context stringlengths 2.52k 185k | gt stringclasses 1
value |
|---|---|
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using NUnit.Framework;
using Umbraco.Core;
using Umbraco.Core.Dynamics;
using Umbraco.Core.Models;
using Umbraco.Core.Models.PublishedContent;
using Umbraco.Tests.TestHelpers;
using Umbraco.Web;
namespace Umbraco.T... | |
// Copyright (C) 2014 dot42
//
// Original filename: Type.cs
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required b... | |
// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
// <OWNER>[....]</OWNER>
//
#if FEATURE_CORECLR
namespace System.Reflection.Emit
{
using System;
using System.Security;
using System.Runtime.InteropServices;
using System.Runtime.CompilerServices;
using Sy... | |
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.FindSymbols;
using Microsoft.CodeAnalysis.Text;
using OmniSharp.Models;
using OmniSharp.Models.FindImplementations;
using OmniSharp.Roslyn.CSharp.Services.Naviga... | |
//
// Copyright (c) 2004-2011 Jaroslaw Kowalski <jaak@jkowalski.net>
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of source code must retain the above co... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Hosting.Stati... | |
// Copyright 2017 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using Xunit;
using System;
using System.Collections;
using System.Collections.Specialized;
using GenStrings;
namespace System.Collections.Specialized.Tests
{
publi... | |
/*=======================================================================
Simple Event Example. Copyright (c) Firelight Technologies 2004-2011.
This example plays an event created with the FMOD Designer sound
designer tool. It simply plays an event, retrieves the parameters
and allows the user to adjust them.
=... | |
#region S# License
/******************************************************************************************
NOTICE!!! This program and source code is owned and licensed by
StockSharp, LLC, www.stocksharp.com
Viewing or use of this code requires your acceptance of the license
agreement found at https://github.com/St... | |
//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restrictio... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespac... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Formatting;
using System.Net.Http.Headers;
using System.W... | |
using Microsoft.TeamFoundation.Build.WebApi;
using Microsoft.TeamFoundation.DistributedTask.WebApi;
using Microsoft.VisualStudio.Services.Agent.Util;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
namespace Microsoft.VisualStudio.Services.Agent.Worker.... | |
// ------------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information.
// ------------------------------------------------------------------------------
/... | |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Text;
using System.Threading.Tasks;
using JetBrains.Annotations;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using Stef.Validation;
using WireMock.Admin.Mappings;
using WireMo... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
using System.Management.Automation.Host;
using System.Management.Automation.Runspaces;
using Dbg = System.Management.Automation.Diagnostics;
namespace System.Management.Automation.Internal.Host
{
internal
class In... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Microsoft.Build.Framework;
using Microsoft.Build.Utilities;
using Newtonsoft.Json;
using NuGet.ContentModel;
u... | |
using System;
using System.Reflection;
using System.IO;
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Graphics.OpenGL;
using OpenTK.Input;
namespace Lesson07
{
public class Game : GameWindow
{
private bool light; // Lighting ON/OFF
private bool lp; // L Pres... | |
namespace Epi.Windows.Analysis.Dialogs
{
partial class RelateDialog
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summa... | |
using System;
using System.IO;
using Microsoft.Build.Framework;
using Microsoft.Build.Shared;
using Microsoft.Build.Tasks;
using Microsoft.Build.Utilities;
using Shouldly;
using Xunit;
using Xunit.Abstractions;
namespace Microsoft.Build.UnitTests.ResolveAssemblyReference_Tests.VersioningAndUnification.AppConfig
{
... | |
#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, ... | |
// Copyright (c) 2010-2013 SharpDX - Alexandre Mutel
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modif... | |
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
// Code in this file was copied from https://github.com/dotnet/roslyn
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using Syst... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Infrastructure.Common;
using System;
using System.Security.Cryptography.X509Certificates;
using System.Servic... | |
using Kitware.VTK;
using System;
// input file is C:\VTK\Graphics\Testing\Tcl\EnSightRectGridBin.tcl
// output file is AVEnSightRectGridBin.cs
/// <summary>
/// The testing class derived from AVEnSightRectGridBin
/// </summary>
public class AVEnSightRectGridBinClass
{
/// <summary>
/// The main entry method called ... | |
using System;
using System.Text;
/// <summary>
/// StringBuilder.Length Property
/// Gets or sets the length of this instance.
/// </summary>
public class StringBuilderLength
{
private const int c_MIN_STR_LEN = 1;
private const int c_MAX_STR_LEN = 260;
private const int c_MAX_CAPACITY = Int16.MaxValue;
... | |
using MatterHackers.VectorMath;
//----------------------------------------------------------------------------
// Anti-Grain Geometry - Version 2.4
// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
//
// C# Port port by: Lars Brubaker
// larsbrubaker@gmail.com
// Copyright (C) 200... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Composition;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Syste... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.ComponentModel.DataAnnotations;
using System.Globalization;
using System.Reflection;
using System.Runtime.Serialization;
using System.Web.Http;
using System.Web.Http.Description;
using System.Xml... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
namespace Newtonsoft.Json.Converters
{
using System;
using System.Collections.Generic;
using System.Xml;
using Utilities;
public class XmlNodeConverter : JsonConverter
{
private const string DefaultDateTimeFormat = "yyyy'-'MM'-'dd'T'HH':'mm':'ss.FFFFFFFK";
private const string T... | |
using System;
using System.Net;
using System.Net.Http;
using System.Reflection;
using System.Threading.Tasks;
using FluentAssertions;
using JsonApiDotNetCore.Configuration;
using JsonApiDotNetCore.Resources;
using JsonApiDotNetCore.Serialization.Objects;
using Microsoft.Extensions.DependencyInjection;
using TestBuildin... | |
#region Copyright notice and license
// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// http://github.com/jskeet/dotnet-protobufs/
// Original C++/Java/Python code:
// http://code.google.com/p/protobuf/
//
// Redistribution and use in source and binary forms, ... | |
// ---------------------------------------------------------------------------
// <copyright file="IndexEnumerator.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// ---------------------------------------------------------------------------
// ----------------... | |
//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restrictio... | |
//#define TRACE_SERIALIZATION
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Net;
using System.Runtime.CompilerServices;
using System.Runtime.Serialization;
using System.Text;
using Orleans.CodeGeneration;
using Orleans.GrainDirectory;
using Or... | |
//
// PlayerEngine.cs
//
// Author:
// Aaron Bockover <abockover@novell.com>
//
// Copyright (C) 2005-2007 Novell, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restric... | |
using System;
using System.Linq;
using System.Runtime.InteropServices;
using Torque6.Engine.SimObjects;
using Torque6.Engine.SimObjects.Scene;
using Torque6.Engine.Namespaces;
using Torque6.Utility;
namespace Torque6.Engine.SimObjects
{
public unsafe class SimObject
{
public SimObject()
{
Ob... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the Apache 2.0 License.
// See the LICENSE file in the project root for more information.
using System.Numerics;
using System;
using System.Collections;
using System.Collections.Generic;
using Syste... | |
// Copyright (c) 2021 Alachisoft
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or... | |
// Copyright 2006 Alp Toker <alp@atoker.com>
// This software is made available under the MIT License
// See COPYING for details
using System;
using System.Reflection;
using System.Reflection.Emit;
using System.Collections.Generic;
namespace DBus
{
using Protocol;
using System.Threading.Tasks;
public cla... | |
#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, ... | |
/**
* Couchbase Lite for .NET
*
* Original iOS version by Jens Alfke
* Android Port by Marty Schoch, Traun Leyden
* C# Port by Zack Gramana
*
* Copyright (c) 2012, 2013, 2014 Couchbase, Inc. All rights reserved.
* Portions (c) 2013, 2014 Xamarin, Inc. All rights reserved.
*
* Licensed under the Apache License... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System.Threading.Tasks;
using Xunit;
using VerifyCS = Test.Utilities.CSharpCodeFixVerifier<
Microsoft.CodeQuality.CSharp.Analyzers.ApiDesignGuidelin... | |
// Copyright (C) 2004-2007 MySQL AB
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2 as published by
// the Free Software Foundation
//
// There are special exceptions to the terms and conditions of the GPL
// as it is applied ... | |
using System;
using System.CodeDom.Compiler;
using System.Collections.Generic;
namespace EduHub.Data.Entities
{
/// <summary>
/// BSB Numbers
/// </summary>
[GeneratedCode("EduHub Data", "0.9")]
public sealed partial class KAB : EduHubEntity
{
#region Foreign Navigation Properties
... | |
/*
* A custom task that walks a directory tree and creates a WiX fragment containing
* components to recreate it in an installer.
*
* From John Hall <john.hall@xjtag.com>, originally named "PackageTree" and posted on the wix-users mailing list
*
* John Hatton modified a bit to make it more general and started cle... | |
namespace NEventStore.Persistence.Sql
{
using System;
using System.Collections.Generic;
using System.Data;
using System.Globalization;
using System.Linq;
using System.Threading;
using System.Transactions;
using NEventStore.Logging;
using NEventStore.Serialization;
public class S... | |
using System;
using DAQ.Environment;
using DAQ.HAL;
using DAQ.Pattern;
namespace ScanMaster.Acquire.Patterns
{
/// <summary>
/// See the documentation for the PumpProbePatternPlugin
/// </summary>
public class PumpProbeDualCCDPatternBuilder : DAQ.Pattern.PatternBuilder32
{
public PumpProbeDualCCDPatternBuil... | |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.IO;
using System.Linq;
using System.Runtime.CompilerServices;
using JetBrains.Annotations;
namespace GodotTools.Utils
{
[SuppressMessage("ReSharper", "InconsistentNaming")]
public stati... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////
// <OWNER>[....]</OWNER>
//
namespace System.Reflection.Emit {
... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Globalization;
using System.Reflection;
using NUnit.Framework;
using Microsoft.Build.Framework;
using Microsoft.Build.BuildEngine;
namespac... | |
/****************************************************************************
Tilde
Copyright (c) 2008 Tantalus Media Pty
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, in... | |
using System;
using System.Collections.Generic;
using System.Data;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using Signum.Engine.Maps;
using Signum.Entities;
using Signum.Entities.Reflection;
using Signum.Utilities;
using Signum.Utilities.ExpressionTrees;
namespace Signum.Engine.C... | |
using System.Collections.Generic;
using System.Threading.Tasks;
using Newtonsoft.Json;
namespace Citrina
{
public class UsersSubscriptionsItem
{
/// <summary>
/// Returns if a profile is deleted or blocked.
/// </summary>
public string Deactivated { get; set; }
/// <su... | |
using System.Collections.Generic;
using Shouldly;
using Xunit;
using System.Linq;
namespace AutoMapper.UnitTests
{
public class When_a_source_child_object_is_null : AutoMapperSpecBase
{
public class Source
{
public Child Child { get; set; }
}
public class Destinatio... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
using MS.WindowsAPICodePack.Internal;
namespace Microsoft.WindowsAPICodePack.Shell
{
/// <summary>
/// Creates the helper class for known folders.
/// </summary>
... | |
//
// (C) Copyright 2003-2011 by Autodesk, Inc.
//
// Permission to use, copy, modify, and distribute this software in
// object code form for any purpose and without fee is hereby granted,
// provided that the above copyright notice appears in all copies and
// that both that copyright notice and the limited warranty ... | |
/*
* QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals.
* Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of ... | |
//
// Copyright (c) 2004-2016 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of s... | |
/* ====================================================================
Copyright (C) 2004-2008 fyiReporting Software, LLC
This file is part of the fyiReporting RDL project.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
... | |
//
// SlideShow.cs
//
// Author:
// Stephane Delcroix <stephane@delcroix.org>
//
// Copyright (C) 2009 Novell, Inc.
// Copyright (C) 2009 Stephane Delcroix
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to ... | |
using UnityEngine;
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Text;
/*
* 2013 WyrmTale Games | MIT License
*
* Based on MiniJSON.cs by Calvin Rien | https://gist.github.com/darktable/1411710
* that was Based on the JSON parser by Patrick van Bergen | ht... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.ComponentModel;
using Caliburn.Micro;
namespace AllGreen.Runner.WPF.Core
{
[System.Diagnostics.CodeAnalysis.ExcludeFromCodeCoverage()]
public class BindableDictionary<TKey, TValue> : IDi... | |
//
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
using System;
using System.Collections.Generic;
using System.Data.SqlClient;
using System.Data;
using CALI.Database.Contracts;
using CALI.Database.Contracts.Auth;
///////////////////////////////////////////////////////////
//Do not modify this file. Use a partial class to extend.//
////////////////////////////////////... | |
//
// Copyright (c) 2004-2021 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of s... | |
/*
* Copyright 2013 Monoscape
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace System {
using System;
using System.Reflection;
using System.Collections.Generic;
using ... | |
// Copyright 2005-2010 Gallio Project - http://www.gallio.org/
// Portions Copyright 2000-2004 Jonathan de Halleux
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.a... | |
/*
* Copyright (c) Contributors, http://aurora-sim.org/, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributio... | |
/*
* Copyright 2002-2015 Drew Noakes
*
* Modified by Yakov Danilov <yakodani@gmail.com> for Imazen LLC (Ported from Java to C#)
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net;
using System.IO;
using System.Xml;
using System.Net.Sockets;
using System.Net.NetworkInformation;
using System.Threading.Tasks;
namespace Orleans.Runtime.Configuration
{
/// <summary>
/// Data object holdin... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespa... | |
/*
*
* (c) Copyright Ascensio System Limited 2010-2021
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0
* Unless required by applicable la... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespa... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.... | |
#region Licensing notice
// Copyright (C) 2012, Alexander Wieser-Kuciel <alexander.wieser@crystalbyte.de>
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org... | |
#region LGPL License
/*
Axiom Game Engine Library
Copyright (C) 2003 Axiom Project Team
The overall design, and a majority of the core engine and rendering code
contained within this library is a derivative of the open source Object Oriented
Graphics Engine OGRE, which can be found at http://ogre.sourceforge.net. ... | |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.Extensions.Logging;
using Microsoft.Extensions.Options;
using Orleans.Configuration;
using Orleans.Internal;
namespac... | |
#region License
/*---------------------------------------------------------------------------------*\
Distributed under the terms of an MIT-style license:
The MIT License
Copyright (c) 2006-2010 Stephen M. McKamey
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using Internal.IL;
using Internal.TypeSystem;
using Internal.Text;
using ILCompiler.DependencyAnalysi... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Collections.Generic;
using Xunit;
using System.Threading.Tasks;
using TelemData = System.Collections.Generic.KeyValuePair<string, object>;
n... | |
using System;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Threading;
namespace SpyUO
{
public delegate void PacketHandler( byte[] data, bool send );
public delegate void ProcessTerminatedHandler();
public class PacketSpy : IDisposable
{
private abstract class PacketSpySt... | |
#region LGPL License
/*
Axiom Game Engine Library
Copyright (C) 2003 Axiom Project Team
The overall design, and a majority of the core engine and rendering code
contained within this library is a derivative of the open source Object Oriented
Graphics Engine OGRE, which can be found at http://ogre.sourceforge.net. ... | |
/* ****************************************************************************
*
* Copyright (c) Microsoft Corporation.
*
* This source code is subject to terms and conditions of the Apache License, Version 2.0. A
* copy of the license can be found in the License.html file at the root of this distribution. If
... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using Xunit;
namespace System.Linq.Parallel.Tests
{
public static class Singl... | |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System;
using System.Linq;
using System.Text;
using Assets.Scripts;
public class MainBehaviour : MonoBehaviour
{
// Read only
public static readonly int maxNoiseStrength = 30;
public readonly float fastAnimationSpeed = 3;
p... | |
/* ****************************************************************************
*
* Copyright (c) Microsoft Corporation.
*
* This source code is subject to terms and conditions of the Apache License, Version 2.0. A
* copy of the license can be found in the License.html file at the root of this distribution. If
... | |
//
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
using System;
using System.Collections.Generic;
using System.Text;
using System.Xml.Serialization;
using Gum.Graphics.Animation;
using Microsoft.Xna.Framework.Graphics;
namespace Gum.Content.AnimationChain
{
#if !UWP
[Serializable]
#endif
public class AnimationFrameSave
{
#region XML Docs
/... | |
/*
* Copyright (c) 2007, Second Life Reverse Engineering Team
* All rights reserved.
*
* - Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/******************************************************************************
* This file is auto-generated from ... | |
//
// SynchronizedCollection.cs
//
// Author:
// Atsushi Enomoto <atsushi@ximian.com>
//
// Copyright (C) 2005 Novell, Inc. http://www.novell.com
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the... | |
using System;
using System.Collections.Generic;
using Blueprint41;
using Blueprint41.Core;
using Blueprint41.Query;
namespace Domain.Data.Query
{
public partial class Node
{
public static PersonNode Person { get { return new PersonNode(); } }
}
public partial class PersonNode : Blueprint41.Query.Node
{
... | |
//
// PlaybackControllerService.cs
//
// Author:
// Aaron Bockover <abockover@novell.com>
//
// Copyright (C) 2007-2008 Novell, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software wi... | |
using System.Text.RegularExpressions;
namespace Sharpen
{
using System;
using System.Globalization;
public class SimpleDateFormat : DateFormat
{
private const string FIELD_YEAR = "year";
private const string FIELD_MONTH = "month";
private const string FIELD_DAY = "day";
private con... |
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