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// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // using System; class r4NaNrem { //user-defined class that overloads operator % public class numHolder { float f_num; public numHolder(flo...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // namespace System.Reflection.Emit { using System; using System.Globalization; using TextWriter = System.IO.TextWriter; using System.Diagnostics.Sym...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. //#define XMLCHARTYPE_GEN_RESOURCE // generate the character properties into XmlCharType.bin using System.IO; us...
#if NETFX_CORE using MarkerMetro.Unity.WinLegacy.Security.Cryptography; using System.Threading.Tasks; using System.Globalization; #endif using Facebook; using System; using System.Collections.Generic; using MarkerMetro.Unity.WinIntegration; #if NETFX_CORE using Facebook.Client; using Windows.Storage; using MarkerMet...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Collections.Generic; using Microsoft.CodeAnalysis.Test.Utilities; using Xunit; namespace Microsoft.CodeAnalysis.UnitTests.LinkedFileDiffMerging ...
using Microsoft.CodeAnalysis; using System; using System.CodeDom; using System.CodeDom.Compiler; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; using System.Text; using System.Xml; namespace RoslynIntellisense { public static class GenericExtensions { pub...
// Copyright (c) 2015, Outercurve Foundation. // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // - Redistributions of source code must retain the above copyright notice, this // list o...
using NinjaBotCore.Database; using NinjaBotCore.Models.Wow; using Discord; using Discord.Commands; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Discord.Net; using Discord.WebSocket; using System.Text.RegularExpressions; using Microsoft.Extensi...
/* * * (c) Copyright Ascensio System Limited 2010-2021 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * Unless required by applicable la...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Runtime.InteropServices; using Avalonia.Controls; using Avalonia.Automation.Peers; using Avalonia.Controls.Platform; using Avalonia.Input; using Avalonia.Input.Raw; using Avalonia.Input.TextInput; using Avalonia.OpenGL; using Aval...
// This file is part of YamlDotNet - A .NET library for YAML. // Copyright (c) Antoine Aubry and contributors // Copyright (c) 2011 Andy Pickett // Permission is hereby granted, free of charge, to any person obtaining a copy of // this software and associated documentation files (the "Software"), to deal in // t...
// **************************************************************** // This is free software licensed under the NUnit license. You // may obtain a copy of the license as well as information regarding // copyright ownership at http://nunit.org. // **************************************************************** using S...
using UnityEngine; using System.Collections; using System; using System.IO; using System.Runtime.Serialization.Formatters.Binary; using System.Xml; using System.Xml.Serialization; using System.Text; /// <summary> /// Recording /// Serialized to save game /// Fields can be added (and will assume their default value ...
namespace DeOps.Interface { partial class MainForm { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Xunit; namespace ManagedTests.DynamicCSharp.Conformance.dynamic.context.operate.compound.conversion.conversion001.conversion001 { using ManagedTests.DynamicC...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
// **************************************************************** // Copyright 2002-2003, Charlie Poole // This is free software licensed under the NUnit license. You may // obtain a copy of the license at http://nunit.org // **************************************************************** using System; using System...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using EditorBrowsa...
// Copyright 2016 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== // // <OWNER>[....]</OWNER> /*============================================================================= ** ** Class: Mutex ** ** ** Purpose: synchronization primitive that can also be used for interprocess synchronization **...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// Copyright (c) ZeroC, Inc. All rights reserved. using EnvDTE; using Microsoft.VisualStudio; using Microsoft.VisualStudio.Shell; using Microsoft.VisualStudio.Shell.Interop; using System; using System.Collections.Generic; using System.Linq; namespace IceBuilder { public class RunningDocumentTableEventHandler : IV...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Globalization; using System.Text; using Xunit; namespace System.Test...
using System; using System.Globalization; using System.IO; using System.Linq; using System.Web.Compilation; using System.Web.Mvc; using System.Web.Routing; using Umbraco.Core; using Umbraco.Web.Models; using Umbraco.Web.Mvc; using Umbraco.Web.Routing; using umbraco; using umbraco.cms.businesslogic.language; namespace ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using GitVersion; using GitVersion.Configuration; using GitVersion.Extensions; using GitVersion.Logging; using GitVersion.Model.Configuration; using GitVersion.VersionCalcu...
using System; using System.Reflection; using System.Collections.Generic; using System.IO; using System.Linq; using System.Security; using System.Security.Permissions; using System.Security.Policy; /// Manages the scripting. /// Scripts run in a new AppDomain with the help of the script-helper helper library. public cl...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Xml; using Nop.Core.Domain.Affiliates; using Nop.Core.Domain.Common; using Nop.Core.Domain.Directory; using Nop.Core.Domain.Forums; using Nop.Core.Domain.Localization; using Nop.Core.Domain.Logging; using Nop.Core....
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using DereTore.Common; namespace DereTore.Exchange.Audio.HCA { public sealed class HcaAudioStream : HcaAudioStreamBase { public HcaAudioStream(Stream baseStream) : this(baseStream, DecodeParams.Default) ...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using System.Management.Automation.Internal; namespace System.Management.Automation.Provider { #region ItemCmdletProvider /// <summary> /// The base class for Cmdlet providers that expose an item as an MSH path. /// </summary>...
// ReSharper disable once CheckNamespace namespace Fluent { using System; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Collections.Specialized; using System.ComponentModel; using System.Globalization; using System.Linq; ...
// Copyright (c) The Avalonia Project. All rights reserved. // Licensed under the MIT license. See licence.md file in the project root for full license information. using System; using System.Collections.Generic; using System.Linq; using Avalonia.Interactivity; using Avalonia.Rendering; using Avalonia.VisualTree; nam...
exec("scripts/navigation/main.cs"); exec("scripts/stateMachine/main.cs"); exec("scripts/events/main.cs"); exec("scripts/say/main.cs"); exec("./touristAI.cs"); exec("./rangerAI.cs"); function delete(%obj) { %obj.delete(); } // Convenience function for state machines. function makeSM(%type, %obj) { %parent = %ty...
/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you ...
// SF API version v50.0 // Custom fields included: False // Relationship objects included: True using System; using NetCoreForce.Client.Models; using NetCoreForce.Client.Attributes; using Newtonsoft.Json; namespace NetCoreForce.Models { ///<summary> /// Opportunity Stage ///<para>SObject Name: OpportunityStage</pa...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http.Headers; using System.Web.Http; using System.Web.Http.Description; using ImageGallery.Areas.HelpPage.Models; namespace ImageG...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.DirectoryServices.ActiveDirectory { using System; using System.Text; using System.Threa...
using Loon.Utils; using System; using Loon.Java; using UnityEngine; namespace Loon.Core.Geom { public class RectBox : Shape { public class Rect2i { public int left; public int top; public int right; public int bottom; public override int GetHashCode() { ...
using System; using UnityEngine; using System.Collections; using System.Runtime.InteropServices; namespace MMT { public class MobileMovieTexture : MonoBehaviour { #region Types public delegate void OnFinished(MobileMovieTexture sender); #endregion #region Editor Variables ...
using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Linq; using NetGore.Collections; using NUnit.Framework; // ReSharper disable RedundantAssignment #pragma warning disable 219 #pragma warning disable 168 namespace NetGore.Tests.Collections { [TestFixture] publi...
using System; using System.Collections.Generic; using System.Collections.Immutable; using AutoMapper.Extended.Net4; using HappyMapper.AutoMapper.ConfigurationAPI; using HappyMapper.AutoMapper.ConfigurationAPI.Configuration; namespace HappyMapper.Text { internal class MethodInnerCodeBuilder { public Di...
// <copyright file="SqlEventSourceTests.netfx.cs" company="OpenTelemetry Authors"> // Copyright The OpenTelemetry Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.IO; using System.Linq; using System.Runtime.InteropServices; using System.Security; using System.Security.AccessControl; using S...
namespace AngleSharp.Css.Parser { using AngleSharp.Css.Dom; using AngleSharp.Css.Values; using AngleSharp.Text; using System; using System.Collections.Generic; static class TransformParser { private static readonly Dictionary<String, Func<StringSource, ICssTransformFunctionValue>> T...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Collections.Generic; using Xunit; namespace System.Linq.Parallel.Tests { public class SkipSkipWhileTests { // // Skip // ...
/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Runtime.CompilerServices; using System...
// Adaptive Quality|Scripts|0240 // Adapted from The Lab Renderer's ValveCamera.cs, available at // https://github.com/ValveSoftware/the_lab_renderer/blob/ae64c48a8ccbe5406aba1e39b160d4f2f7156c2c/Assets/TheLabRenderer/Scripts/ValveCamera.cs // For The Lab Renderer's license see THIRD_PARTY_NOTICES. // **Only Compatibl...
namespace Nancy.ModelBinding { using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using Nancy.Validation; public static class ModuleExtensions { private static readonly string[] NoBlacklistedProperties = ArrayCache.Empty<string>(); ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
using EngineLayer; using MzLibUtil; using Nett; using Newtonsoft.Json.Linq; using Proteomics; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Threading.T...
// Generated by the protocol buffer compiler. DO NOT EDIT! // source: booking/rpc/ota_sync_svc.proto #pragma warning disable 1591 #region Designer generated code using System; using System.Threading; using System.Threading.Tasks; using grpc = global::Grpc.Core; namespace HOLMS.Types.Booking.RPC { public static par...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Text; using Microsoft.Deployment.WindowsInstaller; using WixSharp.CommonTasks; using IO = System.IO; namespace WixSharp { /// <summar...
// Copyright 2005-2010 Gallio Project - http://www.gallio.org/ // Portions Copyright 2000-2004 Jonathan de Halleux // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.a...
using System; using System.Collections.Generic; using System.Text; using System.Runtime.InteropServices; namespace gView.SDEWrapper { public class CONST { public const int SE_MAX_MESSAGE_LENGTH = 512; public const int SE_MAX_SQL_MESSAGE_LENGTH = 4096; public const int SE_MAX_CONFIG_KEYWO...
using System; using System.Collections.Generic; using System.Xml; using Server.Items; using Server.Mobiles; using Server.Network; using Server.ServerSeasons; using Server.Gumps; namespace Server.Regions { public enum SpawnZLevel { Lowest, Highest, Random } public class BaseRegion : Region, ISeasons { ...
using System; using System.Linq; using Mono.Cecil; using Mono.Cecil.Metadata; using NUnit.Framework; namespace Mono.Cecil.Tests { [TestFixture] public class MethodTests : BaseTestFixture { [Test] public void AbstractMethod () { TestCSharp ("Methods.cs", module => { var type = module.Types [1]; A...
// // Copyright (c) 2008-2019 the Urho3D project. // Copyright (c) 2017-2020 the rbfx project. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without lim...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// ******************************************************************************************************** // Product Name: DotSpatial.Plugins.ShapeEditor.dll // Description: The data access libraries for the DotSpatial project. // **************************************************************************************...
#region PDFsharp - A .NET library for processing PDF // // Authors: // Stefan Lange (mailto:Stefan.Lange@pdfsharp.com) // // Copyright (c) 2005-2009 empira Software GmbH, Cologne (Germany) // // http://www.pdfsharp.com // http://sourceforge.net/projects/pdfsharp // // Permission is hereby granted, free of charge, to ...
#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) using System; using Org.BouncyCastle.Crypto.Macs; using Org.BouncyCastle.Crypto.Modes.Gcm; using Org.BouncyCastle.Crypto.Parameters; using Org.BouncyCastle.Crypto.Utilities; using Org.BouncyCastle.Utilities; namespace Org.BouncyCastle.Crypto.Mode...
using System; using System.Text; using System.Data; using System.Data.SqlClient; using System.Data.Common; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Configuration; using System.Xml; using System.Xml.Serialization; using SubSonic; using SubSonic.Utilities;...
using System; using System.Threading; using System.Threading.Tasks; using System.Diagnostics; using STM.Implementation.Lockbased; using System.Collections.Immutable; using System.Collections.Generic; using Evaluation.Common; namespace LanguagedBasedHashMap { public class Program { public static void M...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. extern alias WORKSPACES; using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using System.Globaliza...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Kernel_alpha; using Kernel_alpha.Lib; using Kernel_alpha.Lib.Encoding; namespace Kernel_alpha { public unsafe class Elf { elfHeaders el = new elfHeaders(); public byte[] Pa...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using OLEDB.Test.ModuleCore; using System.Collections.Generic; using System.IO; using WebData.BaseLib; using XmlCore...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; namespace OnPoolCommon { // [DebuggerStepThrough] public class Message { public long ToClient { get; set; } = -1; public string ToPool { get; set; } public long From { ...
/* * * (c) Copyright Ascensio System Limited 2010-2021 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * Unless required by applicable la...
namespace QarnotSDK.UnitTests { using System; using System.Collections.Generic; using NUnit.Framework; using QarnotSDK; [TestFixture] public class DataDetailTests { [Test] public void GetPropertyInfoInvalidReturnTypeShouldFail() { Exception ex = Assert.Th...
// ReSharper disable once CheckNamespace namespace Fluent { using System; using System.Linq; using System.Windows; using System.Windows.Automation.Peers; using System.Windows.Controls; using System.Windows.Input; using System.Windows.Media; using Fluent.Extensions; using Fluent.Helpe...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.IO; using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framew...
/* New BSD License ------------------------------------------------------------------------------- Copyright (c) 2006-2012, EntitySpaces, LLC All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redist...
// ZipConstants.cs // // Copyright (C) 2001 Mike Krueger // Copyright (C) 2004 John Reilly // // This file was translated from java, it was part of the GNU Classpath // Copyright (C) 2001 Free Software Foundation, Inc. // // This program is free software; you can redistribute it and/or // modify it under the terms of t...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
using System; using System.Windows.Forms; using System.Collections.Specialized; using System.Data; using System.Data.OleDb; using System.Reflection; using C1.Win.C1Preview; using PCSComUtils.Common; using PCSUtils.Utils; namespace ItemListReport { [Serializable] public class ItemListReport : MarshalByRefObject, IDy...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.Linq; using Xunit; namespace System.Collec...
using System; using System.Collections.Generic; using System.Security.Cryptography; using System.Text; using DeOps.Implementation.Protocol; namespace DeOps.Services.Board { public class BoardPacket { public const byte PostHeader = 0x10; public const byte PostInfo = 0x20; public const ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Azuria.Api.Builder; using Azuria.ErrorHandling; using Azuria.Middleware; using Azuria.Requests; using Azuria.Requests.Builder; using NUnit.Framework; namespace Azuria.Test.Middleware { public class PipelineTest ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Concurrent; using System.Collections.Generic; using System.Threading; using Xunit; namespa...
// Copyright (c) Charlie Poole, Rob Prouse and Contributors. MIT License - see LICENSE.txt #nullable enable using System; using System.ComponentModel; using NUnit.Framework.Constraints; using NUnit.Framework.Internal; namespace NUnit.Framework { /// <summary> /// Provides static methods to express conditions...
using System; namespace Godot { public struct Color : IEquatable<Color> { public float r; public float g; public float b; public float a; public int r8 { get { return (int)(r * 255.0f); } } pub...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Runtime.InteropServices.Wi...
using System; using System.Collections.Generic; using UnityEngine; using Random = UnityEngine.Random; public class RandomCity : MonoBehaviour { public List<Opening> openings; public IEnumerator<City> currentGenerator; [Serializable] public class Opening { public CityRow row; public Di...
using System; using System.Collections.Generic; using System.Runtime.CompilerServices; namespace Avalonia { /// <summary> /// Tracks registered <see cref="AvaloniaProperty"/> instances. /// </summary> public class AvaloniaPropertyRegistry { private readonly Dictionary<int, AvaloniaProperty>...
using System; using System.Data; using Csla; using Csla.Data; using SelfLoadSoftDelete.DataAccess; using SelfLoadSoftDelete.DataAccess.ERLevel; namespace SelfLoadSoftDelete.Business.ERLevel { /// <summary> /// G03_SubContinentColl (editable child list).<br/> /// This is a generated base class of <see cref...
/*! Copyright (C) 2003-2006 Kody Brown (kody@bricksoft.com). MIT License: Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to u...
namespace EIDSS.Reports.Document.Lim.Case { partial class TestReport { #region Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void Initi...
using System; using System.Linq; using GeneticSharp.Domain.Chromosomes; using System.Collections.Generic; using GeneticSharp.Domain.Randomizations; namespace GeneticSharp.Domain.Crossovers { /// <summary> /// Synapsing Variable Length Crossover /// </summary> public class SVLC : CrossoverBase { #pragm...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== /*============================================================ ** ** Class: AddInController ** ** Purpose: Allows you to shut down an add-in, which may unload ** an AppDomain or kill an out-of-process add-in. ** =========...
using System; using System.IO; using System.Text; using System.Collections; using System.Xml; using System.Diagnostics; class Script { static string htmlDir = @"../"; static string helpTitle = ""; static string firstTopicFile = ""; const string usage = "Usage: csc update [/t:title] [/c:<HH content file>] [/nw]......
using System; using Server.Engines.VeteranRewards; namespace Server.Items { public abstract class BaseOuterTorso : BaseClothing { public BaseOuterTorso( int itemID ) : this( itemID, 0 ) { } public BaseOuterTorso( int itemID, int hue ) : base( itemID, Layer.OuterTorso, hue ) { } public BaseOuterTorso(...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ // // // // Public type to...
using System; using System.Data; using System.Data.SqlClient; using Csla; using Csla.Data; namespace Invoices.Business { /// <summary> /// ProductTypeDynaItem (dynamic root object).<br/> /// This is a generated <see cref="ProductTypeDynaItem"/> business object. /// </summary> /// <remarks> ///...
using System; namespace g3 { // interval [a,b] on Real line. // TODO: should check that a <= b !! public struct Interval1d { public double a; public double b; public Interval1d(double f) { a = b = f; } public Interval1d(double x, double y) { this.a = x; this.b = y; } public Interval1d(double[] v2) { ...
namespace SpriteFont_Generator { partial class FrmMain { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /...