context stringlengths 2.52k 185k | gt stringclasses 1
value |
|---|---|
//------------------------------------------------------------------------------
// <copyright file="events.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//---------------------------------------... | |
//
// Copyright (c) 2004-2016 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of s... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
#nullable enable
using System;
using System.Collections.Generic;
using System.IO;
using Microsoft.AspNetCore.Mvc.ModelBinding;
using Microsoft.AspNetCore.Mvc.ViewEngines;
using Micr... | |
using System;
using NUnit.Framework;
using Org.BouncyCastle.Crypto;
using Org.BouncyCastle.Crypto.Agreement;
using Org.BouncyCastle.Crypto.Digests;
using Org.BouncyCastle.Crypto.Encodings;
using Org.BouncyCastle.Crypto.Engines;
using Org.BouncyCastle.Crypto.Generators;
using Org.BouncyCastle.Crypto.Macs;
using Org.Bo... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.IO;
using System.Text;
using System.Runtime.Serialization;
using System.Security;
using System.Threadin... | |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
public delegate void InputActionHandler(int value);
public delegate void DpadInputActionHandler(int x, int y);
public class UserInput : MonoBehaviour {
[System.Serializable]
class InputAction {
public event InputActionHandler moveButt... | |
#region Copyright (c) 2004 Ian Davis and James Carlyle
/*------------------------------------------------------------------------------
COPYRIGHT AND PERMISSION NOTICE
Copyright (c) 2004 Ian Davis and James Carlyle
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and asso... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Formatting;
using System.Net.Http.Headers;
using System.W... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the Apache 2.0 License.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using Sys... | |
using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.Extensions.Logging;
using Orleans;
using Orleans.Concurrency;
using Orleans.Runtime;
using Orleans.Serialization.Invocation;
using Orleans.Streams;
using UnitTests.GrainInterfaces;
namespace UnitTests... | |
/* Copyright (C) 2008-2018 Peter Palotas, Jeffrey Jangli, Alexandr Normuradov
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation t... | |
//
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Data;
using System.Diagnostics;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Runtime.CompilerServices;
namespace Sqloogle.Libs.Rhino.Etl.Core
{
/// <summary>
/// Represent a virtual... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Web.Security;
using System.Web.UI;
using System.Web.UI.WebControls;
using Vevo;
using Vevo.Domain;
using Vevo.Domain.Marketing;
using Vevo.Domain.Orders;
using Vevo.Domain.Payments;
using Vevo.Domain.Products;
using Vevo.Domain.Store... | |
//-----------------------------------------------------------------------
// <copyright file="ActorMaterializerImpl.cs" company="Akka.NET Project">
// Copyright (C) 2015-2016 Lightbend Inc. <http://www.lightbend.com>
// Copyright (C) 2013-2016 Akka.NET project <https://github.com/akkadotnet/akka.net>
// </copyr... | |
namespace RecordPlay
{
partial class MainForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param... | |
#region MIT license
//
// MIT license
//
// Copyright (c) 2007-2008 Jiri Moudry, Pascal Craponne
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Headers;
using System.Web.Http;
using System.Web... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.IO;
using Xunit;
namespace System.Reflection.Tests
{
public static partial class ModuleTests
{... | |
// ********************************************************************************************************
// Product Name: DotSpatial.Data.dll
// Description: The data access libraries for the DotSpatial project.
// *****************************************************************************************************... | |
//------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//------------------------------------------------------------
namespace System.ServiceModel.Security
{
using System;
using System.Collections.Generic;
using System.Globalization;
... | |
// Copyright 2017 Esri.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
// You may obtain a copy of the License at: http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software ... | |
using System;
using System.Collections.Generic;
using System.Web;
using Vevo;
using Vevo.Domain;
using Vevo.Domain.Configurations;
using Vevo.Domain.Products;
using Vevo.Domain.Stores;
using Vevo.WebUI;
using Vevo.WebUI.International;
using Vevo.WebUI.Products;
public partial class DepartmentPage : Vevo.Deluxe.WebUI.B... | |
#region Using Statements
using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework;
using JigLibX.Math;
using JigLibX.Geometry;
#endregion
namespace JigLibX.Geometry
{
/// <summary>
/// An axis aligned Box.
/// </summary>
public class AABox : Primitive
{
... | |
/*
* Copyright (C) Sony Computer Entertainment America LLC.
* All Rights Reserved.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
using Sce.Atf;
using Sce.Atf.Adaptation;
using Sce.Atf.Applications;
using Sce.Atf.Dom;
using Sce.Sled.Shared;
using Sce.Sled.Share... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace System.Xml.Serialization
{
using System;
using System.IO;
using System.Reflection;
using S... | |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
using System.Net;
using System.Net.Sockets;
using System.Threading;
//using System.Diagnostics;
using System.IO.Ports;
public class AndroidInput : MonoBehaviour
{
private const int PACKET_LENGTH = 6; // in bytes
public enu... | |
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.ComponentModel;
using UIKit;
using Xamarin.Forms.Internals;
using PointF = CoreGraphics.CGPoint;
using RectangleF = CoreGraphics.CGRect;
using SizeF = CoreGraphics.CGSize;
namespace Xamarin.Forms.Platform.iOS
{
public c... | |
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
namespace MapEditor.map
{
class Map
{
SegmentDefinition[] segDef;
MapSegment[,] mapSeg;
int[,] col;
Ledge[] ledge;
... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/******************************************************************************
* This file is auto-generated from ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/*============================================================
**
**
**
** Implementation details of CLR Contracts.... | |
namespace EIDSS.Reports.Parameterized.Human.AJ.Keepers
{
partial class ExternalComparativeReportKeeper
{
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.ComponentModel;
using System.Collections.ObjectModel;
using System.D... | |
using UnityEngine;
using System.Collections;
public class ThirdPersonCharacter : MonoBehaviour {
[SerializeField] float jumpPower = 12; // determines the jump force applied when jumping (and therefore the jump height)
[SerializeField] float airSpeed = 6; // determines the max speed of the character w... | |
/*
* Location Intelligence APIs
*
* Incorporate our extensive geodata into everyday applications, business processes and workflows.
*
* OpenAPI spec version: 8.5.0
*
* Generated by: https://github.com/swagger-api/swagger-codegen.git
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you m... | |
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using System.Runtime.InteropServices;
using System.CodeDom.Compiler;
namespace gView.Framework.Geometry.SpatialRefTranslation
{
internal class IndentedTokenWriter : IndentedTextWriter
{
private bool _start = true, _nl =... | |
#region File Description
//-----------------------------------------------------------------------------
// PathDrawingGame.cs
//
// Microsoft XNA Community Game Platform
// Copyright (C) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
#endregi... | |
using System.Collections.Generic;
using System.Linq;
using GraphQL.Introspection;
using GraphQL.Language.AST;
using GraphQL.Types;
namespace GraphQL.Validation
{
public class TypeInfo : INodeVisitor
{
private readonly ISchema _schema;
private readonly Stack<IGraphType> _typeStack = new Stack<IG... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Reflection;
namespace biz.dfch.CS.Examples.Odata.Tests.Areas.HelpPage
{
/// <summary>
/// This class will create an object of a given type... | |
// CodeContracts
//
// Copyright (c) Microsoft Corporation
//
// All rights reserved.
//
// MIT License
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit... | |
using System.IO;
using System.Linq;
using LibGit2Sharp.Tests.TestHelpers;
using Xunit;
using Xunit.Extensions;
using System;
namespace LibGit2Sharp.Tests
{
public class RevertFixture : BaseFixture
{
[Fact]
public void CanRevert()
{
// The branch name to perform the revert on... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Runtime.Serialization;
using System.Text;
using System;
using System.Diagnostics;
using System.Diagnost... | |
using System;
using System.Reflection;
using UnityEngine;
using Cinemachine.Utility;
using System.Collections.Generic;
namespace Cinemachine.Blackboard
{
/// <summary>
/// Cinemachine Reactor is a decorator of the CinemachineVirtualCamera
/// which modulates its fields based on the input mappings specified... | |
using System.Collections.Immutable;
using JetBrains.Annotations;
using JsonApiDotNetCore.Middleware;
using JsonApiDotNetCore.Queries.Expressions;
using JsonApiDotNetCore.Resources.Annotations;
namespace JsonApiDotNetCore.Resources;
/// <summary>
/// Provides an extensibility point to add business logic that is resour... | |
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Copyright (c) Microsoft Corporation. All rights reserved.
/////////////////////////////////////////////////////////... | |
//------------------------------------------------------------------------------
// <copyright file="DbConnectionStringBuilder.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <owner current="true" primary="true">[....]</owner>
// <owner current="true" prima... | |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
//adaptation of included Unity JavaScript component in C# by xadhoom
//reference: http://forum.unity3d.com/threads/64378-CharacterMotor-FPSInputController-PlatformInputController-in-C
// Require a character controller to be attached to the... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Runtime.CompilerServices;
using Xunit;
namespace ManagedTests.DynamicCSharp.Conformance.dynamic.ClsCompliance.integeregererface01.integerege... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.I... | |
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: money/cards/card_sale_purpose.proto
#pragma warning disable 1591, 0612, 3021
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collections;
using pbr = global::Google.Protobuf.Reflection;
using ... | |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Net;
using System.Reflection;
using System.Runtime;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging;
usin... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Buffers;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Runt... | |
using System;
using System.Drawing;
using System.Drawing.Drawing2D;
namespace PH_App
{
public class ColorMap
{
private int colormapLength = 64;
private int alphaValue = 255;
public ColorMap()
{
}
public ColorMap(int colorLength)
{
co... | |
using Volante;
using System;
using System.Collections;
public class Supplier : Persistent
{
public String name;
public String location;
public Relation<Order,Supplier> orders;
}
public class Detail : Persistent
{
public String id;
public float weight;
public Relation<Order,Detail> orders;
}... | |
// <copyright file="DriverContext.cs" company="Objectivity Bespoke Software Specialists">
// Copyright (c) Objectivity Bespoke Software Specialists. All rights reserved.
// </copyright>
// <license>
// The MIT License (MIT)
// Permission is hereby granted, free of charge, to any person obtaining a copy
// o... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace System
{
using System;
using System.Reflection;
using System.Runtime;
using System.Threadi... | |
// ********************************************************************************************************
// Product Name: DotSpatial.Controls.dll
// Description: The Windows Forms user interface controls like the map, legend, toolbox, ribbon and others.
// ***********************************************************... | |
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: operations/rpc/room_svc.proto
#pragma warning disable 1591, 0612, 3021
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collections;
using pbr = global::Google.Protobuf.Reflection;
using scg = ... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Collections.Generic;
using System.IO;
using Microsoft.Protocols.TestTools.StackSdk;
using Microsoft.Protocols.TestTools.StackSdk.Messages;
n... | |
using SME;
using System;
using System.Threading.Tasks;
namespace StateMachineTester
{
public class EmptyStates : StateMachineTest
{
public EmptyStates()
{
go1s = new bool[] { };
go2s = new bool[] { };
values = new int[] { };
states = new int[] { ... | |
// Code generated by Microsoft (R) AutoRest Code Generator 1.0.1.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespace applicationGateway
{
using Microsoft.Rest;
using Microsoft.Rest.Azure;
using Models;
using Newtonsoft.Json;
using System.Collections;
... | |
using CrystalDecisions.CrystalReports.Engine;
using CrystalDecisions.Windows.Forms;
using DpSdkEngLib;
using DPSDKOPSLib;
using Microsoft.VisualBasic;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Drawing;
using System.Diagnostics;
using System.Windows.Forms;
using System.Linq;
... | |
using System;
using System.Collections;
using System.IO;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Soap;
using System.Windows.Forms;
using System.Xml.Serialization;
using ScanMaster.Acquire.Plugin;
using ScanMaster.Acquire.Plugins;
using ScanMaster.GUI;
namespace ScanMaster
{
... | |
using System;
using System.Data;
using System.Data.SqlClient;
using Csla;
using Csla.Data;
namespace SelfLoad.Business.ERLevel
{
/// <summary>
/// C07_RegionColl (editable child list).<br/>
/// This is a generated base class of <see cref="C07_RegionColl"/> business object.
/// </summary>
/// <rema... | |
using System;
using System.Net;
using System.Net.Sockets;
using OpenNETCF.IO.Ports;
namespace OpenNETCF.IO.Ports.Streams
{
/// <summary>
/// This class is a wrapper on top of the NetworkStream.
/// Use it when serial port gets exposed as a network port
/// </summary>
public class SerialStreamSocket : NetworkStrea... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Text;
/// <summary>
/// StringBuilderAppend(String,Int32,Int32)
/// </summary>
public clas... | |
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may ... | |
using System;
using System.Diagnostics;
namespace OTFontFile
{
/// <summary>
/// Summary description for Table_LTSH.
/// </summary>
public class Table_LTSH : OTTable
{
/************************
* constructors
*/
public Table_LTSH(OTTag tag, MBOB... | |
using System;
using Eto.Forms;
namespace Eto.GtkSharp.Forms.Controls
{
public class SplitterHandler : GtkContainer<Gtk.Paned, Splitter, Splitter.ICallback>, Splitter.IHandler
{
readonly Gtk.EventBox container;
Control panel1;
Control panel2;
Orientation orientation;
SplitterFixedPanel fixedPanel;
int? po... | |
//------------------------------------------------------------------------------
// <copyright file="SizeConverter.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//--------------------------------... | |
using CellSpacePartitionLib;
using CollisionBuddy;
using FlockBuddy.Interfaces;
using GameTimer;
using Microsoft.Xna.Framework;
using PrimitiveBuddy;
using System;
using System.Collections.Generic;
namespace FlockBuddy
{
/// <summary>
/// This holds all the data for a single flock...
/// It has all the boids, which... | |
//
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Web.Hosting;
using MbUnit.Framework;
using Moq;
using Subtext.Framework.UI.Skinning;
namespace UnitTests.Subtext.Framework.Skinning
{
[TestFixture]
public class SkinEngineTests
{
[Test]
public void GetSkinTem... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
usin... | |
//-----------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
namespace System.ServiceModel.Dispatcher
{
using System;
using System.Collections.Generic... | |
// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... | |
using System;
using System.Runtime.InteropServices;
using System.Linq;
namespace SteamNative
{
internal unsafe class SteamController : IDisposable
{
//
// Holds a platform specific implentation
//
internal Platform.Interface platform;
internal Facepunch.Steamworks.BaseSteamworks steamworks;
//
// Co... | |
//------------------------------------------------------------------------------
// <copyright file="PointF.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//---------------------------------------... | |
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using Mono.Cecil;
using Mono.Cecil.Cil;
using Xamarin.Forms.Xaml;
namespace Xamarin.Forms.Build.Tasks
{
class CreateObjectVisitor : IXamlNodeVisitor
{
public CreateObjectVisitor(ILContext context)
{
Context = contex... | |
using Bridge.Contract;
using Bridge.Contract.Constants;
using ICSharpCode.NRefactory.CSharp;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using ICSharpCode.NRefactory.Semantics;
using ICSharpCode.NRefactory.TypeSystem;
namespace Bridge.Translator
{
public class SwitchBlock : AbstractEm... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace System.Text
{
using System;
using System.Runtime.Serialization;
using System.Diagnostics.Contr... | |
/*
* Copyright (c) Citrix Systems, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1) Redistributions of source code must retain the above copyright
* notice, this list ... | |
// Copyright (c) 2021 Alachisoft
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or... | |
/* ***************************************************************************
* This file is part of SharpNEAT - Evolution of Neural Networks.
*
* Copyright 2004-2006, 2009-2010 Colin Green (sharpneat@gmail.com)
*
* SharpNEAT is free software: you can redistribute it and/or modify
* it under the terms of the GN... | |
using System;
using System.Collections;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Web;
using System.Web.SessionState;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Web.UI.HtmlControls;
using System.Data.SqlClient;
namespace WebApplication2
{
/// <summary>
... | |
/*
* MindTouch Core - open source enterprise collaborative networking
* Copyright (c) 2006-2010 MindTouch Inc.
* www.mindtouch.com oss@mindtouch.com
*
* For community documentation and downloads visit www.opengarden.org;
* please review the licensing section.
*
* This program is free software; you can redistri... | |
using YAF.Lucene.Net.Diagnostics;
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
namespace YAF.Lucene.Net.Util
{
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with this
... | |
using System;
using System.Collections;
using System.ComponentModel;
using System.Drawing;
using System.Windows.Forms;
using System.Data;
using System.IO;
using System.Text;
using Epi;
using Epi.Collections;
using Epi.Windows;
using Epi.Analysis;
using Epi.Windows.Dialogs;
using Epi.Windows.Analysis;
using Epi.Data.Ser... | |
// Copyright 2011 Microsoft Corporation
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicabl... | |
using System;
using FM;
using FM.IceLink;
using FM.IceLink.WebRTC;
namespace Xamarin.Conference.WebRTC.Opus
{
public class OpusCodec : AudioCodec
{
private BasicAudioPadep _Padep;
private Encoder _Encoder;
private Decoder _Decoder;
public OpusEchoCanceller EchoCanceller { get; ... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics;
using Microsoft.CodeAnalysis.CSharp.Symbols;
using Roslyn.Util... | |
using System;
using System.Collections.Generic;
using Blueprint41;
using Blueprint41.Core;
using Blueprint41.Query;
namespace Domain.Data.Query
{
public partial class Node
{
public static WorkOrderRoutingNode WorkOrderRouting { get { return new WorkOrderRoutingNode(); } }
}
public partial class WorkOrderRoutin... | |
using System;
namespace C5
{
/// <summary>
/// A read-only wrapper for an <see cref="T:C5.ICollection`1"/>,
/// <para>
/// <i>Suitable for wrapping hash tables, <see cref="T:C5.HashSet`1"/>
/// and <see cref="T:C5.HashBag`1"/> </i></para>
/// </summary>
[Serializable]
public class Guar... | |
using System;
using Lucene.Net.Documents;
using Lucene.Net.Support;
namespace Lucene.Net.Index
{
using NUnit.Framework;
using BytesRef = Lucene.Net.Util.BytesRef;
using CollectionStatistics = Lucene.Net.Search.CollectionStatistics;
using DefaultSimilarity = Lucene.Net.Search.Similarities.DefaultSimilar... | |
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Globalization;
using System.Linq;
using EPiServer;
using EPiServer.Configuration;
using EPiServer.Core;
using EPiServer.DataAbstraction;
using EPiServer.Filters;
using EPiServer.Logging;
using EPiServer.ServiceLocation;
u... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq.Expressions;
using Signum.Utilities;
using Signum.Utilities.ExpressionTrees;
namespace Signum.Engine.Linq
{
internal sealed class ProjectedColumns
{
public readonly Expression Projector;
publ... | |
//
// TextBlock.cs
//
// Author:
// Aaron Bockover <abockover@novell.com>
//
// Copyright 2009 Aaron Bockover
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.Reflection;
using System.Threading;
using System.Threading.Tasks;
using Xunit... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
/// <summary>
/// System.Text.StringBuilder.Remove
/// </summary>
public class StringBuilderRemove
{
... | |
using System;
namespace Eto.Forms
{
/// <summary>
/// Represents a document that can be printed
/// </summary>
/// <remarks>
/// A print document uses the <see cref="Drawing.Graphics"/> to render its output via the
/// <see cref="PrintPage"/> event.
/// </remarks>
[Handler(typeof(PrintDocument.IHandler))]
pub... |
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