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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace sep24migrations.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and populate it ...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace TrackYourSmoking.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and populate it...
// // Copyright (c) 2004-2017 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
using System; using System.Collections.Generic; using System.IO; using System.Xml.Serialization; using SwfSharp.Utils; namespace SwfSharp.Actions { [Serializable] public class ActionTry : ActionBase { [XmlAttribute] public string CatchName { get; set; } [XmlAttribute] public...
// Copyright 2019 Esri // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // Unless required by applicable law or agreed to in wr...
using System; using System.Collections.Generic; using System.Reactive.Linq; using System.Reactive.Threading.Tasks; using MS.Core; namespace System.Globalization { public static class __KoreanCalendar { public static IObservable<System.DateTime> AddMonths( this IObservable<System.Globalizati...
// GZipStream.cs // ------------------------------------------------------------------ // // Copyright (c) 2009 Dino Chiesa and Microsoft Corporation. // All rights reserved. // // This code module is part of DotNetZip, a zipfile class library. // // ------------------------------------------------------------------ //...
// Copyright (C) 2014 - 2015 Stephan Bouchard - All Rights Reserved // This code can only be used under the standard Unity Asset Store End User License Agreement // A Copy of the EULA APPENDIX 1 is available at http://unity3d.com/company/legal/as_terms using System; using UnityEngine; using System.Collections; using ...
using System; namespace HashLib.Crypto { internal class Grindahl512 : BlockHash, ICryptoNotBuildIn { #region Consts private const int ROWS = 8; private const int COLUMNS = 13; private const int BLANK_ROUNDS = 8; static readonly ulong[] s_table_0; static readonl...
using System; using System.Linq; using Nop.Core; using Nop.Core.Domain.Customers; using Nop.Services.Localization; using Nop.Services.Messages; using Nop.Services.Security; using Nop.Services.Stores; namespace Nop.Services.Customers { /// <summary> /// Customer registration service /// </summary> publi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
using System; using System.IO; using System.Web; using FubuCore; using FubuCore.Util; using FubuMVC.Core.Runtime; using FubuMVC.Core.Urls; using FubuMVC.Core.View; using FubuMVC.Core.View.Rendering; using HtmlTags; using Spark; using System.Collections.Generic; namespace FubuMVC.Spark.Rendering { public abstract ...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Copyright (c) 2013 SharpYaml - Alexandre Mutel // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, ...
/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of ...
// --------------------------------------------------------------------- // Copyright (c) 2015 Microsoft // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including w...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Globalization; using System.Numerics; using System.Runtime.CompilerServices; using System.Runtime.Inter...
/****************************************************************************** * Spine Runtimes Software License * Version 2 * * Copyright (c) 2013, Esoteric Software * All rights reserved. * * You are granted a perpetual, non-exclusive, non-sublicensable and * non-transferable license to install, execute an...
// // https://github.com/ServiceStack/ServiceStack.Text // ServiceStack.Text: .NET C# POCO JSON, JSV and CSV Text Serializers. // // Authors: // Demis Bellot (demis.bellot@gmail.com) // // Copyright 2012 ServiceStack, Inc. All Rights Reserved. // // Licensed under the same terms of ServiceStack. // using System; usi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; // Licensed under the MIT license. See LICENSE file in the project root for full license informatio...
using System; using System.Collections; using System.Collections.Generic; using System.Text; using NUnit.Framework; using SIL.Base32; namespace SIL.Tests.Base32Tests { [TestFixture] public class Base32HexTests { public class Base32HexComparer: IComparer<string> { #region IComparer<string> Members public ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Hangfire; using Microsoft.AspNetCore.Mvc; using Microsoft.Extensions.Configuration; using Microsoft.EntityFrameworkCore; using Microsoft.AspNetCore.Authorization; using HetsApi.Authorization; using HetsApi.Model; using HetsData....
using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Pathoschild.Stardew.ChestsAnywhere.Framework; using Pathoschild.Stardew.ChestsAnywhere.Framework.Containers; using Pathoschild.Stardew.Common; using Pathoschild.Stardew.Common.Utilities; using StardewModdingAPI; usin...
using Lucene.Net.Support; using System; using System.Collections.Generic; using System.Diagnostics; using System.Runtime.CompilerServices; namespace Lucene.Net.Codecs.Lucene40 { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file ...
using System; using System.Drawing; using System.IO; using System.Windows.Forms; using System.Data; using System.Runtime.Remoting; using System.Collections.Specialized; //PCS namespaces using PCSComUtils.Admin.BO; using PCSComUtils.Admin.DS; using PCSComUtils.Common; using PCSComUtils.Common.BO; using PCSComUtils.Mast...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Diagnostics; using System.Collections; using System.Collections.Generic; using System.Glo...
// Generated by the protocol buffer compiler. DO NOT EDIT! // source: proto_defs/messages/Transaction.proto #pragma warning disable 1591, 0612, 3021 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf.Collections; using pbr = global::Google.Protobuf.Reflection; usin...
using System; using Microsoft.Data.Entity; using Microsoft.Data.Entity.Infrastructure; using Microsoft.Data.Entity.Metadata; using Microsoft.Data.Entity.Migrations; using School.Model; namespace School.Migrations { [DbContext(typeof(WorldContext))] [Migration("20160419205304_IdentityEntities")] partial cla...
// Copyright (c) Damien Guard. All rights reserved. // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. // You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 // Originally published at http://damieng.com/bl...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.IO; using System.Linq; using System.Reflection.Metadata; usin...
// Copyright (c) Charlie Poole, Rob Prouse and Contributors. MIT License - see LICENSE.txt using System; using System.Collections.Generic; using System.IO; using System.Text; using System.Text.RegularExpressions; namespace NUnit.ConsoleRunner.Options { /// <summary> /// <c>ConsoleOptions</c> encapsulates the ...
using Signum.Engine; using Signum.Engine.Maps; using Signum.Entities; using Signum.Entities.DynamicQuery; using Signum.Utilities; using Signum.Utilities.DataStructures; using Signum.Utilities.ExpressionTrees; using Signum.Utilities.Reflection; using System; using System.Collections.Generic; using System.Collections.Obj...
using System; using System.IO; using System.Text.RegularExpressions; using System.Collections.Generic; using System.Linq; using System.Reflection; using ToolBelt; namespace Tools { // TODO: Add ability to rename project files during copy public class ProjectorTool : ToolBase { [CommandLineArgument...
//------------------------------------------------------------------------------ // <copyright file="AllTransferDirectionTest.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation // </copyright> //------------------------------------------------------------------------------ namespace DMLibTest { usi...
using System; using System.Collections.Generic; using System.Data; using System.Data.SQLite; using System.Text; using System.Xml; using OsmMsSqlUpload.Source; using OsmMsSqlUpload.Source.PbfBuffers; using OsmMsSqlUpload.Target; using OsmMsSqlUpload.Utils; namespace OsmMsSqlUpload.Analyser { class OsmUploadAnalyser...
#if (UNITY_WINRT || UNITY_WP_8_1) && !UNITY_EDITOR && !UNITY_WP8 #region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restr...
--- /dev/null 2016-03-11 09:20:21.000000000 -0500 +++ src/System.IO.FileSystem.DriveInfo/src/SR.cs 2016-03-11 09:20:39.342694000 -0500 @@ -0,0 +1,262 @@ +using System; +using System.Resources; + +namespace FxResources.System.IO.FileSystem.DriveInfo +{ + internal static class SR + { + + } +} + +namespace System...
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information. namespace System.Data.Entity.Infrastructure { using System.Data.Common; using System.Data.Entity.Core.EntityClient; using System.Data.Entity.Infrastructure.Interception; ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.IO; using System.Text; using System.Threading; using System.Collections.Generic; using Xun...
#region BSD License /* Copyright (c) 2011, Clarius Consulting All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of c...
#region Copyright //////////////////////////////////////////////////////////////////////////////// // The following FIT Protocol software provided may be used with FIT protocol // devices only and remains the copyrighted property of Dynastream Innovations Inc. // The software is being provided on an "as-is" basis and a...
/* Copyright 2012 Michael Edwards Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to i...
// // Copyright (c) 2004-2021 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Reflection; using Stratus.OdinSerializer; using UnityEngine; using static Stratus.Utilities.StratusReflection; namespace Stratus { public static partial class Extensions { /// <summary> /// Provides a deep ...
// Copyright (c) 2015 Alachisoft // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed t...
using System; namespace UnityEngine.Rendering.PostProcessing { public enum GradingMode { LowDefinitionRange, HighDefinitionRange, External } public enum Tonemapper { None, // Neutral tonemapper (based off John Hable's & Jim Hejl's work) Neutral, ...
using System; using System.ComponentModel; using System.Drawing; using System.Drawing.Design; using GuruComponents.Netrix.ComInterop; using GuruComponents.Netrix.UserInterface.TypeConverters; using GuruComponents.Netrix.UserInterface.TypeEditors; using DisplayNameAttribute=GuruComponents.Netrix.UserInterface.TypeEditor...
/* * Copyright 2008 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in wri...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. //------------------------------------------------------------------------------ using System.Data.Common; using ...
//Generated by Precompilation/ByteArray.js namespace Core { public static partial class Precompiled { public static byte[] DEC = new byte[256] { 0xFF, //0x00 0x00, //0x01 0x01, //0x02 0x02, //0x03 0x03, //0x04 0x04, //0x05 ...
/* ==================================================================== Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for Additional information regarding copyright ownership. The ASF licenses this file to Y...
#region Copyright notice and license // Copyright 2015, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyrigh...
#pragma warning disable SA1633 // File should have header - This is an imported file, // original header with license shall remain the same using UtfUnknown.Core.Models; namespace UtfUnknown.Core.Models.MultiByte; internal class UCS2BE_SMModel : StateMachineModel { private static readonly int[] UCS2BE_cls = ...
//--------------------------------------------------------------------- // This file is part of the CLR Managed Debugger (mdbg) Sample. // // Copyright (C) Microsoft Corporation. All rights reserved. //--------------------------------------------------------------------- using System; //using System.Collections; us...
/* * Config.cs - Windows Configuration * * (C) 2003-2014 Anope Team * Contact us at team@anope.org * * This program is free but copyrighted software; see the file COPYING for * details. * * Based on the original code of Epona by Lara. * Based on the original code of Services by Andy Church. * * Written by S...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Buffers; using System.Collections.Generic; using System.Text; using System.Threading; usi...
using System; using System.Threading.Tasks; using Orleans.CodeGeneration; using Orleans.Core; using Orleans.Runtime; namespace Orleans { /// <summary> /// Extension methods for grains. /// </summary> public static class GrainExtensions { private const string WRONG_GRAIN_ERROR_MSG = "Passing...
/* Copyright 2019 Esri Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, ...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for details. using System; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Drawing; using System.Drawing.Drawing2D; using System.Drawing.I...
//----------------------------------------------------------------------- // <copyright file="AboutBox1.Designer.cs" company="VillageIdiot"> // Copyright (c) Village Idiot. All rights reserved. // </copyright> //----------------------------------------------------------------------- namespace ArzExplorer { /// ...
/* Copyright 2012 Michael Edwards Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to i...
/************************************************************************************ Copyright : Copyright 2014 Oculus VR, LLC. All Rights reserved. Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License"); you may not use the Oculus VR Rift SDK except in compliance with the License, which is pr...
// Copyright (c) .NET Foundation and contributors. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using FluentAssertions; using Microsoft.Build.Construction; using Microsoft.DotNet.Cli.Sln.Internal; using Microsoft.DotNet.Tools.Test.Utilities;...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Diagnostics; using System.Collections; using System.Collections.Generic; using Xunit; us...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Runtime.InteropServices; using System.Threading; using Xunit; public partial class Threa...
#region License /* * Copyright 2002-2010 the original author or authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unle...
using Mono.Cecil; using NUnit.Framework; using Obfuscar; using System; using System.CodeDom.Compiler; using System.IO; using System.Linq; namespace ObfuscarTests { [TestFixture] public class ObfuscationAttributeTests { [SetUp] public void BuildTestAssemblies () { TestHelper.CleanInput (); Microsoft.CSh...
/* * Copyright 2015 Google Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applica...
using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Numerics; using System.Linq; using GlmSharp.Swizzle; // ReSharper disable InconsistentNaming namespace GlmSharp { /// <s...
using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using NHibernate; using NHibernate.Criterion; using NHibernate.Impl; using NHibernate.Linq; using Orchard.ContentManagement.Records; using Orchard.Data; using NHibernate.Transform; using NHibernate.SqlCommand; using Orchar...
using System; using Server.Mobiles; using Server.Items; using Server.Spells; using Server.Engines.VeteranRewards; namespace Server.Mobiles { public class EtherealMount : Item, IMount, IMountItem, Engines.VeteranRewards.IRewardItem { private int m_MountedID; private int m_RegularID; priv...
// dnlib: See LICENSE.txt for more info using System; using System.Diagnostics; using System.Threading; using dnlib.DotNet.MD; using dnlib.Threading; namespace dnlib.DotNet { /// <summary> /// A high-level representation of a row in the Param table /// </summary> [DebuggerDisplay("{Sequence} {Name}")] public abs...
using Avalonia.Collections; using Avalonia.Layout; using Avalonia.Media; using Avalonia.Media.Immutable; using Avalonia.Utilities; namespace Avalonia.Controls { /// <summary> /// Enum which describes how to position the TickBar. /// </summary> public enum TickBarPlacement { /// <summary> ...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Collections.Generic; using System.IdentityModel.Tokens.Jwt; using System.Linq; using System.Net; using System.Net.Http; using System.Security.Claims; using...
#region License, Terms and Author(s) // // ELMAH - Error Logging Modules and Handlers for ASP.NET // Copyright (c) 2004-9 Atif Aziz. All rights reserved. // // Author(s): // // Atif Aziz, http://www.raboof.com // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file excep...
using System; using System.Linq; using System.Security.Policy; using Microsoft.VisualStudio.TestTools.UnitTesting; using OfficeDevPnP.Core; using OfficeDevPnP.Core.Tests; namespace Microsoft.SharePoint.Client.Tests { [TestClass()] public class ListRatingExtensionTest { // Publishing infra active ...
// Copyright (c) Lex Li. All rights reserved. // // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.ComponentModel; using System.Resources; using System.Windows.Forms; namespace Microsoft.Web.Management.Client.Win32 { using System.Text...
using System; using ExamplesFx.ColorCode; using FileHelpers.Dynamic; using System.Data; using System.Windows.Forms; using System.IO; namespace FileHelpers.WizardApp { /// <summary> /// Load some data and test against the built class /// </summary> public partial class frmDataPreview : Form { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
/* Copyright 2006 - 2010 Intel Corporation Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writin...
using System; using System.Collections.Generic; using System.Linq; using ModestTree; using Zenject.Internal; namespace Zenject { [NoReflectionBaking] public abstract class ProviderBindingFinalizer : IBindingFinalizer { public ProviderBindingFinalizer(BindInfo bindInfo) { BindInf...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Collections.Specialized; using System.Collections.Generic; using System.Management.Automation; using System.Management.Automation.Internal; namespace Microsoft.PowerShell.Commands.Internal.Format...
// Copyright (c) 2006, 2008 Tony Garnock-Jones <tonyg@lshift.net> // Copyright (c) 2006, 2008 LShift Ltd. <query@lshift.net> // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation files // (the "Software"), to deal in the Software without rest...
using System; using System.IO; using System.Diagnostics; using System.Collections.Generic; using System.Text; namespace liquicode.AppTools { public class WinScpShellAdapter : ShellAdapter { //--------------------------------------------------------------------- // WinScp Scripting Command Reference: // http...
//------------------------------------------------------------------------------ // <copyright file="_ShellExpression.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //------------------------------------------------------------------------------ namespace Sys...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using UnityEngine; using System.Collections; using Microsoft.MixedReality.Toolkit.Utilities; using Microsoft.MixedReality.Toolkit.Teleport; using Microsoft.MixedReali...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Buffers.Text { public static partial class Utf16Parser { internal static partial cl...
using System; using System.IO; using System.Net; using System.Linq; using System.Text; using System.Collections.Generic; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using Sharpnote.Properties; using Sharpnote.Interfaces; namespace Sharpnote { /// <summary> /// Singleton class used to handle all calls to...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Xml; using System.Xml.Linq; using Umbraco.Core.Models; using Umbraco.Core.Models.Membership; using Umbraco.Core.Persistence.DatabaseModelDefinitions; using Umbraco.Core.Persistence.Querying; using Umbraco.Core.Publishing; namespa...
//#define DBG using System; using System.Collections.Generic; using UnityEditorInternal; using UnityEngine; using Vexe.Runtime.Extensions; using Vexe.Runtime.Types; using UnityObject = UnityEngine.Object; #pragma warning disable 0168 namespace Vexe.Editor.Drawers { using Vexe.Editor.GUIs; public class InlineDrawe...
// // Copyright (c) Microsoft Corporation. All rights reserved. // #define USE_LLVM_INTRINSICS namespace Microsoft.Zelig.Runtime { using System; using System.Runtime.CompilerServices; using TS = Microsoft.Zelig.Runtime.TypeSystem; using ISA = TargetModel.ArmProcessor.InstructionSetVersion; ...
// ZipEntry.cs // // Copyright (C) 2001 Mike Krueger // Copyright (C) 2004 John Reilly // // This file was translated from java, it was part of the GNU Classpath // Copyright (C) 2001 Free Software Foundation, Inc. // // This program is free software; you can redistribute it and/or // modify it under the terms of the G...
using System; using System.Linq; using System.Runtime.InteropServices; using Torque6.Engine.SimObjects; using Torque6.Engine.SimObjects.Scene; using Torque6.Engine.Namespaces; using Torque6.Utility; namespace Torque6.Engine.SimObjects.GuiControls { public unsafe class GuiBitmapButtonCtrl : GuiButtonCtrl { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel.Co...
/* [nwazet Open Source Software & Open Source Hardware Authors: Fabien Royer Software License Agreement (BSD License) Copyright (c) 2010-2012, Nwazet, LLC. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met...
#region using System; using System.Text; #endregion namespace ClosedXML.Excel { internal class XLAlignment : IXLAlignment { private readonly IXLStylized _container; private XLAlignmentHorizontalValues _horizontal; private Int32 _indent; private Boolean _justifyLastLine; ...
using NetDimension.NanUI.Browser.ResourceHandler; using NetDimension.NanUI.JavaScript.WindowBinding; using System.Diagnostics; using Xilium.CefGlue; namespace NetDimension.NanUI; public static class ApplicationConfigurationBuilderExtensions { /// <summary> /// /// </summary> /// <param name="this">Th...
//------------------------------------------------------------------------------ // <copyright file="DataRowView.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // <owner current="true" primary="tr...
using System; using System.Collections.Generic; using System.Linq; using UnityEditor; using UnityEngine; using UnityTest.IntegrationTestRunner; namespace UnityTest { [Serializable] public class IntegrationTestsRunnerWindow : EditorWindow, IHasCustomMenu { #region GUI Contents private readon...