context
stringlengths
2.52k
185k
gt
stringclasses
1 value
#region License // /* // See license included in this library folder. // */ #endregion using System; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using Sqloogle.Libs.NLog.Common; using Sqloogle.Libs.NLog.Config; using Sqloogle.Libs.NLog.Internal; #if !NET_CF && !SILVERLIGHT...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. /*============================================================ ** ** ** ** Purpose: Capture synchronization semantics for asynchronous callbacks ** ** =================...
using System; using Eto.Forms; using Eto.Drawing; using JabbR.Client; using JabbR.Client.Models; using System.IO; using Eto; using Newtonsoft.Json; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using JabbR.Desktop.Model; using System.Diagnostics; using Eto.Threading; namespace Jabb...
/* * Copyright (c) 2006-2008, openmetaverse.org * All rights reserved. * * - Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyright notice, this * li...
using System; /// <summary> /// Convert.ToUInt32(String,Int32) /// </summary> public class ConvertToUInt3219 { public static int Main() { ConvertToUInt3219 convertToUInt3219 = new ConvertToUInt3219(); TestLibrary.TestFramework.BeginTestCase("ConvertToUInt3219"); if (convertToUInt3219.Run...
using UnityEngine; using System; using System.Collections.Generic; using Delaunay.Geo; using Delaunay.LR; namespace Delaunay { public sealed class Site: ICoord, IComparable { private static Stack<Site> _pool = new Stack<Site> (); public static Site Create (Vector2 p, uint index, float weight, uint color) { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Signum.Utilities; using Signum.Entities.Reflection; using System.Linq.Expressions; using Signum.Utilities.ExpressionTrees; using Signum.Entities; using System.Reflection; using Signum.Utilities.Reflection; namespace Signum.Engi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection.Metadata; using Sy...
//Uncomment this compiler directive to easily remove GEAREST for testing purposes //#undef USE_GEARSET using System; using System.Collections.Generic; using System.Threading; using Gearset; using Gearset.Components.Profiler; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Input; using SampleGame.Gearset; ...
//--------------------------------------------------------------------------- // // <copyright file="RayHitTestParameters.cs" company="Microsoft"> // Copyright (C) Microsoft Corporation. All rights reserved. // </copyright> // // History: // 03/16/2004 : [....] - Created // //--------------------------------------...
using UnityEngine; using System.IO; #if UNITY_EDITOR using UnityEditor; [InitializeOnLoad] #endif public class FBSettings : ScriptableObject { const string facebookSettingsAssetName = "FacebookSettings"; const string facebookSettingsPath = "3rd-tools/Facebook/Resources"; const string facebookSettingsAsset...
using UnityEngine; using UnityEngine.Serialization; using UnityWeld.Binding.Internal; namespace UnityWeld.Binding { /// <summary> /// Bind a property in the view model to one the UI, subscribing to OnPropertyChanged /// and updating the UI accordingly. Also bind to a UnityEvent in the UI and update the ...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Linq; using Newtonsoft.Json.Linq; using POESKillTree.SkillTreeFiles; using POESKillTree.Utils; namespace POESKillTree.Model.Builds { /// <summary> /// <see cref="IBuild"/> implementat...
using UnityEngine; using UnityEditor; using System; using System.Linq; using System.Collections; using System.Collections.Generic; using UMA; [CustomEditor(typeof(OverlayLibrary))] [CanEditMultipleObjects] public class OverlayLibraryEditor : Editor { private SerializedObject m_Object; private OverlayLibrary ov...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Immutable; using System.Linq; using System.Reflection.Metadata; using Microsoft.CodeAnalysis.CodeGen; using Microsoft.C...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.IO; using System.Text; using System.Diagnostics; using System.Globalization; using System...
#region Header /*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ * Copyright (c) 2007-2008 James Nies and NArrange contributors. * All rights reserved. * * This program and the accompanying materials are made available under * the terms of the Common Public License v1.0 which accom...
namespace Sitecore.Feature.Demo.Tests.Services { using System; using System.Linq; using FluentAssertions; using NSubstitute; using Sitecore.Analytics; using Sitecore.Analytics.Data.Items; using Sitecore.Analytics.Tracking; using Sitecore.Collections; using Sitecore.Data; using Sitecore.Data.Items; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Reflection; using System.CommandLine; using System.Runt...
// // Layout.cs // // Author: // Stephane Delcroix <stephane@delcroix.org> // // Copyright (C) 2009 Novell, Inc. // Copyright (C) 2009 Stephane Delcroix // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to dea...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.Win32.SafeHandles; using System.Diagnostics; using System.Runtime.InteropServices; namespace System...
/* * Copyright 2007-2015 JetBrains * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to i...
/******************************************************************** The Multiverse Platform is made available under the MIT License. Copyright (c) 2012 The Multiverse Foundation Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "...
using System; using System.Collections; using System.IO; using UnityEngine; using UnityEngine.EventSystems; using System.Collections.Generic; namespace UnityStandardAssets.Vehicles.Car { internal enum CarDriveType { FrontWheelDrive, RearWheelDrive, FourWheelDrive } internal en...
// // System.Web.UI.TemplateParser // // Authors: // Duncan Mak (duncan@ximian.com) // Gonzalo Paniagua Javier (gonzalo@ximian.com) // // (C) 2002,2003 Ximian, Inc. (http://www.ximian.com) // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documenta...
// Licensed to the .NET Foundation under one or more agreements. // See the LICENSE file in the project root for more information. // Copyright (c) 2007 Novell, Inc // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Softwar...
/****************************************************************************** * The MIT License * Copyright (c) 2003 Novell Inc. www.novell.com * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the Software), to deal * in the Sof...
#region File Description //----------------------------------------------------------------------------- // NetworkPredictionGame.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #e...
//----------------------------------------------------------------------------- // Copyright (c) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- namespace System.Activities.Runtime { using System; using System.Collections.Generic; ...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace LabSwparkWs1.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and populate it wit...
using System; using System.Collections.ObjectModel; using System.Data; using System.Data.Common; using System.Text; using NetTopologySuite.Geometries; using SharpMap.Converters.WellKnownBinary; namespace SharpMap.Data.Providers { /// <summary> /// Abstract provider for spatially enabled databases /// </sum...
// <copyright file="TFQMR.cs" company="Math.NET"> // Math.NET Numerics, part of the Math.NET Project // http://numerics.mathdotnet.com // http://github.com/mathnet/mathnet-numerics // http://mathnetnumerics.codeplex.com // // Copyright (c) 2009-2013 Math.NET // // Permission is hereby granted, free of charge, to any pe...
using System; using Microsoft.Data.Entity; using Microsoft.Data.Entity.Infrastructure; using Microsoft.Data.Entity.Metadata; using Microsoft.Data.Entity.Migrations; using EverReader.Models; namespace EverReader.Migrations { [DbContext(typeof(EverReaderContext))] [Migration("20151107154227_EvernoteAuthAdjustmen...
// Copyright (c) .NET Foundation and contributors. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using Microsoft.DotNet.ProjectModel.FileSystemGlobbing.Internal.PathSegments; using Microsoft.Dot...
//--------------------------------------------------------------------------- // // <copyright file="QuaternionKeyFrameCollection.cs" company="Microsoft"> // Copyright (C) Microsoft Corporation. All rights reserved. // </copyright> // // This file was generated, please do not edit it directly. // // Please see http...
using Lucene.Net.Codecs; using Lucene.Net.Documents; using Lucene.Net.Index.Extensions; using Lucene.Net.Store; using Lucene.Net.Util; using NUnit.Framework; using System; using System.IO; using Assert = Lucene.Net.TestFramework.Assert; using Console = Lucene.Net.Util.SystemConsole; namespace Lucene.Net.Index { /*...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading; using Umbraco.Core.Auditing; using Umbraco.Core.Events; using Umbraco.Core.Logging; using Umbraco.Core.Models; using Umbraco.Core.Models.Rdbms; using Umbraco.Core.Persistence; using Umbraco.Core.Persistence.Querying; using Umbrac...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using Xunit; namespace Microsoft.Win32.RegistryTests { public c...
//------------------------------------------------------------------------------ // // <copyright file="MediaContextNotificationWindow.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // // Description: // A wrapper for a top-level hidden window that is used...
using System; public class TestClass { } public class TestFormatProvider : IFormatProvider { public bool ToSByteMaxValue = true; #region IFormatProvider Members public object GetFormat(Type formatType) { if (formatType.Equals(typeof(TestFormatProvider))) { return this; ...
using CrystalDecisions.CrystalReports.Engine; using CrystalDecisions.Windows.Forms; using DpSdkEngLib; using DPSDKOPSLib; using Microsoft.VisualBasic; using System; using System.Collections; using System.Collections.Generic; using System.Drawing; using System.Diagnostics; using System.Windows.Forms; using System.Linq; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using Microsoft.Xml; using Microsoft.Xml.Schema; using System.Reflection; using System.Reflection.Emit...
// DateTimeEx.cs // using System; using System.Collections.Generic; using System.Runtime.CompilerServices; namespace Xrm.Sdk { [ScriptNamespace("SparkleXrm.Sdk")] public class DateTimeEx { public static string ToXrmString(DateTime date) { // Get a date string from the Da...
using System; using System.Collections.Generic; using InAudioLeanTween; using InAudioSystem.ExtensionMethods; using InAudioSystem.ReorderableList; using InAudioSystem.Runtime; using UnityEditor; using UnityEngine; using UnityEngine.Audio; namespace InAudioSystem.InAudioEditor { public static class AudioEventDrawer { ...
/// Copyright (C) 2012-2014 Soomla Inc. /// /// Licensed under the Apache License, Version 2.0 (the "License"); /// you may not use this file except in compliance with the License. /// You may obtain a copy of the License at /// /// http://www.apache.org/licenses/LICENSE-2.0 /// /// Unless required by applicable l...
using System; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Linq; using System.Text; using TankLib; using TankLib.ExportFormats; using TankLib.STU; using TankLib.STU.Types; using TACTLib.Client; using TACTLib.Client.HandlerArgs; using TACTLib.Container; using TACTLib.Core; ...
// snippet-sourcedescription:[ ] // snippet-service:[dynamodb] // snippet-keyword:[dotNET] // snippet-keyword:[Amazon DynamoDB] // snippet-keyword:[Code Sample] // snippet-keyword:[ ] // snippet-sourcetype:[full-example] // snippet-sourcedate:[ ] // snippet-sourceauthor:[AWS] // snippet-start:[dynamodb.dotNET.CodeExamp...
using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.Reflection; using Microsoft.Extensions.Configuration; using Serilog.Configuration; namespace Serilog.Settings.Configuration { class ObjectArgumentValue : IConfigurationArgumentValue { readon...
using UnityEngine; using System; using System.Collections.Generic; #if UNITY_EDITOR using UnityEditor; #endif // TODO: Have a move list in the inspector instead of order value [AddComponentMenu("Modifiers/Modify Object")] [ExecuteInEditMode] public class MegaModifyObject : MegaModifiers { [HideInInspector] public...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== /*============================================================ ** ** Class: AddInToken ** ** Purpose: Represents a valid combination of add-ins and ** associated classes, like host adaptors, etc. ** ==================...
/* Generated SBE (Simple Binary Encoding) message codec */ using System; using System.Text; using System.Collections.Generic; using Adaptive.Agrona; namespace Adaptive.Archiver.Codecs { public class AuthConnectRequestDecoder { public const ushort BLOCK_LENGTH = 16; public const ushort TEMPLATE_ID = 58; p...
//------------------------------------------------------------------------------ // <copyright file="RegexGroupCollection.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //------------------------------------------------------------------------------ // The Gr...
using System; #if REAL_T_IS_DOUBLE using real_t = System.Double; #else using real_t = System.Single; #endif namespace Godot { public static partial class Mathf { // Define constants with Decimal precision and cast down to double or float. /// <summary> /// The circle constant, the circ...
// Copyright (c) 2015-present, Parse, LLC. All rights reserved. This source code is licensed under the BSD-style license found in the LICENSE file in the root directory of this source tree. An additional grant of patent rights can be found in the PATENTS file in the same directory. using System; using System.Collec...
using UnityEngine; using System.Collections; using System.Collections.Generic; using Delaunay; using Delaunay.Geo; using Vectrosity; public class VoronoiRegion{ public Vector2 center; public List<RoadSegment> boundary; public bool isBorderRegion = false; public Vector2 min; public Vector2 max; } public class...
// Copyright (c) Alexandre Mutel. All rights reserved. // This file is licensed under the BSD-Clause 2 license. // See the license.txt file in the project root for more information. using System; using System.Globalization; using System.IO; using System.Runtime.CompilerServices; using System.Text; using Markdig.Helpe...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Reflection; using System.CommandLine; using System.Runt...
// Copyright (c) Microsoft Corporation. All Rights Reserved. See License.txt in the project root for license information. using System; using Microsoft.VisualStudio.Shell.Interop; using Microsoft.VisualStudio.TextManager.Interop; using Microsoft.VisualStudio.OLE.Interop; using Microsoft.VisualStudio.Shell; using Sys...
/* * ICE.cs - Native method interface for ICE. * * Copyright (C) 2003 Southern Storm Software, Pty Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License,...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
// Copyright (c) Microsoft Corporation. All rights reserved. // // Licensed under the MIT License. See LICENSE.txt in the project root for license information. using Microsoft.Graphics.Canvas; using Microsoft.Graphics.Canvas.Geometry; using Microsoft.Graphics.Canvas.Text; using Microsoft.Graphics.Canvas.UI; using Micr...
// Generated by the protocol buffer compiler. DO NOT EDIT! // source: google/cloud/audit/audit_log.proto #pragma warning disable 1591, 0612, 3021 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf.Collections; using pbr = global::Google.Protobuf.Reflection; using s...
//============================================================================= // System : Sandcastle Help File Builder Utilities // File : TopicFile.cs // Author : Eric Woodruff (Eric@EWoodruff.us) // Updated : 09/05/2008 // Note : Copyright 2008, Eric Woodruff, All rights reserved // Compiler: Microsoft Vis...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
using System; using System.Data; using System.Collections; using System.Collections.Generic; using System.Configuration; using System.Linq; using System.Runtime.Serialization; namespace DDay.iCal { /// <summary> /// A class that contains time zone information, and is usually accessed /// from an iCalen...
/* * DocuSign REST API * * The DocuSign REST API provides you with a powerful, convenient, and simple Web services API for interacting with DocuSign. * * OpenAPI spec version: v2.1 * Contact: devcenter@docusign.com * Generated by: https://github.com/swagger-api/swagger-codegen.git */ using System; using Syste...
// // GtkBaseClient.cs // // Author: // Aaron Bockover <abockover@novell.com> // // Copyright (C) 2007 Novell, Inc. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction...
using System; using System.Net; using System.Net.Sockets; using System.Reflection; using System.Threading; using System.Collections; using System.Collections.Generic; using System.Text; namespace SunnyChen.Common.Servers { /// <summary> /// The base class for concurrency servers. /// </summary> /// <re...
// Copyright 2008-2011. This work is licensed under the BSD license, available at // http://www.movesinstitute.org/licenses // // Orignal authors: DMcG, Jason Nelson // Modified for use with C#: // - Peter Smith (Naval Air Warfare Center - Training Systems Division) // - Zvonko Bostjancic (Blubit d.o.o. - zvonko.bostja...
// Copyright 2006 - Morten Nielsen (www.iter.dk) // // This file is part of SharpMap. // SharpMap is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option...
// ------------------------------------------------------------------------------------ // Copyright (c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the ""License""); you may not use this // file except in compliance with the License. You may obtain a cop...
//#define USE_GENERICS using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.Extensions.Logging; using Orleans; using Orleans.Runtime; using Orleans.Streams; using UnitTests.GrainInterfaces; using UnitTests.StreamingTests; namespace UnitTests.Grains { [Se...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Threading; using System.Diagnostics; using System.Collections.Generic; namespace System.Reflection.Typ...
using UnityEngine; using System.Collections; using System.Collections.Generic; [System.Serializable] [AddComponentMenu("NGUI/NData/PopupList Binding")] public class NguiPopupListSourceBinding : NguiItemsSourceBinding { /* private UIPopupList _uiPopupList = null; public override void Awake() { base.Awake(); _ui...
/******************************************************************************* * Copyright 2008-2013 Amazon.com, Inc. or its affiliates. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the "License"). You may not use * this file except in compliance with the License. A copy of the License...
using System.Drawing; using GuiLabs.Canvas.DrawStyle; using GuiLabs.Canvas.Renderer; namespace GuiLabs.Editor.CSharp { public class CSharpStyleFactory : StyleFactory { public CSharpStyleFactory() { #region Colors Color lightGray = Color.FromArgb(250, 250, 250); lightGray = Color.FromArgb(230, 230, 230)...
using System.Collections.Generic; using System.Data; using FluentMigrator.Expressions; using FluentMigrator.Model; using FluentMigrator.Runner.Generators.Postgres; using NUnit.Framework; using NUnit.Should; namespace FluentMigrator.Tests.Unit.Generators.Postgres { [TestFixture] public class PostgresGeneratorTe...
/* * Copyright 2002-2010 the original author or authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by ap...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
//======= Copyright (c) Valve Corporation, All rights reserved. =============== // // Purpose: Prompt developers to use settings most compatible with SteamVR. // //============================================================================= using UnityEngine; using UnityEditor; using System.IO; [InitializeOnLoad] pu...
using System.Collections.Generic; namespace System.Collections { /// <summary> /// TableSchema /// </summary> //: should this inherit from a dictionary. [CodeVersion(CodeVersionKind.Instinct, "1.0")] public class TableSchema : ICollectionIndexer<string, TableColumn> { protected Dicti...
using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Threading.Tasks; using Orleans; using Orleans.Runtime; using TestExtensions; using TestGrainInterfaces; using UnitTests.GrainInterfaces; using Xunit; namespace DefaultCluster.Tests.General { /// <summary> ...
#if UNITY_EDITOR using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.IO; using System.Linq; using System.Reflection; using System.Text; using TNRD.Automatron.Editor.Core; using UnityEditor; using UnityEngine; namespace TNRD.Automatron.Generation { pu...
using System; using System.Linq; using System.Collections.Generic; using Microsoft.EntityFrameworkCore; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Authorization; using hihapi.Models; using hihapi.Utilities; using hihapi.Exceptions; using Microsoft.AspNetCore.OData.Routing.C...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using Xunit; #if NET35PLUS using System.Threading.Tasks; #endif name...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using Microsoft.DotNet.ProjectModel; using Microsoft.Extensions.DependencyModel; namespace Microsoft.DotNet.Cli.Utils { public class DepsJsonCommandResolver : ICommandResolver { private static readonly string[] s_extens...
// Copyright Naked Objects Group Ltd, 45 Station Road, Henley on Thames, UK, RG9 1AT // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. // You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0. // Unless requi...
using Microsoft.SharePoint.Administration; using Microsoft.SharePoint.Utilities; using System; using System.Diagnostics; using Microsoft.SharePoint; using System.Reflection; using SharepointCommon.Attributes; using SharepointCommon.Common; namespace SharepointCommon.Impl { [DebuggerDisplay("Url = {Web.Url}")] ...
using System; using System.Text; using SimpleJson; using System.Collections; using System.Collections.Generic; namespace Pomelo.Protobuf { public class MsgDecoder { private JsonObject protos { set; get; }//The message format(like .proto file) private int offset { set; get; } private byt...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.Runtime.InteropServices; using System.Secur...
namespace NavigatorPlayground { partial class Form1 { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// ...
/* Copyright (c) 2006 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to...
/* * Naiad ver. 0.5 * Copyright (c) Microsoft Corporation * All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
using Saga.Map; using Saga.Map.Client; using Saga.Map.Definitions.Misc; using Saga.Map.Utils.Definitions.Misc; using Saga.Packets; using Saga.Structures; using Saga.Structures.Collections; using Saga.Tasks; using System; using System.Collections.Generic; namespace Saga.PrimaryTypes { public delegate void RangeEven...