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using UnityEngine; using UnityEngine.UI; namespace UnityEditor.UI { [CustomPropertyDrawer(typeof(FontData), true)] public class FontDataDrawer : PropertyDrawer { static private class Styles { public static GUIStyle alignmentButtonLeft = new GUIStyle(EditorStyles.miniButtonLeft);...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. //////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Runtime.InteropSe...
/* part of Pyrolite, by Irmen de Jong (irmen@razorvine.net) */ using System; using System.Collections; using System.IO; using System.IO.Compression; using System.Net; using System.Net.Sockets; using System.Reflection; using Razorvine.Pickle; using Razorvine.Pickle.Objects; namespace Razorvine.Pyro { /// <summary> //...
using System; using System.Globalization; using Android.App; using Android.Content; using Android.OS; using Android.Preferences; using Plugin.Settings.Abstractions; using Android.Runtime; namespace Plugin.Settings { /// <summary> /// Main Implementation for ISettings /// </summary> [Preserve(AllMembe...
using System; using CuttingEdge.Conditions; namespace Netco.Monads { /// <summary> /// Helper class that allows to pass out method call results without using exceptions /// </summary> /// <typeparam name="T">type of the associated data</typeparam> public sealed class Result< T > : IEquatable< Result< T > > { p...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Text.RegularExpressions; using EnvDTE; using Microsoft.Build.Construction; using Microsoft.Build.Evaluation; usin...
// *********************************************************************** // Copyright (c) 2009-2015 Charlie Poole // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, ...
using System; using System.Collections.Generic; using System.Text; using UnityEngine.EventSystems; namespace UnityEngine.UI { [AddComponentMenu("Event/Graphic Raycaster")] [RequireComponent(typeof(Canvas))] public class GraphicRaycaster : BaseRaycaster { protected const int kNoEventMaskSet = -1...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections; using System.Collections.Generic; namespace Microsoft.Protocols.TestTools.StackSdk.RemoteDesktop.Rdprfx { /// <summary> ...
using System; using System.Collections.Generic; using System.IO; using Moq; using NuGet.Test.Mocks; using Xunit; using System.Runtime.Versioning; namespace NuGet.Test { public class PackageManagerTest { [Fact] public void CtorThrowsIfDependenciesAreNull() { // Act & Assert ...
/* * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you ma...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 0.16.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 0.14.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. ...
using System.Windows.Forms; using System.Drawing; using System.Drawing.Drawing2D; using System.ComponentModel; namespace WeifenLuo.WinFormsUI.Docking { partial class DockPanel { private sealed class DockDragHandler : DragHandler { private class DockIndicator : DragForm {...
// Copyright (C) 2014 dot42 // // Original filename: Javax.Microedition.Khronos.Egl.cs // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2....
using System; using System.Linq; using System.Collections.Generic; using ColossalFramework; using ColossalFramework.Plugins; using Random = UnityEngine.Random; namespace AutoLineColor.Naming { internal class LondonNamingStrategy : INamingStrategy { private static string[] _trains = { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. //Zip Spec here: http://www.pkware.com/documents/casestudies/APPNOTE.TXT using System.Collections.Generic; using S...
/* * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); y...
/* * Copyright (C) 2013 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agree...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Globalization; using System.IO; using System.Linq; using System.Management.Automation; using System.Management.Automation.Runspaces; using System...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. //////////////////////////////////////////////////////////////////////////// // // // Purpose: This class implemen...
// C# practical work using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Threading; namespace Lesson2 { // An interface for making an input command // We can only define functions. // They are 'public' be default. interface In...
/* ChatObject_subscriber.cs A subscription example This file is derived from code automatically generated by the rtiddsgen command: rtiddsgen -language C# -example <arch> Chat.idl Example subscription of type ChatObject automatically generated by 'rtiddsgen'. To test them, follow these steps: (1) Compile this f...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Python Tools for Visual Studio // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 //...
//! \file ZLibStream.cs //! \date Tue Jul 28 04:34:13 2015 //! \brief RFC 1950 compatible wrapper around .Net DeflateStream class. // // Copyright (C) 2015 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files ...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.ComponentModel; using System.Collections.Generic; using System.Threading; na...
/* * MindTouch Core - open source enterprise collaborative networking * Copyright (c) 2006-2010 MindTouch Inc. * www.mindtouch.com oss@mindtouch.com * * For community documentation and downloads visit www.opengarden.org; * please review the licensing section. * * This program is free software; you can redistri...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
using System; using System.Drawing; using System.Linq; using System.Text.RegularExpressions; using DocumentFormat.OpenXml; using DocumentFormat.OpenXml.Packaging; using DocumentFormat.OpenXml.Spreadsheet; using Color = DocumentFormat.OpenXml.Spreadsheet.Color; using Font = DocumentFormat.OpenXml.Spreadsheet.Font; name...
using System.Text.Encodings.Web; using System.Text.Json; using GitVersion.Helpers; using YamlDotNet.Serialization; using static GitVersion.Extensions.ObjectExtensions; namespace GitVersion.OutputVariables; public class VersionVariables : IEnumerable<KeyValuePair<string, string>> { public VersionVariables(string m...
using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; namespace BLToolkit.EditableObjects { [Serializable] [DebuggerDisplay("Count = {Count}")] public class EditableList<T> : EditableArrayList, IList<T> { #region Constructors public Ed...
/** * Copyright (c) 2015, GruntTheDivine All rights reserved. * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, this list * of c...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Linq; using NUnit.Framework; using osu.Framework.Testing; using osu.Game.Beatmaps; using osu.Game.Rulesets; using osu.Game.Rulesets.Objects; us...
// /* // * Copyright (c) 2016, Alachisoft. All Rights Reserved. // * // * Licensed under the Apache License, Version 2.0 (the "License"); // * you may not use this file except in compliance with the License. // * You may obtain a copy of the License at // * // * http://www.apache.org/licenses/LICENSE-2.0 // * // * Unle...
using System; using UnityEngine; [AddComponentMenu("NGUI/Interaction/Key Navigation")] public class UIKeyNavigation : MonoBehaviour { public enum Constraint { None, Vertical, Horizontal, Explicit } public static BetterList<UIKeyNavigation> list = new BetterList<UIKeyNavigation>(); public UIKeyNavigation...
namespace IDT4.Engine.CM { internal partial class CollisionModelManager { /* =============================================================================== Trace through the spatial subdivision =============================================================================== */ /* ================ idColl...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// VncSharp - .NET VNC Client Library // Copyright (C) 2008 David Humphrey // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later...
// <copyright file="GPGSUtil.cs" company="Google Inc."> // Copyright (C) 2014 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache....
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Globalization; using System.Runtime.CompilerServices; using System.Text; namespace System.Numerics { ...
namespace BTPCArchiver { using System; using System.IO; using System.Text; using System.Drawing; using System.Resources; using System.Reflection; using System.Diagnostics; using System.Collections; using System.ComponentModel; using Microsoft.BizTalk.Message.Interop; using Mi...
using System; using UnityEngine; using UnityStandardAssets.CrossPlatformInput; using UnityStandardAssets.Utility; using Random = UnityEngine.Random; namespace UnityStandardAssets.Characters.FirstPerson { [RequireComponent(typeof (CharacterController))] [RequireComponent(typeof (AudioSource))] public class ...
/********************************************************************++ Copyright (c) Microsoft Corporation. All rights reserved. --********************************************************************/ using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using Dbg = System...
// The MIT License (MIT) // // Copyright (c) 2014-2017, Institute for Software & Systems Engineering // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including wit...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
#region Disclaimer/Info /////////////////////////////////////////////////////////////////////////////////////////////////// // Subtext WebLog // // Subtext is an open source weblog system that is a fork of the .TEXT // weblog system. // // For updated news and information please visit http://subtextproject.com/ // Su...
using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Threading.Tasks; using Azure; using Azure.Core; using Azure.Storage.Queues; using Azure.Storage.Queues.Models; using Microsoft.Extensions.Logging; using Orleans.AzureUtils.Utilities; using Orleans.Configuration; using Orle...
//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restrictio...
using System; namespace Xwt.GoogleMaterialDesignIcons { public class ActionIconId { public const string Rotation3d = "3dRotation"; public const string Accessibility = "Accessibility"; public const string Accessible = "Accessible"; public const string AccountBalance = "AccountBalance"; public const string A...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Windows.Media; using Microsoft.VisualStudio.Imaging; using Microsoft.VisualStudio.Imaging.Interop; using Microsoft.VisualStudio.Lan...
/* * Copyright 2012-2013 DigitasLBi Netherlands B.V. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applica...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.Text; using System.Text.RegularExpressions; public class Armies { private class Unit : IComparable<Unit> { public int ind, m; public string name; public Unit(string x, int index) { ...
/* * CID0057.cs - kok culture handler. * * Copyright (c) 2003 Southern Storm Software, Pty Ltd * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (a...
using System; using System.Diagnostics; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace CocosSharp { public class CCParticleSystemQuad : CCParticleSystem { // ivars CCRawList<CCV3F_C4B_T2F_Quad> quads; CCPoint currentPosition; #region Propertie...
using System.Collections; using System.Collections.Generic; using System.Data.Common; using System.Globalization; using System.Runtime.InteropServices; using System.Threading; using System.Threading.Tasks; namespace System.Data.SQLite { public sealed class SQLiteDataReader : DbDataReader { public override void Clo...
namespace Microsoft.Protocols.TestSuites.MS_ASHTTP { using System; using System.Collections.ObjectModel; using System.Text; using Microsoft.Protocols.TestSuites.Common; using Request = Microsoft.Protocols.TestSuites.Common.Request; using Response = Microsoft.Protocols.TestSuites.Common.Response;...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.ObjectModel; using System.Diagnostics; using System.Dynamic.Utils; using System.Runtime.CompilerServices; using System.Reflection...
//////////////////////////////////////////////////////////////// // // // Neoforce Controls // // // ////////////////////////////////////////////////////////////...
namespace Microsoft.Protocols.TestSuites.MS_ASRM { using System.Collections.Generic; using System.Globalization; using Microsoft.Protocols.TestSuites.Common; using Microsoft.Protocols.TestSuites.Common.DataStructures; using Microsoft.Protocols.TestTools; using Response = Microsoft.Protocols.Test...
/* * Copyright (c) InWorldz Halcyon Developers * Copyright (c) Contributors, http://opensimulator.org/ * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above c...
using System; using System.Collections.Generic; using NUnit.Framework; using SIL.Data; using SIL.DictionaryServices.Model; using SIL.Lift; using SIL.Lift.Options; using SIL.TestUtilities; using SIL.Text; using SIL.WritingSystems; namespace SIL.DictionaryServices.Tests { [TestFixture] public class LiftLexEntryReposit...
#region MigraDoc - Creating Documents on the Fly // // Authors: // Klaus Potzesny (mailto:Klaus.Potzesny@pdfsharp.com) // // Copyright (c) 2001-2009 empira Software GmbH, Cologne (Germany) // // http://www.pdfsharp.com // http://www.migradoc.com // http://sourceforge.net/projects/pdfsharp // // Permission is hereby g...
/******************************************************************** The Multiverse Platform is made available under the MIT License. Copyright (c) 2012 The Multiverse Foundation Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using System; using System.Collections; using System.Collections.Generic; using Microsoft.TeamFoundation.DistributedTask.WebApi; using Microsoft.VisualStudio.Services.Agent.Util; using Microsoft.TeamFoundation.DistributedTask.Expressions; using...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using DemoGame.DbObjs; using DemoGame.Server.DbObjs; using DemoGame.Server.Queries; using log4net; using NetGore; using NetGore.Db; using NetGore.Network; using NetGore.Stats; namespace DemoGame.Server...
using System; using CoreGraphics; using Foundation; using UIKit; using CoreAnimation; namespace Curse { public class CRSAlertView : UIView { #region Properties const float AnimationDuration = 0.15f; const float pad = 20.0f; bool _displayOverAlert = true; // UI UIView _alertContainer; UIView _bottomSep...
#pragma warning disable 109, 114, 219, 429, 168, 162 namespace pony { public class DeltaTime : global::haxe.lang.HxObject { static DeltaTime() { #line 83 "C:\\HaxeToolkit\\haxe\\lib\\pony/git/pony/DeltaTime.hx" { #line 83 "C:\\HaxeToolkit\\haxe\\lib\\pony/git/pony/DeltaTime.hx" { #line 83 "...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.ServiceModel; using System.ServiceModel.Channels; using TestTypes; using System.Text; using System.Threading; using System.Threading.Tasks; u...
#pragma warning disable 1587 #region Header /// /// JsonWriter.cs /// Stream-like facility to output JSON text. /// /// The authors disclaim copyright to this source code. For more details, see /// the COPYING file included with this distribution. /// #endregion using System; using System.Collections.Generic; using...
using System.Configuration; using Rhino.Etl.Core.Infrastructure; namespace Rhino.Etl.Core.Operations { using System; using System.Collections.Generic; using System.Data.SqlClient; using DataReaders; /// <summary> /// Allows to execute an operation that perform a bulk insert into a sql server d...
// // Copyright (C) 2012-2014 DataStax Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by app...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
// DragNotebook.cs // // Author: // Todd Berman <tberman@off.net> // // Copyright (c) 2004 Todd Berman // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including ...
// Python Tools for Visual Studio // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 //...
/******************************************************************** The Multiverse Platform is made available under the MIT License. Copyright (c) 2012 The Multiverse Foundation Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "...
using Godot; // This is identical to the GDScript version, yet it doesn't work. [Tool] public class Viewport25D : Control { private int zoomLevel = 0; private bool isPanning = false; private Vector2 panCenter; private Vector2 viewportCenter; private int viewModeIndex = 0; // The type or namesp...
// Copyright (c) 2015, Outercurve Foundation. // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // - Redistributions of source code must retain the above copyright notice, this // list o...
/* Copyright (c) 2017 Marcin Szeniak (https://github.com/Klocman/) Apache License Version 2.0 */ using System; using System.Collections; using System.Windows.Forms; using System.Text.RegularExpressions; namespace Klocman { public enum SortModifiers { SortByImage, SortByCheckbox, ...
using UnityEngine; namespace Xft { public class RibbonTrail { public const int CHAIN_EMPTY = 99999; protected Color Color = Color.white; protected float ElapsedTime; public int ElemCount; public Element[] ElementArray; protected float ElemLength; protecte...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Text; using System.IO; using System.Diagnostics; [assembly: System.Diagnostics.CodeAnalysis.ExcludeFromCodeCoverage] namespace System.Xml.XmlDiff { i...
using Lucene.Net.Support; using NUnit.Framework; using System; using System.Text; namespace Lucene.Net.Util { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regardi...
/* * Copyright (c) InWorldz Halcyon Developers * Copyright (c) Contributors, http://opensimulator.org/ * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above c...
/* * Copyright (c) 2014 All Rights Reserved by the SDL Group. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by appl...
// Zlib.cs // ------------------------------------------------------------------ // // Copyright (c) 2009 Dino Chiesa and Microsoft Corporation. // All rights reserved. // // This code module is part of DotNetZip, a zipfile class library. // // ------------------------------------------------------------------ // // ...
using System; using System.Linq; using System.Text.RegularExpressions; using GitVersion.Helpers; namespace GitVersion { public class SemanticVersionPreReleaseTag : IFormattable, IComparable<SemanticVersionPreReleaseTag>, IEquatable<SemanticVersionPreReleaseTag> { private static readonly LambdaE...
using System; using System.CodeDom.Compiler; using System.Collections.Generic; using System.Data; using System.Data.SqlClient; using System.Globalization; using System.Linq; using System.Text; namespace EduHub.Data.Entities { /// <summary> /// SMS Reply Recipients Data Set /// </summary> [GeneratedCode...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Buffers; using EditorBrowsableAttribute = System.ComponentModel.EditorBrowsableAttribute; using EditorB...
// *********************************************************************** // Copyright (c) 2008-2015 Charlie Poole // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, ...
/* * Copyright 2010-2013 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
//----------------------------------------------------------------------- // <copyright file="FanOutShape.cs" company="Akka.NET Project"> // Copyright (C) 2015-2016 Lightbend Inc. <http://www.lightbend.com> // Copyright (C) 2013-2016 Akka.NET project <https://github.com/akkadotnet/akka.net> // </copyright> //--...
// -- FILE ------------------------------------------------------------------ // name : TimePeriodIntersectorTest.cs // project : Itenso Time Period // created : Jani Giannoudis - 2011.03.29 // language : C# 4.0 // environment: .NET 2.0 // copyright : (c) 2011-2012 by Itenso GmbH, Switzerland // --------...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace TekConf.Web.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and populate it with...
using System.Collections.Generic; using MLAPI.Serialization.Pooled; using MLAPI.Transports; namespace MLAPI.Messaging { /// <summary> /// QueueHistoryFrame /// Used by the RpcQueueContainer to hold queued RPCs /// All queued Rpcs end up in a PooledNetworkBuffer within a QueueHistoryFrame instance. ...
// ByteFX.Data data access components for .Net // Copyright (C) 2002-2003 ByteFX, Inc. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at ...
// Copyright (c) 2010, Armin Ronacher // Licensed under the BSD license, see LICENSE for more information using System; using System.Collections.Generic; using OpenTK; using OpenTK.Graphics; namespace BlockPuzzle { public class GamePane { private GameSession session; private Random rnd; ...
using System; using System.Drawing; using System.Drawing.Imaging; using Hydra.Framework.ImageProcessing.Analysis; namespace Hydra.Framework.ImageProcessing.Analysis.Filters { // //********************************************************************** /// <summary> /// ReplaceChannel class /// </su...