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// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Text; using System.Reflection; using System.Xml; using System.Security; using System.Runtime.Serialization....
// Generated by the protocol buffer compiler. DO NOT EDIT! // source: POGOProtos/Networking/Responses/UpgradePokemonResponse.proto #pragma warning disable 1591, 0612, 3021 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf.Collections; using pbr = global::Google.Pr...
/* * Copyright 2002-2015 Drew Noakes * * Modified by Yakov Danilov <yakodani@gmail.com> for Imazen LLC (Ported from Java to C#) * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at...
/* * Exchange Web Services Managed API * * Copyright (c) Microsoft Corporation * All rights reserved. * * MIT License * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * software and associated documentation files (the "Software"), to deal in the Software * without restr...
using YAF.Lucene.Net.Diagnostics; using System.IO; using System.IO.Compression; using System.Runtime.CompilerServices; using ArrayUtil = YAF.Lucene.Net.Util.ArrayUtil; using BytesRef = YAF.Lucene.Net.Util.BytesRef; namespace YAF.Lucene.Net.Codecs.Compressing { /* * Licensed to the Apache Software Foundation (...
using System; using System.Diagnostics; using System.Reflection; using FluentAssertions.Common; using FluentAssertions.Execution; namespace FluentAssertions.Types { /// <summary> /// Contains a number of methods to assert that a <see cref="PropertyInfo"/> is in the expected state. /// </summary> [Debug...
using System; using System.Collections.Generic; using Content.Server.Administration.Logs; using Content.Shared.Administration.Logs; using Content.Shared.Alert; using Content.Shared.Damage; using Content.Shared.Database; using Content.Shared.MobState.Components; using Content.Shared.Movement.Components; using Content.Sh...
// activationobject.cs // // Copyright 2010 Microsoft Corporation // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless require...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; usin...
using UnityEngine; using UnityEditor; using System.Collections; using System.Collections.Generic; [CustomEditor(typeof(SoundManager))] public partial class SoundManagerEditor : Editor { private SoundManager script; #region editor variables private List<AudioClip> soundsToAdd = new List<AudioClip>(); private str...
namespace GrantApp { partial class GrantDetails { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <par...
using System; using System.Security.Cryptography; namespace Enyim { /// <summary> /// Implements the Tiger hash. (http://www.cs.technion.ac.il/~biham/Reports/Tiger/) /// /// Ported (and cleaned&amp;sped up) from the Tiger.NET VB code. (http://www.hotpixel.net/software.html) /// </summary> public sealed class Ti...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using AllReady.Models; using Microsoft.AspNetCore.Hosting; using Microsoft.AspNetCore.Hosting.Internal; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.DependencyInjection; using Xunit; namespace AllReady.U...
using System; using CsGL.OpenGL; using CsGL.Util; using System.Drawing; using System.Collections; using System.Windows.Forms; namespace SliceEm { /// <summary> /// Summary description for OpenGLModel. /// </summary> public class OpenGLModel : GL { private SliceEmFile _Model; public float _AngleY = 1.8f; pub...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
#if UNITY_EDITOR using UnityEngine; using UnityEditor; using System; using System.Collections; using System.IO; [CustomEditor (typeof(AfsFoliageTool))] public class AfsFoliageToolEditor : Editor { //private bool hScale = false; private bool hVertexColors = false; private bool hSetBending = false; public Colo...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Reflection; using System.Text; using System.Collections; using System.Globalization; using System.Runti...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Reflection; using Xunit; namespace System.Linq.Expressions.Tests { public class PreD...
/* * @author Valentin Simonov / http://va.lent.in/ */ using System.Collections.Generic; using TouchScript.Utils; using UnityEngine; namespace TouchScript.Clusters { /// <summary> /// Represents a pool of points separated into two clusters. /// </summary> public sealed class Clusters { #r...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Collections.Generic; using System.Globalization; using System.Net.Http.Headers; using System.Threading; using System.Threading.Tasks; namespace System.Net...
namespace AbpKendoDemo.Migrations { using System; using System.Collections.Generic; using System.Data.Entity.Infrastructure.Annotations; using System.Data.Entity.Migrations; public partial class AbpZero_Initial : DbMigration { public override void Up() { CreateTa...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Net.Http.HPack; using System.Runtime.InteropServices; namespace System.Net.Http.Headers { internal...
using System; using System.IO; using System.Collections.Generic; using System.Text; using System.Runtime.Serialization; using Microsoft.Xna.Framework.Graphics; using System.Xml; using System.Xml.Serialization; using FlatRedBall; using AnimationFrame = FlatRedBall.Graphics.Animation.AnimationFrame; using Animation...
// *********************************************************************** // Copyright (c) 2010-2014 Charlie Poole // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, ...
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). // It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) using UnityEngine; using UnityEditor; using UnityEditorInternal; using Syste...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using RedisCore; using Trinity; using Trinity.Extension; namespace SimpleRedisProgram { public class RedisServer : Trinity.Extension.RedisServerBase { public override void GetValueHandler(...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. using Microsoft.Azure.Management.StreamAnalytics.Models; using System; using System.Collections.Generic; using System.Linq; using Xunit; namespace StreamAnalytic...
/* * * (c) Copyright Ascensio System Limited 2010-2021 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * Unless required by applicable la...
using CrystalDecisions.CrystalReports.Engine; using CrystalDecisions.Windows.Forms; using DpSdkEngLib; using DPSDKOPSLib; using Microsoft.VisualBasic; using System; using System.Collections; using System.Collections.Generic; using System.Drawing; using System.Diagnostics; using System.Windows.Forms; using System.Linq; ...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for details. using System; using System.ComponentModel; using System.Diagnostics; using System.Drawing; using System.Threading; using System.Windows.Forms; using OpenLiveWriter.ApplicationFram...
using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reflection; namespace MadOwlAdminWebApi.Areas.HelpPage { /// <summary> /// This class will create an object of a given type and populate i...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Linq; using System.Diagnostics.Contracts; using Microsoft.Research.DataStructures; using System.IO; namesp...
namespace XenAdmin.Controls { partial class BondDetails { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 1.0.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. n...
/* * DocuSign REST API * * The DocuSign REST API provides you with a powerful, convenient, and simple Web services API for interacting with DocuSign. * * OpenAPI spec version: v2.1 * Contact: devcenter@docusign.com * Generated by: https://github.com/swagger-api/swagger-codegen.git */ using System; using Syste...
using System; using System.Runtime.InteropServices; using System.Text; using System.Collections.Generic; using OpenHome.Net.Core; namespace OpenHome.Net.Device.Providers { public interface IDvProviderAvOpenhomeOrgSender1 : IDisposable { /// <summary> /// Set the value of the PresentationUrl pr...
using System; using System.Diagnostics; using System.IO; using System.Net; using System.Net.Security; using System.Runtime.ExceptionServices; using System.Security.Authentication; using System.Security.Cryptography.X509Certificates; using System.Threading; using System.Threading.Tasks; namespace Nowin { class SslT...
/* Copyright 2006 - 2010 Intel Corporation Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writin...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using System.Reflection.Metadata; using System.Reflection.Metadata.Ecma335; using System.R...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.ComponentModel.Composition.Extensibility; using System.ComponentModel...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Diagnostics.Contracts; using System.Runtime.Serialization; using System.Threading; names...
//--------------------------------------------------------------------------- // // <copyright file="SizeAnimation.cs" company="Microsoft"> // Copyright (C) Microsoft Corporation. All rights reserved. // </copyright> // // This file was generated, please do not edit it directly. // // Please see http://wiki/default...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using Xunit; namespace System.IO.FileSystem.Tests { public class Directory_Move : FileSystemTest { #region Utilities public virtual void Move(...
namespace OpenStack.Swift { using System; using System.Net; using System.Net.Security; using System.IO; using System.Collections.Generic; using System.Security.Cryptography.X509Certificates; using System.Xml; using System.Web; /// <summary> /// This delegate should be used to signal when <see><cref>Ope...
#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) using System; using Org.BouncyCastle.Math.Raw; namespace Org.BouncyCastle.Math.EC.Custom.Sec { internal class SecP160K1Point : AbstractFpPoint { /** * Create a point which encodes with point compression. ...
using System; using System.Collections.Generic; using System.Linq; using Moq; using NUnit.Framework; using ReMi.BusinessEntities.ReleasePlan; using ReMi.CommandHandlers.ReleasePlan; using ReMi.Commands.ReleasePlan; using ReMi.TestUtils.UnitTests; using ReMi.Contracts.Cqrs.Commands; using ReMi.Contracts.Cqrs.Events; usi...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; usi...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; namespace Multiverse.ToolBox { public partial class NameValueDialog : Form { protected static string helpURL = "http://www.multiversemmo.com/wik...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Runtime.InteropServices; using Xunit; namespace System.Runtime.Compi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Xml.Schema { using System.IO; using System.Collections; using System.Collections.Generi...
/* * Copyright 2010-2013 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
#pragma warning disable 1591 using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using Syst...
// MySql Connector/Net // http://dev.mysql.com/downloads/connector/net/ using System; using System.Collections.Generic; using System.Data; using System.Data.Common; using BLToolkit.Data.DataProvider; using MySql.Data.MySqlClient; using BLToolkit.Data.Sql.SqlProvider; using BLToolkit.Common; namespace lib.Data.DataPro...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
/* Created by Team "GT Dead Week" Chenglong Jiang Arnaud Golinvaux Michael Landes Josephine Simon Chuan Yao */ using UnityEngine; using System.Collections; //public delegate void JumpDelegate (); public class ThirdPersonController_Student : MonoBehaviour { public Rigidbody target; // The object we're steeri...
using System; using Csla; using Invoices.DataAccess; namespace Invoices.Business { /// <summary> /// InvoiceView (read only object).<br/> /// This is a generated base class of <see cref="InvoiceView"/> business object. /// This class is a root object. /// </summary> /// <remarks> /// This ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. /*============================================================ ** ** ** ** ** ** EnumBuilder is a helper class to ...
using System; using UnityEngine; #if UNITY_EDITOR using UnityEditor; #endif namespace HouraiTeahouse { /// <summary> A static PlayerPrefs wrapper that provides additional type support. </summary> public static class Prefs { internal static readonly ILog log = Log.GetLogger("PlayerPrefs"); /...
// // https://github.com/mythz/ServiceStack.Redis // ServiceStack.Redis: ECMA CLI Binding to the Redis key-value storage system // // Authors: // Demis Bellot (demis.bellot@gmail.com) // // Copyright 2013 ServiceStack. // // Licensed under the same terms of Redis and ServiceStack: new BSD license. // using System; u...
using System; using UnityEngine; namespace UnitySampleAssets.ImageEffects { [ExecuteInEditMode] [RequireComponent (typeof(Camera))] public class PostEffectsBase : MonoBehaviour { protected bool supportHDRTextures = true; protected bool supportDX11 = false; protected bool isSuppor...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Threading.Tasks; using System.Timers; using Cumulus.ConcurrentCollections; using Cumulus.Configuration.Settings; using Cumulus.Extensions; using Cumulus.Infrastructure.Heartbeat.PerformanceCounters; using Cumulus.M...
using Content.Shared.ActionBlocker; using Content.Shared.Actions.ActionTypes; using Content.Shared.Administration.Logs; using Content.Shared.Database; using Content.Shared.Hands; using Content.Shared.Interaction; using Content.Shared.Inventory.Events; using Content.Shared.Popups; using Robust.Shared.Audio; using Robust...
/////////////////////////////////////////////////////////////////////////////////// // Open 3D Model Viewer (open3mod) (v2.0) // [ExportDialog.cs] // (c) 2012-2015, Open3Mod Contributors // // Licensed under the terms and conditions of the 3-clause BSD license. See // the LICENSE file in the root folder of the reposito...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
/**************************************************************************** Tilde Copyright (c) 2008 Tantalus Media Pty Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, in...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; namespace Factotum { public partial class KitView : Form { // ---------------------------------------------------------------------- // Initializati...
// This file was created automatically, do not modify the contents of this file. // ReSharper disable InvalidXmlDocComment // ReSharper disable InconsistentNaming // ReSharper disable CheckNamespace // ReSharper disable MemberCanBePrivate.Global using System; using System.Runtime.InteropServices; // Source file C:\P...
using System; using System.Linq; using NUnit.Framework; using Umbraco.Core; using Umbraco.Core.Models; using Umbraco.Core.Models.EntityBase; using Umbraco.Core.Serialization; using Umbraco.Tests.TestHelpers; using Umbraco.Tests.TestHelpers.Entities; namespace Umbraco.Tests.Models { [TestFixture] public class C...
// Copyright (c) Six Labors. // Licensed under the Apache License, Version 2.0. using System.Collections.Generic; using System.IO; using SixLabors.Fonts.Unicode; using Xunit; namespace SixLabors.Fonts.Tests.Unicode { /// <summary> /// Tests adapted from: /// https://github.com/unicode-org/icu/blob/master/...
using System.Collections.Generic; using UnityEngine; using UnityEditor; using Pathfinding.Util; namespace Pathfinding { /** * Editor for the RecastGraph. * \astarpro */ [CustomGraphEditor(typeof(RecastGraph), "RecastGraph")] public class RecastGraphEditor : GraphEditor { public static bool tagMaskFoldout; ...
using System; using System.Collections.Generic; using UnityEngine; using ModestTree; namespace Zenject { // Zero parameters // NOTE: For this to work, the given component must be at the root game object of the thing // you want to use in a pool public class MonoMemoryPool<TValue> : MemoryPool<TValue> ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace System.Runtime.Serialization { using System; using System.Collections; using System.Diagnostic...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; using Microsoft.CSharp.RuntimeBinder.Syntax; namespace Microsoft.CSharp.RuntimeBinder.Sem...
using System; using System.Collections.Generic; using Aspectize.Core; using System.Text.RegularExpressions; using FacebookConnect; namespace Aspectize.OAuth { public interface IFacebookOAuth { Dictionary<string, object> GetApplictionInfo (); [Command(Bindable = false)] void OAuth (strin...
using UnityEngine; using System.Collections; using System.Collections.Generic; public class RoomGenerator : MonoBehaviour { public Vector3 minRoomSize = Vector3.one; public Vector3 maxRoomSize = Vector3.one * 2; public float minSeparation = 1; public int corridorSize; public Bounds totalBounds; public int...
// Licensed to the .NET Foundation under one or more agreements. // See the LICENSE file in the project root for more information. // // System.Configuration.ConfigurationManagerTest.cs - Unit tests // for System.Configuration.ConfigurationManager. // // Author: // Chris Toshok <toshok@ximian.com> // Atsushi Enomoto ...
using System.Net; using FluentAssertions; using FluentAssertions.Extensions; using JsonApiDotNetCore.Serialization.Objects; using Microsoft.AspNetCore.Authentication; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.DependencyInjection; using TestBuildingBlocks; using Xunit; namespace JsonApiDotNetCoreT...
// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
/* * Copyright (c) Citrix Systems, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1) Redistributions of source code must retain the above copyright * notice, this list ...
// <copyright file="ChromiumOptions.cs" company="WebDriver Committers"> // Licensed to the Software Freedom Conservancy (SFC) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The SFC licenses this file // ...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.IO; using System.Linq; using System.Runtime.CompilerServices; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Config...
/* * Copyright 2013-2016 consulo.io * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to ...
// Generated by the protocol buffer compiler. DO NOT EDIT! // source: A1005Response.txt #pragma warning disable 1591, 0612, 3021 #region Designer generated code using pb = global::Google.ProtocolBuffers; using pbc = global::Google.ProtocolBuffers.Collections; using pbd = global::Google.ProtocolBuffers.Descriptors; us...
#region Header /* * JsonMapper.cs * JSON to .Net object and object to JSON conversions. * * The authors disclaim copyright to this source code. For more details, see * the COPYING file included with this distribution. */ #endregion namespace Cake.Gitter { using System; using System.Collections; usi...
// based on https://github.com/jehugaleahsa/truncon.collections.OrderedDictionary // https://github.com/jehugaleahsa/truncon.collections.OrderedDictionary/blob/master/UNLICENSE.txt using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Globaliza...
using System; using System.Collections.Generic; using System.Linq; using GraphQL.Introspection; namespace GraphQL.Types { public class GraphTypesLookup { private readonly Dictionary<string, IGraphType> _types = new Dictionary<string, IGraphType>(); public GraphTypesLookup() { ...
// // Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless requi...
// // Copyright (c) 2004-2021 Jaroslaw Kowalski <jaak@jkowalski.net>, Kim Christensen, Julian Verdurmen // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of s...
using System; using System.Collections.Generic; using System.Reactive.Concurrency; using System.Threading; using Avalonia.Animation; using Avalonia.Controls; using Avalonia.Controls.ApplicationLifetimes; using Avalonia.Controls.Templates; using Avalonia.Input; using Avalonia.Input.Platform; using Avalonia.Input.Raw; us...
/* * Farseer Physics Engine based on Box2D.XNA port: * Copyright (c) 2010 Ian Qvist * * Box2D.XNA port of Box2D: * Copyright (c) 2009 Brandon Furtwangler, Nathan Furtwangler * * Original source Box2D: * Copyright (c) 2006-2009 Erin Catto http://www.gphysics.com * * This software is provided 'as-is', without any express...
namespace iControl { using System.Xml.Serialization; using System.Web.Services; using System.ComponentModel; using System.Web.Services.Protocols; using System; using System.Diagnostics; /// <remarks/> [System.CodeDom.Compiler.GeneratedCodeAttribute("wsdl", "2.0.50727.3038")] [System.Diagnostics.DebuggerStepTh...
//------------------------------------------------------------------------------ // <copyright file="SqlBatchCommand.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // <owner current="true" primary="true">[....]</owner> // <owner current="true" primary="false">...
using Microsoft.IdentityModel; using Microsoft.IdentityModel.S2S.Protocols.OAuth2; using Microsoft.IdentityModel.S2S.Tokens; using Microsoft.SharePoint.Client; using Microsoft.SharePoint.Client.EventReceivers; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Globalizati...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // Do not remove this, it is needed to retain calls to these conditional methods in release builds #define DEBUG na...
using System; using System.Collections.Generic; using System.Linq; using System.Text.RegularExpressions; using System.Threading.Tasks; using NSubstitute; using NuKeeper.Abstractions.CollaborationModels; using NuKeeper.Abstractions.CollaborationPlatform; using NuKeeper.Abstractions.Configuration; using NuKeeper.Abstract...
using System; using System.CodeDom; using System.Linq; using System.Web; using System.Web.Mvc; using System.Web.Routing; using System.Web.Security; using Moq; using NUnit.Framework; using Umbraco.Core; using Umbraco.Core.Configuration.UmbracoSettings; using Umbraco.Core.Dictionary; using Umbraco.Core.Logging; using Umb...
// Traveling Salesman Problem via Hopfield-Tank Neural Network // Written by David J. Stein, Esq. See "License.html" for terms and conditions of use. // // This module contains the customized Hopfield-Tank class. #region Using declarations using System; using System.Collections; #endregion namespace Hop...