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/* Project Orleans Cloud Service SDK ver. 1.0 Copyright (c) Microsoft Corporation All rights reserved. MIT License Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the ""Software""), to deal in the Software without restriction, inc...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
// ------------------------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information. // ------------------------------------------------------------------------------ /...
// // ColorSelector.cs // // Author: // Lluis Sanchez <lluis@xamarin.com> // // Copyright (c) 2012 Xamarin Inc // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restric...
#region S# License /****************************************************************************************** NOTICE!!! This program and source code is owned and licensed by StockSharp, LLC, www.stocksharp.com Viewing or use of this code requires your acceptance of the license agreement found at https://github.com/St...
using System; using Bearded.Utilities.Monads; using Bearded.Utilities.Testing; using FluentAssertions; using Xunit; using Xunit.Sdk; namespace Bearded.Utilities.Tests.Monads; public sealed class ResultTests { public sealed class ResultOrDefault { public sealed class WithEagerDefault { ...
// Copyright 2018 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Copyright (c) 2003-2012 by AG-Software * * All Rights Reserved. * * Contact information for AG-Software is available at http://www.ag-software.de * * * * Licence: ...
// Copyright 2011 Microsoft Corporation // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicabl...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace SinchBackend.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and populate it wit...
using VkApi.Wrapper.Objects; using VkApi.Wrapper.Responses; using System; using System.Collections.Generic; using System.Threading.Tasks; namespace VkApi.Wrapper.Methods { public class Board { private readonly Vkontakte _vkontakte; internal Board(Vkontakte vkontakte) => _vkontakte = vkontakte;...
// Copyright (c) 1995-2009 held by the author(s). All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of c...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Identity; using Microsoft.Extensions.Logging; using Microsoft.Extensions.Options; using Moq; using NUnit.Framework; using Umbraco.Cms.Core.Cache; using Umbraco.Cms...
// // Copyright (C) DataStax Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable la...
using System; using System.Globalization; namespace Microsoft.TemplateEngine.Utils { /// <summary> /// Wrapper for working with Semantic Versioning v2.0 (http://semver.org/) /// </summary> public class SemanticVersion : IEquatable<SemanticVersion>, IComparable { private readonly int _hashCo...
// <copyright file="Precision.cs" company="Math.NET"> // Math.NET Numerics, part of the Math.NET Project // http://numerics.mathdotnet.com // http://github.com/mathnet/mathnet-numerics // http://mathnetnumerics.codeplex.com // // Copyright (c) 2009-2013 Math.NET // // Permission is hereby granted, free of charge, to an...
using System; using System.Xml; using System.Collections; using System.IO; using System.Text; using System.Net; using System.Diagnostics; namespace Sgml { /// <summary> /// Summary description for Class1. /// </summary> class TestSuite { int tests = 0; int passed = 0; bool domain...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Android.App; using Android.Content; using Android.OS; using Android.Runtime; using Android.Views; using Android.Widget; using Android.Views.Animations; using Android.Graphics; namespace Sino.Droid.AppMsg { public class App...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Xml; using System.Reflection; using UnityEngine; public class TutorialConfig { #region Constant private const string filePath = "TutorialConfigs"; #endregion #region Static public static Dictionary<i...
//------------------------------------------------------------------------------ // Torque Game Builder // Copyright (C) GarageGames.com, Inc. //------------------------------------------------------------------------------ /// @class XML /// Provides saving and loading support for the XML format. /// /// @field file...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. namespace Microsoft.Azure.Management.Graph.RBAC.Fluent { using System.Threading; using System.Threading.Tasks; using Microsoft.Azure.Management.Graph.R...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace SimplesE.API.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and populate it wit...
/* * XmlStreamReader.cs - Implementation of the * "System.Xml.Private.XmlStreamReader" class. * * Copyright (C) 2001, 2002 Southern Storm Software, Pty Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Fre...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Android.App; using Android.Content; using Android.OS; using Android.Runtime; using Android.Views; using Android.Widget; using OpenCV.Android; using Android.Util; using OpenCV.SDKDemo.Utilities; using OpenCV.Core; using System.T...
// The MIT License (MIT) // // Copyright (c) 2016 Jesse Sweetland // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to us...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using Elasticsearch.Net.Connection.RequestState; using Elasticsearch.Net.ConnectionPool; using Elasticsearch.Net.Exceptions; using Elasticsearch.Net.Providers; using Elasticsearch.Net.Serialization; using System.Threading.Tasks; using E...
using DotVVM.Framework.Controls; using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Dynamic; using System.Linq; using System.Linq.Expressions; using System.Reflection; using DotVVM.Framework.Compilation.ControlTree; using DotVVM.Framework.Compilation.Cont...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using Microsoft.CodeAnalysis.CSharp.Test.Utilities; using Microsoft.CodeAnalysis.ExpressionEvaluator; using Microsoft.CodeAnalysis.Test.Utilities; using Micro...
#region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, ...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Linq; using System.Reflection; using log4net; using NetGore; using NetGore.World; namespace DemoGame { /// <summary> /// Base class for keeping track of a coll...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web...
//---------------------------------------------------------- // Copyright (c) Microsoft Corporation. All rights reserved. //------------------------------------------------------------ namespace System.ServiceModel.Security { using System.IdentityModel.Tokens; using System.IO; using System.Runtime; us...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics.Contracts; namespace System.Text { // Shared implementations for commonly overriden En...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Speech.Recognition; using System.Diagnostics; using System.Speech.Recognition.SrgsGrammar; using System.IO; using System.Xml; using eDocumentReader.Hubs.activities.system.lightweight; using eDocumentReader.Hubs.structure; ...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.AspNetCore.Http; using Microsoft.Extensions.Configuration; using Microsoft.Exten...
using System; using System.Diagnostics; using System.IO; using System.Threading; using Microsoft.Extensions.Logging; using Microsoft.Extensions.Logging.Abstractions; using Orleans.Runtime.Configuration; namespace Orleans.Runtime.Host { /// <summary> /// Utility class for initializing an Orleans client running...
#region Header /** * JsonData.cs * Generic type to hold JSON data (objects, arrays, and so on). This is * the default type returned by JsonMapper.ToObject(). * * The authors disclaim copyright to this source code. For more details, see * the COPYING file included with this distribution. **/ #endregion usin...
using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; using Microsoft.Extensions.Logging; using Xunit; using Xunit.Abstractions; using Http2; using Http2.Hpack; using static Http2Tests.TestHeaders; namespace Http2Tests { public class ClientStreamT...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Drawing { internal static class KnownColorTable { private static int[] s_colorTable...
// Generated from https://github.com/nuke-build/nuke/blob/master/source/Nuke.Common/Tools/MauiCheck/MauiCheck.json using JetBrains.Annotations; using Newtonsoft.Json; using Nuke.Common; using Nuke.Common.Execution; using Nuke.Common.Tooling; using Nuke.Common.Tools; using Nuke.Common.Utilities.Collections; using Syste...
// // Copyright (c) 2004-2021 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
using System; using System.IO; using NUnit.Framework; using Org.BouncyCastle.Asn1.CryptoPro; using Org.BouncyCastle.Crypto; using Org.BouncyCastle.Crypto.IO; using Org.BouncyCastle.Crypto.Parameters; using Org.BouncyCastle.Security; using Org.BouncyCastle.Utilities.Encoders; using Org.BouncyCastle.Utilities.Test; na...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using Microsoft.AspNetCore.Mvc.DataAnnotations; using Microsoft.AspNetCore.Mvc.Localization; using Microsoft.AspNetCore.Mvc.Razor; using Microsoft.Extensions.Localizati...
using System; using System.Collections.Generic; using System.Text; using Microsoft.Extensions.Logging; using Orleans.CodeGeneration; using Orleans.Serialization; using Orleans.Transactions; namespace Orleans.Runtime { internal class Message : IOutgoingMessage { public const int LENGTH_HEADER_SIZE = 8; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.IO; using System.Linq; using Microsoft.Cci; using Micro...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Diagnostics; using System.Xml.XPath; namespace MS.Internal.Xml.Cache { /// <summary>...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Buffers.Binary; using System.Diagnostics; using System.Runtime.CompilerServices; using System.Runtime.I...
/* Copyright 2019 Esri Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, ...
/************************************************************************************ Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License"); you may not use the Oculus VR Rift SDK except in compliance with the License, which is pr...
// // Created by Shopify. // Copyright (c) 2016 Shopify Inc. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; namespace ManagedTests.DynamicCSharp.Conformance.dynamic.context.method.regmethod.genclass.genclassreg...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Security.Cryptography.X509Certificates; using System.Di...
#region Copyright (C) 2009 by Pavel Savara /* This file is part of jni4net library - bridge between Java and .NET http://jni4net.sourceforge.net/ This program is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundati...
using System; using System.CodeDom; using System.Collections.Generic; using System.Linq; using System.Reflection; using smg.Common.Exceptions; using smg.Common.StateDescription.Attributes; using smg.StateGeneration.ExtensionMethods; namespace smg.StateGeneration { /// <summary> /// Represents a method which de...
/* Copyright (c) 2012 Ant Micro <www.antmicro.com> Authors: * Konrad Kruczynski (kkruczynski@antmicro.com) * Piotr Zierhoffer (pzierhoffer@antmicro.com) * Mateusz Holenko (mholenko@antmicro.com) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associat...
/* * Qa full api * * No description provided (generated by Swagger Codegen https://github.com/swagger-api/swagger-codegen) * * OpenAPI spec version: all * * Generated by: https://github.com/swagger-api/swagger-codegen.git * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.Linq; using AutoRest.Core; using AutoRest.Core....
using System; using System.Text; using System.Data; using System.Data.SqlClient; using System.Data.Common; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Configuration; using System.Xml; using System.Xml.Serialization; using SubSonic; using SubSonic.Utilities;...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Diagnostics.Contracts; using System.IO; using System.Li...
#region Copyright notice and license // Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // https://developers.google.com/protocol-buffers/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the fol...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== // <OWNER>[....]</OWNER> // // // EncryptedReference.cs // // This object implements the EncryptedReference element. // // 04/01/2002 // namespace System.Security.Cryptography.Xml { using System; using System.Collec...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Net.Http; using System.Text; using System.Threading; using System.Threading.Tasks; using System.Compone...
// Copyright 2013 The Noda Time Authors. All rights reserved. // Use of this source code is governed by the Apache License 2.0, // as found in the LICENSE.txt file. using NodaTime.Annotations; using NodaTime.Globalization; using NodaTime.Text.Patterns; using NodaTime.Utility; using System.Globalization; using System.T...
namespace FakeItEasy.Core { using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Linq; using System.Reflection; #if !FEATURE_REFLECTION_GETASSEMBLIES using System.Runtime.Loader; using Microsoft.Extensions.DependencyModel; #endif /// <summa...
// Copyright (c) MOSA Project. Licensed under the New BSD License. using Mosa.Compiler.Common; using Mosa.Compiler.Framework.IR; using Mosa.Compiler.MosaTypeSystem; using Mosa.Compiler.Trace; using System.Collections.Generic; using System.Diagnostics; namespace Mosa.Compiler.Framework.Stages { /// <summary> /// //...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
/* * Exchange Web Services Managed API * * Copyright (c) Microsoft Corporation * All rights reserved. * * MIT License * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * software and associated documentation files (the "Software"), to deal in the Software * without restr...
// Copyright (c) 2007, Clarius Consulting, Manas Technology Solutions, InSTEDD. // All rights reserved. Licensed under the BSD 3-Clause License; see License.txt. using System; using System.Collections.Generic; using Moq.Protected; using Xunit; namespace Moq.Tests { public class ProtectedAsMockFixture { pr...
using ReactNative.Bridge; using System.Collections.Generic; using System.Diagnostics; using Windows.Media; using TrackPlayer.Logic; namespace TrackPlayer.Players { public abstract class Playback { protected MediaManager manager; protected List<Track> queue = new List<Track>(); protecte...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.Win32.SafeHandles; using System.Diagnostics.CodeAnalysis; using System.Security; using System.Thread...
using PlayFab.PfEditor.EditorModels; using System; using System.Collections.Generic; using System.Text; using UnityEditor; using UnityEngine; namespace PlayFab.PfEditor { [InitializeOnLoad] public class PlayFabEditorSettings : UnityEditor.Editor { #region panel variables public enum SubMenu...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Reflection.Metadata.Ecma335 { public struct InstructionEncoder { public BlobBuilder...
/****************************************************************************** * Spine Runtimes Software License v2.5 * * Copyright (c) 2013-2016, Esoteric Software * All rights reserved. * * You are granted a perpetual, non-exclusive, non-sublicensable, and * non-transferable license to use, install, execute, ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Messaging; using System.Text; using System.Threading.Tasks; using System.Windows; using GalaSoft.MvvmLight.Messaging; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using Rebus.Messages; using Rebus.Shared; using Rebus....
// Licensed to the .NET Foundation under one or more agreements. // See the LICENSE file in the project root for more information. // // System.Drawing.Drawing2D.GraphicsPath.cs // // Authors: // // Miguel de Icaza (miguel@ximian.com) // Duncan Mak (duncan@ximian.com) // Jordi Mas i Hernandez (jordi@ximian.com) /...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
namespace Wikipedia { partial class Form1 { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <param nam...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
using System; using System.Collections.Generic; using System.Text; using System.Drawing; namespace Fluid.Drawing.GdiPlus { public class GraphicsPath : IDisposable { public GraphicsPath() : this(FillMode.Alternate) { } public GraphicsPath(FillMode fillMode) { nativePath = nul...
#region License // // Copyright (c) 2007-2009, Sean Chambers <schambers80@gmail.com> // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 /...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the MIT license. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Linq; using Analyzer.Utilities; using Analyzer.Utilities.Extensions; using Mi...
using Microsoft.IdentityModel.S2S.Protocols.OAuth2; using Microsoft.IdentityModel.Tokens; using Microsoft.SharePoint.Client; using System; using System.Net; using System.Security.Principal; using System.Web; using System.Web.Configuration; namespace Provisioning.Hybrid.Simple.OnPrem { /// <summary> /// Encapsu...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// This source code is dual-licensed under the Apache License, version // 2.0, and the Mozilla Public License, version 1.1. // // The APL v2.0: // //--------------------------------------------------------------------------- // Copyright (C) 2007-2014 GoPivotal, Inc. // // Licensed under the Apache License, Version...
#if !DISABLE_PLAYFABENTITY_API using PlayFab.ProfilesModels; using PlayFab.Internal; #pragma warning disable 0649 using System; // This is required for the Obsolete Attribute flag // which is not always present in all API's #pragma warning restore 0649 using System.Collections.Generic; using System.Threading.Tasks; ...
// Copyright 2005-2010 Gallio Project - http://www.gallio.org/ // Portions Copyright 2000-2004 Jonathan de Halleux // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.a...
using System; using System.Collections.Generic; using System.IO; using System.Reflection; using ServiceStack.Text.Common; using ServiceStack.Text.Json; using ServiceStack.Text.Jsv; #if WINDOWS_PHONE && !WP8 using ServiceStack.Text.WP; #endif namespace ServiceStack.Text { public static class JsConfig {...
using System; using System.Collections.Generic; using UnityEngine; namespace UnityStandardAssets.Water { [ExecuteInEditMode] [RequireComponent(typeof(WaterBase))] public class PlanarReflection : MonoBehaviour { public LayerMask reflectionMask; public bool reflectSkybox = false; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Text; using System.Xml; using System.IO; using fyiReporting.RDL; namespace fyiReporting.RdlDesign { /// <summary> /// Summary description for DialogDataSourceRef. /// </summary> inte...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using Microsoft.CSharp.RuntimeB...
using System; using System.Collections.Generic; using System.Configuration; using System.Linq; using System.Threading; using System.Threading.Tasks; using log4net; using Polly; using Polly.Retry; using RestSharp; using Xpressive.Home.Contracts.Gateway; using Xpressive.Home.Contracts.Messaging; namespace Xpressive.Home...
/* * Qa full api * * No description provided (generated by Swagger Codegen https://github.com/swagger-api/swagger-codegen) * * OpenAPI spec version: all * * Generated by: https://github.com/swagger-api/swagger-codegen.git * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use ...
// ------------------------------------- // Domain : IBT / Realtime.co // Author : Nicholas Ventimiglia // Product : Messaging and Storage // Published : 2014 // ------------------------------------- using System; using System.Collections.Generic; using System.Text; using System.Text.RegularExpressions; using ...
using System; using System.Globalization; /// <summary> /// Convert.ToUInt16(string,IFormatProvider) /// </summary> public class ConvertToUInt1618 { public static int Main() { ConvertToUInt1618 convertToUInt1618 = new ConvertToUInt1618(); TestLibrary.TestFramework.BeginTestCase("ConvertToUInt16...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using System.Linq; using System.Threading; using...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.IO; using System.Runtime.InteropServices; using Microsoft.Protocols.TestTools.StackSdk; using Microsoft.Protocols.TestTools.StackSdk.Messages...