context
stringlengths
2.52k
185k
gt
stringclasses
1 value
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="Mail.cs" company="Sitecore Corporation"> // Copyright (c) Sitecore Corporation 1999-2015 // </copyright> // <summary> // Defines the mail class. // </summary> // --------------...
// ReSharper disable All using System.Collections.Generic; using System.Data; using System.Dynamic; using System.Linq; using Frapid.Configuration; using Frapid.DataAccess; using Frapid.DataAccess.Models; using Frapid.DbPolicy; using Frapid.Framework.Extensions; using Npgsql; using Frapid.NPoco; using Serilog; namespac...
using System; using System.Linq; using System.IO; using System.Text; using System.Collections; using System.Collections.Generic; class Player { const string WaitAction = "WAIT"; const string BlockAction = "BLOCK"; static Level s_level; static Clone s_activeClone; static Func<bool>[] s_blockCon...
using System; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; using Orleans; using Orleans.Runtime; using Orleans.Runtime.Configuration; using Orleans.TestingHost; using UnitTests.GrainInterfaces; using Xunit; using System.Linq; using UnitTests.TimerTests; // ReSharper disable I...
// // // Copyright (c) Microsoft. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by...
#region License, Terms and Author(s) // // ELMAH - Error Logging Modules and Handlers for ASP.NET // Copyright (c) 2004-9 Atif Aziz. All rights reserved. // // Author(s): // // Atif Aziz, http://www.raboof.com // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file excep...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.CodeAnalysis.Editor.Extensibility.Composition...
using UnityEngine; using System; using System.Collections; using System.Runtime.InteropServices; namespace ChartboostSDK { public class CBExternal { private static bool initialized = false; private static string _logTag = "ChartboostSDK"; public static void Log (string message) { if(CBSettings.isLogging()...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Text; using System.Reflection; using System.Diagnostics; using System.Collections.Generic...
using System; using System.Linq; using System.Collections.Generic; using System.Globalization; using Amazon.Runtime; using ThirdParty.Json.LitJson; namespace Amazon.S3.Util { /// <summary> /// A helper class that represents a strongly typed S3 EventNotification item sent to SQS /// </summary> public ...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using Microsoft.CodeAnalysis; using Roslyn.Uti...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.ComponentModel; using System.Data.Common; using System.Diagnostics; using System.Diagnostics.CodeAnalys...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// Copyright (c) 2017 Jan Pluskal, Viliam Letavay // //Licensed under the Apache License, Version 2.0 (the "License"); //you may not use this file except in compliance with the License. //You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // //Unless required by applicable law o...
/* * REST API Documentation for the MOTI School Bus Application * * The School Bus application tracks that inspections are performed in a timely fashion. For each school bus the application tracks information about the bus (including data from ICBC, NSC, etc.), it's past and next inspection dates and results, contac...
/* * Project: WhaTBI? (What's The Big Idea?) * Filename: Utility.cs * Description: Various utilities */ using System; using System.Collections; using System.Globalization; using System.IO; using System.Reflection; using System.Xml.Serialization; namespace Pdbartlett.Whatbi { namespace Custo...
using System; using System.Drawing; using TweetLib.Browser.Base; using TweetLib.Browser.Contexts; using TweetLib.Browser.Events; using TweetLib.Browser.Interfaces; using TweetLib.Browser.Request; using TweetLib.Core.Features.Notifications; using TweetLib.Core.Features.Plugins; using TweetLib.Core.Features.Plugins.Enums...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Linq; using System.Reflection; using DemoGame.DbObjs; using log4net; using NetGore; using NetGore.Audio; using NetGore.Content; using NetGore.Features.ActionDisplays; using NetGore.Features.Game...
// Copyright 2016 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Configuration; using NUnit.Framework; using Microsoft.Build.BuildEngine; using Microsoft.Build.BuildEngine...
// Licensed to the Apache Software Foundation(ASF) under one // or more contributor license agreements.See the NOTICE file // distributed with this work for additional information // regarding copyright ownership.The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may not ...
using System; using System.Globalization; using System.Collections.Generic; using Sasoma.Utils; using Sasoma.Microdata.Interfaces; using Sasoma.Languages.Core; using Sasoma.Microdata.Properties; namespace Sasoma.Microdata.Types { /// <summary> /// A lodging business, such as a motel, hotel, or inn. /// </summary> ...
using k8s.Tests.Logging; using k8s.Tests.Mock.Server; using Microsoft.AspNetCore; using Microsoft.AspNetCore.Hosting; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Logging; using k8s.Autorest; using System; using System.IO; using System.Net.WebSockets; using System.Text; using System.Thread...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ // // ProducerConsumerQueu...
using RootSystem = System; using System.Linq; using System.Collections.Generic; namespace Windows.Kinect { // // Windows.Kinect.AudioBeam // public sealed partial class AudioBeam : Helper.INativeWrapper { internal RootSystem.IntPtr _pNative; RootSystem.IntPtr Helper.INativeWrapper.n...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.IO.PortsTests; using System.Text; using System.Threading; using Legacy.Suppor...
/* * Naiad ver. 0.5 * Copyright (c) Microsoft Corporation * All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
using System; using System.Text; using System.Data; using System.Data.SqlClient; using System.Data.Common; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Configuration; using System.Xml; using System.Xml.Serialization; using SubSonic; using SubSonic.Utilities;...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Linq; using System.Xml.Linq; using CoreXml.Test.XLinq; ...
// // Copyright (c) 2004-2016 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Xml; using Nop.Core.Domain.Customers; using Nop.Services.Localization; namespace Nop.Services.Customers { /// <summary> /// Customer attribute parser /// </summary> public partial class CustomerAttributeParser : ICus...
using System; using Microsoft.VisualStudio.TestTools.UnitTesting; using System.Threading; [module: Aspekt.Foundation.Test.ModuleLevelAspect()] namespace Aspekt.Foundation.Test { [TestClass] public class FoundationTest { [MockAspect("CallMe")] private void CallMe() { ...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; namespace Lucene.Net.Search { using Lucene.Net.Support; using ArrayUtil = Lucene.Net.Util.ArrayUtil; using AtomicReader = Lucene.Net.Index.AtomicReader; /* * Licensed to the Apache ...
using UnityEngine; using UnityEditor; using System.Collections; using System.Collections.Generic; using System.Net; using System.IO; using System; using System.Reflection; using System.Xml.Serialization; namespace Igor { public class IgorOverridePlayerSettings : IgorModuleBase { public static StepID Override...
/* * Copyright (c) 2006-2008, Second Life Reverse Engineering Team * All rights reserved. * * - Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyright n...
// Python Tools for Visual Studio // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 //...
using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CK.Text { /// <summary> /// Small JSON visitor. /// </summary> [Obsolete("Please use System.Text.Json now!")] public class JSONVisitor { ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Collections.Generic; using System.Reflection; using System.Runtime; using System.ServiceModel.Channels; using System.ServiceModel.Diagnostics.Application; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Text; using System.Collections; using System.Globalization; namespace System...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== // <OWNER>[....]</OWNER> // namespace System.Collections.ObjectModel { using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Runtime; [Ser...
// Copyright (c) 2021 Alachisoft // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Text; using System.Threading.Tasks; using System.Web.Mvc; using System.Web.Mvc.Async; using Abp.Application.Features; using Abp.Auditing; using Abp.Authorization; using Abp.Collect...
using System; using System.Collections.Generic; using System.Text; //using NationalInstruments; //using NationalInstruments.Analysis.Math; //using NationalInstruments.Analysis.Dsp; using Data; using Data.EDM; using EDMConfig; namespace Analysis.EDM { public class BlockDemodulator { // you'll be in tro...
using System; using System.Collections; using ASPNET.StarterKit.DataAccessLayer; using System.Collections.Generic; namespace ASPNET.StarterKit.BusinessLogicLayer { public class Project { /*** FIELD PRIVATE ***/ private decimal _ActualDuration; private string _CreatorUserName; private DateTime _Comple...
// Track BuildR // Available on the Unity3D Asset Store // Copyright (c) 2013 Jasper Stocker http://support.jasperstocker.com // For support contact email@jasperstocker.com // // THIS CODE AND INFORMATION ARE PROVIDED "AS IS" WITHOUT WARRANTY OF ANY // KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO TH...
// *********************************************************************** // Copyright (c) 2011 Charlie Poole, Rob Prouse // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restri...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Runtime.CompilerServices; using System.Reflection.Runtime.TypeInfos; using I...
/*************************************************************************** copyright : (C) 2005 by Brian Nickel email : brian.nickel@gmail.com based on : mpegheader.cpp from TagLib ***************************************************************************/ /*******...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.IO.Ports; using System.Windows.Forms; using gView.GPS.UI.Properties; namespace gView.Framework.GPS.UI { public partial class FormGPS : Form { private sta...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Xunit; namespace ManagedTests.DynamicCSharp.Conformance.dynamic.context.operate.compound.evnt.minuseql.dlgate001.dlgate001 { using ManagedTests.DynamicCSharp...
/* * SonarLint for Visual Studio * Copyright (C) 2016-2021 SonarSource SA * mailto:info AT sonarsource DOT com * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 3...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web...
//This is UnityEditor only for the time being... #if UNITY_EDITOR using UnityEngine; using UnityEditor; using System; using System.Collections; using System.Collections.Generic; using System.IO; using UMA; using UMACharacterSystem; //UPDATED For CharacterSystem. //Takes photos of the character based on the Wardrobe sl...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.IO; using System.Runtime.Serialization; using System.Security.Princip...
using System; using System.Collections.Generic; using IdmNet.Models; using Microsoft.VisualStudio.TestTools.UnitTesting; // ReSharper disable ObjectCreationAsStatement // ReSharper disable UseObjectOrCollectionInitializer namespace IdmNet.Models.Tests { [TestClass] public class msidmPamRoleTests { ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using Xunit; namespa...
// ------------------------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information. // ------------------------------------------------------------------------------ /...
#region About and License //======================================================================= // Copyright Andrew Szot 2015. // Distributed under the MIT License. // (See accompanying file LICENSE.txt) //======================================================================= #endregion using System; using System...
/* * GridLayout.cs - Implementation of the * "System.Windows.Forms.GridLayout" class. * * Copyright (C) 2003 Southern Storm Software, Pty Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Fo...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Collections; using System.Collections.Generic; using System.Threading; using ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Runtime.InteropServices; using UnityEngine; using Kinect; public class KinectSensor : MonoBehaviour, KinectInterface { //make KinectSensor a singleton (sort of) private static KinectInterface instance=null; public ...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
using System; using System.Collections.Generic; using System.Linq; using ContentPatcher.Framework.Tokens.ValueProviders; using Pathoschild.Stardew.Common.Utilities; namespace ContentPatcher.Framework.Tokens { /// <summary>High-level logic for a Content Patcher token wrapped around an underlying value provider.</su...
// // ReportViewer.cs // // Author: // Krzysztof Marecki // // Copyright (c) 2010 Krzysztof Marecki // Copyright (c) 2012 Peter Gill // // This file is part of the NReports project // This file is part of the My-FyiReporting project // // Licensed under the Apache License, Version 2.0 (the "License")...
using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.DependencyInjection.Extensions; using Microsoft.Extensions.Logging; using Microsoft.Extensions.Logging.Configuration; using Microsoft.Extensions.Options; using System; using System.Collections.Generic; u...
using System; using UnityEngine; namespace Codes.Linus.IntVectors { [Serializable] public struct Vector3i { // Fields public int x; public int y; public int z; // Indexer public int this [int index] { get { switch (index) { case X_INDEX: return this.x; case Y_INDEX: ...
/** * (C) Copyright IBM Corp. 2018, 2021. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed t...
<?cs include:"doctype.cs" ?> <?cs include:"macros.cs" ?> <html> <?cs if:sdk.redirect ?> <head> <title>Redirecting...</title> <meta http-equiv="refresh" content="0;url=<?cs var:toroot ?>sdk/<?cs if:sdk.redirect.path ?><?cs var:sdk.redirect.path ?><?cs else ?>index.html<?cs /if ?>"> <link href="...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using Xunit; namespace System.Linq.Tests.LegacyTests { public class CountTests { public class Count007 ...
/// /// MonoWSDL.cs -- a WSDL to proxy code generator. /// /// Author: Erik LeBel (eriklebel@yahoo.ca) /// Lluis Sanchez (lluis@novell.com) /// /// Copyright (C) 2003, Erik LeBel, /// using System; using System.Xml; using System.Xml.Serialization; using System.Xml.Schema; using System.Collections; using System.Colle...
/* Copyright (C) 2008-2015 Peter Palotas, Jeffrey Jangli, Alexandr Normuradov * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation t...
using System; using System.Collections.Generic; using System.Text; using MMCar_Finder; using System.Drawing; using System.Windows.Forms; using MarkerFinderTest; using NavigationSimulator; using System.Threading; namespace OnlabNeuralis { public class CameraObjectPositionProvider : ICarPositionProvider, IObstac...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Collections.Generic; using System.Diagnostics; using System.Diagnostics.Contracts; using System.Text; namespace System.IO.Compression { //The disposab...
// // ILProcessor.cs // // Author: // Jb Evain (jbevain@gmail.com) // // Copyright (c) 2008 - 2011 Jb Evain // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, includ...
using UnityEngine; using System.Collections.Generic; using XboxCtrlrInput; public class PlayerController : MonoBehaviour { public int playerID = 0; public float glideSpeed = 100; public float floatSpeed = 40; public float weight = 0.1f; private float scale; public GameObject bullet; privat...
using Microsoft.IdentityModel; using Microsoft.IdentityModel.S2S.Protocols.OAuth2; using Microsoft.IdentityModel.S2S.Tokens; using Microsoft.SharePoint.Client; using Microsoft.SharePoint.Client.EventReceivers; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Globalizati...
using System; using System.Collections; using System.IO; using Org.BouncyCastle.Asn1; using Org.BouncyCastle.Asn1.Cms; using Org.BouncyCastle.Asn1.Nist; using Org.BouncyCastle.Asn1.X509; using Org.BouncyCastle.Crypto; using Org.BouncyCastle.Crypto.Engines; using Org.BouncyCastle.Crypto.Generators; using Org.BouncyCast...
// Transport Security Layer (TLS) // Copyright (c) 2003-2004 Carlos Guzman Alvarez // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation ...
using System; using System.Data; using System.Data.SqlClient; using Csla; using Csla.Data; namespace ParentLoad.Business.ERLevel { /// <summary> /// A03Level11ReChild (editable child object).<br/> /// This is a generated base class of <see cref="A03Level11ReChild"/> business object. /// </summary> ...
// SF API version v50.0 // Custom fields included: False // Relationship objects included: True using System; using NetCoreForce.Client.Models; using NetCoreForce.Client.Attributes; using Newtonsoft.Json; namespace NetCoreForce.Models { ///<summary> /// Dashboard Feed ///<para>SObject Name: DashboardFeed</para> /...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Dynamic; using System.Globalization; using ...
using UnityEngine; using System.Collections.Generic; #if UNITY_EDITOR using UnityEditor; namespace Destructible2D { [CanEditMultipleObjects] [CustomEditor(typeof(D2dPolygonCollider))] public class D2dPolygonCollider_Editor : D2dCollider_Editor<D2dPolygonCollider> { protected override void OnInspector() { v...
using System; using System.Collections.Generic; using System.Text; using System.IO; namespace dex.net { public class PlainDexWriter : IDexWriter { private Dex _dex; public Dex dex { get { return _dex; } set { _dex = value; _helper._dex = _dex; } } private TypeHelper _helper; public ...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
using System; using Avalonia.Controls.Metadata; using Avalonia.Controls.Primitives; using Avalonia.Layout; using Avalonia.Media; namespace Avalonia.Controls { /// <summary> /// A control used to indicate the progress of an operation. /// </summary> [PseudoClasses(":vertical", ":horizontal", ":indetermi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Text; using Microsoft.Xml; using System.ComponentModel; namespace System.ServiceModel.Channels { p...
namespace Obscur.Core.Cryptography.Ciphers.Block.Primitives { #if INCLUDE_RIJNDAEL /** * an implementation of Rijndael, based on the documentation and reference implementation * by Paulo Barreto, Vincent Rijmen, for v2.0 August '99. * <p> * Note: this implementation is based on information prior to readonly NIST p...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ // // ZipQueryOperator.cs // // =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-...
//#define ZEN_DO_NOT_USE_COMPILED_EXPRESSIONS using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.Reflection; using ModestTree; #if !NOT_UNITY3D using UnityEngine; #endif namespace Zenject.Internal { public static class ReflectionInfoTypeInfoConverter ...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Text; using System.Threading.Tasks; using Microsoft.VisualStudio.TestTools.UnitTesting; using DotVVM.Framework.ViewModel; using DotVVM.Framework.ViewModel.Validation; using DotVVM.Framework.ViewM...
using System; using System.IO; using System.Net; using System.Web; using System.Collections.Generic; using ServiceStack.Common.Web; using ServiceStack.Logging; using ServiceStack.MiniProfiler; using ServiceStack.Service; using ServiceStack.ServiceHost; using ServiceStack.ServiceInterface.ServiceModel; using ServiceStac...
using System; using System.Collections.Generic; using System.Drawing; using System.Windows.Forms; namespace SIL.Windows.Forms.Widgets.Flying { public class CubicBezierCurve { private PointF _origin; // Polynomial Coefficients private PointF _A; private PointF _B; private PointF _C; public CubicBezierCu...
using Microsoft.VisualStudio.Services.Agent.Util; using System; using System.Linq; using System.Net; using System.IO; using System.Collections.Generic; using System.Text.RegularExpressions; using Agent.Sdk; namespace Microsoft.VisualStudio.Services.Agent { [ServiceLocator(Default = typeof(VstsAgentWebProxy))] ...
// Copyright (c) The Avalonia Project. All rights reserved. // Licensed under the MIT license. See licence.md file in the project root for full license information. using Avalonia.Controls; using Avalonia.Markup.Xaml.Data; using Avalonia.Markup.Xaml.PortableXaml; using Avalonia.Platform; using Portable.Xaml; using Sys...
//----------------------------------------------------------------------------- // Copyright (c) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- namespace System.ServiceModel.ComIntegration { using System; using System.Collections.Gene...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; namespace System.Linq.Expressions.Tests { public class TypeEqual : TypeBinaryTests { [...
namespace Maui.Tools.Studio.WebSpy { partial class BrowserForm { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> ...