context stringlengths 2.52k 185k | gt stringclasses 1
value |
|---|---|
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Fram... | |
// SF API version v50.0
// Custom fields included: False
// Relationship objects included: True
using System;
using NetCoreForce.Client.Models;
using NetCoreForce.Client.Attributes;
using Newtonsoft.Json;
namespace NetCoreForce.Models
{
///<summary>
/// Email Message
///<para>SObject Name: EmailMessage</para>
///... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Microsoft.Win32.SafeHandles;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Net... | |
/*
* Copyright (c) 2009 Jim Radford http://www.jimradford.com
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy,... | |
#region License
//
// The Open Toolkit Library License
//
// Copyright (c) 2006 - 2010 the Open Toolkit library.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, inc... | |
//-----------------------------------------------------------------------
// <copyright file="SourceSpec.cs" company="Akka.NET Project">
// Copyright (C) 2015-2016 Lightbend Inc. <http://www.lightbend.com>
// Copyright (C) 2013-2016 Akka.NET project <https://github.com/akkadotnet/akka.net>
// </copyright>
//---... | |
using System;
using System.Collections.Generic;
namespace CocosSharp
{
public delegate void CCFocusChangeDelegate(ICCFocusable prev, ICCFocusable current);
public class CCFocusManager
{
// Scrolling focus delay used to slow down automatic focus changes when the dpad is held.
public static float MenuSc... | |
//
// Copyright (c) 2004-2011 Jaroslaw Kowalski <jaak@jkowalski.net>
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of source code must retain the above co... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Xunit;
using System.Text;
using System.Linq;
using System.Globalization;
namespace System.Buffers.Text.Tests... | |
// ***********************************************************************
// Copyright (c) 2014-2015 Charlie Poole, Rob Prouse
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without r... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Text;
using System.Collections;
using System.Globalization;
using System.ComponentModel;
using System.R... | |
using ICSharpCode.SharpZipLib.Checksum;
using ICSharpCode.SharpZipLib.Core;
using ICSharpCode.SharpZipLib.Tests.TestSupport;
using ICSharpCode.SharpZipLib.Zip;
using NUnit.Framework;
using System;
using System.IO;
using System.Security;
using System.Text;
namespace ICSharpCode.SharpZipLib.Tests.Zip
{
internal class R... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator 0.12.0.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Xml;
using NUnit.Framework;
using NUnit.Framework.Constraints;
namespace Valcon.Tests
{
/// <summary>
/// Provides a fluent interface for asserting the raising of exceptions.
/// </summary>
/// <ty... | |
using System;
using Xwt.Drawing;
namespace Xwt.GtkBackend
{
public static class Conversion
{
public static Gtk.IconSize ToGtkValue (Xwt.IconSize size)
{
switch (size) {
case IconSize.Small:
return Gtk.IconSize.Menu;
case IconSize.Medium:
return Gtk.IconSize.Button;
case IconSize.Large:
re... | |
#region License
/* The MIT License
*
* Copyright (c) 2011 Red Badger Consulting
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the r... | |
using UnityEngine;
using UnityEditor;
using System.Collections.Generic;
using System.Xml;
namespace tk2dEditor.Font
{
// Internal structures to fill and process
public class Char
{
public int id = 0, x = 0, y = 0, width = 0, height = 0, xoffset = 0, yoffset = 0, xadvance = 0;
public int texOffsetX, texOffsetY... | |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using DynamicMVC.Annotations;
using DynamicMVC.EntityMetadataLibrary.Interfaces;
using DynamicMVC.Shared;
using DynamicMVC.Shared.Interfaces;
using DynamicMVC.Shared.Models;
using Microsoft.VisualStudio.TestT... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Globalization;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Syste... | |
// devsolution 2003/6/17: Added items for calendar control
// must have Devsolution.Portal.dll in /bin for generating of the calendar
using System;
using System.Collections;
using System.Data;
using System.IO;
using System.Web.UI.WebControls;
using DevSolution.Portal;
using Rainbow.Framework;
using Rainbow.Framewo... | |
using System;
using System.Collections.Generic;
using Content.Server.Hands.Components;
using Content.Server.Weapon.Ranged.Ammunition.Components;
using Content.Server.Weapon.Ranged.Barrels.Components;
using Content.Shared.Examine;
using Content.Shared.Interaction;
using Content.Shared.Item;
using Content.Shared.Verbs;
u... | |
/*
* LinkLabel.cs - Implementation of the
* "System.Windows.Forms.LinkLabel" class.
*
* Copyright (C) 2003 Southern Storm Software, Pty Ltd.
*
* With contributions from Ian Fung <if26@cornell.edu>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General... | |
///////////////////////////////////////////////////////////////////////////////////////////////
//
// This File is Part of the CallButler Open Source PBX (http://www.codeplex.com/callbutler
//
// Copyright (c) 2005-2008, Jim Heising
// All rights reserved.
//
// Redistribution and use in source and binary f... | |
// Python Tools for Visual Studio
// Copyright(c) Microsoft Corporation
// All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the License); you may not use
// this file except in compliance with the License. You may obtain a copy of the
// License at http://www.apache.org/licenses/LICENSE-2.0
//... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Buffers;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globali... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator 0.16.0.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
... | |
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may ... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Headers;
using System.Web.Http;
using System.Web... | |
//
// Copyright (c) 2004-2021 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of s... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
#region -- License Terms --
//
// MessagePack for CLI
//
// Copyright (C) 2014-2015 FUJIWARA, Yusuke
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apach... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Buffers;
using System.Collections.Generic;
using System.Diagnostics;
namespace System.Security.Cryptog... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System.Diagnostics;
using System.Diagnostics.Contracts;
using System.Security;
namespace System
{
// The BitConverter class contains methods for
// conve... | |
using System.Net;
using FluentAssertions;
using FluentAssertions.Extensions;
using JsonApiDotNetCore.Configuration;
using JsonApiDotNetCore.Serialization.Objects;
using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.DependencyInjection;
using TestBuildingBlocks;
using Xunit;
namespace JsonApiDotNetCoreTests... | |
#pragma warning disable MA0101 // String contains an implicit end of line character
using System.Reflection;
using System.Runtime.Loader;
using FluentAssertions;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp;
using TestUtilities;
using Xunit;
namespace Meziantou.Framework.StronglyTypedId.Tests;
pu... | |
// ==++==
//
//
// Copyright (c) 2006 Microsoft Corporation. All rights reserved.
//
// The use and distribution terms for this software are contained in the file
// named license.txt, which can be found in the root of this distribution.
// By using this software in any fashion, you are agreeing to ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Microsoft.Xunit.Performance;
using Xunit;
using System.Net;
using static System.Buffers.Binary.BinaryPrimitiv... | |
//Sony Computer Entertainment Confidential
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.Drawing;
using System.IO;
using System.Windows.Forms;
using Sce.Atf.Adaptation;
using Sce.Atf.Controls;
namespace Sce.Atf.Applications
{
/// <... | |
/********************************************************************
The Multiverse Platform is made available under the MIT License.
Copyright (c) 2012 The Multiverse Foundation
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "... | |
using System.Diagnostics;
using System;
using System.Management;
using System.Collections;
using Microsoft.VisualBasic;
using System.Data.SqlClient;
using System.Web.UI.Design;
using System.Data;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using System.Net.Mail;
using System.Net.Mime;
using Sy... | |
using System;
using System.Collections.Generic;
using GitTools.Testing;
using GitVersion;
using GitVersion.Model.Configuration;
using GitVersion.VersionCalculation;
using GitVersionCore.Tests.Helpers;
using GitVersionCore.Tests.IntegrationTests;
using LibGit2Sharp;
using Microsoft.Extensions.DependencyInjection;
using ... | |
using System;
using System.Threading.Tasks;
using Avalonia.Controls;
using Avalonia.Layout;
using Avalonia.Media;
using Xunit;
#if AVALONIA_SKIA
namespace Avalonia.Skia.RenderTests
#else
namespace Avalonia.Direct2D1.RenderTests.Controls
#endif
{
public class CustomRenderTests : TestBase
{
public Custom... | |
#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, ... | |
// Copyright (c) Brock Allen & Dominick Baier. All rights reserved.
// Licensed under the Apache License, Version 2.0. See LICENSE in the project root for license information.
using IdentityModel;
using IdentityServer4.Extensions;
using IdentityServer4.Models;
using IdentityServer4.Validation;
using Microsoft.Extensi... | |
// Copyright 2022 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... | |
/*
' Copyright (c) 2011 DotNetNuke Corporation
' All rights reserved.
'
' THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
' TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
' THE AUTHORS OR COPY... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Threading;
using Xunit;
na... | |
#define TUPLE
#pragma warning disable 162
#pragma warning disable 429
namespace Pathfinding {
/** Binary heap implementation.
* Binary heaps are really fast for ordering nodes in a way that
* makes it possible to get the node with the lowest F score.
* Also known as a priority queue.
*
* This has actually b... | |
///////////////////////////////////////////////////////////////////////////////
///
/// NewScriptGenerator.cs
///
/// (c)2013 Kim, Hyoun Woo
///
///////////////////////////////////////////////////////////////////////////////
using System;
using UnityEngine;
using System.Linq;
using System.IO;
using System.Text.Regular... | |
// ZipFile.Read.cs
// ------------------------------------------------------------------
//
// Copyright (c) 2009-2011 Dino Chiesa.
// All rights reserved.
//
// This code module is part of DotNetZip, a zipfile class library.
//
// ------------------------------------------------------------------
//
// This code is li... | |
/* Copyright (c) Citrix Systems, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this li... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Globalization;
using Microsoft.VisualStudio;
using Microsoft.VisualStudio.Shell.Interop;
using IS... | |
using System;
using System.Linq;
using System.Collections.Generic;
using System.Text;
using System.Threading.Tasks;
using ChefsForSeniors.Models;
using ChefsForSeniors.Services.ConfigurationService;
using Newtonsoft.Json;
namespace ChefsForSeniors.Services
{
public class RealDataService : IDataService
{
... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.CodeAnalysis;
using M... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Net.Security;
using System.Runti... | |
// Copyright 2022 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... | |
using System;
using System.Runtime.CompilerServices;
using Etg.SimpleStubs;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Windows.Foundation;
using Newtonsoft.Json;
namespace Sannel.House.ServerSDK
{
[CompilerGenerated]
public class StubIHttpClient ... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Formatting;
using System.Net.Http.Headers;
using System.W... | |
namespace Stripe
{
using System;
using System.Collections.Generic;
using System.Reflection;
using Newtonsoft.Json;
using Stripe.Infrastructure;
#if NET45 || NETSTANDARD2_0
using System.Configuration;
#endif
/// <summary>
/// Global configuration class for Stripe.net settings.
/// </... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator 0.16.0.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
... | |
using MagicOnion.GeneratorCore.Utils;
using MagicOnion.Utils;
using Microsoft.CodeAnalysis;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
namespace MagicOnion.CodeAnalysis
{
public class ReferenceSymbols
{
public readonly INamedTypeSymbol ... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.ComponentModel.DataAnnotations;
using System.Globalization;
using System.Reflection;
using System.Runtime.Serialization;
using System.Web.Http;
using System.Web.Http.Description;
using System.Xml... | |
using System.Collections.Generic;
using System.Diagnostics;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using UnitTestProject1.Domain;
namespace ExpressionEvaluator.Tests
{
[TestClass]
public class CodeBlockTests
{
[TestMethod]
public void LocalImplicitVariables()
{
... | |
using System;
using Microsoft.Data.Entity;
using Microsoft.Data.Entity.Infrastructure;
using Microsoft.Data.Entity.Metadata;
using Microsoft.Data.Entity.Migrations;
using Cross.DbFactory;
namespace Cross.DbFactory.Migrations
{
[DbContext(typeof(CrossContext))]
partial class CrossContextModelSnapshot : ModelSna... | |
// Copyright (c) Microsoft Open Technologies, Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Globalization;
using System.Linq;
using Roslyn.Test.Utilities;
using Xunit;
namespace Microsoft.CodeAnalysi... | |
namespace iControl {
using System.Xml.Serialization;
using System.Web.Services;
using System.ComponentModel;
using System.Web.Services.Protocols;
using System;
using System.Diagnostics;
/// <remarks/>
[System.CodeDom.Compiler.GeneratedCodeAttribute("wsdl", "2.0.50727.3038")]
[System.Diagnostics.DebuggerStepTh... | |
#region License
// Copyright 2014 MorseCode Software
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law o... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.ComponentModel.DataAnnotations;
using System.Globalization;
using System.Reflection;
using System.Runtime.Serialization;
using System.Web.Http;
using System.Web.Http.Description;
using System.Xml... | |
using System;
using System.Collections.Generic;
using System.Linq;
using MonoMac.Foundation;
using MonoMac.AppKit;
using NBTExplorer.Mac;
using System.IO;
using NBTExplorer.Model;
using Substrate.Nbt;
using System.Threading;
namespace NBTExplorer
{
public partial class MainWindow : MonoMac.AppKit.NSWindow
{
#regi... | |
using System;
using MonoTouch.UIKit;
using System.Drawing;
using MonoTouch.Foundation;
using MonoTouch.CoreGraphics;
namespace XamarinCustomBadge
{
public class CustomBadge:UIView
{
const float M_PI = (float)Math.PI;
public CustomBadge (string badgeText,
UIColor textColor,
... | |
//#define ASTAR_NoTagPenalty
using UnityEngine;
using Pathfinding;
using Pathfinding.Serialization;
namespace Pathfinding {
public interface INavmeshHolder {
Int3 GetVertex (int i);
int GetVertexArrayIndex(int index);
void GetTileCoordinates (int tileIndex, out int x, out int z);
}
/** Node represented by... | |
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Diagnostics;
using System.Linq;
using JetBrains.Annotations;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Input;
using o... | |
using System;
using System.IO;
using System.Collections.Generic;
using System.Text;
namespace LumiSoft.Net.SIP.Message
{
/// <summary>
/// Implements SIP message. This is base class for SIP_Request and SIP_Response. Defined in RFC 3261.
/// </summary>
public abstract class SIP_Message
{
pri... | |
namespace Sitecore.FakeDb.Data.Engines
{
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Sitecore.Data;
using Sitecore.Data.Items;
using Sitecore.Diagnostics;
using Sitecore.FakeDb.Data.Items;
using Sitecore.FakeDb.Pipelines;
using Sitecore.FakeDb.Pipelines.... | |
namespace Epi.Windows.MakeView.Forms
{
partial class Canvas
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
... | |
#region File Description
//-----------------------------------------------------------------------------
// PrimitivesSampleGame.cs
//
// Microsoft XNA Community Game Platform
// Copyright (C) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
#en... | |
// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
// =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
//
// OrderedHashRepartitionEnumerator.cs
//
// <OWNER>[....]</OWNER>
//
// =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=... | |
// <copyright file="UserSvdTests.cs" company="Math.NET">
// Math.NET Numerics, part of the Math.NET Project
// http://numerics.mathdotnet.com
// http://github.com/mathnet/mathnet-numerics
//
// Copyright (c) 2009-2016 Math.NET
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this... | |
using System;
using System.Collections.Generic;
using Unity.Collections;
namespace UnityEngine.Rendering.LWRP
{
internal class AdditionalLightsShadowCasterPass : ScriptableRenderPass
{
private static class AdditionalShadowsConstantBuffer
{
public static int _AdditionalLightsWorldToS... | |
// <copyright file="TokeniserTests.cs" company="Peter Ibbotson">
// (C) Copyright 2017 Peter Ibbotson
// </copyright>
namespace ClassicBasic.Test.InterpreterTests
{
using Autofac;
using ClassicBasic.Interpreter;
using ClassicBasic.Interpreter.Exceptions;
using Microsoft.VisualStudio.TestTools.UnitTesti... | |
//
// Util.cs
//
// Author:
// Lluis Sanchez Gual
//
// Copyright (C) 2007 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, inc... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Security.Cryptography;
using System.Security.Cryptography.X509Certificates;
using... | |
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: google/rpc/status.proto
#pragma warning disable 1591, 0612, 3021
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collections;
using pbr = global::Google.Protobuf.Reflection;
using scg = global... | |
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.CodeAnalysis;
namespace OmniSharp
{
public class SnippetGenerator
{
private int _counter = 1;
private StringBuilder _sb;
private SymbolDisplayFormat _format;
public bool IncludeMarkers { get... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Formatting;
using System.Net.Http.Headers;
using System.W... | |
#if (UNITY_WINRT || UNITY_WP_8_1) && !UNITY_EDITOR && !UNITY_WP8
#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restr... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System.Threading.Tasks;
using Microsoft.CodeAnalysis.CodeFixes;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.CSharp.UseCollectionIn... | |
/*
* Copyright (c) Citrix Systems, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1) Redistributions of source code must retain the above copyright
* notice, this list ... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Headers;
using System.Web.Http;
using System.Web... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.ComponentModel.DataAnnotations;
using System.Globalization;
using System.Reflection;
using System.Runtime.Serialization;
using System.Web.Http;
using System.Web.Http.Description;
using System.Xml... | |
//
// Copyright (c) 2004-2011 Jaroslaw Kowalski <jaak@jkowalski.net>
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of source code must retain the above co... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/******************************************************************************
* This file is auto-generated from ... | |
using System.Diagnostics.CodeAnalysis;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using Manatee.Json.Internal;
namespace Manatee.Json.Parsing
{
internal class ObjectParser : IJsonParser
{
public bool Handles(char c)
{
return c == '{';
}
public bool TryParse(string source, ref i... | |
//
// System.Data.DataTableReader.cs
//
// Author:
// Sureshkumar T <tsureshkumar@novell.com>
// Tim Coleman (tim@timcoleman.com)
//
// Copyright (C) Tim Coleman, 2003
//
//
// Copyright (C) 2004 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtai... | |
//-----------------------------------------------------------------------
// <copyright file="TcpHelper.cs" company="Akka.NET Project">
// Copyright (C) 2015-2016 Lightbend Inc. <http://www.lightbend.com>
// Copyright (C) 2013-2016 Akka.NET project <https://github.com/akkadotnet/akka.net>
// </copyright>
//----... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Composition;
using System.Diagnostics;
using System.IO;
using System.Runtime.InteropServices;
using System.Text;
using System.Threa... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics;
using System.Globalization;
using System.IO;
usi... | |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityStandardAssets.Characters.FirstPerson;
using MyTypes;
using System;
public class Raygun : MonoBehaviour {
#region Variables
// Raygun //
private GunMode m_currentGunMode = GunMode.Scaler;
[T... | |
using System;
using System.Reflection;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using AGXUnity;
using AGXUnity.Collide;
using AGXUnity.Utils;
using Mesh = AGXUnity.Collide.Mesh;
namespace AGXUnityEditor.Tools
{
public class ShapeCreateTool : Tool
{
public enum ShapeType
{
... |
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