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using System; using NBitcoin.BouncyCastle.Crypto.Modes; using NBitcoin.BouncyCastle.Crypto.Parameters; namespace NBitcoin.BouncyCastle.Crypto { /** * The AEAD block ciphers already handle buffering internally, so this class * just takes care of implementing IBufferedCipher methods. */ public class BufferedAeadBl...
// Copyright (c) 2010-2014 SharpDX - Alexandre Mutel // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modif...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.MSBuild; using Microsoft.CodeAnalysis.Text; namespace WorkSpaces.Spg.Workspace { /// <summary> /// Manager the workspace /// </summary> public class WorkspaceMa...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Specialized; using System.Configuration; using System.Diagnostics; using System.Diagnostics...
using System; using System.Collections; using BigMath; using Raksha.Asn1.X500; using Raksha.Math; namespace Raksha.Asn1.X509.SigI { /** * Contains personal data for the otherName field in the subjectAltNames * extension. * <p/> * <pre> * PersonalData ::= SEQUENCE { * nameOrPseudonym NameOrPseudonym, ...
// // Author: // Jb Evain (jbevain@gmail.com) // // Copyright (c) 2008 - 2015 Jb Evain // Copyright (c) 2008 - 2011 Novell, Inc. // // Licensed under the MIT/X11 license. // using System; using SquabPie.Mono.Cecil.Cil; namespace SquabPie.Mono.Cecil.Rocks { #if INSIDE_ROCKS public #endif static class MethodBodyR...
// Copyright 2016 Google Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
namespace Epi.Windows.Analysis.Dialogs { partial class CoxPHGraphOptionsDialog { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. ...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
using System; using System.CodeDom.Compiler; using System.ComponentModel; using System.Runtime.Serialization; using Microsoft.Xrm.Sdk; namespace PowerShellLibrary.Crm.CmdletProviders { [GeneratedCode("CrmSvcUtil", "7.1.0001.3108")] [DataContract] [Microsoft.Xrm.Sdk.Client.EntityLogicalName("sdkmessageresponsefie...
// Licensed to the .NET Foundation under one or more agreements. // See the LICENSE file in the project root for more information. // Copyright (c) 2004 Mainsoft Co. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Softwa...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace PublicBookStore.API.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and populate...
/// This code was generated by /// \ / _ _ _| _ _ /// | (_)\/(_)(_|\/| |(/_ v1.0.0 /// / / /// <summary> /// TaskChannelResource /// </summary> using Newtonsoft.Json; using System; using System.Collections.Generic; using Twilio.Base; using Twilio.Clients; using Twilio.Converters; using Twilio.Exce...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /****************************************************************************** * This file is auto-generated from ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Collections.ObjectModel; using System.IdentityModel.Claims; using Sy...
//! \file ArcQLIE.cs //! \date Mon Jun 15 04:03:18 2015 //! \brief QLIE engine archives implementation. // // Copyright (C) 2015 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // dea...
#region Copyright notice and license // Copyright 2015 gRPC authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless req...
using System; using System.Collections; using System.IO; using NUnit.Framework; using Org.BouncyCastle.Asn1; using Org.BouncyCastle.Asn1.Ocsp; using Org.BouncyCastle.Asn1.X509; using Org.BouncyCastle.Crypto; using Org.BouncyCastle.Math; using Org.BouncyCastle.Utilities.Collections; using Org.BouncyCastle.Utilities.En...
namespace Skoodle.Migrations { using System; using System.Data.Entity.Migrations; public partial class Initial : DbMigration { public override void Up() { CreateTable( "dbo.Cathegories", c => new { ...
using UnityEngine; using System.Collections; public enum CharacterState { Idle = 0, Walking = 1, Trotting = 2, Running = 3, Jumping = 4, } public class ThirdPersonController : MonoBehaviour { public AnimationClip idleAnimation; public AnimationClip walkAnimation; public AnimationClip ...
using System; using System.Data; using System.Web.UI.WebControls; using Vevo; using Vevo.DataAccessLib.Cart; using Vevo.Domain; using Vevo.Domain.Products; using Vevo.Domain.Stores; using Vevo.Shared.Utilities; public partial class AdminAdvanced_MainControls_ProductReviewList : AdminAdvancedBaseListControl { priva...
using System; using System.Collections.Generic; using LoreSoft.MathExpressions.Properties; using LoreSoft.MathExpressions.UnitConversion; using System.Globalization; using LoreSoft.MathExpressions.Metadata; using System.Reflection; namespace LoreSoft.MathExpressions { /// <summary> /// A class representing uni...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
//------------------------------------------------------------------------------ // <copyright file="BaseValidator.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //------------------------------------------------------------------------------ namespace System...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.ComponentModel.Composition.Factories; using System.ComponentModel.Com...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Reflection; using System.Reflection.Metadata; using Sys...
// <copyright file="B3PropagatorTest.cs" company="OpenTelemetry Authors"> // Copyright The OpenTelemetry Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apach...
using System; using System.Collections.Generic; namespace UnityEngine.UI { public enum CanvasUpdate { Prelayout = 0, Layout = 1, PostLayout = 2, PreRender = 3, LatePreRender = 4, MaxUpdateValue = 5 } public interface ICanvasElement { void Reb...
// **************************************************************** // This is free software licensed under the NUnit license. You // may obtain a copy of the license as well as information regarding // copyright ownership at http://nunit.org. // **************************************************************** using S...
using UnityEngine; using System; using System.IO; using System.Linq; using System.Collections.Generic; using System.Text.RegularExpressions; using UnityEditor; using V1=AssetBundleGraph; using Model=UnityEngine.AssetGraph.DataModel.Version2; namespace UnityEngine.AssetGraph { [CustomNode("Load Assets/Load From Dir...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Runtime.InteropServices; internal partial class Interop { internal partial class NtD...
// // Copyright (c) 2004-2011 Jaroslaw Kowalski <jaak@jkowalski.net> // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of source code must retain the above co...
// // Lazy.cs // // Authors: // Zoltan Varga (vargaz@gmail.com) // Marek Safar (marek.safar@gmail.com) // // Copyright (C) 2009 Novell // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software ...
using System; using SCG = System.Collections.Generic; namespace C5 { /// <summary> /// A read-only wrapper for a sorted dictionary. /// /// <i>Suitable for wrapping a Dictionary. <see cref="T:C5.Dictionary`2"/></i> /// </summary> [Serializable] public class GuardedSortedDictionary<K, V> : G...
// Generated by the protocol buffer compiler. DO NOT EDIT! // source: src/proto/grpc/testing/test.proto // Original file comments: // Copyright 2015-2016, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the follow...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
// Python Tools for Visual Studio // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 //...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. using Microsoft.Azure.Management.Compute; using Microsoft.Azure.Management.Compute.Models; using Microsoft.Azure.Management.ManagedServiceIdentity; using Microsof...
/* Copyright 2019 Esri Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, ...
using System; using System.Globalization; /// <summary> /// Int16.Parse(string,numberstyle,iformatprovider) /// </summary> public class Int16Parse3 { #region Privates private CultureInfo CurrentCulture = TestLibrary.Utilities.CurrentCulture; private CultureInfo customCulture = null; private CultureInfo...
// Copyright 2006 Alp Toker <alp@atoker.com> // This software is made available under the MIT License // See COPYING for details using System; using System.Collections.Generic; using System.Reflection; namespace NDesk.DBus { static class Mapper { //TODO: move these Get*Name helpers somewhere more appropriate pu...
#pragma warning disable SA1633 // File should have header - This is an imported file, // original header with license shall remain the same /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); ...
// DeflateStream.cs // ------------------------------------------------------------------ // // Copyright (c) 2009 Dino Chiesa and Microsoft Corporation. // All rights reserved. // // This code module is part of DotNetZip, a zipfile class library. // // ----------------------------------------------------------------...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// // FlickrRemote.cs // // Author: // Lorenzo Milesi <maxxer@yetopen.it> // Stephane Delcroix <stephane@delcroix.org> // Stephen Shaw <sshaw@decriptor.com> // // Copyright (C) 2008-2009 Novell, Inc. // Copyright (C) 2008-2009 Lorenzo Milesi // Copyright (C) 2008-2009 Stephane Delcroix // // Permission is hereby ...
#region --- License --- /* Copyright (c) 2006 - 2008 The Open Toolkit library. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, ...
// ---------------------------------------------------------------------------- // Functor.cs // // Contains the definition of the Functor class. // Copyright 2009 Steve Guidi. // // File created: 3/17/2009 03:34:45 // ---------------------------------------------------------------------------- using System; namespac...
/* * Copyright (c) Citrix Systems, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1) Redistributions of source code must retain the above copyright * notice, this list ...
#region CopyrightHeader // // Copyright by Contributors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0.txt // // Unless requ...
using net.authorize.sample.ApplePayTransactions; using net.authorize.sample.PaymentTransactions; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace net.authorize.sample { //===================================================================...
// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== namespace System.Diagnostics { using System.Text; using System; ////using System.IO; using System.Reflection; ////using System.Security.Permissions; // There is no good reason for the methods of this class to be...
using CilJs.JSAst; using System.Collections.Generic; using System.Linq; using CilJs.Ast; namespace CilJs.JsTranslation { class BlockBuilder { public List<JSStatement> Statements = new List<JSStatement>(); private int depth; public int Depth { get { ...
using System; using System.Collections.Generic; using System.Text; using Orleans.Serialization.Invocation; namespace Orleans.Runtime { [WellKnownId(101)] internal sealed class Message { public const int LENGTH_HEADER_SIZE = 8; public const int LENGTH_META_HEADER = 4; [NonSerialized...
// Copyright 2005-2010 Gallio Project - http://www.gallio.org/ // Portions Copyright 2000-2004 Jonathan de Halleux // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.a...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Threading.Tasks; using Microsoft.Extensions.PlatformAbstractions; using OmniSharp.Models; using OmniSharp.Options; using OmniSharp.Roslyn.CSharp.Services.Refactoring; using OmniSharp.Services; using OmniSharp.Tests;...
// Copyright 2007-2015 Chris Patterson, Dru Sellers, Travis Smith, et. al. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at // // http://www.apache.org/licenses/LICENSE-2.0 // /...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.IO; using System.Threading; using System.Threading.Tasks; namespace System.Data.SqlClient.SNI { //...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Diagnostics; using System.Runtime.InteropServices; using System.Security.Cryptography; using System.Securit...
using EdiEngine.Common.Enums; using EdiEngine.Common.Definitions; using EdiEngine.Standards.X12_004010.Segments; namespace EdiEngine.Standards.X12_004010.Maps { public class M_858 : MapLoop { public M_858() : base(null) { Content.AddRange(new MapBaseEntity[] { new ZC1() { ReqDes = RequirementDesignator.Op...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Loon.Java; using System.IO; namespace Loon.Utils.Collection { public class ArrayByte { public const int BIG_ENDIAN = 0; public const int LITTLE_ENDIAN = 1; public int type; private by...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Diagnostics; using System.Data; using System.Reflection; using DocumentFormat.OpenXml.Packaging; using DocumentFormat.OpenXml.Spreadsheet; using DocumentFormat.OpenXml; namespace ExportToExcel { // // January 20...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
/* Copyright (c) 2014, Lars Brubaker All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the followin...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Microsoft.Win32.SafeHandles; using System.Diagnostics; using System.Threading; namespace System.Net.Sockets ...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
/* ** $Id: loadlib.c,v 1.52.1.3 2008/08/06 13:29:28 roberto Exp $ ** Dynamic library loader for Lua ** See Copyright Notice in lua.h ** ** This module contains an implementation of loadlib for Unix systems ** that have dlfcn, an implementation for Darwin (Mac OS X), an ** implementation for Windows, and a stub f...
// QuickGraph Library // // Copyright (c) 2004 Jonathan de Halleux // // This software is provided 'as-is', without any express or implied warranty. // // In no event will the authors be held liable for any damages arising from // the use of this software. // Permission is granted to anyone to use this software fo...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // // using System; using System.Runtime.InteropServices; #pragma warning disable 436 // Redefining types from Windows.Foundation namespace Windows.UI.Xaml { ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.Serializat...
/* * Copyright 2008 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed ...
// // FileSystemQueueSource.cs // // Author: // Aaron Bockover <abockover@novell.com> // // Copyright (C) 2008 Novell, Inc. // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without res...
using System; using System.IO; using System.Runtime.InteropServices; using System.Text; using Microsoft.Win32.SafeHandles; using static Winston.NativeMethods; namespace Winston.OS { /// <summary> /// Provides access to NTFS junction points in .NET /// From here: http://www.codeproject.com/Articles/15633/Ma...
using YAF.Lucene.Net.Diagnostics; using YAF.Lucene.Net.Index; using YAF.Lucene.Net.Support; namespace YAF.Lucene.Net.Search { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional inf...
/* Copyright (c) 2006 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using NUnit.Framework; namespace GraphClimber.Tests { public class GenericArgumentBinderTests { [Test] [TestCaseSource("TestData")] public void Should_Return_Method_Inf...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Threading.Tasks; using Microsoft.CodeAnalysis.Editor.UnitTests.Diagnostics; using Roslyn.Test.Utilities; using Xunit; namespace Microsoft.CodeAn...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using JCG = J2N.Collections.Generic; namespace YAF.Lucene.Net.Codecs.Lucene42 { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distr...
//------------------------------------------------------------------------------ // <copyright file="Samples.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation // </copyright> //------------------------------------------------------------------------------ namespace DataMovementSamples { using Syste...
// // Copyright (c) 2004-2011 Jaroslaw Kowalski <jaak@jkowalski.net> // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of source code must retain the above co...
/* * Copyright 2018 Coati Software KG * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed t...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Reflection; using System.Runtime.Serialization; using System.Web.Http; using System.Web.Http.Description; using System.Xml...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Diagnostics.Contracts; using System; using System.Threading; namespace System.Runtime { public struct TimeoutHelper : IDisposable { privat...
using System.Windows.Forms; using System.Drawing; using System.Drawing.Drawing2D; //using Vanara.PInvoke; using System.Diagnostics; namespace WeifenLuo.WinFormsUI.Docking { partial class DockPanel { #region IHitTest public interface IHitTest { DockStyle HitTest(Point pt); ...
/* Copyright (c) 2009 Technicat, LLC */ using UnityEngine; using System.Collections; #if P31_ETC using Prime31; #endif namespace Fugu { public class Platform { #if UNITY_IOS static public bool IsFirstGenIPhone() { return UnityEngine.iOS.Device.generation == UnityEngine.iOS.DeviceGeneration.iPhone || UnityEngine...
/* * MindTouch Dream - a distributed REST framework * Copyright (C) 2006-2011 MindTouch, Inc. * www.mindtouch.com oss@mindtouch.com * * For community documentation and downloads visit wiki.developer.mindtouch.com; * please review the licensing section. * * Licensed under the Apache License, Version 2.0 (the "...
/*============================================================================ * Copyright (C) Microsoft Corporation, All rights reserved. *============================================================================ */ #region Using directives using System; using System.Collections; using System.Collections.Gener...
using System; using Microsoft.Data.Entity; using Microsoft.Data.Entity.Metadata; using Microsoft.Data.Entity.Metadata.Builders; using Microsoft.Data.Entity.Relational.Migrations.Infrastructure; using PartsUnlimited.Models; namespace PartsUnlimited.Models.Migrations { [ContextType(typeof(PartsUnlimitedContext))] ...
// Copyright (c) 1995-2009 held by the author(s). All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of c...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Tools; using Xunit; namespace System.Numerics.Tests { public class multiplyTest { private static int s_samples = 10; private static int s...
#region License /* * Copyright 2002-2010 the original author or authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unle...
/* Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. See License.txt in the project root for license information. */ using System; using System.Collections.Generic; using System.Linq; using System.Xml.Linq; using Microsoft.Xrm.Client; using Newtonsoft.Json.Linq; namespace A...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Text; using MicroOrm.Dapper.Repositories.Attributes; using MicroOrm.Dapper.Repositories...
#region Namespaces using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Windows.Forms; using Autodesk.Revit.ApplicationServices; using Autodesk.Revit.Attributes; using Autodesk.Revit.DB; using Autodesk.Revit.UI; using FileFormatWavefront; using FileF...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
/* * @author Valentin Simonov / http://va.lent.in/ */ using System.Collections.Generic; using TouchScript.Layers; using UnityEngine; namespace TouchScript.Gestures.Simple { /// <summary> /// Base class for transform gestures. /// </summary> public abstract class Transform2DGestureBase : Gesture ...
// TarBuffer.cs // Copyright (C) 2001 Mike Krueger // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This pro...
using Lucene.Net.Analysis; using Lucene.Net.Analysis.TokenAttributes; using Lucene.Net.Documents; using Lucene.Net.Index.Extensions; using NUnit.Framework; using System; using System.IO; using Assert = Lucene.Net.TestFramework.Assert; namespace Lucene.Net.Index { /* * Licensed to the Apache Software Foundatio...