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// ---------------------------------------------------- // This C# program reads and processes each sample in a // PT4 file sequentially, from the first sample to the // last. // // The name of the file to be processed is taken from // the command line argument. // // Copyright (c) Monsoon Solutions, Inc. //...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may...
// Copyright 2019 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using System; using System.Diagnostics; using System.Threading; namespace Amib.Threading.Internal { /// <summary> /// Holds a callback delegate and the state for that delegate. /// </summary> public partial class WorkItem : IHasWorkItemPriority { #region WorkItemState enum /// <sum...
using Android; using Android.App; using Android.Support.V4.App; using Android.Support.V4.Content; using Plugin.Permissions.Abstractions; using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Threading.Tasks; using Plugin.CurrentActivity; using Android.Content; namesp...
using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; using System.Xml; namespace Orleans.Runtime.Configuration { /// <summary> /// Specifies global messaging configuration that are common to client and silo. /// </summary> public interface IMess...
using System; using System.Collections.Generic; using System.Runtime.InteropServices; using System.Text; using Gtk; namespace TestDocument { class HyperlinkActor: Atk.Object, Atk.ActionImplementor { private string description; public int NActions { get { return 1; } } public bool DoAction (int i...
// <file> // <copyright see="prj:///doc/copyright.txt"/> // <license see="prj:///doc/license.txt"/> // <owner name="Daniel Grunwald" email="daniel@danielgrunwald.de"/> // <version>$Revision: 3662 $</version> // </file> using System; using System.Collections.Generic; namespace NRefactoryASTGenerator.As...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using Newtonsoft.Json; namespace AdminSite.Pokemon { public static class PokemonDatabase { public static List<PokemonData> Database; public static void LoadDatabase() { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable enable using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Runtime.InteropServic...
// Copyright (C) 2004-2007 MySQL AB // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License version 2 as published by // the Free Software Foundation // // There are special exceptions to the terms and conditions of the GPL // as it is applied ...
using System; using System.Net; using System.Reflection; using System.Runtime.Serialization; using Microsoft.Extensions.DependencyInjection; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using Orleans.Runtime; namespace Orleans.Serialization { using Orleans.Providers; public class OrleansJsonSerializer :...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using FluentAssertions; using Newtonsoft.Json; using NUnit.Framework; namespace Microsoft.Its.Domain.Tests { [TestFixture] public class StringTT...
// ==++== // // // Copyright (c) 2006 Microsoft Corporation. All rights reserved. // // The use and distribution terms for this software are contained in the file // named license.txt, which can be found in the root of this distribution. // By using this software in any fashion, you are agreeing to ...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Runtime.InteropServices; using System.Runtime.Serialization; using GlmSharp.Swizzle; // ReSharper disable InconsistentNaming namespace GlmSharp.Swizzle { /// <summary> /// Temporary vector o...
// // Copyright (c) 2004-2016 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
using System; using Bloom.Book; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Security; using System.Windows.Forms; using System.Xml; using Bloom.MiscUI; using Bloom.web; using SIL.IO; using SIL.Progress; using SIL.Xml; using Bloom.Collection; namespace Bl...
using System; using System.Collections; using System.Data; using System.Data.Common; using Npgsql; namespace ALinq.PostgreSQL { internal class DataReader : DbDataReader { private readonly NpgsqlDataReader source; public DataReader(NpgsqlDataReader source) { this.source = so...
// Copyright (c) Richard Dingwall, Arjen Post. See LICENSE in the project root for license information. using System; using System.Data; using System.IO; using Xunit; namespace ProtoBuf.Data.Tests { public class MultipleDataTableTests { [Trait("Category", "Integration")] public class When_seri...
// Python Tools for Visual Studio // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 //...
using System; using System.Linq.Expressions; using NUnit.Framework; using StructureMap.Testing; namespace StructureMap.AutoMocking.Moq.Testing { [TestFixture] public abstract class AutoMockerTester { protected abstract AutoMocker<T> createAutoMocker<T>() where T : class; protected abstract...
using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Data; using org.swyn.foundation.utils; namespace tdbadmin { /// <summary> /// Summary description for Country. /// </summary> public class FCustomType : System.Windows.Forms.Form { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Diagnostics; using System.Globalization; using System.Runtime.InteropServices; using Syst...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Collections.Generic; using System.Diagnostics; using Validation; namespace System.Collections.Immutable { /// <summary> /// A thin wrapper around ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Globalization; using System.Resources; using System.Runtime.Serialization; us...
/// KEYBOARD.CS /// (c) 2006 by Emma Burrows /// This file contains the following items: /// - KeyboardHook: class to enable low-level keyboard hook using /// the Windows API. /// - KeyboardHookEventHandler: delegate to handle the KeyIntercepted /// event raised by the KeyboardHook class. /// - KeyboardHookEve...
// <copyright file="SvdTests.cs" company="Math.NET"> // Math.NET Numerics, part of the Math.NET Project // http://numerics.mathdotnet.com // http://github.com/mathnet/mathnet-numerics // http://mathnetnumerics.codeplex.com // Copyright (c) 2009-2010 Math.NET // Permission is hereby granted, free of charge, to any perso...
// This file was created automatically, do not modify the contents of this file. // ReSharper disable InvalidXmlDocComment // ReSharper disable InconsistentNaming // ReSharper disable CheckNamespace // ReSharper disable MemberCanBePrivate.Global using System; using System.Runtime.InteropServices; // Source file C:\P...
#region Copyright notice and license // Copyright 2015 gRPC authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless req...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Signum.Engine.Maps; using Signum.Entities.Scheduler; using Signum.Engine.Basics; using Signum.Utilities; using Signum.Utilities.DataStructures; using Signum.Engine.Operations; using Signum.Entities; using System.Threading; using...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. #nullable enable using System.Globalization; using System.Linq.Expressions; using System.Reflection; using Microsoft.Extensions.Internal; namespace Microsoft.AspNetCore.Http.Extens...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================================= ** ** ** ** Purpose: The base class ...
#region File Description //----------------------------------------------------------------------------- // ClientServerGame.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endreg...
// Copyright 2016 Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http.Headers; using System.Web.Http; using System.Web.Http.Description; using SchoolsSystem.Services.Areas.HelpPage.Models; namesp...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Drawing; using System.Globalization; using System.IO; using System.Linq; using System.Numerics; using System.Reflection; using System.Runtime.InteropServices; using OWLib; namespace STULib.Types.Generic { public static class Com...
#region License //============================================================================= // Vici Core - Productivity Library for .NET 3.5 // // Copyright (c) 2008-2012 Philippe Leybaert // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documen...
using System; using System.Text; using System.Data; using System.Data.SqlClient; using System.Data.Common; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Configuration; using System.Xml; using System.Xml.Serialization; using SubSonic; using SubSonic.Utilities;...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System.Collections; using System.Diagnostics; using System.Linq; using System.Linq.Expressions; using System.Management.Automation.Internal; using System.Reflection; namespace System.Management.Automation.Language { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Runtime.CompilerServices; namespace...
namespace KryptonHeaderGroupExamples { partial class Form1 { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.IO; using System.Globalization; namespace System.Net { internal class StreamFramer { private Stream _transport; // TODO (Issue #3...
using System; using System.Text; using System.Data; using System.Data.SqlClient; using System.Data.Common; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Configuration; using System.Xml; using System.Xml.Serialization; using SubSonic; using SubSonic.Utilities;...
// // Copyright (C) 2012-2014 DataStax Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by app...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using MixedRealityToolkit.Common.Extensions; using MixedRealityToolkit.Sharing.Unity; using System; using System.Collections.Generic; using UnityEngine; namespace Mi...
using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Linq; using Content.Client.Inventory; using Content.Shared.CharacterAppearance; using Content.Shared.Clothing; using Content.Shared.Inventory; using Content.Shared.Inventory.Events; using Content.Shared.Item; using Content.Shared.Tag;...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 1.0.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. n...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Discord; using Discord.Commands; using Unadus.Core.Attributes; using Unadus.Core.Extensions; namespace Unadus.Audio.Modules { [Name("module.audioModule.name")] [NotBlacklisted] public class AudioModule : ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Diagnostics { using System; using System.Collections; using System.Text; using Syst...
using System; using System.ComponentModel; using System.Diagnostics; using System.Drawing; using System.Text; using System.Windows.Forms; using System.Reflection; using System.Collections.Generic; using System.Linq; using SIL.PlatformUtilities; using SIL.Scripture; using SIL.Extensions; namespace SIL.Windows.Forms.Scr...
//------------------------------------------------------------------------------------------------------------------------------------------------------------------- // <copyright file="Gac.cs">(c) 2017 Mike Fourie and Contributors (https://github.com/mikefourie/MSBuildExtensionPack) under MIT License. See https://open...
/* * QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals. * Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy o...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; /// <summary> /// Sprite collection size. /// </summary> public class tk2dSpriteCollectionSize : tk2dRuntime.SpriteCollectionSize { /// <summary> /// When you are using an ortho camera. Use this to create sprites which wil...
// Inflater.cs // // Copyright (C) 2001 Mike Krueger // Copyright (C) 2004 John Reilly // // This file was translated from java, it was part of the GNU Classpath // Copyright (C) 2001 Free Software Foundation, Inc. // // This program is free software; you can redistribute it and/or // modify it under the terms of the G...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Http; using Microsoft.Rest.Azure; using Microsoft.Azure.Mana...
using System; using Acr.UserDialogs.Infrastructure; using Android.App; using Android.Content; using Android.Graphics; using Android.Graphics.Drawables; using Android.Util; using Android.Views; using Android.Widget; using Orientation = Android.Widget.Orientation; #if ANDROIDX using Google.Android.Material.BottomSheet; #...
#region License /* * All content copyright Terracotta, Inc., unless otherwise indicated. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at * * http://www.ap...
using Content.Shared.Interaction; using Robust.Shared.Containers; using Robust.Shared.GameStates; using Robust.Shared.Map; using Robust.Shared.Serialization; using Robust.Shared.Timing; using Robust.Shared.Utility; using System.Linq; namespace Content.Shared.SubFloor; public sealed class TrayScannerSystem : EntitySys...
// // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. // using UnityEngine; using System.Collections; using System; using HUX; using HUX.Interaction; using HUX.Focus; namespace HUX.Receivers { /// <summary> /// Rece...
#region S# License /****************************************************************************************** NOTICE!!! This program and source code is owned and licensed by StockSharp, LLC, www.stocksharp.com Viewing or use of this code requires your acceptance of the license agreement found at https://github.com/St...
using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using NHibernate; using NHibernate.Criterion; using NHibernate.Transform; using Thunder.Collections; using Thunder.Data; using Thunder.Extensions; using Thunder.NHibernate.Extensions; using Property = Thunder.Data.Property...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="IcqContact.cs" company="Jan-Cornelius Molnar"> // The MIT License (MIT) // // Copyright (c) 2015 Jan-Cornelius Molnar // // Permission is hereby granted, free of charge, to any p...
using System; using System.Collections.Generic; using System.Globalization; using System.Net.Sockets; using Aragas.Network.Data; using Aragas.Network.IO; using Aragas.Network.Packets; using PokeD.Core.Data; using PokeD.Core.Packets.P3D.Shared; using PokeD.Core.Packets.SCON; using PokeD.Core.Packets.SCON.Authorization...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="AzureTopicSubscriber.cs" company="Microsoft Corporation"> // Copyright 2015 Microsoft Corporation. All rights reserved. // </copyright> // ---------------------------------------...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Threading; usin...
using System; using System.Threading; using System.Threading.Tasks; using umbraco; using Umbraco.Core; using Umbraco.Core.Logging; using Umbraco.Web.Scheduling; namespace Umbraco.Web.PublishedCache.XmlPublishedCache { /// <summary> /// This is the background task runner that persists the xml file to the file s...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Runtime.ExceptionServices;...
/* * Copyright (c) InWorldz Halcyon Developers * Copyright (c) Contributors, http://opensimulator.org/ * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above c...
using System; using System.Diagnostics; using System.Runtime.InteropServices; using Cairo; using ZWCloud.DWriteCairo.Internal; namespace ZWCloud.DWriteCairo { /// <summary> /// DirectWrite TextLayout /// </summary> public class TextLayout : IDisposable { #region API /// <summary> ...
/* Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to You under the Apache License, Version 2.0 (the "License"); you may ...
using UnityEngine; using System.Collections.Generic; public class GlowCamera : MonoBehaviour { public Material GlowCameraMaterial; public Material DebugOnlySplitscreenMaterial; public Material DebugOnlyDisplayGlowMaterial; public float GlowStrength = 20.0F; public float BlurRadius = 3.0F; public floa...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class CamFollowObject : MonoBehaviour { #region Variables // Object camera will follow and its position [SerializeField] [Tooltip( "Object that the camera will follow." )] private GameObject objToFollow; priv...
/* Generated SBE (Simple Binary Encoding) message codec */ #pragma warning disable 1591 // disable warning on missing comments using System; using Adaptive.SimpleBinaryEncoding; namespace Adaptive.SimpleBinaryEncoding.PerfTests.Bench.SBE.FIX { public sealed partial class OrderCancelReplaceRequest { public...
using System; using System.Threading; using System.Threading.Tasks; using Microsoft.Extensions.Logging; using Orleans.Runtime; using Orleans.Runtime.Scheduler; using TestExtensions; using UnitTests.TesterInternal; using Xunit; using Xunit.Abstractions; using Orleans.TestingHost.Utils; using Orleans.Internal; using Orle...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespa...
using System; using System.Net; using System.Threading.Tasks; using Microsoft.Extensions.Logging.Abstractions; using Microsoft.WindowsAzure.Storage; using Microsoft.WindowsAzure.Storage.Shared.Protocol; using Microsoft.WindowsAzure.Storage.Table.Protocol; using Orleans.AzureUtils; using Orleans.TestingHost.Utils; using...
namespace IdSharp.Tagging.ID3v2.Frames { using IdSharp.Tagging.ID3v2; using System; using System.ComponentModel; using System.IO; using System.Runtime.CompilerServices; internal sealed class AudioText : IAudioText, IFrame, INotifyPropertyChanged, ITextEncoding { public event Propert...
#if UNITY_ANDROID || UNITY_IPHONE || UNITY_STANDALONE_OSX || UNITY_TVOS // You must obfuscate your secrets using Window > Unity IAP > Receipt Validation Obfuscator // before receipt validation will compile in this sample. // #define RECEIPT_VALIDATION #endif //#define DELAY_CONFIRMATION // Returns PurchaseProcessingRes...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.ServiceModel.Security.Tokens { using System.Collections.ObjectModel; using System.Globaliz...
/* * CP10010.cs - Romania (Mac) code page. * * Copyright (c) 2002 Southern Storm Software, Pty Ltd * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or ...
/// <summary> /// This class handles any GUI related to the Game Analytics service, such as user feedback /// </summary> using UnityEngine; using System.Collections; public class GA_Gui : MonoBehaviour { public enum WindowType { None, MessageTypeWindow, FeedbackWindow, BugWindow }; [HideInInspector] public boo...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.ComponentModel.Composition.Primitives; using System.Globalization; us...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. //////////////////////////////////////////////////////////////////////////// // // // Purpose: This Class defines ...
using System.Collections.Generic; using System.Linq; namespace ImageViewer.Controllers { public static class PropertyTag { public static Dictionary<int, string> Definitions = new Dictionary<int, string> { { 0x0000, "GpsVer"}, { 0x0001, "GpsLatitudeRef"}, { 0x0002, "GpsLatitude"}, { 0x0003, "GpsLongit...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace System.Globalization { using System; using System.Diagnostics.CodeAnalysis; using System.Diagnostics.Contracts; using Microsoft.Win32; us...
// Copyright (c) Geta Digital. All rights reserved. // Licensed under Apache-2.0. See the LICENSE file in the project root for more information using System; using System.Collections.Generic; using System.Linq; using System.Web.Helpers; using System.Web.UI; using System.Web.UI.WebControls; using EPiServer; using EPiSe...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Collections.Immutable; using System.IO; using System.Reflection.Metadata; using System.Reflection.Metadata.Ecma335; namespace System.Reflection.PortableEx...
using System; using System.Collections.Generic; using System.Linq; using System.Windows.Forms; namespace pokermaster { // // ============================================================== // || Poker Hands // ============================================================== // // NEVER use suits to eva...
#region Copyright and License // Copyright 2010..2014 Alexander Reinert // // This file is part of the ARSoft.Tools.Net - C# DNS client/server and SPF Library (http://arsofttoolsnet.codeplex.com/) // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance w...
namespace Epi.Windows.MakeView.Dialogs.FieldDefinitionDialogs { partial class ListFieldDefinition { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources b...
// // TextLayout.cs // // Author: // Lluis Sanchez <lluis@xamarin.com> // Lytico (http://limada.sourceforge.net) // // Copyright (c) 2011 Xamarin Inc // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"...
/// This code was generated by /// \ / _ _ _| _ _ /// | (_)\/(_)(_|\/| |(/_ v1.0.0 /// / / /// <summary> /// RecordingSettingsResource /// </summary> using Newtonsoft.Json; using System; using System.Collections.Generic; using Twilio.Base; using Twilio.Clients; using Twilio.Converters; using Twili...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Buffers; using System.Diagnostics; using System.Security.Cryptography; using System.Secur...
// Python Tools for Visual Studio // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 //...
#region S# License /****************************************************************************************** NOTICE!!! This program and source code is owned and licensed by StockSharp, LLC, www.stocksharp.com Viewing or use of this code requires your acceptance of the license agreement found at https://github.com/St...
using System; using System.Collections; using System.Globalization; using System.IO; using System.Text; using System.Web; namespace Newtonsoft.Utilities.Web { public class UrlPath { // Fields internal const char appRelativeCharacter = '~'; internal const string appRelativeCharacterString = "~"; private const...
// $ANTLR 2.7.6 (20061021): "iCal.g" -> "iCalParser.cs"$ using System.Text; using System.IO; using System.Collections; using System.Collections.Generic; using System.Runtime.Serialization; using DDay.iCal.Serialization; using DDay.iCal.Serialization.iCalendar; namespace DDay.iCal { // Gene...