context stringlengths 2.52k 185k | gt stringclasses 1
value |
|---|---|
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Data.Common;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using Syste... | |
using UnityEngine;
using System.Collections.Generic;
using System;
using Oculus.Avatar;
public class OvrAvatarSkinnedMeshPBSV2RenderComponent : OvrAvatarRenderComponent
{
private OvrAvatarMaterialManager avatarMaterialManager;
private bool previouslyActive = false;
private bool isCombinedMaterial = false;
... | |
#if !DISABLE_PLAYFABENTITY_API
using System;
using System.Collections.Generic;
using PlayFab.SharedModels;
namespace PlayFab.GroupsModels
{
/// <summary>
/// Accepts an outstanding invitation to to join a group if the invited entity is not blocked by the group. Nothing is
/// returned in the case of succes... | |
using FluentAssertions;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Moq;
using Neo.Cryptography;
using Neo.IO;
using Neo.Ledger;
using Neo.Network.P2P.Payloads;
using Neo.Persistence;
using Neo.Plugins;
using Neo.SmartContract;
using Neo.SmartContract.Native;
using System;
using System.Collections;
using ... | |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using System.IO;
public class AndroidVideoEditorUtil
{
private static readonly string videoPlayerFileName = "Assets/Oculus/SampleFramework/Core/Video/Plugins/Android/java/com/oculus/videoplayer/NativeVideoPlayer.java"... | |
/*******************************************************************************
* Copyright 2008-2013 Amazon.com, Inc. or its affiliates. All Rights Reserved.
* Licensed under the Apache License, Version 2.0 (the "License"). You may not use
* this file except in compliance with the License. A copy of the License is... | |
//
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
/*
The MIT License (MIT)
Copyright (c) 2016 Maksim Volkau
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge,... | |
namespace Khnumdev.TwitBot.Data.DWH.Migrations
{
using System;
using System.Data.Entity.Migrations;
public partial class Initial : DbMigration
{
public override void Up()
{
CreateTable(
"DWH.FactConversation",
c => new
... | |
// Copyright (c) Microsoft Open Technologies, Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Threading;
using Microsoft.CodeAnalysis.Text;
u... | |
//-----------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
namespace System.Activities.DurableInstancing
{
using System.Collections.Generic;
using S... | |
/*
* CID002f.cs - mk culture handler.
*
* Copyright (c) 2003 Southern Storm Software, Pty Ltd
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at... | |
/*
* Copyright 2010-2013 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "l... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Diagnostics;
#if !ES_BUIL... | |
using System.Runtime.Remoting;
using NUnit.Framework;
using System;
using System.Collections.Generic;
using System.Linq;
using Umbraco.Core;
using Umbraco.Core.Models;
using Umbraco.Core.Models.Rdbms;
using Umbraco.Tests.CodeFirst.TestModels.Composition;
using Umbraco.Tests.TestHelpers;
using Umbraco.Tests.TestHelpers... | |
using System;
using System.Text;
using System.Data;
using System.Data.SqlClient;
using System.Data.Common;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Configuration;
using System.Xml;
using System.Xml.Serialization;
using SubSonic;
using SubSonic.Utilities;... | |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Net.NetworkInformation;
using System.Net.Sockets;
using System.Text;
using System.Threading.Tasks;
using System.Xml;
namespace Orleans.Runtime.Configuration
{
/// <summary>
/// Data object holdin... | |
using System;
using System.Diagnostics.CodeAnalysis;
using System.Threading.Tasks;
#if NET_45
using System.Collections.Generic;
#endif
namespace Octokit
{
/// <summary>
/// A client for GitHub's Repositories API.
/// </summary>
/// <remarks>
/// See the <a href="http://developer.github.com/v3/repos... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Formatting;
using System.Net.Http.Headers;
using System.W... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Reflection;
namespace JeffBot2LAPI.Areas.HelpPage
{
/// <summary>
/// This class will create an object of a given type and populate it wit... | |
using System;
using System.Collections.Generic;
using Memoria;
using Memoria.Data;
using UnityEngine;
using Object = System.Object;
public class BattleSPSSystem : MonoBehaviour
{
public List<BattleSPS> GetSPSList()
{
return this._spsList;
}
public void Init()
{
this.rot = new Vector3(0f, 0f, 0f);
this._isR... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Composition;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.CodeAnalysis.C... | |
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
namespace System.Data.Entity.Core.Mapping
{
using System.Data.Entity.Core.Metadata.Edm;
using System.Data.Entity.Resources;
using System.Linq;
using Xunit;
public cl... | |
/*
Copyright 2015-2018 Developer Express Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or ... | |
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
namespace Microsoft.Zelig.Debugger.ArmProcessor
{
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using System.Drawing;
using System.Drawing.Imaging;
using System.Threading;
using ... | |
using System;
using System.Text;
using System.Data;
using System.Data.SqlClient;
using System.Data.Common;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Configuration;
using System.Xml;
using System.Xml.Serialization;
using SubSonic;
using SubSonic.Utilities;... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using Microsoft.AspNetCore.Internal;
using Microsoft.AspNetCore.Testing;
using Xunit;
... | |
using System;
namespace AbbyyLS.Payments
{
/// <summary>
/// This structure provides a amount of money in some currency
/// </summary>
public struct Money : IComparable<Money>, IEquatable<Money>
{
/// <summary>
/// amount of money
/// </summary>
public decimal Amount { get; private set; }
/// <summar... | |
/*
Licensed to the Apache Software Foundation (ASF) under one or more
contributor license agreements. See the NOTICE file distributed with
this work for additional information regarding copyright ownership.
The ASF licenses this file to You under the Apache License, Version 2.0
(the "License"); you may ... | |
using System.Text.RegularExpressions;
using System.Globalization;
namespace Signum.Entities.UserAssets;
public class SmartDateTimeFilterValueConverter : IFilterValueConverter
{
public class SmartDateTimeSpan
{
static Regex partRegex = new Regex(@"^((\+\d+)|(-\d+)|(\d+))$");
static Regex dayCom... | |
//
// FrameBackend.cs
//
// Author:
// Lluis Sanchez <lluis@xamarin.com>
//
// Copyright (c) 2011 Xamarin Inc
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restrict... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Microsoft.Win32.SafeHandles;
using System;
using System.Collections.Generic;
using System.Net;
using System.Ne... | |
// CodeContracts
//
// Copyright (c) Microsoft Corporation
//
// All rights reserved.
//
// MIT License
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using AgoBasico;
using System.Data.SqlClient;
using System.Data;
using AgoBasico.Android;
using AgoBasico.Log;
namespace AgoDAO
{
public class MultiplicadorDA
{
public int InserirMultiplicador(Multiplicador pMultipli... | |
#if UNITY_EDITOR
using UnityEngine;
using UnityEditor;
using System.Collections;
using System.Collections.Generic;
/* Uni2DEditorGUIUtils
*
* Various common GUI drawing methods used by Uni2D inspectors.
*
* Editor use only.
*/
public static class Uni2DEditorGUIUtils
{
// Describes the GUI action performed by t... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the Apache 2.0 License.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using Mi... | |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Text;
using System.Windows.Forms;
using System.Drawing.Drawing2D;
using System.Drawing.Text;
using System.IO;
namespace ProGauges
{
public partial class LinearGauge : UserControl, ISup... | |
//Contributor : MVCContrib
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Web;
using System.Web.Mvc;
using System.Web.Routing;
using Nop.Core;
using Nop.Core.Infrastructure;
using Nop.Services.Localization;
namespace Nop.Web.Framework.UI.Paging
{
/// <summary>
... | |
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you ... | |
#region Copyright notice and license
// Copyright 2015, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyrig... | |
using EIDSS.Reports.Document.Lim.ContainerContent;
using EIDSS.Reports.Document.Lim.SampleDestruction.SampleDestructionDataSetTableAdapters;
namespace EIDSS.Reports.Document.Lim.SampleDestruction
{
partial class SampleDestructionReport
{
#region Designer generated code
/// <summary... | |
using Microsoft.TeamFoundation.Build.WebApi;
using Microsoft.TeamFoundation.DistributedTask.WebApi;
using Microsoft.VisualStudio.Services.Agent.Util;
using Microsoft.VisualStudio.Services.Agent.Worker;
using Microsoft.VisualStudio.Services.Agent.Worker.Build;
using Moq;
using System;
using System.Collections.Generic;
u... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
using System;
using System.Collections;
using System.Management.Automation;
using System.Management.Automation.Host;
using System.Management.Automation.Internal;
using Dbg = System.Management.Automation.Diagnostics;
names... | |
using BEPUphysics.BroadPhaseEntries.MobileCollidables;
using BEPUphysics.EntityStateManagement;
using BEPUphysics.CollisionShapes.ConvexShapes;
using BEPUutilities;
namespace BEPUphysics.Entities.Prefabs
{
/// <summary>
/// Triangle-shaped object that can collide and move. After making an entity, add it to ... | |
#region Copyright notice and license
// Copyright 2015 gRPC authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless req... | |
using System;
using Csla;
using Invoices.DataAccess;
namespace Invoices.Business
{
/// <summary>
/// SupplierProductItem (editable child object).<br/>
/// This is a generated <see cref="SupplierProductItem"/> business object.
/// </summary>
/// <remarks>
/// This class is an item of <see cref=... | |
using System;
using System.Data;
using System.Data.SqlClient;
using Csla;
using Csla.Data;
namespace ParentLoad.Business.ERCLevel
{
/// <summary>
/// B09_Region_Child (editable child object).<br/>
/// This is a generated base class of <see cref="B09_Region_Child"/> business object.
/// </summary>
... | |
/*
* Copyright 2021 Google LLC All Rights Reserved.
* Use of this source code is governed by a BSD-style
* license that can be found in the LICENSE file or at
* https://developers.google.com/open-source/licenses/bsd
*/
// <auto-generated>
// Generated by the protocol buffer compiler. DO NOT EDIT!
// sour... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See LICENSE in the project root for license information.
using System.Collections.Generic;
using SysDiag = System.Diagnostics;
using System.IO;
using UnityEngine;
namespace HoloToolkit.Unity.SpatialMapping
{
/// <summa... | |
using System.Collections;
using Iesi.Collections;
using Microsoft.Practices.Unity;
namespace NHibernate.Bytecode.Unity.Tests.ProxyInterface
{
public class Blog
{
private ISet _posts;
private ISet _users;
private int blog_id;
public virtual int BlogID
{
get ... | |
//
// AssetBundleManager.cs
//
// This class keeps track of all the downloaded asset bundles.
// It contains functions to add, destroy and unload a bundle
//
// The MIT License (MIT)
//
// Copyright (c) 2013 Niklas Borglund
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this ... | |
//------------------------------------------------------------------------------
// <copyright file="AspNetHostingPermission.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
namesp... | |
// Copyright 2010 The Noda Time Authors. All rights reserved.
// Use of this source code is governed by the Apache License 2.0,
// as found in the LICENSE.txt file.
using NodaTime.Annotations;
using NodaTime.Utility;
using System;
using System.Diagnostics;
namespace NodaTime.TimeZones
{
/// <summary>
/// Repr... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
using System;
using System.Collections.Generic;
using System.Linq;
using MonoTouch.Foundation;
using MonoTouch.UIKit;
using System.Drawing;
using System.Threading.Tasks;
using MonoTouch.CoreGraphics;
using MonoTouch.CoreAnimation;
using TranslateApi;
namespace XamarinStore.iOS
{
public class ProductDetailViewControl... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Microsoft.Win32.SafeHandles;
using System.Diagnostics;
using System.Threading;
using System.Threading.Tasks;
u... | |
using UnityEngine;
using UnityEngine.Serialization;
using System.Collections.Generic;
#if UNITY_EDITOR
using UnityEditor;
#endif
namespace Anima2D
{
[ExecuteInEditMode]
public class SpriteMeshInstance : MonoBehaviour
{
[SerializeField][FormerlySerializedAs("spriteMesh")]
SpriteMesh m_SpriteMesh;
[SerializeFi... | |
/*
* @author Valentin Simonov / http://va.lent.in/
*/
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using TouchScript.Hit;
using TouchScript.Layers;
using TouchScript.Utils;
using TouchScript.Utils.Attributes;
using UnityEngine;
namespace TouchScript.Gestures
{
/// <summa... | |
using System.Collections.Generic;
using System.Threading.Tasks;
using EmsApi.Dto.V2;
namespace EmsApi.Client.V2.Access
{
/// <summary>
/// Provides access to EMS API "analytics" routes.
/// </summary>
public class AnalyticsAccess : RouteAccess
{
/// <summary>
/// Searches for analyt... | |
//
// Copyright (c) 2004-2020 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of s... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServ... | |
#region S# License
/******************************************************************************************
NOTICE!!! This program and source code is owned and licensed by
StockSharp, LLC, www.stocksharp.com
Viewing or use of this code requires your acceptance of the license
agreement found at https://github.com/St... | |
using System;
using OpenQA.Selenium;
namespace OpenQA.Selenite
{
/// <summary>
/// Represents the key on the keyboard.
/// </summary>
public class Key : IEquatable<Key>
{
public static readonly Key D0 = new Key("0", "0");
public static readonly Key D1 = new Key("1", "1");
... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Globalization;
using Xunit;
namespace System.Text.RegularExpressions... | |
//-----------------------------------------------------------------------
// <copyright file="FramingSpec.cs" company="Akka.NET Project">
// Copyright (C) 2015-2016 Lightbend Inc. <http://www.lightbend.com>
// Copyright (C) 2013-2016 Akka.NET project <https://github.com/akkadotnet/akka.net>
// </copyright>
//--... | |
using J2N.Numerics;
using Lucene.Net.Support;
using System;
using System.Diagnostics;
namespace Lucene.Net.Util
{
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information reg... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Concurrent;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.CodeAnalysis;
using ... | |
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Net;
using System.Runtime;
using System.Runtime.Serialization;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.Extensions.DependencyInje... | |
/********************************************************************
The Multiverse Platform is made available under the MIT License.
Copyright (c) 2012 The Multiverse Foundation
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System.Collections.Generic;
using IEnumerable = System.Collections.IEnumerable;
using SuppressMessageAttribute = System.Diagnostics.CodeAnalysis.SuppressMessageA... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Text.RegularExpressions;
using System.... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Threading;
using System.Threading.Tasks;
using Xunit;
namespace System.Threading... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/******************************************************************************
* This file is auto-generated from ... | |
#region License
// Copyright (c) K2 Workflow (SourceCode Technology Holdings Inc.). All rights reserved.
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using Xunit;
namespace SourceCo... | |
//
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
// Code generated by Microsoft (R) AutoRest Code Generator 1.2.1.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespace Searchservice
{
using Microsoft.Rest;
using Models;
using System.Collections;
using System.Collections.Generic;
using System.Threading... | |
using System;
using System.Collections;
using System.IO;
using System.Xml;
using UnityEngine;
using UnityEditor;
namespace MATSDK {
[CustomEditor(typeof(MATSettings))]
public class MATSettingsEditor : Editor
{
// Minimum version of Google Play Services required for Google Advertising Id collection
... | |
// *****************************************************************************
//
// (c) Crownwood Consulting Limited 2002
// All rights reserved. The software and associated documentation
// supplied hereunder are the proprietary information of Crownwood Consulting
// Limited, Haxey, North Lincolnshire, Engla... | |
// CodeContracts
//
// Copyright (c) Microsoft Corporation
//
// All rights reserved.
//
// MIT License
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
using FluentAssertions;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Neo.Network.P2P;
using Neo.SmartContract;
using Neo.Wallets;
using System;
using System.Collections.Generic;
using System.Net;
using System.Numerics;
using System.Security.Cryptography;
namespace Neo.UnitTests
{
[TestClass]
publi... | |
using System;
using System.Collections.Generic;
using Xunit;
namespace Peddler {
public class MaybeDefaultComparableGeneratorTests : MaybeDefaultDistinctGeneratorTests {
protected sealed override MaybeDefaultDistinctGenerator<T> MaybeDefaultDistinct<T>(
IComparableGenerator<T> inner) {
... | |
//*********************************************************
//
// Copyright (c) Microsoft. All rights reserved.
// This code is licensed under the MIT License (MIT).
// THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF
// ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY
// IMPLIED WARRANTIES OF FITNESS FOR A PARTICUL... | |
using UnityEngine;
using Buildron.Domain.Builds;
using Buildron.Domain.Users;
using Buildron.Domain.Mods;
using Buildron.ClassicMods.UserMod;
using UnityEngine.UI;
[RequireComponent(typeof(UserAnimationController))]
public class UserController : MonoBehaviour, IUserController
{
#region Fields
private Vector3 m... | |
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
namespace System.Data.Entity.Interception
{
using System.Data.Common;
using System.Data.Entity.Core;
using System.Data.Entity.Core.Common;
using System.Data.Entity.Core.E... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using Microsoft.CodeAnalysis.CSharp.Extensions;
using M... | |
/*
XML-RPC.NET library
Copyright (c) 2001-2009, Charles Cook <charlescook@cookcomputing.com>
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without restriction,
including without limitation t... | |
using System;
using System.Threading.Tasks;
using System.Web;
using System.Net;
using System.Text;
using System.IO;
using System.Threading;
using System.Collections.Generic;
using System.Security.Cryptography;
using System.ComponentModel;
using SteamBot.SteamGroups;
using SteamKit2;
using SteamTrade;
using SteamKit2.In... | |
using System;
using Eto.Forms;
using Eto.Drawing;
using Eto.GtkSharp.Drawing;
namespace Eto.GtkSharp.Forms.Controls
{
public class LabelHandler : GtkControl<LabelHandler.EtoLabel, Label, Label.ICallback>, Label.IHandler
{
readonly Gtk.EventBox eventBox;
TextAlignment horizontalAlign = TextAlignment.Left;
Verti... | |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using JCG = J2N.Collections.Generic;
namespace YAF.Lucene.Net.Codecs.PerField
{
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE f... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.Asp... | |
using Lucene.Net.Support.IO;
using Lucene.Net.Util;
using System;
using System.IO;
using System.Collections.Generic;
namespace Lucene.Net.Store
{
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work f... | |
#region Copyright
/*Copyright (C) 2015 Konstantin Udilovich
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicab... | |
// Copyright 2022 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... | |
using System;
using System.Collections.Generic;
using System.Data.Entity;
using System.Data.Entity.Core.Objects;
using System.Data.Entity.Infrastructure;
using System.Threading.Tasks;
using System.Transactions;
using Abp.Dependency;
using Abp.Domain.Uow;
using Abp.EntityFramework.Utils;
using Abp.Reflection;
using Cast... | |
// ----------------------------------------------------------------------------------
//
// Copyright Microsoft Corporation
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apac... | |
using Bridge.Contract;
using Bridge.Contract.Constants;
using ICSharpCode.NRefactory.CSharp;
using ICSharpCode.NRefactory.Semantics;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using ICSharpCode.NRefactory.TypeSystem;
using Object.Net.Utili... | |
//
// Copyright (c) 2003-2006 Jaroslaw Kowalski <jaak@jkowalski.net>
// Copyright (c) 2006-2014 Piotr Fusik <piotr@fusik.info>
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Red... | |
/*
* QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals.
* Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of ... | |
using System.Collections.Generic;
using System.IO;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System;
using NetworkedPlanet.Brightstar;
using NetworkedPlanet.Brightstar.Storage;
using NetworkedPlanet.Rdf;
using VDS.RDF;
using VDS.RDF.Parsing;
using VDS.RDF.Query;
using System.Linq;
namespace NetworkedPl... |
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