context stringlengths 2.52k 185k | gt stringclasses 1
value |
|---|---|
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Data;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
namespace DataBoss.Data
{
public delegate void Updater<TSource, T>(TSource reader, ref T targe... | |
//------------------------------------------------------------------------------
// <copyright fieldInfole="_AutoWebProxyScriptWrapper.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//----------------------------------------------------------------------------... | |
/*
* Copyright 2011 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to i... | |
/*
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed u... | |
//*********************************************************************
//
// geo_print.cs -- Key-dumping routines for GEOTIFF files.
//
// Written By: Niles D. Ritter
// The Authors
//
// Copyright (c) 1995 Niles D. Ritter
// Copyright (c) 2008-2009 by the Authors
//
// Permission granted to use this software, so l... | |
using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Fram... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Reflection;
namespace VirtualSales.Web.Areas.HelpPage
{
/// <summary>
/// This class will create an object of a given type and populate it... | |
using System;
using System.IO;
using System.Collections.Generic;
using System.Threading;
using DarkMultiPlayerCommon;
namespace DarkMultiPlayer
{
public class UniverseSyncCache
{
public string cacheDirectory
{
get
{
return Path.Combine(Path.Combine(Client... | |
// Copyright (c) Microsoft Corporation. All Rights Reserved. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using Microsoft.VisualStudio.OLE.Interop;
using Microsoft.VisualStudio.Shell.Interop;
using Microsoft.Vi... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND,
// WHETHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR PURPOSE.
// THE ENTIRE RISK OF U... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using Microsoft.CodeAnalysis.Diagnostics.EngineV2;
usin... | |
// Python Tools for Visual Studio
// Copyright(c) Microsoft Corporation
// All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the License); you may not use
// this file except in compliance with the License. You may obtain a copy of the
// License at http://www.apache.org/licenses/LICENSE-2.0
//... | |
using System;
using System.Globalization;
using System.IO;
using System.Threading;
using Overflow.Test.Fakes;
using Overflow.Test.TestingInfrastructure;
using Ploeh.AutoFixture;
using Xunit;
namespace Overflow.Test
{
public class TextWriterWorkflowLoggerTests : TestBase
{
[Fact]
public void Log... | |
// MvxRestClient.cs
// (c) Copyright Cirrious Ltd. http://www.cirrious.com
// MvvmCross is licensed using Microsoft Public License (Ms-PL)
// Contributions and inspirations noted in readme.md and license.txt
//
// Project Lead - Stuart Lodge, @slodge, me@slodge.com
using MvvmCross.Platform;
using MvvmCross.Platform.Ex... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Xunit;
namespace ManagedTests.DynamicCSharp.Conformance.dynamic.declarations.backwardscompatible.at_dynamic00... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
namespace Sys... | |
using UnityEngine;
using UnityEditor;
using System.Collections;
using System.Reflection;
// Cartoon FX Easy Editor
// (c) 2013, 2014 - Jean Moreno
public class CFXEasyEditor : EditorWindow
{
static private CFXEasyEditor SingleWindow;
[MenuItem("Window/CartoonFX Easy Editor")]
static void ShowWindow()
{
CFXEas... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Threading;
using System.ComponentModel;
using System.ComponentModel.Design;
namespace System.Timers
{
... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Formatting;
using System.Net.Http.Headers;
using System.W... | |
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.Logging;
using Teknik.StorageService;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using Sy... | |
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.ComponentModel;
using System.ComponentModel.Design;
using System.Diagnostics;
using System.Drawing;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Windows.Forms;
using L10NSharp;
using SIL.Re... | |
//-----------------------------------------------------------------------
// <copyright file="Sources.cs" company="Akka.NET Project">
// Copyright (C) 2015-2016 Lightbend Inc. <http://www.lightbend.com>
// Copyright (C) 2013-2016 Akka.NET project <https://github.com/akkadotnet/akka.net>
// </copyright>
//------... | |
//
// SearchEntry.cs
//
// Author:
// Aaron Bockover <abockover@novell.com>
// Gabriel Burt <gburt@novell.com>
//
// Copyright (C) 2007 Novell, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal ... | |
using System.Drawing;
namespace YAF.Pages.Admin
{
#region Using
using System;
using System.Data;
using System.Web.UI.WebControls;
using VZF.Data.Common;
using YAF.Core;
using YAF.Types;
using YAF.Types.Constants;
using YAF.Types.Flags;
using YAF.Types.Interfaces;
usi... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using Xunit;
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Threading;
using System.Threading.Tasks;
using System.D... | |
using System;
using System.Reflection;
using Invio.Extensions.Reflection;
namespace Invio.Immutable {
/// <summary>
/// This is the base <see cref="IPropertyHandler" /> for all implementations
/// to guarantee consistent validation and exception messaging. It defers
/// all appropriate implement... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespac... | |
//This is UnityEditor only for the time being...
#if UNITY_EDITOR
using UnityEngine;
using UnityEditor;
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using UMA;
using UMA.CharacterSystem;
namespace UMA.CharacterSystem.Examples
{
//UPDATED For CharacterSystem.
//Takes phot... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Reflection;
namespace System.Linq.Expressions.Tests
{
... | |
/// This code was generated by
/// \ / _ _ _| _ _
/// | (_)\/(_)(_|\/| |(/_ v1.0.0
/// / /
/// <summary>
/// PLEASE NOTE that this class contains beta products that are subject to change. Use them with caution.
///
/// NetworkAccessProfileResource
/// </summary>
using Newtonsoft.Json;
using System... | |
using Lucene.Net.Diagnostics;
using Lucene.Net.Support;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
namespace Lucene.Net.Index
{
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
... | |
using System;
using System.Text;
namespace Gearman.Packets.Worker
{
public class CanDo : RequestPacket
{
public string functionName;
public CanDo(string function)
{
this.type = PacketType.CAN_DO;
this.functionName = function;
this.size = functionName.Length;
}
public CanDo(byte[] pktdata... | |
// Copyright (C) 2014 dot42
//
// Original filename: HttpWebRequest.cs
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless ... | |
using System;
using System.Collections.Generic;
using System.IO;
using MongoDB.Connections;
using MongoDB.Protocol;
using MongoDB.Serialization;
using System.Linq;
using MongoDB.Util;
using MongoDB.Configuration.Mapping;
namespace MongoDB
{
/// <summary>
///
/// </summary>
/// <typeparam name="T"></ty... | |
//
// EqualizerView.cs
//
// Authors:
// Aaron Bockover <abockover@novell.com>
// Ivan N. Zlatev <contact i-nZ.net>
// Alexander Hixon <hixon.alexander@mediati.org>
//
// Copyright 2006-2010 Novell, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and ass... | |
using System;
using ClosedXML.Excel;
namespace ClosedXML_Examples.Misc
{
public class DataTypes : IXLExample
{
#region Variables
// Public
// Private
#endregion
#region Properties
// Public
// Private
// Override
#endregion
... | |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Drawing;
using Microsoft.DirectX;
using Microsoft.DirectX.Direct3D;
using System.Windows.Forms;
namespace Simbiosis
{
/// <summary>
/// This is the panel of the submarine
/// </summary>
class SubPanel : Panel
{
SubCam owner ... | |
using System;
using System.Collections.Generic;
using System.Linq;
using Umbraco.Core.Events;
using Umbraco.Core.Logging;
using Umbraco.Core.Models.Rdbms;
using Umbraco.Core.Persistence.DatabaseModelDefinitions;
using Umbraco.Core.Persistence.SqlSyntax;
namespace Umbraco.Core.Persistence.Migrations.Initial
{
/// <... | |
// ********************************************************************************************************
// Product Name: DotSpatial.Positioning.dll
// Description: A library for managing GPS connections.
// ********************************************************************************************************
//
... | |
// ReSharper disable All
using System.Collections.Generic;
using System.Diagnostics;
using System.Dynamic;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Web.Http;
using Frapid.ApplicationState.Models;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using Frapid.WebsiteBuilder.DataAccess;
u... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
// =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
//
//
//
// Specialized pr... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
//
// This... | |
using UnityEngine;
using System.Collections;
using ForieroEngine.MIDIUnified;
public static class MidiExtensions {
#region int
public static int ToInt(this System.Enum enumValue){
return System.Convert.ToInt32(enumValue);
}
public static int ToRawMidiCommand(int command, int channel){
return channel + comman... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/*============================================================
**
**
**
**
**
** Purpose: Abstract base class for ... | |
//
// Copyright (c) 2004-2017 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of s... | |
using System;
using System.IO;
using System.Drawing;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Text;
using System.Text.RegularExpressions;
using System.Windows.Forms;
using Scintilla;
using Scintilla.Enums;
using Scintilla.Configuration;
namespace Scintilla.Configuration.SciT... | |
/*
* Copyright 2008 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in wri... | |
/**
* Copyright (C) 2007-2010 Nicholas Berardi, Managed Fusion, LLC (nick@managedfusion.com)
*
* <author>Nicholas Berardi</author>
* <author_email>nick@managedfusion.com</author_email>
* <company>Managed Fusion, LLC</company>
* <product>Url Rewriter and Reverse Proxy</product>
* <license>Microsoft Public Licen... | |
using System;
using System.Threading;
using System.Threading.Tasks;
using Orleans;
using Orleans.Runtime;
using TestExtensions;
using UnitTests.GrainInterfaces;
using Xunit;
namespace UnitTests.ActivationsLifeCycleTests
{
public class GrainActivateDeactivateTests : HostedTestClusterEnsureDefaultStarted, IDisposabl... | |
/*
* Vericred API
*
* Vericred's API allows you to search for Health Plans that a specific doctor
accepts.
## Getting Started
Visit our [Developer Portal](https://developers.vericred.com) to
create an account.
Once you have created an account, you can create one Application for
Production and another for our San... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
//******************************************************************************************************************************************************************************************//
// Public Domain ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Runtime;
using System.Runtime.CompilerServices;
using System.Diagnostics;
using Internal... | |
/*
* Farseer Physics Engine based on Box2D.XNA port:
* Copyright (c) 2010 Ian Qvist
*
* Box2D.XNA port of Box2D:
* Copyright (c) 2009 Brandon Furtwangler, Nathan Furtwangler
*
* Original source Box2D:
* Copyright (c) 2006-2009 Erin Catto http://www.gphysics.com
*
* This software is provided 'as-is', without any expr... | |
// ------------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information.
// ------------------------------------------------------------------------------
/... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Reflection;
namespace Cards.Extensions.Tfs.Api.Areas.HelpPage
{
/// <summary>
/// This class will create an object of a given type and pop... | |
/*
* Qa full api
*
* No description provided (generated by Swagger Codegen https://github.com/swagger-api/swagger-codegen)
*
* OpenAPI spec version: all
*
* Generated by: https://github.com/swagger-api/swagger-codegen.git
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using Microsoft.CSharp.RuntimeB... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
// Dumps commands in QueryStatus and Exec.
// #define DUMP_COMMANDS
using System;
using System.Collections.Generic;
using Microsoft.CodeAnalysis.ErrorReporti... | |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Threading;
using Grace.Data.Immutable;
using Grace.DependencyInjection.Exceptions;
using Grace.DependencyInjection.Impl.KnownTypeStrategies;
using Grace.DependencyInjection.Impl.Wrappers;
using Grace.Diagnostics;
... | |
//
// KyuBatch.cs
//
// Author:
// Jarl Erik Schmidt <github@jarlerik.com>
//
// Copyright (c) 2013 Jarl Erik Schmidt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restr... | |
using System;
using TrueCraft.API;
using TrueCraft.Core.Logic.Items;
using TrueCraft.API.Logic;
using TrueCraft.API.World;
using TrueCraft.API.Networking;
using fNbt;
using TrueCraft.Core.Windows;
using System.Collections.Generic;
using TrueCraft.Core.Entities;
namespace TrueCraft.Core.Logic.Blocks
{
public class ... | |
using IntuiLab.Kinect.DataUserTracking;
using IntuiLab.Kinect.Enums;
using Microsoft.Kinect;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Media.Media3D;
namespace IntuiLab.Kinect.GestureRecognizer.Gestures
{
internal class PushCondition : Condition
{
#region F... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Microsoft.Win32.SafeHandles;
using System.Collections;
using System.Collections.Generic;
using System.Diagnost... | |
using System;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Windows.Forms;
using WeifenLuo.WinFormsUI.Docking;
namespace DockSample
{
public partial class MainForm : Form
{
private bool m_bSaveLayout = true;
private DeserializeDockContent m_dese... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Globalization;
using System.Runtime.CompilerServices;
namespace System.Numerics
{
/// <summary>
... | |
/* ****************************************************************************
*
* Copyright (c) Microsoft Corporation.
*
* This source code is subject to terms and conditions of the Apache License, Version 2.0. A
* copy of the license can be found in the License.html file at the root of this distribution. If
* ... | |
using System;
using System.Drawing;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Threading;
using System.Linq;
using UnityEngine;
public class SexHeightmapGenerator
{
protected Texture2D heightMap;
double hmapWidth, hmapHeight;
protected double minX, minZ, maxX, maxZ;
... | |
using Godot;
#if REAL_T_IS_DOUBLE
using real_t = System.Double;
#else
using real_t = System.Single;
#endif
[Tool]
public class PlayerSprite : Sprite
{
private static Texture _stand = ResourceLoader.Load<Texture>("res://assets/player/textures/stand.png");
private static Texture _jump = ResourceLoader.Load<Textu... | |
using System;
using System.Diagnostics;
using System.Threading;
using SteamKit2;
using SteamTrade.Exceptions;
namespace SteamTrade
{
public class TradeManager
{
const int MaxGapTimeDefault = 15;
const int MaxTradeTimeDefault = 180;
const int TradePollingIntervalDefault = 800;
st... | |
// Copyright 2014 The Rector & Visitors of the University of Virginia
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless req... | |
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Fram... | |
#region "Copyright"
/*
FOR FURTHER DETAILS ABOUT LICENSING, PLEASE VISIT "LICENSE.txt" INSIDE THE SAGEFRAME FOLDER
*/
#endregion
#region "References"
using System;
using System.Collections;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Web;
using System.Web.Security;
using System.Web.U... | |
using UnityEngine;
using System.Collections;
[AddComponentMenu("2D Toolkit/Sprite/tk2dTiledSprite")]
[RequireComponent(typeof(MeshRenderer))]
[RequireComponent(typeof(MeshFilter))]
[ExecuteInEditMode]
/// <summary>
/// Sprite implementation that tiles a sprite to fill given dimensions.
/// </summary>
public class tk2d... | |
using UnityEditor;
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using Rotorz.ReorderableList;
using System.Linq;
using System.Reflection;
using System.IO;
namespace Fungus
{
[CustomEditor (typeof(Flowchart))]
public class FlowchartEditor : Editor
{
protected class AddVariableInf... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System.Diagnostics;
using System.Reflection.Metadata.Ecma335;
using System.Runtime.CompilerServices;
namespace System.Reflection.Metadata
{
partial class Met... | |
/*
Copyright 2014 David Bordoley
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections;
using System.Data.SqlTypes;
using System.Diagnostics;
using System.Globalization;
using Sy... | |
using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using System.Linq;
using Aimp.DotNet.Build;
using Nuke.Common;
using Nuke.Common.Execution;
using Nuke.Common.Git;
using Nuke.Common.IO;
using Nuke.Common.ProjectModel;
using Nuke.Common.Tooling;
using Nuke.Common.Tools.GitVer... | |
//
// UsbDevice.cs
//
// Author:
// Alex Launi <alex.launi@gmail.com>
//
// Copyright (c) 2010 Alex Launi
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, includin... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
#define USE_TRACING
using System;
using Google.GData.AccessControl;
using Google.GData.Client;
using Google.GData.Extensions;
namespace Google.GData.Documents
{
public class MetadataEntry : DocumentEntry
{
/// <summary>
/// AdditionalRoleInfo collection
/// </summary>
private ... | |
//-----------------------------------------------------------------------------
//
// <copyright file="XmlStreamStore.cs" company="Microsoft">
// Copyright (C) Microsoft Corporation. All rights reserved.
// </copyright>
//
// Description:
// An AnnotationStore subclass based on XML streams. Processes XML
// ... | |
using System.IO;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using ICSharpCode.SharpZipLib.Core;
using ICSharpCode.SharpZipLib.Zip;
using SIL.IO;
using System.Drawing;
using System;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
using System.Xml;
using Bloom.Collection;
us... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/*============================================================
**
**
**
**
**
** Purpose: Abstract base class for al... | |
// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
/*============================================================
**
** File: RemotingAttributes.cs
**
** Purpose: Custom attributes for modifying remoting interactions.
**
**
=================================================... | |
// ----------------------------------------------------------------------------------
//
// Copyright Microsoft Corporation
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apac... | |
// Code generated by Microsoft (R) AutoRest Code Generator 1.1.0.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespace ApplicationGateway
{
using Microsoft.Rest;
using Microsoft.Rest.Azure;
using Models;
using System.Collections;
using System.Collection... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UFGP;
using DotNetMatrix;
namespace AutoDiff
{
/// <summary>
/// A collection of static methods to build new terms
/// </summary>
public static class TermBuilder
{
/// <summary>
/// Builds a ... | |
#region License
/* Copyright (c) 2005 Leslie Sanford
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, m... | |
// spline equation courtesy Andeeee's CRSpline (http://forum.unity3d.com/threads/32954-Waypoints-and-constant-variable-speed-problems?p=213942&viewfull=1#post213942)
using UnityEngine;
using System.IO;
using System.Collections;
using System.Collections.Generic;
public class GoSpline
{
public int currentSegment { ge... | |
using System;
using System.Threading;
namespace Amib.Threading.Internal
{
public abstract class WorkItemsGroupBase : IWorkItemsGroup
{
#region Private Fields
/// <summary>
/// Contains the name of this instance of SmartThreadPool.
/// Can be changed by the user.
/// </s... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Text;
using Xunit;
namespace System.Tests
{
public class ConvertFromBase64Tests
{
[Fac... | |
using System;
using System.Text;
using System.Data;
using System.Data.SqlClient;
using System.Data.Common;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Configuration;
using System.Xml;
using System.Xml.Serialization;
using SubSonic;
using SubSonic.Utilities;... | |
//-----------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
namespace System.ServiceModel.Channels
{
using System;
using System.ServiceModel.Descripti... | |
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: login.proto
#pragma warning disable 1591, 0612, 3021
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collections;
using pbr = global::Google.Protobuf.Reflection;
using scg = global::System.Col... | |
/*
* Copyright (c) InWorldz Halcyon Developers
* Copyright (c) Contributors, http://opensimulator.org/
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above c... | |
namespace XenAdmin.Controls.Wlb
{
partial class WlbReportSubscriptionView
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
///... | |
// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in w... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... |
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