context stringlengths 2.52k 185k | gt stringclasses 1
value |
|---|---|
/*
* Copyright (c) Citrix Systems, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1) Redistributions of source code must retain the above copyright
* notice, this list ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Reflection.Metadata.Cil.Decoder;
using System.Reflection.Metadata.Cil... | |
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Xml.XPath;
using Microsoft.Extensions.Options;
using Umbraco.Cms.Core;
using Umbraco.Cms.Core.Cache;
using Umbraco.Cms.Core.Configuration.Models;
using Umbraco.Cms.Core.Models.PublishedContent;
using Umbraco.Cms.... | |
/****************************************************************************
Tilde
Copyright (c) 2008 Tantalus Media Pty
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, in... | |
/*
* Copyright 2010-2013 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "l... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See LICENSE in the project root for license information.
using Microsoft.MixedReality.Toolkit.Input;
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using UnityEngine.Serialization;
na... | |
using System;
using MonoTouch.Foundation;
using System.Drawing;
using MonoTouch.UIKit;
using System.Linq;
using etcdMobile.iPhone.Common;
using System.Collections.Generic;
using etcetera;
namespace etcdMobile.iPhone.Keys
{
public class KeySource : UITableViewSource
{
private Node _parent;
private Preferences _pr... | |
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using Avalonia.Utilities;
using System;
using System.Globalization;
using System.Linq;
namespace Avalonia
{
/// <summary>
/// Defines a point.
... | |
#region File Description
//-----------------------------------------------------------------------------
// GraphicsDeviceControl.cs
//
// Microsoft XNA Community Game Platform
// Copyright (C) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
#e... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using Syste... | |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for details.
using System;
using System.ComponentModel;
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.Runtime.InteropServices.ComTypes;
using OpenLiveWriter.Inte... | |
using System;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
namespace flaming_octo_meme.Entities
{
/// <summary>
/// A generic game entity with basic drawing functionality.
/// </summary>
public abstract class SpriteComponent : DrawableGameComponent
{
#region Fields
protected Sprite... | |
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you ... | |
//
// ImageHandler.cs
//
// Author:
// Lluis Sanchez <lluis@xamarin.com>
//
// Copyright (c) 2011 Xamarin Inc
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restrict... | |
using System;
using System.ComponentModel;
using System.Diagnostics;
using System.Xml.Serialization;
using System.Collections.Generic;
using NPOI.OpenXmlFormats.Spreadsheet.Document;
using System.Xml;
using NPOI.OpenXml4Net.Util;
using System.IO;
namespace NPOI.OpenXmlFormats.Spreadsheet
{
public enum ExternalLink... | |
using System;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Drecogrizer.Controls.Media;
using Drecogrizer.iOS.Media;
using UIKit;
[assembly: Xamarin.Forms.Dependency(typeof(TouchMediaPicker))]
namespace Drecogrizer.iOS.Media
{
/// <summary>
/// Implementat... | |
using System;
using System.Data;
using System.Data.SqlClient;
using Csla;
using Csla.Data;
namespace SelfLoadSoftDelete.Business.ERCLevel
{
/// <summary>
/// H02_Continent (editable child object).<br/>
/// This is a generated base class of <see cref="H02_Continent"/> business object.
/// </summary>
... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespac... | |
using Signum.Engine;
using Signum.Engine.Basics;
using Signum.Engine.DynamicQuery;
using Signum.Engine.Maps;
using Signum.Engine.Operations;
using Signum.Entities;
using Signum.Utilities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
namespac... | |
// Python Tools for Visual Studio
// Copyright(c) Microsoft Corporation
// All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the License); you may not use
// this file except in compliance with the License. You may obtain a copy of the
// License at http://www.apache.org/licenses/LICENSE-2.0
//... | |
//
// XmlReader.cs
//
// Authors:
// Jason Diamond (jason@injektilo.org)
// Gonzalo Paniagua Javier (gonzalo@ximian.com)
// Atsushi Enomoto (ginga@kit.hi-ho.ne.jp)
//
// (C) 2001, 2002 Jason Diamond http://injektilo.org/
// (c) 2002 Ximian, Inc. (http://www.ximian.com)
// (C) 2003 Atsushi Enomoto
//
//
// Permissio... | |
using System;
using System.Collections.Generic;
using System.Linq;
using GraphQL.Types;
using OrchardCore.ContentManagement.GraphQL.Settings;
using OrchardCore.ContentManagement.Metadata.Models;
namespace OrchardCore.ContentManagement.GraphQL.Options
{
public class GraphQLContentOptions
{
public IEnume... | |
namespace _03.Friends_in_Need
{
using System;
using System.Collections.Generic;
using System.Text;
public class Graph<T>
{
private readonly HashSet<Node<T>> visited;
public Graph()
{
this.Nodes = new Dictionary<T, Node<T>>();
this.visited = new HashS... | |
//------------------------------------------------------------------------------
// <copyright file="BindingNavigator.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//-----------------------------... | |
using UnityEngine;
using System.Collections.Generic;
using PlayFab.ClientModels;
using PlayFab;
public static class PF_Bridge
{
// signature & callback for rasing errors, the enum can be useful for tracking what API call threw the error.
public delegate void PlayFabErrorHandler(string details, PlayFabAPIMeth... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/******************************************************************************
* This file is auto-generated from ... | |
using System;
using System.Collections.Generic;
using System.Text;
namespace LumiSoft.Net.SIP.Message
{
/// <summary>
/// Implements SIP "sec-mechanism" value. Defined in RFC 3329.
/// </summary>
/// <remarks>
/// <code>
/// RFC 3329 Syntax:
/// sec-mechanism = mechanism-name *(SEMI ... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System.Diagnostics;
using System.Runtime;
using System.Runtime.CompilerServices;
using System.ServiceModel.Channels;
using System.Threading.Tasks;
using SessionId... | |
using System;
using FluentScheduler.Model;
using Moq;
using NUnit.Framework;
namespace FluentScheduler.Tests.UnitTests.ScheduleTests
{
[TestFixture]
public class WeeksTests
{
[Test]
public void Should_Add_Specified_Weeks_To_Next_Run_Date()
{
var task = new Mock<ITask>();... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
namespace Python.Runtime
{
/// <summary>
/// A MethodBinder encapsulates information about a (possibly overloaded)
/// managed method, and is responsible for selecting th... | |
/// Credit drobina, w34edrtfg, playemgames
/// Sourced from - http://forum.unity3d.com/threads/sprite-icons-with-text-e-g-emoticons.265927/
using System;
using System.Collections.Generic;
using System.Text;
using System.Text.RegularExpressions;
using UnityEngine.Events;
using UnityEngine.EventSystems;
namespace Unit... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Orleans;
namespace Tester.AzureUtils.Utilities
{
/// <summary>
/// A helper utility class that allows to control the rate of generation of asynchronous activities.
/// Maintains a pipeline of asynchronous... | |
using JetBrains.Annotations;
namespace Synergy.Contracts
{
static partial class Fail
{
#region variable.FailIfNull(nameof(variable))
/// <summary>
/// Throws exception when provided value is <see langword="null"/>.
/// </summary>
/// <typeparam name="T">Type of the valu... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace System.Runtime.Serialization
{
using System;
using System.Collections;
using System.Diagnostic... | |
// CodeContracts
//
// Copyright (c) Microsoft Corporation
//
// All rights reserved.
//
// MIT License
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit... | |
using Microsoft.IdentityModel;
using Microsoft.IdentityModel.S2S.Protocols.OAuth2;
using Microsoft.IdentityModel.S2S.Tokens;
using Microsoft.SharePoint.Client;
using Microsoft.SharePoint.Client.EventReceivers;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Globalizati... | |
using System;
using System.Data;
using System.Data.SqlClient;
using Csla;
using Csla.Data;
namespace SelfLoadSoftDelete.Business.ERCLevel
{
/// <summary>
/// H05_CountryColl (editable child list).<br/>
/// This is a generated base class of <see cref="H05_CountryColl"/> business object.
/// </summary>
... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Globalization;
using System.Runtime.InteropServices;
using Internal.Runtime.CompilerServices;
namespac... | |
//
// System.Web.Caching
//
// Author:
// Patrik Torstensson
// Daniel Cazzulino (dcazzulino@users.sf.net)
//
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, ... | |
using System;
using System.Globalization;
using System.Collections.Generic;
using Sasoma.Utils;
using Sasoma.Microdata.Interfaces;
using Sasoma.Languages.Core;
using Sasoma.Microdata.Properties;
namespace Sasoma.Microdata.Types
{
/// <summary>
/// Provider of professional services.
/// </summary>
public class Pro... | |
using System;
using Stream = System.IO.Stream;
using TextReader = System.IO.TextReader;
using StringBuilder = System.Text.StringBuilder;
using Hashtable = System.Collections.Hashtable;
using Assembly = System.Reflection.Assembly;
using EventHandlerList = System.ComponentModel.EventHandlerList;
using BitSet =... | |
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framew... | |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.IO;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Text;
using System.Net.Http.Headers;
using System.Threading;
using System.Threading.Tasks;
using System.Web;
using System.Xml.Linq;
using... | |
//
// - StreamContext.cs -
//
// Copyright 2005, 2006, 2010 Carbonfrost Systems, Inc. (http://carbonfrost.com)
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.... | |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Discord;
namespace gamebot
{
class gamebot
{
static void Main(string[] args) => new gamebot().Start();
private static DiscordClient _client = new DiscordClient();
public static string prefix = "g!"; // Sets custom bot p... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.Diagnostics.Contracts;
using System.Runtime.Serialization;
namespace System.... | |
// Copyright 2009 Auxilium B.V. - http://www.auxilium.nl/
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by ... | |
// Visual Studio Shared Project
// Copyright(c) Microsoft Corporation
// All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the License); you may not use
// this file except in compliance with the License. You may obtain a copy of the
// License at http://www.apache.org/licenses/LICENSE-2.0
//
/... | |
//
// Copyright (c) 2004-2011 Jaroslaw Kowalski <jaak@jkowalski.net>
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of source code must retain the above co... | |
#pragma warning disable 162,108,618
using Casanova.Prelude;
using System.Linq;
using System;
using System.Collections.Generic;
using UnityEngine;
namespace Game {public class World : MonoBehaviour{
public static int frame;
void Update () { Update(Time.deltaTime, this);
frame++; }
public bool JustEntered = true;
pub... | |
using System.Collections.Generic;
using System.Linq;
namespace EZData
{
public delegate void ItemInsertDelegate(int position, Context insertedItem);
public delegate void ItemRemoveDelegate(int position);
public delegate void ItemsClearDelegate();
public delegate void SelectionChangeDelegate();
publ... | |
namespace NerdCats.JsonSchemaDefaults.Tests
{
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Newtonsoft.Json.Linq;
using Newtonsoft.Json.Schema;
using System;
[TestClass]
public class UnitTests
{
[TestMethod]
public void Test_Reading_Defaults_From_Schema_Gets_Defa... | |
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading;
using Buildalyzer.Construction;
using Buildalyzer.Environment;
using Buildalyzer.Logger;
using Buildalyzer.Logging;
using Microsoft.Build.Construction;
using Microsoft.Build.L... | |
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Security;
namespace MonoJavaBridge
{
partial class JNIEnv
{
private Delegates.AllocObject allocObject;
private Delegates.CallBooleanMethod callBooleanMethod;
private Delegates.CallByt... | |
/*
Copyright (c) 2004-2006 Tomas Matousek.
The use and distribution terms for this software are contained in the file named License.txt,
which can be found in the root of the Phalanger distribution. By using this software
in any fashion, you are agreeing to be bound by the terms of this license.
You must n... | |
using System;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Collections;
using System.Security.Cryptography;
using LumiSoft.Net.IMAP.Server;
namespace LumiSoft.Net.IMAP.Client
{
/// <summary>
/// IMAP client.
/// </summary>
/// <example>
/// <code>
/// using(IMAP_Client c = new IMAP_... | |
/*
Copyright 2014 Google Inc
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
dist... | |
using System;
using System.Xml;
using System.Data;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using WeifenLuo.WinFormsUI.Docking;
using MyMeta;
namespace MyGeneration
{
/// <summary>
/// Summary description for LanguageMappings.
/// </summary>
publ... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Diagnostics.Contracts;
using System.Linq;
using Validation;
namespace System.Coll... | |
/*
XML-RPC.NET library
Copyright (c) 2001-2011, Charles Cook <charlescook@cookcomputing.com>
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without restriction,
including without limitation t... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Xunit;
namespace ManagedTests.DynamicCSharp.Conformance.dynamic.namedandoptional.decl.other.extension02.exten... | |
using System;
using System.Globalization;
using Umbraco.Core;
using Umbraco.Core.Models;
using UmbracoSettings = Umbraco.Core.Configuration.UmbracoSettings;
using Umbraco.Web.Configuration;
using umbraco;
using umbraco.cms.businesslogic.web;
namespace Umbraco.Web.Routing
{
/// <summary>
/// Represents a request for ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Reflection;
using Xunit;
namespace Microsoft.AspNetCore.Mvc.ModelBinding
{
public clas... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
//
// All P/invokes used by internal Interop code goes here
//
// !!IMPORTANT!!
//
// Do not rely on MCG to gene... | |
using Lucene.Net.Support;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Text;
/*
* dk.brics.automaton
*
* Copyright (c) 2001-2009 Anders Moeller
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted pr... | |
using System;
using System.Collections.Generic;
using System.Text.RegularExpressions;
namespace CronNET
{
public interface ICronSchedule
{
bool isValid(string expression);
bool isTime(DateTime date_time);
}
public class CronSchedule : ICronSchedule
{
#region Readonly Class ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
// =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
//
//
//
// Implements the... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.IO;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Threading.Tasks;
using ... | |
using System;
using System.Collections.Generic;
using GLTF.Extensions;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
namespace GLTF.Schema
{
public class GLTFProperty
{
private static Dictionary<string, ExtensionFactory> _extensionRegistry = new Dictionary<string, ExtensionFactory>()
{
{ ExtTextureTransf... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.CodeAnalysis;
using Microsoft.CodeA... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Diagnostics;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.IO;
using Microsoft.Build.Framework... | |
namespace NEventStore
{
using System;
using System.Collections.Generic;
using System.Linq;
using NEventStore.Logging;
using NEventStore.Persistence;
/// <summary>
/// Tracks the heads of streams to reduce latency by avoiding roundtrips to storage.
/// </summary>
public class Opt... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using NetFusion.Bootstrap.Catalog;
using NetFusion.Bootstrap.Exceptions;
using NetFusion.Bootstrap.Logging;
using NetFusion.Bootstrap.Plug... | |
/* ***************************************************************************
* This file is part of SharpNEAT - Evolution of Neural Networks.
*
* Copyright 2004-2016 Colin Green (sharpneat@gmail.com)
*
* SharpNEAT is free software; you can redistribute it and/or modify
* it under the terms of The MIT License (... | |
using System.Diagnostics;
using System;
class PolynomialF {
public static void Main(string[] args)
{
/* Size of the array of elements to compute the polynomial on */
const int arraySize = 1024*1024*8;
/* Allocate arrays of inputs and outputs */
float[] x = new float[arraySize];
float[] pYeppp = new float... | |
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
namespace Mono.Cecil.Pdb {
[ComImport, InterfaceType (ComInterfaceType.InterfaceIsIUnknown), Guid ("BA3FEE4C-ECB9-4e41-83B7-183FA41CD859")]
interface IMetaDataEmit {
void SetModuleProps (string szName);
void... | |
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may ... | |
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.ComponentModel;
using System.... | |
//-----------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
using Microsoft.Azure.DocumentDBStudio.Helpers;
using Microsoft.Azure.DocumentDBStudio.Providers;... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.IO;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
us... | |
using System;
using System.Collections.Generic;
using GrandTheftMultiplayer.Server.API;
using GrandTheftMultiplayer.Server.Constant;
using GrandTheftMultiplayer.Server.Elements;
using GrandTheftMultiplayer.Shared;
using GrandTheftMultiplayer.Shared.Math;
public class CopsNCrooks : Script
{
public CopsNCrooks()
{
... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
using System;
using System.Collections;
using System.ComponentModel;
using System.Drawing;
using System.Windows.Forms;
using System.Diagnostics;
using System.Reflection;
using System.IO;
namespace Be.HexEditor
{
/// <summary>
/// Summary description for UCAbout.
/// </summary>
public class UCAbout : System.Windows... | |
using System;
using System.Linq;
namespace Yandex.Money.Api.Sdk.Authorization
{
/// <summary>
/// Represents the money-source permissions
/// <see href="http://tech.yandex.ru/money/doc/dg/concepts/protocol-rights-docpage/"/>
/// </summary>
[Flags]
public enum Source
{
None = 0,
... | |
//------------------------------------------------------------------------------
// <copyright file="DbDataReader.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <owner current="true" primary="true">[....]</owner>
// <owner current="true" primary="false">[.... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using System.Net;
using System.Web;
using System.Text.RegularExpressions;
using System.Security.Cryptography;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using Com.Aspose.Barcode.Model;
namespace Com.Aspose.B... | |
// Copyright 2011 Microsoft Corporation
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicabl... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Diagnostics;
using System.Net.Http;
using System.Net.Http.WinHttpHand... | |
using UnityEngine;
using UnityEditor;
using System;
using System.Linq;
using System.Collections.Generic;
using Model=UnityEngine.AssetBundles.GraphTool.DataModel.Version2;
namespace UnityEngine.AssetBundles.GraphTool {
public class ImportSettingsConfigurator {
private readonly AssetImporter referenceImporter;
... | |
#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, ... | |
using GoogleAds;
using Microsoft.Phone.Controls;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.Windows;
using System.Windows.Controls;
using Windows.Devices.Geolocation;
using WPCordovaClassLib;
using WPCordovaClassLib.Cordova;
using WPCordovaClassLi... | |
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
namespace System.Net
{
using System.Runtime.CompilerServices;
using System.Net.Sockets;
using System.IO;
using System.Threading;
/// <summary>
/// The InputNetworkStreamWrapper is used to re-implement calls to NetworkStream.R... | |
// Python Tools for Visual Studio
// Copyright(c) Microsoft Corporation
// All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the License); you may not use
// this file except in compliance with the License. You may obtain a copy of the
// License at http://www.apache.org/licenses/LICENSE-2.0
//... | |
/*
* Location Intelligence APIs
*
* Incorporate our extensive geodata into everyday applications, business processes and workflows.
*
* OpenAPI spec version: 8.5.0
*
* Generated by: https://github.com/swagger-api/swagger-codegen.git
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you m... | |
using System;
using System.Windows.Forms;
using System.Drawing;
using System.ComponentModel;
using System.Collections;
namespace fyiReporting.RdlDesign
{
internal partial class DialogNewChart : System.Windows.Forms.Form
{
#region Windows Form Designer generated code
private DesignXmlDraw _Draw;
private System... | |
// CodeContracts
//
// Copyright (c) Microsoft Corporation
//
// All rights reserved.
//
// MIT License
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit... | |
// Python Tools for Visual Studio
// Copyright(c) Microsoft Corporation
// All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the License); you may not use
// this file except in compliance with the License. You may obtain a copy of the
// License at http://www.apache.org/licenses/LICENSE-2.0
//... | |
// SharpMath - C# Mathematical Library
/*************************************************************************
This file is a part of ALGLIB project.
>>> SOURCE LICENSE >>>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the F... | |
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Gr... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System.Threading;
using System.Diagnostics;
using System.Collections;
using System.Threading.Tasks;
namespace System.Net
{
// LazyAsyncResult - Base class fo... |
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