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/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Fram...
// SF API version v50.0 // Custom fields included: False // Relationship objects included: True using System; using NetCoreForce.Client.Models; using NetCoreForce.Client.Attributes; using Newtonsoft.Json; namespace NetCoreForce.Models { ///<summary> /// Email Message ///<para>SObject Name: EmailMessage</para> ///...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.Win32.SafeHandles; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Net...
/* * Copyright (c) 2009 Jim Radford http://www.jimradford.com * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy,...
#region License // // The Open Toolkit Library License // // Copyright (c) 2006 - 2010 the Open Toolkit library. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, inc...
//----------------------------------------------------------------------- // <copyright file="SourceSpec.cs" company="Akka.NET Project"> // Copyright (C) 2015-2016 Lightbend Inc. <http://www.lightbend.com> // Copyright (C) 2013-2016 Akka.NET project <https://github.com/akkadotnet/akka.net> // </copyright> //---...
using System; using System.Collections.Generic; namespace CocosSharp { public delegate void CCFocusChangeDelegate(ICCFocusable prev, ICCFocusable current); public class CCFocusManager { // Scrolling focus delay used to slow down automatic focus changes when the dpad is held. public static float MenuSc...
// // Copyright (c) 2004-2011 Jaroslaw Kowalski <jaak@jkowalski.net> // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of source code must retain the above co...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; using System.Text; using System.Linq; using System.Globalization; namespace System.Buffers.Text.Tests...
// *********************************************************************** // Copyright (c) 2014-2015 Charlie Poole, Rob Prouse // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without r...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Text; using System.Collections; using System.Globalization; using System.ComponentModel; using System.R...
using ICSharpCode.SharpZipLib.Checksum; using ICSharpCode.SharpZipLib.Core; using ICSharpCode.SharpZipLib.Tests.TestSupport; using ICSharpCode.SharpZipLib.Zip; using NUnit.Framework; using System; using System.IO; using System.Security; using System.Text; namespace ICSharpCode.SharpZipLib.Tests.Zip { internal class R...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 0.12.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. ...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Xml; using NUnit.Framework; using NUnit.Framework.Constraints; namespace Valcon.Tests { /// <summary> /// Provides a fluent interface for asserting the raising of exceptions. /// </summary> /// <ty...
using System; using Xwt.Drawing; namespace Xwt.GtkBackend { public static class Conversion { public static Gtk.IconSize ToGtkValue (Xwt.IconSize size) { switch (size) { case IconSize.Small: return Gtk.IconSize.Menu; case IconSize.Medium: return Gtk.IconSize.Button; case IconSize.Large: re...
#region License /* The MIT License * * Copyright (c) 2011 Red Badger Consulting * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the r...
using UnityEngine; using UnityEditor; using System.Collections.Generic; using System.Xml; namespace tk2dEditor.Font { // Internal structures to fill and process public class Char { public int id = 0, x = 0, y = 0, width = 0, height = 0, xoffset = 0, yoffset = 0, xadvance = 0; public int texOffsetX, texOffsetY...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using DynamicMVC.Annotations; using DynamicMVC.EntityMetadataLibrary.Interfaces; using DynamicMVC.Shared; using DynamicMVC.Shared.Interfaces; using DynamicMVC.Shared.Models; using Microsoft.VisualStudio.TestT...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Globalization; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using Syste...
// devsolution 2003/6/17: Added items for calendar control // must have Devsolution.Portal.dll in /bin for generating of the calendar using System; using System.Collections; using System.Data; using System.IO; using System.Web.UI.WebControls; using DevSolution.Portal; using Rainbow.Framework; using Rainbow.Framewo...
using System; using System.Collections.Generic; using Content.Server.Hands.Components; using Content.Server.Weapon.Ranged.Ammunition.Components; using Content.Server.Weapon.Ranged.Barrels.Components; using Content.Shared.Examine; using Content.Shared.Interaction; using Content.Shared.Item; using Content.Shared.Verbs; u...
/* * LinkLabel.cs - Implementation of the * "System.Windows.Forms.LinkLabel" class. * * Copyright (C) 2003 Southern Storm Software, Pty Ltd. * * With contributions from Ian Fung <if26@cornell.edu> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General...
/////////////////////////////////////////////////////////////////////////////////////////////// // // This File is Part of the CallButler Open Source PBX (http://www.codeplex.com/callbutler // // Copyright (c) 2005-2008, Jim Heising // All rights reserved. // // Redistribution and use in source and binary f...
// Python Tools for Visual Studio // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 //...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Buffers; using System.Collections.Generic; using System.Diagnostics; using System.Globali...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 0.16.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. ...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web...
// // Copyright (c) 2004-2021 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
#region -- License Terms -- // // MessagePack for CLI // // Copyright (C) 2014-2015 FUJIWARA, Yusuke // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apach...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Buffers; using System.Collections.Generic; using System.Diagnostics; namespace System.Security.Cryptog...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Diagnostics; using System.Diagnostics.Contracts; using System.Security; namespace System { // The BitConverter class contains methods for // conve...
using System.Net; using FluentAssertions; using FluentAssertions.Extensions; using JsonApiDotNetCore.Configuration; using JsonApiDotNetCore.Serialization.Objects; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.DependencyInjection; using TestBuildingBlocks; using Xunit; namespace JsonApiDotNetCoreTests...
#pragma warning disable MA0101 // String contains an implicit end of line character using System.Reflection; using System.Runtime.Loader; using FluentAssertions; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CSharp; using TestUtilities; using Xunit; namespace Meziantou.Framework.StronglyTypedId.Tests; pu...
// ==++== // // // Copyright (c) 2006 Microsoft Corporation. All rights reserved. // // The use and distribution terms for this software are contained in the file // named license.txt, which can be found in the root of this distribution. // By using this software in any fashion, you are agreeing to ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.Xunit.Performance; using Xunit; using System.Net; using static System.Buffers.Binary.BinaryPrimitiv...
//Sony Computer Entertainment Confidential using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel.Composition; using System.Drawing; using System.IO; using System.Windows.Forms; using Sce.Atf.Adaptation; using Sce.Atf.Controls; namespace Sce.Atf.Applications { /// <...
/******************************************************************** The Multiverse Platform is made available under the MIT License. Copyright (c) 2012 The Multiverse Foundation Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "...
using System.Diagnostics; using System; using System.Management; using System.Collections; using Microsoft.VisualBasic; using System.Data.SqlClient; using System.Web.UI.Design; using System.Data; using System.Collections.Generic; using System.Linq; using System.IO; using System.Net.Mail; using System.Net.Mime; using Sy...
using System; using System.Collections.Generic; using GitTools.Testing; using GitVersion; using GitVersion.Model.Configuration; using GitVersion.VersionCalculation; using GitVersionCore.Tests.Helpers; using GitVersionCore.Tests.IntegrationTests; using LibGit2Sharp; using Microsoft.Extensions.DependencyInjection; using ...
using System; using System.Threading.Tasks; using Avalonia.Controls; using Avalonia.Layout; using Avalonia.Media; using Xunit; #if AVALONIA_SKIA namespace Avalonia.Skia.RenderTests #else namespace Avalonia.Direct2D1.RenderTests.Controls #endif { public class CustomRenderTests : TestBase { public Custom...
#region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, ...
// Copyright (c) Brock Allen & Dominick Baier. All rights reserved. // Licensed under the Apache License, Version 2.0. See LICENSE in the project root for license information. using IdentityModel; using IdentityServer4.Extensions; using IdentityServer4.Models; using IdentityServer4.Validation; using Microsoft.Extensi...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
/* ' Copyright (c) 2011 DotNetNuke Corporation ' All rights reserved. ' ' THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED ' TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL ' THE AUTHORS OR COPY...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Globalization; using System.Threading; using Xunit; na...
#define TUPLE #pragma warning disable 162 #pragma warning disable 429 namespace Pathfinding { /** Binary heap implementation. * Binary heaps are really fast for ordering nodes in a way that * makes it possible to get the node with the lowest F score. * Also known as a priority queue. * * This has actually b...
/////////////////////////////////////////////////////////////////////////////// /// /// NewScriptGenerator.cs /// /// (c)2013 Kim, Hyoun Woo /// /////////////////////////////////////////////////////////////////////////////// using System; using UnityEngine; using System.Linq; using System.IO; using System.Text.Regular...
// ZipFile.Read.cs // ------------------------------------------------------------------ // // Copyright (c) 2009-2011 Dino Chiesa. // All rights reserved. // // This code module is part of DotNetZip, a zipfile class library. // // ------------------------------------------------------------------ // // This code is li...
/* Copyright (c) Citrix Systems, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, * with or without modification, are permitted provided * that the following conditions are met: * * * Redistributions of source code must retain the above * copyright notice, this li...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Globalization; using Microsoft.VisualStudio; using Microsoft.VisualStudio.Shell.Interop; using IS...
using System; using System.Linq; using System.Collections.Generic; using System.Text; using System.Threading.Tasks; using ChefsForSeniors.Models; using ChefsForSeniors.Services.ConfigurationService; using Newtonsoft.Json; namespace ChefsForSeniors.Services { public class RealDataService : IDataService { ...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; using Microsoft.CodeAnalysis; using M...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Globalization; using System.IO; using System.Net.Security; using System.Runti...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using System; using System.Runtime.CompilerServices; using Etg.SimpleStubs; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Windows.Foundation; using Newtonsoft.Json; namespace Sannel.House.ServerSDK { [CompilerGenerated] public class StubIHttpClient ...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
namespace Stripe { using System; using System.Collections.Generic; using System.Reflection; using Newtonsoft.Json; using Stripe.Infrastructure; #if NET45 || NETSTANDARD2_0 using System.Configuration; #endif /// <summary> /// Global configuration class for Stripe.net settings. /// </...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 0.16.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. ...
using MagicOnion.GeneratorCore.Utils; using MagicOnion.Utils; using Microsoft.CodeAnalysis; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; namespace MagicOnion.CodeAnalysis { public class ReferenceSymbols { public readonly INamedTypeSymbol ...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
using System.Collections.Generic; using System.Diagnostics; using Microsoft.VisualStudio.TestTools.UnitTesting; using UnitTestProject1.Domain; namespace ExpressionEvaluator.Tests { [TestClass] public class CodeBlockTests { [TestMethod] public void LocalImplicitVariables() { ...
using System; using Microsoft.Data.Entity; using Microsoft.Data.Entity.Infrastructure; using Microsoft.Data.Entity.Metadata; using Microsoft.Data.Entity.Migrations; using Cross.DbFactory; namespace Cross.DbFactory.Migrations { [DbContext(typeof(CrossContext))] partial class CrossContextModelSnapshot : ModelSna...
// Copyright (c) Microsoft Open Technologies, Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Globalization; using System.Linq; using Roslyn.Test.Utilities; using Xunit; namespace Microsoft.CodeAnalysi...
namespace iControl { using System.Xml.Serialization; using System.Web.Services; using System.ComponentModel; using System.Web.Services.Protocols; using System; using System.Diagnostics; /// <remarks/> [System.CodeDom.Compiler.GeneratedCodeAttribute("wsdl", "2.0.50727.3038")] [System.Diagnostics.DebuggerStepTh...
#region License // Copyright 2014 MorseCode Software // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // Unless required by applicable law o...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
using System; using System.Collections.Generic; using System.Linq; using MonoMac.Foundation; using MonoMac.AppKit; using NBTExplorer.Mac; using System.IO; using NBTExplorer.Model; using Substrate.Nbt; using System.Threading; namespace NBTExplorer { public partial class MainWindow : MonoMac.AppKit.NSWindow { #regi...
using System; using MonoTouch.UIKit; using System.Drawing; using MonoTouch.Foundation; using MonoTouch.CoreGraphics; namespace XamarinCustomBadge { public class CustomBadge:UIView { const float M_PI = (float)Math.PI; public CustomBadge (string badgeText, UIColor textColor, ...
//#define ASTAR_NoTagPenalty using UnityEngine; using Pathfinding; using Pathfinding.Serialization; namespace Pathfinding { public interface INavmeshHolder { Int3 GetVertex (int i); int GetVertexArrayIndex(int index); void GetTileCoordinates (int tileIndex, out int x, out int z); } /** Node represented by...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Diagnostics; using System.Linq; using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Input; using o...
using System; using System.IO; using System.Collections.Generic; using System.Text; namespace LumiSoft.Net.SIP.Message { /// <summary> /// Implements SIP message. This is base class for SIP_Request and SIP_Response. Defined in RFC 3261. /// </summary> public abstract class SIP_Message { pri...
namespace Sitecore.FakeDb.Data.Engines { using System; using System.Collections.Generic; using System.IO; using System.Linq; using Sitecore.Data; using Sitecore.Data.Items; using Sitecore.Diagnostics; using Sitecore.FakeDb.Data.Items; using Sitecore.FakeDb.Pipelines; using Sitecore.FakeDb.Pipelines....
namespace Epi.Windows.MakeView.Forms { partial class Canvas { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> ...
#region File Description //----------------------------------------------------------------------------- // PrimitivesSampleGame.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #en...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== // =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ // // OrderedHashRepartitionEnumerator.cs // // <OWNER>[....]</OWNER> // // =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=...
// <copyright file="UserSvdTests.cs" company="Math.NET"> // Math.NET Numerics, part of the Math.NET Project // http://numerics.mathdotnet.com // http://github.com/mathnet/mathnet-numerics // // Copyright (c) 2009-2016 Math.NET // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this...
using System; using System.Collections.Generic; using Unity.Collections; namespace UnityEngine.Rendering.LWRP { internal class AdditionalLightsShadowCasterPass : ScriptableRenderPass { private static class AdditionalShadowsConstantBuffer { public static int _AdditionalLightsWorldToS...
// <copyright file="TokeniserTests.cs" company="Peter Ibbotson"> // (C) Copyright 2017 Peter Ibbotson // </copyright> namespace ClassicBasic.Test.InterpreterTests { using Autofac; using ClassicBasic.Interpreter; using ClassicBasic.Interpreter.Exceptions; using Microsoft.VisualStudio.TestTools.UnitTesti...
// // Util.cs // // Author: // Lluis Sanchez Gual // // Copyright (C) 2007 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, inc...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Security.Cryptography; using System.Security.Cryptography.X509Certificates; using...
// Generated by the protocol buffer compiler. DO NOT EDIT! // source: google/rpc/status.proto #pragma warning disable 1591, 0612, 3021 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf.Collections; using pbr = global::Google.Protobuf.Reflection; using scg = global...
using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.CodeAnalysis; namespace OmniSharp { public class SnippetGenerator { private int _counter = 1; private StringBuilder _sb; private SymbolDisplayFormat _format; public bool IncludeMarkers { get...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
#if (UNITY_WINRT || UNITY_WP_8_1) && !UNITY_EDITOR && !UNITY_WP8 #region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restr...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Threading.Tasks; using Microsoft.CodeAnalysis.CodeFixes; using Microsoft.CodeAnalysis.CSharp; using Microsoft.CodeAnalysis.CSharp.UseCollectionIn...
/* * Copyright (c) Citrix Systems, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1) Redistributions of source code must retain the above copyright * notice, this list ...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
// // Copyright (c) 2004-2011 Jaroslaw Kowalski <jaak@jkowalski.net> // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of source code must retain the above co...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
using System.Diagnostics.CodeAnalysis; using System.IO; using System.Threading; using System.Threading.Tasks; using Manatee.Json.Internal; namespace Manatee.Json.Parsing { internal class ObjectParser : IJsonParser { public bool Handles(char c) { return c == '{'; } public bool TryParse(string source, ref i...
// // System.Data.DataTableReader.cs // // Author: // Sureshkumar T <tsureshkumar@novell.com> // Tim Coleman (tim@timcoleman.com) // // Copyright (C) Tim Coleman, 2003 // // // Copyright (C) 2004 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtai...
//----------------------------------------------------------------------- // <copyright file="TcpHelper.cs" company="Akka.NET Project"> // Copyright (C) 2015-2016 Lightbend Inc. <http://www.lightbend.com> // Copyright (C) 2013-2016 Akka.NET project <https://github.com/akkadotnet/akka.net> // </copyright> //----...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Composition; using System.Diagnostics; using System.IO; using System.Runtime.InteropServices; using System.Text; using System.Threa...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using System.Globalization; using System.IO; usi...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityStandardAssets.Characters.FirstPerson; using MyTypes; using System; public class Raygun : MonoBehaviour { #region Variables // Raygun // private GunMode m_currentGunMode = GunMode.Scaler; [T...
using System; using System.Reflection; using System.Collections.Generic; using UnityEngine; using UnityEditor; using AGXUnity; using AGXUnity.Collide; using AGXUnity.Utils; using Mesh = AGXUnity.Collide.Mesh; namespace AGXUnityEditor.Tools { public class ShapeCreateTool : Tool { public enum ShapeType { ...