context stringlengths 2.52k 185k | gt stringclasses 1
value |
|---|---|
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Reflection;
using Xunit;
namespace System.Linq.Express... | |
#region LICENSE
/*
Copyright 2014 - 2015 LeagueSharp
AutoLevel.cs is part of EloBuddy.Common.
EloBuddy.Common is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your o... | |
//
// This file was generated by the BinaryNotes compiler.
// See http://bnotes.sourceforge.net
// Any modifications to this file will be lost upon recompilation of the source ASN.1.
//
using GSF.ASN1;
using GSF.ASN1.Attributes;
using GSF.ASN1.Coders;
using GSF.ASN1.Types;
namespace GSF.MMS.Model
{
[ASN1Pr... | |
using Aurora.Devices;
using Aurora.Devices.Razer;
using Aurora.EffectsEngine;
using Aurora.Profiles;
using Aurora.Settings.Overrides;
using Aurora.Utils;
using Newtonsoft.Json;
using RazerSdkWrapper;
using RazerSdkWrapper.Data;
using RazerSdkWrapper.Utils;
using System;
using System.Collections.Generic;
using System.Dr... | |
/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
* Use of this file is governed by the BSD 3-clause license that
* can be found in the LICENSE.txt file in the project root.
*/
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using erl.Oracle.TnsNames.Antlr4.Runti... | |
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may... | |
using Moq;
using NUnit.Framework;
using PopForums.Configuration;
using PopForums.Services;
namespace PopForums.Test.Services
{
[TestFixture]
public class TextParsingServiceCleanForumCodeTests
{
private TextParsingService GetService()
{
_mockSettingsManager = new Mock<ISettingsManager>();
_settings = new S... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Reflection;
namespace MusicPickerService.Areas.HelpPage
{
/// <summary>
/// This class will create an object of a given type and populate ... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Composition;
using System.Globalization;
using System.Linq;
u... | |
#region Licence...
/*
The MIT License (MIT)
Copyright (c) 2015 Oleg Shilo
Permission is hereby granted,
free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, cop... | |
/*
* TestTimer.cs - Tests for the "Boolean" class.
*
* Copyright (C) 2002 Free Software Foundation.
*
* Author: Russell Stuart <russell-savannah@stuart.id.au>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the F... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Runtime.InteropServices;
using System.IO;
using System.Drawing.Internal;
using Gdip = System.Drawing.Sa... | |
namespace Nancy.Tests.Unit.ErrorHandling
{
using System;
using System.IO;
using FakeItEasy;
using Nancy.Configuration;
using Nancy.ErrorHandling;
using Nancy.Responses.Negotiation;
using Nancy.ViewEngines;
using Xunit;
using Xunit.Extensions;
public class DefaultStatusCodeHandle... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Headers;
using System.Web.Http;
using System.Web... | |
using System;
using System.IO;
using System.Linq;
using NUnit.Framework;
namespace Mercurial.Tests
{
[TestFixture]
public class MergeJobTests : MergeResolveTests
{
[Test]
[Category("Integration")]
public void StartMerge_NoRepository_ThrowsMercurialExecutionException()
{
... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Dia... | |
//
// CoverArtService.cs
//
// Authors:
// James Willcox <snorp@novell.com>
// Gabriel Burt <gburt@novell.com>
//
// Copyright (C) 2005-2008 Novell, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to ... | |
// HtmlAgilityPack V1.0 - Simon Mourier <simon underscore mourier at hotmail dot com>
using System;
using System.Diagnostics;
using System.IO;
using System.Text;
using System.Xml;
using System.Xml.XPath;
namespace Aphysoft.Share.Html
{
/// <summary>
/// Represents an HTML navigator on an HTML document seen as ... | |
using Microsoft.IdentityModel;
using Microsoft.IdentityModel.S2S.Protocols.OAuth2;
using Microsoft.IdentityModel.S2S.Tokens;
using Microsoft.SharePoint.Client;
using Microsoft.SharePoint.Client.EventReceivers;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Globalizati... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
// ------------------------------------------------------------------------------
// Changes to this file must follow... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Text;
using System.Threading.Tasks;
using Orleans.Hosting;
using Orleans.Runtime;
using Orleans.Runtime.Configuration;
using Orleans.TestingHost;
using TestExtensions;
using UnitTests.GrainInterfaces;
using Xunit;
namespa... | |
// NVNC - .NET VNC Server Library
// Copyright (C) 2014 T!T@N
//
// This file is a heavy modified version of RfbProtocol.cs from the
// VncSharp project.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Softwa... | |
using System;
using System.Collections.Generic;
using System.Linq.Expressions;
using System.Threading.Tasks;
using Shouldly.Configuration;
namespace Shouldly
{
class ObsoleteMessages
{
public const string FuncCustomMessage = "Func based customMessage overloads have been removed. Pass in a string for th... | |
using System;
using System.Collections;
using System.Collections.Generic;
using Server;
using Server.Items;
using Server.Guilds;
using Server.Mobiles;
using Server.Prompts;
using Server.Targeting;
using Server.Accounting;
using Server.Commands;
using Server.Commands.Generic;
namespace Server.Factions
{
[CustomEnum( n... | |
/*
* Copyright (c) Contributors, http://aurora-sim.org/, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributio... | |
// ********************************************************************************************************
// Product Name: DotSpatial.Symbology.dll
// Description: Contains the business logic for symbology layers and symbol categories.
// ******************************************************************************... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel.Composition;
using System.Globalization;
using System.Linq;
using System.Net;
using System.Reactive.Linq;
using System.Reactive.Subjects;
using HyperQube.Library;
using HyperQube.Library.Extensions;
using H... | |
//------------------------------------------------------------------------------
// <copyright file="PropertyOverridesDialog.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//----------------------... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Text;
using System.Reflection;
using System.Diagnostics;
using System.Collections.Generic... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System.Collections.Generic;
using System.Linq;
using Microsoft.CodeAnalysis.CSharp.Extensions;
using Microsoft.CodeAnalysis.CSharp.Syntax;
using Roslyn.... | |
#region license
// Copyright (c) 2004, Rodrigo B. de Oliveira (rbo@acm.org)
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above cop... | |
using UnityEngine;
namespace Pathfinding {
[AddComponentMenu("Pathfinding/GraphUpdateScene")]
/** Helper class for easily updating graphs.
*
* The GraphUpdateScene component is really easy to use. Create a new empty GameObject and add the component to it, it can be found in Components-->Pathfinding-->GraphUpdate... | |
/*******************************************************************************
* Copyright (c) 2013, Daniel Murphy
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
* * Redistributions of ... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
// =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
//
//
//
// Types for awai... | |
// CodeContracts
//
// Copyright (c) Microsoft Corporation
//
// All rights reserved.
//
// MIT License
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit... | |
using PlayFab.ClientModels;
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
/// <summary>
/// Promotional item types.
/// </summary>
public enum PromotionalItemTypes { None, News, Image, Sale, Event, Tip }
public class UB_PromotionalItem
{
public string PromoTitle;
public ... | |
/* Copyright (c) Citrix Systems Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* * Redistributions of source code must retain the above
* copyright notice, this lis... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.IO;
using System.Net.Test.Common;
using System.Threading;
using Xunit;
using Xunit.Abstractions;
name... | |
// JsonReader.cs
// DynamicRest provides REST service access using C# 4.0 dynamic programming.
// The latest information and code for the project can be found at
// https://github.com/NikhilK/dynamicrest
//
// This project is licensed under the BSD license. See the License.txt file for
// more information.
//
using Sy... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
/* VRWebView
* MiddleVR
* (c) MiddleVR
*/
// Rendering plugin test
// ---------------------
//
// VRWebView can be used without MiddleVR_UnityRendering.dll but it will
// be much slower.
// - Unity 4 can only use rendering plugins with a professionnal license.
// However, the UNITY_PRO_LICENSE preprocessor condit... | |
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text.RegularExpressions;
namespace CalcIP
{
public static class Program
{
public static readonly Regex IPv4WithSubnetRegex = new Regex("^(?<addr>[0-9]+(?:[.][0-9]+){3})/(?<wildcard>-)?(?<mask>[0-... | |
using UnityEngine;
using System.Collections.Generic;
using System.Linq;
using System.Collections;
/// <summary>
/// Main component of CamOn.
/// A camera operator can be asigned to a camera using the "On" method or by adding the component to a camera
/// A shot can be selected using the SelectShot method or manually... | |
// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... | |
using NSubstitute;
using NuKeeper.Abstractions.Configuration;
using NuKeeper.Abstractions.Logging;
using NuKeeper.Abstractions.Output;
using NuKeeper.Commands;
using NuKeeper.Inspection.Logging;
using NuKeeper.Local;
using NUnit.Framework;
using System;
using System.Threading.Tasks;
namespace NuKeeper.Tests.Commands
{... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
namespace DotNetty.Handlers.Tls
{
using System;
using System.Collections.Generic;
using System.Diagnostics.Contracts;
using System.IO;
using System.... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Runtime.Compiler... | |
//------------------------------------------------------------------------------
// <copyright file="XmlSchemaSerializer.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
// <owner current="true" primary="true">[....]</owner> ... | |
//
// CFDHelpers.cs
//
// Author:
// Eddy Zavaleta <eddy@mictlanix.com>
//
// Copyright (C) 2012-2018 Mictlanix SAS de CV and contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the ... | |
/*
Copyright (c) 2019 Denis Zykov, GameDevWare.com
This a part of "Json & MessagePack Serialization" Unity Asset - https://www.assetstore.unity3d.com/#!/content/59918
THIS SOFTWARE IS DISTRIBUTED "AS-IS" WITHOUT ANY WARRANTIES, CONDITIONS AND
REPRESENTATIONS WHETHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATIO... | |
/*
* Copyright (c) 2006-2014, openmetaverse.org
* All rights reserved.
*
* - Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* l... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using JetBrains.Annotations;
using JsonApiDotNetCore.AtomicOperations;
using JsonApiDotNetCore.Configuration;
using JsonApiDotNetCore.Errors;
using JsonApiDotNetCore.Middleware;
using JsonApiDotNetCo... | |
// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
/*============================================================
**
** File: Version
**
**
** Purpose:
**
**
===========================================================*/
namespace System {
using System.Diagnostics.Contra... | |
using System;
using System.ComponentModel;
using Avalonia.Controls.Primitives;
using Avalonia.Controls.Templates;
using Avalonia.Input;
using Avalonia.Input.Platform;
using Avalonia.Interactivity;
using Avalonia.Rendering;
using Avalonia.Styling;
using Avalonia.VisualTree;
#nullable enable
namespace Avalonia.Controls... | |
using System;
using System.Globalization;
using Orleans.Core;
using Orleans.Core.Abstractions.Internal;
namespace Orleans.Runtime
{
[Serializable]
internal class GrainId : UniqueIdentifier, IEquatable<GrainId>, IGrainIdentity
{
private static readonly object lockable = new object();
private... | |
/*
*
* (c) Copyright Ascensio System Limited 2010-2021
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0
* Unless required by applicable la... | |
using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Fram... | |
// <copyright>
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
namespace System.Activities.Presentation.Validation
{
using System.Activities.Validation;
using System.Runtime;
using System.Threading;
using System.Windows.Threading;
internal class BackgroundValidation... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using Xunit;
namespace System.Globalization.Tests
{
public class CompareInfoL... | |
using System;
using System.Drawing;
using System.Drawing.Imaging;
using System.Collections;
using System.IO;
using SpiffLib;
using System.Diagnostics;
using System.Text;
using m;
namespace m
{
public class OutputTools
{
public static void ImportExportPdbs(string[] astr) {
// Expand filespecs
ArrayList ... | |
//*********************************************************//
// Copyright (c) Microsoft. All rights reserved.
//
// Apache 2.0 License
//
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, ... | |
// ---------------------------------------------------------------------------
// <copyright file="TethysAppConfig2.cs" company="Tethys">
// Copyright (C) 1998-2021 T. Graf
// </copyright>
//
// SPDX-License-Identifier: Apache-2.0
//
// Licensed under the Apache License, Version 2.0.
// Unless required by applicable ... | |
using System;
using System.Text;
using System.Data;
using System.Data.SqlClient;
using System.Data.Common;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Configuration;
using System.Xml;
using System.Xml.Serialization;
using SubSonic;
using SubSonic.Utilities;... | |
using System;
using System.Collections.Generic;
using System.Web;
using System.Web.Mvc;
using System.Web.Mvc.Html;
using InitializrBootstrap.Models.Sitemap;
using MvcSiteMapProvider;
using MvcSiteMapProvider.Web.Html;
namespace InitializrBootstrap.Extensions.Sitemap
{
/// <summary>
/// MvcSiteMapHtmlHelper ext... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
using System.Diagnostics.CodeAnalysis;
using System.Management.Automation;
using System.Collections.Generic;
using System;
namespace Microsoft.PowerShell.Commands
{
/// <summary>
/// Cmdlet to get available list of... | |
/****************************************************************************/
/* */
/* The Mondo Libraries */
/* */
/* Namespace: M... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Reflection;
using Xunit;
namespace System.Linq.Expressions.Tests
{
... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using... | |
//---------------------------------------------------------------------
// <copyright file="ODataAtomWriter.cs" company="Microsoft">
// Copyright (C) Microsoft Corporation. All rights reserved. See License.txt in the project root for license information.
// </copyright>
//------------------------------------------... | |
using System;
using System.Collections.Generic;
using Android.Runtime;
namespace Com.Tencent.Mapsdk.Raster.Model {
// Metadata.xml XPath class reference: path="/api/package[@name='com.tencent.mapsdk.raster.model']/class[@name='CircleOptions']"
[global::Android.Runtime.Register ("com/tencent/mapsdk/raster/model/Circ... | |
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: google/monitoring/v3/group_service.proto
// Original file comments:
// Copyright 2016 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may ob... | |
#region Copyright Notice
// Copyright 2011-2013 Eleftherios Aslanoglou
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2... | |
//
// Copyright (c) 2004-2011 Jaroslaw Kowalski <jaak@jkowalski.net>
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of source code must retain the above co... | |
//
// https://github.com/ServiceStack/ServiceStack.Text
// ServiceStack.Text: .NET C# POCO JSON, JSV and CSV Text Serializers.
//
// Authors:
// Demis Bellot (demis.bellot@gmail.com)
//
// Copyright 2012 ServiceStack Ltd.
//
// Licensed under the same terms of ServiceStack: new BSD license.
//
using System;
using Sy... | |
//
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
using System;
using System.Collections.Generic;
using System.IO;
using System.Xml;
namespace WG_BalancedPopMod
{
public class XML_VersionFive : WG_XMLBaseVersion
{
private const string popNodeName = "population";
private const string bonusHouseName = "bonusHouseHold";
private const str... | |
//
// Manager.cs
//
// Author:
// Aaron Bockover <abockover@novell.com>
//
// Copyright (C) 2006-2008 Novell, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction,... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/******************************************************************************
* This file is auto-generated from ... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Security.Claims;
using System.Security.Principal;
using System.Threading.Tasks;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Common.Data;
using Common.Types;
using Common.Data.MongoDB;
using Common.Data.MongoDB.Test;
using KT... | |
/*
* Copyright (c) Citrix Systems, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1) Redistributions of source code must retain the above copyright
* notice, this lis... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Immutable;
using System.Runtime.InteropServices.ComTypes;
using Microsoft.DiaSymReader;
using Roslyn.Utilities;
using X... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace System.Xml.Xsl.XsltOld
{
using System.Diagnostics;
using System.Text;
using System.Globalizati... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
// Code adapted from https://blogs.msdn.microsoft.com/haibo_luo/2010/04/19/ilvisualizer-2010-solution
using System.... | |
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: test.proto
#region Designer generated code
using System;
using System.Threading;
using System.Threading.Tasks;
using Grpc.Core;
namespace grpc.testing {
public static class TestService
{
static readonly string __ServiceName = "grpc.testing... | |
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
using Microsoft.MixedReality.Toolkit.Experimental.Physics;
using Microsoft.MixedReality.Toolkit.Input;
using Microsoft.MixedReality.Toolkit.Physics;
using Microsoft.MixedReality.Toolkit.Utilities;
using System;
using System.Collections.Generic;... | |
using UnityEngine;
using System.IO;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.Serialization.Formatters.Binary;
using System.Security.AccessControl;
using System;
using System.Xml;
using System.Xml.Serialization;
using System.Text;
/// <summary>
/// Recording
/// Serialized to ... | |
//------------------------------------------------------------------------------
// <copyright file="Style.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//------------------------------------------------------------------------------
namespace System.Web.UI.... | |
/*
* MindTouch Dream - a distributed REST framework
* Copyright (C) 2006-2011 MindTouch, Inc.
* www.mindtouch.com oss@mindtouch.com
*
* For community documentation and downloads visit wiki.developer.mindtouch.com;
* please review the licensing section.
*
* Licensed under the Apache License, Version 2.0 (the "... | |
using System;
using System.Collections.Generic;
using System.Linq;
using Aspose.HTML.Live.Demos.UI.Services.HTML.Applications.Conversion;
using Aspose.HTML.Live.Demos.UI.Services.HTML.Applications.Merger;
using Microsoft.Ajax.Utilities;
namespace Aspose.HTML.Live.Demos.UI.Services.HTML.Applications
{
public class Ap... | |
/*
* SVM.NET Library
* Copyright (C) 2008 Matthew Johnson
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
... | |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Text.RegularExpressions;
using Newtonsoft.Json.Linq;
namespace Keen.Core
{
public static class KeenUtil
{
private static readonly string SdkVersion;
static KeenUt... | |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using Fairweather.Service;
using Versioning;
namespace Common
{
[global::System.Serializable]
public class XSage_Conn : XSage
{
const string STR_User = "user"... | |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
/*============================================================
**
**
**
**
**
** Purpose: Centralized error methods for the IO package.
** Mostly useful for transla... | |
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Threading;
using System.Windows.Input;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using MVVMBase;
using MVVMBase.Extensions;
namespace MVVMBaseUnitTest
{
[TestClass]
public class MVVMBaseTest
{
... | |
//
// Copyright (c) 2004-2017 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of s... | |
// Copyright 2005-2010 Gallio Project - http://www.gallio.org/
// Portions Copyright 2000-2004 Jonathan de Halleux
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.a... | |
// Copyright 2017 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicabl... | |
// ------------------------------------------------------------------------------
// Copyright (c) 2014 Microsoft Corporation
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without ... | |
//------------------------------------------------------------------------------
// <copyright file="ComponentEditorForm.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//--------------------------... | |
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may ... |
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