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using Gtk; using Gdk; using Pango; using System; using System.Linq; using System.Text; using System.Collections.Generic; using Moscrif.IDE.Completion; namespace Moscrif.IDE.Controls { public class ListWidget : Gtk.DrawingArea { int margin = 0; int padding = 4; int listWidth = 300; Pango.Layout layout; List...
//----------------------------------------------// // Gamelogic Grids // // http://www.gamelogic.co.za // // Copyright (c) 2013 Gamelogic (Pty) Ltd // //----------------------------------------------// using System; using System.Collections.Generic; using System.Lin...
namespace Ocelot.UnitTests.DownstreamRouteFinder { using Moq; using Ocelot.Configuration; using Ocelot.Configuration.Builder; using Ocelot.Configuration.Creator; using Ocelot.DownstreamRouteFinder; using Ocelot.DownstreamRouteFinder.Finder; using Ocelot.LoadBalancer.LoadBalancers; using ...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Windows; using EnvDTE; using Microsoft.VisualStudio.ExtensionsExplorer; using NuGet.VisualStudio; namespace NuGet.Dialog.Providers { /// <summary> /// IVsExtensionsProvider implementation responsible for g...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
using System; using System.Collections.Generic; using System.Text; using System.Xml.Schema; using System.Windows.Forms; using System.Drawing; using System.Drawing.Design; using System.Xml; using System.Globalization; using System.ComponentModel; namespace XmlNotepad { /// <summary> /// This interface is used t...
// Code generated by Microsoft (R) AutoRest Code Generator 1.0.1.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespace ApplicationGateway { using Microsoft.Rest; using Microsoft.Rest.Azure; using Models; using Newtonsoft.Json; using System.Collections; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.IO; using System.Xml; using Microsoft.Test.ModuleCore; namespace CoreXml.Test.XLinq { ...
using System; using System.Text; using Xunit; namespace System.Text.EncodingTests { //System.Test.UnicodeEncoding.GetBytes(System.String,System.Int32,System.Int32,System.Byte[],System.Int32) [v-zuolan] public class UnicodeEncodingGetBytes2 { #region Positive Tests // PosTest1:Invoke the met...
/* * CP865.cs - Nordic (DOS) code page. * * Copyright (c) 2002 Southern Storm Software, Pty Ltd * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (...
// Copyright (C) 2014 dot42 // // Original filename: Javax.Crypto.Interfaces.cs // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // /...
using System; using System.ComponentModel; using System.Xml.Serialization; namespace Wyam.Feeds.Syndication.Atom { /// <summary> /// http://tools.ietf.org/html/rfc4287#section-4.2.7 /// </summary> [Serializable] public class AtomLink : AtomCommonAttributes, IUriProvider { private AtomLi...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web...
// // System.Configuration.ConfigurationSection.cs // // Authors: // Duncan Mak (duncan@ximian.com) // Lluis Sanchez Gual (lluis@novell.com) // Martin Baulig <martin.baulig@xamarin.com> // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation fi...
/*************************************************************************************************************************************** * Copyright (C) 2001-2012 LearnLift USA * * Contact: Learnlift USA, 12 Greenway Plaza, Suite 1510, Houston, Texas 77046, support@memorylifter.com * * ...
using System; using System.IO; using System.Collections; using System.Drawing; using System.Windows.Forms; using System.Runtime.Serialization; namespace SpiffLib { /// <summary> /// /// </summary> [Serializable] public class Palette : ISerializable { private Color[] m_aclr; private Hashtable m_htbl = new Has...
using System; using System.Collections.Generic; using Moq; using NUnit.Framework; using Nybus.Logging; using Ploeh.AutoFixture; // ReSharper disable InvokeAsExtensionMethod namespace Tests.Logging { [TestFixture] public class LoggerExtensionsTests { [TestFixture] public abstract class LogTe...
using System; using System.Collections.Generic; using System.Linq; using System.Threading; using NUnit.Framework; using Sodium; namespace Tests.sodium { [TestFixture] public class BehaviorTester { [TearDown] public void TearDown() { GC.Collect(); Thread.Sleep(100); } [Test] ...
//#define ASTARDEBUG //Draws a ray for each node visited using UnityEngine; using System; using System.Collections.Generic; namespace Pathfinding { /** Finds all nodes within a specified distance from the start. * This class will search outwards from the start point and find all nodes which it costs less than Cons...
// // Image.cs // // Author: // Lluis Sanchez <lluis@xamarin.com> // // Copyright (c) 2011 Xamarin Inc // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, in...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Runtime.InteropServices.Wi...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Xml; using System.Text; using System.Collections; using System.Collections.Generic; using System.Text.RegularExpressions; using System.Thread...
/* * Copyright 2013 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed ...
using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.Collections.ObjectModel; using Signum.Utilities; using System.Reflection; using Signum.Entities; using Signum.Utilities.ExpressionTrees; using Signum.Utilities.Reflection; using Signum.Engine.Maps; using Signu...
/****************************************************************************** * The MIT License * Copyright (c) 2003 Novell Inc. www.novell.com * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the Software), to deal * in the Sof...
namespace SqlDiffFramework.Forms { partial class MainForm { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <param name="disposing">true if managed resource...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Diagnostics; using System.Linq; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CSharp; using Microsoft.CodeAnalysis.CSh...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. namespace Microsoft.Rest.Generator.NodeJS.Templates { #line 1 "MethodJsonPipelineTemplate.cshtml" using System.Linq; #line default #line hidden #line 2 "MethodJs...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropService...
// // https://github.com/mythz/ServiceStack.Redis // ServiceStack.Redis: ECMA CLI Binding to the Redis key-value storage system // // Authors: // Demis Bellot (demis.bellot@gmail.com) // // Copyright 2010 Liquidbit Ltd. // // Licensed under the same terms of Redis and ServiceStack: new BSD license. // using System; ...
// Generated by ProtoGen, Version=2.3.0.277, Culture=neutral, PublicKeyToken=17b3b1f090c3ea48. DO NOT EDIT! using scg = global::System.Collections.Generic; namespace PhoneNumbers { [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]...
namespace Azure.IoT.DeviceUpdate { public partial class DeploymentsClient { protected DeploymentsClient() { } public DeploymentsClient(string accountEndpoint, string instanceId, Azure.Core.TokenCredential credential) { } public DeploymentsClient(string accountEndpoint, string instanceId,...
//------------------------------------------------------------------------------ //------------------------------------------------------------------------------ [assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode", Scope="member", Target="System.Drawin...
using System; using Lucene.Net.Documents; namespace Lucene.Net.Search { using Lucene.Net.Index; using NUnit.Framework; using AtomicReaderContext = Lucene.Net.Index.AtomicReaderContext; using Bits = Lucene.Net.Util.Bits; using Directory = Lucene.Net.Store.Directory; using DirectoryReader = Lucen...
// **************************************************************** // Copyright 2009, Charlie Poole // This is free software licensed under the NUnit license. You may // obtain a copy of the license at http://nunit.org // **************************************************************** using System; using System.Coll...
using System; using NUnit.Framework; using Org.BouncyCastle.Crypto.Generators; using Org.BouncyCastle.Crypto.Parameters; using Org.BouncyCastle.Math; using Org.BouncyCastle.Security; using Org.BouncyCastle.Utilities.Test; namespace Org.BouncyCastle.Crypto.Tests { internal class DHTestKeyParameters : DHKeyParamete...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. //////////////////////////////////////////////////////////////////////////// // // DateTimeFormatInfoScanner // // ...
using System; using System.Buffers; using System.Collections.Generic; using System.Net; using System.Net.Sockets; using System.Text; using System.Threading; using System.Threading.Tasks; using SuperSocket.Channel; using SuperSocket.Client; using SuperSocket.ProtoBase; namespace SuperSocket.Client.Proxy { /// <summ...
using System; using System.Collections.Generic; using System.Drawing; using System.Drawing.Imaging; using System.IO; using System.Linq; using Cetera.IO; namespace Cetera.Image { public enum Format : byte { RGBA8888, RGB888, RGBA5551, RGB565, RGBA4444, LA88, HL88, L8, A8, LA44, L...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. //------------------------------------------------------------------------------ using System; using System.Data;...
/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of ...
using System; using System.IO; using System.Collections; using System.Collections.Generic; namespace ClickHouse.Ado.Impl.ATG.Enums { internal class Token { public int kind; // token kind public int pos; // token position in bytes in the source text (starting at 0) public int charPos; // token position in ...
// Copyright 2012 Applied Geographics, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable ...
using System; using System.ComponentModel; using System.Diagnostics; using System.Windows.Forms; using System.Collections; using Thinktecture.Tools.Web.Services.CodeGeneration; using Thinktecture.Tools.Web.Services.Wscf.Environment; namespace Thinktecture.Tools.Web.Services.ContractFirst { /// <summary> /// Summary ...
//Copyright 2010-2015 Joshua Scoggins. All rights reserved. // //Redistribution and use in source and binary forms, with or without modification, are //permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this list of // conditi...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Immutable; using System.Linq; using System.Reflection; using Invio.Xunit; using Xunit; namespace Invio.Immutable { [UnitTest] public sealed class SetPropertyHandlerTests : EnumerablePropertyHandlerTestsBase { ...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// Generated by the protocol buffer compiler. DO NOT EDIT! // source: POGOProtos/Data/Capture/CaptureAward.proto #pragma warning disable 1591, 0612, 3021 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf.Collections; using pbr = global::Google.Protobuf.Reflection;...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; [ExecuteInEditMode] public class DungeonCreator : MonoBehaviour { public GameObject[] dungeonParts; private int minimumDungeonSize; public GameObject wall; private float difficulty; public GameObject goalPrefab;...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Text { using System.Runtime.Serialization; using System.Security.Permissions; using Sys...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== // <OWNER>[....]</OWNER> // // // HashAlgorithm.cs // namespace System.Security.Cryptography { using System.IO; using System.Diagnostics.Contracts; [System.Runtime.InteropServices.ComVisible(true)] public abs...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// Copyright (c) Alexandre Mutel. All rights reserved. // This file is licensed under the BSD-Clause 2 license. // See the license.txt file in the project root for more information. using System; using System.Collections.Generic; using System.IO; using Markdig.Helpers; using Markdig.Parsers.Inlines; using Markdig.Synt...
// // ServiceStack.OrmLite: Light-weight POCO ORM for .NET and Mono // // Authors: // Demis Bellot (demis.bellot@gmail.com) // // Copyright 2013 ServiceStack, Inc. All Rights Reserved. // // Licensed under the same terms of ServiceStack. // using System; using System.Collections.Concurrent; using System.Collections....
// // Button.cs // // Author: // Lluis Sanchez <lluis@xamarin.com> // // Copyright (c) 2011 Xamarin Inc // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, i...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Runtime.CompilerServices; using System.Globalization; using System.Diagnostics.Contracts;...
/* * Copyright (c) 2006-2014, openmetaverse.org * All rights reserved. * * - Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyright notice, this * l...
namespace ChooseAndCopy { partial class Form1 { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <param...
using UnityEngine; using Stratus; using System; using System.Collections.Generic; namespace Stratus.Gameplay { /// <summary> /// The base class that drives the logic for the game's combat system. /// </summary> public abstract class StratusCombatSystem : StratusBehaviour { //------------------------------------...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Internal.Runtime.Augments; using System.Diagnostics; // for TraceInformation using System.Runtime.CompilerServ...
#region License // // Copyright (c) 2007-2009, Sean Chambers <schambers80@gmail.com> // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 /...
// Copyright (c) The Avalonia Project. All rights reserved. // Licensed under the MIT license. See licence.md file in the project root for full license information. using System; using System.Collections.Generic; using System.Linq; using System.Reactive.Linq; using Avalonia.Input.Raw; using Avalonia.Interactivity; usi...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Collections.Concurrent; using System.Diagnostics; using...
// ---------------------------------------------------------------------------------- // // Copyright Microsoft Corporation // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apa...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
using System; using System.Collections.Generic; using System.Linq; using Microsoft.Extensions.Logging; using Umbraco.Cms.Core.Events; using Umbraco.Cms.Core.Models; using Umbraco.Cms.Core.Models.Entities; using Umbraco.Cms.Core.Notifications; using Umbraco.Cms.Core.Persistence.Querying; using Umbraco.Cms.Core.Persisten...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Reflection; namespace System.Runtime.Serialization { #if NET_NATIVE public class XmlObjectSerializerReadContextComplex : XmlObjectSerializerReadContex...
#region License // Copyright 2014 MorseCode Software // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // Unless required by applicable law o...
// Generated by the protocol buffer compiler. DO NOT EDIT! // source: POGOProtos/Networking/Requests/Messages/EncounterMessage.proto #pragma warning disable 1591, 0612, 3021 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf.Collections; using pbr = global::Google....
// Manager class. // Copyright (C) 2008-2010 Malcolm Crowe, Lex Li, and other contributors. // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limit...
using System; using System.Collections.Generic; using OpenInvoicePeru.Comun; using OpenInvoicePeru.Comun.Dto.Contratos; using OpenInvoicePeru.Comun.Dto.Modelos; using OpenInvoicePeru.Estructuras.CommonAggregateComponents; using OpenInvoicePeru.Estructuras.CommonBasicComponents; using OpenInvoicePeru.Estructuras.Estanda...
//============================================================================= // System : Sandcastle Help File Builder Utilities // File : DocumentationSource.cs // Author : Eric Woodruff (Eric@EWoodruff.us) // Updated : 06/05/2010 // Note : Copyright 2006-2010, Eric Woodruff, All rights reserved // Compiler...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Reflection; using System.Xaml; using MS.Internal.Xaml.P...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespa...
// // (C) Copyright 2003-2011 by Autodesk, Inc. // // Permission to use, copy, modify, and distribute this software in // object code form for any purpose and without fee is hereby granted, // provided that the above copyright notice appears in all copies and // that both that copyright notice and the limited warranty ...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. #pragma warning disable 0420 // =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ // // SlimManualResetEvent.cs // // // An manual-...
using Microsoft.Xna.Framework; namespace Nez { /// <summary> /// Note that this is not a full, multi-iteration physics system! This can be used for simple, arcade style physics. /// Based on http://elancev.name/oliver/2D%20polygon.htm#tut5 /// </summary> public class ArcadeRigidbody : Component, IUpdatable { ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNet.Authentication.Facebook; using Microsoft.AspNet.Authentication.Google; using Microsoft.AspNet.Authentication.MicrosoftAccount; using Microsoft.AspNet.Authentication.Twitter; using Microsoft.AspNet.Bui...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Runtime.Serialization; namespace Syst...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using Bridge.Contract; using Bridge.Contract.Constants; using ICSharpCode.NRefactory.CSharp; using Object.Net.Utilities; using System; using System.Collections.Generic; using System.Linq; using ICSharpCode.NRefactory.Semantics; namespace Bridge.Translator { public class TryCatchBlock : AbstractEmitterBlock { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.IO; using System.Text; namespace System.Net.Http.Headers { public class ...
#region MigraDoc - Creating Documents on the Fly // // Authors: // Klaus Potzesny (mailto:Klaus.Potzesny@pdfsharp.com) // // Copyright (c) 2001-2009 empira Software GmbH, Cologne (Germany) // // http://www.pdfsharp.com // http://www.migradoc.com // http://sourceforge.net/projects/pdfsharp // // Permission is hereby g...
#pragma warning disable using System.Collections.Generic; using XPT.Games.Generic.Entities; using XPT.Games.Generic.Maps; using XPT.Games.Yserbius; using XPT.Games.Yserbius.Entities; namespace XPT.Games.Yserbius.Maps { class YserMap07 : YsMap { public override int MapIndex => 7; protected override ...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Threading.Tasks; using Microsoft.CodeAnalysis.Text; using Roslyn.Test.Utilities; using Xunit; namespace Microsoft.CodeAnalysis.Editor.CSharp.Uni...
// // Copyright (c) 2004-2020 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== //========================================================================== // File: CombinedHttpChannel.cs // // Summary: Merges the client and server HTTP channels // // Classes: public HttpChannel // //=======...
#region License /* Copyright (c) 2003-2015 Llewellyn Pritchard * All rights reserved. * This source code is subject to terms and conditions of the BSD License. * See license.txt. */ #endregion #region Includes using System; using System.Collections; using System.Windows.Forms; using System.IO; using System.Reflect...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Management.Automation; using EnvDTE; using NuGet.VisualStudio; namespace NuGet.PowerShell.Commands { /// <summary> /// This command lists the available packages which are either from a package source or in...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using BTDB.Buffer; using BTDB.FieldHandler; using BTDB.KVDBLayer; using BTDB.StreamLayer; namespace BTDB.ODBLayer { class RelationEnumerator<T> : IEnumerator<T>, IEnumerable<T> { prote...
using UnityEngine; using System; using System.Collections; using System.Collections.Generic; namespace UMA { /// <summary> /// Overlay color data. /// </summary> [System.Serializable] public class OverlayColorData : System.IEquatable<OverlayColorData> { public static int currentinstance = 0; [NonSerialized]...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== // <OWNER>[....]</OWNER> using System.Runtime.InteropServices; namespace System.Security { // DynamicSecurityMethodAttribute: // Indicates that calling the target method requires space for a security // object to...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
//Licensed to the Apache Software Foundation(ASF) under one //or more contributor license agreements.See the NOTICE file //distributed with this work for additional information //regarding copyright ownership.The ASF licenses this file //to you under the Apache License, Version 2.0 (the //"License"); you may not use th...
// ---------------------------------------------------------------------------------- // // Copyright Microsoft Corporation // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apa...