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// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using Xunit; namespace SortedSetTests { public class SortedSetS...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Xml; using System.Xml.Linq; using Umbraco.Core.Models; using Umbraco.Core.Models.Membership; using Umbraco.Core.Persistence.DatabaseModelDefinitions; using Umbraco.Core.Persistence.Querying; using Umbraco.Core.Publishing; namespa...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="IcqIconService.cs" company="Jan-Cornelius Molnar"> // The MIT License (MIT) // // Copyright (c) 2015 Jan-Cornelius Molnar // // Permission is hereby granted, free of charge, to a...
/* * (c) 2008 MOSA - The Managed Operating System Alliance * * Licensed under the terms of the New BSD License. * * Authors: * Simon Wollwage (rootnode) <kintaro@think-in-co.de> */ using System; namespace Pictor.PixelFormat { ///<summary> ///</summary> public sealed class AlphaMaskAdaptor : PixelFormatProx...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; namespace BlogTemplate._1.Data.Migratio...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Collections.Generic; using System.Diagnostics; using System.Runtime.InteropServices; using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Http; u...
// // Copyright (c) Microsoft Corporation. All rights reserved. // namespace System.Net.Sockets { /// <devdoc> /// <para> /// Defines socket error constants. /// </para> /// </devdoc> public enum SocketError : int { /// <devdoc> /// <para> /// ...
//------------------------------------------------------------------------------ // Microsoft Avalon // Copyright (c) Microsoft Corporation, All Rights Reserved // // File: BitmapCodecInfo.cs // //------------------------------------------------------------------------------ using System; using System.Collections; ...
/////////////////////////////////////////////////////////////////////////////// using GDataDB; using GDataDB.Impl; using GDataDB.Linq; using Google.GData.Client; using Google.GData.Spreadsheets; using System.Collections; using System.Collections.Generic; using System.IO; using System.Linq; // to resolve TlsException e...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; using System; using System.Collections; using System.Collections.Specialized; using GenStrings; namesp...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Ext...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
using System; using System.ComponentModel; using System.Drawing; using GuruComponents.Netrix.ComInterop; using Comzept.Genesis.NetRix.VgxDraw; using GuruComponents.Netrix.VmlDesigner; using GuruComponents.Netrix.VmlDesigner.DataTypes; using GuruComponents.Netrix; namespace GuruComponents.Netrix.VmlDesigner.Elem...
using System; namespace Hydra.Framework.XmlSerialization.XPointer { // //********************************************************************** /// <summary> /// Lexical utilities. /// </summary> //********************************************************************** // internal class ...
#region License /* The MIT License Copyright (c) 2008 Sky Morey Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, ...
#region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.IO.PortsTests; using System.Text; using System.Threading; using System.Thread...
// This is always generated file. Do not change anything. using SoftFX.Lrp; namespace SoftFX.Internal.Generated.LrpProvider { internal class LrpCodecRaw { private readonly IClient m_client; public LrpCodecRaw(IClient client) { if(null == client) { throw new System.ArgumentNullException("client", "Cl...
using UnityEngine; using UnityEditor; using System.Collections; using System.Collections.Generic; using System.Runtime.Serialization; using System.Linq; namespace StrumpyShaderEditor { [DataContract(Namespace = "http://strumpy.net/ShaderEditor/")] public class ShaderInputs { [DataMember] public Lis...
// ------------------------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information. // ------------------------------------------------------------------------------ /...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Data.Common; using System.Diagnostics; namespace System.Data.Odbc { ...
// // DataSetInferXmlSchemaTest.cs // // Author: // Atsushi Enomoto <atsushi@ximian.com> // // // Copyright (C) 2004 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal...
// // Import.cs // // Author: // Jb Evain (jbevain@gmail.com) // // Copyright (c) 2008 - 2010 Jb Evain // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including /...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. using Microsoft.Azure.Management.Compute; using Microsoft.Azure.Management.Compute.Models; using Microsoft.Azure.Management.Network; using Microsoft.Azure.Managem...
/* Copyright 2019 Esri Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, ...
// // Copyright (c) Microsoft Corporation. All rights reserved. // namespace Microsoft.Zelig.Debugger.ArmProcessor { using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.IO; using System...
/* * Copyright (C) Sony Computer Entertainment America LLC. * All Rights Reserved. */ using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Xml; using System.Xml.Schema; using Sce.Atf; using Sce.Atf.Adaptation; using Sce.Atf.Dom; using Sce.Sled.Shared.Resources; using ...
using System; using System.Collections.Specialized; using System.Net; using Skybrud.Social.Http; using Skybrud.Social.Twitter.OAuth; using Skybrud.Social.Twitter.Options; namespace Skybrud.Social.Twitter.Endpoints.Raw { public class TwitterStatusesRawEndpoint { #region Properties /// <summar...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.ComponentModel.Composition.Primitives; using System.Linq.Expressions;...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.IO; using System.Runtime.Serialization; using System.Runtime.Serialization.Formatters; using System.Runtime.S...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Text; using System.IO; using Xunit; using System.Threading; namespace System.Diagnostics.ProcessTests { public class ProcessStreamReadTests : ProcessT...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.Win32; using Microsoft.Win32.SafeHandles; using System.Collections; using System.Collections.Generic...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Diagnostics; using System.Diagnostics.Contracts; using System.Globalization; using System.Text; namespace System.Runtime.Versioning { pu...
/* ==================================================================== Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to Y...
using System; using Foundation; using HomeKit; using UIKit; namespace HomeKitCatalog { // Represents a section in the `TimeConditionViewController`. enum TimeConditionTableViewSection { // This section contains the segmented control to // choose a time condition type. TimeOrSun, // This section contains ce...
using System; using System.IO; using System.Text; using System.Threading; using System.Threading.Tasks; using Mono.Debugging.Backend; namespace Mono.Debugging.Client { [Serializable] public class StackFrame { long address; string addressSpace; SourceLocation location; IBacktrace sourceBacktrace; string l...
#region Copyright notice and license // Copyright 2015, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyrig...
//--------------------------------------------------------------------------- // <copyright file="FixedDocument.cs" company="Microsoft"> // Copyright (C) 2003 by Microsoft Corporation. All rights reserved. // </copyright> // // Description: // Implements the FixedDocument element // // History: // 06/03...
// Copyright (c) .NET Foundation and contributors. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.IO; using System.Linq; using Microsoft.Build.Construction; using Microsoft.DotNet.In...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using Dynamsoft.Barcode; using Dynamsoft.Core; using Dynamsoft.TWAIN; using Dynamsoft.TWAIN.Interface; using Dynamsoft.PDF; using System.IO; using System.R...
#region S# License /****************************************************************************************** NOTICE!!! This program and source code is owned and licensed by StockSharp, LLC, www.stocksharp.com Viewing or use of this code requires your acceptance of the license agreement found at https://github.com/St...
#region AuthorHeader // // Shrink System version 2.1, by Xanthos // // #endregion AuthorHeader using System; using Server; using Server.Items; using Server.Mobiles; using Server.Targeting; using System.Collections; using System.Collections.Generic; using Server.ContextMenus; using Xanthos.Utilities; using Xanthos.Inter...
using System; using System.Globalization; using System.Collections.Generic; using Sasoma.Utils; using Sasoma.Microdata.Interfaces; using Sasoma.Languages.Core; using Sasoma.Microdata.Properties; namespace Sasoma.Microdata.Types { /// <summary> /// An outlet store. /// </summary> public class OutletStore_Core : Ty...
using System; using System.Linq; using System.Text; using System.Collections.Generic; using Newtonsoft.Json; using System.ComponentModel.DataAnnotations.Schema; using System.ComponentModel.DataAnnotations; namespace HETSAPI.Models { /// <summary> /// Owner Database Model /// </summary> [MetaData (Descr...
// Copyright 2018 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
#region File Description //----------------------------------------------------------------------------- // InputState.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Xml.Serialization { using System.Reflection; using System.Collections; using System.IO;...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Text; using Microsoft.Win3...
using System.IO; using System.Text; using EnvDTE; using HWClassLibrary.Debug; using System.Collections.Generic; using System.Linq; using System; namespace HWClassLibrary.EF.Utility { /// <summary> /// Responsible for marking the various sections of the generation, /// so they can be split up into s...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Grap...
//----------------------------------------------------------------------------- // Copyright (c) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- namespace System.IdentityModel.Tokens { using System.Collections; using System.Collection...
using System; using System.Diagnostics; using System.Text; namespace Core { public partial class Prepare { static void CorruptSchema(InitData data, string obj, string extra) { Context ctx = data.Ctx; if (!ctx.MallocFailed && (ctx.Flags & Context.FLAG.RecoveryMode) == 0) ...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using System; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Management.Automation; using System.Runtime.InteropServices; using System.Text.RegularExpressions; #if !UNIX namespace Microsoft.Po...
#region File Description //----------------------------------------------------------------------------- // MainForm.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #re...
using System; namespace Org.BouncyCastle.Asn1.Cms { public class AuthEnvelopedData : Asn1Encodable { private DerInteger version; private OriginatorInfo originatorInfo; private Asn1Set recipientInfos; private EncryptedContentInfo authEncryptedContentInfo; private Asn1Set authAttrs; private ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
// SettingsForm.cs - Form that lets you change settings ... // (c) 2005 Marty Dill. See license.txt for details. using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; namespace iSongShow { public class SettingsForm : System.Windows.Forms.Form ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using FlatRedBall.Math; using Math = System.Math; using FlatRedBall.Math.Geometry; using Vector2 = Microsoft.Xna.Framework.Vector2; using Vector3 = Microsoft.Xna.Framework.Vector3; using Color = Microsoft.Xna.Framework.Color; namespa...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
#region License /* * All content copyright Marko Lahma, unless otherwise indicated. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at * * http://www.apache.org/li...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Reflection; using FluentAssertions.Common; namespace FluentAssertions.Types { /// <summary> /// Allows for fluent selection of methods of a type through reflection. /// </summary> public class Meth...
namespace Nancy.Authentication.Forms.Tests { using System; using System.Linq; using System.Security.Claims; using System.Security.Principal; using System.Threading; using FakeItEasy; using Bootstrapper; using Cryptography; using Nancy.Tests; using Nancy.Tests.Fakes; using Xun...
using System; using System.Collections.Generic; using System.Data; using System.Data.Common; using bv.common; using bv.common.Core; using bv.common.Enums; using bv.common.db; using bv.common.db.Core; namespace eidss.avr.db.DBService.QueryBuilder { public class QuerySearchObject_DB : BaseDbService { #re...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// ZlibStream.cs // ------------------------------------------------------------------ // // Copyright (c) 2009 Dino Chiesa and Microsoft Corporation. // All rights reserved. // // This code module is part of DotNetZip, a zipfile class library. // // ------------------------------------------------------------------ //...
// Licensed to the .NET Foundation under one or more agreements. // See the LICENSE file in the project root for more information. // // ExtensionsTest.cs - NUnit Test Cases for Extensions.cs class under // System.Xml.Schema namespace found in System.Xml.Linq assembly // (System.Xml.Linq.dll) // // Author: // Ste...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
#if OS_WINDOWS using Microsoft.VisualStudio.Services.Agent.Util; using Microsoft.Win32; using System; using System.Collections.Generic; using System.IO; using System.Security.Principal; using System.Runtime.InteropServices; namespace Microsoft.VisualStudio.Services.Agent.Listener.Configuration { [ServiceLocator(De...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Management.Automation; using EnvDTE; using Moq; using NuGet.Test; using NuGet.Test.Mocks; using NuGet.VisualStudio; using NuGet.VisualStudio.Test; using Xunit; using Xunit.Extensions; namespace NuGet.PowerShell.Commands.Te...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Xunit; using System; using System.Threading; using System.Threading.Tasks; #pragma warning disable 1998 // Async method with no "await" operators. public static...
// // Copyright (c) 2012 Krueger Systems, Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, mer...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Diagnostics; using System.Runtime.CompilerServices; using System.Reflection; using System...
using System; using System.Diagnostics; using System.Linq; using Fody; using Mono.Cecil; using Mono.Cecil.Cil; public partial class ModuleWeaver { const string LongType = "System.Int64"; const string TimeSpanType = "System.TimeSpan"; public MethodReference LogMethodUsingLong; public MethodReference Lo...
using AltarNet; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.IO; using System.Linq; using System.Net; using System.Text; using System.Threading.Tasks; using System.Threading; using System.Windows.Forms; using System.Numerics; namespa...
// Copyright (C) 2014 dot42 // // Original filename: Java.Nio.Channels.Spi.cs // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Runtime; using System.Xml; namespace System.ServiceModel.Channels { internal abstract class Addre...
#region Using directives using System; using System.Drawing; using System.Collections; using System.Windows.Forms; using System.Data; using Commanigy.Iquomi.Client.SmartDevice.ServiceRef; using Commanigy.Iquomi.Api; using Commanigy.Iquomi.Services; #endregion namespace Commanigy.Iquomi.Client.SmartDevice { /// <s...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; internal class TestApp { private static unsafe long test_1(B* pb) { return pb->m_bval; } private static unsafe long test_8(B[] ab...
namespace PokerTell.LiveTracker.Tests.ViewModels.Overlay { using System; using System.Drawing; using Infrastructure.Interfaces; using Machine.Specifications; using Moq; using PokerTell.Infrastructure.Interfaces.PokerHand; using PokerTell.LiveTracker.Interfaces; using PokerTell.LiveTr...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the MIT license. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics.CodeAnalysis; using Analyzer.Utilities; using Analyzer.Utilities....
/* ==================================================================== Licensed To the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for Additional information regarding copyright ownership. The ASF licenses this file To Y...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using System; using System.Diagnostics; using System.Runtime.InteropServices; using Pgno = System.UInt32; using i64 = System.Int64; using u32 = System.UInt32; using BITVEC_TELEM = System.Byte; namespace Community.CsharpSqlite { public partial class Sqlite3 { /* ** 2008 February 16 ** ** The author disclaims copy...
// // Copyright (c) 2004-2016 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
// // MonoMac.CoreFoundation.CFSocket // // Authors: // Martin Baulig (martin.baulig@xamarin.com) // // Copyright 2012 Xamarin Inc. (http://www.xamarin.com) // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. /*============================================================ ** ** ** ** Purpose: The contract class allows for expressing preconditions, ** postconditions, and obje...
/* Copyright Microsoft Corporation Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR C...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Xml; using System.Xml.XPath; using System.Xml.Xsl; nam...
using System; using System.Threading.Tasks; using Newtonsoft.Json; using sparkiy.Connectors.IoT.Windows.Models; namespace sparkiy.Connectors.IoT.Windows { /// <summary> /// Windows IoT device API client. /// </summary> public class DeviceApi : IDeviceApi { private const string GetInstalledAppXPackagesApiPath = ...
/* * MindTouch Core - open source enterprise collaborative networking * Copyright (c) 2006-2010 MindTouch Inc. * www.mindtouch.com oss@mindtouch.com * * For community documentation and downloads visit www.opengarden.org; * please review the licensing section. * * This program is free software; you can redistri...
using System; using System.Linq; using Eto.Forms; using Eto.Drawing; using sw = System.Windows; using swm = System.Windows.Media; using swc = System.Windows.Controls; using swi = System.Windows.Input; using Eto.Wpf.CustomControls; using Eto.Wpf.Forms.Menu; using System.ComponentModel; namespace Eto.Wpf.Forms { public...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Linq; using System.Threading; using Microsoft.CodeAnalysis.Editing; using Microsoft.CodeAnalysis....
// Author: abi // Project: DungeonQuest // Path: C:\code\Xna\DungeonQuest\GameLogic // Creation date: 28.03.2007 01:01 // Last modified: 31.07.2007 04:39 #region Using directives using DungeonQuest.GameLogic; using DungeonQuest.GameScreens; using DungeonQuest.Graphics; using DungeonQuest.Helpers; using DungeonQuest.Pr...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Drawing; using System.Drawing.Imaging; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using Bloom.Api; using Bloom.Book; using Bloom.Collection; using Bloom...
/* * UltraCart Rest API V2 * * UltraCart REST API Version 2 * * OpenAPI spec version: 2.0.0 * Contact: support@ultracart.com * Generated by: https://github.com/swagger-api/swagger-codegen.git */ using System; using System.Linq; using System.IO; using System.Text; using System.Text.RegularExpressions; using Sy...