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// Copyright (c) 2012, Event Store LLP // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // Redistributions of source code must retain the above copyright notice, // this list of conditi...
using System; using System.Collections; using System.Text; using System.IO; using System.Reflection; namespace SpyUO.Packets { public abstract class BaseGump : Packet { private uint m_X; private uint m_Y; private uint m_Serial; private uint m_GumpId; private GumpEntry[] m_Layout; private string[] m_Text;...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using System.Collections.Generic; using Lucene.Net.Documents; namespace Lucene.Net.Search { using Lucene.Net.Support; using NUnit.Framework; using System.Diagnostics; using AtomicReaderContext = Lucene.Net.Index.AtomicReaderContext; using IBits = Lucene.Net.Util.IBits; using Boole...
/******************************************************************** The Multiverse Platform is made available under the MIT License. Copyright (c) 2012 The Multiverse Foundation Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "...
using System; using System.Collections.Generic; using System.Linq; using System.Management.Automation.Language; using Microsoft.VisualStudio.Text; using Microsoft.VisualStudio.Text.Classification; using Microsoft.VisualStudio.Text.Tagging; using PowerShellTools.Common.Logging; using Tasks = System.Threading.Tasks; nam...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Diagnostics.CodeAnalysis; using System.Linq; using NetGore; using NetGore.IO; namespace DemoGame { /// <summary> /// Represents the unique ID of a MapSpawnValues. /// </summary> [Serializable] ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Data.Common; using System.Diagnostics; using System.IO; using System.Runtime.InteropServices; using Sys...
using Orleans.Configuration; using System; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Linq; using System.Net; using System.Net.NetworkInformation; using System.Net.Sockets; using System.Reflection; using System.Runtime; using System.Text; using System.Threading.Tasks; us...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. namespace Microsoft.Azure.Management.Compute.Fluent { using VirtualMachineExtension.UpdateDefinition; using System.Collections.Generic; using VirtualM...
/* * ****************************************************************************** * Copyright 2014-2016 Spectra Logic Corporation. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the "License"). You may not use * this file except in compliance with the License. A copy of the License i...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection...
#region License /* The MIT License Copyright (c) 2008 Sky Morey Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Buffers; using System.Diagnostics; using System.Security.Cryptography.Asn1; using Internal.Cryptography...
// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modif...
using UnityEngine; using System; using System.Collections; using System.Collections.Generic; using System.Runtime.InteropServices; using System.IO; using System.Text; public class AvatarController : MonoBehaviour { // Bool that determines whether the avatar is active. //public bool Active = true; // Bool that ...
// Copyright (c) Alexandre Mutel. All rights reserved. // Licensed under the BSD-Clause 2 license. // See license.txt file in the project root for full license information. #nullable disable using System; using System.Collections.Generic; using System.Reflection; using System.Threading.Tasks; using Scriban.Helpers; u...
#region License, Terms and Author(s) // // ELMAH - Error Logging Modules and Handlers for ASP.NET // Copyright (c) 2004-9 Atif Aziz. All rights reserved. // // Author(s): // // Atif Aziz, http://www.raboof.com // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file excep...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. namespace Microsoft.Azure.Management.ContainerRegistry.Fluent { using Microsoft.Azure.Management.ContainerRegistry.Fluent.Models; using Microsoft.Azure.Ma...
using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Text; namespace fastJSON { /// <summary> /// This class encodes and decodes JSON strings. /// Spec. details, see http://www.json.org/ /// /// JSON uses Arrays and Objects. These corre...
using Pid = System.UInt32; using IPage = Core.PgHdr; using Core.IO; using System; using System.Diagnostics; using System.Text; namespace Core { public partial class Backup : IBackup { public Context DestCtx; // Destination database handle public Btree Dest; // Destination b...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System....
#region License, Terms and Author(s) // // ELMAH - Error Logging Modules and Handlers for ASP.NET // Copyright (c) 2004-9 Atif Aziz. All rights reserved. // // Author(s): // // Atif Aziz, http://www.raboof.com // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file excep...
/******************************************************************************* * Copyright 2009-2015 Amazon Services. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the "License"); * * You may not use this file except in compliance with the License. * You may obtain a copy of the Licens...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
// Copyright (C) 2014 - 2016 Stephan Bouchard - All Rights Reserved // This code can only be used under the standard Unity Asset Store End User License Agreement // A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms using UnityEngine; using System.Collections; namespace TMPro.Ex...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Xunit; using System; using System.Threading; using System.Threading.Tasks; using System.Diagnostics; namespace Test { /// <summary> /// SpinLock unit tes...
// Copyright (C) 2014 dot42 // // Original filename: BackgroundWorker.cs // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unles...
//------------------------------------------------------------------------------ // <copyright file="ListBase.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // <owner current="true" primary="true">[....]</owner> //----------------------------------------------...
/** * * ConfigEditor Script of Unity Network Model * * @file ConfigEditor.cs * @author Uwe Gruenefeld, Tobias Lunte * @version 2020-05-03 **/ using UnityEngine; using UnityEditor; namespace UnityNetworkModel { /// <summary> /// Editor interface for Network Model Configuration /// </summary> #if UNI...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Security.Cryptography { using System.IO; using System.Text; using System.Runtime.Serial...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Net; us...
// *********************************************************************** // Copyright (c) 2010-2014 Charlie Poole // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, ...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
////////////////////////////////////////////////////////////////////////////// // // OpenMBase // // Copyright 2005-2017, Meta Alternative Ltd. All rights reserved. // // ////////////////////////////////////////////////////////////////////////////// using System; using System.Collections; using System.IO; using Syst...
using System; using System.Collections.Generic; using System.Linq; using DotVVM.Framework.Compilation.Parser; using DotVVM.Framework.Compilation.Parser.Dothtml.Parser; using DotVVM.Framework.Compilation.Parser.Dothtml.Tokenizer; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace DotVVM.Framework.Tests.Parse...
// Copyright (c) 2015, Outercurve Foundation. // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // - Redistributions of source code must retain the above copyright notice, this // list o...
#region License /* * All content copyright Marko Lahma, unless otherwise indicated. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at * * http://www.apache.org/li...
// The MIT License (MIT) // // CoreTweet - A .NET Twitter Library supporting Twitter API 1.1 // Copyright (c) 2014 lambdalice // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without res...
// File generated from our OpenAPI spec namespace Stripe { using System; using System.Collections.Generic; using System.Linq; using Newtonsoft.Json; using Stripe.Infrastructure; /// <summary> /// Invoices are statements of amounts owed by a customer, and are either generated one-off, //...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
using System; using System.Linq; using System.Threading.Tasks; using Microsoft.Extensions.DependencyInjection; using Newtonsoft.Json.Linq; using OrchardCore.Autoroute.Models; using OrchardCore.ContentManagement; using OrchardCore.ContentManagement.Records; using OrchardCore.Environment.Shell; using OrchardCore.Tests.Ap...
/* * Copyright (c) Citrix Systems, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1) Redistributions of source code must retain the above copyright * notice, this lis...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using DevExpress.XtraEditors; using Trionic5Tools; using System.IO; namespace Trionic5Controls { public partial class frmTuningWizard : DevExpress.Xtr...
namespace SAS.PowerLib { using System; using System.Collections.Generic; /// <summary> /// OrderedDictionary&lt;TKey, TValue&gt; is a collection that maps keys of type TKey /// to values of type TValue. The keys are maintained in a sorted order, and at most one value /// is permitted for each k...
using System; namespace Microsoft.Language.Xml.InternalSyntax { internal static class SyntaxFactory { #region Nodes internal static XmlDocumentSyntax.Green XmlDocument( XmlDeclarationSyntax.Green prologue, SyntaxList<GreenNode> precedingMisc, XmlNodeSyntax.Gr...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Drawing.Drawing2D; using System.Linq; using System.Xml; using System.Xml.Serialization; using AgenaTrader.API; using AgenaTrader.Custom; using AgenaTrader.Plugins; using AgenaTrader.Helper; using System.Windo...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web...
// ---------------------------------------------------------------------------------------------------------------------- // <summary>The Photon Chat Api enables clients to connect to a chat server and communicate with other clients.</summary> // <remarks>ChatClient is the main class of this api.</remarks> // <copyrigh...
using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading; using System.Threading.Tasks; using Microsoft.Extensions.Logging; using Microsoft.Extensions.Options; using Orleans.Configuration; using Orleans.Internal; using Orleans.Runtime.Messaging; using Orleans.Runtime.Sc...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
using CallfireApiClient.Api.Common.Model; using System.Text; using System.Collections.Generic; using RestSharp; using System; using System.Reflection; using System.Collections; using Newtonsoft.Json; using System.Runtime.Serialization; using System.ComponentModel; using System.Linq; namespace CallfireApiClient { /...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using System; using System.Collections.Generic; using System.IO; using libLSD.Formats; using LSDR.Dream; using LSDR.Entities.Original; using LSDR.SDK.IO; using LSDR.Visual; using Torii.Graphics; using Torii.Resource; using Torii.Util; using UnityEngine; namespace LSDR.IO { [CreateAssetMenu(menuName = "System/LBDFa...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Globalization; using System.Net.Internals; using System.Net.Sockets; using System.Runtime.ExceptionServ...
using System; using System.Runtime.CompilerServices; using System.Threading; using System.Threading.Tasks; using JetBrains.Annotations; namespace Rocks.Helpers { public static class ExceptionExtensions { /// <summary> /// <para> /// Retries <paramref name="action" /> maximum...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Linq; using System.Threading.Tasks; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Binda...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections; using System.Reflection; using System.Runtime.Serialization.Json; using Syst...
/* * ******************************************************************************************* * This file is part of the Oracle Service Cloud Accelerator Reference Integration set published * by Oracle Service Cloud under the Universal Permissive License (UPL), Version 1.0 * included in the original distributio...
// $Header$ using System; using System.Collections; using System.Data; using Community.CsharpSqlite; namespace Desalination { /// <summary> /// C#-SQLite wrapper with functions for opening, closing and executing queries. /// </summary> public class SQLiteDatabase { // pointer to database private ...
#region File Description //----------------------------------------------------------------------------- // AudioManager.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion ...
// Copyright 2017 Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable...
using System; using System.Collections; using System.ComponentModel; using System.Data; using System.Data.SqlClient; using System.Drawing; using System.Web; using System.Web.SessionState; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.HtmlControls; namespace CRMAPP1.AdminModule { /// <summa...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections; using System.Collections.Generic; using System.Data.SqlTypes; using Microsoft.SqlServer.S...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Collections; using Xunit; using SortedList_SortedListUtils; public class Driver<K, V, R, S> where K : IPub...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.Net.Interop; using System; namespace Microsoft.Net.Sockets { public struct TcpServer { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections; using System.Collections.Concurrent; using System.Diagnostics; using System....
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
namespace AngleSharp.Css.Tests.Declarations { using NUnit.Framework; using static CssConstructionFunctions; [TestFixture] public class CssBackgroundPropertyTests { [Test] public void CssBackgroundAttachmentScrollLegal() { var snippet = "background-attachment : sc...
// // Copyright (c) Microsoft. All rights reserved. // // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections; using System.Diagnostics; namespace EditingExaminerDemo { /// <summary> /// This class parses the command lin...
#if REAL_T_IS_DOUBLE using real_t = System.Double; #else using real_t = System.Single; #endif using System; using System.Runtime.InteropServices; namespace Godot { /// <summary> /// 2-element structure that can be used to represent positions in 2D space or any other pair of numeric values. /// </summary> ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using DowUtils; using System.Collections; using System.IO; namespace Factotum { public partial class DsetEdit : Form, IEntityEditForm { private EDset...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; using Xun...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.Linq; using System.Net; using System.Net.Http; using System.Runtime.InteropServices.WindowsRuntime; using ThinMvvm.Data; using ThinMvvm.Data.Infrastructure; using ThinMvvm.Windows.Controls.Infras...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; using Microsoft.CodeAnalysis.Editor.Shared.Extensio...
using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using NHibernate; using NHibernate.Criterion; using NHibernate.Impl; using NHibernate.Linq; using Orchard.ContentManagement.Records; using Orchard.Data; using NHibernate.Transform; using NHibernate.SqlCommand; using Orchar...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using JetBrains.Annotations; using osu.Framework.Extensions.TypeExtensions; using osu.Framework.Graphic...
using System; using System.Drawing; using System.Windows.Forms; using AudioSwitch.Classes; using AudioSwitch.CoreAudioApi; using AudioSwitch.Properties; namespace AudioSwitch.Controls { internal partial class VolumeBar : UserControl { internal EventHandler VolumeMuteChanged; internal MMDevice D...
using System; using System.IO; using sd = System.Drawing; using swf = System.Windows.Forms; using Eto.Forms; using Eto.Drawing; namespace Eto.WinForms.Forms.Controls { public class LabelHandler : WindowsControl<LabelHandler.EtoLabel, Label, Label.ICallback>, Label.IHandler { public class EtoLabel : swf.Label { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.IdentityModel.Selectors; using System.ServiceModel.Channels; using System.ServiceModel.Dispatcher; usi...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Text; using System.Threading.Tasks; namespace Orleans.Runtime.Scheduler { [DebuggerDisplay("WorkItemGroup Name={Name} State={state}")] internal class WorkItemGroup : IWorkItem { private enum WorkGroupStatus ...
// **************************************************************** // Copyright 2007, Charlie Poole // This is free software licensed under the NUnit license. You may // obtain a copy of the license at http://nunit.org // **************************************************************** using System; using System.IO; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.ServiceModel.Description { using System.Collections; using System.Collections.Generic; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections; using System.Collections.Generic; using System.ComponentModel.Design.Serialization; using ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using Pk2 = PICkit2V2.PICkitFunctions; using KONST = PICkit2V2.Constants; using UTIL = PICkit2V2.Utilities; namespace PICkit2V2 { public partial class...
// ReadModule.cs // using System; using System.Collections.Generic; using System.Html; using System.Runtime.CompilerServices; using afung.MangaWeb3.Client.Modal; using afung.MangaWeb3.Client.Widget; using afung.MangaWeb3.Common; using jQueryApi; namespace afung.MangaWeb3.Client.Module { public class ReadModule : ...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Composition; using System.Linq; using System.Threading; using...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Threading; using System.Reflection; using System.Diagnostics; using System.Globalization; using System....
/// /// Copyright (c) 2010 TerraVision AS /// See LICENSE file for licensing details /// /// TODO: *Ensure that nested, complex objects don't blow up the entire scenefile. /// *Clean up and comment - subroutine each "type" (primitive, complex, scenelink) /// *Make the Load functions return a bool instead of a st...
using System.Threading.Tasks; using AdventureWorks.UILogic.Services; using AdventureWorks.UILogic.Tests.Mocks; using Microsoft.VisualStudio.TestTools.UnitTesting; using AdventureWorks.UILogic.Models; using Windows.Security.Credentials; using System; namespace AdventureWorks.UILogic.Tests.Services { [TestClass] ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #pragma warning disable 0183 using System; using System.ComponentModel; using System.Reflection; using System.Runti...
using Lucene.Net.Analysis; using Lucene.Net.Documents; using Lucene.Net.Randomized.Generators; using Lucene.Net.Store; using Lucene.Net.Support; using Lucene.Net.Util; using NUnit.Framework; using System; using System.Collections.Generic; using Console = Lucene.Net.Support.SystemConsole; namespace Lucene.Net.Index { ...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using UnityEditor; using UnityEngine; using System.Collections.Generic; [CanEditMultipleObjects] [CustomEditor(typeof(tk2dSpriteAnimator))] public class tk2dSpriteAnimatorEditor : Editor { tk2dGenericIndexItem[] animLibs = null; string[] animLibNames = null; bool initialized = false; tk2dSpriteAnimator[] targetAn...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
using XSharp.Assembler; using IL2CPU.API; using IL2CPU.API.Attribs; using XSharp; namespace Cosmos.Debug.Kernel.Plugs.Asm { [Plug(Target = typeof(Cosmos.Debug.Kernel.Debugger))] public static class Debugger { [PlugMethod(Assembler = typeof(DebugBreak))] public static void Break(Cosmos.Debug.Kernel.Debugg...