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// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// // Copyright (c)1998-2011 Pearson Education, Inc. or its affiliate(s). // All rights reserved. // using System; using System.IO; using System.Text; namespace OpenADK.Library.Impl { /// <summary> A MessageStreamer is a Reader class used to assemble and stream a SIF_Message /// by concatenating an outer <i...
using System; using System.Buffers; using System.Collections.Concurrent; using System.Collections.Generic; using System.Linq; using System.Reflection; using EdjCase.JsonRpc.Router; using EdjCase.JsonRpc.Common; using EdjCase.JsonRpc.Router.Abstractions; using EdjCase.JsonRpc.Router.Utilities; using Microsoft.Extensions...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.Cci; using System; using System.Collections.Generic; using System.IO; using System.Runtime.InteropSe...
/* * Copyright (c) InWorldz Halcyon Developers * Copyright (c) Contributors, http://opensimulator.org/ * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above c...
using System; using NUnit.Framework; using Shouldly; using StructureMap.Configuration.DSL; using StructureMap.Pipeline; using StructureMap.Testing.Widget; using StructureMap.Testing.Widget2; namespace StructureMap.Testing.Configuration.DSL { [TestFixture] public class profiles_acceptance_tester : Registry ...
using System; using System.Threading; using System.Threading.Tasks; using Microsoft.Extensions.Logging; using Orleans.Internal; namespace Orleans.Runtime { /// <summary> /// SafeTimerBase - an internal base class for implementing sync and async timers in Orleans. /// </summary> internal class SafeTimer...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Runtime; using System.Runtime.CompilerServices; namespace Internal.Runtime.CompilerHelpe...
using UnityEngine.Rendering; using System; namespace UnityEngine.Experimental.Rendering.HDPipeline { [GenerateHLSL] public enum GPUShadowType { Point, Spot, Directional, MAX, Unknown = MAX, All = Point | Spot | Directional }; [GenerateHLSL] publ...
using System; using UIKit; using Foundation; using CoreGraphics; namespace NSZombieApocalypse { public class WalkingDead : UIControl { Head head; Body body; readonly RightArm rightArm; readonly LeftArm leftArm; readonly RightLeg rightLeg; readonly LeftLeg leftLeg; double startedWalking; float sta...
using System; using System.Text; using System.Data; using System.Data.SqlClient; using System.Data.Common; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Configuration; using System.Xml; using System.Xml.Serialization; using SubSonic; using SubSonic.Utilities;...
using CrystalDecisions.CrystalReports.Engine; using CrystalDecisions.Windows.Forms; using DpSdkEngLib; using DPSDKOPSLib; using Microsoft.VisualBasic; using System; using System.Collections; using System.Collections.Generic; using System.Drawing; using System.Diagnostics; using System.Windows.Forms; using System.Linq; ...
#region License /* * WebSocketBehavior.cs * * The MIT License * * Copyright (c) 2012-2015 sta.blockhead * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, includi...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Diagnostics; using osu.Framework.Configuration; using osu.Framework.Configuration.Tracking; using osu.Framework.Extensions; using osu.Framework...
// Copyright (c) The Avalonia Project. All rights reserved. // Licensed under the MIT license. See licence.md file in the project root for full license information. using System; using System.Diagnostics.CodeAnalysis; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Text; // R...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Globalization; using System.Runtime.CompilerServices; using System.Text; namespace System.Numerics { ...
using NBitcoin.BouncyCastle.Crypto.Parameters; using NBitcoin.BouncyCastle.Math; using NBitcoin.BouncyCastle.Math.EC; using NBitcoin.BouncyCastle.Math.EC.Multiplier; using NBitcoin.BouncyCastle.Security; namespace NBitcoin.BouncyCastle.Crypto.Signers { /** * EC-DSA as described in X9.62 */ internal c...
using System; using System.IO; using Gtk; using Gdk; using Moscrif.IDE.Iface; using System.Collections; using System.Collections.Generic; namespace Moscrif.IDE.Components { public class NavigationBar : Gtk.HBox { public enum NavigationType { favorites, libs, publish, emulator } ComboBoxEntry cb...
//********************************************************* // // Copyright (c) Microsoft. All rights reserved. // This code is licensed under the MIT License (MIT). // THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY // IMPLIED WARRANTIES OF FITNESS FOR A PARTICUL...
/* This is a 3D Manifold Dual Contouring implementation * It's a big mess with debug and testing code everywhere, along with comments that don't match. * But it's the only published implementation out there at this time, so it's better than nothing. * As of now, everything is working. Full vertex clustering with and...
// ---------------------------------------------------------------------------- // <copyright file="PhotonPlayer.cs" company="Exit Games GmbH"> // PhotonNetwork Framework for Unity - Copyright (C) 2011 Exit Games GmbH // </copyright> // <summary> // Represents a player, identified by actorID (a.k.a. ActorNumber). /...
/* * Copyright (c) 2006, Clutch, Inc. * Original Author: Jeff Cesnik * All rights reserved. * * - Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyrig...
//=========================================================================== // // File : Configuration.cs // //--------------------------------------------------------------------------- // // The contents of this file are subject to the "END USER LICENSE AGREEMENT FOR F5 // Software Develo...
using Microsoft.IdentityModel.S2S.Protocols.OAuth2; using Microsoft.IdentityModel.Tokens; using Microsoft.SharePoint.Client; using System; using System.Net; using System.Security.Principal; using System.Web; using System.Web.Configuration; namespace Core.SiteInformationWeb { /// <summary> /// Encapsulates all ...
using System; using System.Collections.Generic; using System.Reflection; using De.Osthus.Ambeth.Collections; using De.Osthus.Ambeth.Exceptions; using De.Osthus.Ambeth.Ioc; using De.Osthus.Ambeth.Merge; using De.Osthus.Ambeth.Merge.Model; using De.Osthus.Ambeth.Merge.Transfer; using De.Osthus.Ambeth.Typeinfo; using De.O...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
using System; using System.Linq; using Microsoft.FSharp; using Microsoft.FSharp.Core; using Microsoft.FSharp.Collections; class Maine { static int Main() { // Some typical code { Microsoft.FSharp.Core.FSharpOption<int> x = Microsoft.FSharp.Core.FSharpOption<int>.Some(3) ; ...
// Copyright 2007-2010 Portland State University, University of Wisconsin-Madison // Author: Robert Scheller, Ben Sulman using Landis.Core; //using Landis.SpatialModeling; using Edu.Wisc.Forest.Flel.Util; using Landis.Library.Succession; using System.Collections.Generic; namespace Landis.Extension.Succession.NetEco...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using System.Collections.Generic; using System.Text; using NServiceKit.Common.Extensions; using NServiceKit.Common.Utils; using NServiceKit.ServiceInterface.ServiceModel; namespace NServiceKit.Validation { /// <summary> /// The exception which is thrown when a validation error occurred. /// T...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Security.Claims; usi...
using HarmonyLib; using HarmonyLibTests.Assets; using NUnit.Framework; using System; using System.Collections.Generic; using System.Reflection; namespace HarmonyLibTests.Patching { [TestFixture] public class FinalizerPatches : TestLogger { static Dictionary<string, object> info; [Test] public void Test_NoThr...
/* * Copyright 2010-2013 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Linq.Expressions; using System.Reflection; using System.Runtime.CompilerServices; using System.Collections.Generic; using System.Diagnostics;...
// CRC32.cs // ------------------------------------------------------------------ // // Copyright (c) 2011 Dino Chiesa. // All rights reserved. // // This code module is part of DotNetZip, a zipfile class library. // // ------------------------------------------------------------------ // // This code is licensed under...
// // Copyright (C) DataStax Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable la...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using CoreGraphics; using Google.Maps; using UIKit; using Xamarin.Forms.GoogleMaps.iOS.Extensions; using Xamarin.Forms.GoogleMaps.iOS.Factories; namespace Xamarin.Forms.GoogleMaps.Logics.iOS { internal class PinLogic : ...
namespace android.location { [global::MonoJavaBridge.JavaClass()] public partial class Address : java.lang.Object, android.os.Parcelable { internal new static global::MonoJavaBridge.JniGlobalHandle staticClass; protected Address(global::MonoJavaBridge.JNIEnv @__env) : base(@__env) { } private static global...
#region -- License Terms -- // // MessagePack for CLI // // Copyright (C) 2010-2018 FUJIWARA, Yusuke // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apach...
//------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. //------------------------------------------------------------ namespace System.ServiceModel.Security { using System.IdentityModel.Tokens; using System.ServiceModel; using System.Ide...
using System; using System.Security.Cryptography; using System.Text; using Sodium.Exceptions; using Sodium.Interop; namespace Sodium { /// <summary>Create and Open Boxes.</summary> public static class PublicKeyBox { public const int PublicKeyBytes = 32; public const int SecretKeyBytes = 32; private ...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== /*============================================================ ** ** Class: MemoryStream ** ** <OWNER>[....]</OWNER> ** ** ** Purpose: A Stream whose backing store is memory. Great ** for temporary storage without creating a ...
using System; using System.Collections; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Text.RegularExpressions; using System.Threading.Tasks; using System.Windows; using System.Windows.Data; using System.Windows.Input; using System.Win...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; /// <summary> /// System.Array.Sort(System.Array) /// </summary> public class ArrayIndexOf1 { #reg...
/* * Copyright 2011 John Sample * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to i...
// Generated by the protocol buffer compiler. DO NOT EDIT! // source: google/appengine/v1/appengine.proto // Original file comments: // Copyright 2016 Google Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain ...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel; using System.Globalization; using System.Linq; using System.Reflection; using System.Threading; using Prism.Common; using Prism.Events; using Prism.Ioc; using Prism.Properties; us...
// <copyright file="SierraEcg.cs"> // Copyright (c) 2011 Christopher A. Watford // // Permission is hereby granted, free of charge, to any person obtaining a copy of // this software and associated documentation files (the "Software"), to deal in // the Software without restriction, including without limitation the...
#region copyright // VZF // Copyright (C) 2014-2016 Vladimir Zakharov // // http://www.code.coolhobby.ru/ // File YafRoleProvider.cs created on 2.6.2015 in 6:31 AM. // Last changed on 5.21.2016 in 1:12 PM. // Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See ...
namespace KryptonCheckButtonExamples { partial class Form1 { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> ...
//! \file ArcStream.cs //! \date Thu Mar 30 03:19:41 2017 //! \brief Stream on top of the memory-mapped view. // // Copyright (C) 2014-2017 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software")...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using System; using Microsoft.SPOT; /* * Copyright 2012-2014 Stefan Thoolen (http://www.netmftoolbox.com/) * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.or...
using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Runtime.InteropServices; using System.Text.RegularExpressions; using Newtonsoft.Json; using Oxide.Core.Configuration; using Oxide.Core.Libraries.Covalence; using WebSocketSharp; using WebSocketSharp.Net.WebSockets; using W...
using System; using System.Data; using System.Data.OleDb; using PCSComUtils.DataAccess; using PCSComUtils.PCSExc; using PCSComUtils.Common; namespace PCSComUtils.Admin.DS { public class Sys_VisibilityGroup_RoleDS { public Sys_VisibilityGroup_RoleDS() { } private const string THIS = "PCSComUtils.Admin.DS.Sys...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web...
/* * Convert.cs - Convert between various script types. * * Copyright (C) 2003 Southern Storm Software, Pty Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Globalization; using System.Text; using Xunit; namespa...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using Should; using Xunit; namespace AutoMapper.UnitTests { namespace InterfaceMapping { public class When_mapping_an_interface_to_an_abstract_type : AutoMapperSpecBase { private DtoObjec...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.IO; using Microsoft.Build.Construction; using Xunit; using System.Linq; using System.Text.RegularExpressions; using Microsoft.Build.Evaluati...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== // =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ // // LazyInitializer.cs // // <OWNER>[....]</OWNER> // // a set of lightweight static helpers for lazy initialization. // // =-=-=-=-=-=-=...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="CampaignFolderLogic.cs" company="Brandon Seydel"> // N/A // </copyright> // ------------------------------------------------------------------------------------------------------...
/* Copyright (c) Citrix Systems, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, * with or without modification, are permitted provided * that the following conditions are met: * * * Redistributions of source code must retain the above * copyright notice, this li...
using System; using System.Collections; using NBitcoin.BouncyCastle.Utilities.Collections; namespace NBitcoin.BouncyCastle.Asn1.X509 { public class CrlEntry : Asn1Encodable { internal Asn1Sequence seq; internal DerInteger userCertificate; internal Time revocationDate; internal X509Extensions crlEntryEx...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// // BansheeMetrics.cs // // Author: // Gabriel Burt <gabriel.burt@gmail.com> // // Copyright (c) 2010 Novell, Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restrictio...
//------------------------------------------------------------------------------ // <copyright file="WebSocketBuffer.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //------------------------------------------------------------------------------ namespace Syst...
//============================================================================== // TorqueLab -> ShapeLab -> Node Editing // Copyright (c) 2015 All Right Reserved, http://nordiklab.com/ //------------------------------------------------------------------------------ // This file implements all of the actions that can b...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace Microsoft.DocAsCode.SubCommands { using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Threadi...
using System; using Windows.UI.Xaml; using Windows.UI.Xaml.Controls; using Windows.UI.Xaml.Controls.Primitives; namespace XamlCruncher { public sealed partial class SplitContainer : UserControl { // Static constructor and properties static SplitContainer() { Child1Property =...
using System; using System.Data; using System.Data.OleDb; using System.Text; using PCSComUtils.Common; using PCSComUtils.DataAccess; using PCSComUtils.PCSExc; namespace PCSComProcurement.Purchase.DS { public class PO_DeliveryScheduleDS { public PO_DeliveryScheduleDS() { } private const string THIS = "PC...
// // Coord.cs // // Copyright (c) 2003-2012 Michael F. Henry // Version 10/2012 // using System; using System.Globalization; namespace OrbitTools { /// <summary> /// Class to encapsulate geocentric coordinates. /// </summary> public class Geo { #region Properties /// <summary> /// ...
// Generated by the protocol buffer compiler. DO NOT EDIT! // source: operations/note_requests/note_request.proto #pragma warning disable 1591, 0612, 3021 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf.Collections; using pbr = global::Google.Protobuf.Reflection...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using SR = System.Reflection; using System.Runtime.CompilerServices; using SquabPie.Mono.Cecil.Cil; using NUnit.Framework; namespace SquabPie.Mono.Cecil.Tests { [TestFixture] public class ImportCecilTests...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Runtime.CompilerServices; namespace System.Buffers.Text { public static partial class Utf8Parser ...
/* * Copyright (C) 2004-2008 fyiReporting Software, LLC Copyright (C) 2011 Peter Gill <peter@majorsilence.com> Copyright (c) 2010 devFU Pty Ltd, Josh Wilson and Others (http://reportfu.org) Copyright (c) 2016 Daniel Romanowski http://dotlink.pl This file has been modified with suggestiong from forum users...
// // X509Store.cs: Handles a X.509 certificates/CRLs store // // Author: // Sebastien Pouliot <sebastien@ximian.com> // // Copyright (C) 2004 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (t...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
#region License /* * Copyright 2004 the original author or authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless re...
using System; using System.Collections; using System.ComponentModel; using System.IO; using UltraSFV.HashFunctions; namespace UltraSFV.Core { /// <summary> /// Provides queue management and file processing methods for performing file hash computation and verification. This class cannot be inherited. /// </summary> ...
//----------------------------------------------------------------------------- //Cortex //Copyright (c) 2010-2015, Joshua Scoggins //All rights reserved. // //Redistribution and use in source and binary forms, with or without //modification, are permitted provided that the following conditions are met: // * Redist...
using System; using System.IO; using System.Collections; using System.Data; using HtmlHelp.ChmDecoding; namespace HtmlHelp { /// <summary> /// The class <c>HtmlHelpSystem</c> implements the main object for reading chm files /// </summary> public sealed class HtmlHelpSystem { /// <summary> /// Private shared ...
/********************************************************************++ Copyright (c) Microsoft Corporation. All rights reserved. --********************************************************************/ #define TRACE using System.Reflection; using System.Management.Automation.Internal; namespace System.Management.Aut...
namespace DeOps.Services.Plan { partial class GoalsView { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> ...
using System; using NUnit.Framework; using Moq; using Rothko.UI.Interfaces.Dal; using Rothko.UI.Dal; using Rothko.Interfaces.Dal; using Rothko.Services; using Rothko.UI.Interfaces.Services; using Rothko.UI.Model; using System.Collections.Generic; using Rothko.UI.Enumerators; using Rothko.Messages; using Rothko.Model; ...
//------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All rights reserved. //------------------------------------------------------------ namespace System.IdentityModel { using System.IO; using System.Xml; using System.Text; using System.Diagnostics; ...
/* * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); y...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace Microsoft.Its.Domain.Tests { public class MarcoPoloPlayerWhoIsIt : EventSourcedAggregate<MarcoPoloPlayerWhoIsIt> { private readonly HashSet<Guid> playerIds = new HashSet<Guid>(); public M...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
using System; using System.Collections.Generic; using System.Linq.Expressions; using System.Data.Linq; namespace System.Data.Linq.SqlClient { // convert multiset & element expressions into separate queries internal class SqlMultiplexer { Visitor visitor; internal enum Options { N...
// Copyright (c) .NET Foundation and contributors. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.IO; using Microsoft.DotNet.PlatformAbstractions; namespace Microsoft.DotNet.Internal.ProjectModel.Utilities { int...
// // X520.cs: X.520 related stuff (attributes, RDN) // // Author: // Sebastien Pouliot <sebastien@ximian.com> // // (C) 2002, 2003 Motus Technologies Inc. (http://www.motus.com) // (C) 2004 Novell (http://www.novell.com) // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this ...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
namespace AngleSharp.Css.Tests.Declarations { using NUnit.Framework; using static CssConstructionFunctions; [TestFixture] public class CssBorderRadiusPropertyTests { [Test] public void CssBorderBottomLeftRadiusPxPxLegal() { var snippet = "border-bottom-left-radiu...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using RimWorld; using Verse; using UnityEngine; namespace CommunityCoreLibrary { public class MCMHost : IExposable { #region Control Constants public const string ConfigFilePrefix = "MCM_Data_"; publ...
//---------------------------------------------------------------------------- // Anti-Grain Geometry - Version 2.4 // Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com) // // C# port by: Lars Brubaker // larsbrubaker@gmail.com // Copyright (C) 2007 // // Permission to copy, use, modif...
// Support for using externally created native textures, from Unity 4.2 upwards #if UNITY_4_3 || UNITY_4_4 || UNITY_4_5 || UNITY_4_6 || UNITY_5_0 #define AVPROWINDOWSMEDIA_UNITYFEATURE_EXTERNALTEXTURES #endif // Support for DirectX and OpenGL native texture updating, from Unity 4.0 upwards #if UNITY_5_0 || UNITY_4_6 ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 1.0.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. n...