context stringlengths 2.52k 185k | gt stringclasses 1
value |
|---|---|
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="Mail.cs" company="Sitecore Corporation">
// Copyright (c) Sitecore Corporation 1999-2015
// </copyright>
// <summary>
// Defines the mail class.
// </summary>
// --------------... | |
// ReSharper disable All
using System.Collections.Generic;
using System.Data;
using System.Dynamic;
using System.Linq;
using Frapid.Configuration;
using Frapid.DataAccess;
using Frapid.DataAccess.Models;
using Frapid.DbPolicy;
using Frapid.Framework.Extensions;
using Npgsql;
using Frapid.NPoco;
using Serilog;
namespac... | |
using System;
using System.Linq;
using System.IO;
using System.Text;
using System.Collections;
using System.Collections.Generic;
class Player
{
const string WaitAction = "WAIT";
const string BlockAction = "BLOCK";
static Level s_level;
static Clone s_activeClone;
static Func<bool>[] s_blockCon... | |
using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using Orleans;
using Orleans.Runtime;
using Orleans.Runtime.Configuration;
using Orleans.TestingHost;
using UnitTests.GrainInterfaces;
using Xunit;
using System.Linq;
using UnitTests.TimerTests;
// ReSharper disable I... | |
//
//
// Copyright (c) Microsoft. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by... | |
#region License, Terms and Author(s)
//
// ELMAH - Error Logging Modules and Handlers for ASP.NET
// Copyright (c) 2004-9 Atif Aziz. All rights reserved.
//
// Author(s):
//
// Atif Aziz, http://www.raboof.com
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file excep... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.CodeAnalysis.Editor.Extensibility.Composition... | |
using UnityEngine;
using System;
using System.Collections;
using System.Runtime.InteropServices;
namespace ChartboostSDK {
public class CBExternal {
private static bool initialized = false;
private static string _logTag = "ChartboostSDK";
public static void Log (string message) {
if(CBSettings.isLogging()... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Text;
using System.Reflection;
using System.Diagnostics;
using System.Collections.Generic... | |
using System;
using System.Linq;
using System.Collections.Generic;
using System.Globalization;
using Amazon.Runtime;
using ThirdParty.Json.LitJson;
namespace Amazon.S3.Util
{
/// <summary>
/// A helper class that represents a strongly typed S3 EventNotification item sent to SQS
/// </summary>
public ... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using Microsoft.CodeAnalysis;
using Roslyn.Uti... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.ComponentModel;
using System.Data.Common;
using System.Diagnostics;
using System.Diagnostics.CodeAnalys... | |
// Copyright 2022 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... | |
// Copyright (c) 2017 Jan Pluskal, Viliam Letavay
//
//Licensed under the Apache License, Version 2.0 (the "License");
//you may not use this file except in compliance with the License.
//You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
//Unless required by applicable law o... | |
/*
* REST API Documentation for the MOTI School Bus Application
*
* The School Bus application tracks that inspections are performed in a timely fashion. For each school bus the application tracks information about the bus (including data from ICBC, NSC, etc.), it's past and next inspection dates and results, contac... | |
/*
* Project: WhaTBI? (What's The Big Idea?)
* Filename: Utility.cs
* Description: Various utilities
*/
using System;
using System.Collections;
using System.Globalization;
using System.IO;
using System.Reflection;
using System.Xml.Serialization;
namespace Pdbartlett.Whatbi
{
namespace Custo... | |
using System;
using System.Drawing;
using TweetLib.Browser.Base;
using TweetLib.Browser.Contexts;
using TweetLib.Browser.Events;
using TweetLib.Browser.Interfaces;
using TweetLib.Browser.Request;
using TweetLib.Core.Features.Notifications;
using TweetLib.Core.Features.Plugins;
using TweetLib.Core.Features.Plugins.Enums... | |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Reflection;
using DemoGame.DbObjs;
using log4net;
using NetGore;
using NetGore.Audio;
using NetGore.Content;
using NetGore.Features.ActionDisplays;
using NetGore.Features.Game... | |
// Copyright 2016 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable... | |
/*
* Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "l... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Collections.Generic;
using System.Configuration;
using NUnit.Framework;
using Microsoft.Build.BuildEngine;
using Microsoft.Build.BuildEngine... | |
// Licensed to the Apache Software Foundation(ASF) under one
// or more contributor license agreements.See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership.The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not ... | |
using System;
using System.Globalization;
using System.Collections.Generic;
using Sasoma.Utils;
using Sasoma.Microdata.Interfaces;
using Sasoma.Languages.Core;
using Sasoma.Microdata.Properties;
namespace Sasoma.Microdata.Types
{
/// <summary>
/// A lodging business, such as a motel, hotel, or inn.
/// </summary>
... | |
using k8s.Tests.Logging;
using k8s.Tests.Mock.Server;
using Microsoft.AspNetCore;
using Microsoft.AspNetCore.Hosting;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging;
using k8s.Autorest;
using System;
using System.IO;
using System.Net.WebSockets;
using System.Text;
using System.Thread... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
// =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
//
// ProducerConsumerQueu... | |
using RootSystem = System;
using System.Linq;
using System.Collections.Generic;
namespace Windows.Kinect
{
//
// Windows.Kinect.AudioBeam
//
public sealed partial class AudioBeam : Helper.INativeWrapper
{
internal RootSystem.IntPtr _pNative;
RootSystem.IntPtr Helper.INativeWrapper.n... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.IO.PortsTests;
using System.Text;
using System.Threading;
using Legacy.Suppor... | |
/*
* Naiad ver. 0.5
* Copyright (c) Microsoft Corporation
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0 ... | |
using System;
using System.Text;
using System.Data;
using System.Data.SqlClient;
using System.Data.Common;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Configuration;
using System.Xml;
using System.Xml.Serialization;
using SubSonic;
using SubSonic.Utilities;... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Xml.Linq;
using CoreXml.Test.XLinq;
... | |
//
// Copyright (c) 2004-2016 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of s... | |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Xml;
using Nop.Core.Domain.Customers;
using Nop.Services.Localization;
namespace Nop.Services.Customers
{
/// <summary>
/// Customer attribute parser
/// </summary>
public partial class CustomerAttributeParser : ICus... | |
using System;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System.Threading;
[module: Aspekt.Foundation.Test.ModuleLevelAspect()]
namespace Aspekt.Foundation.Test
{
[TestClass]
public class FoundationTest
{
[MockAspect("CallMe")]
private void CallMe()
{
... | |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
namespace Lucene.Net.Search
{
using Lucene.Net.Support;
using ArrayUtil = Lucene.Net.Util.ArrayUtil;
using AtomicReader = Lucene.Net.Index.AtomicReader;
/*
* Licensed to the Apache ... | |
using UnityEngine;
using UnityEditor;
using System.Collections;
using System.Collections.Generic;
using System.Net;
using System.IO;
using System;
using System.Reflection;
using System.Xml.Serialization;
namespace Igor
{
public class IgorOverridePlayerSettings : IgorModuleBase
{
public static StepID Override... | |
/*
* Copyright (c) 2006-2008, Second Life Reverse Engineering Team
* All rights reserved.
*
* - Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright n... | |
// Python Tools for Visual Studio
// Copyright(c) Microsoft Corporation
// All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the License); you may not use
// this file except in compliance with the License. You may obtain a copy of the
// License at http://www.apache.org/licenses/LICENSE-2.0
//... | |
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CK.Text
{
/// <summary>
/// Small JSON visitor.
/// </summary>
[Obsolete("Please use System.Text.Json now!")]
public class JSONVisitor
{
... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System.Collections.Generic;
using System.Reflection;
using System.Runtime;
using System.ServiceModel.Channels;
using System.ServiceModel.Diagnostics.Application;
... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.Text;
using System.Collections;
using System.Globalization;
namespace System... | |
// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
// <OWNER>[....]</OWNER>
//
namespace System.Collections.ObjectModel
{
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime;
[Ser... | |
// Copyright (c) 2021 Alachisoft
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or... | |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using System.Web.Mvc;
using System.Web.Mvc.Async;
using Abp.Application.Features;
using Abp.Auditing;
using Abp.Authorization;
using Abp.Collect... | |
using System;
using System.Collections.Generic;
using System.Text;
//using NationalInstruments;
//using NationalInstruments.Analysis.Math;
//using NationalInstruments.Analysis.Dsp;
using Data;
using Data.EDM;
using EDMConfig;
namespace Analysis.EDM
{
public class BlockDemodulator
{
// you'll be in tro... | |
using System;
using System.Collections;
using ASPNET.StarterKit.DataAccessLayer;
using System.Collections.Generic;
namespace ASPNET.StarterKit.BusinessLogicLayer {
public class Project {
/*** FIELD PRIVATE ***/
private decimal _ActualDuration;
private string _CreatorUserName;
private DateTime _Comple... | |
// Track BuildR
// Available on the Unity3D Asset Store
// Copyright (c) 2013 Jasper Stocker http://support.jasperstocker.com
// For support contact email@jasperstocker.com
//
// THIS CODE AND INFORMATION ARE PROVIDED "AS IS" WITHOUT WARRANTY OF ANY
// KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO TH... | |
// ***********************************************************************
// Copyright (c) 2011 Charlie Poole, Rob Prouse
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restri... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Reflection.Runtime.TypeInfos;
using I... | |
/***************************************************************************
copyright : (C) 2005 by Brian Nickel
email : brian.nickel@gmail.com
based on : mpegheader.cpp from TagLib
***************************************************************************/
/*******... | |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.IO.Ports;
using System.Windows.Forms;
using gView.GPS.UI.Properties;
namespace gView.Framework.GPS.UI
{
public partial class FormGPS : Form
{
private sta... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using Xunit;
namespace ManagedTests.DynamicCSharp.Conformance.dynamic.context.operate.compound.evnt.minuseql.dlgate001.dlgate001
{
using ManagedTests.DynamicCSharp... | |
/*
* SonarLint for Visual Studio
* Copyright (C) 2016-2021 SonarSource SA
* mailto:info AT sonarsource DOT com
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 3... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Headers;
using System.Web.Http;
using System.Web... | |
//This is UnityEditor only for the time being...
#if UNITY_EDITOR
using UnityEngine;
using UnityEditor;
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using UMA;
using UMACharacterSystem;
//UPDATED For CharacterSystem.
//Takes photos of the character based on the Wardrobe sl... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.IO;
using System.Runtime.Serialization;
using System.Security.Princip... | |
using System;
using System.Collections.Generic;
using IdmNet.Models;
using Microsoft.VisualStudio.TestTools.UnitTesting;
// ReSharper disable ObjectCreationAsStatement
// ReSharper disable UseObjectOrCollectionInitializer
namespace IdmNet.Models.Tests
{
[TestClass]
public class msidmPamRoleTests
{
... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespac... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using Xunit;
namespa... | |
// ------------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information.
// ------------------------------------------------------------------------------
/... | |
#region About and License
//=======================================================================
// Copyright Andrew Szot 2015.
// Distributed under the MIT License.
// (See accompanying file LICENSE.txt)
//=======================================================================
#endregion
using System;
using System... | |
/*
* GridLayout.cs - Implementation of the
* "System.Windows.Forms.GridLayout" class.
*
* Copyright (C) 2003 Southern Storm Software, Pty Ltd.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Fo... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.Collections;
using System.Collections.Generic;
using System.Threading;
using ... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.InteropServices;
using UnityEngine;
using Kinect;
public class KinectSensor : MonoBehaviour, KinectInterface {
//make KinectSensor a singleton (sort of)
private static KinectInterface instance=null;
public ... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Formatting;
using System.Net.Http.Headers;
using System.W... | |
using System;
using System.Collections.Generic;
using System.Linq;
using ContentPatcher.Framework.Tokens.ValueProviders;
using Pathoschild.Stardew.Common.Utilities;
namespace ContentPatcher.Framework.Tokens
{
/// <summary>High-level logic for a Content Patcher token wrapped around an underlying value provider.</su... | |
//
// ReportViewer.cs
//
// Author:
// Krzysztof Marecki
//
// Copyright (c) 2010 Krzysztof Marecki
// Copyright (c) 2012 Peter Gill
//
// This file is part of the NReports project
// This file is part of the My-FyiReporting project
//
// Licensed under the Apache License, Version 2.0 (the "License")... | |
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.DependencyInjection.Extensions;
using Microsoft.Extensions.Logging;
using Microsoft.Extensions.Logging.Configuration;
using Microsoft.Extensions.Options;
using System;
using System.Collections.Generic;
u... | |
using System;
using UnityEngine;
namespace Codes.Linus.IntVectors
{
[Serializable]
public struct Vector3i
{
// Fields
public int x;
public int y;
public int z;
// Indexer
public int this [int index]
{
get
{
switch (index)
{
case X_INDEX:
return this.x;
case Y_INDEX:
... | |
/**
* (C) Copyright IBM Corp. 2018, 2021.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed t... | |
<?cs include:"doctype.cs" ?>
<?cs include:"macros.cs" ?>
<html>
<?cs if:sdk.redirect ?>
<head>
<title>Redirecting...</title>
<meta http-equiv="refresh" content="0;url=<?cs var:toroot ?>sdk/<?cs
if:sdk.redirect.path ?><?cs var:sdk.redirect.path ?><?cs
else ?>index.html<?cs /if ?>">
<link href="... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Collections.Generic;
using Xunit;
namespace System.Linq.Tests.LegacyTests
{
public class CountTests
{
public class Count007
... | |
///
/// MonoWSDL.cs -- a WSDL to proxy code generator.
///
/// Author: Erik LeBel (eriklebel@yahoo.ca)
/// Lluis Sanchez (lluis@novell.com)
///
/// Copyright (C) 2003, Erik LeBel,
///
using System;
using System.Xml;
using System.Xml.Serialization;
using System.Xml.Schema;
using System.Collections;
using System.Colle... | |
/* Copyright (C) 2008-2015 Peter Palotas, Jeffrey Jangli, Alexandr Normuradov
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation t... | |
using System;
using System.Collections.Generic;
using System.Text;
using MMCar_Finder;
using System.Drawing;
using System.Windows.Forms;
using MarkerFinderTest;
using NavigationSimulator;
using System.Threading;
namespace OnlabNeuralis
{
public class CameraObjectPositionProvider : ICarPositionProvider, IObstac... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Headers;
using System.Web.Http;
using System.Web... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System.Collections.Generic;
using System.Diagnostics;
using System.Diagnostics.Contracts;
using System.Text;
namespace System.IO.Compression
{
//The disposab... | |
//
// ILProcessor.cs
//
// Author:
// Jb Evain (jbevain@gmail.com)
//
// Copyright (c) 2008 - 2011 Jb Evain
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, includ... | |
using UnityEngine;
using System.Collections.Generic;
using XboxCtrlrInput;
public class PlayerController : MonoBehaviour
{
public int playerID = 0;
public float glideSpeed = 100;
public float floatSpeed = 40;
public float weight = 0.1f;
private float scale;
public GameObject bullet;
privat... | |
using Microsoft.IdentityModel;
using Microsoft.IdentityModel.S2S.Protocols.OAuth2;
using Microsoft.IdentityModel.S2S.Tokens;
using Microsoft.SharePoint.Client;
using Microsoft.SharePoint.Client.EventReceivers;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Globalizati... | |
using System;
using System.Collections;
using System.IO;
using Org.BouncyCastle.Asn1;
using Org.BouncyCastle.Asn1.Cms;
using Org.BouncyCastle.Asn1.Nist;
using Org.BouncyCastle.Asn1.X509;
using Org.BouncyCastle.Crypto;
using Org.BouncyCastle.Crypto.Engines;
using Org.BouncyCastle.Crypto.Generators;
using Org.BouncyCast... | |
// Transport Security Layer (TLS)
// Copyright (c) 2003-2004 Carlos Guzman Alvarez
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation ... | |
using System;
using System.Data;
using System.Data.SqlClient;
using Csla;
using Csla.Data;
namespace ParentLoad.Business.ERLevel
{
/// <summary>
/// A03Level11ReChild (editable child object).<br/>
/// This is a generated base class of <see cref="A03Level11ReChild"/> business object.
/// </summary>
... | |
// SF API version v50.0
// Custom fields included: False
// Relationship objects included: True
using System;
using NetCoreForce.Client.Models;
using NetCoreForce.Client.Attributes;
using Newtonsoft.Json;
namespace NetCoreForce.Models
{
///<summary>
/// Dashboard Feed
///<para>SObject Name: DashboardFeed</para>
/... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Dynamic;
using System.Globalization;
using ... | |
using UnityEngine;
using System.Collections.Generic;
#if UNITY_EDITOR
using UnityEditor;
namespace Destructible2D
{
[CanEditMultipleObjects]
[CustomEditor(typeof(D2dPolygonCollider))]
public class D2dPolygonCollider_Editor : D2dCollider_Editor<D2dPolygonCollider>
{
protected override void OnInspector()
{
v... | |
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
namespace dex.net
{
public class PlainDexWriter : IDexWriter
{
private Dex _dex;
public Dex dex
{
get { return _dex; }
set {
_dex = value;
_helper._dex = _dex;
}
}
private TypeHelper _helper;
public ... | |
//
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
using System;
using Avalonia.Controls.Metadata;
using Avalonia.Controls.Primitives;
using Avalonia.Layout;
using Avalonia.Media;
namespace Avalonia.Controls
{
/// <summary>
/// A control used to indicate the progress of an operation.
/// </summary>
[PseudoClasses(":vertical", ":horizontal", ":indetermi... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Text;
using Microsoft.Xml;
using System.ComponentModel;
namespace System.ServiceModel.Channels
{
p... | |
namespace Obscur.Core.Cryptography.Ciphers.Block.Primitives
{
#if INCLUDE_RIJNDAEL
/**
* an implementation of Rijndael, based on the documentation and reference implementation
* by Paulo Barreto, Vincent Rijmen, for v2.0 August '99.
* <p>
* Note: this implementation is based on information prior to readonly NIST p... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
// =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
//
// ZipQueryOperator.cs
//
// =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-... | |
//#define ZEN_DO_NOT_USE_COMPILED_EXPRESSIONS
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using ModestTree;
#if !NOT_UNITY3D
using UnityEngine;
#endif
namespace Zenject.Internal
{
public static class ReflectionInfoTypeInfoConverter
... | |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using DotVVM.Framework.ViewModel;
using DotVVM.Framework.ViewModel.Validation;
using DotVVM.Framework.ViewM... | |
using System;
using System.IO;
using System.Net;
using System.Web;
using System.Collections.Generic;
using ServiceStack.Common.Web;
using ServiceStack.Logging;
using ServiceStack.MiniProfiler;
using ServiceStack.Service;
using ServiceStack.ServiceHost;
using ServiceStack.ServiceInterface.ServiceModel;
using ServiceStac... | |
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Windows.Forms;
namespace SIL.Windows.Forms.Widgets.Flying
{
public class CubicBezierCurve
{
private PointF _origin;
// Polynomial Coefficients
private PointF _A;
private PointF _B;
private PointF _C;
public CubicBezierCu... | |
using Microsoft.VisualStudio.Services.Agent.Util;
using System;
using System.Linq;
using System.Net;
using System.IO;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using Agent.Sdk;
namespace Microsoft.VisualStudio.Services.Agent
{
[ServiceLocator(Default = typeof(VstsAgentWebProxy))]
... | |
// Copyright (c) The Avalonia Project. All rights reserved.
// Licensed under the MIT license. See licence.md file in the project root for full license information.
using Avalonia.Controls;
using Avalonia.Markup.Xaml.Data;
using Avalonia.Markup.Xaml.PortableXaml;
using Avalonia.Platform;
using Portable.Xaml;
using Sys... | |
//-----------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------
namespace System.ServiceModel.ComIntegration
{
using System;
using System.Collections.Gene... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Xunit;
namespace System.Linq.Expressions.Tests
{
public class TypeEqual : TypeBinaryTests
{
[... | |
namespace Maui.Tools.Studio.WebSpy
{
partial class BrowserForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
... |
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