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// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Runtime.InteropServices; using System.Security.Cryptography; using Internal.Cryptography;...
// // ToolManager.cs // // Author: // Jonathan Pobst <monkey@jpobst.com> // // Copyright (c) 2010 Jonathan Pobst // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restr...
/* ==================================================================== Copyright (C) 2004-2008 fyiReporting Software, LLC This file is part of the fyiReporting RDL project. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. ...
//Matt Schoen //5-29-2013 // // This software is the copyrighted material of its author, Matt Schoen, and his company Defective Studios. // It is available for sale on the Unity Asset store and is subject to their restrictions and limitations, as well as // the following: You shall not reproduce or re-distribute this s...
using System; using System.Data.SqlClient; using System.Text; //using System.Web.Mail; using System.Web.UI; using Appleseed.Framework; using Appleseed.Framework.Content.Security; using Appleseed.Framework.DataTypes; using Appleseed.Framework.Helpers; using Appleseed.Framework.Security; using Appleseed.Framework.Setting...
// // Encog(tm) Core v3.2 - .Net Version // http://www.heatonresearch.com/encog/ // // Copyright 2008-2014 Heaton Research, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // htt...
using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using Avalonia.Controls; using Avalonia.Markup.Xaml.XamlIl.CompilerExtensions.AstNodes; using Avalonia.Markup.Xaml.XamlIl.CompilerExtensions.Transformers; using Avalonia.Media; using XamlX.Ast; using XamlX.Transform; using Xa...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Web.Http; using System.Web.Http.Controllers; using Syst...
/* ==================================================================== Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for Additional information regarding copyright ownership. The ASF licenses this file to Y...
#region Copyright notice and license // Copyright 2015, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyr...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using NUnit.Framework; using osu.Framework.Utils; using osu.Game.Rulesets.Catch.Objects; using osu.Game...
// Code generated by Microsoft (R) AutoRest Code Generator 0.17.0.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespace MailPlus { using Models; /// <summary> /// </summary> public partial interface IMailPlusClient : System.IDisposable { /// <s...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using Epi.Data; using Epi.Fields; using Epi.Windows.Dialogs; namespace Epi.Windows.MakeView.Dialogs.FieldDefinitionDialogs { /// <summary> /// D...
// // This file is part of the game Voxalia, created by FreneticXYZ. // This code is Copyright (C) 2016 FreneticXYZ under the terms of the MIT license. // See README.md or LICENSE.txt for contents of the MIT license. // If these are not available, see https://opensource.org/licenses/MIT // using System.Collections.Gen...
/* | Version 10.1.84 | Copyright 2013 Esri | | Licensed under the Apache License, Version 2.0 (the "License"); | you may not use this file except in compliance with the License. | You may obtain a copy of the License at | | http://www.apache.org/licenses/LICENSE-2.0 | | Unless required by applicable law or...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using FluentAssertions; using Microsoft.Its.Domain.Testing; using Microsoft.Its.Recipes; using NUnit.Framework; using Sample.Domain; using Sample.Domain.Ordering; usin...
using System; using System.Collections; using System.Globalization; using System.IO; using Org.BouncyCastle.Asn1; using Org.BouncyCastle.Asn1.X509; using Org.BouncyCastle.Crypto; using Org.BouncyCastle.Security.Certificates; using Org.BouncyCastle.Utilities.Collections; using Org.BouncyCastle.X509; using Org.BouncyCas...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
using System; using System.ComponentModel; using TreeGecko.Library.Geospatial.Geoframeworks.Enums; namespace TreeGecko.Library.Geospatial.Geoframeworks.Objects { /// <summary> /// Represents a collection of interpolated values using realistic acceleration and deceleration. /// </summary> /// <remarks>T...
// ReSharper disable UnusedMember.Global Used in HappyPathWithAll.PropertyChangedAnalyzersSln // ReSharper disable NotAccessedField.Local // ReSharper disable UnusedVariable // ReSharper disable UnusedParameter.Local // ReSharper disable RedundantAssignment // ReSharper disable ArrangeAccessorOwnerBody // ReSharper dis...
using System; using System.Collections.Generic; using ModestTree; namespace Zenject { public abstract class IFactoryProviderBase<TContract> : IProvider { public IFactoryProviderBase( DiContainer container, Guid factoryId) { Container = container; FactoryId = ...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
//----------------------------------------------------------------------- // <copyright file="InputStreamSourceSpec.cs" company="Akka.NET Project"> // Copyright (C) 2015-2016 Lightbend Inc. <http://www.lightbend.com> // Copyright (C) 2013-2016 Akka.NET project <https://github.com/akkadotnet/akka.net> // </copyr...
// <copyright file="PlayGamesPlatform.cs" company="Google Inc."> // Copyright (C) 2014 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://ww...
// AssemblyListControl.cs // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in t...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace Microsoft.DocAsCode.Metadata.ManagedReference { using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; ...
#pragma warning disable 109, 114, 219, 429, 168, 162 public sealed class Array<T> : global::haxe.lang.HxObject, global::Array { public Array(T[] native) { this.__a = native; this.length = native.Length; } public Array(global::haxe.lang.EmptyObject empty) { unchecked { #line 31 "C:\\HaxeToolkit\\...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
/// This code was generated by /// \ / _ _ _| _ _ /// | (_)\/(_)(_|\/| |(/_ v1.0.0 /// / / /// <summary> /// ExecutionStepResource /// </summary> using Newtonsoft.Json; using System; using System.Collections.Generic; using Twilio.Base; using Twilio.Clients; using Twilio.Converters; using Twilio.Ex...
using Signum.Utilities.Reflection; using Signum.Engine.Maps; using Signum.Entities.Basics; using Signum.Entities.Internal; using Signum.Utilities.DataStructures; namespace Signum.Engine.Linq; internal static class TranslatorBuilder { internal static ITranslateResult Build(ProjectionExpression proj) { ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.ComponentModel; using System.Data; using System.Data.Common; using System.Threading; nam...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
/* * ****************************************************************************** * Copyright 2014-2016 Spectra Logic Corporation. All Rights Reserved. * Licensed under the Apache License, Version 2.0 (the "License"). You may not use * this file except in compliance with the License. A copy of the License i...
using GuiLabs.Canvas.Controls; namespace GuiLabs.Editor.CSharp { partial class OptionsForm { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <param name="di...
// Copyright (c) morrisjdev. All rights reserved. // Original copyright (c) .NET Foundation. All rights reserved. // Modified version by morrisjdev // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using FileContextCore.Diagnostics; using File...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using Microsoft.CodeAnalysis.CodeGen; using Microsoft.CodeAnalysis.CSharp.ExpressionEvaluator; using Microsoft.CodeAnalysis.CSharp.Test.Utilities; using Micro...
/******************************************************************************************** Copyright (c) Microsoft Corporation All rights reserved. Microsoft Public License: This license governs use of the accompanying software. If you use the software, you accept this license. If you do not accept the licens...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using Microsoft.CodeAnalysis.CSharp.DocumentationComments; using Microsoft.CodeAnalysis.MetadataAsSource; using Microsoft.CodeAnalysis.Shared.Utilities; using...
using System; using System.Collections.Generic; using System.Diagnostics; namespace ConvertVideos { public abstract class Ffmpeg { public const string FIELD_CODEC_TYPE = "codec_type"; public const string STREAM_START = "[STREAM]"; public const string STREAM_END = "[/STREAM]"; ...
/* * Copyright (c) 2010, www.wojilu.com. All rights reserved. */ using System; using System.Collections; using System.Collections.Generic; using wojilu.SOA; using wojilu.Web.Mvc; using wojilu.Apps.Content.Domain; using wojilu.Apps.Content.Interface; using wojilu.Common.AppBase; using wojilu.Common.AppBase.Interfac...
// // XmlConfigurationClient.cs // // Author: // Scott Peterson <lunchtimemama@gmail.com> // // Copyright (C) 2007-2008 Scott Peterson // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software ...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
// Copyright (c) 2021 Alachisoft // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or...
#if SILVERLIGHT using Microsoft.VisualStudio.TestTools.UnitTesting; #elif NETFX_CORE using DevExpress.TestFramework.NUnit; using Windows.UI.Xaml; #else using NUnit.Framework; #endif using System; using System.Windows; using System.Linq; namespace DevExpress.Mvvm.Tests { [TestFixture] public class ServiceContai...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // This program uses code hyperlinks available as part of the HyperAddin Visual Studio plug-in. // It is available from http://www.codeplex.com/hyperAddin #define FEATU...
//--------------------------------------------------------------------------- // // <copyright file=KeyGesture.cs company=Microsoft> // Copyright (C) Microsoft Corporation. All rights reserved. // </copyright> // // // Description: The KeyGesture class is used by the developer to create Keyboard Input Bindings // /...
using System; using System.Data; using System.Data.OleDb; using PCSComUtils.Common; using PCSComUtils.DataAccess; using PCSComUtils.PCSExc; namespace PCSComMaterials.Inventory.DS { public class IV_BalanceBinDS { public IV_BalanceBinDS() { } private const string THIS = "PCSComMaterials.Inventory.DS.DS.IV_B...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.Runtime.CompilerServices; using System.Runt...
using System; using System.Collections.Generic; using System.Reflection; using System.Linq; using ModestTree; namespace Zenject { public static class TypeAnalyzer { static Dictionary<Type, ZenjectTypeInfo> _typeInfo = new Dictionary<Type, ZenjectTypeInfo>(); public static ZenjectTypeInfo GetIn...
// Copyright (c) 2007, Clarius Consulting, Manas Technology Solutions, InSTEDD. // All rights reserved. Licensed under the BSD 3-Clause License; see License.txt. using System; using System.ComponentModel; using Moq.Language.Flow; namespace Moq.Language { partial interface IReturns<TMock, TResult> { /// <summary>...
#region Namespaces using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using Autodesk.Revit.ApplicationServices; using Autodesk.Revit.Attributes; using Autodesk.Revit.DB; using Autodesk.Revit.DB.Architecture; using Autodesk.Revit.UI; using Autodesk.Revit.UI.Se...
// Generated by the protocol buffer compiler. DO NOT EDIT! // source: POGOProtos/Data/DownloadUrlEntry.proto #pragma warning disable 1591, 0612, 3021 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf.Collections; using pbr = global::Google.Protobuf.Reflection; usi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; /// <summary> /// System.Array.LastIndexOf(System.Array,System.Object,System.Int32,System.Int32) /// <...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #pragma warning disable 0420 // =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq.Expressions; namespace MvcContrib.CommandProcessor.Helpers { public abstract class ExpressionVisitor { public virtual Expression Visit(Expression exp) { if (exp == null) return exp; switch (exp.NodeType...
/*************************************************************************************************************************************** * Copyright (C) 2001-2012 LearnLift USA * * Contact: Learnlift USA, 12 Greenway Plaza, Suite 1510, Houston, Texas 77046, support@memorylifter.com * * ...
using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using FluentNHibernate.Automapping.TestFixtures; using FluentNHibernate.Conventions.Helpers.Builders; using FluentNHibernate.Conventions.Instances; using FluentNHibernate.Mapping; using FluentNHibernate.MappingModel; using...
// CodeContracts // // Copyright (c) Microsoft Corporation // // All rights reserved. // // MIT License // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including wit...
using UnityEngine; using UnityEngine.UI; using System; using System.Collections; using System.Collections.Generic; namespace Fungus { public class SayDialog : MonoBehaviour { // Currently active Say Dialog used to display Say text public static SayDialog activeSayDialog; // Most recent speaking character p...
using System; using System.Globalization; //for NumberFormatInfo using TestLibrary; /// <summary> /// UInt16.System.IConvertible.ToString(string, IFormatProvider) /// Converts the numeric value of this instance to its equivalent string representation /// using the specified format and culture-specific format informat...
using System; using System.Collections.Generic; using System.Reactive.Concurrency; using System.Threading; using System.Threading.Tasks; namespace BFF.DataVirtualizingCollection { /// <summary> /// Lets you configure the page loading behavior. /// Here you can turn the preloading on or off. Preloading mean...
using System; using System.Collections; using System.Data; using System.Data.SqlClient; using System.Reflection; using System.Text; using System.Web; using System.Web.UI.WebControls; using Rainbow.Framework.Data; using Rainbow.Framework.Security; using Rainbow.Framework.Settings; using Rainbow.Framework.Web.UI.WebContr...
using System.Collections.Generic; using System.Linq; using Content.Server.GameTicking; using Content.Server.Ghost.Components; using Content.Server.Mind; using Content.Server.Mind.Components; using Content.Server.Players; using Content.Server.Visible; using Content.Server.Warps; using Content.Shared.Actions; using Conte...
using UnityEditor.Experimental.GraphView; using UnityEngine.UIElements; using UnityEngine; using UnityEditor.Experimental.VFX; using System.Collections.Generic; using System.Linq; using System; using System.Collections.ObjectModel; using System.Reflection; using UnityObject = UnityEngine.Object; namespace UnityEditor...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Text; using Microsoft.VisualStudio.Debugger.Interop; using MICore; using Microsoft.MIDebugEngine.Natvis; n...
#region License // Distributed under the MIT License // ============================================================ // Copyright (c) 2019 Hotcakes Commerce, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software // and associated documentation files (the "Software"),...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Reflection.Internal; using Xunit; namespace System.Reflection.Metadata.Tests { // // Test read...
using System; using System.Collections.Generic; using System.IO; using System.Text; using ValveResourceFormat.Blocks; using ValveResourceFormat.Blocks.ResourceEditInfoStructs; using ValveResourceFormat.ResourceTypes; namespace ValveResourceFormat { /// <summary> /// Represents a Valve resource. /// </summa...
//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restrictio...
#region MIT License /* * Copyright (c) 2005-2008 Jonathan Mark Porter. http://physics2d.googlepages.com/ * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, includi...
#region File Description //----------------------------------------------------------------------------- // Quest.cs // // Microsoft XNA Community Game Platform // Copyright (C) Microsoft Corporation. All rights reserved. //----------------------------------------------------------------------------- #endregion #regio...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.Collections.Generic; using System.Linq; using Xunit; using Validation; using System.Diagnostics; namespace System.Collections.Immutable.Tests { public...
using System; using System.Data; using Signum.Utilities; using Signum.Engine.Maps; using System.IO; using System.Data.Common; using System.Linq.Expressions; using Signum.Entities; using Signum.Utilities.Reflection; using System.Reflection; using System.Threading.Tasks; using System.Threading; using System.Data.SqlClien...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Diagnostics; using Microsoft.CodeAnalysis.Host; using Microsoft.VisualStudio.LanguageServices.Imp...
namespace java.util.jar { [global::MonoJavaBridge.JavaClass()] public partial class Attributes : java.lang.Object, Map, java.lang.Cloneable { internal new static global::MonoJavaBridge.JniGlobalHandle staticClass; protected Attributes(global::MonoJavaBridge.JNIEnv @__env) : base(@__env) { } [global::MonoJa...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Text; using System.Runtime.InteropServices; using Microsoft.Protocol...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Xunit; namespace System.IO.Tests { public class Directory_Delete_str : FileSystemTest { #regi...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel.Composition.Prim...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Reflection;...
using System; using System.Collections.Generic; using System.Threading.Tasks; using BTDB.KVDBLayer; using Xunit; namespace BTDBTest { public class InMemoryInMemoryKeyValueDBTest { [Fact] public void CreateEmptyDatabase() { using (new InMemoryKeyValueDB()) { ...
using System; using ChainUtils.BouncyCastle.Crypto.Digests; using ChainUtils.BouncyCastle.Crypto.Modes; using ChainUtils.BouncyCastle.Crypto.Parameters; using ChainUtils.BouncyCastle.Security; using ChainUtils.BouncyCastle.Utilities; namespace ChainUtils.BouncyCastle.Crypto.Engines { /** * Wrap keys according ...
// Copyright (c) Microsoft and contributors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by...
// SF API version v50.0 // Custom fields included: False // Relationship objects included: True using System; using NetCoreForce.Client.Models; using NetCoreForce.Client.Attributes; using Newtonsoft.Json; namespace NetCoreForce.Models { ///<summary> /// Dashboard Component Feed ///<para>SObject Name: DashboardComp...
//------------------------------------------------------------------------------ // <copyright file="WebConfigManager.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //-----------------------------...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Linq; namespace System.Data { /// <summary> /// This a local...
/* * Copyright (c) Contributors, http://aurora-sim.org/, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributio...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. //------------------------------------------------------------------------------ using System.Collections.Generic...
/* * Copyright (c) Contributors, http://aurora-sim.org/, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributio...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Linq; using System.Reflection; using System.Runtime....
// Generated by the protocol buffer compiler. DO NOT EDIT! // source: proto_defs/grpc/TransactionService.proto #region Designer generated code using System; using System.Threading; using System.Threading.Tasks; using grpc = global::Grpc.Core; namespace VirtualWallet.Proto.Grpc { public static partial class Transac...
using System; using Newtonsoft.Json.Linq; namespace XBMCRPC.Methods { public partial class AudioLibrary { private readonly Client _client; public AudioLibrary(Client client) { _client = client; } /// <summary> /// Cleans the audi...
#region WatiN Copyright (C) 2006-2009 Jeroen van Menen //Copyright 2006-2009 Jeroen van Menen // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/lice...
using System; using System.Collections.Generic; using System.Data; using System.Linq.Expressions; using LinqToDB.Extensions; namespace LinqToDB.DataProvider.DB2 { using Data; using Mapping; using SchemaProvider; using SqlProvider; public class DB2DataProvider : DynamicDataProviderBase { public DB2DataProvider...
#if !SILVERLIGHT using System; using System.Collections.Generic; using System.IO; using System.Net; using ServiceStack.Service; using ServiceStack.ServiceHost; using ServiceStack.Text; namespace ServiceStack.Common.Web { public class HttpResult : IHttpResult, IStreamWriter { public HttpResult()...
using Azure; using Azure.Storage.Blobs; using Azure.Storage.Blobs.Models; using DocumentFormat.OpenXml.Office2013.Excel; using Signum.Entities.Files; using Signum.Utilities; using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.IO; using System.Linq; namespace Signum.Engine...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Diagnostics; namespace Internal.TypeSystem { // This is the api surface necessary to...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections; using System.Diagnostics; using System.Globalization; using System.Xml; usin...
using System; using System.Threading; using System.Threading.Tasks; using EasyNetQ.Interception; using EasyNetQ.Internals; using EasyNetQ.Persistent; using EasyNetQ.Topology; namespace EasyNetQ; /// <summary> /// Represents a result of a pull /// </summary> public interface IPullResult : IDisposable { /// <su...
// Python Tools for Visual Studio // Copyright(c) Microsoft Corporation // All rights reserved. // // Licensed under the Apache License, Version 2.0 (the License); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at http://www.apache.org/licenses/LICENSE-2.0 //...