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205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 07:20:08 | wait I'm not sure | 1 | 0 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 244,129,917,732,651,000 | Deus_Vult | 01/21/2022 07:20:26 | the pargraph talks about the sides of a triangle not so much about the subtraction of components | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 244,129,917,732,651,000 | Deus_Vult | 01/21/2022 07:20:33 | so it's not exactly what you're looking for | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 07:20:35 | yeah that's what I realised | 1 | 0 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 244,129,917,732,651,000 | Deus_Vult | 01/21/2022 07:21:04 | you don't have to try and figure it out
just plug in b-a instead of a-b | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 244,129,917,732,651,000 | Deus_Vult | 01/21/2022 07:21:07 | see what happens | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 244,129,917,732,651,000 | Deus_Vult | 01/21/2022 07:21:12 | and make conclusions | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 07:21:15 | was gonna do that yes | 1 | 0 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 244,129,917,732,651,000 | Deus_Vult | 01/21/2022 07:21:24 | even take a numerical example | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 07:24:39 | unknown.png | 1 | 0 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 07:24:45 | unknown.png | 1 | 0 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 07:24:47 | It does not | 1 | 0 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 07:25:22 | Can you confirm that I didn't hit one case where it'd be same because math shenanigins | 1 | 0 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 244,129,917,732,651,000 | Deus_Vult | 01/21/2022 07:25:54 | i'd recommend doing it on paper instead of a program | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 244,129,917,732,651,000 | Deus_Vult | 01/21/2022 07:26:00 | you'll see it | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 07:26:07 | ;-; | 1 | 0 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 244,129,917,732,651,000 | Deus_Vult | 01/21/2022 07:26:23 | you'll thank me later | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 07:27:10 | I'm just gonna say that it doesn't matter, because I don't think these random numbers will generate the one exception | unknown.png | 1 | 0 | null | null | null | null | null | ||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 07:27:10 | I'm just gonna say that it doesn't matter, because I don't think these random numbers will generate the one exception | unknown.png | 1 | 0 | 685,048,895,901,794,400 | ObLiViOnPc | 3303 | ObLiViOnPc | false | ||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 07:28:10 | So what does this do lol | unknown.png | 1 | 0 | 685,048,895,901,794,400 | ObLiViOnPc | 3303 | ObLiViOnPc | false | ||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 07:28:16 | lambda π€ | 1 | 0 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 244,129,917,732,651,000 | Deus_Vult | 01/21/2022 07:28:57 | lambda appears to be some coefficient | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 244,129,917,732,651,000 | Deus_Vult | 01/21/2022 07:29:38 | it doesn't really do anything in this context | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 244,129,917,732,651,000 | Deus_Vult | 01/21/2022 07:29:57 | it just defines x as a linear combination of 2 vectors | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 244,129,917,732,651,000 | Deus_Vult | 01/21/2022 07:30:28 | let me ask you this | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 244,129,917,732,651,000 | Deus_Vult | 01/21/2022 07:30:39 | in the p.t. you take the differnce and square it | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 244,129,917,732,651,000 | Deus_Vult | 01/21/2022 07:30:43 | (a-b)^2 | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 244,129,917,732,651,000 | Deus_Vult | 01/21/2022 07:30:56 | lets say a-b = z | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 244,129,917,732,651,000 | Deus_Vult | 01/21/2022 07:31:02 | therefore b-a= -z correct? | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 244,129,917,732,651,000 | Deus_Vult | 01/21/2022 07:31:27 | so in once scenario, you'd have (a-b)^2 = z^2 , (b-a)^2 =(-z)^2 | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 07:35:23 | Ah | 1 | 0 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 07:35:35 | I forgot about that part | 1 | 0 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 07:38:58 | thanks :) | 1 | 0 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 07:58:33 | What is this doing? | unknown.png | 1 | 0 | null | null | null | null | null | ||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 07:59:01 | because vector * vector just returns a vector with each component mutliplied with the same component of the other vector | 1 | 0 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 481,266,434,635,202,560 | KillerWhale2498 | 01/21/2022 08:00:58 | Cross product gives you third function in applications | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 08:01:17 | What? | 1 | 0 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 481,266,434,635,202,560 | KillerWhale2498 | 01/21/2022 08:02:26 | This how you get the third vector when you have two vectors times each other | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 08:02:56 | Is * not the same as x in this context? | 1 | 0 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 08:03:20 | I don't get why it does this | unknown.png | 1 | 0 | null | null | null | null | null | ||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 481,266,434,635,202,560 | KillerWhale2498 | 01/21/2022 08:03:25 | It is the same | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 481,266,434,635,202,560 | KillerWhale2498 | 01/21/2022 08:03:28 | Lol | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 08:04:15 | Shouldn't it be doing
(a1 * b1)
(a2 * b2)
(a3 * b3) | 1 | 0 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 481,266,434,635,202,560 | KillerWhale2498 | 01/21/2022 08:04:32 | Some people do * while others do X. X is used for cross to show you are doing the cross product | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 481,266,434,635,202,560 | KillerWhale2498 | 01/21/2022 08:04:37 | Is the same thing | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 08:04:45 | Okay but? | 1 | 0 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 08:04:57 | Or does this do the same in a weird way | 1 | 0 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 481,266,434,635,202,560 | KillerWhale2498 | 01/21/2022 08:05:07 | Did you learn middle school algebra | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 08:05:11 | yes | 1 | 0 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 481,266,434,635,202,560 | KillerWhale2498 | 01/21/2022 08:05:20 | Okay good | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 08:05:54 | I'm just confused why it does - instead of just vector.x * vector2.x | 1 | 0 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 481,266,434,635,202,560 | KillerWhale2498 | 01/21/2022 08:06:20 | Ohh. I see | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 08:06:27 | ^ | 1 | 0 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 08:06:54 | So why does it do that? | 1 | 0 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 08:09:21 | It should do this (2 components cuz lazy) | unknown.png | 1 | 0 | null | null | null | null | null | ||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 08:09:35 | afaik | 1 | 0 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 481,266,434,635,202,560 | KillerWhale2498 | 01/21/2022 08:10:29 | Do you know I j and k? | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 08:10:37 | What | 1 | 0 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 481,266,434,635,202,560 | KillerWhale2498 | 01/21/2022 08:11:54 | They are called vectors components. X = I, j= y and k=z. You will see this in physics. But is how it ends like this | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 481,266,434,635,202,560 | KillerWhale2498 | 01/21/2022 08:12:14 | Here | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 481,266,434,635,202,560 | KillerWhale2498 | 01/21/2022 08:12:22 | IMG_8612.png | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 08:12:49 | I don't think we use that in the theory lel | 1 | 0 | 869,532,694,688,706,600 | EpsilonNought | 8684 | EpsilonNought | false | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 533,841,199,967,109,100 | Arctic Soup | 01/21/2022 08:13:54 | IMG_4550.jpg | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 533,841,199,967,109,100 | Arctic Soup | 01/21/2022 08:14:04 | Can someone solve the bottom 2 | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 08:14:13 | Wrong channel | 1 | 0 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 481,266,434,635,202,560 | KillerWhale2498 | 01/21/2022 08:14:18 | Simplify bud | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 481,266,434,635,202,560 | KillerWhale2498 | 01/21/2022 08:14:47 | Do exactly like problem 1. Where ypu distribute | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 533,841,199,967,109,100 | Arctic Soup | 01/21/2022 08:15:30 | What channel should I use then | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 08:15:41 | your own #βhow-to-get-help | 1 | 0 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 244,129,917,732,651,000 | Deus_Vult | 01/21/2022 08:28:32 | essentially it's not doing anythign per se , its a definition | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 244,129,917,732,651,000 | Deus_Vult | 01/21/2022 08:28:42 | it's how the cross product is defined | 0 | 1 | 510,789,298,321,096,700 | TeXit | 0796 | TeXit | true | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 244,129,917,732,651,000 | Deus_Vult | 01/21/2022 08:29:21 | formally its' the determinant of a matrix containing the unit vectors and the components of the other vectors respectively | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 396,018,393,452,642,300 | Wumpie | 01/21/2022 08:31:21 | Unit vectors? So they're normalised | 1 | 0 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 244,129,917,732,651,000 | Deus_Vult | 01/21/2022 08:31:41 | Not exactly | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 244,129,917,732,651,000 | Deus_Vult | 01/21/2022 08:31:48 | this is what it would look like | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 244,129,917,732,651,000 | Deus_Vult | 01/21/2022 08:31:54 | but.. did you study that in class? | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 244,129,917,732,651,000 | Deus_Vult | 01/21/2022 08:32:10 | if you haven't talked about it like that then | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 244,129,917,732,651,000 | Deus_Vult | 01/21/2022 08:32:27 | this , is just defining what does it mean to cross product 2 vectors | 0 | 1 | null | null | null | null | null | |||||
205,545 | help-1 | 300227bf350f4dc9a3b7d014cd7c9f02 | 481,266,434,635,202,560 | KillerWhale2498 | 01/21/2022 08:32:43 | Yes, is all definitions. | 0 | 1 | null | null | null | null | null | |||||
205,546 | help-1 | 9bfb1292b6cb4f9d844baf81546ce20d | 700,565,896,103,592,000 | γγγ | 01/21/2022 09:07:33 | I don't understand what this problems means. | Screenshot_20220120_200431.jpg | 1 | 0 | null | null | null | null | null | ||||
205,546 | help-1 | 9bfb1292b6cb4f9d844baf81546ce20d | 692,654,133,785,657,300 | Alexander42 | 01/21/2022 09:20:23 | You have a circle with a fixed point U (position of Ur). Then you move a point Z (Zenith) once around the circle. Now V (Viz) is the midpoint between U and Z. When Z moves around the circle, then also V moves around. You now have to figure out, in which way V moves, depending on Z. You know that the trace of V encloses... | 0 | 1 | null | null | null | null | null | |||||
205,546 | help-1 | 9bfb1292b6cb4f9d844baf81546ce20d | 683,965,476,203,921,400 | queue | 01/21/2022 09:21:27 | mildly frustrating who they named zenith | 0 | 1 | null | null | null | null | null | |||||
205,546 | help-1 | 9bfb1292b6cb4f9d844baf81546ce20d | 700,565,896,103,592,000 | γγγ | 01/21/2022 09:23:34 | Really seems complicated due to the wording | 1 | 0 | null | null | null | null | null | |||||
205,546 | help-1 | 9bfb1292b6cb4f9d844baf81546ce20d | 700,565,896,103,592,000 | γγγ | 01/21/2022 09:29:22 | Explain please. how to get the area asked. | 1 | 0 | null | null | null | null | null | |||||
205,546 | help-1 | 9bfb1292b6cb4f9d844baf81546ce20d | 692,654,133,785,657,300 | Alexander42 | 01/21/2022 09:30:15 | ok, start by drawing a circle and a point U for Ur | 0 | 1 | null | null | null | null | null | |||||
205,546 | help-1 | 9bfb1292b6cb4f9d844baf81546ce20d | 692,654,133,785,657,300 | Alexander42 | 01/21/2022 09:31:47 | for U of course | 0 | 1 | null | null | null | null | null | |||||
205,546 | help-1 | 9bfb1292b6cb4f9d844baf81546ce20d | 700,565,896,103,592,000 | γγγ | 01/21/2022 09:32:27 | Ok | 1 | 0 | null | null | null | null | null | |||||
205,546 | help-1 | 9bfb1292b6cb4f9d844baf81546ce20d | 692,654,133,785,657,300 | Alexander42 | 01/21/2022 09:32:33 | then take 10 different positions for Z and always plot the middle point between U and Z | 0 | 1 | null | null | null | null | null | |||||
205,546 | help-1 | 9bfb1292b6cb4f9d844baf81546ce20d | 692,654,133,785,657,300 | Alexander42 | 01/21/2022 09:33:55 | do you see a pattern with the middle points? | 0 | 1 | null | null | null | null | null | |||||
205,546 | help-1 | 9bfb1292b6cb4f9d844baf81546ce20d | 700,565,896,103,592,000 | γγγ | 01/21/2022 09:35:39 | Any positions right | 1 | 0 | null | null | null | null | null | |||||
205,546 | help-1 | 9bfb1292b6cb4f9d844baf81546ce20d | 692,654,133,785,657,300 | Alexander42 | 01/21/2022 09:36:19 | et is easier if you distribute them evenly aroud the circle | 0 | 1 | null | null | null | null | null | |||||
205,546 | help-1 | 9bfb1292b6cb4f9d844baf81546ce20d | 700,565,896,103,592,000 | γγγ | 01/21/2022 09:38:40 | The middle points can be at the once the position of Z? | 1 | 0 | null | null | null | null | null | |||||
205,546 | help-1 | 9bfb1292b6cb4f9d844baf81546ce20d | 692,654,133,785,657,300 | Alexander42 | 01/21/2022 09:39:05 | for each position of Z you get one middle point | 0 | 1 | null | null | null | null | null | |||||
205,546 | help-1 | 9bfb1292b6cb4f9d844baf81546ce20d | 700,565,896,103,592,000 | γγγ | 01/21/2022 09:40:05 | Yes | 1 | 0 | null | null | null | null | null | |||||
205,546 | help-1 | 9bfb1292b6cb4f9d844baf81546ce20d | 700,565,896,103,592,000 | γγγ | 01/21/2022 09:41:43 | And it's always between | 1 | 0 | null | null | null | null | null | |||||
205,546 | help-1 | 9bfb1292b6cb4f9d844baf81546ce20d | 700,565,896,103,592,000 | γγγ | 01/21/2022 09:44:02 | Now what does it have to do with the problem? | 1 | 0 | null | null | null | null | null | |||||
205,546 | help-1 | 9bfb1292b6cb4f9d844baf81546ce20d | 692,654,133,785,657,300 | Alexander42 | 01/21/2022 09:49:31 | the middle points are the points, where Viz is, and the points on the circle are the points where Zenith is | 0 | 1 | null | null | null | null | null | |||||
205,546 | help-1 | 9bfb1292b6cb4f9d844baf81546ce20d | 692,654,133,785,657,300 | Alexander42 | 01/21/2022 09:50:30 | with your drawing you might see, that Viz is moving around a certain shape | 0 | 1 | null | null | null | null | null | |||||
205,546 | help-1 | 9bfb1292b6cb4f9d844baf81546ce20d | 700,565,896,103,592,000 | γγγ | 01/21/2022 09:53:39 | Ok wait | 1 | 0 | null | null | null | null | null | |||||
205,546 | help-1 | 9bfb1292b6cb4f9d844baf81546ce20d | 700,565,896,103,592,000 | γγγ | 01/21/2022 09:55:15 | A semicircle | 1 | 0 | null | null | null | null | null |
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