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using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Reflection; using Invio.Xunit; using Xunit; namespace Invio.Immutable { [UnitTest] public sealed class StringPropertyHandlerTests : PropertyHandlerTestsBase { private static PropertyInfo stringProperty { ...
// // support.cs: Support routines to work around the fact that System.Reflection.Emit // can not introspect types that are being constructed // // Author: // Miguel de Icaza (miguel@ximian.com) // Marek Safar (marek.safar@gmail.com) // // Copyright 2001 Ximian, Inc (http://www.ximian.com) // Copyright 2003-2009 No...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.IO; using System.Text; using System.Threading.Tasks; us...
using System.Diagnostics; using System; using System.Management; using System.Collections; using Microsoft.VisualBasic; using System.Data.SqlClient; using System.Web.UI.Design; using System.Data; using System.Collections.Generic; using System.Linq; using System.IO; using System.Text; using System.Text.RegularExpression...
using ImGuiNET; using Microsoft.Xna.Framework.Input; using OpenKh.Common; using OpenKh.Engine.Renders; using OpenKh.Kh2; using OpenKh.Kh2.Extensions; using OpenKh.Tools.Common; using OpenKh.Tools.Common.CustomImGui; using OpenKh.Tools.LayoutEditor.Dialogs; using OpenKh.Tools.LayoutEditor.Interfaces; using System; using...
#region License, Terms and Conditions // // MetadataResult.cs // // Authors: Kori Francis <twitter.com/djbyter>, David Ball // Copyright (C) 2010-2014 Clinical Support Systems, Inc. All rights reserved. // // THIS FILE IS LICENSED UNDER THE MIT LICENSE AS OUTLINED IMMEDIATELY BELOW: // // Permission is hereby grante...
using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using Xunit; namespace NuGet.Test.NuGetCommandLine { public class CommandManagerTests { [Fact] public void RegisterCommand_AddsCommandToDictionary() { // Arrange CommandMa...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
/* * UltraCart Rest API V2 * * UltraCart REST API Version 2 * * OpenAPI spec version: 2.0.0 * Contact: support@ultracart.com * Generated by: https://github.com/swagger-api/swagger-codegen.git */ using System; using System.Linq; using System.IO; using System.Text; using System.Text.RegularExpressions; using Sy...
namespace MyMarket.Data.Migrations { using System; using System.Data.Entity.Migrations; public partial class InitialCreate : DbMigration { public override void Up() { CreateTable( "dbo.Ads", c => new { ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using Xe.IO; namespace OpenKh.Kh1 { public class Img1 : IDisposable { public const int IsoBlockAlign = 0x800; private readonly Stream _stream; private readonly int _firstBlock; public Dictionar...
using ClosedXML.Excel.CalcEngine.Functions; using System; using System.Collections.Generic; using System.Globalization; using System.Linq; namespace ClosedXML.Excel.CalcEngine { /// <summary> /// CalcEngine parses strings and returns Expression objects that can /// be evaluated. /// </summary> /// ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // using System; using System.Globalization; using System.Reflection; using System.Runtime.InteropServices; using Sy...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================ ** ** ** ** ** ** Purpose: List for exceptions. ** *...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using Encoding = System.Text.Encoding; #if ES_BUILD_STANDALONE using Environment = Microsoft.Diagnostics.Tracing.Internal.Environment; namespace Microsof...
// Copyright 2007-2012 Chris Patterson, Dru Sellers, Travis Smith, et. al. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at // // http://www.apache.org/licenses/LICENSE-2.0 // ...
// ==++== // // Copyright(c) Microsoft Corporation. All rights reserved. // // ==--== // <OWNER>[....]</OWNER> // namespace System.Reflection { using System; using System.Collections.Generic; using System.Diagnostics; using System.Diagnostics.Contracts; using System.Runtime.InteropServices; ...
using System; using System.Collections; using System.ComponentModel; using System.Data; using System.Drawing; using System.Web; using System.Web.SessionState; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.HtmlControls; using ClientDependency.Core; using System.Linq; using ClientDependency.Co...
using System; using System.Diagnostics; using System.Text; namespace Community.CsharpSqlite { public partial class Sqlite3 { /* ** 2001 September 15 ** ** The author disclaims copyright to this source code. In place of ** a legal notice, here is a blessing: ** ** May you do good and...
using System; namespace Magnesium.Vulkan { internal enum VkFormat : uint { FormatUndefined = 0, FormatR4g4UnormPack8 = 1, FormatR4g4b4a4UnormPack16 = 2, FormatB4g4r4a4UnormPack16 = 3, FormatR5g6b5UnormPack16 = 4, FormatB5g6r5UnormPack16 = 5, FormatR5g5b5a1UnormPack16 = 6, FormatB5g5r5a1UnormPack16 = ...
using System; using System.Collections.Generic; using System.Text; using System.Threading; using gView.Framework.UI; using gView.Framework.system; using gView.Framework.IO; using gView.Framework.Data; using gView.Framework.Geometry; using gView.Framework.system.UI; using gView.Framework.FDB; using gView.OGC; using gVie...
// Copyright (c) Microsoft Corporation. All rights reserved. using System; using System.Diagnostics.CodeAnalysis; using System.Security.Cryptography; using Security.Cryptography.Properties; namespace Security.Cryptography { /// <summary> /// <para> /// The AuthenticatedSymmetricAlgorithm abst...
using System; using System.IO; using System.Linq; using System.Runtime.Serialization; using System.ServiceModel.Channels; using System.Web; using System.Xml; using ServiceStack.Common.Web; using ServiceStack.ServiceClient.Web; using ServiceStack.ServiceHost; using ServiceStack.ServiceModel.Serialization; using ServiceS...
using System; using System.Drawing; using System.Windows.Forms; using SIL.Windows.Forms; using SIL.Windows.Forms.Miscellaneous; using SIL.Windows.Forms.PortableSettingsProvider; namespace SIL.Archiving { /// ---------------------------------------------------------------------------------------- public partial class...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
// <copyright file="HttpClientTests.Basic.netcore31.cs" company="OpenTelemetry Authors"> // Copyright The OpenTelemetry Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // h...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. #nullable enable using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Threading.Tasks; namespace Microsoft.AspNetCore.Mvc.ModelBinding...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
// ---------------------------------------------------------------------------------- // // Copyright Microsoft Corporation // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apac...
// ************************ CommentRemover : char ************************ // // Parse : '\'' = ParseSingleQuotes, '"' = ParseDoubleQuotes, // '/' = ParseCommentType, default = Parse; // ParseCommentType : '/' = ParseSingleComment, '*' = ParseMultiComment, // default = IllegalCommentType; // ParseSingleC...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework...
/// This code was generated by /// \ / _ _ _| _ _ /// | (_)\/(_)(_|\/| |(/_ v1.0.0 /// / / /// <summary> /// PLEASE NOTE that this class contains beta products that are subject to change. Use them with caution. /// /// CredentialResource /// </summary> using Newtonsoft.Json; using System; using Sy...
using System; using UnityEngine; using System.Collections; using System.Collections.Generic; using Object = UnityEngine.Object; namespace UMA { /// <summary> /// Default UMA character generator. /// </summary> public abstract class UMAGeneratorBuiltin : UMAGeneratorBase { [Obsolete("UMA 2.1 - UMAGeneratorBuilti...
// StreamWriterTest.cs - NUnit Test Cases for the SystemIO.StreamWriter class // // David Brandt (bucky@keystreams.com) // // (C) Ximian, Inc. http://www.ximian.com // using NUnit.Framework; using System; using System.IO; using System.Text; namespace MonoTests.System.IO { [TestFixture] public class StreamWriterTes...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; namespace System.Reflection.Tests { public class ConstructorInfoInvokeArrayTests { [Fa...
using System; using SharpDX.Windows; using SharpDX.Direct3D; using SharpDX.Direct3D11; using SharpDX; using Valve.VR; using SharpDX.Diagnostics; using System.Diagnostics; using System.Windows.Forms; using System.Collections.Generic; using System.IO; using Microsoft.Extensions.CommandLineUtils; public class VRApp : IDi...
#region License // Copyright (c) 2010-2019, Mark Final // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, this // ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections; using System.Collections.Generic; using System.Collections.Immutable; using System.IO; usi...
using UnityEngine; using System.Collections; using System.Collections.Generic; public class NetworkScript:MonoBehaviour { public bool isServer = false; public string uniqueGameName = "KDC7dfps2013"; public string serverName; public bool connected = false; public string playerName; public string skinURL; public...
using System; using System.Collections.Generic; using System.Linq; using UnityEngine; using UnityObject = UnityEngine.Object; namespace Vexe.Runtime.Extensions { public static class GameObjectExtensions { public static void DestroyChildren(this Transform transform) { DestroyChildren(transform.gameObject); }...
// // Copyright (c) 2004-2018 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Globalization; using System.Linq; using System.Net.Http.Headers; using Xunit...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Net; using System.Runt...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Runtime.InteropServices; using Xunit; using Xunit.Abstractions; using static System.Buffers.Binary.BinaryPrimitives; using static System.Runtime.InteropSe...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.IO; using SuppressMessageAttribute = System.Diagnostics.CodeAnalysis.SuppressMessageAttribute; using Encoding = System.Text.Encoding; namespace System.Xm...
using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Threading; using System.Threading.Tasks; namespace RMArt.Core { public class PicturesService : IPicturesService, IDisposable { private readonly IPicturesRepository _picturesRepository; private re...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Modules; using Microsoft.Extensions.Logging; using Orchard.Environment.Extensions; using Orchard.Environment.Shell.Builders; using Orchard.Environment.Shell.De...
// // JSClassDefinition.cs // // Author: // Aaron Bockover <abockover@novell.com> // // Copyright 2010 Novell, Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restric...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
/* * Farseer Physics Engine based on Box2D.XNA port: * Copyright (c) 2010 Ian Qvist * * Box2D.XNA port of Box2D: * Copyright (c) 2009 Brandon Furtwangler, Nathan Furtwangler * * Original source Box2D: * Copyright (c) 2006-2009 Erin Catto http://www.gphysics.com * * This software is provided 'as-is', without any expr...
// File: GenerationGuts.cs // Project: YAMLParser // // ROS.NET // Eric McCann <emccann@cs.uml.edu> // UMass Lowell Robotics Laboratory // // Reimplementation of the ROS (ros.org) ros_cpp client in C#. // // Created: 04/28/2015 // Updated: 10/07/2015 #region USINGZ using System; using System.Collections.Generic; u...
using System; using System.Drawing; using System.Drawing.Imaging; using System.Collections; using System.IO; namespace vectrast { class VectRast { ArrayList polygons; ArrayList objects; bool printProgressOn; bool printWarningsOn; public bool someWarning; int xmin; int xmax; int ymin; int ymax; pu...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using Xunit; namespace System.Numerics.Tests { public class StackCalc { ...
// Licensed to the Apache Software Foundation(ASF) under one // or more contributor license agreements.See the NOTICE file // distributed with this work for additional information // regarding copyright ownership.The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may not ...
// // Options.cs // // Authors: // Jonathan Pryor <jpryor@novell.com> // // Copyright (C) 2008 Novell (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without re...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Text; using System.Net.Mime; using System.Globalization; using System.Collections; using ...
// // DatabaseSource.cs // // Author: // Aaron Bockover <abockover@novell.com> // Gabriel Burt <gburt@novell.com> // // Copyright (C) 2005-2007 Novell, Inc. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), ...
/* **************************************************************************** * * Copyright (c) Microsoft Corporation. * * This source code is subject to terms and conditions of the Apache License, Version 2.0. A * copy of the license can be found in the License.html file at the root of this distribution. If ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Orleans.GrainDirectory; using Orleans.Runtime.Scheduler; namespace Orleans.Runtime.GrainDirectory { internal class LocalGrainDirectory : MarshalByRefObject, ILocalGrainDirectory, ISiloStatusLi...
using System; using System.Data; using System.Configuration; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.Web; using System.Web.Security; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.WebControls.WebParts; using System.Web.UI....
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// MIT License // // Copyright(c) 2022 ICARUS Consulting GmbH // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, cop...
/* * Copyright (c) 2010-2015 Pivotal Software, Inc. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you * may not use this file except in compliance with the License. You * may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless req...
#region Apache License // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to you under the Apache License, Version 2.0 // (...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. /*============================================================ ** ** ** ** ** ** Purpose: Abstract base class for Text-only Writers. ** Subclasses will include Stream...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
// Copyright 2009 The Noda Time Authors. All rights reserved. // Use of this source code is governed by the Apache License 2.0, // as found in the LICENSE.txt file. using NodaTime.TimeZones; using NodaTime.TzdbCompiler.Tzdb; using NUnit.Framework; using System; using System.IO; namespace NodaTime.TzdbCompiler.Test.Tz...
using System; using System.Drawing; using System.Windows.Forms; using System.Collections; using System.Diagnostics; using Microsoft.DirectX; using Microsoft.Samples.DirectX.UtilityToolkit; using Microsoft.DirectX.DirectInput; namespace Simbiosis { /// <summary> /// User input class /// This version only uses Direct...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Linq; using Xunit; namespace System.Collections.Specialized.Tests { ...
/* * Copyright (C) 2013 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agree...
/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of ...
/*************************************************************************** * Album.cs * * Copyright (C) 2008 Novell * Authors: * Gabriel Burt (gburt@novell.com) ****************************************************************************/ /* THIS FILE IS LICENSED UNDER THE MIT LICENSE AS OUTLINED IMMEDIAT...
using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Web.Mvc; using Orchard.Comments.Models; using Orchard.ContentManagement; using Orchard.DisplayManagement; using Orchard.Localization; using Orchard.Logging; using Orchard.Mvc.Extensions; using Orchard.UI.Navigation;...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="ControlItemHelper.cs" company="None"> // None // </copyright> // <summary> // Initializes instance of ControlItemHelper // </summary> // ---------------------------------------...
// Copyright 2014 The Rector & Visitors of the University of Virginia // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless req...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Foundation; using NGraphics; using UIKit; namespace MusicPlayer { public static class Images { public static float MaxScreenSize; public static float AlbumArtScreenSize => Math.Max(MaxScreenSize, 640); public static La...
using System; using System.Diagnostics; using Microsoft.VisualStudio; using Microsoft.VisualStudio.Shell.Interop; using System.IO; using System.ComponentModel; #pragma warning disable VSSDK002 // Visual Studio service should be used on main thread explicitly. namespace Nitra.VisualStudio { internal static class Hi...
// Copyright (c) 2015, Outercurve Foundation. // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // - Redistributions of source code must retain the above copyright notice, this // list o...
// StreamManipulator.cs // // Copyright (C) 2001 Mike Krueger // // This file was translated from java, it was part of the GNU Classpath // Copyright (C) 2001 Free Software Foundation, Inc. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. extern alias PDB; using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Collections.ObjectModel; using System.Glob...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using System.Net.Sockets; using System.IO; using System.Threading.Tasks; using System.Net; namespace Remact.Net.TcpStream { using System.Threading; /// <summary> /// TcpStreamChannel is used for incoming and outgoing message streams on client as well as on service side. /// The streams a...
using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Data; using org.swyn.foundation.utils; namespace tdbadmin { /// <summary> /// Summary description for Country. /// </summary> public class FGrp : System.Windows.Forms.Form { privat...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using SampSharp.GameMode.Definitions; namespace SampSharp.GameMode.Display { public class TablistDialog : Dialog, IList<IEnumerable<string>> { private readonly int _columnCount; private readonly string[...
using System; using System.Collections; using System.ComponentModel; using System.Data; using System.Drawing; using System.Web; using System.Web.SessionState; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.HtmlControls; using System.Data.SqlClient; using CrystalDecisions.Shared; namespace We...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
#region Apache License // // Licensed to the Apache Software Foundation (ASF) under one or more // contributor license agreements. See the NOTICE file distributed with // this work for additional information regarding copyright ownership. // The ASF licenses this file to you under the Apache License, Version 2.0 // (...
// Copyright (c) The Avalonia Project. All rights reserved. // Licensed under the MIT license. See licence.md file in the project root for full license information. using System; using System.Linq; using System.Reactive.Linq; using Avalonia.Controls.Presenters; using Avalonia.Controls.Primitives; namespace Avalonia.C...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; namespace System.Linq.Expressions { /// <summary> /// Strongly-typed and parameterized exc...
/* **************************************************************************** * * Copyright (c) Microsoft Corporation. * * This source code is subject to terms and conditions of the Apache License, Version 2.0. A * copy of the license can be found in the License.html file at the root of this distribution. If ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ // // // // EventSource fo...
using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Pathoschild.Stardew.Common; using Pathoschild.Stardew.Common.UI; using Pathoschild.Stardew.LookupAnything.Framework.Lookups; using StardewM...
using FluentAssertions; using Microsoft.EntityFrameworkCore; using Moq; using Ritter.Domain; using Ritter.Infra.Crosscutting.Specifications; using Ritter.Infra.Data.Tests.Extensions; using Ritter.Infra.Data.Tests.Mocks; using System; using System.Collections.Generic; using System.Linq; using System.Threading; using Sys...
//Uncomment the next line to enable debugging (also uncomment it in AstarPath.cs) //#define ProfileAstar //#define UNITY_PRO_PROFILER //Requires ProfileAstar, profiles section of astar code which will show up in the Unity Pro Profiler. using System.Collections.Generic; using System; using UnityEngine; using UnityEngin...
// Copyright (c) 2014 Christian Crowhurst. All rights reserved. // see LICENSE using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Linq; using CcAcca.CacheAbstraction.Statistics; namespace CcAcca.CacheAbstraction { /// <summary> /// Registry and management of lon...
#if !UNITY_WINRT || UNITY_EDITOR || UNITY_WP8 #region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including w...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
/* * Copyright 2011 John Sample * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to i...