language stringclasses 1
value | owner stringlengths 2 15 | repo stringlengths 2 21 | sha stringlengths 45 45 | message stringlengths 7 36.3k | path stringlengths 1 199 | patch stringlengths 15 102k | is_multipart bool 2
classes |
|---|---|---|---|---|---|---|---|
Other | mrdoob | three.js | 48b05d3500acc084df50be9b4c90781ad9b8cb17.json | Remove WebGLMultisampleRenderTarget. (#23455)
* Remove WebGLMultisampleRenderTarget.
* THREE.Legacy.js: Add WebGLMultisampleRenderTarget.
* Exampels: Clean up.
* WebGLRenderer: Use multisampling when possible without reporting errors.
* Update WebGLRenderer.js
Co-authored-by: mrdoob <info@mrdoob.com> | examples/webgl2_multisampled_renderbuffers.html | @@ -127,7 +127,7 @@
//
const size = renderer.getDrawingBufferSize( new THREE.Vector2() );
- const renderTarget = new THREE.WebGLMultisampleRenderTarget( size.width, size.height );
+ const renderTarget = new THREE.WebGLRenderTarget( size.width, size.height, { samples: 4 } );
const renderPass = n... | true |
Other | mrdoob | three.js | 48b05d3500acc084df50be9b4c90781ad9b8cb17.json | Remove WebGLMultisampleRenderTarget. (#23455)
* Remove WebGLMultisampleRenderTarget.
* THREE.Legacy.js: Add WebGLMultisampleRenderTarget.
* Exampels: Clean up.
* WebGLRenderer: Use multisampling when possible without reporting errors.
* Update WebGLRenderer.js
Co-authored-by: mrdoob <info@mrdoob.com> | src/Three.Legacy.js | @@ -1975,3 +1975,12 @@ export function ImmediateRenderObject() {
console.error( 'THREE.ImmediateRenderObject has been removed.' );
}
+
+export function WebGLMultisampleRenderTarget( width, height, options ) {
+
+ console.error( 'THREE.WebGLMultisampleRenderTarget has been removed. Use a normal render target and se... | true |
Other | mrdoob | three.js | 48b05d3500acc084df50be9b4c90781ad9b8cb17.json | Remove WebGLMultisampleRenderTarget. (#23455)
* Remove WebGLMultisampleRenderTarget.
* THREE.Legacy.js: Add WebGLMultisampleRenderTarget.
* Exampels: Clean up.
* WebGLRenderer: Use multisampling when possible without reporting errors.
* Update WebGLRenderer.js
Co-authored-by: mrdoob <info@mrdoob.com> | src/Three.js | @@ -1,7 +1,6 @@
import { REVISION } from './constants.js';
export { WebGLMultipleRenderTargets } from './renderers/WebGLMultipleRenderTargets.js';
-export { WebGLMultisampleRenderTarget } from './renderers/WebGLMultisampleRenderTarget.js';
export { WebGLCubeRenderTarget } from './renderers/WebGLCubeRenderTarget.js... | true |
Other | mrdoob | three.js | 48b05d3500acc084df50be9b4c90781ad9b8cb17.json | Remove WebGLMultisampleRenderTarget. (#23455)
* Remove WebGLMultisampleRenderTarget.
* THREE.Legacy.js: Add WebGLMultisampleRenderTarget.
* Exampels: Clean up.
* WebGLRenderer: Use multisampling when possible without reporting errors.
* Update WebGLRenderer.js
Co-authored-by: mrdoob <info@mrdoob.com> | src/renderers/WebGLMultisampleRenderTarget.js | @@ -1,33 +0,0 @@
-import { WebGLRenderTarget } from './WebGLRenderTarget.js';
-
-class WebGLMultisampleRenderTarget extends WebGLRenderTarget {
-
- constructor( width, height, options = {} ) {
-
- super( width, height, options );
-
- this.samples = 4;
-
- this.ignoreDepthForMultisampleCopy = options.ignoreDepth !== ... | true |
Other | mrdoob | three.js | 48b05d3500acc084df50be9b4c90781ad9b8cb17.json | Remove WebGLMultisampleRenderTarget. (#23455)
* Remove WebGLMultisampleRenderTarget.
* THREE.Legacy.js: Add WebGLMultisampleRenderTarget.
* Exampels: Clean up.
* WebGLRenderer: Use multisampling when possible without reporting errors.
* Update WebGLRenderer.js
Co-authored-by: mrdoob <info@mrdoob.com> | src/renderers/WebGLRenderTarget.js | @@ -37,6 +37,8 @@ class WebGLRenderTarget extends EventDispatcher {
this.depthTexture = options.depthTexture !== undefined ? options.depthTexture : null;
+ this.samples = options.samples !== undefined ? options.samples : 0;
+
}
setTexture( texture ) {
@@ -97,6 +99,8 @@ class WebGLRenderTarget extends Even... | true |
Other | mrdoob | three.js | 48b05d3500acc084df50be9b4c90781ad9b8cb17.json | Remove WebGLMultisampleRenderTarget. (#23455)
* Remove WebGLMultisampleRenderTarget.
* THREE.Legacy.js: Add WebGLMultisampleRenderTarget.
* Exampels: Clean up.
* WebGLRenderer: Use multisampling when possible without reporting errors.
* Update WebGLRenderer.js
Co-authored-by: mrdoob <info@mrdoob.com> | src/renderers/WebGLRenderer.js | @@ -31,7 +31,6 @@ import { WebGLGeometries } from './webgl/WebGLGeometries.js';
import { WebGLIndexedBufferRenderer } from './webgl/WebGLIndexedBufferRenderer.js';
import { WebGLInfo } from './webgl/WebGLInfo.js';
import { WebGLMorphtargets } from './webgl/WebGLMorphtargets.js';
-import { WebGLMultisampleRenderTarge... | true |
Other | mrdoob | three.js | 48b05d3500acc084df50be9b4c90781ad9b8cb17.json | Remove WebGLMultisampleRenderTarget. (#23455)
* Remove WebGLMultisampleRenderTarget.
* THREE.Legacy.js: Add WebGLMultisampleRenderTarget.
* Exampels: Clean up.
* WebGLRenderer: Use multisampling when possible without reporting errors.
* Update WebGLRenderer.js
Co-authored-by: mrdoob <info@mrdoob.com> | src/renderers/webgl/WebGLTextures.js | @@ -10,8 +10,7 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
const maxCubemapSize = capabilities.maxCubemapSize;
const maxTextureSize = capabilities.maxTextureSize;
const maxSamples = capabilities.maxSamples;
- const hasMultisampledRenderToTexture = extensions.has( 'WEBGL_mul... | true |
Other | mrdoob | three.js | 48b05d3500acc084df50be9b4c90781ad9b8cb17.json | Remove WebGLMultisampleRenderTarget. (#23455)
* Remove WebGLMultisampleRenderTarget.
* THREE.Legacy.js: Add WebGLMultisampleRenderTarget.
* Exampels: Clean up.
* WebGLRenderer: Use multisampling when possible without reporting errors.
* Update WebGLRenderer.js
Co-authored-by: mrdoob <info@mrdoob.com> | src/renderers/webxr/WebXRManager.js | @@ -7,7 +7,6 @@ import { WebGLAnimation } from '../webgl/WebGLAnimation.js';
import { WebGLRenderTarget } from '../WebGLRenderTarget.js';
import { WebXRController } from './WebXRController.js';
import { DepthTexture } from '../../textures/DepthTexture.js';
-import { WebGLMultisampleRenderTarget } from '../WebGLMulti... | true |
Other | mrdoob | three.js | 09b36f444e6edca02799ad0144d93b38cf4f9a99.json | fix default scope NormalNode.LOCAL | examples/jsm/renderers/nodes/accessors/NormalNode.js | @@ -8,11 +8,11 @@ import MathNode from '../math/MathNode.js';
class NormalNode extends Node {
- static VIEW = 'view';
static LOCAL = 'local';
static WORLD = 'world';
+ static VIEW = 'view';
- constructor( scope = NormalNode.VIEW ) {
+ constructor( scope = NormalNode.LOCAL ) {
super( 'vec3' );
| true |
Other | mrdoob | three.js | 09b36f444e6edca02799ad0144d93b38cf4f9a99.json | fix default scope NormalNode.LOCAL | examples/webgpu_nodes.html | @@ -133,14 +133,14 @@
case 'normal':
- const normalNode = new NormalNode( NormalNode.VIEW );
+ const normalNode = new NormalNode( NormalNode.LOCAL );
material.colorNode = normalNode;
- addGui( 'scope', {
- view: NormalNode.VIEW,
+ addGui( 'scope', {
local: N... | true |
Other | mrdoob | three.js | 2337179cdfe586336a4626cc9beecad146c7d15a.json | fix displace with normals | examples/webgpu_sandbox.html | @@ -22,10 +22,12 @@
import AttributeNode from './jsm/renderers/nodes/core/AttributeNode.js';
import FloatNode from './jsm/renderers/nodes/inputs/FloatNode.js';
import Vector2Node from './jsm/renderers/nodes/inputs/Vector2Node.js';
+ import Vector3Node from './jsm/renderers/nodes/inputs/Vector3Node.js';
... | false |
Other | mrdoob | three.js | ad7d8036ceb251c574f48becafe2cc0826f26b62.json | fix VaryNode build in vertex shader | examples/jsm/renderers/nodes/core/NodeVary.js | @@ -1,10 +1,10 @@
class NodeVary {
- constructor( name, type, value ) {
+ constructor( name, type, snippet = '' ) {
this.name = name;
this.type = type;
- this.value = value;
+ this.snippet = snippet;
Object.defineProperty( this, 'isNodeVary', { value: true } );
| true |
Other | mrdoob | three.js | ad7d8036ceb251c574f48becafe2cc0826f26b62.json | fix VaryNode build in vertex shader | examples/jsm/renderers/nodes/core/VaryNode.js | @@ -1,4 +1,5 @@
import Node from './Node.js';
+import { NodeShaderStage } from './constants.js';
class VaryNode extends Node {
@@ -22,9 +23,12 @@ class VaryNode extends Node {
const type = this.getType( builder );
- const value = this.value.build( builder, type );
+ // force nodeVary.snippet work in vert... | true |
Other | mrdoob | three.js | ad7d8036ceb251c574f48becafe2cc0826f26b62.json | fix VaryNode build in vertex shader | examples/jsm/renderers/nodes/core/constants.js | @@ -1,3 +1,8 @@
+export const NodeShaderStage = {
+ Vertex: 'vertex',
+ Fragment: 'fragment'
+};
+
export const NodeUpdateType = {
None: 'none',
Frame: 'frame', | true |
Other | mrdoob | three.js | ad7d8036ceb251c574f48becafe2cc0826f26b62.json | fix VaryNode build in vertex shader | examples/jsm/renderers/webgpu/nodes/WebGPUNodeBuilder.js | @@ -244,7 +244,7 @@ class WebGPUNodeBuilder extends NodeBuilder {
for ( const vary of this.varys ) {
- snippet += `${vary.name} = ${vary.value};`;
+ snippet += `${vary.name} = ${vary.snippet};`;
}
| true |
Other | mrdoob | three.js | 86325122371dbd33dbed0f2b54e354ae54c599f0.json | Update setup.html (#24266)
Make the language a bit clearer. | manual/en/setup.html | @@ -34,7 +34,7 @@ <h1>Setup</h1>
The first article was <a href="fundamentals.html">about three.js fundamentals</a>.
If you haven't read that yet you might want to start there.</p>
<p>Before we go any further we need to talk about setting up your
-computer to do development. In particular, for security reasons,
+comp... | false |
Other | mrdoob | three.js | 95172e542c07d40ff89d2e716e01358eff59fad0.json | Remove input source on XR session end (#24269)
Fixes error on 2nd time entering AR: Uncaught DOMException: Failed to execute 'getPose' on 'XRFrame': XRSpace and XRFrame sessions do not match. | src/renderers/webxr/WebXRManager.js | @@ -153,6 +153,8 @@ class WebXRManager extends EventDispatcher {
if ( inputSource === null ) continue;
+ controllerInputSources[ i ] = null;
+
controllers[ i ].disconnect( inputSource );
} | false |
Other | mrdoob | three.js | a48a395a0327b35bca6cd5013cca22f2f7d33f5b.json | add glsl annotation (#24274) | examples/jsm/shaders/MMDToonShader.js | @@ -15,7 +15,7 @@
import { UniformsUtils, ShaderLib } from 'three';
-const lights_mmd_toon_pars_fragment = `
+const lights_mmd_toon_pars_fragment = /* glsl */`
varying vec3 vViewPosition;
struct BlinnPhongMaterial {
@@ -49,7 +49,7 @@ void RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in Geomet... | false |
Other | mrdoob | three.js | 88ecb40f79cca1fc8881423672e50632aa4d4a04.json | Remove some deprecated methods (#21450) | src/Three.Legacy.js | @@ -47,7 +47,6 @@ import { DataTextureLoader } from './loaders/DataTextureLoader.js';
import { TextureLoader } from './loaders/TextureLoader.js';
import { Material } from './materials/Material.js';
import { LineBasicMaterial } from './materials/LineBasicMaterial.js';
-import { MeshPhongMaterial } from './materials/M... | false |
Other | mrdoob | three.js | 67cced08a9d653fc670d1c344526f149d0e4bfbb.json | Select three examples | docs/api/en/helpers/AxesHelper.html | @@ -25,9 +25,6 @@ <h2>Code Example</h2>
<h2>Examples</h2>
<p>
- [example:css2d_label Css2d / label]<br/>
- [example:misc_animation_keys Misc / animation / keys]<br/>
- [example:misc_exporter_gltf Misc / exporter / gltf]<br/>
[example:webgl_buffergeometry_compression WebGL / buffergeometry / compressio... | true |
Other | mrdoob | three.js | 67cced08a9d653fc670d1c344526f149d0e4bfbb.json | Select three examples | docs/api/zh/helpers/AxesHelper.html | @@ -24,9 +24,6 @@ <h2>代码示例</h2>
<h2>例子</h2>
<p>
- [example:css2d_label Css2d / label]<br/>
- [example:misc_animation_keys Misc / animation / keys]<br/>
- [example:misc_exporter_gltf Misc / exporter / gltf]<br/>
[example:webgl_buffergeometry_compression WebGL / buffergeometry / compression]<br/>
[e... | true |
Other | mrdoob | three.js | ac6861eb15cf2e81864e1b44255ec627020c8b0c.json | Remove original ssaa example for files.json | examples/files.json | @@ -268,7 +268,6 @@
"webgl_postprocessing_rgb_halftone",
"webgl_postprocessing_masking",
"webgl_postprocessing_ssaa",
- "webgl_postprocessing_ssaa_unbiased",
"webgl_postprocessing_outline",
"webgl_postprocessing_pixel",
"webgl_postprocessing_procedural", | false |
Other | mrdoob | three.js | cdab337b203e855d08f5c9551742f7b6d14da757.json | Fix pixel ratio | examples/webgl_postprocessing_ssaa.html | @@ -80,10 +80,9 @@
const width = window.innerWidth || 1;
const height = window.innerHeight || 1;
const aspect = width / height;
- const devicePixelRatio = window.devicePixelRatio || 1;
renderer = new THREE.WebGLRenderer();
- renderer.setPixelRatio( devicePixelRatio );
+ renderer.setPixelR... | false |
Other | mrdoob | three.js | 1042edb1122d7fd9938262e0093ee22d436ae516.json | Add documentation of computeMorphedBufferGeometry | docs/examples/en/utils/BufferGeometryUtils.html | @@ -74,6 +74,17 @@ <h3>[method:BufferGeometry toTrianglesDrawMode]( [param:BufferGeometry geometry]
</p>
+ <h3>[method:Object computeMorphedBufferGeometry]( [param:Object3D object] )</h3>
+ <p>
+ object -- Instance of [page:Object3D Object3D].<br /><br />
+
+ Returns the current attributes (Position and Norm... | false |
Other | mrdoob | three.js | 4dc07db7c848cd03d4e6ce4385882312bb4473ad.json | Fix reference to BoxBufferGeometry | src/extras/PMREMGenerator.js | @@ -25,7 +25,7 @@ import { Vector3 } from '../math/Vector3.js';
import { Color } from '../math/Color.js';
import { WebGLRenderTarget } from '../renderers/WebGLRenderTarget.js';
import { MeshBasicMaterial } from '../materials/MeshBasicMaterial.js';
-import { BoxBufferGeometry } from '../geometries/BoxBufferGeometry.j... | false |
Other | mrdoob | three.js | 0bb92db3df41179adce5320447798b25f672d5cd.json | Fix typo in KeyframeTrack.optimize() | src/animation/KeyframeTrack.js | @@ -363,7 +363,7 @@ Object.assign( KeyframeTrack.prototype, {
// remove adjacent keyframes scheduled at the same time
- if ( time !== timeNext && ( i !== 1 || time !== time[ 0 ] ) ) {
+ if ( time !== timeNext && ( i !== 1 || time !== times[ 0 ] ) ) {
if ( ! smoothInterpolation ) {
| false |
Other | mrdoob | three.js | 7da24e39cf58bfcaa7486bfd9e5193f6230a838a.json | Fix a typo in multiple places (#24195)
* Fix a typo in multiple places
* Undo typo fix in build files
Since the build files are auto-generated from the source, the typo
should only have fixed it in the src folder. This commit fixes that
Co-authored-by: Carl Lee Landskron <carl.lee.landskron@gmail.com> | src/core/InterleavedBufferAttribute.js | @@ -181,7 +181,7 @@ class InterleavedBufferAttribute {
if ( data === undefined ) {
- console.log( 'THREE.InterleavedBufferAttribute.clone(): Cloning an interlaved buffer attribute will deinterleave buffer data.' );
+ console.log( 'THREE.InterleavedBufferAttribute.clone(): Cloning an interleaved buffer attrib... | false |
Other | mrdoob | three.js | cba85c5c6318e7ca53dd99f9f3c25eb3b79d9693.json | Improve OBJLoader (#24175)
- Cache data splitter regex
- Replace deprecated trimLeft calls with trimStart
- Replace some let declarations with const | examples/js/loaders/OBJLoader.js | @@ -7,6 +7,7 @@
const _material_use_pattern = /^usemtl /; // usemap map_name
const _map_use_pattern = /^usemap /;
+ const _face_vertex_data_separator_pattern = /\s+/;
const _vA = new THREE.Vector3();
@@ -438,26 +439,19 @@
}
const lines = text.split( '\n' );
- let line = '',
- lineFirstChar = ... | true |
Other | mrdoob | three.js | cba85c5c6318e7ca53dd99f9f3c25eb3b79d9693.json | Improve OBJLoader (#24175)
- Cache data splitter regex
- Replace deprecated trimLeft calls with trimStart
- Replace some let declarations with const | examples/jsm/loaders/OBJLoader.js | @@ -23,6 +23,7 @@ const _material_library_pattern = /^mtllib /;
const _material_use_pattern = /^usemtl /;
// usemap map_name
const _map_use_pattern = /^usemap /;
+const _face_vertex_data_separator_pattern = /\s+/;
const _vA = new Vector3();
const _vB = new Vector3();
@@ -503,31 +504,22 @@ class OBJLoader extends... | true |
Other | mrdoob | three.js | 8a774733d986c4b9636ccef8fc1363fb0426a933.json | add check if face are not undefinded (#24169)
add check if face are not undefinded
check with u.faces[i] | examples/jsm/modifiers/SimplifyModifier.js | @@ -342,7 +342,7 @@ function collapse( vertices, faces, u, v ) { // u and v are pointers to vertices
// delete triangles on edge uv:
for ( let i = u.faces.length - 1; i >= 0; i -- ) {
- if ( u.faces[ i ].hasVertex( v ) ) {
+ if ( u.faces[ i ] && u.faces[ i ].hasVertex( v ) ) {
removeFace( u.faces[ i ], fa... | false |
Other | mrdoob | three.js | 0f3d50013eb25afd28b2121909f8f127fccbab6d.json | fix nan on first frame | examples/webgl_shader.html | @@ -74,7 +74,7 @@
var uniforms;
init();
- animate();
+ animate( 0 );
function init() {
| false |
Other | mrdoob | three.js | dd9e041c484c7c15bcee7afa53604981baab56c1.json | remove transparency in favor of transmission | src/loaders/MaterialLoader.js | @@ -92,7 +92,6 @@ MaterialLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
if ( json.side !== undefined ) material.side = json.side;
if ( json.opacity !== undefined ) material.opacity = json.opacity;
if ( json.transparent !== undefined ) material.transparent = json.transparent;
- if ( js... | false |
Other | mrdoob | three.js | bc788ea945ed4832f16c007c508cc1b8c8a83d1a.json | Remove SpriteMaterial.fog (zh doc) | docs/api/zh/materials/SpriteMaterial.html | @@ -64,9 +64,6 @@ <h3>[property:Texture alphaMap]</h3>
<h3>[property:Color color]</h3>
<p>材质的颜色([page:Color]),默认值为白色 (0xffffff)。 [page:.map]会和 color 相乘。</p>
- <h3>[property:boolean fog]</h3>
- <p>材质是否受场景雾的影响。默认值为*false*。</p>
-
<h3>[property:Texture map]</h3>
<p>颜色贴图。默认为null。</p>
| false |
Other | mrdoob | three.js | 706a375a06e963e32b9ad86af405a5170514d3ae.json | Change conditon style | examples/js/lines/LineSegments2.js | @@ -70,12 +70,7 @@ THREE.LineSegments2.prototype = Object.assign( Object.create( THREE.Mesh.prototy
}
- var threshold = 0;
- if ( 'Line2' in raycaster.params ) {
-
- threshold = raycaster.params.Line2.threshold || 0.0;
-
- }
+ var threshold = ( raycaster.params.Line2 !== undefined ) ? raycaster.param... | true |
Other | mrdoob | three.js | 706a375a06e963e32b9ad86af405a5170514d3ae.json | Change conditon style | examples/jsm/lines/LineSegments2.js | @@ -81,12 +81,7 @@ LineSegments2.prototype = Object.assign( Object.create( Mesh.prototype ), {
}
- var threshold = 0;
- if ( 'Line2' in raycaster.params ) {
-
- threshold = raycaster.params.Line2.threshold || 0.0;
-
- }
+ var threshold = ( raycaster.params.Line2 !== undefined ) ? raycaster.params.Lin... | true |
Other | mrdoob | three.js | 4673a77db9193849bf2d668191504beee7a7ad37.json | remove useless code | examples/jsm/loaders/KTX2Loader.d.ts | @@ -12,13 +12,6 @@ export class KTX2Loader extends CompressedTextureLoader {
detectSupport( renderer: WebGLRenderer ): KTX2Loader;
initModule(): void;
- load(
- url: string,
- onLoad: ( texture: CompressedTexture ) => void,
- onProgress?: ( event: ProgressEvent ) => void,
- onError?: ( event: ErrorEvent ) => ... | false |
Other | mrdoob | three.js | 84deae15c8944717fe5d874f1246c4d2959303c8.json | Add threshold option to Line2 raycast | examples/jsm/lines/LineSegments2.js | @@ -81,14 +81,21 @@ LineSegments2.prototype = Object.assign( Object.create( Mesh.prototype ), {
}
+ var threshold = 0;
+ if ( 'Line2' in raycaster.params ) {
+
+ threshold = raycaster.params.Lines2.threshold || 0.0
+
+ }
+
var ray = raycaster.ray;
var camera = raycaster.camera;
var... | false |
Other | mrdoob | three.js | 8cfff8d8418933da5e89673578eae9a67701170b.json | Add LUT3dlLoader dts | examples/jsm/loaders/LUT3dlLoader.d.ts | @@ -0,0 +1,28 @@
+import {
+ Loader,
+ LoadingManager,
+ DataTexture,
+ DataTexture3D,
+} from '../../../src/Three';
+
+export interface LUT3dlResult {
+
+ size: number;
+ texture: DataTexture;
+ texture3D: DataTexture3D;
+
+}
+
+export class LUT3dlLoader extends Loader {
+
+ constructor( manager?: LoadingManager );
+
... | false |
Other | mrdoob | three.js | e3ca45396be1c9f5f5e4431345944e457dbcb7f1.json | Add LUTCubeLoader dts | examples/jsm/loaders/LUTCubeLoader.d.ts | @@ -0,0 +1,32 @@
+import {
+ Loader,
+ LoadingManager,
+ Vector3,
+ DataTexture,
+ DataTexture3D,
+} from '../../../src/Three';
+
+export interface LUTCubeResult {
+
+ title: string;
+ size: number;
+ domainMin: Vector3;
+ domainMax: Vector3;
+ texture: DataTexture;
+ texture3D: DataTexture3D;
+
+}
+
+export class LUTC... | false |
Other | mrdoob | three.js | 19e16a510849bd87752bbc6d2694cdb37375ce02.json | Add LUTPass dts | examples/jsm/postprocessing/LUTPass.d.ts | @@ -0,0 +1,18 @@
+import {
+ DataTexture,
+ DataTexture3D,
+} from '../../../src/Three';
+import { ShaderPass } from './ShaderPass';
+
+export interface LUTPassParameters {
+ lut?: DataTexture | DataTexture3D;
+ intensity?: number;
+}
+
+export class LUTPass extends ShaderPass {
+
+ lut?: DataTexture | DataTexture3D;
+... | false |
Other | mrdoob | three.js | ddbc49298fe378253c45908b1018940793b5c837.json | Use a default parameter for renderCallDepth | src/renderers/WebGLRenderer.js | @@ -874,7 +874,7 @@ function WebGLRenderer( parameters ) {
this.compile = function ( scene, camera ) {
- currentRenderState = renderStates.get( scene, 0 );
+ currentRenderState = renderStates.get( scene );
currentRenderState.init();
scene.traverseVisible( function ( object ) { | true |
Other | mrdoob | three.js | ddbc49298fe378253c45908b1018940793b5c837.json | Use a default parameter for renderCallDepth | src/renderers/webgl/WebGLRenderStates.d.ts | @@ -22,7 +22,7 @@ interface WebGLRenderState {
export class WebGLRenderStates {
// renderCallDepth indexes start from 0.
- get( scene: Scene, renderCallDepth: number ): WebGLRenderState;
+ get( scene: Scene, renderCallDepth?: number ): WebGLRenderState;
dispose(): void;
} | true |
Other | mrdoob | three.js | ddbc49298fe378253c45908b1018940793b5c837.json | Use a default parameter for renderCallDepth | src/renderers/webgl/WebGLRenderStates.js | @@ -61,7 +61,7 @@ function WebGLRenderStates() {
let renderStates = new WeakMap();
- function get( scene, renderCallDepth ) {
+ function get( scene, renderCallDepth = 0 ) {
let renderState;
| true |
Other | mrdoob | three.js | 832e9a29f6fa6d0bc3eb32fb0cc621aeef3e1b67.json | Add example logic | examples/webgl_postprocessing_3dlut.html | @@ -24,11 +24,15 @@
import { RGBELoader } from './jsm/loaders/RGBELoader.js';
import { EffectComposer } from './jsm/postprocessing/EffectComposer.js';
import { RenderPass } from './jsm/postprocessing/RenderPass.js';
+ import { LUTPass } from './jsm/postprocessing/LUTPass.js';
+ import { LUTCubeLoader } ... | false |
Other | mrdoob | three.js | 0533e1785a069795c0f9c4fc2905447c049910b2.json | fix three path | examples/jsm/postprocessing/LUTPass.js | @@ -1,4 +1,4 @@
-import { ShaderPass } from '//unpkg.com/three@0.120.1/examples/jsm/postprocessing/ShaderPass.js';
+import { ShaderPass } from './ShaderPass.js';
const LUTShader = {
| false |
Other | mrdoob | three.js | 4ce187587f62686b5bc29d323e3a133ffd0d2513.json | update three references | examples/jsm/loaders/LUT3dlLoader.js | @@ -10,7 +10,7 @@ import {
UnsignedByteType,
ClampToEdgeWrapping,
LinearFilter,
-} from '//unpkg.com/three@0.120.1/build/three.module.js';
+} from '../../../build/three.module.js';
export class LUT3dlLoader extends Loader {
| true |
Other | mrdoob | three.js | 4ce187587f62686b5bc29d323e3a133ffd0d2513.json | update three references | examples/jsm/loaders/LUTCubeLoader.js | @@ -10,7 +10,7 @@ import {
UnsignedByteType,
ClampToEdgeWrapping,
LinearFilter,
-} from '//unpkg.com/three@0.120.1/build/three.module.js';
+} from '../../../build/three.module.js';
export class LUTCubeLoader extends Loader {
| true |
Other | mrdoob | three.js | 5e176f8f2887becd164873d6669457c02545c6f4.json | Add LUT Loaders | examples/jsm/loaders/LUT3dlLoader.js | @@ -0,0 +1,143 @@
+// http://download.autodesk.com/us/systemdocs/help/2011/lustre/index.html?url=./files/WSc4e151a45a3b785a24c3d9a411df9298473-7ffd.htm,topicNumber=d0e9492
+
+import {
+ Loader,
+ FileLoader,
+ Vector3,
+ DataTexture,
+ DataTexture3D,
+ RGBFormat,
+ UnsignedByteType,
+ ClampToEdgeWrapping,
+ LinearFilte... | true |
Other | mrdoob | three.js | 5e176f8f2887becd164873d6669457c02545c6f4.json | Add LUT Loaders | examples/jsm/loaders/LUTCubeLoader.js | @@ -0,0 +1,151 @@
+// https://wwwimages2.adobe.com/content/dam/acom/en/products/speedgrade/cc/pdfs/cube-lut-specification-1.0.pdf
+
+import {
+ Loader,
+ FileLoader,
+ Vector3,
+ DataTexture,
+ DataTexture3D,
+ RGBFormat,
+ UnsignedByteType,
+ ClampToEdgeWrapping,
+ LinearFilter,
+} from '//unpkg.com/three@0.120.1/buil... | true |
Other | mrdoob | three.js | 9ab55519172a4472c1ff7ceab74f7bfa8c15475c.json | add initial lut demo | examples/files.json | @@ -249,6 +249,7 @@
],
"webgl / postprocessing": [
"webgl_postprocessing",
+ "webgl_postprocessing_3dlut",
"webgl_postprocessing_advanced",
"webgl_postprocessing_afterimage",
"webgl_postprocessing_backgrounds", | true |
Other | mrdoob | three.js | 9ab55519172a4472c1ff7ceab74f7bfa8c15475c.json | add initial lut demo | examples/webgl_postprocessing_3dlut.html | @@ -0,0 +1,143 @@
+<!DOCTYPE html>
+<html lang="en">
+ <head>
+ <title>three.js webgl - 3d luts</title>
+ <meta charset="utf-8">
+ <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
+ <link type="text/css" rel="stylesheet" href="main.css">
+ </head>
+
+ <body... | true |
Other | mrdoob | three.js | 8eed0bba85ee41dd43935f545a4a675554adc047.json | Add mouseButtons to TrackballControls | examples/jsm/controls/TrackballControls.d.ts | @@ -22,6 +22,7 @@ export class TrackballControls extends EventDispatcher {
minDistance: number;
maxDistance: number;
keys: number[];
+ mouseButtons: { LEFT: MOUSE; MIDDLE: MOUSE; RIGHT: MOUSE };
target: Vector3;
position0: Vector3; | false |
Other | mrdoob | three.js | a3e1703aebcbf1b8d7618ada1d69c18c9fafe1a0.json | Fix ReferenceError in check-coverage.js | test/e2e/check-coverage.js | @@ -13,11 +13,13 @@ const S = fs.readdirSync( './examples/screenshots' )
// files.js
const F = [];
-eval( fs.readFileSync( './examples/files.js' ).toString() );
-for ( var key in files ) {
+// To expose files variable to out of eval scope, we need var statement, not const.
+eval( fs.readFileSync( './examples/files.... | false |
Other | mrdoob | three.js | c29a1f8818b1907af53a8bf3efa9423a6ca186b7.json | Add unit test for Object3D.updateMatrix() | test/unit/src/core/Object3D.tests.js | @@ -500,9 +500,30 @@ export default QUnit.module( 'Core', () => {
} );
- QUnit.todo( "updateMatrix", ( assert ) => {
-
- assert.ok( false, "everything's gonna be alright" );
+ QUnit.test( "updateMatrix", ( assert ) => {
+
+ const a = new Object3D();
+ a.position.set( 2, 3, 4 );
+ a.quaternion.set( 5, 6... | false |
Other | mrdoob | three.js | 3e231ef9008bce4ad1a7629ee674e39a83a2cc1e.json | Fix the total size of RoundedBoxBufferGeometry | examples/jsm/geometries/RoundedBoxBufferGeometry.js | @@ -78,18 +78,16 @@ class RoundedBoxBufferGeometry extends BoxBufferGeometry {
for ( let i = 0, j = 0; i < positions.length; i += 3, j += 2 ) {
position.fromArray( positions, i );
- normal.copy( position ).normalize();
-
- positions[ i + 0 ] = box.x * Math.sign( position.x ) + normal.x * radius;
- positi... | false |
Other | mrdoob | three.js | 334f2cf76e38944d010a1c70679706a5bb3c5b08.json | fix webgl_gpgpu_birds_gltf cohesion 0 error | examples/webgl_gpgpu_birds_gltf.html | @@ -179,8 +179,9 @@
// Attraction / Cohesion - move closer
float threshDelta = 1.0 - alignmentThresh;
- threshDelta = max( threshDelta, 1e-6 );
- float adjustedPercent = ( percent - alignmentThresh ) / threshDelta;
+ float adjustedPercent;
+ if( threshDelta == 0. ) adjustedPerc... | false |
Other | mrdoob | three.js | 16b1e6593903b0ae13e68e296a3a0941a4d1b56a.json | fix webgl_gpgpu_birds_gltf cohesion 0 error | examples/webgl_gpgpu_birds_gltf.html | @@ -179,6 +179,7 @@
// Attraction / Cohesion - move closer
float threshDelta = 1.0 - alignmentThresh;
+ threshDelta = max( threshDelta, 1e-6 );
float adjustedPercent = ( percent - alignmentThresh ) / threshDelta;
f = ( 0.5 - ( cos( adjustedPercent * PI_2 ) * -0.5 + 0.5 ) ) * de... | false |
Other | mrdoob | three.js | 66b7db927b6947c629c3cf9b266824a8474c5898.json | move changes into js directory rather than jsm | examples/js/loaders/SVGLoader.js | @@ -386,6 +386,9 @@ THREE.SVGLoader.prototype = Object.assign( Object.create( THREE.Loader.prototype
var numbers = parseFloats( data );
for ( var j = 0, jl = numbers.length; j < jl; j += 7 ) {
+
+ // skip command if start point == end point
+ if( numbers[ j + 5 ] == point.x && numbers... | false |
Other | mrdoob | three.js | 139866dd3ff4b6a57074cd9c691aa4846393d3d6.json | move check into parse arc function | examples/jsm/loaders/SVGLoader.js | @@ -282,7 +282,7 @@ SVGLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
}
break;
-
+
case 'L':
var numbers = parseFloats( data );
@@ -398,25 +398,18 @@ SVGLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
var numbers = parseFloats( data )... | false |
Other | mrdoob | three.js | 3ddf815fb671482d33a17ff3c49908e237b99878.json | Add WebWorker OBJLoader | docs/manual/en/introduction/Libraries-and-Plugins.html | @@ -51,6 +51,7 @@ <h3>File Formats</h3>
<ul>
<li>[link:https://github.com/gkjohnson/urdf-loaders/tree/master/javascript urdf-loader]</li>
<li>[link:https://github.com/NASA-AMMOS/3DTilesRendererJS 3d-tiles-renderer-js]</li>
+ <li>[link:https://github.com/kaisalmen/WWOBJLoader WebWorker OBJLoader]</li>
</... | false |
Other | mrdoob | three.js | 749317ff845464b0561b35f48926fa58b213d13f.json | add ECSY, official examples comments | docs/manual/en/introduction/Libraries-and-Plugins.html | @@ -26,6 +26,11 @@ <h3>Physics</h3>
<h3>Postprocessing</h3>
+ <p>
+ In addition to the [link:https://github.com/mrdoob/three.js/tree/dev/examples/jsm/postprocessing official three.js postprocessing effects],
+ support for some additional effects and frameworks are available through external libraries.
+ ... | false |
Other | mrdoob | three.js | efcf5d26208d110a6a7f6c73a7fae57c7b28657c.json | Restore LightShadow export for now. #20147 | src/Three.js | @@ -61,6 +61,7 @@ export { HemisphereLightProbe } from './lights/HemisphereLightProbe.js';
export { DirectionalLight } from './lights/DirectionalLight.js';
export { AmbientLight } from './lights/AmbientLight.js';
export { AmbientLightProbe } from './lights/AmbientLightProbe.js';
+export { LightShadow } from './light... | false |
Other | mrdoob | three.js | 45b2f2e585989d964ab633ecf7d42f7f1f0968cb.json | Fix types for Line2
Allow to access to the original LineGeometry and LineMaterial safely without an explicit cast | examples/jsm/lines/Line2.d.ts | @@ -4,6 +4,9 @@ import { LineMaterial } from './LineMaterial';
export class Line2 extends LineSegments2 {
+ geometry?: LineGeometry;
+ material?: LineMaterial;
+
constructor( geometry?: LineGeometry, material?: LineMaterial );
readonly isLine2: true;
| false |
Other | mrdoob | three.js | 1f74b419cec9a4624e729b1e34907d9a6c6d083d.json | Adjust remaining strings | docs/api/en/math/Matrix3.html | @@ -105,7 +105,7 @@ <h3>[method:this fromArray]( [param:Array array], [param:Integer offset] )</h3>
[link:https://en.wikipedia.org/wiki/Row-_and_column-major_order#Column-major_order column-major] format.
</p>
- <h3>[method:this invert()]()</h3>
+ <h3>[method:this invert]()</h3>
<p>
Inverts this matrix,... | true |
Other | mrdoob | three.js | 1f74b419cec9a4624e729b1e34907d9a6c6d083d.json | Adjust remaining strings | docs/api/zh/math/Matrix3.html | @@ -100,7 +100,7 @@ <h3>[method:this fromArray]( [param:Array array], [param:Integer offset] )</h3>
使用基于列优先格式[link:https://en.wikipedia.org/wiki/Row-_and_column-major_order#Column-major_order column-major]的数组来设置该矩阵。
</p>
- <h3>[method:this invert()]()</h3>
+ <h3>[method:this invert]()</h3>
<p>
Inverts t... | true |
Other | mrdoob | three.js | 1f74b419cec9a4624e729b1e34907d9a6c6d083d.json | Adjust remaining strings | docs/api/zh/math/Matrix4.html | @@ -172,7 +172,7 @@ <h3>[method:this fromArray]( [param:Array array], [param:Integer offset] )</h3>
使用基于列优先格式[link:https://en.wikipedia.org/wiki/Row-_and_column-major_order#Column-major_order column-major]的数组来设置该矩阵。
</p>
- <h3>[method:this invert()]()</h3>
+ <h3>[method:this invert]()</h3>
<p>
Inverts ... | true |
Other | mrdoob | three.js | cc036ac817e34488da65d886d3a4d457ba00bdd5.json | Adjust Matrix4.invert docs | docs/api/en/math/Matrix4.html | @@ -186,7 +186,7 @@ <h3>[method:this fromArray]( [param:Array array], [param:Integer offset] )</h3>
[link:https://en.wikipedia.org/wiki/Row-_and_column-major_order#Column-major_order column-major] format.
</p>
- <h3>[method:this invert()]()</h3>
+ <h3>[method:this invert]()</h3>
<p>
Inverts this matrix,... | false |
Other | mrdoob | three.js | 9f07bafb9b8410f55879e96be3d336e094e85cf9.json | Run lint fix on js and jsm files | examples/js/exporters/GLTFExporter.js | @@ -1700,7 +1700,7 @@ THREE.GLTFExporter.prototype = {
joints.push( nodeMap.get( skeleton.bones[ i ] ) );
temporaryBoneInverse.copy( skeleton.boneInverses[ i ] );
-
+
temporaryBoneInverse.multiply( object.bindMatrix ).toArray( inverseBindMatrices, i * 16 );
} | true |
Other | mrdoob | three.js | 9f07bafb9b8410f55879e96be3d336e094e85cf9.json | Run lint fix on js and jsm files | examples/jsm/exporters/GLTFExporter.js | @@ -1724,7 +1724,7 @@ GLTFExporter.prototype = {
joints.push( nodeMap.get( skeleton.bones[ i ] ) );
temporaryBoneInverse.copy( skeleton.boneInverses[ i ] );
-
+
temporaryBoneInverse.multiply( object.bindMatrix ).toArray( inverseBindMatrices, i * 16 );
} | true |
Other | mrdoob | three.js | 9f07bafb9b8410f55879e96be3d336e094e85cf9.json | Run lint fix on js and jsm files | examples/jsm/loaders/3DMLoader.js | @@ -626,7 +626,7 @@ Rhino3dmLoader.prototype = Object.assign( Object.create( Loader.prototype ), {
} else if ( geometry.isLinearLight ) {
- console.warn( `THREE.3DMLoader: No conversion exists for linear lights.` );
+ console.warn( 'THREE.3DMLoader: No conversion exists for linear lights.' );
... | true |
Other | mrdoob | three.js | 9f07bafb9b8410f55879e96be3d336e094e85cf9.json | Run lint fix on js and jsm files | examples/jsm/loaders/NodeMaterialLoader.js | @@ -23,9 +23,9 @@ var NodeMaterialLoaderUtils = {
recursive = recursive !== undefined ? recursive : true;
- if ( typeof uuid === "object" ) uuid = uuid.uuid;
+ if ( typeof uuid === 'object' ) uuid = uuid.uuid;
- if ( typeof object === "object" ) {
+ if ( typeof object === 'object' ) {
var keys = Obje... | true |
Other | mrdoob | three.js | 9f07bafb9b8410f55879e96be3d336e094e85cf9.json | Run lint fix on js and jsm files | examples/jsm/loaders/OBJLoader2.js | @@ -299,7 +299,7 @@ OBJLoader2.prototype = Object.assign( Object.create( Loader.prototype ), {
this.setCallbackOnMeshAlter( onMeshAlter );
const fileLoaderOnLoad = function ( content ) {
- scope.parser.callbacks.onLoad( scope.parse( content ), "OBJLoader2#load: Parsing completed" );
+ scope.parser.callbacks... | true |
Other | mrdoob | three.js | 9f07bafb9b8410f55879e96be3d336e094e85cf9.json | Run lint fix on js and jsm files | examples/jsm/loaders/OBJLoader2Parallel.js | @@ -73,7 +73,7 @@ OBJLoader2Parallel.prototype = Object.assign( Object.create( OBJLoader2.prototyp
if ( jsmWorkerUrl === undefined || jsmWorkerUrl === null ) {
- throw "The url to the jsm worker is not valid. Aborting...";
+ throw 'The url to the jsm worker is not valid. Aborting...';
}
@@ -165,7 +165... | true |
Other | mrdoob | three.js | 9f07bafb9b8410f55879e96be3d336e094e85cf9.json | Run lint fix on js and jsm files | examples/jsm/loaders/lwo/IFFParser.js | @@ -93,7 +93,7 @@ IFFParser.prototype = {
if ( topForm !== 'FORM' ) {
- console.warn( "LWOLoader: Top-level FORM missing." );
+ console.warn( 'LWOLoader: Top-level FORM missing.' );
return;
}
@@ -577,7 +577,7 @@ IFFParser.prototype = {
var texture = {
index: this.reader.getUint32(),
- fil... | true |
Other | mrdoob | three.js | 9f07bafb9b8410f55879e96be3d336e094e85cf9.json | Run lint fix on js and jsm files | examples/jsm/loaders/obj2/OBJLoader2Parser.js | @@ -285,7 +285,7 @@ OBJLoader2Parser.prototype = {
_onLoad: function ( object3d, message ) {
- console.log( "You reached parser default onLoad callback: " + message );
+ console.log( 'You reached parser default onLoad callback: ' + message );
},
@@ -629,7 +629,7 @@ OBJLoader2Parser.prototype = {
let sm... | true |
Other | mrdoob | three.js | 9f07bafb9b8410f55879e96be3d336e094e85cf9.json | Run lint fix on js and jsm files | examples/jsm/loaders/obj2/shared/MaterialHandler.js | @@ -96,7 +96,7 @@ MaterialHandler.prototype = {
if ( materialCloneInstructions !== undefined && materialCloneInstructions !== null ) {
let materialNameOrg = materialCloneInstructions.materialNameOrg;
- materialNameOrg = ( materialNameOrg !== undefined && materialNameOrg !== null ) ? materialNameOrg : "";
+ ... | true |
Other | mrdoob | three.js | 9f07bafb9b8410f55879e96be3d336e094e85cf9.json | Run lint fix on js and jsm files | examples/jsm/loaders/obj2/utils/CodeSerializer.js | @@ -100,7 +100,7 @@ const CodeSerializer = {
} else if ( typeof objectPart === 'object' ) {
console.log( 'Omitting object "' + funcInstructions.getName() + '" and replace it with empty object.' );
- funcInstructions.setCode( "{}" );
+ funcInstructions.setCode( '{}' );
} else {
| true |
Other | mrdoob | three.js | 9f07bafb9b8410f55879e96be3d336e094e85cf9.json | Run lint fix on js and jsm files | examples/jsm/loaders/obj2/worker/main/WorkerExecutionSupport.js | @@ -119,9 +119,9 @@ CodeBuilderInstructions.prototype = {
const WorkerExecutionSupport = function () {
// check worker support first
- if ( window.Worker === undefined ) throw "This browser does not support web workers!";
- if ( window.Blob === undefined ) throw "This browser does not support Blob!";
- if ( typeof... | true |
Other | mrdoob | three.js | 9f07bafb9b8410f55879e96be3d336e094e85cf9.json | Run lint fix on js and jsm files | examples/jsm/modifiers/CurveModifier.js | @@ -132,13 +132,13 @@ export function modifyShader( material, uniforms, numberOfCurves = 1 ) {
${shader.vertexShader}
`
// chunk import moved in front of modified shader below
- .replace( '#include <beginnormal_vertex>', `` )
+ .replace( '#include <beginnormal_vertex>', '' )
// vec3 transformedNormal... | true |
Other | mrdoob | three.js | 9f07bafb9b8410f55879e96be3d336e094e85cf9.json | Run lint fix on js and jsm files | examples/jsm/nodes/accessors/CameraNode.js | @@ -15,22 +15,22 @@ function CameraNode( scope, camera ) {
CameraNode.Nodes = ( function () {
var depthColor = new FunctionNode( [
- "float depthColor( float mNear, float mFar ) {",
+ 'float depthColor( float mNear, float mFar ) {',
- " #ifdef USE_LOGDEPTHBUF_EXT",
+ ' #ifdef USE_LOGDEPTHBUF_EXT',
- " fl... | true |
Other | mrdoob | three.js | 9f07bafb9b8410f55879e96be3d336e094e85cf9.json | Run lint fix on js and jsm files | examples/jsm/nodes/accessors/ColorsNode.js | @@ -13,7 +13,7 @@ function ColorsNode( index ) {
ColorsNode.prototype = Object.create( TempNode.prototype );
ColorsNode.prototype.constructor = ColorsNode;
-ColorsNode.prototype.nodeType = "Colors";
+ColorsNode.prototype.nodeType = 'Colors';
ColorsNode.prototype.generate = function ( builder, output ) {
| true |
Other | mrdoob | three.js | 9f07bafb9b8410f55879e96be3d336e094e85cf9.json | Run lint fix on js and jsm files | examples/jsm/nodes/accessors/LightNode.js | @@ -12,7 +12,7 @@ LightNode.TOTAL = 'total';
LightNode.prototype = Object.create( TempNode.prototype );
LightNode.prototype.constructor = LightNode;
-LightNode.prototype.nodeType = "Light";
+LightNode.prototype.nodeType = 'Light';
LightNode.prototype.generate = function ( builder, output ) {
@@ -22,7 +22,7 @@ ... | true |
Other | mrdoob | three.js | 9f07bafb9b8410f55879e96be3d336e094e85cf9.json | Run lint fix on js and jsm files | examples/jsm/nodes/accessors/NormalNode.js | @@ -15,7 +15,7 @@ NormalNode.VIEW = 'view';
NormalNode.prototype = Object.create( TempNode.prototype );
NormalNode.prototype.constructor = NormalNode;
-NormalNode.prototype.nodeType = "Normal";
+NormalNode.prototype.nodeType = 'Normal';
NormalNode.prototype.getShared = function () {
| true |
Other | mrdoob | three.js | 9f07bafb9b8410f55879e96be3d336e094e85cf9.json | Run lint fix on js and jsm files | examples/jsm/nodes/accessors/PositionNode.js | @@ -16,7 +16,7 @@ PositionNode.PROJECTION = 'projection';
PositionNode.prototype = Object.create( TempNode.prototype );
PositionNode.prototype.constructor = PositionNode;
-PositionNode.prototype.nodeType = "Position";
+PositionNode.prototype.nodeType = 'Position';
PositionNode.prototype.getType = function ( ) {
... | true |
Other | mrdoob | three.js | 9f07bafb9b8410f55879e96be3d336e094e85cf9.json | Run lint fix on js and jsm files | examples/jsm/nodes/accessors/ReflectNode.js | @@ -16,7 +16,7 @@ ReflectNode.VECTOR = 'vector';
ReflectNode.prototype = Object.create( TempNode.prototype );
ReflectNode.prototype.constructor = ReflectNode;
-ReflectNode.prototype.nodeType = "Reflect";
+ReflectNode.prototype.nodeType = 'Reflect';
ReflectNode.prototype.getUnique = function ( builder ) {
@@ -1... | true |
Other | mrdoob | three.js | 9f07bafb9b8410f55879e96be3d336e094e85cf9.json | Run lint fix on js and jsm files | examples/jsm/nodes/accessors/ResolutionNode.js | @@ -12,7 +12,7 @@ function ResolutionNode() {
ResolutionNode.prototype = Object.create( Vector2Node.prototype );
ResolutionNode.prototype.constructor = ResolutionNode;
-ResolutionNode.prototype.nodeType = "Resolution";
+ResolutionNode.prototype.nodeType = 'Resolution';
ResolutionNode.prototype.updateFrame = func... | true |
Other | mrdoob | three.js | 9f07bafb9b8410f55879e96be3d336e094e85cf9.json | Run lint fix on js and jsm files | examples/jsm/nodes/accessors/ScreenUVNode.js | @@ -11,7 +11,7 @@ function ScreenUVNode( resolution ) {
ScreenUVNode.prototype = Object.create( TempNode.prototype );
ScreenUVNode.prototype.constructor = ScreenUVNode;
-ScreenUVNode.prototype.nodeType = "ScreenUV";
+ScreenUVNode.prototype.nodeType = 'ScreenUV';
ScreenUVNode.prototype.generate = function ( build... | true |
Other | mrdoob | three.js | 9f07bafb9b8410f55879e96be3d336e094e85cf9.json | Run lint fix on js and jsm files | examples/jsm/nodes/accessors/UVNode.js | @@ -11,7 +11,7 @@ function UVNode( index ) {
UVNode.prototype = Object.create( TempNode.prototype );
UVNode.prototype.constructor = UVNode;
-UVNode.prototype.nodeType = "UV";
+UVNode.prototype.nodeType = 'UV';
UVNode.prototype.generate = function ( builder, output ) {
| true |
Other | mrdoob | three.js | 9f07bafb9b8410f55879e96be3d336e094e85cf9.json | Run lint fix on js and jsm files | examples/jsm/nodes/core/AttributeNode.js | @@ -10,7 +10,7 @@ function AttributeNode( name, type ) {
AttributeNode.prototype = Object.create( Node.prototype );
AttributeNode.prototype.constructor = AttributeNode;
-AttributeNode.prototype.nodeType = "Attribute";
+AttributeNode.prototype.nodeType = 'Attribute';
AttributeNode.prototype.getAttributeType = fun... | true |
Other | mrdoob | three.js | 9f07bafb9b8410f55879e96be3d336e094e85cf9.json | Run lint fix on js and jsm files | examples/jsm/nodes/core/ConstNode.js | @@ -19,7 +19,7 @@ ConstNode.EPSILON = 'EPSILON';
ConstNode.prototype = Object.create( TempNode.prototype );
ConstNode.prototype.constructor = ConstNode;
-ConstNode.prototype.nodeType = "Const";
+ConstNode.prototype.nodeType = 'Const';
ConstNode.prototype.getType = function ( builder ) {
@@ -31,7 +31,7 @@ Const... | true |
Other | mrdoob | three.js | 9f07bafb9b8410f55879e96be3d336e094e85cf9.json | Run lint fix on js and jsm files | examples/jsm/nodes/core/ExpressionNode.js | @@ -8,6 +8,6 @@ function ExpressionNode( src, type, keywords, extensions, includes ) {
ExpressionNode.prototype = Object.create( FunctionNode.prototype );
ExpressionNode.prototype.constructor = ExpressionNode;
-ExpressionNode.prototype.nodeType = "Expression";
+ExpressionNode.prototype.nodeType = 'Expression';
e... | true |
Other | mrdoob | three.js | 9f07bafb9b8410f55879e96be3d336e094e85cf9.json | Run lint fix on js and jsm files | examples/jsm/nodes/core/FunctionCallNode.js | @@ -10,7 +10,7 @@ function FunctionCallNode( func, inputs ) {
FunctionCallNode.prototype = Object.create( TempNode.prototype );
FunctionCallNode.prototype.constructor = FunctionCallNode;
-FunctionCallNode.prototype.nodeType = "FunctionCall";
+FunctionCallNode.prototype.nodeType = 'FunctionCall';
FunctionCallNode... | true |
Other | mrdoob | three.js | 9f07bafb9b8410f55879e96be3d336e094e85cf9.json | Run lint fix on js and jsm files | examples/jsm/nodes/core/FunctionNode.js | @@ -17,7 +17,7 @@ function FunctionNode( src, includes, extensions, keywords, type ) {
FunctionNode.prototype = Object.create( TempNode.prototype );
FunctionNode.prototype.constructor = FunctionNode;
-FunctionNode.prototype.nodeType = "Function";
+FunctionNode.prototype.nodeType = 'Function';
FunctionNode.protot... | true |
Other | mrdoob | three.js | 9f07bafb9b8410f55879e96be3d336e094e85cf9.json | Run lint fix on js and jsm files | examples/jsm/nodes/core/InputNode.js | @@ -18,7 +18,7 @@ InputNode.prototype.setReadonly = function ( value ) {
this.readonly = value;
- this.hashProperties = this.readonly ? [ "value" ] : undefined;
+ this.hashProperties = this.readonly ? [ 'value' ] : undefined;
return this;
| true |
Other | mrdoob | three.js | 9f07bafb9b8410f55879e96be3d336e094e85cf9.json | Run lint fix on js and jsm files | examples/jsm/nodes/core/Node.js | @@ -4,7 +4,7 @@ function Node( type ) {
this.uuid = MathUtils.generateUUID();
- this.name = "";
+ this.name = '';
this.type = type;
@@ -197,12 +197,12 @@ Node.prototype = {
var data = {};
- if ( typeof this.nodeType !== "string" ) throw new Error( "Node does not allow serialization." );
+ if ( type... | true |
Other | mrdoob | three.js | 9f07bafb9b8410f55879e96be3d336e094e85cf9.json | Run lint fix on js and jsm files | examples/jsm/nodes/core/NodeBuilder.js | @@ -74,28 +74,28 @@ function NodeBuilder() {
this.attributes = {};
this.prefixCode = [
- "#ifdef TEXTURE_LOD_EXT",
+ '#ifdef TEXTURE_LOD_EXT',
- " #define texCube(a, b) textureCube(a, b)",
- " #define texCubeBias(a, b, c) textureCubeLodEXT(a, b, c)",
+ ' #define texCube(a, b) textureCube(a, b)',
+ ' #defi... | true |
Other | mrdoob | three.js | 9f07bafb9b8410f55879e96be3d336e094e85cf9.json | Run lint fix on js and jsm files | examples/jsm/nodes/core/NodeUtils.js | @@ -52,7 +52,7 @@ var NodeUtils = {
for ( var i = 0; i < list.length; ++ i ) {
- var data = list[ i ].split( "." ),
+ var data = list[ i ].split( '.' ),
property = data[ 0 ],
subProperty = data[ 1 ];
| true |
Other | mrdoob | three.js | 9f07bafb9b8410f55879e96be3d336e094e85cf9.json | Run lint fix on js and jsm files | examples/jsm/nodes/core/StructNode.js | @@ -13,7 +13,7 @@ function StructNode( src ) {
StructNode.prototype = Object.create( TempNode.prototype );
StructNode.prototype.constructor = StructNode;
-StructNode.prototype.nodeType = "Struct";
+StructNode.prototype.nodeType = 'Struct';
StructNode.prototype.getType = function ( builder ) {
| true |
Other | mrdoob | three.js | 9f07bafb9b8410f55879e96be3d336e094e85cf9.json | Run lint fix on js and jsm files | examples/jsm/nodes/core/TempNode.js | @@ -114,7 +114,7 @@ TempNode.prototype.getUuid = function ( unique ) {
var uuid = unique || unique == undefined ? this.constructor.uuid || this.uuid : this.uuid;
- if ( typeof this.scope === "string" ) uuid = this.scope + '-' + uuid;
+ if ( typeof this.scope === 'string' ) uuid = this.scope + '-' + uuid;
retu... | true |
Other | mrdoob | three.js | 9f07bafb9b8410f55879e96be3d336e094e85cf9.json | Run lint fix on js and jsm files | examples/jsm/nodes/core/VarNode.js | @@ -10,7 +10,7 @@ function VarNode( type, value ) {
VarNode.prototype = Object.create( Node.prototype );
VarNode.prototype.constructor = VarNode;
-VarNode.prototype.nodeType = "Var";
+VarNode.prototype.nodeType = 'Var';
VarNode.prototype.getType = function ( builder ) {
| true |
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