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// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespa...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// https://github.com/xamarin/Xamarin.Forms/blob/174d8a5a9373127e16df8fb2ad8d41f83010b1c7/Xamarin.Forms.Core/Crc64.cs using System; using System.Runtime.InteropServices; using System.Security.Cryptography; using System.Text; /// <summary> /// https://github.com/xamarin/java.interop/blob/master/src/Java.Interop.Tools....
// // Mono.Math.Prime.PrimalityTests.cs - Test for primality // // Authors: // Ben Maurer // // Copyright (c) 2003 Ben Maurer. All rights reserved // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Diagnostics; using System.Text; namespace System.Text.Formatting { // This whole API is very speculative, i.e. I am not sure I am happy with the desi...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web...
/* Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. See License.txt in the project root for license information. */ using System; using System.Collections.Generic; using System.ComponentModel; using System.Data.Services; using System.Data.Services.Common; using System.Linq;...
// Copyright (c) 2021 Alachisoft // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or...
#region Usings using System; using RabbitLink.Messaging; using RabbitLink.UnitTests.Helpers; using Xunit; #endregion namespace RabbitLink.UnitTests.Messaging { public class LinkMessagePropertiesTests { #region Properties [Fact] public void AppIdProperty() { var pr...
using System; using System.Collections.Generic; using System.Text; using System.IO; using System.Net; using System.Web; using System.Text.RegularExpressions; using System.Security.Cryptography; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using Com.Aspose.Storage.Model; namespace Com.Aspose.Storage { public...
// Copyright (C) 2014 dot42 // // Original filename: Dalvik.Bytecode.cs // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Threading.Tasks; using LogShark.Containers; using LogShark.Extensions; using LogShark.Metrics; using LogShark.Plugins; using LogShark.Shared.Extensions; using LogShark.S...
// // - Glob.cs - // // Copyright 2005, 2006, 2010 Carbonfrost Systems, Inc. (http://carbonfrost.com) // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licen...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Linq; using Xunit; namespace System.Reflection.Emit.Tests { [Att...
using Signum.Utilities.Reflection; using Signum.Entities.DynamicQuery; namespace Signum.Engine.DynamicQuery; public class AutoDynamicQueryCore<T> : DynamicQueryCore<T> { public IQueryable<T> Query { get; private set; } readonly Dictionary<string, Meta?> metas; public AutoDynamicQueryCore(IQueryable<T> q...
// // Copyright (c) 2004-2021 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
using System; using System.Collections.Generic; using Interlocked = System.Threading.Interlocked; #if !ES_BUILD_AGAINST_DOTNET_V35 using Contract = System.Diagnostics.Contracts.Contract; #else using Contract = Microsoft.Diagnostics.Contracts.Internal.Contract; #endif #if ES_BUILD_STANDALONE namespace Microsoft.Diagno...
// Copyright 2013-2015 Serilog Contributors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.IO; using System.Linq; using ILCompiler.Compiler.CppCod...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
#region Copyright notice and license // Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // https://developers.google.com/protocol-buffers/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the fol...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
namespace LinkedList.LinkedListImplementation { using System.Collections; using System.Collections.Generic; public class CustomLinkedList<T> : ICollection<T> { private CustomLinkedListNode<T> head; private CustomLinkedListNode<T> tail; public CustomLinkedListNode<T> Head ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; namespace Test { public static class IntValues { public static readonly int ForArg0 = ...
using System; namespace BizHawk.Emulation.Common.Components.MC6800 { public partial class MC6800 { public const ushort I_NEG = 0; public const ushort I_COM = 1; public const ushort I_LSR = 2; public const ushort I_ROR = 3; public const ushort I_ASR = 4; public const ushort I_ASL = 5; public const ushor...
namespace android.util { [global::MonoJavaBridge.JavaInterface(typeof(global::android.util.AttributeSet_))] public interface AttributeSet : global::MonoJavaBridge.IJavaObject { global::java.lang.String getAttributeValue(int arg0); global::java.lang.String getAttributeValue(java.lang.String arg0, java.lang.Stri...
// Copyright 2018 Esri. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. // You may obtain a copy of the License at: http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software ...
// // Frame.cs // // Author: // Lluis Sanchez <lluis@xamarin.com> // // Copyright (c) 2011 Xamarin Inc // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, in...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections; using System.Collections.Generic; namespace System.Net { // CookieCollection // ...
using System; using System.IO; using NUnit.Framework; using static Epos.Utilities.Characters; namespace Epos.CmdLine { [TestFixture] public class CmdLineDefinitionTest { [Test] public void BasicsWithoutSubcommand() { var theConsoleOutput = new StringWriter(); var t...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Management.Automation; using System.Management.Automation.Internal; using Microsoft.PowerShell....
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Diagnostics; namespace System.Xml { // Represents an element. public class XmlElement : XmlLinkedNode { private XmlName _name; ...
/* * Farseer Physics Engine based on Box2D.XNA port: * Copyright (c) 2010 Ian Qvist * * Box2D.XNA port of Box2D: * Copyright (c) 2009 Brandon Furtwangler, Nathan Furtwangler * * Original source Box2D: * Copyright (c) 2006-2009 Erin Catto http://www.gphysics.com * * This software is provided 'as-is', without any expr...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
using System.Diagnostics; namespace YAF.Lucene.Net.Util.Automaton { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF lic...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; namespace ManagedTests.DynamicCSharp.Conformance.dynamic.statements.invokeDynamic.invoke001.invoke001 ...
using System; using System.Collections.Generic; using UnityEngine; using MessageStream2; using DarkMultiPlayerCommon; namespace DarkMultiPlayer { //Damn you americans - You're making me spell 'colour' wrong! public class PlayerColorWorker { //As this worker is entirely event based, we need to regis...
using System; using System.Runtime.InteropServices; using System.Collections.Generic; using System.Text; using System.Threading; using OpenHome.Net.Core; using OpenHome.Net.ControlPoint; namespace OpenHome.Net.ControlPoint.Proxies { public interface ICpProxyAvOpenhomeOrgExakt3 : ICpProxy, IDisposable { ...
// Copyright (c) The Avalonia Project. All rights reserved. // Licensed under the MIT license. See licence.md file in the project root for full license information. using System; using System.Collections; using System.Collections.Generic; using System.Reactive.Linq; using System.Reactive.Subjects; using Microsoft.Reac...
#region File Description //----------------------------------------------------------------------------- // DemoGame.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #re...
using System.Collections.Generic; using System; using UnityEngine.Experimental.Rendering.HDPipeline.Attributes; namespace UnityEngine.Experimental.Rendering.HDPipeline { namespace Attributes { // 0 is reserved! [GenerateHLSL] public enum DebugViewVarying { None = 0, ...
// **************************************************************** // Copyright 2008, Charlie Poole // This is free software licensed under the NUnit license. You may // obtain a copy of the license at http://nunit.org // **************************************************************** using System; using System.IO; ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using LibGit2Sharp; using NuKeeper.Abstractions; using NuKeeper.Abstractions.CollaborationModels; using NuKeeper.Abstractions.Git; using NuKeeper.Abstractions.Inspections.Files; using NuKeeper.Abstractions.Logging; using Gi...
// *********************************************************************** // Copyright (c) 2007 Charlie Poole // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, inclu...
using UnityEngine; using UnityEngine.Profiling; namespace UMA { /// <summary> /// Base class for UMA character. /// </summary> public abstract class UMAAvatarBase : MonoBehaviour { public UMAContextBase context; public UMAData umaData; public UMARendererAsset defaultRendererAsset; // this can be null if no ...
// Generated by NClassify.Generator, Version=0.1 #pragma warning disable 0612, 1591, 3001, 3002, 3003, 3021 #region Designer generated code namespace Freshbooks.Library.Model { #region Gateway [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] [global::System.CodeDom.Compiler.GeneratedCo...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.IO; using System.Reflection; using System.Collections; using Microsoft.Build.Framework; using Microsoft.Build.Tasks; using Microsoft.Build.Ut...
/* Copyright (C) 2007 Eric H. Jensen This file is part of QuantLib, a free-software/open-source library for financial quantitative analysts and developers - http://quantlib.org/ QuantLib is free software: you can redistribute it and/or modify it under the terms of the QuantLib license. You should have received ...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using Microsoft.CodeAnalysis; using Microsoft.VisualStudio.LanguageServices.Imp...
/* * * (c) Copyright Ascensio System Limited 2010-2021 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * Unless required by applicable la...
namespace Antlr.Runtime { using System.Collections.Generic; using InvalidOperationException = System.InvalidOperationException; using StringBuilder = System.Text.StringBuilder; #if !SILVERLIGHT [System.Serializable] #endif internal class LegacyCommonTokenStream : ITokenStream { #if !SIL...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading.Tasks; namespace NetGore { /// <summary> /// Extensions for the IEnumerable class. /// </summary> public static class IEnumerableExtensions { /// <summary> ...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using DertInfo.WEB.Models; using DertInfo.WEB.ViewModels.MemberAttendanceVMs; using System.Configuration; namespace DertInfo.WEB.Controllers { public class MemberAttendanceController : Controller { p...
/////////////////////////////////////////////////////////////////////////////////////////////// // // This File is Part of the CallButler Open Source PBX (http://www.codeplex.com/callbutler // // Copyright (c) 2005-2008, Jim Heising // All rights reserved. // // Redistribution and use in source and binary f...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ // // // // // // =-=-=-=...
namespace StripeTests { using System.Collections.Generic; using System.Linq; using System.Net.Http; using System.Threading.Tasks; using Stripe; using Xunit; public class InvoiceServiceTest : BaseStripeTest { private const string InvoiceId = "in_123"; private readonly I...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Collections.Generic; using System.Net; using System.Net.Http; using System.Threading.Tasks; using Newtonsoft.Json; using Xunit; namespace Microsoft.AspNet...
using UnityEngine; using System.Collections; using System.Runtime.InteropServices; using System; public class BranchAndroidWrapper { #if UNITY_ANDROID public static void setBranchKey(String branchKey, String sdkVersion) { _runBlockOnThread(() => { _getBranchClass().CallStatic("setBranchKey", branch...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Xml.Serialization { using System.Reflection; using System.Reflection.Emit; using System...
/* * OANDA v20 REST API * * The full OANDA v20 REST API Specification. This specification defines how to interact with v20 Accounts, Trades, Orders, Pricing and more. * * OpenAPI spec version: 3.0.15 * Contact: api@oanda.com * Generated by: https://github.com/swagger-api/swagger-codegen.git */ using System; u...
namespace Fixtures.SwaggerBatHttp { using System; using System.Collections; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; using Microsoft.Rest; using Models; public static partial class HttpRedirectsExtensions { /// <summary> ...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Text; using System.Threading.Tasks; using Microsoft.Research.Naiad; using Microsoft.Research.Naiad.Dataflow; using Microsoft.Research.Naiad.Frameworks.Lindi; using Microsoft.Research.Naiad.Frameworks.Reduction; usin...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using System.Globalization; namespace ES.Software.Arduino_Windows_Client { public partial class AppForm { //HDD engine control form: pr...
// ReSharper disable CheckNamespace using System.Collections.Generic; using System.Linq; using JetBrains.Annotations; namespace System //Based on namespace of Enum // ReSharper restore CheckNamespace { public static class EnumExtensions { public static T GetNextEnumValueCyclicX<T>(this T value) where T : st...
// // Copyright (c) 2004-2020 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // using System; using System.Numerics; using System.Runtime.CompilerServices; internal partial class VectorTest { ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Diagnostics.Contracts; namespace System.Globalization { //////////////////////////////////////////////////////////////////////////// ...
//------------------------------------------------------------------------------ // <copyright file="PropertyDescriptorGridEntry.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //------------------...
using UnityEngine; using UnityEditor; [CanEditMultipleObjects, CustomEditor(typeof(MegaBezPatch))] public class MegaBezPatchEditor : Editor { [MenuItem("GameObject/Create Other/MegaShape/Bez Patch")] static void CreateBezPatch() { Vector3 pos = Vector3.zero; if ( UnityEditor.SceneView.lastActiveSceneView != nu...
using System; using System.Collections.Generic; using System.Linq.Expressions; using System.Reflection; using System.Linq; namespace LinqToDB.Reflection { using System.Diagnostics.CodeAnalysis; using Common; using Expressions; using Extensions; using Mapping; public class MemberAccessor { static readonly Con...
// // ContextBackendHandler.cs // // Author: // Lluis Sanchez <lluis@xamarin.com> // Alex Corrado <corrado@xamarin.com> // // Copyright (c) 2011 Xamarin Inc // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Sof...
//----------------------------------------------------------------------------- // // Copyright (c) Microsoft. All rights reserved. // This code is licensed under the Microsoft Public License. // THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY // IMPLIED WARRANTIE...
// // Copyright (c) 2012 Krueger Systems, Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, mer...
using System; using System.Collections.Generic; using System.IO; using System.ComponentModel; namespace PPeX.External.PP { public class ppParser { public string FilePath { get; protected set; } public List<IWriteFile> Subfiles { get; protected set; } private string destPath; private bool keepBackup; priva...
/********************************************************************++ Copyright (c) Microsoft Corporation. All rights reserved. --********************************************************************/ using System.Collections.Generic; namespace System.Management.Automation.Runspaces { internal sealed class Dot...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Globalization; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using Syste...
using System; using System.Text.RegularExpressions; using System.Xml; using System.Xml.XPath; namespace umbraco.presentation.xslt.Exslt { /// <summary> /// This class implements the EXSLT functions in the http://exslt.org/regular-expressions namespace. /// </summary> public class ExsltRegularExpressions { ///...
using System; using System.Collections; using System.Text; using GALibrary.Common; using GALibrary.SGA; namespace TestApp { class ScalingJudgeClass : IOneChromosomeJudge<BinaryChromosome> { #region Constants public const int BitsForDimension = 64; #endregion #region Methods ...
// Copyright (c) 2015, Outercurve Foundation. // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // - Redistributions of source code must retain the above copyright notice, this // list o...
using System; using System.Threading; using Microsoft.SPOT.Hardware; /* * Copyright 2012-2014 Stefan Thoolen (http://www.netmftoolbox.com/) * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License ...
using System; using System.Collections.Generic; namespace dotless.Core.Parser.Infrastructure { // Source: https://gist.github.com/ChristianWeyer/eea2cb567932e345cdfa // If this project is moved to .NET 4.5, this can be replaced with System.Web.MimeMapping // http://msdn.microsoft.com/en-us/library/system....
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Runtime.InteropServices; usin...
// StringTest.cs - NUnit Test Cases for the System.String class // // Jeffrey Stedfast <fejj@ximian.com> // David Brandt <bucky@keystreams.com> // // (C) Ximian, Inc. http://www.ximian.com // using NUnit.Framework; using System; using System.Text; using System.Globalization; namespace MonoTests.System { [TestFixtur...
using EdiEngine.Common.Enums; using EdiEngine.Common.Definitions; using EdiEngine.Standards.X12_004010.Segments; namespace EdiEngine.Standards.X12_004010.Maps { public class M_155 : MapLoop { public M_155() : base(null) { Content.AddRange(new MapBaseEntity[] { new BGN() { ReqDes = RequirementDesignator.Ma...
using System; using System.Collections; using Org.BouncyCastle.Crypto.Parameters; using Org.BouncyCastle.Math; using Org.BouncyCastle.Utilities; namespace Org.BouncyCastle.Crypto.Engines { /** * NaccacheStern Engine. For details on this cipher, please see * http://www.gemplus.com/smart/rd/publications/pdf/NS98pkcs...
using System; using System.Collections.Generic; using UnityEngine.UI.Collections; namespace UnityEngine.UI { public enum CanvasUpdate { Prelayout = 0, Layout = 1, PostLayout = 2, PreRender = 3, LatePreRender = 4, MaxUpdateValue = 5 } public interface ICa...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Fram...
namespace android.view { [global::MonoJavaBridge.JavaClass()] public partial class ViewDebug : java.lang.Object { internal new static global::MonoJavaBridge.JniGlobalHandle staticClass; static ViewDebug() { InitJNI(); } protected ViewDebug(global::MonoJavaBridge.JNIEnv @__env) : base(@__env) { } [...
using System; using System.Collections.Generic; using System.Data.Common; using System.Diagnostics.Contracts; using System.Linq; using System.Text; using FlitBit.Data.Meta; namespace FlitBit.Data.DataModel { /// <summary> /// Basic abstract implementation of the IModelBinder&lt;TModel, TIdentityKey> interface. /// ...
#region License // Copyright (c) 2010-2019, Mark Final // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, this // ...
// Copyright (c) 2012, Event Store LLP // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // Redistributions of source code must retain the above copyright notice, // this list of conditi...
using UnityEngine; using System.Collections; using System.Collections.Generic; /// <summary> /// To store one animations /// </summary> /// <remarks> /// This object can hold one or more animations, contained in OTAnimationFramesets. /// Using an OTAnimatingSprite, you can play the entire animation or just one anima...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// Python Tools for Visual Studio // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 //...