language stringclasses 1
value | owner stringlengths 2 15 | repo stringlengths 2 21 | sha stringlengths 45 45 | message stringlengths 7 36.3k | path stringlengths 1 199 | patch stringlengths 15 102k | is_multipart bool 2
classes |
|---|---|---|---|---|---|---|---|
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/objects/LOD.js | @@ -1,5 +1,5 @@
-import { Vector3 } from '../math/Vector3';
-import { Object3D } from '../core/Object3D';
+import { Vector3 } from '../math/Vector3.js';
+import { Object3D } from '../core/Object3D.js';
/**
* @author mikael emtinger / http://gomo.se/ | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/objects/LensFlare.js | @@ -1,7 +1,7 @@
-import { Object3D } from '../core/Object3D';
-import { NormalBlending } from '../constants';
-import { Color } from '../math/Color';
-import { Vector3 } from '../math/Vector3';
+import { Object3D } from '../core/Object3D.js';
+import { NormalBlending } from '../constants.js';
+import { Color } from '..... | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/objects/Line.js | @@ -1,11 +1,11 @@
-import { Sphere } from '../math/Sphere';
-import { Ray } from '../math/Ray';
-import { Matrix4 } from '../math/Matrix4';
-import { Object3D } from '../core/Object3D';
-import { Vector3 } from '../math/Vector3';
-import { LineBasicMaterial } from '../materials/LineBasicMaterial';
-import { BufferGeome... | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/objects/LineLoop.js | @@ -1,4 +1,4 @@
-import { Line } from './Line';
+import { Line } from './Line.js';
/**
* @author mgreter / http://github.com/mgreter | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/objects/LineSegments.js | @@ -1,4 +1,4 @@
-import { Line } from './Line';
+import { Line } from './Line.js';
/**
* @author mrdoob / http://mrdoob.com/ | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/objects/Mesh.js | @@ -1,14 +1,14 @@
-import { Vector3 } from '../math/Vector3';
-import { Vector2 } from '../math/Vector2';
-import { Sphere } from '../math/Sphere';
-import { Ray } from '../math/Ray';
-import { Matrix4 } from '../math/Matrix4';
-import { Object3D } from '../core/Object3D';
-import { Triangle } from '../math/Triangle';
... | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/objects/Points.js | @@ -1,10 +1,10 @@
-import { Sphere } from '../math/Sphere';
-import { Ray } from '../math/Ray';
-import { Matrix4 } from '../math/Matrix4';
-import { Object3D } from '../core/Object3D';
-import { Vector3 } from '../math/Vector3';
-import { PointsMaterial } from '../materials/PointsMaterial';
-import { BufferGeometry } ... | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/objects/Skeleton.js | @@ -1,4 +1,4 @@
-import { Matrix4 } from '../math/Matrix4';
+import { Matrix4 } from '../math/Matrix4.js';
/**
* @author mikael emtinger / http://gomo.se/ | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/objects/SkinnedMesh.js | @@ -1,8 +1,8 @@
-import { Mesh } from './Mesh';
-import { Vector4 } from '../math/Vector4';
-import { Skeleton } from './Skeleton';
-import { Bone } from './Bone';
-import { Matrix4 } from '../math/Matrix4';
+import { Mesh } from './Mesh.js';
+import { Vector4 } from '../math/Vector4.js';
+import { Skeleton } from './S... | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/objects/Sprite.js | @@ -1,6 +1,6 @@
-import { Vector3 } from '../math/Vector3';
-import { Object3D } from '../core/Object3D';
-import { SpriteMaterial } from '../materials/SpriteMaterial';
+import { Vector3 } from '../math/Vector3.js';
+import { Object3D } from '../core/Object3D.js';
+import { SpriteMaterial } from '../materials/SpriteMat... | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/renderers/WebGL2Renderer.js | @@ -2,11 +2,11 @@
* @author mrdoob / http://mrdoob.com/
*/
-import { REVISION } from '../constants';
-import { WebGLExtensions } from './webgl/WebGLExtensions';
-import { WebGLState } from './webgl/WebGLState';
-import { Color } from '../math/Color';
-import { Vector4 } from '../math/Vector4';
+import { REVISION ... | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/renderers/WebGLRenderTarget.js | @@ -1,8 +1,8 @@
-import { EventDispatcher } from '../core/EventDispatcher';
-import { Texture } from '../textures/Texture';
-import { LinearFilter } from '../constants';
-import { Vector4 } from '../math/Vector4';
-import { _Math } from '../math/Math';
+import { EventDispatcher } from '../core/EventDispatcher.js';
+imp... | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/renderers/WebGLRenderTargetCube.js | @@ -1,4 +1,4 @@
-import { WebGLRenderTarget } from './WebGLRenderTarget';
+import { WebGLRenderTarget } from './WebGLRenderTarget.js';
/**
* @author alteredq / http://alteredqualia.com | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/renderers/WebGLRenderer.js | @@ -1,37 +1,37 @@
-import { REVISION, RGBAFormat, HalfFloatType, FloatType, ByteType, UnsignedByteType, FrontFaceDirectionCW, TriangleFanDrawMode, TriangleStripDrawMode, TrianglesDrawMode, NoColors, LinearToneMapping } from '../constants';
-import { _Math } from '../math/Math';
-import { Matrix4 } from '../math/Matrix4... | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/renderers/shaders/ShaderLib.js | @@ -1,8 +1,8 @@
-import { ShaderChunk } from './ShaderChunk';
-import { UniformsUtils } from './UniformsUtils';
-import { Vector3 } from '../../math/Vector3';
-import { UniformsLib } from './UniformsLib';
-import { Color } from '../../math/Color';
+import { ShaderChunk } from './ShaderChunk.js';
+import { UniformsUtils... | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/renderers/shaders/UniformsLib.js | @@ -1,8 +1,8 @@
-import { Vector4 } from '../../math/Vector4';
-import { Color } from '../../math/Color';
-import { Vector2 } from '../../math/Vector2';
-import { Matrix3 } from '../../math/Matrix3';
-import { DataTexture } from '../../textures/DataTexture';
+import { Vector4 } from '../../math/Vector4.js';
+import { C... | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/renderers/webgl/WebGLBackground.js | @@ -2,16 +2,16 @@
* @author mrdoob / http://mrdoob.com/
*/
-import { BackSide } from '../../constants';
-import { OrthographicCamera } from '../../cameras/OrthographicCamera';
-import { PerspectiveCamera } from '../../cameras/PerspectiveCamera';
-import { BoxBufferGeometry } from '../../geometries/BoxGeometry';
-... | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/renderers/webgl/WebGLClipping.js | @@ -2,8 +2,8 @@
* @author tschw
*/
-import { Matrix3 } from '../../math/Matrix3';
-import { Plane } from '../../math/Plane';
+import { Matrix3 } from '../../math/Matrix3.js';
+import { Plane } from '../../math/Plane.js';
function WebGLClipping() {
| true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/renderers/webgl/WebGLFlareRenderer.js | @@ -3,9 +3,9 @@
* @author alteredq / http://alteredqualia.com/
*/
-import { Box2 } from '../../math/Box2';
-import { Vector2 } from '../../math/Vector2';
-import { Vector3 } from '../../math/Vector3';
+import { Box2 } from '../../math/Box2.js';
+import { Vector2 } from '../../math/Vector2.js';
+import { Vector3 }... | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/renderers/webgl/WebGLGeometries.js | @@ -2,9 +2,9 @@
* @author mrdoob / http://mrdoob.com/
*/
-import { Uint16BufferAttribute, Uint32BufferAttribute } from '../../core/BufferAttribute';
-import { BufferGeometry } from '../../core/BufferGeometry';
-import { arrayMax } from '../../utils';
+import { Uint16BufferAttribute, Uint32BufferAttribute } from '... | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/renderers/webgl/WebGLLights.js | @@ -2,10 +2,10 @@
* @author mrdoob / http://mrdoob.com/
*/
-import { Color } from '../../math/Color';
-import { Matrix4 } from '../../math/Matrix4';
-import { Vector2 } from '../../math/Vector2';
-import { Vector3 } from '../../math/Vector3';
+import { Color } from '../../math/Color.js';
+import { Matrix4 } from ... | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/renderers/webgl/WebGLProgram.js | @@ -2,10 +2,10 @@
* @author mrdoob / http://mrdoob.com/
*/
-import { WebGLUniforms } from './WebGLUniforms';
-import { WebGLShader } from './WebGLShader';
-import { ShaderChunk } from '../shaders/ShaderChunk';
-import { NoToneMapping, AddOperation, MixOperation, MultiplyOperation, EquirectangularRefractionMapping... | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/renderers/webgl/WebGLPrograms.js | @@ -2,8 +2,8 @@
* @author mrdoob / http://mrdoob.com/
*/
-import { BackSide, DoubleSide, CubeUVRefractionMapping, CubeUVReflectionMapping, GammaEncoding, LinearEncoding } from '../../constants';
-import { WebGLProgram } from './WebGLProgram';
+import { BackSide, DoubleSide, CubeUVRefractionMapping, CubeUVReflecti... | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/renderers/webgl/WebGLShadowMap.js | @@ -3,18 +3,18 @@
* @author mrdoob / http://mrdoob.com/
*/
-import { FrontSide, BackSide, DoubleSide, RGBAFormat, NearestFilter, PCFShadowMap, RGBADepthPacking } from '../../constants';
-import { WebGLRenderTarget } from '../WebGLRenderTarget';
-import { ShaderMaterial } from '../../materials/ShaderMaterial';
-im... | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/renderers/webgl/WebGLSpriteRenderer.js | @@ -3,9 +3,9 @@
* @author alteredq / http://alteredqualia.com/
*/
-import { CanvasTexture } from '../../textures/CanvasTexture';
-import { Vector3 } from '../../math/Vector3';
-import { Quaternion } from '../../math/Quaternion';
+import { CanvasTexture } from '../../textures/CanvasTexture.js';
+import { Vector3 }... | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/renderers/webgl/WebGLState.js | @@ -2,8 +2,8 @@
* @author mrdoob / http://mrdoob.com/
*/
-import { NotEqualDepth, GreaterDepth, GreaterEqualDepth, EqualDepth, LessEqualDepth, LessDepth, AlwaysDepth, NeverDepth, CullFaceFront, CullFaceBack, CullFaceNone, CustomBlending, MultiplyBlending, SubtractiveBlending, AdditiveBlending, NoBlending, NormalB... | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/renderers/webgl/WebGLTextures.js | @@ -2,8 +2,8 @@
* @author mrdoob / http://mrdoob.com/
*/
-import { LinearFilter, NearestFilter, RGBFormat, RGBAFormat, DepthFormat, DepthStencilFormat, UnsignedShortType, UnsignedIntType, UnsignedInt248Type, FloatType, HalfFloatType, ClampToEdgeWrapping, NearestMipMapLinearFilter, NearestMipMapNearestFilter } fro... | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/renderers/webgl/WebGLUniforms.js | @@ -47,8 +47,8 @@
*
*/
-import { CubeTexture } from '../../textures/CubeTexture';
-import { Texture } from '../../textures/Texture';
+import { CubeTexture } from '../../textures/CubeTexture.js';
+import { Texture } from '../../textures/Texture.js';
var emptyTexture = new Texture();
var emptyCubeTexture = new ... | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/renderers/webgl/WebGLUtils.js | @@ -2,7 +2,7 @@
* @author thespite / http://www.twitter.com/thespite
*/
-import { MaxEquation, MinEquation, RGB_ETC1_Format, RGBA_PVRTC_2BPPV1_Format, RGBA_PVRTC_4BPPV1_Format, RGB_PVRTC_2BPPV1_Format, RGB_PVRTC_4BPPV1_Format, RGBA_S3TC_DXT5_Format, RGBA_S3TC_DXT3_Format, RGBA_S3TC_DXT1_Format, RGB_S3TC_DXT1_Form... | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/renderers/webvr/WebVRManager.js | @@ -2,10 +2,10 @@
* @author mrdoob / http://mrdoob.com/
*/
-import { Matrix4 } from '../../math/Matrix4';
-import { Vector4 } from '../../math/Vector4';
-import { ArrayCamera } from '../../cameras/ArrayCamera';
-import { PerspectiveCamera } from '../../cameras/PerspectiveCamera';
+import { Matrix4 } from '../../m... | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/scenes/Fog.js | @@ -1,4 +1,4 @@
-import { Color } from '../math/Color';
+import { Color } from '../math/Color.js';
/**
* @author mrdoob / http://mrdoob.com/ | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/scenes/FogExp2.js | @@ -1,4 +1,4 @@
-import { Color } from '../math/Color';
+import { Color } from '../math/Color.js';
/**
* @author mrdoob / http://mrdoob.com/ | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/scenes/Scene.js | @@ -1,4 +1,4 @@
-import { Object3D } from '../core/Object3D';
+import { Object3D } from '../core/Object3D.js';
/**
* @author mrdoob / http://mrdoob.com/ | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/textures/CanvasTexture.js | @@ -2,7 +2,7 @@
* @author mrdoob / http://mrdoob.com/
*/
-import { Texture } from './Texture';
+import { Texture } from './Texture.js';
function CanvasTexture( canvas, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy ) {
| true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/textures/CompressedTexture.js | @@ -2,7 +2,7 @@
* @author alteredq / http://alteredqualia.com/
*/
-import { Texture } from './Texture';
+import { Texture } from './Texture.js';
function CompressedTexture( mipmaps, width, height, format, type, mapping, wrapS, wrapT, magFilter, minFilter, anisotropy, encoding ) {
| true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/textures/CubeTexture.js | @@ -2,8 +2,8 @@
* @author mrdoob / http://mrdoob.com/
*/
-import { Texture } from './Texture';
-import { CubeReflectionMapping } from '../constants';
+import { Texture } from './Texture.js';
+import { CubeReflectionMapping } from '../constants.js';
function CubeTexture( images, mapping, wrapS, wrapT, magFilter... | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/textures/DataTexture.js | @@ -2,8 +2,8 @@
* @author alteredq / http://alteredqualia.com/
*/
-import { Texture } from './Texture';
-import { NearestFilter } from '../constants';
+import { Texture } from './Texture.js';
+import { NearestFilter } from '../constants.js';
function DataTexture( data, width, height, format, type, mapping, wra... | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/textures/DepthTexture.js | @@ -3,8 +3,8 @@
* @author atix / arthursilber.de
*/
-import { Texture } from './Texture';
-import { NearestFilter, UnsignedShortType, UnsignedInt248Type, DepthFormat, DepthStencilFormat } from '../constants';
+import { Texture } from './Texture.js';
+import { NearestFilter, UnsignedShortType, UnsignedInt248Type, ... | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/textures/Texture.js | @@ -4,12 +4,12 @@
* @author szimek / https://github.com/szimek/
*/
-import { EventDispatcher } from '../core/EventDispatcher';
-import { UVMapping } from '../constants';
-import { MirroredRepeatWrapping, ClampToEdgeWrapping, RepeatWrapping, LinearEncoding, UnsignedByteType, RGBAFormat, LinearMipMapLinearFilter, L... | true |
Other | mrdoob | three.js | 680f499d6b227eae8764dcd7504ffa8d59a30173.json | Add file extension to import paths | src/textures/VideoTexture.js | @@ -2,7 +2,7 @@
* @author mrdoob / http://mrdoob.com/
*/
-import { Texture } from './Texture';
+import { Texture } from './Texture.js';
function VideoTexture( video, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy ) {
| true |
Other | mrdoob | three.js | 62fd979644518d620f40f37882cb98dbf03cb6aa.json | Fix lgtm errors | examples/js/exporters/GLTFExporter.js | @@ -997,7 +997,7 @@ THREE.GLTFExporter.prototype = {
if ( outputJSON.buffers && outputJSON.buffers.length > 0 ) {
outputJSON.buffers[ 0 ].byteLength = blob.size;
- objectURL = URL.createObjectURL( blob );
+ var objectURL = URL.createObjectURL( blob );
var reader = new window.FileReader();
reader.... | true |
Other | mrdoob | three.js | 62fd979644518d620f40f37882cb98dbf03cb6aa.json | Fix lgtm errors | examples/misc_exporter_gltf.html | @@ -263,16 +263,16 @@
// ---------------------------------------------------------------------
// Groups
// ---------------------------------------------------------------------
- group1 = new THREE.Group();
+ var group1 = new THREE.Group();
group1.name = "Group";
scene1.add( group1 );
... | true |
Other | mrdoob | three.js | 3f4b554bb4a3fd854c9d6fa5aad551719c7fa622.json | Improve compatibility in SVGRenderer
The opacity attribute for an object was encoded as rgba (only if the
opacity was not 0 or 1). This worked OK if the SVG document was rendered
in a browser, but not when rendered using Inkscape or Illustrator. In
those programs a transparent object would be rendered as black since t... | examples/js/renderers/SVGRenderer.js | @@ -131,7 +131,7 @@ THREE.SVGRenderer = function () {
if ( opacity === undefined || opacity === 1 ) return 'rgb(' + arg + ')';
- return 'rgba(' + arg + ',' + opacity + ')';
+ return 'rgb(' + arg + '); fill-opacity: ' + opacity;
}
| false |
Other | mrdoob | three.js | c318c586881d8ece16fe26de55bd0090e2df53ad.json | Fix additional offset | src/renderers/WebGLRenderer.js | @@ -1995,7 +1995,7 @@ function WebGLRenderer( parameters ) {
var offset = uvScaleMap.offset;
var repeat = uvScaleMap.repeat;
var rotation = uvScaleMap.rotation;
- uvScaleMap.matrix.setUvTransform( offset.x, offset.y, repeat.x, repeat.y, rotation, 0.5, 0.5 );
+ uvScaleMap.matrix.setUv... | false |
Other | mrdoob | three.js | eb70fbc5547b9894ce997ab64e78c6cda6e73d5d.json | Add setPath method to FontLoader | src/loaders/FontLoader.js | @@ -19,6 +19,7 @@ Object.assign( FontLoader.prototype, {
var scope = this;
var loader = new FileLoader( this.manager );
+ loader.setPath( this.path );
loader.load( url, function ( text ) {
var json;
@@ -46,6 +47,13 @@ Object.assign( FontLoader.prototype, {
return new Font( json );
+ },
+
+ setP... | false |
Other | mrdoob | three.js | cebc2aca2c57df591bb86f055c52d52c725e6079.json | Update TrackballControls tab consistency
There were spaces instead of tab which breaks the consistency and throws off alignment in my text editor | examples/js/controls/TrackballControls.js | @@ -475,13 +475,13 @@ THREE.TrackballControls = function ( object, domElement ) {
switch ( event.deltaMode ) {
- case 2:
- // Zoom in pages
- _zoomStart.y -= event.deltaY * 0.025;
- break;
+ case... | false |
Other | mrdoob | three.js | b7e4d7b430540e2afe372b1a29d662af2ceaf262.json | improve camera position | examples/webgl_effects_parallaxbarrier.html | @@ -58,13 +58,14 @@
document.body.appendChild( container );
camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 2000 );
- camera.position.set( 200, 100, 200 );
+ camera.position.set( 175, 100, 150 );
controls = new THREE.OrbitControls( camera );
- // controls... | false |
Other | mrdoob | three.js | 38aea0e4fa676a986adf95dea369658e5b9c857f.json | Fix conjugate method. see #13023. | src/math/Quaternion.js | @@ -395,7 +395,9 @@ Object.assign( Quaternion.prototype, {
inverse: function () {
- return this.conjugate().normalize();
+ // quaternion is assumed to have unit length
+
+ return this.conjugate();
},
| false |
Other | mrdoob | three.js | ad9093801bbb48c919b82e8514a175d8c26c537d.json | add invertTrProperty option to MTLLoader | docs/examples/loaders/MTLLoader.html | @@ -13,7 +13,7 @@ <h1>[name]</h1>
<div class="desc">A loader for loading an <em>.mtl</em> resource, used internaly by [page:OBJMTLLoader] and [page:UTF8Loader].<br />
The Material Template Library format (MTL) or .MTL File Format is a companion file format to .OBJ that describes surface shading
- (material) pr... | true |
Other | mrdoob | three.js | ad9093801bbb48c919b82e8514a175d8c26c537d.json | add invertTrProperty option to MTLLoader | examples/js/loaders/MTLLoader.js | @@ -462,9 +462,11 @@ THREE.MTLLoader.MaterialCreator.prototype = {
case 'tr':
n = parseFloat( value );
- if ( n > 0 ) {
+ if ( this.options && this.options.invertTrProperty ) n = 1 - n;
- params.opacity = 1 - n;
+ if ( n < 1 ) {
+
+ params.opacity = n;
params.transparent = tr... | true |
Other | mrdoob | three.js | 07d757661ebd729eb38a18ab2f0394dd3fa61d9b.json | Fix links to Frostbite PBR document. | src/lights/PointLight.js | @@ -17,14 +17,14 @@ function PointLight( color, intensity, distance, decay ) {
get: function () {
// intensity = power per solid angle.
- // ref: equation (15) from http://www.frostbite.com/wp-content/uploads/2014/11/course_notes_moving_frostbite_to_pbr.pdf
+ // ref: equation (15) from https://seblagarde.f... | true |
Other | mrdoob | three.js | 07d757661ebd729eb38a18ab2f0394dd3fa61d9b.json | Fix links to Frostbite PBR document. | src/lights/SpotLight.js | @@ -21,14 +21,14 @@ function SpotLight( color, intensity, distance, angle, penumbra, decay ) {
get: function () {
// intensity = power per solid angle.
- // ref: equation (17) from http://www.frostbite.com/wp-content/uploads/2014/11/course_notes_moving_frostbite_to_pbr.pdf
+ // ref: equation (17) from http... | true |
Other | mrdoob | three.js | 87fb3a6477e4d99e6168881e62f9f3586ff70403.json | Ignore unused materials in FBXLoader | examples/js/loaders/FBXLoader.js | @@ -401,7 +401,7 @@
for ( var nodeID in materialNodes ) {
var material = parseMaterial( materialNodes[ nodeID ], textureMap, connections );
- materialMap.set( parseInt( nodeID ), material );
+ if ( material !== null ) materialMap.set( parseInt( nodeID ), material );
}
@@ -431,6 +431,10 @@
... | false |
Other | mrdoob | three.js | 856b01d8e398e89f066e67b6de2ba7a580a12f1c.json | Fix logarithmicDepthBuffer bug | src/renderers/webgl/WebGLCapabilities.js | @@ -66,7 +66,7 @@ function WebGLCapabilities( gl, extensions, parameters ) {
}
- var logarithmicDepthBuffer = parameters.logarithmicDepthBuffer === true && !! extensions.get( 'EXT_frag_depth' );
+ var logarithmicDepthBuffer = parameters.logarithmicDepthBuffer === true;
var maxTextures = gl.getParameter( gl.MA... | false |
Other | mrdoob | three.js | d01d6e04a1ef18297d0e080e3df398cffc1027c3.json | Limit zooming to remove distortion | examples/webgl_video_panorama_equirectangular.html | @@ -43,7 +43,7 @@
lon = 0, onMouseDownLon = 0,
lat = 0, onMouseDownLat = 0,
phi = 0, theta = 0,
- distance = 500,
+ distance = 50,
onPointerDownPointerX = 0,
onPointerDownPointerY = 0,
onPointerDownLon = 0,
@@ -146,7 +146,7 @@
distance += event.deltaY * 0.05;
- distance = THREE.M... | false |
Other | mrdoob | three.js | 32c143f7d678af9f32678222b3538f94f86a2b3d.json | Pass geometry and material into super constructor | examples/js/lines/Line2.js | @@ -2,7 +2,7 @@ console.warn( "THREE.Line2: As part of the transition to ES6 Modules, the files
THREE.Line2 = function ( geometry, material ) {
- THREE.LineSegments2.call( this );
+ THREE.LineSegments2.call( this, geometry, material );
this.type = 'Line2';
| true |
Other | mrdoob | three.js | 32c143f7d678af9f32678222b3538f94f86a2b3d.json | Pass geometry and material into super constructor | examples/js/lines/LineSegments2.js | @@ -2,7 +2,7 @@ console.warn( "THREE.LineSegments2: As part of the transition to ES6 Modules, th
THREE.LineSegments2 = function ( geometry, material ) {
- THREE.Mesh.call( this );
+ THREE.Mesh.call( this, geometry, material );
this.type = 'LineSegments2';
| true |
Other | mrdoob | three.js | 32c143f7d678af9f32678222b3538f94f86a2b3d.json | Pass geometry and material into super constructor | examples/jsm/lines/Line2.js | @@ -5,7 +5,7 @@ import { LineMaterial } from "../lines/LineMaterial.js";
var Line2 = function ( geometry, material ) {
- LineSegments2.call( this );
+ LineSegments2.call( this, geometry, material );
this.type = 'Line2';
| true |
Other | mrdoob | three.js | 32c143f7d678af9f32678222b3538f94f86a2b3d.json | Pass geometry and material into super constructor | examples/jsm/lines/LineSegments2.js | @@ -13,7 +13,7 @@ import { LineMaterial } from "../lines/LineMaterial.js";
var LineSegments2 = function ( geometry, material ) {
- Mesh.call( this );
+ Mesh.call( this, geometry, material );
this.type = 'LineSegments2';
| true |
Other | mrdoob | three.js | 0d67dea6b1a0fbf3eb26c432c41a680c1124f85e.json | Fix greek characters | examples/js/loaders/SVGLoader.js | @@ -698,11 +698,11 @@ THREE.SVGLoader.prototype = Object.assign( Object.create( THREE.Loader.prototype
var cxp = q * rx * y1p / ry;
var cyp = - q * ry * x1p / rx;
- // Step 3: Compute (cx, cy) from (cxâ², cyâ²)
+ // Step 3: Compute (cx, cy) from (cx', cy')
var cx = Math.cos( x_axis_rotation ) * cxp ... | false |
Other | mrdoob | three.js | f8c1beeb094c58528a8b5847facf8bdc5c9232c6.json | use WeakMap in WebGL(Properties|Attributes) | src/renderers/webgl/WebGLAttributes.js | @@ -4,7 +4,7 @@
function WebGLAttributes( gl ) {
- var buffers = {};
+ var buffers = new WeakMap();
function createBuffer( attribute, bufferType ) {
@@ -101,21 +101,21 @@ function WebGLAttributes( gl ) {
if ( attribute.isInterleavedBufferAttribute ) attribute = attribute.data;
- return buffers[ attri... | true |
Other | mrdoob | three.js | f8c1beeb094c58528a8b5847facf8bdc5c9232c6.json | use WeakMap in WebGL(Properties|Attributes) | src/renderers/webgl/WebGLProperties.js | @@ -4,17 +4,16 @@
function WebGLProperties() {
- var properties = {};
+ var properties = new WeakMap();
function get( object ) {
- var uuid = object.uuid;
- var map = properties[ uuid ];
+ var map = properties.get( object );
if ( map === undefined ) {
map = {};
- properties[ uuid ] = map;
+ ... | true |
Other | mrdoob | three.js | 6ab03f44db9b492444e55b9481543165dee1da36.json | fix the order of events in onMouseWheel | examples/js/controls/OrbitControls.js | @@ -765,9 +765,10 @@ THREE.OrbitControls = function ( object, domElement ) {
event.preventDefault();
event.stopPropagation();
+ scope.dispatchEvent( startEvent );
+
handleMouseWheel( event );
- scope.dispatchEvent( startEvent ); // not sure why these are here...
scope.dispatchEvent( endEvent );
} | false |
Other | mrdoob | three.js | 5f4b4925d8ebbc91b8b81e5e2f7074f02ded3ad3.json | add Matrix3Node and optimize UVTransformNode | examples/js/loaders/NodeMaterialLoader.js | @@ -214,6 +214,7 @@ Object.assign( THREE.NodeMaterialLoader.prototype, {
break;
+ case "Matrix3Node":
case "Matrix4Node":
object.value.fromArray( node.elements );
@@ -321,7 +322,7 @@ Object.assign( THREE.NodeMaterialLoader.prototype, {
case "UVTransformNode":
object.uv = this.getN... | true |
Other | mrdoob | three.js | 5f4b4925d8ebbc91b8b81e5e2f7074f02ded3ad3.json | add Matrix3Node and optimize UVTransformNode | examples/js/nodes/NodeMaterial.js | @@ -21,6 +21,7 @@ THREE.NodeMaterial.types = {
v2: 'vec2',
v3: 'vec3',
v4: 'vec4',
+ m3: 'mat3',
m4: 'mat4'
};
| true |
Other | mrdoob | three.js | 5f4b4925d8ebbc91b8b81e5e2f7074f02ded3ad3.json | add Matrix3Node and optimize UVTransformNode | examples/js/nodes/inputs/Matrix3Node.js | @@ -0,0 +1,31 @@
+/**
+ * @author sunag / http://www.sunag.com.br/
+ */
+
+THREE.Matrix3Node = function ( matrix ) {
+
+ THREE.InputNode.call( this, 'm3' );
+
+ this.value = matrix || new THREE.Matrix3();
+
+};
+
+THREE.Matrix3Node.prototype = Object.create( THREE.InputNode.prototype );
+THREE.Matrix3Node.prototype.con... | true |
Other | mrdoob | three.js | 5f4b4925d8ebbc91b8b81e5e2f7074f02ded3ad3.json | add Matrix3Node and optimize UVTransformNode | examples/js/nodes/utils/UVTransformNode.js | @@ -4,10 +4,10 @@
THREE.UVTransformNode = function () {
- THREE.FunctionNode.call( this, "( uvTransform * vec4( uvNode, 0, 1 ) ).xy", "vec2" );
+ THREE.FunctionNode.call( this, "( uvTransform * vec3( uvNode, 1 ) ).xy", "vec2" );
this.uv = new THREE.UVNode();
- this.transform = new THREE.Matrix4Node();
+ this.t... | true |
Other | mrdoob | three.js | 5f4b4925d8ebbc91b8b81e5e2f7074f02ded3ad3.json | add Matrix3Node and optimize UVTransformNode | examples/webgl_materials_nodes.html | @@ -72,6 +72,7 @@
<script src="js/nodes/inputs/Vector3Node.js"></script>
<script src="js/nodes/inputs/Vector4Node.js"></script>
<script src="js/nodes/inputs/TextureNode.js"></script>
+ <script src="js/nodes/inputs/Matrix3Node.js"></script>
<script src="js/nodes/inputs/Matrix4Node.js"></script>
<script s... | true |
Other | mrdoob | three.js | b67e37fa726a625b3ea0a5dc209e5d5019245d08.json | Add support for dashed lines | examples/js/lines/LineMaterial.js | @@ -4,14 +4,21 @@
* parameters = {
* color: <hex>,
* linewidth: <float>,
+ * dashed: <boolean>,
+ * dashScale: <float>,
+ * dashSize: <float>,
+ * gapSize: <float>,
* resolution: <Vector2>, // to be set by renderer
* }
*/
THREE.UniformsLib.line = {
linewidth: { value: 1 },
- resolution: { valu... | true |
Other | mrdoob | three.js | b67e37fa726a625b3ea0a5dc209e5d5019245d08.json | Add support for dashed lines | examples/js/lines/LineSegments2.js | @@ -20,6 +20,40 @@ THREE.LineSegments2.prototype = Object.assign( Object.create( THREE.Mesh.prototy
isLineSegments2: true,
+ computeLineDistances: ( function () { // for backwards-compatability, but could be a method of LineSegmentsGeometry...
+
+ var start = new THREE.Vector3();
+ var end = new THREE.Vector3()... | true |
Other | mrdoob | three.js | b67e37fa726a625b3ea0a5dc209e5d5019245d08.json | Add support for dashed lines | examples/js/lines/Wireframe.js | @@ -20,6 +20,40 @@ THREE.Wireframe.prototype = Object.assign( Object.create( THREE.Mesh.prototype )
isWireframe: true,
+ computeLineDistances: ( function () { // for backwards-compatability, but could be a method of LineSegmentsGeometry...
+
+ var start = new THREE.Vector3();
+ var end = new THREE.Vector3();
+
... | true |
Other | mrdoob | three.js | b67e37fa726a625b3ea0a5dc209e5d5019245d08.json | Add support for dashed lines | examples/webgl_lines_fat.html | @@ -57,8 +57,9 @@
if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
- var line, wireframe, renderer, scene, camera, controls;
- var line1, wireframe1;
+ var line, renderer, scene, camera, controls;
+ var line1;
+ var matLine, matLineBasic, matLineDashed;
var stats;
var gui;
@@ -80,7 +81... | true |
Other | mrdoob | three.js | 305938905e938196036840fb10670517c6020410.json | replace spaces with tabs | examples/webgl_lines_colorsplines.html | @@ -87,8 +87,8 @@
// Colors with BufferGeometry
var buffGeometry0 = new THREE.BufferGeometry(),
- buffGeometry1 = new THREE.BufferGeometry(),
- buffGeometry2 = new THREE.BufferGeometry();
+ buffGeometry1 = new THREE.BufferGeometry(),
+ buffGeometry2 = new THREE.... | false |
Other | mrdoob | three.js | 907c5fd33342b82466819f8bd67f604ada5de205.json | Remove modifications webvr sandbox | examples/webvr_sandbox.html | @@ -24,7 +24,7 @@
<script>
- var box, camera, scene, renderer, poseTarget;
+ var camera, scene, renderer;
var reflector;
@@ -123,15 +123,6 @@
mesh.receiveShadow = true;
reflector.add( mesh );
-
- box = new THREE.Mesh(new THREE.BoxGeometry());
- var boxPivot = new THREE.Object3D();
-... | false |
Other | mrdoob | three.js | 208d643b11b38906c4cc22c6841bc5c291a82a46.json | Add missing line | src/renderers/webvr/WebVRManager.js | @@ -132,6 +132,7 @@ function WebVRManager( renderer ) {
standingMatrix.makeTranslation(0, scope.userHeight, 0);
}
+ standingMatrixInverse.getInverse( standingMatrix );
poseObject.position.applyMatrix4( standingMatrix );
poseObject.updateMatrixWorld();
| false |
Other | mrdoob | three.js | 59c50e7bac2c71463a95a57960118680d1c16d60.json | Fix poseObject transform (#2)
* fix standing matrix application
* demonstrate setPoseTarget
* update build | examples/webvr_sandbox.html | @@ -24,7 +24,7 @@
<script>
- var camera, scene, renderer;
+ var box, camera, scene, renderer, poseTarget;
var reflector;
@@ -123,6 +123,15 @@
mesh.receiveShadow = true;
reflector.add( mesh );
+
+ box = new THREE.Mesh(new THREE.BoxGeometry());
+ var boxPivot = new THREE.Object3D();
+... | true |
Other | mrdoob | three.js | 59c50e7bac2c71463a95a57960118680d1c16d60.json | Fix poseObject transform (#2)
* fix standing matrix application
* demonstrate setPoseTarget
* update build | src/renderers/webvr/WebVRManager.js | @@ -112,26 +112,25 @@ function WebVRManager( renderer ) {
poseObject.position.fromArray( pose.position );
- }
+ }
if ( pose.orientation !== null ) {
poseObject.quaternion.fromArray( pose.orientation );
}
- poseObject.updateMatrixWorld();
-
var stageParameters = device.stageParameters;
-... | true |
Other | mrdoob | three.js | f19cfa30688ec4bf0df96728e80eed0a7bdc5747.json | Remove redundant userHeight | examples/js/vr/ViveController.js | @@ -72,7 +72,7 @@ THREE.ViveController = function ( id ) {
if ( pose.position !== null ) scope.position.fromArray( pose.position );
if ( pose.orientation !== null ) scope.quaternion.fromArray( pose.orientation );
scope.matrix.compose( scope.position, scope.quaternion, scope.scale );
- scope.matrix.multipl... | true |
Other | mrdoob | three.js | f19cfa30688ec4bf0df96728e80eed0a7bdc5747.json | Remove redundant userHeight | src/renderers/webvr/WebVRManager.js | @@ -112,11 +112,7 @@ function WebVRManager( renderer ) {
poseObject.position.fromArray( pose.position );
- } else {
-
- poseObject.position.set( 0, scope.userHeight, 0 );
-
- }
+ }
if ( pose.orientation !== null ) {
| true |
Other | mrdoob | three.js | cfd22c2c4f4621d770f3a5af68b0533e69af5959.json | Reintroduce standing matrix | examples/js/vr/ViveController.js | @@ -40,6 +40,7 @@ THREE.ViveController = function ( id ) {
}
this.matrixAutoUpdate = false;
+ this.standingMatrix = new THREE.Matrix4();
this.getGamepad = function () {
@@ -71,6 +72,7 @@ THREE.ViveController = function ( id ) {
if ( pose.position !== null ) scope.position.fromArray( pose.position );
... | true |
Other | mrdoob | three.js | cfd22c2c4f4621d770f3a5af68b0533e69af5959.json | Reintroduce standing matrix | examples/webvr_vive.html | @@ -58,7 +58,6 @@
scene.background = new THREE.Color( 0x505050 );
var user = new THREE.Group();
- user.position.set( 0, 1.6, 0 );
scene.add( user );
camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 0.1, 10 );
@@ -165,9 +164,11 @@
// controllers
con... | true |
Other | mrdoob | three.js | cfd22c2c4f4621d770f3a5af68b0533e69af5959.json | Reintroduce standing matrix | examples/webvr_vive_dragging.html | @@ -59,7 +59,6 @@
scene.background = new THREE.Color( 0x808080 );
var user = new THREE.Group();
- user.position.set( 0, 1.6, 0 );
scene.add( user );
camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 0.1, 10 );
@@ -143,11 +142,13 @@
// controllers
co... | true |
Other | mrdoob | three.js | cfd22c2c4f4621d770f3a5af68b0533e69af5959.json | Reintroduce standing matrix | examples/webvr_vive_paint.html | @@ -70,7 +70,6 @@
scene.background = new THREE.Color( 0x222222 );
var user = new THREE.Group();
- user.position.set( 0, 1.6, 0 );
scene.add( user );
camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 0.01, 50 );
@@ -142,11 +141,13 @@
// controllers
c... | true |
Other | mrdoob | three.js | cfd22c2c4f4621d770f3a5af68b0533e69af5959.json | Reintroduce standing matrix | examples/webvr_vive_sculpt.html | @@ -60,7 +60,6 @@
scene.background = new THREE.Color( 0x222222 );
var user = new THREE.Group();
- user.position.set( 0, 1.6, 0 );
scene.add( user );
camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 0.01, 50 );
@@ -124,9 +123,11 @@
// controllers
co... | true |
Other | mrdoob | three.js | cfd22c2c4f4621d770f3a5af68b0533e69af5959.json | Reintroduce standing matrix | src/Three.Legacy.js | @@ -1587,16 +1587,6 @@ Object.defineProperties( WebGLRenderTarget.prototype, {
//
-Object.assign( WebVRManager.prototype, {
-
- getStandingMatrix: function () {
-
- console.warn( 'THREE.WebVRManager: .getStandingMatrix() has been removed.' );
-
- }
-
-} );
-
Object.defineProperties( WebVRManager.prototype, {
... | true |
Other | mrdoob | three.js | cfd22c2c4f4621d770f3a5af68b0533e69af5959.json | Reintroduce standing matrix | src/renderers/webvr/WebVRManager.js | @@ -16,6 +16,11 @@ function WebVRManager( renderer ) {
var poseTarget = null;
+ var standingMatrix = new Matrix4();
+ var standingMatrixInverse = new Matrix4();
+
+ scope.userHeight = 1.6;
+
if ( typeof window !== 'undefined' && 'VRFrameData' in window ) {
frameData = new window.VRFrameData();
@@ -109,7 +1... | true |
Other | mrdoob | three.js | 3ee08f5c14e67670a2d4ab10174f44d62a1cca38.json | Update DirectionalLightShadow.html (#23952)
* Update DirectionalLightShadow.html
DirectionalLight only takes two arguments in it's constructor now.
* Update DirectionalLightShadow.html
Co-authored-by: Michael Herzog <michael.herzog@human-interactive.org> | docs/api/en/lights/shadows/DirectionalLightShadow.html | @@ -28,7 +28,7 @@ <h2>Code Example</h2>
renderer.shadowMap.type = THREE.PCFSoftShadowMap; // default THREE.PCFShadowMap
//Create a DirectionalLight and turn on shadows for the light
- const light = new THREE.DirectionalLight( 0xffffff, 1, 100 );
+ const light = new THREE.DirectionalLight( 0xffffff, 1 );
li... | true |
Other | mrdoob | three.js | 3ee08f5c14e67670a2d4ab10174f44d62a1cca38.json | Update DirectionalLightShadow.html (#23952)
* Update DirectionalLightShadow.html
DirectionalLight only takes two arguments in it's constructor now.
* Update DirectionalLightShadow.html
Co-authored-by: Michael Herzog <michael.herzog@human-interactive.org> | docs/api/zh/lights/shadows/DirectionalLightShadow.html | @@ -25,7 +25,7 @@ <h2>代码示例</h2>
renderer.shadowMap.type = THREE.PCFSoftShadowMap; // default THREE.PCFShadowMap
//Create a DirectionalLight and turn on shadows for the light
- const light = new THREE.DirectionalLight( 0xffffff, 1, 100 );
+ const light = new THREE.DirectionalLight( 0xffffff, 1 );
light.posi... | true |
Other | mrdoob | three.js | 6857d8de673a529ca75b2cd3dcaa8c89b5683a46.json | make DOF work again. | examples/js/postprocessing/BokehPass.js | @@ -33,6 +33,8 @@ THREE.BokehPass = function ( scene, camera, params ) {
// depth material
this.materialDepth = new THREE.MeshDepthMaterial();
+ this.materialDepth.depthPacking = THREE.RGBADepthPacking;
+ this.materialDepth.blending = THREE.NoBlending;
// bokeh material
@@ -51,8 +53,11 @@ THREE.BokehPass = ... | true |
Other | mrdoob | three.js | 6857d8de673a529ca75b2cd3dcaa8c89b5683a46.json | make DOF work again. | examples/js/shaders/BokehShader.js | @@ -8,14 +8,21 @@
THREE.BokehShader = {
+ defines: {
+ "DEPTH_PACKING": 1,
+ "PERSPECTIVE_CAMERA": 1,
+ },
+
uniforms: {
"tColor": { value: null },
"tDepth": { value: null },
"focus": { value: 1.0 },
"aspect": { value: 1.0 },
"aperture": { value: 0.025 },
- "maxblur": { value: 1.0 }... | true |
Other | mrdoob | three.js | 6857d8de673a529ca75b2cd3dcaa8c89b5683a46.json | make DOF work again. | examples/webgl_postprocessing_dof.html | @@ -176,26 +176,27 @@
var effectController = {
- focus: 1.0,
- aperture: 0.025,
+ focus: 500.0,
+ aperture: 5,
maxblur: 1.0
};
var matChanger = function( ) {
postprocessing.bokeh.uniforms[ "focus" ].value = effectController.focus;
- postprocessing.bokeh.unif... | true |
Other | mrdoob | three.js | 8d208786312da8ca3000a6b584948c0b6cb70ec1.json | Fix camera in x-loader example | examples/webgl_loader_x.html | @@ -215,13 +215,13 @@
renderer.setSize(window.innerWidth, window.innerHeight);
container.appendChild(renderer.domElement);
+ camera.position.set(2, 18, 28);
+ camera.up.set(0, 1, 0);
+
controls = new THREE.OrbitControls(camera, renderer.domElement);
controls.target.set(0, 12, 0);... | false |
Other | mrdoob | three.js | 5e64b96df5b674a9d83ba1bb76d6cf35329c0e08.json | Remove accidental white space | src/math/Sphere.js | @@ -104,14 +104,13 @@ Object.assign( Sphere.prototype, {
return box.intersectsSphere( this );
},
-
+
intersectsPlane: function ( plane ) {
return Math.abs( plane.distanceToPoint( this.center ) ) <= this.radius;
},
-
clampPoint: function ( point, optionalTarget ) {
var deltaLengthSq = this.ce... | false |
Other | mrdoob | three.js | 5806d75e8cbca6e5e5bdccc16bc2b5f3424367f7.json | Fix distance of sphere center to plane
As per issue #11818, use Hessian Normal Form for calculating distance of sphere center to plane when determining if the sphere intersects a plane. | src/math/Sphere.js | @@ -104,21 +104,14 @@ Object.assign( Sphere.prototype, {
return box.intersectsSphere( this );
},
-
+
intersectsPlane: function ( plane ) {
- // We use the following equation to compute the signed distance from
- // the center of the sphere to the plane.
- //
- // distance = q * n - d
- //
- // If this... | false |
Other | mrdoob | three.js | 4f29dbb180772ae44d8d97544113709e226eeb87.json | Fix export for multiple materials per mesh. | utils/exporters/blender/addons/io_three/exporter/api/object.py | @@ -98,11 +98,12 @@ def cast_shadow(obj):
ret = None
return ret
elif obj.type == MESH:
- mat = material(obj)
- if mat:
- return data.materials[mat].use_cast_shadows
- else:
- return False
+ mats = material(obj)
+ if mats:
+ f... | true |
Other | mrdoob | three.js | 4f29dbb180772ae44d8d97544113709e226eeb87.json | Fix export for multiple materials per mesh. | utils/exporters/blender/addons/io_three/exporter/object.py | @@ -90,13 +90,21 @@ def _node_setup(self):
if self.options.get(constants.MATERIALS):
logger.info("Parsing materials for %s", self.node)
- material_name = api.object.material(self.node)
- if material_name:
- logger.info("Material found %s", material_name)
- ... | true |
Other | mrdoob | three.js | c24eed3903ba6841eedb1ac3976e2ed21cc26297.json | Remove THREE. prefix from Vector3 | src/materials/MeshDistanceMaterial.js | @@ -1,4 +1,5 @@
import { Material } from './Material';
+import { Vector3 } from '../math/Vector3.js';
/**
* @author WestLangley / http://github.com/WestLangley
@@ -29,7 +30,7 @@ function MeshDistanceMaterial( parameters ) {
this.type = 'MeshDistanceMaterial';
- this.referencePosition = new THREE.Vector3();
... | false |
Other | mrdoob | three.js | 5740f920b35a8771be6bc7aede740e906de7a417.json | WebGLShadowMap minor clean up. | src/renderers/WebGLRenderer.js | @@ -309,7 +309,7 @@ function WebGLRenderer( parameters ) {
// shadow map
- var shadowMap = new WebGLShadowMap( this, shadowsArray, objects, capabilities );
+ var shadowMap = new WebGLShadowMap( _this, shadowsArray, objects, capabilities.maxTextureSize );
this.shadowMap = shadowMap;
| true |
Other | mrdoob | three.js | 5740f920b35a8771be6bc7aede740e906de7a417.json | WebGLShadowMap minor clean up. | src/renderers/webgl/WebGLShadowMap.js | @@ -15,15 +15,15 @@ import { Vector2 } from '../../math/Vector2';
import { Matrix4 } from '../../math/Matrix4';
import { Frustum } from '../../math/Frustum';
-function WebGLShadowMap( _renderer, _shadows, _objects, capabilities ) {
+function WebGLShadowMap( _renderer, _shadows, _objects, maxTextureSize ) {
var ... | true |
Other | mrdoob | three.js | efccbfee0d27bf44503454d3d9f292b76a243f3e.json | Correct some inaccuracies and clean up | docs/api/math/Plane.html | @@ -11,9 +11,8 @@
<h1>[name]</h1>
<div class="desc">
- A two dimensional surface that extends infinitely in 3d space, defined by
- a [link:https://en.wikipedia.org/wiki/Normal_(geometry) normal vector], and a
- distance from the origin along the normal.
+ A two dimensional surface that extends infinitel... | false |
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