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// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
#region License /* ********************************************************************************** * Copyright (c) Roman Ivantsov * This source code is subject to terms and conditions of the MIT License * for Irony. A copy of the license can be found in the License.txt file * at the root of this distribution. ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using NeuralNetwork; using JustGestures.TypeOfAction; using JustGestures.Languages; namespace JustGestures.GUI { using ControlItems; public partia...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Threading; using System.Reflection; using System.IO; using System.Run...
namespace VulkanCore { /// <summary> /// Vulkan structure types. /// </summary> public enum StructureType { ApplicationInfo = 0, InstanceCreateInfo = 1, DeviceQueueCreateInfo = 2, DeviceCreateInfo = 3, SubmitInfo = 4, MemoryAllocateInfo = 5, Ma...
/* The MIT License (MIT) Copyright (c) 2016 Roaring Fangs Entertainment Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, ...
using JetBrains.Annotations; using ModestTree; using System; using System.Collections.Generic; using System.Linq; using System.Reflection; namespace Zenject { public static class TypeAnalyzer { static Dictionary<Type, ZenjectTypeInfo> _typeInfo = new Dictionary<Type, ZenjectTypeInfo>(); public st...
/* * * (c) Copyright Ascensio System Limited 2010-2021 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * Unless required by applicable la...
/* * Copyright 2014 Splunk, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"): you may * not use this file except in compliance with the License. You may obtain * a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Security; using System; public struct TestStruct { public int IntValue; public string StringVal...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
/* Copyright 2019 Esri Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, ...
/* Copyright (c) 2004-2005 Jan Benda. The use and distribution terms for this software are contained in the file named License.txt, which can be found in the root of the Phalanger distribution. By using this software in any fashion, you are agreeing to be bound by the terms of this license. You must not re...
using System; using System.IO; using Org.BouncyCastle.Asn1.X509; using Org.BouncyCastle.Crypto.Parameters; using Org.BouncyCastle.Math; using Org.BouncyCastle.Security; namespace Org.BouncyCastle.Crypto.Tls { internal class TlsPskKeyExchange : TlsKeyExchange { protected TlsClientContext context; protected Key...
using System; using System.Collections; using System.Collections.Generic; using System.Data; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.Serialization; using System.ServiceModel; using System.ServiceModel.Channels; using System.Threading.Tasks; using System.Xml; using System.Xml.Se...
using System; using System.Globalization; using System.Collections.Generic; using Sasoma.Utils; using Sasoma.Microdata.Interfaces; using Sasoma.Languages.Core; using Sasoma.Microdata.Properties; namespace Sasoma.Microdata.Types { /// <summary> /// A collection of music tracks. /// </summary> public class MusicAlb...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================ ** ** ** ** Purpose: Methods for Parsing numbers and ...
using System; using System.Collections; using System.Collections.Generic; using System.Data; using System.Data.SqlTypes; using System.Diagnostics; using System.IO; using System.Reflection; using System.Xml; namespace BLToolkit.DataAccess { using Aspects; using Common; using Data; using Data.DataProvider; using Ma...
using System; using System.Diagnostics.CodeAnalysis; using System.Linq; using Xbehave.Sdk; using Xbehave.Test.Infrastructure; using Xunit; using Xunit.Abstractions; namespace Xbehave.Test { // In order to prevent bugs due to incorrect code // As a developer // I want to run automated acceptance tests descr...
using System; using System.Collections.Generic; using System.Linq; namespace CppSharp.AST { /// <summary> /// Represents a declaration context. /// </summary> public abstract class DeclarationContext : Declaration { public bool IsAnonymous { get; set; } public List<Declaration> Dec...
#region License /* * NReco Data library (http://www.nrecosite.com/) * Copyright 2016 Vitaliy Fedorchenko * Distributed under the MIT license * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITI...
// // Copyright (c) 2004-2016 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. //------------------------------------------------------------------------------ using System.Data.Common; using ...
/** * Copyright (c) 2014-present, Facebook, Inc. All rights reserved. * * You are hereby granted a non-exclusive, worldwide, royalty-free license to use, * copy, modify, and distribute this software in source code or binary form for use * in connection with the web services and APIs provided by Facebook. * * As ...
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.Serialization; using System.Runt...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Diagnostics; using System.Globalization; using System.IO; using System.Text; using Xunit; public class FileVersionInfoTest { private con...
using System; using System.Windows.Forms; namespace VaultAtlas.DataModel.ModelUI { /// <summary> /// Summary description for ProgressWindow. /// </summary> public class ProgressWindow : System.Windows.Forms.Form, IProgressCallback { private System.Windows.Forms.Button cancelButton; private System.Windows.Form...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using Newtonsoft.Json.Linq; using ReactNative.Reflection; using ReactNative.UIManager; using ReactNative.UIManager.Annotations; using ReactNative.UIManager.Events; using ReactNative.Views.Extensions; using ReactNative.Views...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
singleton ShaderData( DeferredColorShader ) { DXVertexShaderFile = "shaders/common/postFx/postFxV.hlsl"; DXPixelShaderFile = "shaders/common/lighting/advanced/deferredColorShaderP.hlsl"; OGLVertexShaderFile = "shaders/common/postFx/gl/postFxV.glsl"; OGLPixelShaderFile = "shaders/common/lighting/advanc...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.Diagnostics.Contracts; using System.Linq; u...
using System; using System.Globalization; using System.Linq; using System.Text; using GroupDocs.Viewer.Domain; using GroupDocs.Viewer.Domain.Containers; namespace MvcSample.Helpers { /// <summary> /// Class FileDataJsonSerializer. /// </summary> public class DocumentInfoJsonSerializer { ///...
using System; using System.Collections.Generic; using System.Globalization; using NUnit.Framework; using ServiceStack.ServiceHost; using ServiceStack.ServiceInterface.Auth; using ServiceStack.Text; namespace ServiceStack.Common.Tests.OAuth { [TestFixture] public class OAuthUserSessionTests : OAuthUserSessionTe...
using System; using System.Collections.Generic; using System.Text; using System.Text.RegularExpressions; using Sandbox.Common.ObjectBuilders; using Sandbox.ModAPI; using Sandbox.ModAPI.Interfaces.Terminal; using VRage.Game.Components; using VRage.Game.ModAPI; using VRage.ModAPI; using VRage.ObjectBuilders; using VRage....
// Created by Paul Gonzalez Becerra using System; using System.Reflection; using Saserdote.DataSystems; using Saserdote.GamingServices; using Saserdote.Mathematics; using Tao.Sdl; namespace Saserdote.Input { public static class GameInput { #region --- Field Variables --- // Variables private static Game ...
using CallfireApiClient.Api.Common.Model; using CallfireApiClient.Api.CallsTexts.Model; using System.Collections.Generic; using CallfireApiClient.Api.CallsTexts.Model.Request; using CallfireApiClient.Api.Common.Model.Request; using CallfireApiClient.Api.Campaigns.Model; using System.IO; namespace CallfireApiClient.Api...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; namespace ManagedTests.DynamicCSharp.Conformance.dynamic.statements.IndexerOperator.Unary.verify.verif...
// <copyright file="SqlClientInstrumentationOptions.cs" company="OpenTelemetry Authors"> // Copyright The OpenTelemetry Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // h...
namespace iControl { using System.Xml.Serialization; using System.Web.Services; using System.ComponentModel; using System.Web.Services.Protocols; using System; using System.Diagnostics; /// <remarks/> [System.CodeDom.Compiler.GeneratedCodeAttribute("wsdl", "2.0.50727.3038")] [System.Diagnostics.DebuggerStepTh...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using Xunit; ...
using J2N.Threading.Atomic; using Lucene.Net.Support; using Lucene.Net.Util; using System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using JCG = J2N.Collections.Generic; namespace Lucene.Net.Index { /* * Licensed to the Apache Software Foundation (ASF) under one or m...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace GrantApp { /// <summary> /// Window that allows editing and adding grantors. /// </summary> public partial cl...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Diagnostics; using CocosSharp; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; #if OPENGL #if MACOS using MonoMac.OpenGL; #elif WINDOWS || LINUX using OpenTK.Graphics.OpenGL; #elif GLES using Open...
using Draughts.Web.UI.Domain; using Microsoft.VisualStudio.TestTools.UnitTesting; using System; using System.Collections.Generic; using System.Linq; namespace Draughts.Web.UI.Mapper.Tests { [TestClass] public class BoardRotaterMapperTest { private BoardRotaterMapper boardRotaterMapper; [Te...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
/* ==================================================================== */ using System; using System.Collections; using System.Drawing; namespace Oranikle.Report.Engine { ///<summary> /// Bar chart definition and processing. ///</summary> public clas...
using System; using System.Text; using System.Collections.Generic; using Microsoft.VisualStudio.TestTools.UnitTesting; using Arebis.Types; namespace Arebis.Extensions.Tests.Arebis.Types { /// <summary> /// Summary description for PerformanceTests /// </summary> [TestClass] public class UnitPerformanceTests { c...
using UnityEngine; using System.Collections; using System.Collections.Generic; using Pathfinding; using Pathfinding.RVO; namespace Pathfinding.RVO { /** Base class for simple RVO colliders. * * This is a helper base class for RVO colliders. It provides automatic gizmos * and helps with the winding order of the...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 0.13.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. ...
// *********************************************************************** // Copyright (c) 2007 Charlie Poole // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, inclu...
using System; using System.Collections.Generic; using Nop.Core.Domain.Catalog; namespace Nop.Core.Domain.Orders { /// <summary> /// Represents a recurring payment /// </summary> public partial class RecurringPayment : BaseEntity { private ICollection<RecurringPaymentHistory> _recurringPayme...
// // System.Web.UI.WebControls.MultiView.cs // // Authors: // Lluis Sanchez Gual (lluis@novell.com) // // (C) 2004 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal i...
namespace DynamicUI { using UnityEngine; using DynamicUI; using UnityEngine.UI; using UnityEngine.Events; [ExecuteInEditMode] public class DUICreateUserScreen : DUIScreen { [SerializeField] Elements m_elements; [SerializeField] UserEventHandler m_onUserCreate...
using System; using Microsoft.Data.Entity; using Microsoft.Data.Entity.Infrastructure; using Microsoft.Data.Entity.Metadata; using Microsoft.Data.Entity.Migrations; using TimePunchAPI.Models; namespace TimePunchAPI.Migrations { [DbContext(typeof(ApplicationDbContext))] [Migration("20160509104526_AddTimeSpentTo...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="MailChimpManager.cs" company="Brandon Seydel"> // N/A // </copyright> // ---------------------------------------------------------------------------------------------------------...
// Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by...
//============================================================================== // TorqueLab -> // Copyright (c) 2015 All Right Reserved, http://nordiklab.com/ //------------------------------------------------------------------------------ //============================================================================...
// // Kino/Bloom v2 - Bloom filter for Unity // // Copyright (C) 2015, 2016 Keijiro Takahashi // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limi...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 0.11.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. ...
// Copyright (c) Charlie Poole, Rob Prouse and Contributors. MIT License - see LICENSE.txt #nullable enable using System; using NUnit.Framework.Constraints; using NUnit.Framework.Internal; namespace NUnit.Framework { public partial class Assert { #region ThrowsAsync /// <summary> ///...
#region Copyright & License // // Copyright 2001-2005 The Apache Software Foundation // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // //...
using System; using System.Collections.Generic; using System.Linq; using FlatRedBall; using FlatRedBall.Input; using FlatRedBall.Instructions; using FrbTicTacToe.Entities; using FrbTicTacToe.Unmanaged_Code; using Microsoft.Xna.Framework.Media; using GuiManager = FlatRedBall.Gui.GuiManager; #if FRB_XNA || SILVERLIGHT us...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // namespace System.Reflection { using System; using System.Collections.Generic; using System.Diagnost...
// Copyright 2008-2011. This work is licensed under the BSD license, available at // http://www.movesinstitute.org/licenses // // Orignal authors: DMcG, Jason Nelson // Modified for use with C#: // - Peter Smith (Naval Air Warfare Center - Training Systems Division) // - Zvonko Bostjancic (Blubit d.o.o. - zvonko.bostja...
// // Copyright (c) Microsoft Corporation. All rights reserved. // namespace System.Net.Sockets { using System.IO; using System.Net; // Summary: // Provides the underlying stream of data for network access. public class NetworkStream : Stream { // Summary: // Internal ...
#if UNITY_EDITOR using UnityEngine.Networking; using System.Text; namespace NetworkScopes { using System; using UnityEditor; using System.Collections.Generic; using System.Reflection; using UnityEngine; using System.Linq; public static class ScopeDebugger { public struct ScopeEvents { public ScopeEven...
//WordSlide //Copyright (C) 2008-2012 Jonathan Ray <asky314159@gmail.com> //WordSlide is free software: you can redistribute it and/or modify //it under the terms of the GNU General Public License as published by //the Free Software Foundation, either version 3 of the License, or //(at your option) any later version. ...
// // Author: // Jb Evain (jbevain@gmail.com) // // Copyright (c) 2008 - 2015 Jb Evain // Copyright (c) 2008 - 2011 Novell, Inc. // // Licensed under the MIT/X11 license. // using System; using System.Collections.Generic; using System.IO; using Mono.Collections.Generic; using Microsoft.Cci.Pdb; using Mono.Cecil.C...
using System; using System.Globalization; /// <summary> /// System.Globalization.TextInfo.Equals(Object) /// </summary> public class TextInfoEquals { private int c_MINI_STRING_LENGTH = 8; private int c_MAX_STRING_LENGTH = 256; public static int Main() { TextInfoEquals testObj = new TextInfoEq...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using Shouldly; using Xunit; namespace AutoMapper.UnitTests.InterfaceMapping { public class GenericsAndInterfaces : AutoMapperSpecBase { MyClass<ContainerClass> source = new MyClass<ContainerClass> { Contain...
using System; using System.Collections.Generic; using System.IO; using System.Net; using System.Net.Sockets; using System.Text; using System.Web; using NServiceKit.Common; using NServiceKit.Common.Extensions; using NServiceKit.Common.Utils; using NServiceKit.Common.Web; using NServiceKit.Logging; using NServiceKit.Serv...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 1.0.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. n...
/* * * (c) Copyright Ascensio System Limited 2010-2021 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * Unless required by applicable la...
using System; using System.ServiceModel; namespace OpenRiaServices.DomainServices.Hosting { #region Namespaces using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Linq; using System.ServiceModel.Description; using OpenRiaServices.DomainServi...
/* Copyright (c) Microsoft Corporation All rights reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 THIS CODE IS PROVIDED *AS IS* BASIS, W...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Diagnostics; using System.Linq; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CSharp; using Microsoft.CodeAnalysis.CSh...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Text; using LiteNetLib.Utils; namespace LiteNetLib { public enum ConnectionState { InProgress, Connected, Disconnected } public sealed class NetPeer { //Flow control priva...
using System.Collections.Generic; using Cake.Common.Tests.Fixtures.Tools; using Cake.Common.Tools.Fixie; using Cake.Core; using Cake.Core.IO; using NSubstitute; using Xunit; namespace Cake.Common.Tests.Unit.Tools.Fixie { public sealed class FixieRunnerTests { public sealed class TheRunMethod { ...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for details. using System; using System.Collections; using System.Diagnostics; using System.Drawing; using System.Globalization; using mshtml; using OpenLiveWriter.Mshtml; namespace OpenLiveW...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.IO; using System.Xml; using System.Xml.Serialization; using System.Xml.Schema; using System.Data.Common...
/* -- ============================================= -- Author: Jonathan F. Minond -- Create date: April 2006 -- Description: Item Type is the basic type that all type definitions will inherit from -- ============================================= */ using System; using System.ComponentModel; using System.Collections....
// // System.IO.StringWriter // // Authors: // Marcin Szczepanski (marcins@zipworld.com.au) // Ben Maurer <bmaurer@users.sourceforge.net> // Sebastien Pouliot <sebastien@ximian.com> // // Copyright (C) 2004 Novell (http://www.novell.com) // using NUnit.Framework; using System.IO; using System; using System.Globalizat...
// ZipConstants.cs // ------------------------------------------------------------------ // // Copyright (c) 2006, 2007, 2008, 2009 Dino Chiesa and Microsoft Corporation. // All rights reserved. // // This code module is part of DotNetZip, a zipfile class library. // // -----------------------------------------------...
/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy o...
/* * * (c) Copyright Ascensio System Limited 2010-2021 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * Unless required by applicable la...
/* * UltraCart Rest API V2 * * UltraCart REST API Version 2 * * OpenAPI spec version: 2.0.0 * Contact: support@ultracart.com * Generated by: https://github.com/swagger-api/swagger-codegen.git */ using System; using System.Linq; using System.IO; using System.Text; using System.Text.RegularExpressions; using Sy...
#region License /* * Copyright 2002-2010 the original author or authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unle...
/* ==================================================================== Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for Additional information regarding copyright ownership. The ASF licenses this file to You u...
// // Encog(tm) Core v3.3 - .Net Version // http://www.heatonresearch.com/encog/ // // Copyright 2008-2014 Heaton Research, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // htt...
using System; using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using TBS.ScreenManager; namespace TBS.Screens { /// <summary> /// Base class for screens that contain a menu of options. The user can /// move up and down to select an entry, or cancel to...
/* Copyright (c) 2012, Yahoo! Inc. All rights reserved. Copyrights licensed under the New BSD License. See the accompanying LICENSE file for terms. */ // [AUTO_HEADER] namespace TakaoPreference { partial class PanelGeneral { /// <summary> /// Required designer variable. /// </summary>...
using System; using System.Data; using System.Configuration; using System.Collections; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Web.UI.HtmlControls; public partial class Backoffice_Registrasi_FISList : Syst...
/******************************************************************** The Multiverse Platform is made available under the MIT License. Copyright (c) 2012 The Multiverse Foundation Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "...
// Copyright (c) 2015, Outercurve Foundation. // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // - Redistributions of source code must retain the above copyright notice, this // list o...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using System.Collections.Generic; using System.Text; using System.ComponentModel; using System.Runtime.InteropServices; using System.Windows.Forms; using System.Diagnostics.CodeAnalysis; namespace WeifenLuo.WinFormsUI.Docking { internal interface IContentFocusManager { void Activate(IDock...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace TerribleWebApi.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and populate it w...