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using J2N.Threading; using Lucene.Net.Documents; using Lucene.Net.Index.Extensions; using NUnit.Framework; using System; using System.Collections.Generic; using System.Threading; using Assert = Lucene.Net.TestFramework.Assert; using Console = Lucene.Net.Util.SystemConsole; namespace Lucene.Net.Index { /* * Li...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
//----------------------------------------------------------------------------- // Filename: UASInviteTransaction.cs // // Description: SIP Transaction that implements UAS (User Agent Server) functionality for // an INVITE transaction. // // History: // 21 Nov 2006 Aaron Clauson Created. // // License: // This softwa...
// Copyright 2021 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applica...
using System.Text; using FarseerGames.FarseerPhysics; using FarseerGames.SimpleSamplesXNA.Demos.DemoShare; using FarseerGames.SimpleSamplesXNA.ScreenSystem; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; namespace FarseerGames.SimpleSamplesXNA.Demos.Demo8 { ...
using System; using System.Xml; using System.ComponentModel; using System.ComponentModel.Design; using System.Collections.Generic; using System.Drawing.Design; using System.IO; namespace InstallerLib { /// <summary> /// A base component. /// </summary> [XmlChild(typeof(InstalledCheck))] [XmlChild(t...
using System; using System.Collections.Generic; using Nop.Core; using Nop.Core.Domain.Orders; using Nop.Core.Domain.Payments; using Nop.Core.Domain.Shipping; namespace Nop.Services.Orders { /// <summary> /// Order service interface /// </summary> public partial interface IOrderService { #re...
/* * Note to JL: Removed extension call syntax * * [The "BSD licence"] * Copyright (c) 2005-2008 Terence Parr * All rights reserved. * * Conversion to C#: * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * ...
using J2N; using J2N.Collections; using J2N.Collections.Generic.Extensions; using Lucene.Net.Diagnostics; using Lucene.Net.Store; using Lucene.Net.Util.Packed; using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.IO; using System.Text; using Assert ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace CSC_523_Game { class TruthTable { private int variableCount; private List<Variable> variables; private List<Variable> uniqueVariables = new List<Variable>(); private Dictionary<int, ...
//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restrictio...
#region The MIT License (MIT) // // Copyright (c) 2013 Atif Aziz. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy of // this software and associated documentation files (the "Software"), to deal in // the Software without restriction, including without limitation ...
using System; using System.Collections.Generic; using System.Linq; using AllReady.Configuration; using AllReady.Hangfire.Jobs; using AllReady.Models; using AllReady.Services.Mapping.GeoCoding; using AllReady.Services.Mapping.GeoCoding.Models; using AllReady.ViewModels.Requests; using Hangfire; using Hangfire.Common; us...
using System; using System.Collections.Generic; using System.Configuration; using log4net; using WaterOneFlow.Schema.v1_1; using WaterOneFlowImpl; using WaterOneFlowImpl.geom; using WaterOneFlowImpl.v1_1; using tableSpace = WaterOneFlow.odm.v1_1.siteInfoDataSetTableAdapters; namespace WaterOneFlow.odws { using W...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.IO; using System.Text; using System.Threading.Tasks; using Xunit; namespace System.Net.Http.Functiona...
// $Id: mxCellState.cs,v 1.25 2010-06-09 17:32:14 gaudenz Exp $ // Copyright (c) 2007-2008, Gaudenz Alder using System; using System.Collections; using System.Collections.Generic; using System.Text; using System.Drawing; namespace com.mxgraph { /// <summary> /// Represents the current state of a cell in a give...
// Copyright (c) 2009, Eric Maupin // All rights reserved. // // Redistribution and use in source and binary forms, with // or without modification, are permitted provided that // the following conditions are met: // // - Redistributions of source code must retain the above // copyright notice, this list of conditio...
// Copyright (c) MOSA Project. Licensed under the New BSD License. using Mosa.Compiler.Common; using Mosa.Compiler.Framework; using Mosa.Compiler.Linker; using Mosa.Compiler.Trace.BuiltIn; using Mosa.Utility.Aot; using NDesk.Options; using System; using System.Collections.Generic; using System.IO; using System.Text; ...
/* Path - distribution of the 'Path' pathfinding system version 2.0.1b1, April, 2011 Copyright (C) 2011 by AngryAnt, Emil Johansen Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restrict...
/* * DrawingWindow.cs - Abstract DrawingWindow class. This is each win32 window, controls and forms. * Copyright (C) 2003 Neil Cawse. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; eit...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
using System; using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using XnaFlash.Movie; using XnaFlash.Swf; using XnaFlash.Swf.Structures; using XnaFlash.Swf.Structures.Gradients; using XnaFlash.Swf.Tags; using XnaVG; using XnaVG.Paints; namespace XnaFlash.Content {...
using System; using System.Data; using Csla; using Csla.Data; using ParentLoadSoftDelete.DataAccess; using ParentLoadSoftDelete.DataAccess.ERCLevel; namespace ParentLoadSoftDelete.Business.ERCLevel { /// <summary> /// F09_Region_Child (editable child object).<br/> /// This is a generated base class of <se...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Reflection; using De.Osthus.Ambeth.Collections; using De.Osthus.Ambeth.Ioc.Exceptions; using De.Osthus.Ambeth.Log; using De.Osthus.Ambeth.Util; namespace De.Osthus.Ambeth.Ioc.Extendable { public class ExtendableRegistry : Sma...
namespace RE { partial class REMainForm { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <param name=...
/* ** License Applicability. Except to the extent portions of this file are ** made subject to an alternative license as permitted in the SGI Free ** Software License B, Version 1.1 (the "License"), the contents of this ** file are subject only to the provisions of the License. You may not use ** this file except in co...
/* MIT License Copyright (c) 2017 Saied Zarrinmehr Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publis...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
//--------------------------------------------------------------------- // <copyright file="ODataBatchReaderStream.cs" company="Microsoft"> // Copyright (C) Microsoft Corporation. All rights reserved. See License.txt in the project root for license information. // </copyright> //-----------------------------------...
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Extensions; using osu.Framework.Extensions.Color4Extensions; usi...
namespace android.os { [global::MonoJavaBridge.JavaClass()] public sealed partial class Message : java.lang.Object, Parcelable { internal new static global::MonoJavaBridge.JniGlobalHandle staticClass; internal Message(global::MonoJavaBridge.JNIEnv @__env) : base(@__env) { } private static global::MonoJavaB...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================ ** ** ** ** Purpose: A wrapper class for the primitiv...
using UnityEngine; using System.Collections; public class LevelInit : MonoBehaviour { // default starting game parameters public int startOre; public int startOil; public int startGold; // init prefabs here, this is what we populate the field with public GroundScript currentTile; //public GameObject groundPan...
/* Copyright 2012 James Tuley (jay+code@tuley.name) * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by ...
/* Copyright (c) 2006-2008 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agre...
using System; using System.IO; using System.Linq; using System.Reflection; using System.Collections.Generic; namespace MooGet { /// <summary>Represents the primary API for most MooGet actions</summary> public class Moo { public static ILogger Log = new Logger(); public static bool Debug = false; public st...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Globalization; using System.Runtime.Serialization; using System.Text;...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Numerics; using Essentions.Tools; using JetBrains.Annotations; namespace Essentions { /// <summary> Used to provide fluency for <see cref="Check" /> class. </summary> public sealed class CheckContin...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================ ** ** ** ** Purpose: Allows developers to view the ba...
using BenchmarkDotNet.Attributes; using BenchmarkDotNet.Jobs; using NUnit.Framework; using System; using System.Collections.Generic; namespace Aardvark.Base.Benchmarks { // AUTO GENERATED CODE - DO NOT CHANGE! #region M22f [SimpleJob(RuntimeMoniker.NetCoreApp30)] // Uncomment following lines for asse...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// // Copyright (C) 2010 Jackson Harper (jackson@manosdemono.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use,...
using System; using System.Collections.Generic; using BTDB.EventStore2Layer; using BTDB.EventStoreLayer; using Xunit; using static BTDBTest.EventStoreTest; using BTDB.FieldHandler; using BTDB.KVDBLayer; using BTDB.ODBLayer; using System.Linq; using BTDB.Encrypted; namespace BTDBTest; public class EventStore2Test { ...
#pragma warning disable 169 // ReSharper disable InconsistentNaming namespace NEventStore { using System; using System.Collections.Generic; using System.Linq; using FluentAssertions; using NEventStore.Persistence; using NEventStore.Persistence.AcceptanceTests; using NEventStore.Persistence...
using System; using static System.Console; // C# 6 feature using System.Collections.Generic; using System.Linq; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CSharp; using Microsoft.CodeAnalysis.CSharp.Symbols; using Microsoft.CodeAnalysis.CSharp.Syntax; using System.IO; using System.Diagnostics; using Sys...
using System.Threading.Tasks; using Xunit; using SAHB.GraphQLClient.FieldBuilder; using SAHB.GraphQL.Client.Subscription.Integration.Tests.ChatSchema; using System; using System.Threading; using SAHB.GraphQLClient.QueryGenerator; using SAHB.GraphQLClient.Deserialization; using SAHB.GraphQLClient.FieldBuilder.Attributes...
/****************************************************************************/ /* */ /* The Mondo Libraries */ /* */ /* Namespace: M...
using System; using UnityEngine; using Flunity.Utils; namespace Flunity { /// <summary> /// Helper methods for DisplayObjects /// </summary> public static class DisplayUtil { /// <summary> /// Cached delegate: DisplayObject.DetachFromContainer() /// </summary> public static readonly Action<object> detachO...
// Copyright (c) 2010 Ben Phegan // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, modify, merge...
// ---------------------------------------------------------------------------- // <copyright file="PhotonViewInspector.cs" company="Exit Games GmbH"> // PhotonNetwork Framework for Unity - Copyright (C) 2018 Exit Games GmbH // </copyright> // <summary> // Custom inspector for the PhotonView component. // </summary...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Debug = System.Diagnostics.Debug; using Interlocked = System.Threading.Interlocked; namespace System.Xml.Linq { /// <summary> /// This is a thread-safe h...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Buffers; using System.Collections.Generic; using System.Diagnostics; using System.Diagnos...
// // FullScreenWindow.cs // // Authors: // Aaron Bockover <abockover@novell.com> // Larry Ewing <lewing@novell.com> // Gabriel Burt <gburt@novell.com> // // Copyright 2008-2010 Novell, Inc. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated docum...
namespace Azure.Management.AppConfiguration { public partial class AppConfigurationManagementClient { protected AppConfigurationManagementClient() { } public AppConfigurationManagementClient(string subscriptionId, Azure.Core.TokenCredential tokenCredential, Azure.Management.AppConfiguration.AppC...
using System; using NConsole.Internal; using NConsole.Tests.CommandClasses; using NUnit.Framework; namespace NConsole.Tests.Internal { [TestFixture] public class CommandDescriptorBuilderTests { private readonly CommandDescriptorBuilder builder = new CommandDescriptorBuilder(); [Test] ...
/* * Widget.cs - Basic widget handling for X applications. * * Copyright (C) 2002, 2003 Southern Storm Software, Pty Ltd. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version...
using Kitware.VTK; using System; // input file is C:\VTK\Graphics\Testing\Tcl\mergeFilter.tcl // output file is AVmergeFilter.cs /// <summary> /// The testing class derived from AVmergeFilter /// </summary> public class AVmergeFilterClass { /// <summary> /// The main entry method called by the CSharp driver /// <...
// // Encog(tm) Core v3.2 - .Net Version // http://www.heatonresearch.com/encog/ // // Copyright 2008-2014 Heaton Research, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // htt...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Runtime.InteropServices; using System.Threading; namespace System.Net.Sockets { ...
//--------------------------------------------------------------------- // <copyright file="FacetDescription.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // // @owner [....] // @backupOwner [....] //----------------------------------------------------...
// Listener class. // Copyright (C) 2008-2010 Malcolm Crowe, Lex Li, and other contributors. // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limi...
// **************************************************************** // Copyright 2002-2003, Charlie Poole // This is free software licensed under the NUnit license. You may // obtain a copy of the license at http://nunit.org/?p=license&r=2.4 // **************************************************************** namespace...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Android.App; using Android.Content; using Android.OS; using Android.Runtime; using Android.Views; using Android.Widget; using System.Threading.Tasks; namespace FFMpeg.Xamarin { public class FFMpegLibrary { publ...
using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Threading; using System.Threading.Tasks; using AntData.ORM.Linq; namespace AntData.ORM { using System.Linq.Expressions; public static class AsyncExtensions { #region Helpers internal static Task GetActionT...
// // TargetFramework.cs // // Authors: // Aaron Bockover <abock@xamarin.com> // // Copyright 2014 Xamarin Inc. All Rights Reserved. using System; namespace Xamarin.Utils { public enum ApplePlatform { None, MacOSX, iOS, WatchOS, TVOS, } public struct TargetFramework : IEquatable<TargetFramework> { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; namespace ManagedTests.DynamicCSharp.Conformance.dynamic.unsfe.basic.anonytype01.anonytype01 { uns...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #pragma warning disable RS0008 // Implement IEquatable<T> when overriding Object.Equals using System; using System....
// Copyright 2005-2010 Gallio Project - http://www.gallio.org/ // Portions Copyright 2000-2004 Jonathan de Halleux // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.a...
// --------------------------------------------------------------------------- // This file was generated, please do not edit it directly. // // This file was generated using the common file located at: // wpfoob\common\Microsoft\Windows\Controls\WeakHashtable.cs // -------------------------------------------------...
using System.Collections.Generic; using Pathfinding.Serialization; using UnityEngine; namespace Pathfinding { public class GridNode : GridNodeBase { public GridNode (AstarPath astar) : base(astar) { } private static GridGraph[] _gridGraphs = new GridGraph[0]; public static GridGraph GetGridGraph (uint graphI...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespa...
using System; using System.Collections.Generic; using System.Text; using System.IO; using System.Net; using System.Text.RegularExpressions; using System.Reflection; namespace Streamer { /// <summary> /// Provides the functionality to receive a shoutcast media stream /// </summary> public class ShoutcastStream : St...
// // Copyright (c) 2008-2011, Kenneth Bell // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, ...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Diagnostics; using System.Reflection; using System.Runtime; using Internal.Runtime.Compi...
// // Copyright (c) 2004-2021 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
using System; using System.Collections; using System.Globalization; using System.IO; using Org.BouncyCastle.Asn1; using Org.BouncyCastle.Asn1.X509; using Org.BouncyCastle.Crypto; using Org.BouncyCastle.Security.Certificates; using Org.BouncyCastle.Utilities.Collections; using Org.BouncyCastle.X509; using Org.BouncyCas...
// =========================================================== // Copyright (C) 2014-2015 Kendar.org // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without restriction, including without...
using System; using System.Data; using System.Data.SqlClient; using Csla; using Csla.Data; namespace SelfLoadROSoftDelete.Business.ERLevel { /// <summary> /// G02Level1 (read only object).<br/> /// This is a generated base class of <see cref="G02Level1"/> business object. /// This class is a root obje...
#region S# License /****************************************************************************************** NOTICE!!! This program and source code is owned and licensed by StockSharp, LLC, www.stocksharp.com Viewing or use of this code requires your acceptance of the license agreement found at https://github.com/St...
namespace Podelka.Migrations { using System; using System.Data.Entity.Migrations; public partial class InitialCreate : DbMigration { public override void Up() { CreateTable( "dbo.DeliveryMethods", c => new { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Globalization; /// <summary> /// Convert.ToUInt16(string,IFormatProvider) /// </summary> p...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
//! \file ArcCMB.cs //! \date 2019 Mar 21 //! \brief PineSoft resource archive. // // Copyright (C) 2019 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software withou...
using System; using System.Collections.Generic; using System.Text; using RRLab.PhysiologyWorkbench.Data; using RRLab.PhysiologyWorkbench.Devices; using NationalInstruments.DAQmx; using System.ComponentModel; using RRLab.Utilities; namespace RRLab.PhysiologyWorkbench.Daq { public class PulsedLaserLightRecordingProt...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace DuckDuck.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and populate it with sa...
using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Http; using System.Text; using System.Threading.Tasks; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; using Microsoft.Extensions.Logging; using Microsoft.Extensions.Options; using Newtonsoft....
// Author: Dwivedi, Ajay kumar // Adwiv@Yahoo.com // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, cop...
namespace Scintilla.Forms { partial class ReplaceControl { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
using System.Net; using FluentAssertions; using JsonApiDotNetCore.Serialization.Objects; using Microsoft.EntityFrameworkCore; using TestBuildingBlocks; using Xunit; namespace JsonApiDotNetCoreTests.IntegrationTests.AtomicOperations.Updating.Relationships; public sealed class AtomicUpdateToOneRelationshipTests : IClas...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using Microsoft.Protocols.TestTools.StackSdk; namespace...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
// *********************************************************************** // Copyright (c) 2011-2014 Charlie Poole // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, ...
using System; using System.Net.Http; using System.Threading.Tasks; using System.IO; using System.Net; using System.Threading; namespace ModernHttpClient { public delegate void ProgressDelegate (long bytes, long totalBytes, long totalBytesExpected); public class ProgressStreamContent : StreamContent { ...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== // <OWNER>[....]</OWNER> // // // SHA256Managed.cs // // C# implementation of the proposed SHA-256 hash algorithm // namespace System.Security.Cryptography { using System; using System.Security; using System.Diagn...
using XPT.Games.Generic.Constants; using XPT.Games.Generic.Maps; using XPT.Games.Twinion.Entities; namespace XPT.Games.Twinion.Maps { /// <summary> /// L3: Queen's Palace /// </summary> class TwMap08 : TwMap { public override int MapIndex => 8; public override int MapID => 0x0401; ...
using JobManager.Exceptions; using Newtonsoft.Json; using Newtonsoft.Json.Converters; using Newtonsoft.Json.Linq; using Newtonsoft.Json.Schema; using System; using System.Collections.Generic; using System.IO; using System.Threading; namespace JobManager { /// <summary> /// Abstract class to convert a json d...