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namespace AdMaiora.AppKit.IO { using System; using System.IO; using System.Linq; using Android.App; using Android.OS; using Android.Webkit; public class FileSystemPlatformAndroid : IFileSystemPlatform { public void CopyFile(FileUri sourceUri, FileUri destinationUri, bool overwr...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Threading.Tasks; using Azure.Core.TestFramework; using Azure.Data.Tables.Models; using Azure.Data.Tables.Sas; using NUnit.Fra...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.ComponentModel; using System.Runtime.InteropServices; using System.Threading; using System.Linq; using ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Security.Principal; using System.Threading.Tasks; using Xunit; using...
using System; using System.Collections.Generic; using Newtonsoft.Json; using UnityEngine; namespace GLTF.JsonExtensions { public static class JsonReaderExtensions { public static List<string> ReadStringList(this JsonReader reader) { if (reader.Read() && reader.TokenType != JsonToken.StartArray) { throw...
using UnityEngine; namespace Pathfinding { /** Holds a coordinate in integers */ public struct Int3 { public int x; public int y; public int z; //These should be set to the same value (only PrecisionFactor should be 1 divided by Precision) /** Precision for the integer coordinates. * One world unit is...
using System; using System.Runtime.InteropServices; namespace bv.winclient.Core { public class ActivityMonitor : IDisposable { #region interop stuff public delegate int HookProc(int nCode, IntPtr wParam, IntPtr lParam); [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConventi...
// Copyright 2019 Esri. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. // You may obtain a copy of the License at: http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software ...
using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.ComponentModel.DataAnnotations; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Web.DynamicData.ModelPr...
/** * Copyright (c) 2014-present, Facebook, Inc. All rights reserved. * * You are hereby granted a non-exclusive, worldwide, royalty-free license to use, * copy, modify, and distribute this software in source code or binary form for use * in connection with the web services and APIs provided by Facebook. * * As ...
using UnityEngine; using System.Collections; using Pathfinding; using System; using System.Collections.Generic; namespace Pathfinding { /** Contains various spline functions. * \ingroup utils */ class AstarSplines { public static Vector3 CatmullRom(Vector3 previous,Vector3 start, Vector3 end, Vector3 next, ...
using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Runtime.Serialization; using TrackableEntities; using TrackableEntities.Client; using System.ComponentModel.DataAnnotations; namespace AIM.Web.Admin.Models.EntityModels { [JsonObject(IsReference = true)] [DataContract(IsReferen...
// Copyright (c) .NET Foundation and contributors. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.Ver...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Web.UI; using Juice.Framework; using Juice.Framework.TypeConverters; namespace Juice { [ParseChildren(typeof(TabPage), DefaultProperty = "TabPages", ChildrenAsProperties = true)] [WidgetEvent("beforeLoad")] [WidgetEvent("cr...
// // Copyright (c) 2004-2011 Jaroslaw Kowalski <jaak@jkowalski.net> // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of source code must retain the above co...
using System; using System.Collections.Generic; using System.IO; using System.Net; using System.Net.Sockets; using System.Text; using System.Threading; using BenderProxy; using BenderProxy.Writers; using NUnit.Framework; using OpenQA.Selenium.Environment; using OpenQA.Selenium.IE; namespace OpenQA.Selenium { [Test...
using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Numerics; using System.Linq; using GlmSharp.Swizzle; // ReSharper disable InconsistentNaming namespace GlmSharp { /// <s...
// Copyright (c) 2007, Clarius Consulting, Manas Technology Solutions, InSTEDD. // All rights reserved. Licensed under the BSD 3-Clause License; see License.txt. using System; using System.Linq.Expressions; using Xunit; namespace Moq.Tests { public class ActionObserverFixture { public class Reconstructibility ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Newtonsoft.Json; using Pulsar4X.Entities; using Pulsar4X.Helpers.GameMath; using Pulsar4X.Helpers; using System.ComponentModel; namespace Pulsar4X.Entities { /// <summary> /// Calculates and handles orbits for bodies. ...
// Copyright (c) 2015 Alachisoft // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed t...
// ------------------------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information. // ------------------------------------------------------------------------------ /...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Threading; namespace System.Runtime { // AsyncResult starts acquired; Complete releases. [Fx....
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Text; using Microsoft.Build.Evaluation; usin...
// Copyright (C) 2012-2017 Luca Piccioni // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, p...
//#define ASTARDEBUG //"BBTree Debug" If enables, some queries to the tree will show debug lines. Turn off multithreading when using this since DrawLine calls cannot be called from a different thread using System; using UnityEngine; using Pathfinding; using System.Collections.Generic; namespace Pathfinding { /** A...
using System; using System.Collections.Generic; using System.Text; using FlatRedBall.Gui; using FlatRedBall.Graphics.Particle; namespace EditorObjects.Gui { public class EmitterPropertyGrid : PropertyGrid<Emitter> { SpritePropertyGrid mSpritePropertyGrid; #region Properties public ove...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Reflection; using System.Collections.Generic; using Microsoft.Build.Framework; namespace Microsoft.Build.BuildEngine.Shared { /// <summa...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Reflection.Internal; using System.Reflection.Metadata; namespace System.Refl...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. #define ENABLE #define MINBUFFERS using System; #if !FEATURE_CORECLR using System.Diagnostics.Tracing; #endif using System.Runtime.InteropServices; using System.Runtime....
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
/* * Copyright (c) 2008, Anthony James McCreath * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * 1 Redistributions of source code must retain the above copyright * notice, this l...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http.Headers; using System.Web.Http; using System.Web.Http.Description; using WebApiSoup.Areas.HelpPage.Models; namespace WebApiSo...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== /*============================================================ ** ** Class: TextReader ** ** <OWNER>Microsoft</OWNER> ** ** ** Purpose: Abstract base class for all Text-only Readers. ** Subclasses will include StreamReader & Stri...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; namespace System.Globalization { /* ** Calendar support range: ** Calendar ...
using UnityEngine; using System.Collections; using System.Collections.Generic; /// <summary> /// Provides base functionality to handle textures with multiple image frames. /// </summary> [ExecuteInEditMode] public class OTContainer : MonoBehaviour { public string _name = ""; bool registered = false; ...
/* Usage: just add/link this file to your NUnit test project. * Class and method attributes are: * * [TestClass] * public class MyFixture * { * [TestMethod] * public void ShouldWork() * { * // arrange * // act * // assert * result.ShouldNotBeNull(); * } * } * * "Dotting" o...
using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel.Design; using System.IO; using System.Linq; using System.Resources; namespace ResxTranslator.Common { /// <summary> /// Represents text strings that are localized in a number of resx files. /// The files c...
using AbcSharp.ABC; using AbcSharp.SWF; using Microsoft.Win32; using System; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.IO; using System.Linq; using System.Net; using System.Runtime.ExceptionServices; using System.Text; using System.Threading; using System.Thre...
using System; using System.Runtime.InteropServices; using System.Collections; using UnityEngine; /* * please don't use this code for sell a asset * user for free * developed by Poya @ http://gamesforsoul.com/ * BLOB support by Jonathan Derrough @ http://jderrough.blogspot.com/ * Modify and structure by Santiag...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using Microsoft.Visua...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Net.Security; using System.Security.Authentication; using System.Secu...
using System; using System.Drawing; using System.IO; using Xunit; using Medo.Drawing; using System.Reflection; namespace Tests.Medo.Drawing { public class SimplePngImageTests { [Fact(DisplayName = "SimplePngImage: Color Basic")] public void ColorBasic() { var bmp = new SimplePngImage(2...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; namespace Astrid.LibGdx { /// <summary> /// Provides TextureAtlasGDX with the ability to read texture atlas files in /// libGDX's format. This is not meant for everyday use. /// </summary> /// <see cref="Text...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using LavaLeak.Diplomata.Dictionaries; using LavaLeak.Diplomata.Helpers; using LavaLeak.Diplomata.Models.Submodels; using LavaLeak.Diplomata.Persistence; using LavaLeak.Diplomata.Persistence.Models; using UnityEngine; namespace LavaL...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.Net; using Syst...
using System; using System.Collections.Generic; using System.Text; using System.Diagnostics; using System.IO; using System.Timers; using System.Threading; namespace Zegeger.Diagnostics { public enum TraceLevel { Off, Fatal, Error, Warning, Info, Verbose, ...
/* Copyright 2012 Michael Edwards Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to i...
using Lucene.Net.Store; using Lucene.Net.Util; using System; using System.Diagnostics; namespace Lucene.Net.Codecs { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information ...
#region License //----------------------------------------------------------------------- // <copyright> // The MIT License (MIT) // // Copyright (c) 2014 Kirk S Woll // // Permission is hereby granted, free of charge, to any person obtaining a copy of // this software and associated documentation files (the "Softwar...
/* * Copyright (c) Citrix Systems, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1) Redistributions of source code must retain the above copyright * notice, this list ...
// ----------------------------------------------------------------------- // <copyright file="Rect.cs" company="Steven Kirk"> // Copyright 2013 MIT Licence. See licence.md for more information. // </copyright> // ----------------------------------------------------------------------- namespace Avalonia { using Sy...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.Co...
// Licensed to the .NET Foundation under one or more agreements. // See the LICENSE file in the project root for more information. // // System.Drawing.Imaging.Metafile.cs // // Authors: // Christian Meyer, eMail: Christian.Meyer@cs.tum.edu // Dennis Hayes (dennish@raytek.com) // Sebastien Pouliot <sebastien@...
using System; using System.Collections.Generic; using System.Text; using System.IO; using System.Windows.Documents.Serialization; using System.Windows.Documents; using System.Windows.Markup; using System.Windows.Media; using System.Printing; using System.Windows; using System.Xml; namespace DocumentSerialization { ...
#region License // Copyright (c) K2 Workflow (SourceCode Technology Holdings Inc.). All rights reserved. // Licensed under the MIT License. See LICENSE file in the project root for full license information. #endregion using System; using System.Collections.Generic; using System.Collections.Specialized; using System....
using System; using CookComputing.XmlRpc; namespace Drupal7.Services { public interface IServiceSystem : IXmlRpcProxy { #region AddressField [XmlRpcMethod("services_addressfield.country_get_list")] XmlRpcStruct AddressFieldCountryGetList(); [XmlRpcMethod("services_addressfield.get_address_format")] XmlR...
/// <license> /// This is a port of the SciMark2a Java Benchmark to C# by /// Chris Re (cmr28@cornell.edu) and Werner Vogels (vogels@cs.cornell.edu) /// /// For details on the original authors see http://math.nist.gov/scimark2 /// /// This software is likely to burn your processor, bitflip your memory chips /// anihi...
using System; using System.ComponentModel; using UIKit; using Xamarin.Forms.PlatformConfiguration.iOSSpecific; namespace Xamarin.Forms.Platform.iOS { internal class ChildViewController : UIViewController { public override void ViewDidLayoutSubviews() { foreach (var vc in ChildViewControllers) vc.View.Fram...
using System; using GraphQL.Types; using Shouldly; using Xunit; namespace GraphQL.Tests.Initialization { public class SchemaInitializationTests : SchemaInitializationTestBase { [Fact] public void EmptyQuerySchema_Should_Throw() { ShouldThrow<EmptyQuerySchema, InvalidOperatio...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace DotNetty.Handlers.Tls { using System; using System.Collections.Generic; using System.Diagnostics.Contracts; using System.IO; using System....
using log4net; using Mono.Addins; using Nini.Config; using OpenMetaverse; using OpenSim.Framework; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; using OpenSim.Services.Interfaces; /* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of ...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using System.Collections.Generic; using LiteNetLib.Utils; //Some code parts taked from lidgren-network-gen3 namespace LiteNetLib { public interface INatPunchListener { void OnNatIntroductionRequest(NetEndPoint localEndPoint, NetEndPoint remoteEndPoint, string token); void OnNatIn...
/*************************************************************************** copyright : (C) 2005 by Brian Nickel : (C) 2006 Novell, Inc. email : brian.nickel@gmail.com : Aaron Bockover <abockover@novell.com> based on : ...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
//--------------------------------------------------------------------- // <copyright file="ColumnEnums.cs" company="Microsoft Corporation"> // Copyright (c) 1999, Microsoft Corporation. All rights reserved. // </copyright> // <summary> // Part of the Deployment Tools Foundation project. // </summary> //------------...
// This is a forked Class from Elze Kool (kooldevelopment.nl), which provided the whole class to me. // For size reasons I deleted all algorithms I do not need. using System; namespace netmfawss3.Utilities { /// <summary> /// Static class providing Secure Hashing Algorithm (SHA-1, SHA-224, SHA-256) /// <...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================ ** ** ** ** ** ** Purpose: List for exceptions. ** ** ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Collections.Immutable; using System.Diagnostics; using System.IO; using System.Reflection.Internal; using System.Reflection.Metadata; using System.Text; us...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Text; using System.Windows.Forms; namespace RRLab.PhysiologyWorkbench.Devices { public partial class FilterWheelPositionControl : UserControl { private List<char> _Wheels =...
/* The MIT License (MIT) Copyright (c) 2014 Play-Em Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publi...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Net; using System.Net.Sockets; using System.Text; using System.Threading; using System.Xml; using Orleans.Configuration; namespace Orleans.Runtime.Configuration { /// <summary> /// Individual node-specific silo con...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using Microsoft.Visu...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; using System; using System.Collections.Generic; using System.Text; // TPL namespaces using System.Threa...
namespace PokerTell.PokerHand.Tests.Analyzation { using System.Linq; using Infrastructure; using Infrastructure.Enumerations.PokerHand; using NUnit.Framework; using PokerTell.PokerHand.Analyzation; using UnitTests; using UnitTests.Tools; public class SequenceStringConverterTests : T...
using System; using System.Collections.Generic; using System.Reflection; using System.Threading.Tasks; using Plivo.Client; namespace Plivo.Resource.Conference { /// <summary> /// Conference interface. /// </summary> public class ConferenceInterface : ResourceInterface { /// <summary> ...
// Copyright (c) 1995-2009 held by the author(s). All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of c...
using System; using System.Runtime.Serialization; using System.ServiceModel; using System.ServiceModel.Channels; using System.ServiceModel.Description; using Moq; using NUnit.Framework; using Thinktecture.Wscf.Framework.Tests.Helpers; namespace Thinktecture.Wscf.Framework.CodeGeneration { [TestFixture] public class...
using System; using System.Linq; using Moq; using NUnit.Framework; using Umbraco.Core; using Umbraco.Core.Logging; using Umbraco.Core.Models; using Umbraco.Core.PropertyEditors; using Umbraco.Core.Services; using Umbraco.Tests.TestHelpers.Entities; using Umbraco.Tests.Testing; using Umbraco.Web.Models.ContentEditing; u...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Reflection; using System.ServiceModel; using System.ServiceModel.Channels; using Xunit; public class DuplexChannelFactoryTest { [Fact] ...
using UnityEngine; using System.Collections; [System.Serializable] public class tk2dTextMeshData { public int version = 0; public tk2dFontData font; public string text = ""; public Color color = Color.white; public Color color2 = Color.white; public bool useGradient = false; public int textureGradient = 0;...
// <copyright file=Sphere.cs // <copyright> // Copyright (c) 2016, University of Stuttgart // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the Software), // to deal in the Software without restriction, including without limitation t...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Text; using System.Windows.Forms; using RRLab.PhysiologyWorkbench.Data; namespace RRLab.PhysiologyWorkbench.GUI { public partial class QuickNotes : UserControl { public eve...
using System; using System.Runtime.InteropServices; using System.Text; using System.Data; using System.Data.SqlClient; namespace HWD.HWDKernel { public class Utilities { [DllImport( "crypt32.dll", SetLastError=true, CharSet=System.Runtime.InteropServices.CharSet.Auto)] private static extern bool Crypt...
#region File Description //----------------------------------------------------------------------------- // ScoreBar.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #re...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
namespace Abacus { using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.Linq; using System.Linq.Expressions; using System.Reflection; using BF = System.Reflection.BindingFlags; using static S...
using System; using System.Data; using Csla; using Csla.Data; using SelfLoad.DataAccess; using SelfLoad.DataAccess.ERLevel; namespace SelfLoad.Business.ERLevel { /// <summary> /// C03_SubContinentColl (editable child list).<br/> /// This is a generated base class of <see cref="C03_SubContinentColl"/> busi...
using System.Collections.Generic; using System.Runtime.Serialization; namespace Docker.DotNet.Models { [DataContract] public class SystemInfoResponse // (types.Info) { [DataMember(Name = "ID", EmitDefaultValue = false)] public string ID { get; set; } [DataMember(Name = "Containers"...
//! \file AudioOGG.cs //! \date Fri Nov 07 00:32:15 2014 //! \brief NVorbis wrapper for GameRes. // // Copyright (C) 2014 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in th...
/* private Vector messageListeners; private Vector newLineListeners; private Vector matchListeners; private Vector tokenListeners; private Vector semPredListeners; private Vector synPredListeners; private Vector traceListeners; */ using System; using System.ComponentModel; using Solenoid.Expressions.Parser.antlr...
//! \file ArcEAGLS.cs //! \date Fri May 15 02:52:04 2015 //! \brief EAGLS system resource archives. // // Copyright (C) 2015-2016 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // de...
using System; using System.Net; using EventStore.Common.Utils; using EventStore.Core.Cluster; using EventStore.Core.Messaging; namespace EventStore.Core.Messages { public static class ElectionMessage { public class StartElections : Message { private static readonly int TypeId = Syst...
using System; using System.ComponentModel.DataAnnotations; using System.Collections.Generic; using System.Data; using NServiceKit.DataAnnotations; using System.Reflection; using NServiceKit.OrmLite; using NServiceKit.OrmLite.Firebird; namespace TestLiteFirebirdProcedures { [Alias("EMPLOYEE")] public class Emplo...
// // Copyright 2011-2013, Xamarin Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by appli...
using NuGet.Packaging.Core; using NuGet.Versioning; using NUnit.Framework; using System; using System.Collections.Generic; using System.IO; using System.Linq; using NSubstitute; using NuKeeper.Abstractions; using NuKeeper.Abstractions.Logging; using NuKeeper.Inspection.Sort; using NuKeeper.Inspection.RepositoryInspecti...