context stringlengths 2.52k 185k | gt stringclasses 1
value |
|---|---|
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Diagno... | |
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
namespace PCSMaterials.ActualCost
{
/// <summary>
/// Summary description for StandardCostToActualCost.
/// </summary>
public class StandardCostToActualCost : System.Windows.Forms.Form
{
privat... | |
/******************************************************************************
* Copyright (C) Leap Motion, Inc. 2011-2017. *
* Leap Motion proprietary and confidential. *
* *
... | |
// SPDX-License-Identifier: MIT
// Copyright wtfsckgh@gmail.com
// Copyright iced contributors
#if GAS || INTEL || MASM || NASM
using System;
using System.Collections.Generic;
using Iced.Intel;
using Xunit;
namespace Iced.UnitTests.Intel.FormatterTests {
public sealed class MiscTests {
[Fact]
void Test_Formatter... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/******************************************************************************
* This file is auto-generated from ... | |
/// Credit jack.sydorenko, firagon
/// Sourced from - http://forum.unity3d.com/threads/new-ui-and-line-drawing.253772/
/// Updated/Refactored from - http://forum.unity3d.com/threads/new-ui-and-line-drawing.253772/#post-2528050
using System.Collections.Generic;
namespace UnityEngine.UI.Extensions
{
[AddComponentMenu... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespa... | |
using Lucene.Net.Diagnostics;
using Lucene.Net.Index;
using Lucene.Net.Support;
using System.Collections.Generic;
using JCG = J2N.Collections.Generic;
namespace Lucene.Net.Search.Spans
{
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOT... | |
//
// LiveWebGalleryDialog.cs
//
// Author:
// Anton Keks <anton@azib.net>
//
// Copyright (C) 2009 Novell, Inc.
// Copyright (C) 2009 Anton Keks
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in th... | |
using System;
using System.Numerics;
using System.Collections.Generic;
using Xunit;
using ipaddress;
//namespace ipaddress
namespace address_test
{
class IPv4Prefix
{
public String ip;
public uint prefix;
public IPv4Prefix(String ip, uint prefix)
{
this.ip = ip;
this.prefix = prefix;
... | |
using Microsoft.AspNetCore.Html;
using Microsoft.AspNetCore.Mvc;
using Microsoft.AspNetCore.Mvc.Rendering;
using Microsoft.AspNetCore.Mvc.Routing;
using Microsoft.Extensions.DependencyInjection;
using MvcTemplate.Components.Security;
using MvcTemplate.Resources;
using MvcTemplate.Tests;
using NonFactors.Mvc.Grid;
using... | |
/*This code is managed under the Apache v2 license.
To see an overview:
http://www.tldrlegal.com/license/apache-license-2.0-(apache-2.0)
Author: Robert Gawdzik
www.github.com/rgawdzik/
THIS CODE HAS NO FORM OF ANY WARRANTY, AND IS CONSIDERED AS-IS.
*/
using System;
using System.Collections.Generic;
using System.Lin... | |
using System;
using System.IO;
using System.Text;
using System.Collections.Generic;
namespace Platform.IO
{
/// <summary>
/// Provides extension methods and static utility methods for <see cref="Stream"/> objects.
/// </summary>
public static class StreamUtils
{
/// <summary>
/// Writes the given buffer to th... | |
// Copyright (c) .NET Foundation and contributors. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Microsoft.DotNet.Cli.Utils;
using Microsoft.DotNet.Plat... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Microsoft.Win32.SafeHandles;
using System.Collections.Generic;
using System.Net.Sockets;
using System.Threadi... | |
/* ****************************************************************************
*
* Copyright (c) Microsoft Corporation.
*
* This source code is subject to terms and conditions of the Apache License, Version 2.0. A
* copy of the license can be found in the License.html file at the root of this distribution. If
... | |
using GalaSoft.MvvmLight;
using GalaSoft.MvvmLight.Command;
using Q42.HueApi.Interfaces;
using Q42.WinRT.Data;
using Q42.WinRT.Portable.Data;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Q42.HueApi.WinRT.Sample.ViewModel
{
/// <summary>
/// This class contains properties that th... | |
namespace Azure.AI.Translation.Document
{
public partial class DocumentFilter
{
public DocumentFilter() { }
public string Prefix { get { throw null; } set { } }
public string Suffix { get { throw null; } set { } }
}
public partial class DocumentStatusResult
{
internal... | |
//
// WidgetBackend.cs
//
// Author:
// Lluis Sanchez <lluis@xamarin.com>
//
// Copyright (c) 2011 Xamarin Inc
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restric... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Text;
using System.Collections.Generic;
public class BringUpTest
{
const int Pass = ... | |
// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
using Newtonsoft.Json.Linq;
using ReactNative.Reflection;
using ReactNative.UIManager;
using ReactNative.UIManager.Annotations;
using ReactNative.UIManager.Events;
using ReactNative.Views.Extensions;
using ReactNative.Views... | |
using System;
using System.IO;
using System.Diagnostics;
using ID3Lib;
namespace MP3Lib
{
/// <summary>
/// Read mp3 frame header
/// </summary>
/// <remarks>
/// additional info: http://www.codeproject.com/KB/audio-video/mpegaudioinfo.aspx
/// </remarks>
public class AudioFrameHeader
{
#r... | |
// This file is part of Wintermute Engine
// For conditions of distribution and use, see copyright notice in license.txt
// http://dead-code.org/redir.php?target=wme
using System;
using System.Collections.Generic;
using System.Text;
namespace DeadCode.WME.DefinitionFileParser
{
public class DefinitionFileItem
{
/... | |
#region Apache License
//
// Licensed to the Apache Software Foundation (ASF) under one or more
// contributor license agreements. See the NOTICE file distributed with
// this work for additional information regarding copyright ownership.
// The ASF licenses this file to you under the Apache License, Version 2.0
// (... | |
//Distant Terrain Mod for Daggerfall-Unity
//http://www.reddit.com/r/dftfu
//http://www.dfworkshop.net/
//Author: Michael Rauter (a.k.a. Nystul)
//License: MIT License (http://www.opensource.org/licenses/mit-license.php)
// only define CREATE_* if you want to manually create the maps - usually this should not be neces... | |
using System;
using System.Linq;
using Microsoft.Azure.WebJobs;
using Microsoft.Azure.WebJobs.Host;
using System.Threading.Tasks;
using System.Collections.Generic;
using Microsoft.ServiceBus;
using Microsoft.Azure.Management.ResourceManager.Fluent;
using Microsoft.Azure.Management.Fluent;
namespace MyDurableTaskApp
{
... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for license information.
namespace Microsoft.Azure.Management.Redis.Fluent.RedisCache.Update
{
using Microsoft.Azure.Management.Redis.Fluent.Models;
using System;
using System... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System.Collections.Generic;
using System.Linq;
using Xunit;
namespace System.Collections.Immutable.Test
{
public class ImmutableArrayExtensionsTest
{
... | |
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="Arg.cs">
// Copyright (c) 2011-2018 https://github.com/logjam2.
// </copyright>
// Licensed under the <a href="https://github.com/logjam2/logjam/blob/master/LICENSE.txt">Apache L... | |
/*
* Copyright (c) 2008, openmetaverse.org
* All rights reserved.
*
* - Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Collections.ObjectModel;
using System.Linq;
using System.Refl... | |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text.RegularExpressions;
using Palaso.Code;
using Palaso.WritingSystems.Collation;
namespace Palaso.WritingSystems
{
/// <summary>
/// This class stores the information used to define various writing system p... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Headers;
using System.Web.Http;
using System.Web... | |
using UnityEngine;
using UnityEditor;
using System.Collections;
using System.Collections.Generic;
using System.Net;
using System.IO;
using System;
using System.Reflection;
using System.Xml.Serialization;
using System.Linq;
namespace Igor
{
public class IgorBuildDesktop : IgorModuleBase
{
public override string Get... | |
/*
* f1livetiming - Part of the Live Timing Library for .NET
* Copyright (C) 2009 Liam Lowey
*
* http://livetiming.turnitin.co.uk/
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the L... | |
// Radial Menu|Prefabs|0040
namespace VRTK
{
using UnityEngine;
using System.Collections;
using UnityEngine.Events;
using System.Collections.Generic;
using UnityEngine.UI;
using UnityEngine.EventSystems;
public delegate void HapticPulseEventHandler(ushort strength);
/// <summary>
/... | |
using BefunGen.AST.CodeGen;
using BefunGen.AST.CodeGen.Tags;
using BefunGen.AST.DirectRun;
using BefunGen.AST.Exceptions;
using BefunGen.MathExtensions;
using System;
using System.Collections.Generic;
using System.Linq;
namespace BefunGen.AST
{
public class Program : ASTObject
{
//TODO Possible Optimizations [LOW ... | |
using System;
using System.Diagnostics;
namespace Badget.LibListview.Controls
{
/// <summary>
/// Direction of column sorting
/// </summary>
public enum SortDirections {
/// <summary>
/// Ascending Items
/// </summary>
SortAscending,
/// <summary>
/// Descending Items
/// </summary>
SortDescendin... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
using System.Diagnostics.CodeAnalysis;
using System.Runtime.Serialization;
using System.Management.Automation.Internal;
namespace System.Management.Automation
{
/// <summary>
/// Defines the exception thrown for al... | |
/********************************************************************
*
* PropertyBag.cs
* --------------
* Derived from PropertyBag.cs by Tony Allowatt
* CodeProject: http://www.codeproject.com/cs/miscctrl/bending_property.asp
* Last Update: 04/05/2005
*
***********************************************************... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Xunit;
namespace System.SpanTests
{
public static partial class SpanTests
{
[Fact]
pu... | |
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
using System;
using System.Collections.Generic;
using System.Text;
using System.Collections;
using System.IO;
using System.Reflection;
using System.Res... | |
//
// ChangePhotoPathGui.cs
//
// Author:
// Stephane Delcroix <sdelcroix*novell.com>
//
// Copyright (C) 2008 Novell, Inc.
// Copyright (C) 2008 Stephane Delcroix
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Softwar... | |
//-----------------------------------------------------------------------------
// Copyright (c) 2013 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restrictio... | |
#region File Description
//-----------------------------------------------------------------------------
// AnimatedModelProcessor.cs
//
// Microsoft XNA Community Game Platform
// Copyright (C) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
#... | |
// ------------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information.
// ------------------------------------------------------------------------------
/... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Microsoft.Win32.SafeHandles;
using System.Collections.Generic;
using System.Net.Sockets;
using System.Threadi... | |
using System;
using System.Collections.Generic;
// ReSharper disable InconsistentNaming
// ReSharper disable CheckNamespace
// Copyright (c) 2006, 2008 Tony Garnock-Jones <tonyg@lshift.net>
// Copyright (c) 2006, 2008 LShift Ltd. <query@lshift.net>
//
// Permission is hereby granted, free of charge, to any person
// ... | |
/* ====================================================================
Licensed to the Apache Software Foundation (ASF) under one or more
contributor license agreements. See the NOTICE file distributed with
this work for Additional information regarding copyright ownership.
The ASF licenses this file to Y... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
#define DEBUG // The behavior of this contract library should be consistent regardless of build type.
using System;... | |
/* ====================================================================
Copyright 2002-2004 Apache Software Foundation
Licensed Under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://ww... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System... | |
//
// System.Data.Common.Key.cs
//
// Author:
// Boris Kirzner <borisk@mainsoft.com>
// Konstantin Triger (kostat@mainsoft.com)
//
/*
* Copyright (c) 2002-2004 Mainsoft Corporation.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documenta... | |
using Alphaleonis.VSProjectSetMgr.Controls;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Interop;
using System.Windows.Media;
using System.Windows.Media.Imaging;
names... | |
// ***********************************************************************
// Copyright (c) 2012 Charlie Poole
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, inclu... | |
#region License
/*
The MIT License
Copyright (c) 2008 Sky Morey
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, ... | |
using System;
using Csla;
using Csla.Data;
using Csla.Serialization;
using System.ComponentModel.DataAnnotations;
using BusinessObjects.Properties;
using System.Linq;
using BusinessObjects.CoreBusinessClasses;
using DalEf;
using System.Collections.Generic;
namespace BusinessObjects.Documents
{
[Serializable]
public ... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Collections;
using System.Collections.Generic;
using Xunit;
using SortedList_SortedListUtils;
namespace SortedListRemove
{
public class ... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Reflection;
namespace OwinNinjectProject.Areas.HelpPage
{
/// <summary>
/// This class will create an object of a given type and populate ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Runtime.Caching.Configuration;
using System.Runtime.Caching.Hosting;
using System.Diagnos... | |
// <copyright file="ResidualStopCriterion.cs" company="Math.NET">
// Math.NET Numerics, part of the Math.NET Project
// http://numerics.mathdotnet.com
// http://github.com/mathnet/mathnet-numerics
//
// Copyright (c) 2009-2014 Math.NET
//
// Permission is hereby granted, free of charge, to any person
// obtaining a cop... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.IO;
using System.Text;
using System.Threading.Tasks;
using Xunit;
public class ReadAndWr... | |
// Copyright 2011 The Noda Time Authors. All rights reserved.
// Use of this source code is governed by the Apache License 2.0,
// as found in the LICENSE.txt file.
using NodaTime.Globalization;
using NodaTime.Utility;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
name... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.ComponentModel.DataAnnotations;
using System.Globalization;
using System.Reflection;
using System.Runtime.Serialization;
using System.Web.Http;
using System.Web.Http.Description;
using System.Xml... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Formatting;
using System.Net.Http.Headers;
using System.W... | |
// This file was generated by CSLA Object Generator - CslaGenFork v4.5
//
// Filename: FolderType
// ObjectType: FolderType
// CSLAType: EditableRoot
using System;
using System.Data;
using System.Data.SqlClient;
using Csla;
using Csla.Data;
using DocStore.Business.Util;
using Csla.Rules;
using Csla.Rules.Commo... | |
//*********************************************************
//
// Copyright (c) Microsoft. All rights reserved.
// This code is licensed under the MIT License (MIT).
// THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY
// IMPLIED WARRANTIES OF FITNESS FOR A PARTICUL... | |
using System;
using System.Collections.Generic;
using Content.Server.Clothing.Components;
using Content.Server.Hands.Components;
using Content.Server.Weapon.Ranged.Ammunition.Components;
using Content.Server.Weapon.Ranged.Barrels.Components;
using Content.Shared.Examine;
using Content.Shared.Interaction;
using Content.... | |
/* ====================================================================
Licensed to the Apache Software Foundation (ASF) Under one or more
contributor license agreements. See the NOTICE file distributed with
this work for Additional information regarding copyright ownership.
The ASF licenses this file to ... | |
// Copyright 2011 The Noda Time Authors. All rights reserved.
// Use of this source code is governed by the Apache License 2.0,
// as found in the LICENSE.txt file.
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using NodaTime.Properties;
using NodaTime.Text;
using NUnit.Framework;
n... | |
using System.Collections.Generic;
using CSharpGuidelinesAnalyzer.Rules.Framework;
using CSharpGuidelinesAnalyzer.Test.TestDataBuilders;
using Microsoft.CodeAnalysis.Diagnostics;
using Xunit;
namespace CSharpGuidelinesAnalyzer.Test.Specs.Framework
{
public sealed class PreferLanguageSyntaxOverCallingImplementationS... | |
// // Copyright (c) Microsoft. All rights reserved.
// // Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Text;
using System.Windows.Automation;
namespace SelectionPatternSample
{
/// ----------------------------------------------------... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Formatting;
using System.Net.Http.Headers;
using System.W... | |
// ********************************************************************************************************
// Product Name: DotSpatial.Plugins.ShapeEditor.dll
// Description: The data access libraries for the DotSpatial project.
// **************************************************************************************... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Net.Http.Headers;
using System.Web.Http;
using System.Web.Http.Description;
using SampleWebAPI.Areas.HelpPage.Models;
namespace Sample... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using Xunit;
using System;
using System.Xml;
using System.Xml.XPath;
using XPathTests.Common;
namespace XPathTests.FunctionalTests.CoreFunctionLibrary.NodeSetFunctions... | |
// jQueryXmlHttpRequest.cs
// Script#/Libraries/jQuery/Core
// This source code is subject to terms and conditions of the Apache License, Version 2.0.
//
using System;
using System.Net;
using System.Runtime.CompilerServices;
using System.Threading.Tasks;
using System.Xml;
namespace jQueryApi {
/// <summary>
... | |
/// This code was generated by
/// \ / _ _ _| _ _
/// | (_)\/(_)(_|\/| |(/_ v1.0.0
/// / /
/// <summary>
/// PLEASE NOTE that this class contains preview products that are subject to change. Use them with caution. If you
/// currently do not have developer preview access, please contact help@twilio... | |
using System;
using System.Threading.Tasks;
using Abp.Events.Bus.Factories;
using Abp.Events.Bus.Handlers;
namespace Abp.Events.Bus
{
/// <summary>
/// Defines interface of the event bus.
/// </summary>
public interface IEventBus
{
#region Register
/// <summary>
/// Registe... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.Dynamic.Utils;
using System.Reflection;
using System.Reflection.Emit;
using S... | |
/*
* DocuSign REST API
*
* The DocuSign REST API provides you with a powerful, convenient, and simple Web services API for interacting with DocuSign.
*
* OpenAPI spec version: v2.1
* Contact: devcenter@docusign.com
* Generated by: https://github.com/swagger-api/swagger-codegen.git
*/
using System;
using Syste... | |
using System.IO;
using System.Threading.Tasks;
using AssertExLib;
using ExpectedObjects;
using LightBlue.Standalone;
using Microsoft.WindowsAzure.Storage;
using Xunit;
using Xunit.Extensions;
namespace LightBlue.Tests.Standalone.BlobStorage
{
public class StandaloneAzureBlockBlobPropertiesTests : StandaloneAz... | |
//------------------------------------------------------------------------------
// <copyright file="WebServiceHandlerFactory.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//---------------------... | |
using System;
using System.IO;
using System.Text;
using System.Collections;
namespace Zeus
{
/// <summary>
/// Summary description for ZeusBodyParser.
/// </summary>
public class ZeusCodeParser
{
public static void ParseCode(ZeusCodeSegment segment)
{
StringReader reader;
StringBuilder builder;
IZeu... | |
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using NUnit.Framework;
using os... | |
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable FieldCanBeMadeReadOnly.Global
// ReSharper disable CommentTypo
// ReSharper disable UnusedMember.Global
// ReSharper disable IdentifierTypo
// ReS... | |
#region Licence
/****************************************************************************
Copyright 1999-2015 Vincent J. Jacquet. All rights reserved.
Permission is granted to anyone to use this software for any purpose on
any computer system, and to alter it and redistribute it, subject
to... | |
using System;
using System.Net;
using System.Net.Sockets;
using System.Collections.Generic;
using System.Threading;
using System.IO;
using System.Linq;
namespace RemoteLib.Net.UDP
{
public class UdpRemoteClient : RemoteClient
{
/// <summary>
/// Gets or sets a value indicating whether this in... | |
#region Copyright (c) 2003, newtelligence AG. All rights reserved.
/*
// Copyright (c) 2003, newtelligence AG. (http://www.newtelligence.com)
// Original BlogX Source Code: Copyright (c) 2003, Chris Anderson (http://simplegeek.com)
// All rights reserved.
//
// Redistribution and use in source and binary forms, with ... | |
/*
* Copyright (c) 2015, InWorldz Halcyon Developers
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this
*... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Speech.Synthesis;
using System.Windows.Forms;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using SoundScape.Levels;
using XNALib.Menus;
usin... | |
// Copyright 2022 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator 1.2.2.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
n... | |
using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Graphics;
using FlatRedBall;
using FlatRedBall.Math;
using FlatRedBall.Math.Geometry;
using FlatRedBall.Graphics;
namespace FlatRedBall.Input
{
pu... | |
//
// OAuth framework for TweetStation
//
// Author;
// Miguel de Icaza (miguel@gnome.org)
//
// Possible optimizations:
// Instead of sorting every time, keep things sorted
// Reuse the same dictionary, update the values
//
// Copyright 2010 Miguel de Icaza
//
// Permission is hereby granted, free of charge, to ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
#if ARM
#define _TARGET_ARM_
#define CALLDESCR_ARGREGS // CallDescrWorker has ArgumentRegi... | |
using System;
using System.Collections.Generic;
using Newtonsoft.Json.Linq;
namespace TMAPIv4
{
public class ActivityRevision
{
protected JObject backing;
protected Activity activity;
/// <summary>
/// Contains revision XML content. This is typically set up in the TaguchiMail UI,
/// and normally includes... |
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