context stringlengths 2.52k 185k | gt stringclasses 1
value |
|---|---|
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator 1.2.2.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
n... | |
// Copyright (c) Umbraco.
// See LICENSE for more details.
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Data;
using System.Data.SqlClient;
using System.Diagnostics;
using System.Linq;
using System.Threading;
using Microsoft.Extensions.Logging;
using Moq;
using Umbra... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Runtime.Intrinsics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropSe... | |
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may ... | |
using System;
using System.Collections;
using Server;
using Server.Items;
using Server.Spells;
using Server.Network;
using System.Collections.Generic;
using Server.Engines.CannedEvil;
namespace Server.Mobiles
{
[CorpseName("a corpse of Ilhenir")]
public class Ilhenir : BaseChampion
{
public overrid... | |
//---------------------------------------------------------------------------
//
// File: RichTextBox.cs
//
// Copyright (C) Microsoft Corporation. All rights reserved.
//
// Description: The stock rich text editing control.
//
//---------------------------------------------------------------------------
namespace Sy... | |
using System;
using System.Data;
using System.Text;
using System.Drawing;
using System.Drawing.Text;
using System.Windows.Forms;
using System.Collections.Generic;
using System.ComponentModel;
namespace Scintilla.Forms.Configuration
{
public partial class FontBrowser : UserControl
{
// Fields
pr... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.IO;
using Xunit;
namespace System.IO.Tests
{
public class FileStream_ctor_str_fm : F... | |
using NDatabase.Api;
using NDatabase.Exceptions;
namespace NDatabase.Meta
{
/// <summary>
/// Some Storage engine constants about offset position for object writing/reading.
/// </summary>
internal static class StorageEngineConstant
{
internal const int NbIdsPerBlock = 1000;
inte... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Threading;
// TODO: Move these tests to CoreFX once th... | |
namespace Lucene.Net.Codecs.Lucene40
{
using NUnit.Framework;
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
... | |
using System;
using System.Collections.Generic;
using System.Linq;
using Hangfire.Mongo.Database;
using Hangfire.Mongo.Migration;
using Hangfire.Mongo.Migration.Steps.Version15;
using Hangfire.Mongo.Tests.Utils;
using MongoDB.Bson;
using MongoDB.Driver;
using Moq;
using Newtonsoft.Json.Linq;
using Xunit;
namespace Han... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Formatting;
using System.Net.Http.Headers;
using System.W... | |
//
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
using System;
using System.Threading;
using System.Threading.Tasks;
#if __UNIFIED__
using Foundation;
using CoreFoundation;
using UIKit;
#else
using MonoTouch.Foundation;
using MonoTouch.CoreFoundation;
using MonoTouch.UIKit;
#endif
namespace ZXing.Mobile
{
public class MobileBarcodeScanner : MobileBarcodeScanner... | |
using System;
using System.Collections.Generic;
using System.Text;
using System.Data;
namespace MyMeta
{
public class MyMetaPluginContext : IMyMetaPluginContext
{
private bool includeSystemEntities;
private string connectionString = string.Empty;
private string providerName = string.Emp... | |
/*
Copyright (c) Microsoft Corporation. All rights reserved.
Licensed under the MIT License. See License.txt in the project root for license information.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Data.Services;
using System.Linq;... | |
using System;
using System.Text;
using System.Data;
using System.Data.SqlClient;
using System.Data.Common;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Configuration;
using System.Xml;
using System.Xml.Serialization;
using SubSonic;
using SubSonic.Utilities;... | |
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Microsoft.TemplateEngine.Abstractions;
using Microsoft.TemplateEngine.TestHelper;
using Xunit;
namespace Microsoft.TemplateEngine.Orchestrator.RunnableProjects.UnitTests.TemplateConfigTests
{
public class SourceConfigTests
{
[F... | |
using System;
using System.Collections.Generic;
using System.Text;
using FlatRedBall.Gui;
using Point = Microsoft.Xna.Framework.Point;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using FlatRedBall.Math.Geometry;
using StringFunctions = FlatRedBall.Utilities.StringFunctions;
using FlatRedBa... | |
#region Copyright
/*Copyright (C) 2015 Konstantin Udilovich
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicab... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.Diagn... | |
using System;
using System.Collections.Generic;
using UnityEngine;
using System.Collections;
[AddComponentMenu( "Daikon Forge/Examples/General/Follow Object" )]
public class dfFollowObject : MonoBehaviour
{
public Camera mainCamera;
public GameObject attach;
/// <summary>
/// Gets or sets control positioning in ... | |
using System;
using System.Drawing;
using Microsoft.DirectX;
using D3D = Microsoft.DirectX.Direct3D;
namespace Voyage.Terraingine.DataCore.VertexFormats
{
/// <summary>
/// A struct for providing a custom vertex format that provides vertex position and normal information.
/// Also contains information for one set o... | |
// Define this to use simple synchronisation rather than events.
// They are about the same in terms of speed.
#define SimpleSynch
using System;
using System.IO;
using System.Threading;
using NUnit.Framework;
namespace ICSharpCode.SharpZipLib.Tests.TestSupport
{
/// <summary>
/// A fixed size buffer of bytes. Bo... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
/******************************************************************************
* This file is auto-generated from ... | |
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must r... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
#pragma warning disable 649
using System;
using System.IO;
using System.Collections.Generic;
using System.Reflectio... | |
using Xunit;
namespace Jint.Tests.Ecma
{
public class Test_11_13_2 : EcmaTest
{
[Fact]
[Trait("Category", "11.13.2")]
public void StrictModeReferenceerrorIsThrownIfTheLefthandsideexpressionOfACompoundAssignmentOperatorEvaluatesToAnUnresolvableReference()
{
RunTest(@"TestCases... | |
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Threading.Tasks;
using Orleans;
using Orleans.Runtime;
using UnitTests.Grains;
using Xunit;
using Xunit.Abstractions;
using GrainInterfaceUtils = Orleans.CodeGeneration.GrainInterfaceUtils;
namespace UnitTests.General
{
public in... | |
//
// Copyright (c) 2004-2016 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of s... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Http;
using Microsoft.Extensions.Caching.Memory;
using Microsoft.Extensions.L... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
namespace System.Security.Util {
using System;
using System.Collections;
using System.Globalization;
... | |
using System;
using System.Text;
using System.Data;
using System.Data.SqlClient;
using System.Data.Common;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Configuration;
using System.Xml;
using System.Xml.Serialization;
using SubSonic;
using SubSonic.Utilities;... | |
namespace android.provider
{
[global::MonoJavaBridge.JavaClass()]
public sealed partial class Settings : java.lang.Object
{
internal new static global::MonoJavaBridge.JniGlobalHandle staticClass;
internal Settings(global::MonoJavaBridge.JNIEnv @__env) : base(@__env)
{
}
[global::MonoJavaBridge.JavaClass()]... | |
//
// Copyright (c) 2004-2018 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of s... | |
#region BSD License
/*
Copyright (c) 2004-2005 Matthew Holmes (matthew@wildfiregames.com), Dan Moorehead (dan05a@gmail.com)
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the ab... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using Xunit;
namespace Sys... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics;
using System.Diagnostics.Contracts;
namespace System.Globalization
{
public partial c... | |
using System.Net;
using FluentAssertions;
using JsonApiDotNetCore.Configuration;
using JsonApiDotNetCore.Serialization.Objects;
using TestBuildingBlocks;
using Xunit;
namespace JsonApiDotNetCoreTests.IntegrationTests.Archiving;
public sealed class ArchiveTests : IClassFixture<IntegrationTestContext<TestableStartup<Te... | |
using System.Collections.Generic;
using System.Diagnostics;
using System;
namespace CocosSharp
{
public class CCActionManager : ICCUpdatable, IDisposable
{
internal class HashElement
{
public int ActionIndex;
public List<CCActionState> ActionStates;
public CC... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Runtime;
using System.ServiceModel.Channels;
using System.Threading;... | |
using System;
using System.Collections.Generic;
using System.Text;
using System.Collections;
namespace xcordion.util
{
public class SimpleMap<K,V> : IDictionary, IDictionary<K,V>, ICompatibleMap<K,V>
{
private Dictionary<K, V> peer = new Dictionary<K, V>();
public bool containsKey(K key)
... | |
//---------------------------------------------------------------------
// <copyright file="ObjectQueryProvider.cs" company="Microsoft">
// Copyright (c) Microsoft Corporation. All rights reserved.
// </copyright>
//
// @owner [....]
// @backupOwner [....]
//-------------------------------------------------... | |
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may ... | |
using System;
using System.Buffers.Text;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Runtime.CompilerServices;
using System.Text;
namespace Orleans.Runtime
{
/// <summary>
/// Extensions for <see cref="GrainId"/> keys.
/// </summary>
public static class GrainIdKeyExten... | |
using System;
using System.Data;
using System.Configuration;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Web;
using System.Web.Security;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Web.UI.WebControls.WebParts;
using System.Web.UI.... | |
using Lucene.Net.Analysis.Tokenattributes;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Text;
using Lucene.Net.Documents;
namespace Lucene.Net.Index
{
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See t... | |
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using System.Net;
using System.Web;
using System.Text.RegularExpressions;
using System.Security.Cryptography;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using Com.Aspose.Tasks.Model;
namespace Com.Aspose.Tasks
{
public st... | |
/*
* Copyright (C) 2012, 2013 OUYA, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or a... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Headers;
using System.Web.Http;
using System.Web... | |
// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... | |
// F#: The CodeDOM provider ignores type constructors (static constructors),
// but this is handled because test suite checks for "Supports" flags
//
// Next issue is that F# generates properties instead of fields (modified lookup in the test)
using System;
using System.IO;
using System.CodeDom;
using System.... | |
//
// KeyAttributesExtension.cs: Handles X.509 *DEPRECATED* KeyAttributes extensions.
//
// Author:
// Sebastien Pouliot <sebastien@ximian.com>
//
// (C) 2003 Motus Technologies Inc. (http://www.motus.com)
// (C) 2004 Novell (http://www.novell.com)
//
//
// Permission is hereby granted, free of charge, to any person ... | |
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
namespace Elasticsearch.Net.Integration.Yaml.IndicesUpdateAliases2
{
public partial class IndicesUpdateAliases2YamlTests
{
public class IndicesUpdateAliases220RoutingYamlBase : YamlTestsBase
{
public IndicesUpdateAli... | |
using System;
namespace Codentia.Common.Membership.Providers
{
/// <summary>
/// ProviderStrings class
/// </summary>
internal static class ProviderStrings
{
/// <summary>
/// Gets the auth_rule_names_cant_contain_char.
/// </summary>
internal static string Auth_rule... | |
//---------------------------------------------------------------------------
//
// <copyright file="DrawingBrush.cs" company="Microsoft">
// Copyright (C) Microsoft Corporation. All rights reserved.
// </copyright>
//
// This file was generated, please do not edit it directly.
//
// Please see http://wiki/default.... | |
/*
* Copyright (c) 2013 Calvin Rien
*
* Based on the JSON parser by Patrick van Bergen
* http://techblog.procurios.nl/k/618/news/view/14605/14863/How-do-I-write-my-own-parser-for-JSON.html
*
* Simplified it so that it doesn't throw exceptions
* and can be used in Unity iPhone with maximum code stripping.
*
* P... | |
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
using Agent.Sdk;
using Microsoft.TeamFoundation.DistributedTask.WebApi;
using Microsoft.VisualStudio.Services.Agent.Capabilities;
using Microsoft.VisualStudio.Services.Agent.Util;
using Microsoft.VisualStudio.Services.Common;
using Microsoft.Vi... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Globalization;
using Syste... | |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Reflection;
namespace go_betz_backend.Areas.HelpPage
{
/// <summary>
/// This class will create an object of a given type and populate it ... | |
// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... | |
// Copyright 2007-2016 Chris Patterson, Dru Sellers, Travis Smith, et. al.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use
// this file except in compliance with the License. You may obtain a copy of the
// License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
/... | |
//
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespac... | |
/*
Copyright 2010 Google Inc
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
dist... | |
/* Gavaghan.Geodesy by Mike Gavaghan
*
* http://www.gavaghan.org/blog/free-source-code/geodesy-library-vincentys-formula/
*
* This code may be freely used and modified on any personal or professional
* project. It comes with no warranty.
*/
using System;
namespace Gavaghan.Geodesy
{
/// <summary>
/// Impl... | |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for details.
using System;
using System.ComponentModel;
using System.Diagnostics;
using System.Collections;
using System.Windows.Forms;
using OpenLiveWriter.CoreServices.Progress;
using OpenLi... | |
//
// ManagedProtection.cs -
// Protect (encrypt) data without (user involved) key management
//
// Author:
// Sebastien Pouliot <sebastien@ximian.com>
//
// Copyright (C) 2005 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software an... | |
namespace AutoMapper.Execution
{
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using Configuration;
using static System.Linq.Expressions.Expression;
using static Internal.ExpressionFactory;
using static Expr... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Composition;
using System.Linq;
using System.Threading;
using... | |
using System;
using System.Data;
using System.Data.SqlClient;
using Appleseed.Framework.Settings;
namespace Appleseed.Framework.Content.Data
{
/// <summary>
/// DiscussionEnhanced is an enhanced version of the standard threaded discussion.
/// The goal here is to build up to the power of a simple threaded ... | |
//Copyright (c) 2009 Josip Medved <jmedved@jmedved.com>
//2009-05-23: New version.
//2009-07-04: Compatibility with Mono 2.4.
//2010-10-31: Added option to skip registry writes (NoRegistryWrites).
//2012-05-31: Refactoring.
//2012-08-20: Fixed crash when HideFileExt cannot be found in registry.
using System;
using S... | |
/**
* Copyright 2017 Google Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by appli... | |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System.Linq;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Metadata.Internal;
using Microsoft.EntityFram... | |
using UnityEngine;
using System.Collections;
using UnityStandardAssets.Characters.FirstPerson;
public class GameController: MonoBehaviour {
public enum GameState {
MainMenu,
OptionsMenu,
Playing,
LoseMenu,
WinMenu,
Exit
}
public enum PlayState {
Start,
Request,
Inbound,
Landed
}
GameState c... | |
using Microsoft.Xaml.Interactivity;
using System;
using System.Threading.Tasks;
using Windows.UI.Xaml.Controls;
namespace BuildIt.Media
{
public class CortanaMediaElementActions : Behavior<MediaElement>
{
public int SeekForwardIncrement { get; set; } = 10;
public int SeekBackwardIncrement { get... | |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
using System.IO.Pipelines;
using System.Threading;
using System.Threading.Tasks;
using HtcSharp.HttpModu... | |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using Microsoft.AspNetCore.Mvc.RazorPages;
using Microsoft.Extensions.DependencyInjection;
using... | |
//
// System.Data.SqlTypes.SqlString
//
// Author:
// Rodrigo Moya (rodrigo@ximian.com)
// Daniel Morgan (danmorg@sc.rr.com)
// Tim Coleman (tim@timcoleman.com)
// Ville Palo (vi64pa@koti.soon.fi)
//
// (C) Ximian, Inc. 2002
// (C) Copyright 2002 Tim Coleman
//
//
// Copyright (C) 2004 Novell, Inc (http://www.... | |
/*
*
* (c) Copyright Ascensio System Limited 2010-2021
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0
* Unless required by applicable la... | |
//
// Copyright (c) 2012 Krueger Systems, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, mer... | |
/*
Project Orleans Cloud Service SDK ver. 1.0
Copyright (c) Microsoft Corporation
All rights reserved.
MIT License
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
associated documentation files (the ""Software""), to deal in the Software without restriction,
inc... | |
//-----------------------------------------------------------------------
// <copyright file="DefaultReflectionService.cs" company="NJsonSchema">
// Copyright (c) Rico Suter. All rights reserved.
// </copyright>
// <license>https://github.com/RicoSuter/NJsonSchema/blob/master/LICENSE.md</license>
// <author>Rico Su... | |
using UnityEngine;
using UnityEditor;
using System.Collections;
using System.Collections.Generic;
[CustomEditor(typeof(tk2dFont))]
public class tk2dFontEditor : Editor
{
public Shader GetShader(bool gradient)
{
if (gradient) return Shader.Find("tk2d/Blend2TexVertexColor");
else return Shader.Find("tk2d/BlendVer... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Azure.Core;
using Azure.IoT.Hub.Service.Models;
namespace Azure.IoT.Hub.Service
{
/// <summ... | |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Net.Http.Formatting;
using System.Net.Http.Headers;
using System.W... | |
using System;
using System.Collections.Generic;
using System.Collections;
using System.IO;
using UnityEngine;
namespace GedcomLib
{
public class GedcomParser
{
public GedcomHeader gedcomHeader = new GedcomHeader();
public Dictionary<string, GedcomIndividual> gedcomIndividuals = new Dictionary<s... | |
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may ... | |
/******************************************************************************\
* Copyright (C) Leap Motion, Inc. 2011-2016. *
* Leap Motion proprietary. Licensed under Apache 2.0 *
* Available at http://www.apache.org/licenses/LICENSE-2.0.html ... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
namespa... | |
//
// Copyright (c) 2004-2021 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// * Redistributions of s... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator 1.2.2.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
n... | |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for
// license information.
//
// Code generated by Microsoft (R) AutoRest Code Generator 1.0.0.0
// Changes may cause incorrect behavior and will be lost if the code is
// regenerated.
n... | |
namespace JustGestures.GUI
{
partial class Form_options
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
... | |
//
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless requi... | |
// ***********************************************************************
// Copyright (c) 2009 Charlie Poole
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, inclu... | |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
// Dumps commands in QueryStatus and Exec.
// #define DUMP_COMMANDS
using System;
using System.Windows;
using System.Windows.Input;
using Microsoft.VisualStu... | |
// dnlib: See LICENSE.txt for more info
using System;
using System.Collections.Generic;
using System.IO;
using dnlib.IO;
using dnlib.Utils;
using dnlib.W32Resources;
using dnlib.Threading;
namespace dnlib.PE {
/// <summary>
/// Image layout
/// </summary>
public enum ImageLayout {
/// <summary>
/// Use this i... | |
using System;
using System.Collections;
using System.Collections.Generic;
using Firebase;
using Firebase.Firestore;
using Firebase.Sample.Firestore;
using NUnit.Framework;
using UnityEngine.TestTools;
using static Tests.TestAsserts;
namespace Tests {
// Tests against features offered from the root Firestore instance... |
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