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// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Runtime; using System.ServiceModel.Channels; using System.ServiceModel.Description; using System.ServiceModel.Diagnostics; using System.ServiceModel.Securi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ // // LastQueryOperator.cs...
/* * UUnit system from UnityCommunity * Heavily modified * 0.4 release by pboechat * http://wiki.unity3d.com/index.php?title=UUnit * http://creativecommons.org/licenses/by-sa/3.0/ */ using System; using System.Collections.Generic; namespace PlayFab.UUnit { public enum UUnitActiveState { PENDING, ...
#region File Description //----------------------------------------------------------------------------- // MenuScreen.cs // // XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #region Usi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================ ** ** ** ** ** ** CustomAttributeBuilder is a helper ...
// Copyright 2011 Microsoft Corporation // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicabl...
using UnityEngine; using UnityEditor; using System.Collections.Generic; namespace tk2dEditor.SpriteAnimationEditor { public class TimelineEditor { // State public class State { int _selectedFrame = -1, _selectedTrigger = -1; public enum Type { None, // All pending actions MoveHandle, ...
// Copyright (c) Microsoft Corporation. All rights reserved. using System.Windows.Forms; using System.ComponentModel; using Microsoft.WindowsAPICodePack.DirectX.Direct2D1; namespace D2DShapes { public partial class D2DShapesControlWithButtons : UserControl { #region NumberOfShapesToAdd [Defau...
// Licensed to the .NET Foundation under one or more agreements. // See the LICENSE file in the project root for more information. // // System.Net.ListenerAsyncResult // // Authors: // Gonzalo Paniagua Javier (gonzalo@ximian.com) // // Copyright (c) 2005 Ximian, Inc (http://www.ximian.com) // // // Permission is here...
using System; using Mtg.Model; using Nancy; using MongoDB.Driver; using MongoDB.Bson; using MongoDB; using MongoDB.Driver.Builders; using MongoDB.Driver.Linq; using Nancy.ModelBinding; using Nancy.Json; using System.Dynamic; using System.Collections.Generic; using System.Threading.Tasks; using System.Linq; namespace M...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Net.Test.Common; using System.Runtime.InteropServices; using System.T...
using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CSharp; using Microsoft.CodeAnalysis.Diagnostics; using Microsoft.CodeAnalysis.Text; using Signum.Engine; using Signum.Entities; using Signum.Utilities; using System; using System.Collections.Generic; using System.Collections.Immutable; using System.ComponentMo...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Threading; using Tharga.Toolkit.Console.Entities; using Tharga.Toolkit.Console.Interfaces; namespace Tharga.Toolkit.Console.Commands.Base { public abstract class QueryParamBase { protected abstr...
// Copyright (c) 2015 SIL International // This software is licensed under the MIT License (http://opensource.org/licenses/MIT) #if __MonoCS__ using System; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using X11.XKlavier; using SIL.Reporting...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Runtime.ExceptionServices;...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Runtime; using System.ServiceModel; using System.Threading; namespace System.ServiceModel.Dispatcher { ...
using System; using System.Dynamic; using NUnit.Framework; namespace SequelocityDotNet.Tests.SqlServer.DatabaseCommandExtensionsTests { [TestFixture] public class GenerateInsertForSqlServerTests { public class Customer { public int? CustomerId; public string FirstName; public string LastName; public...
using System; using System.Collections.Generic; using System.ComponentModel; using Microsoft.Ccr.Core; using Microsoft.Dss.Core.Attributes; using Microsoft.Dss.ServiceModel.Dssp; using Microsoft.Dss.ServiceModel.DsspServiceBase; using W3C.Soap; using Microsoft.Dss.Core.DsspHttp; using Microsoft.Dss.Core.DsspHttpUtilit...
/* Copyright (c) 2004-2006 Tomas Matousek. The use and distribution terms for this software are contained in the file named License.txt, which can be found in the root of the Phalanger distribution. By using this software in any fashion, you are agreeing to be bound by the terms of this license. You must n...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using Platform.IO; using ZLib = ICSharpCode.SharpZipLib.Zip; namespace Platform.VirtualFileSystem.Providers.Zip { public class ZipFileSystem : AbstractFileSystem { internal ZLib.ZipFile zipFile; public override bool SupportsAct...
using Prism.Properties; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Globalization; using System.IO; using System.Linq; using System.Reflection; using System.Security.Policy; namespace Prism.Modularity { /// <summary> /// Represets a catalog created from ...
//--------------------------------------------------------------------------- // // File: RtfToXamlLexer.cs // // Copyright (C) Microsoft Corporation. All rights reserved. // // Description: Rtf lexer. // //--------------------------------------------------------------------------- using System.Collections; using Sy...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Reflection; using System.Collections; using NUnit.Framework; using Microsoft.Build.Framework; using Microsoft.Build.BuildEngine; using System...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 1.0.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. n...
// Copyright (c) .NET Foundation and contributors. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.IO; using System.Runtime.InteropServices; using Xunit; using FluentAssertions; using Microsoft.DotNet.CoreSetup.Test; ...
#region CopyrightHeader // // Copyright by Contributors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0.txt // // Unless requ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Diagnostics; using System.Globalization; namespace System.DirectoryServices.AccountManag...
using System; using System.Diagnostics; using Raksha.Crypto.Parameters; namespace Raksha.Crypto { /** * A wrapper class that allows block ciphers to be used to process data in * a piecemeal fashion. The BufferedBlockCipher outputs a block only when the * buffer is full and more data is being added, or on a doFinal...
using UnityEngine; using System.Collections.Generic; /** * Create Audio dynamically and easily playback * * @class LeanAudio * @constructor */ public class LeanAudio : MonoBehaviour { public static float MIN_FREQEUNCY_PERIOD = 0.00001f; public static int PROCESSING_ITERATIONS_MAX = 50000; public static List<float...
using System.Collections; using System.Globalization; using Org.BouncyCastle.Asn1; using Org.BouncyCastle.Asn1.Iana; using Org.BouncyCastle.Asn1.Pkcs; using Org.BouncyCastle.Crypto; using Org.BouncyCastle.Crypto.Engines; using Org.BouncyCastle.Crypto.Macs; using Org.BouncyCastle.Crypto.Paddings; using Org.BouncyCastle...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Drawing.Drawing2D; using System.Text; using System.Windows.Forms; namespace ListViewPrinterDemo { public partial class Form1 : Form { public Form1...
using DevExpress.Internal; using DevExpress.Mvvm.UI.Interactivity; using DevExpress.Mvvm.UI.Native; using System; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Media; namespace DevExpress.Mvvm.UI { public enum NotificationSetting { Enabled = 0, ...
using System; using System.Linq; using System.Text; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.Diagnostics; using Microsoft.CodeAnalysis.Text; using Xunit; namespace AssignAll.Test.Verifiers { /// <summary> /// Superclass of all Unit Tests for DiagnosticAnalyzers /// </summary> publ...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Windows.Forms; using TribalWars.Controls; using TribalWars.Forms.Small; using TribalWars.Maps.AttackPlans.EventArg; using TribalWars.Tools; using TribalWars.Villages; using TribalWars.Vill...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
using System; using System.CodeDom.Compiler; using System.Collections.Generic; namespace EduHub.Data.Entities { /// <summary> /// Payroll Transaction History /// </summary> [GeneratedCode("EduHub Data", "0.9")] public sealed partial class PEFH : EduHubEntity { #region Navigation Proper...
using System; using System.Collections.ObjectModel; using System.Collections.Generic; using SpriteEditor.SEPositionedObjects; using FlatRedBall; using FlatRedBall.Gui; using FlatRedBall.ManagedSpriteGroups; using FlatRedBall.Math; //using FlatRedBall.Texture; using FlatRedBall.Graphics; using FlatRedBall.Graphics.Mod...
using System; using System.IO; using System.Net; using System.Drawing; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Windows.Forms; using Zeus; using Zeus.Projects; using Zeus.Serializers; using Zeus.UserInterface; using Zeus.UserInterface.WinForms; using MyMeta;...
using UnityEngine; using UnityEditor; using System.IO; using System; using System.Diagnostics; using System.Threading; using System.Text; using System.Xml; using System.Linq; public static class AndroidPostProcessor { class KeyStoreInfo { public string KeyStoreFile; public string StorePass; public string KeyP...
// Amplify Occlusion - Robust Ambient Occlusion for Unity Pro // Copyright (c) Amplify Creations, Lda <info@amplify.pt> using System.Collections.Generic; using UnityEngine; using UnityEngine.Rendering; [AddComponentMenu( "" )] public class AmplifyOcclusionBase : MonoBehaviour { public enum ApplicationMethod { Pos...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; using Microsoft.Extensions.Logging; using Microsoft.Extensions.Options; using Orleans.GrainDirectory; using Orleans.Hosting; using Orleans.Runtime.Scheduler; using Orleans.Runtime....
namespace Microsoft.Protocols.TestSuites.MS_OXCFXICS { using System; using System.Collections.Generic; using System.IO; /// <summary> /// Contain a GLOBCNT range. /// </summary> public struct GLOBCNTRange { /// <summary> /// The start GLOBCNT. /// </summary> ...
using System; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.EntityFrameworkCore; using Microblog.Data; using Microblog.Models; using Microsoft.AspNetCore.Identity; using Microblog.Models.PostViewModels; using Microsoft.AspNetCore.Mvc.Rendering; namespace Microblog.Con...
#region License /* * WebSocketSessionManager.cs * * The MIT License * * Copyright (c) 2012-2014 sta.blockhead * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, i...
using System; using System.Data; using PCSComUtils.PCSExc; using PCSComUtils.Common; using PCSComUtils.Framework.TableFrame.DS; namespace PCSComUtils.Framework.TableFrame.BO { public class TableGroupBO { private const string THIS = "PCSComUtils.Framework.TableFrame.BO.ITableGroupBO"; public TableGroupBO() { ...
//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restrictio...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Diagnostics.Contracts; using System.Globalization; using System.Text; namesp...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
using System; using System.Collections.Generic; using System.Reactive.Linq; using System.Reactive.Threading.Tasks; using MS.Core; namespace Microsoft.Win32 { public static class __RegistryKey { public static IObservable<System.Reactive.Unit> Close( this IObservable<Microsoft.Win32.RegistryK...
using CocosSharp; namespace tests.FontTest { public class SystemFontTestScene : TestScene { private static int fontIdx; private static readonly string[] fontList = { #if IOS || IPHONE || MACOS "Chalkboard SE", "Chalkduster", "Noteworthy", "Marker Felt", "Papyrus", "American Typewriter", "...
using System; using Xunit; using PillowSharp; using PillowSharp.Client; using PillowSharp.BaseObject; using PillowSharp.Middleware.Default; using System.Threading.Tasks; using PillowSharp.CouchType; using System.Collections.Generic; using System.Linq; using System.IO; namespace test { public class DocumentTests : B...
// // MutableDocument.cs // // Copyright (c) 2017 Couchbase, Inc All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENS...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================ ** ** ** ** ** Purpose: Create a stream over unmanag...
namespace Oort.AzureStorage.Mockable { using System; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; using Microsoft.WindowsAzure.Storage; using Microsoft.WindowsAzure.Storage.Auth; using Microsoft.WindowsAzure.Storage.Blob; using Microsoft.Windows...
#region License // Copyright (c) 2010-2019, Mark Final // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, this // ...
namespace XenAdmin.TabPages { partial class VMStoragePage { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> ...
// Generated by the protocol buffer compiler. DO NOT EDIT! // source: operations/room_claims/room_assignment_by_night.proto #pragma warning disable 1591, 0612, 3021 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf.Collections; using pbr = global::Google.Protobuf....
using UnityEngine; using System.Collections; using System.Collections.Generic; [RequireComponent (typeof (NetworkView))] public class Networking : MonoBehaviour { public bool build = false; public bool resource = false; public AudioClip[] AudioClipSFX; public string ipAddress = "127.0.0.1"; public int port =...
// // Copyright (C) 2004 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, cop...
/* * Copyright (c) InWorldz Halcyon Developers * Copyright (c) Contributors, http://opensimulator.org/ * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above c...
using MagicOnion.Server.Hubs; using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Threading.Tasks; using Microsoft.Extensions.DependencyInjection; namespace MagicOnion.Server { public abstract class MagicOnionFilterDescriptor<TAttribute> : IMagicOnionFilterFacto...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web...
// // DrawingTests.cs // // Author: // Lluis Sanchez <lluis@xamarin.com> // // Copyright (c) 2013 Xamarin Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction,...
using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.Reflection; using EFSqlTranslator.Translation.DbObjects; using EFSqlTranslator.Translation.Extensions; using EFSqlTranslator.Translation.MethodTranslators; namespace EFSqlTranslator.Translation { public c...
namespace Umbraco.Cms.Core { public static partial class Constants { /// <summary> /// Defines the identifiers for property-type alias conventions that are used within the Umbraco core. /// </summary> public static class Conventions { public static class Migra...
using System; using System.Linq; using System.Diagnostics; using System.Collections.Generic; using System.IO; using System.Drawing; using BizHawk.Common; using BizHawk.Client.Common; using BizHawk.Client.EmuHawk; using BizHawk.Client.EmuHawk.FilterManager; using BizHawk.Bizware.BizwareGL; using BizHawk.Bizware.Bizwar...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may...
using System; using System.ComponentModel; using System.Data.SqlClient; using System.Reflection; using System.Windows.Forms; using BLToolkit.Aspects; using bv.common; using bv.common.Core; using bv.common.Resources; using bv.model.Model.Core; using bv.winclient.BasePanel; using bv.common.Enums; namespace bv.winclient....
#region Copyright (c) 2004 Ian Davis and James Carlyle /*------------------------------------------------------------------------------ COPYRIGHT AND PERMISSION NOTICE Copyright (c) 2004 Ian Davis and James Carlyle Permission is hereby granted, free of charge, to any person obtaining a copy of this software and asso...
// ******************************************************************************************************** // Product Name: DotSpatial.Data.dll // Description: The data access libraries for the DotSpatial project. // *****************************************************************************************************...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Diagnostics.Contracts; using System.IO; using System.Runtime; using System.ServiceModel.Security; using System.Threading.Tasks; namespace System.ServiceMo...
using OpenMetaverse; /* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions ...
//------------------------------------------------------------------------------ // <copyright file="RecordManager.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // <owner current="true" primary="true">[....]</owner> // <owner current="true" primary="false">[....
namespace Macabresoft.Macabre2D.UI.Tests; using System; using System.Collections.Generic; using System.IO; using System.Linq; using FluentAssertions; using FluentAssertions.Execution; using Macabresoft.AvaloniaEx; using Macabresoft.Macabre2D.Framework; using Macabresoft.Macabre2D.UI.Common; using NSubstitute; public ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.Contracts; /...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
using Xunit; namespace Jint.Tests.Ecma { public class Test_15_5_4_7 : EcmaTest { [Fact] [Trait("Category", "15.5.4.7")] public void TheStringPrototypeIndexofLengthPropertyHasTheAttributeReadonly() { RunTest(@"TestCases/ch15/15.5/15.5.4/15.5.4.7/S15.5.4.7_A10.js", false); ...
// Code generated by Microsoft (R) AutoRest Code Generator 1.0.1.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespace ApplicationGateway { using Microsoft.Rest; using Microsoft.Rest.Azure; using Models; using System.Collections; using System.Collection...
/* Copyright (C) 2008-2015 Peter Palotas, Jeffrey Jangli, Alexandr Normuradov * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation t...
// **************************************************************** // Copyright 2008, Charlie Poole // This is free software licensed under the NUnit license. You may // obtain a copy of the license at http://nunit.org // **************************************************************** using System; using System.IO; ...
// // Encog(tm) Core v3.3 - .Net Version // http://www.heatonresearch.com/encog/ // // Copyright 2008-2014 Heaton Research, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // htt...
// ------------------------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information. // ------------------------------------------------------------------------------ /...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Diagnostics; using System.Net; using System.Threading; using System.Threading.Tasks; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Logging; using Microsoft.Extensions.Options; using Orleans.Cod...
/******************************************************************** The Multiverse Platform is made available under the MIT License. Copyright (c) 2012 The Multiverse Foundation Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Management.Automation.Host; using System.Reflection; using Dbg = System.Management.Automation.Diagnostics; using InternalHostUserInt...
using System; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; using IdentityServervNextDemo.EntityFrameworkCore; namespace IdentityServervNextDemo.Migrations { [DbContext(typeof(Id...
using System; using System.Threading; using Content.Shared.Alert; using Content.Shared.GameObjects.Components.Movement; using Content.Shared.GameObjects.EntitySystems; using Content.Shared.Interfaces.GameObjects.Components; using Robust.Shared.GameObjects; using Robust.Shared.GameObjects.Components.Timers; using Robust...
using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.IO; using Franson.BlueTools; using Franson.Protocols.Obex; using Franson.Protocols.Obex.FTPClient; namespace ObexFTPClientSample { /// <summary> /// Summary description for MainForm. /...
using System; using System.Collections.Generic; namespace Behemoth.Util { using Point = Tuple2<int, int>; /// <summary> /// Utilities for operating on tile grids. /// </summary> public static class Tile { /// <summary> /// Call a function for each character in an ascii table with the char and ...
//----------------------------------------------------------------------- // <copyright company="Nuclei"> // Copyright 2013 Nuclei. Licensed under the Apache License, Version 2.0. // </copyright> //----------------------------------------------------------------------- using System; using System.Diagnostics; using...
using System; using System.Diagnostics; using System.Text; using System.Threading; using System.Threading.Tasks; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Logging; using Microsoft.Extensions.Options; using Microsoft.WindowsAzure.Storage; using Microsoft.WindowsAzure.Storage.Blob; using ...
namespace AngleSharp.Dom { using System; using System.Collections.Generic; using System.Linq; /// <summary> /// Useful methods for parent node objects. /// </summary> public static class ParentNodeExtensions { /// <summary> /// Runs the mutation macro as defined in 5.2.2...
// RuntimeInvokeManager.cs // // Author: // Lluis Sanchez Gual <lluis@novell.com> // // Copyright (c) 2008 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the S...
/************************************************************************************ Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License"); you may not use the Oculus VR Rift SDK except in compliance with the License, which is pr...
using System; using System.Collections.Generic; using System.Linq; using System.Security.Claims; using System.Security.Principal; using System.Threading.Tasks; using IdentityModel; using IdentityServer4; using IdentityServer4.Events; using IdentityServer4.Quickstart.UI; using IdentityServer4.Services; using IdentitySer...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.Runtime.InteropServices; namespace System....
using System; using System.Collections.Generic; using System.Linq; using System.Text; using ClosedXML.Excel; using System.IO; using MoreLinq; namespace ClosedXML.Examples { public class AddingComments : IXLExample { public void Create(string filePath) { var wb = new XLWorkbook {A...