task_url stringlengths 30 116 | task_name stringlengths 2 86 | task_description stringlengths 0 14.4k | language_url stringlengths 2 53 | language_name stringlengths 1 52 | code stringlengths 0 61.9k | response_seed stringclasses 1
value | instruction_seed stringlengths 27 14.4k | _source stringclasses 1
value |
|---|---|---|---|---|---|---|---|---|
http://rosettacode.org/wiki/Fortunate_numbers | Fortunate numbers | Definition
A Fortunate number is the smallest integer m > 1 such that for a given positive integer n, primorial(n) + m is a prime number, where primorial(n) is the product of the first n prime numbers.
For example the first fortunate number is 3 because primorial(1) is 2 and 2 + 3 = 5 which is prime whereas 2 + 2 = 4 ... | #11l | 11l | F isProbablePrime(n, k = 10)
I n < 2 | n % 2 == 0
R n == 2
V d = n - 1
V s = 0
L d % 2 == 0
d I/= 2
s++
assert(2 ^ s * d == n - 1)
Int nn
I n < 7FFF'FFFF
nn = Int(n)
E
nn = 7FFF'FFFF
L(_) 0 .< k
V a = random:(2 .< nn)
V x = pow(a, d, n)
... | Give a code snippet in #11l
Definition
A Fortunate number is the smallest integer m > 1 such that for a given positive integer n, primorial(n) + m is a prime number, where primorial(n) is the product of the first n prime numbers.
For example the first fortunate number is 3 because primorial(1) is 2 and 2 + 3 = 5 whic... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Phrase_reversals | Phrase reversals | Task
Given a string of space separated words containing the following phrase:
rosetta code phrase reversal
Reverse the characters of the string.
Reverse the characters of each individual word in the string, maintaining original word order within the string.
Reverse the order of each word of the string, maintaini... | #PL.2FI | PL/I |
reverser: procedure options (main); /* 19 August 2015 */
declare (phrase, r, word) character (100) varying;
declare (start, end) fixed binary;
phrase = 'rosetta code phrase reversal';
put ('The original phrase is: ' || phrase);
put skip list ( '1. ' || reverse(phrase) );
start = 1; r ... | Give a code snippet in #PL.2FI
Task
Given a string of space separated words containing the following phrase:
rosetta code phrase reversal
Reverse the characters of the string.
Reverse the characters of each individual word in the string, maintaining original word order within the string.
Reverse the order of ea... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Test_integerness | Test integerness | Mathematically,
the integers Z are included in the rational numbers Q,
which are included in the real numbers R,
which can be generalized to the complex numbers C.
This means that each of those larger sets, and the data types used to represent them, include some integers.
Task[edit]
Given a rational, real, or co... | #Scheme | Scheme | sash[r7rs]> (integer? 1)
#t
sash[r7rs]> (integer? 2/3)
#f
sash[r7rs]> (integer? 4/2)
#t
sash[r7rs]> (integer? 1+3i)
#f
sash[r7rs]> (integer? 1+0i)
#t
sash[r7rs]> (exact? 3.0)
#f
sash[r7rs]> (integer? 3.0)
#t
sash[r7rs]> (integer? 3.5)
#f
sash[r7rs]> (integer? 1.23e3)
#t
sash[r7rs]> (integer? 1.23e1)
#f
sash[r7rs]> (int... | Give a code snippet in #Scheme
Mathematically,
the integers Z are included in the rational numbers Q,
which are included in the real numbers R,
which can be generalized to the complex numbers C.
This means that each of those larger sets, and the data types used to represent them, include some integers.
Task[edi... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Higher-order_functions | Higher-order functions | Task
Pass a function as an argument to another function.
Related task
First-class functions
| #J | J | + / 3 1 4 1 5 9 NB. sum
23
>./ 3 1 4 1 5 9 NB. max
9
*./ 3 1 4 1 5 9 NB. lcm
180
+/\ 3 1 4 1 5 9 NB. sum prefix (partial sums)
3 4 8 9 14 23
+/\. 3 1 4 1 5 9 NB. sum suffix
23 20 19 15 14 9
2&% 1 2 3 NB. divide 2 by
2 1 0.666667
%&2 (1 2 3) NB. divide by 2 (need paren... | Give a code snippet in #J
Task
Pass a function as an argument to another function.
Related task
First-class functions
| christopher/rosetta-code | |
http://rosettacode.org/wiki/AKS_test_for_primes | AKS test for primes | The AKS algorithm for testing whether a number is prime is a polynomial-time algorithm based on an elementary theorem about Pascal triangles.
The theorem on which the test is based can be stated as follows:
a number
p
{\displaystyle p}
is prime if and only if all the coefficients of the polynomial ... | #Oforth | Oforth | import: mapping
: nextCoef( prev -- [] )
| i |
Array new 0 over dup
prev size 1- loop: i [ prev at(i) prev at(i 1+) - over add ]
0 over add
;
: coefs( n -- [] )
[ 0, 1, 0 ] #nextCoef times(n) extract(2, n 2 + ) ;
: prime?( n -- b)
coefs( n ) extract(2, n) conform?( #[n mod 0 == ] ) ;
: aks
| i... | Give a code snippet in #Oforth
The AKS algorithm for testing whether a number is prime is a polynomial-time algorithm based on an elementary theorem about Pascal triangles.
The theorem on which the test is based can be stated as follows:
a number
p
{\displaystyle p}
is prime if and only if all the... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Forest_fire | Forest fire |
This page uses content from Wikipedia. The original article was at Forest-fire model. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
Task
Implement the Drossel and Schwabl definition of the fores... | #Wren | Wren | import "random" for Random
import "io" for Stdin
var rand = Random.new()
var rows = 20
var cols = 30
var p = 0.01
var f = 0.001
var rx = rows + 2
var cx = cols + 2
var step = Fn.new { |dst, src|
for (r in 1..rows) {
for (c in 1..cols) {
var x = r*cx + c
dst[x] = src[x]
... | Give a code snippet in #Wren
This page uses content from Wikipedia. The original article was at Forest-fire model. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
Task
Implement the Drossel and S... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Continued_fraction | Continued fraction | continued fraction
Mathworld
a
0
+
b
1
a
1
+
b
2
a
2
+
b
3
a
3
+
⋱
{\displaystyle a_{0}+{\cfrac {b_{1}}{a_{1}+{\cfrac {b_{2}}{a_{2}+{\cfrac {b_{3}}{a_{3}+\ddots }}}}}}}
The task is to write a program which generates su... | #C.2B.2B | C++ | #include <iomanip>
#include <iostream>
#include <tuple>
typedef std::tuple<double,double> coeff_t; // coefficients type
typedef coeff_t (*func_t)(int); // callback function type
double calc(func_t func, int n)
{
double a, b, temp = 0;
for (; n > 0; --n) {
std::tie(a, b) = func(n);
temp = b /... | Give a code snippet in #C.2B.2B
continued fraction
Mathworld
a
0
+
b
1
a
1
+
b
2
a
2
+
b
3
a
3
+
⋱
{\displaystyle a_{0}+{\cfrac {b_{1}}{a_{1}+{\cfrac {b_{2}}{a_{2}+{\cfrac {b_{3}}{a_{3}+\ddots }}}}}}}
The task is to w... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Musical_scale | Musical scale | Task
Output the 8 notes of the C major diatonic scale to the default musical sound device on the system. Specifically, pitch must be tuned to 12-tone equal temperament (12TET) with the modern standard A=440Hz.
These are the notes "C, D, E, F, G, A, B, C(1 octave higher)", or "Do, Re, Mi, Fa, Sol, La, Si/Ti, Do(1 octa... | #Sparkling | Sparkling | var sampleRate = 44100.0;
var duration = 8.0;
var dataLength = round(sampleRate * duration);
var dataLength_b0 = dataLength >> 0 & 0xff;
var dataLength_b1 = dataLength >> 8 & 0xff;
var dataLength_b2 = dataLength >> 16 & 0xff;
var dataLength_b3 = dataLength >> 24 & 0xff;
const adjustedHdrSize = 36;
var len = dataL... | Give a code snippet in #Sparkling
Task
Output the 8 notes of the C major diatonic scale to the default musical sound device on the system. Specifically, pitch must be tuned to 12-tone equal temperament (12TET) with the modern standard A=440Hz.
These are the notes "C, D, E, F, G, A, B, C(1 octave higher)", or "Do, Re... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Apply_a_callback_to_an_array | Apply a callback to an array | Task
Take a combined set of elements and apply a function to each element.
| #Fantom | Fantom |
class Main
{
public static Void main ()
{
[1,2,3,4,5].each |Int i| { echo (i) }
Int[] result := [1,2,3,4,5].map |Int i->Int| { return i * i }
echo (result)
}
}
| Give a code snippet in #Fantom
Task
Take a combined set of elements and apply a function to each element.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Polymorphic_copy | Polymorphic copy | An object is polymorphic when its specific type may vary.
The types a specific value may take, is called class.
It is trivial to copy an object if its type is known:
int x;
int y = x;
Here x is not polymorphic, so y is declared of same type (int) as x.
But if the specific type of x were unknown, then y could not be d... | #Groovy | Groovy | class T implements Cloneable {
String property
String name() { 'T' }
T copy() {
try { super.clone() }
catch(CloneNotSupportedException e) { null }
}
@Override
boolean equals(that) { this.name() == that?.name() && this.property == that?.property }
}
class S extends T {
@Over... | Give a code snippet in #Groovy
An object is polymorphic when its specific type may vary.
The types a specific value may take, is called class.
It is trivial to copy an object if its type is known:
int x;
int y = x;
Here x is not polymorphic, so y is declared of same type (int) as x.
But if the specific type of x wer... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Prime_conspiracy | Prime conspiracy | A recent discovery, quoted from Quantamagazine (March 13, 2016):
Two mathematicians have uncovered a simple, previously unnoticed property of
prime numbers — those numbers that are divisible only by 1 and themselves.
Prime numbers, it seems, have decided preferences about the final digits of ... | #11l | 11l | V limit = 1000000
V k = limit
V n = k * 17
V primes = [1B] * n
primes[0] = primes[1] = 0B
L(i) 2..Int(sqrt(n))
I !primes[i]
L.continue
L(j) (i * i .< n).step(i)
primes[j] = 0B
DefaultDict[(Int, Int), Int] trans_map
V prev = -1
L(i) 0 .< n
I primes[i]
I prev != -1
trans_map[(pre... | Give a code snippet in #11l
A recent discovery, quoted from Quantamagazine (March 13, 2016):
Two mathematicians have uncovered a simple, previously unnoticed property of
prime numbers — those numbers that are divisible only by 1 and themselves.
Prime numbers, it seems, have decided preference... | christopher/rosetta-code | |
http://rosettacode.org/wiki/A%2BB | A+B | A+B ─── a classic problem in programming contests, it's given so contestants can gain familiarity with the online judging system being used.
Task
Given two integers, A and B.
Their sum needs to be calculated.
Input data
Two integers are written in the input stream, separated by space(s):
(
−
1000
≤... | #Potion | Potion | # The numbers are entered, piped, or redirected in via STDIN and the format is proper (i.e., "%d %d").
input = read
i = 0
while (i < input length):
if (input(i) == " "):
break
.
i++
.
(input slice(0, i) number + input slice(i, nil) number) print
# The numbers are manually inputted, but the format is im... | Give a code snippet in #Potion
A+B ─── a classic problem in programming contests, it's given so contestants can gain familiarity with the online judging system being used.
Task
Given two integers, A and B.
Their sum needs to be calculated.
Input data
Two integers are written in the input stream, separat... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sort_an_integer_array | Sort an integer array |
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick sort
O(n log2n) sorts
Shell Sort
... | #Erlang | Erlang | List = [2, 4, 3, 1, 2].
SortedList = lists:sort(List). | Give a code snippet in #Erlang
Sorting Algorithm
This is a sorting algorithm. It may be applied to a set of data in order to sort it.
For comparing various sorts, see compare sorts.
For other sorting algorithms, see sorting algorithms, or:
O(n logn) sorts
Heap sort |
Merge sort |
Patience sort |
Quick s... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Sierpinski_triangle | Sierpinski triangle | Task
Produce an ASCII representation of a Sierpinski triangle of order N.
Example
The Sierpinski triangle of order 4 should look like this:
*
* *
* *
* * * *
* *
* * * *
... | #FALSE | FALSE | [[$][$1&["*"]?$~1&[" "]?2/]#%"
"]s: { stars }
[$@$@|@@&~&]x: { xor }
[1\[$][1-\2*\]#%]e: { 2^n }
[e;!1\[$][\$s;!$2*x;!\1-]#%%]t:
4t;! | Give a code snippet in #FALSE
Task
Produce an ASCII representation of a Sierpinski triangle of order N.
Example
The Sierpinski triangle of order 4 should look like this:
*
* *
* *
* * * *
* *
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Function_frequency | Function frequency | Display - for a program or runtime environment (whatever suits the style of your language) - the top ten most frequently occurring functions (or also identifiers or tokens, if preferred).
This is a static analysis: The question is not how often each function is
actually executed at runtime, but how often it is used by... | #Mathematica_.2F_Wolfram_Language | Mathematica / Wolfram Language | programCount[fn_] := Reverse[If[Length[#] > 10, Take[#, -10], #] &[SortBy[Tally[Cases[DownValues[fn], s_Symbol, \[Infinity], Heads -> True]], Last]]] | Give a code snippet in #Mathematica_.2F_Wolfram_Language
Display - for a program or runtime environment (whatever suits the style of your language) - the top ten most frequently occurring functions (or also identifiers or tokens, if preferred).
This is a static analysis: The question is not how often each function is... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Input_loop | Input loop | Input loop is part of Short Circuit's Console Program Basics selection.
Task
Read from a text stream either word-by-word or line-by-line until the stream runs out of data.
The stream will have an unknown amount of data on it.
| #UNIX_Shell | UNIX Shell | while read line ; do
# examine or do something to the text in the "line" variable
echo "$line"
done | Give a code snippet in #UNIX_Shell
Input loop is part of Short Circuit's Console Program Basics selection.
Task
Read from a text stream either word-by-word or line-by-line until the stream runs out of data.
The stream will have an unknown amount of data on it.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Input_loop | Input loop | Input loop is part of Short Circuit's Console Program Basics selection.
Task
Read from a text stream either word-by-word or line-by-line until the stream runs out of data.
The stream will have an unknown amount of data on it.
| #SNOBOL4 | SNOBOL4 | loop output = input :s(loop)
end | Give a code snippet in #SNOBOL4
Input loop is part of Short Circuit's Console Program Basics selection.
Task
Read from a text stream either word-by-word or line-by-line until the stream runs out of data.
The stream will have an unknown amount of data on it.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Arbitrary-precision_integers_(included) | Arbitrary-precision integers (included) | Using the in-built capabilities of your language, calculate the integer value of:
5
4
3
2
... | #Erlang | Erlang |
-module(arbitrary).
-compile([export_all]).
pow(B,E) when E > 0 ->
pow(B,E,1).
pow(_,0,_) -> 0;
pow(B,1,Acc) -> Acc * B;
pow(B,P,Acc) when P rem 2 == 0 ->
pow(B*B,P div 2, Acc);
pow(B,P,Acc) ->
pow(B,P-1,Acc*B).
test() ->
I = pow(5,pow(4,pow(3,2))),
S = integer_to_list(I),
L = length(... | Give a code snippet in #Erlang
Using the in-built capabilities of your language, calculate the integer value of:
5
4
3
2
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Word_frequency | Word frequency | Task
Given a text file and an integer n, print/display the n most
common words in the file (and the number of their occurrences) in decreasing frequency.
For the purposes of this task:
A word is a sequence of one or more contiguous letters.
You are free to define what a letter is.
Undersc... | #Java | Java | import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Path;
import java.nio.file.Paths;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import java.util.stream.Collectors;
public class WordCount {
public ... | Give a code snippet in #Java
Task
Given a text file and an integer n, print/display the n most
common words in the file (and the number of their occurrences) in decreasing frequency.
For the purposes of this task:
A word is a sequence of one or more contiguous letters.
You are free to define wha... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Brownian_tree | Brownian tree | Brownian tree
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Generate and draw a Brownian Tree.
A Brownian Tree is generated as a result of an initial seed, followed by the interaction of two processes.
The initial "seed" is placed somewhere wi... | #Sinclair_ZX81_BASIC | Sinclair ZX81 BASIC | 10 DIM A$(20,20)
20 LET A$(10,10)="1"
30 FOR Y=42 TO 23 STEP -1
40 FOR X=0 TO 19
50 PLOT X,Y
60 NEXT X
70 NEXT Y
80 UNPLOT 9,33
90 FOR I=1 TO 80
100 LET X=INT (RND*18)+2
110 LET Y=INT (RND*18)+2
120 IF A$(X,Y)="1" THEN GOTO 100
130 UNPLOT X-1,43-Y
140 IF A$(X+1,Y+1)="1" OR A$(X+1,Y)="1" OR A$(X+1,Y-1)="1" OR A... | Give a code snippet in #Sinclair_ZX81_BASIC
Brownian tree
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Generate and draw a Brownian Tree.
A Brownian Tree is generated as a result of an initial seed, followed by the interaction of two processes... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Man_or_boy_test | Man or boy test | Man or boy test
You are encouraged to solve this task according to the task description, using any language you may know.
Background: The man or boy test was proposed by computer scientist Donald Knuth as a means of evaluating implementations of the ALGOL 60 programming language. The aim of the test was to distinguis... | #Julia | Julia | function a(k, x1, x2, x3, x4, x5)
b = ()-> a(k-=1, b, x1, x2, x3, x4);
k <= 0 ? (x4() + x5()) : b();
end
println(a(10, ()->1, ()->-1, ()->-1, ()->1, ()->0)); | Give a code snippet in #Julia
Man or boy test
You are encouraged to solve this task according to the task description, using any language you may know.
Background: The man or boy test was proposed by computer scientist Donald Knuth as a means of evaluating implementations of the ALGOL 60 programming language. The ai... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Tic-tac-toe | Tic-tac-toe |
Task
Play a game of tic-tac-toe.
Ensure that legal moves are played and that a winning position is notified.
Tic-tac-toe is also known as:
naughts and crosses
tic tac toe
tick tack toe
three in a row
tres en rayo and
Xs and Os
See also
MathWorld™, Tic-Tac-Toe game.
Wikipedi... | #C | C | #include <stdio.h>
#include <stdlib.h>
int b[3][3]; /* board. 0: blank; -1: computer; 1: human */
int check_winner()
{
int i;
for (i = 0; i < 3; i++) {
if (b[i][0] && b[i][1] == b[i][0] && b[i][2] == b[i][0])
return b[i][0];
if (b[0][i] && b[1][i] == b[0][i] && b[2][i] == b[0][i])
return b[0][i];
}
if... | Give a code snippet in #C
Task
Play a game of tic-tac-toe.
Ensure that legal moves are played and that a winning position is notified.
Tic-tac-toe is also known as:
naughts and crosses
tic tac toe
tick tack toe
three in a row
tres en rayo and
Xs and Os
See also
MathWorld™, Ti... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Van_der_Corput_sequence | Van der Corput sequence | When counting integers in binary, if you put a (binary) point to the righEasyLangt of the count then the column immediately to the left denotes a digit with a multiplier of
2
0
{\displaystyle 2^{0}}
; the digit in the next column to the left has a multiplier of
2
1
{\displaystyle 2^{1}}
; and so o... | #Raku | Raku | constant VdC = map { :2("0." ~ .base(2).flip) }, ^Inf;
.say for VdC[^16]; | Give a code snippet in #Raku
When counting integers in binary, if you put a (binary) point to the righEasyLangt of the count then the column immediately to the left denotes a digit with a multiplier of
2
0
{\displaystyle 2^{0}}
; the digit in the next column to the left has a multiplier of
2
1
{\d... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Empty_directory | Empty directory | Starting with a path to some directory, determine whether the directory is empty.
An empty directory contains no files nor subdirectories.
With Unix or Windows systems, every directory contains an entry for “.” and almost every directory contains “..” (except for a root directory); an empty directory contains no other... | #11l | 11l | I fs:list_dir(input()).empty
print(‘empty’)
E
print(‘not empty’) | Give a code snippet in #11l
Starting with a path to some directory, determine whether the directory is empty.
An empty directory contains no files nor subdirectories.
With Unix or Windows systems, every directory contains an entry for “.” and almost every directory contains “..” (except for a root directory); an empt... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Strip_a_set_of_characters_from_a_string | Strip a set of characters from a string | Task
Create a function that strips a set of characters from a string.
The function should take two arguments:
a string to be stripped
a string containing the set of characters to be stripped
The returned string should contain the first string, stripped of any characters in the second argument:
print str... | #F.23 | F# | let stripChars text (chars:string) =
Array.fold (
fun (s:string) c -> s.Replace(c.ToString(),"")
) text (chars.ToCharArray())
[<EntryPoint>]
let main args =
printfn "%s" (stripChars "She was a soul stripper. She took my heart!" "aei")
0 | Give a code snippet in #F.23
Task
Create a function that strips a set of characters from a string.
The function should take two arguments:
a string to be stripped
a string containing the set of characters to be stripped
The returned string should contain the first string, stripped of any characters in th... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Pick_random_element | Pick random element | Demonstrate how to pick a random element from a list.
| #Pascal_.2F_Delphi_.2F_Free_Pascal | Pascal / Delphi / Free Pascal | Program PickRandomElement (output);
const
s: array [1..5] of string = ('1234', 'ABCDE', 'Charlie', 'XB56ds', 'lala');
begin
randomize;
writeln(s[low(s) + random(length(s))]);
end. | Give a code snippet in #Pascal_.2F_Delphi_.2F_Free_Pascal
Demonstrate how to pick a random element from a list.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Abbreviations,_easy | Abbreviations, easy | This task is an easier (to code) variant of the Rosetta Code task: Abbreviations, simple.
For this task, the following command table will be used:
Add ALTer BAckup Bottom CAppend Change SCHANGE CInsert CLAst COMPress COpy
COUnt COVerlay CURsor DELete CDelete Down DUPlicate Xedit EXPand EXTract Find
... | #Wren | Wren | import "/fmt" for Fmt
import "/str" for Str
var table =
"Add ALTer BAckup Bottom CAppend Change SCHANGE CInsert CLAst COMPress COpy " +
"COUnt COVerlay CURsor DELete CDelete Down DUPlicate Xedit EXPand EXTract Find " +
"NFind NFINDUp NFUp CFind FINdup FUp FOrward GET Help HEXType Input POWerinput " +
... | Give a code snippet in #Wren
This task is an easier (to code) variant of the Rosetta Code task: Abbreviations, simple.
For this task, the following command table will be used:
Add ALTer BAckup Bottom CAppend Change SCHANGE CInsert CLAst COMPress COpy
COUnt COVerlay CURsor DELete CDelete Down DUPlic... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Variable_size/Get | Variable size/Get | Demonstrate how to get the size of a variable.
See also: Host introspection
| #C.2B.2B | C++ | #include <cstdlib>
std::size_t intsize = sizeof(int); | Give a code snippet in #C.2B.2B
Demonstrate how to get the size of a variable.
See also: Host introspection
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Delete_a_file | Delete a file | Task
Delete a file called "input.txt" and delete a directory called "docs".
This should be done twice: once "here", i.e. in the current working directory and once in the filesystem root.
| #X86_Assembly | X86 Assembly |
;syscall numbers for readability. :]
%define sys_rmdir 40
%define sys_unlink 10
section .text
global _start
_start:
mov ebx, fn
mov eax, sys_unlink
int 0x80
test eax, eax
js _ragequit
mov ebx, dn
mov eax, sys_rmdir
int 0x80
mov ebx, rfn
mov eax, sys_unlink
int 0x80
cmp eax, 0
je... | Give a code snippet in #X86_Assembly
Task
Delete a file called "input.txt" and delete a directory called "docs".
This should be done twice: once "here", i.e. in the current working directory and once in the filesystem root.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Leonardo_numbers | Leonardo numbers |
Leonardo numbers are also known as the Leonardo series.
The Leonardo numbers are a sequence of numbers defined by:
L(0) = 1 [1st equation]
L(1) = 1 [2nd equation]
L(n) = L(n-1) + L(n-2) + 1 ... | #FreeBASIC | FreeBASIC |
Sub leonardo(L0 As Integer, L1 As Integer, suma As Integer, texto As String)
Dim As Integer i, tmp
Print "Numeros de " &texto &" (" &L0 &"," &L1 &"," &suma &"):"
For i = 1 To 25
If i = 1 Then
Print L0;
Elseif i = 2 Then
Print L1;
Else
Print L0 + ... | Give a code snippet in #FreeBASIC
Leonardo numbers are also known as the Leonardo series.
The Leonardo numbers are a sequence of numbers defined by:
L(0) = 1 [1st equation]
L(1) = 1 [2nd equation]
L(... | christopher/rosetta-code | |
http://rosettacode.org/wiki/First-class_functions/Use_numbers_analogously | First-class functions/Use numbers analogously | In First-class functions, a language is showing how its manipulation of functions is similar to its manipulation of other types.
This tasks aim is to compare and contrast a language's implementation of first class functions, with its normal handling of numbers.
Write a program to create an ordered collection of a m... | #M2000_Interpreter | M2000 Interpreter |
Module CheckIt {
\\ by default numbers are double
x = 2
xi = 0.5
y = 4
yi = 0.25
z = x + y
zi = 1 / ( x + y )
Composed=lambda (a, b)-> {
=lambda a,b (n)->{
=a*b*n
}
}
numbers=(x,y,z)
inverses=(xi,yi,zi)
... | Give a code snippet in #M2000_Interpreter
In First-class functions, a language is showing how its manipulation of functions is similar to its manipulation of other types.
This tasks aim is to compare and contrast a language's implementation of first class functions, with its normal handling of numbers.
Write a pro... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Linear_congruential_generator | Linear congruential generator | The linear congruential generator is a very simple example of a random number generator.
All linear congruential generators use this formula:
r
n
+
1
=
a
×
r
n
+
c
(
mod
m
)
{\displaystyle r_{n+1}=a\times r_{n}+c{\pmod {m}}}
Where:
r
0
{\displaystyle r_{0}}
is a seed.
r
1
... | #R | R | library(gmp) # for big integers
rand_BSD <- function(n = 1) {
a <- as.bigz(1103515245)
c <- as.bigz(12345)
m <- as.bigz(2^31)
x <- rep(as.bigz(0), n)
x[1] <- (a * as.bigz(seed) + c) %% m
i <- 1
while (i < n) {
x[i+1] <- (a * x[i] + c) %% m
i <- i + 1
}
as.integer(x)
}
seed <- 0
rand_BSD(10... | Give a code snippet in #R
The linear congruential generator is a very simple example of a random number generator.
All linear congruential generators use this formula:
r
n
+
1
=
a
×
r
n
+
c
(
mod
m
)
{\displaystyle r_{n+1}=a\times r_{n}+c{\pmod {m}}}
Where:
r
0
{\displaystyle r_{0}... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Euler%27s_constant_0.5772... | Euler's constant 0.5772... |
Task.
Compute the Euler constant 0.5772...
Discovered by Leonhard Euler around 1730, it is the most ubiquitous mathematical constant after pi and e, but appears more arcane than these.
Denoted gamma (γ), it measures the amount by which the partial sums of the harmonic series (the simplest diverging series) differ f... | #Processing | Processing |
/*********************************************
Subject: Comparing five methods for
computing Euler's constant 0.5772...
// https://rosettacode.org/wiki/Euler%27s_constant_0.5772...
--------------------------------------------*/
double a, b, h, n2, r, u, v;
float floatA, floatB, floatN2;
int k, k2, m, n;
double ep... | Give a code snippet in #Processing
Task.
Compute the Euler constant 0.5772...
Discovered by Leonhard Euler around 1730, it is the most ubiquitous mathematical constant after pi and e, but appears more arcane than these.
Denoted gamma (γ), it measures the amount by which the partial sums of the harmonic series (the... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Time_a_function | Time a function | Task
Write a program which uses a timer (with the least granularity available
on your system) to time how long a function takes to execute.
Whenever possible, use methods which measure only the processing time used
by the current process; instead of the difference in system time
between start and finish, which could ... | #Phix | Phix | with javascript_semantics
function identity(integer x)
return x
end function
function total(integer num)
for i=1 to 100_000_000 do
num += odd(i)
end for
return num
end function
procedure time_it(integer fn)
atom t0 = time()
integer res = fn(4)
string funcname = get_routine_info(fn... | Give a code snippet in #Phix
Task
Write a program which uses a timer (with the least granularity available
on your system) to time how long a function takes to execute.
Whenever possible, use methods which measure only the processing time used
by the current process; instead of the difference in system time
between ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Loops/While | Loops/While | Task
Start an integer value at 1024.
Loop while it is greater than zero.
Print the value (with a newline) and divide it by two each time through the loop.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Downward for
Loops/For
Loops/For... | #XLISP | XLISP | (DEFINE I 1024)
(WHILE (>= I 1)
(PRINT I)
(DEFINE I (/ I 2))) | Give a code snippet in #XLISP
Task
Start an integer value at 1024.
Loop while it is greater than zero.
Print the value (with a newline) and divide it by two each time through the loop.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Downwar... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Apply_a_callback_to_an_array | Apply a callback to an array | Task
Take a combined set of elements and apply a function to each element.
| #Clio | Clio | [1 2 3 4] * 2 + 1 -> print | Give a code snippet in #Clio
Task
Take a combined set of elements and apply a function to each element.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Call_an_object_method | Call an object method | In object-oriented programming a method is a function associated with a particular class or object. In most forms of object oriented implementations methods can be static, associated with the class itself; or instance, associated with an instance of a class.
Show how to call a static or class method, and an instance m... | #Clojure | Clojure | (Long/toHexString 15) ; use forward slash for static methods
(System/currentTimeMillis)
(.equals 1 2) ; use dot operator to call instance methods
(. 1 (equals 2)) ; alternative style | Give a code snippet in #Clojure
In object-oriented programming a method is a function associated with a particular class or object. In most forms of object oriented implementations methods can be static, associated with the class itself; or instance, associated with an instance of a class.
Show how to call a static o... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Program_termination | Program termination |
Task
Show the syntax for a complete stoppage of a program inside a conditional.
This includes all threads/processes which are part of your program.
Explain the cleanup (or lack thereof) caused by the termination (allocated memory, database connections, open files, object finalizers/destructors, run-on-exit hooks... | #Elixir | Elixir | if rcode != :ok, do: System.halt(1) | Give a code snippet in #Elixir
Task
Show the syntax for a complete stoppage of a program inside a conditional.
This includes all threads/processes which are part of your program.
Explain the cleanup (or lack thereof) caused by the termination (allocated memory, database connections, open files, object finalizer... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Primality_by_trial_division | Primality by trial division | Task
Write a boolean function that tells whether a given integer is prime.
Remember that 1 and all non-positive numbers are not prime.
Use trial division.
Even numbers greater than 2 may be eliminated right away.
A loop from 3 to √ n will suffice, but other loops are allowed.
Related tasks
... | #CoffeeScript | CoffeeScript | is_prime = (n) ->
# simple prime detection using trial division, works
# for all integers
return false if n <= 1 # by definition
p = 2
while p * p <= n
return false if n % p == 0
p += 1
true
for i in [-1..100]
console.log i if is_prime i | Give a code snippet in #CoffeeScript
Task
Write a boolean function that tells whether a given integer is prime.
Remember that 1 and all non-positive numbers are not prime.
Use trial division.
Even numbers greater than 2 may be eliminated right away.
A loop from 3 to √ n will suffice, but othe... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Dynamic_variable_names | Dynamic variable names | Task
Create a variable with a user-defined name.
The variable name should not be written in the program text, but should be taken from the user dynamically.
See also
Eval in environment is a similar task.
| #Kotlin | Kotlin | // version 1.1.4
fun main(args: Array<String>) {
var n: Int
do {
print("How many integer variables do you want to create (max 5) : ")
n = readLine()!!.toInt()
}
while (n < 1 || n > 5)
val map = mutableMapOf<String, Int>()
var name: String
var value: Int
var i = 1
... | Give a code snippet in #Kotlin
Task
Create a variable with a user-defined name.
The variable name should not be written in the program text, but should be taken from the user dynamically.
See also
Eval in environment is a similar task.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Conway%27s_Game_of_Life | Conway's Game of Life | The Game of Life is a cellular automaton devised by the British mathematician John Horton Conway in 1970. It is the best-known example of a cellular automaton.
Conway's game of life is described here:
A cell C is represented by a 1 when alive, or 0 when dead, in an m-by-m (or m×m) sq... | #Yabasic | Yabasic | // Conway's_Game_of_Life
X = 59 : Y = 35 : H = 4
open window X*H,Y*H
backcolor 0, 0, 0
dim c(X,Y) : dim cn(X,Y) : dim cl(X,Y)
// Thunderbird methuselah
c(X/2-1,Y/3+1) = 1 : c(X/2,Y/3+1) = 1 : c(X/2+1,Y/3+1) = 1
c(X/2,Y/3+3) = 1 : c(X/2,Y/3+4) = 1 : c(X/2,Y/3+5) = 1
s = 0
repeat
clear window
alive = ... | Give a code snippet in #Yabasic
The Game of Life is a cellular automaton devised by the British mathematician John Horton Conway in 1970. It is the best-known example of a cellular automaton.
Conway's game of life is described here:
A cell C is represented by a 1 when alive, or 0 when dead,... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Narcissist | Narcissist | Quoting from the Esolangs wiki page:
A narcissist (or Narcissus program) is the decision-problem version of a quine.
A quine, when run, takes no input, but produces a copy of its own source code at its output. In contrast, a narcissist reads a string of symbols from its input, and produces no output except a "1" o... | #Liberty_BASIC | Liberty BASIC |
s$ = "s$ = Input a$ : Print (a$ = Left$(s$, 5) + chr$(34) + s$ + chr$(34) + Mid$(s$, 14, 3) + Mid$(s$, 6, 100)) + Mid$(s$, 23, 3)" : Input a$ : Print (a$ = Left$(s$, 5) + chr$(34) + s$ + chr$(34) + Mid$(s$, 14, 3) + Mid$(s$, 6, 100))
| Give a code snippet in #Liberty_BASIC
Quoting from the Esolangs wiki page:
A narcissist (or Narcissus program) is the decision-problem version of a quine.
A quine, when run, takes no input, but produces a copy of its own source code at its output. In contrast, a narcissist reads a string of symbols from its input... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hello_world/Text | Hello world/Text | Hello world/Text is part of Short Circuit's Console Program Basics selection.
Task
Display the string Hello world! on a text console.
Related tasks
Hello world/Graphical
Hello world/Line Printer
Hello world/Newbie
Hello world/Newline omission
Hello world/Standard error
Hello world/Web server
| #Fish | Fish | !v"Hello world!"r!
>l?!;o | Give a code snippet in #Fish
Hello world/Text is part of Short Circuit's Console Program Basics selection.
Task
Display the string Hello world! on a text console.
Related tasks
Hello world/Graphical
Hello world/Line Printer
Hello world/Newbie
Hello world/Newline omission
Hello world/Standard error
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Draw_a_sphere | Draw a sphere | Task
Draw a sphere.
The sphere can be represented graphically, or in ASCII art, depending on the language capabilities.
Either static or rotational projection is acceptable for this task.
Related tasks
draw a cuboid
draw a rotating cube
write language name in 3D ASCII
draw a Deathstar
| #Common_Lisp | Common Lisp | ;; * Loading the cairo bindings
(eval-when (:compile-toplevel :load-toplevel)
(ql:quickload '("cl-cairo2" "cl-cairo2-xlib")))
;; * The package definition
(defpackage :sphere
(:use :common-lisp :cl-cairo2))
(in-package :sphere)
(defparameter *context* nil)
(defparameter *size* 400)
(defparameter *middle* (/ *siz... | Give a code snippet in #Common_Lisp
Task
Draw a sphere.
The sphere can be represented graphically, or in ASCII art, depending on the language capabilities.
Either static or rotational projection is acceptable for this task.
Related tasks
draw a cuboid
draw a rotating cube
write language name in 3D ASCII
dra... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Pythagorean_triples | Pythagorean triples | A Pythagorean triple is defined as three positive integers
(
a
,
b
,
c
)
{\displaystyle (a,b,c)}
where
a
<
b
<
c
{\displaystyle a<b<c}
, and
a
2
+
b
2
=
c
2
.
{\displaystyle a^{2}+b^{2}=c^{2}.}
They are called primitive triples if
a
,
b
,
c
{\displaystyle a,b,c}
are co-prime,... | #Mercury | Mercury |
:- module comprehension.
:- interface.
:- import_module io.
:- import_module int.
:- type triple ---> triple(int, int, int).
:- pred pythTrip(int::in,triple::out) is nondet.
:- pred main(io::di, io::uo) is det.
:- implementation.
:- import_module solutions.
pythTrip(Limit,triple(X,Y,Z)) :-
nondet_int_in_r... | Give a code snippet in #Mercury
A Pythagorean triple is defined as three positive integers
(
a
,
b
,
c
)
{\displaystyle (a,b,c)}
where
a
<
b
<
c
{\displaystyle a<b<c}
, and
a
2
+
b
2
=
c
2
.
{\displaystyle a^{2}+b^{2}=c^{2}.}
They are called primitive triples if
a
,
b
,
c
{\di... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Random_number_generator_(included) | Random number generator (included) | The task is to:
State the type of random number generator algorithm used in a language's built-in random number generator. If the language or its immediate libraries don't provide a random number generator, skip this task.
If possible, give a link to a wider explanation of the algorithm used.
Note: the task is not t... | #D.C3.A9j.C3.A0_Vu | Déjà Vu | !print random-int # prints a 32-bit random integer | Give a code snippet in #D.C3.A9j.C3.A0_Vu
The task is to:
State the type of random number generator algorithm used in a language's built-in random number generator. If the language or its immediate libraries don't provide a random number generator, skip this task.
If possible, give a link to a wider explanation of ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Main_step_of_GOST_28147-89 | Main step of GOST 28147-89 | GOST 28147-89 is a standard symmetric encryption based on a Feistel network.
The structure of the algorithm consists of three levels:
encryption modes - simple replacement, application range, imposing a range of feedback and authentication code generation;
cycles - 32-З, 32-Р and 16-З, is a repetition of the ... | #Perl | Perl | use strict;
use warnings;
use ntheory 'fromdigits';
# sboxes from http://en.wikipedia.org/wiki/GOST_(block_cipher)
my @sbox = (
[4, 10, 9, 2, 13, 8, 0, 14, 6, 11, 1, 12, 7, 15, 5, 3],
[14, 11, 4, 12, 6, 13, 15, 10, 2, 3, 8, 1, 0, 7, 5, 9],
[5, 8, 1, 13, 10, 3, 4, 2, 14, 15, 12, 7, 6, 0, 9, 11],
[7, 13... | Give a code snippet in #Perl
GOST 28147-89 is a standard symmetric encryption based on a Feistel network.
The structure of the algorithm consists of three levels:
encryption modes - simple replacement, application range, imposing a range of feedback and authentication code generation;
cycles - 32-З, 32-Р and... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Pinstripe/Display | Pinstripe/Display | Sample image
The task is to demonstrate the creation of a series of vertical pinstripes across the entire width of the display.
in the first quarter the pinstripes should alternate one pixel white, one pixel black = 1 pixel wide vertical pinestripes
Quarter of the way down the display, we can switch to a wider 2 pi... | #Kotlin | Kotlin | // version 1.1.0
import java.awt.*
import javax.swing.*
class ColourPinstripeDisplay(): JPanel() {
private companion object {
val palette = arrayOf(Color.white, Color.black)
}
private val bands = 4
init {
preferredSize = Dimension(900, 600)
}
protected override fun pain... | Give a code snippet in #Kotlin
Sample image
The task is to demonstrate the creation of a series of vertical pinstripes across the entire width of the display.
in the first quarter the pinstripes should alternate one pixel white, one pixel black = 1 pixel wide vertical pinestripes
Quarter of the way down the displa... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Detect_division_by_zero | Detect division by zero | Task
Write a function to detect a divide by zero error without checking if the denominator is zero.
| #Smalltalk | Smalltalk | |didDivideByZero a b|
didDivideByZero := false.
a := 10.
b := 0.
[
a/b
] on: ZeroDivide do:[:ex |
'you tried to divide %P by zero\n' printf:{ex suspendedContext receiver} on:Transcript.
didDivideByZero := true.
].
didDivideByZero ifTrue:[
Transcript show:'bad bad bad, but I already told you in the handl... | Give a code snippet in #Smalltalk
Task
Write a function to detect a divide by zero error without checking if the denominator is zero.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Mandelbrot_set | Mandelbrot set | Mandelbrot set
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Generate and draw the Mandelbrot set.
Note that there are many algorithms to draw Mandelbrot set and there are many functions which generate it .
| #Furor | Furor |
###sysinclude X.uh
$ff0000 sto szin
300 sto maxiter
maxypixel sto YRES
maxxpixel sto XRES
myscreen "Mandelbrot" @YRES @XRES graphic
@YRES 2 / (#d) sto y2
@YRES 2 / (#d) sto x2
#g 0. @XRES (#d) 1. i: {#d
#g 0. @YRES (#d) 1. {#d
#d
{#d}§i 400. - @x2 - @x2 /
sto x
{#d} @y2 - @y2 /
sto y
zero#d xa zero#d ya zero iter
(... | Give a code snippet in #Furor
Mandelbrot set
You are encouraged to solve this task according to the task description, using any language you may know.
Task
Generate and draw the Mandelbrot set.
Note that there are many algorithms to draw Mandelbrot set and there are many functions which generate it .
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Gauss-Jordan_matrix_inversion | Gauss-Jordan matrix inversion | Task
Invert matrix A using Gauss-Jordan method.
A being an n × n matrix.
| #ALGOL_68 | ALGOL 68 | BEGIN # Gauss-Jordan matrix inversion #
PROC rref = ( REF[,]REAL m )VOID:
BEGIN
INT n = 1 UPB m;
FOR r TO n DO
REAL d = m[ r, r ];
IF d /= 0 THEN
FOR c TO n * 2 DO m[ r, c ] := m[ r, c ] / d OD
ELSE
... | Give a code snippet in #ALGOL_68
Task
Invert matrix A using Gauss-Jordan method.
A being an n × n matrix.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Colour_pinstripe/Printer | Colour pinstripe/Printer | The task is to create 1 point wide colour vertical pinstripes with a sufficient number of pinstripes to span the entire width of the colour graphics printer. The pinstripes should alternate between each individual cartridge ink and ink pair and black and white pinstripes should be included. A typical pinstripe sequence... | #Tcl | Tcl | package require Tk
# Allocate a temporary drawing surface
canvas .c
# The cycle of colors we want to use
set colors {black red green blue magenta cyan yellow white}
# Draw the output we want
for {set y 0;set dx 1} {$y < 11*72} {incr y 72;incr dx} {
for {set x 0;set c 0} {$x < 8.5*72} {incr x $dx;incr c} {
.c crea... | Give a code snippet in #Tcl
The task is to create 1 point wide colour vertical pinstripes with a sufficient number of pinstripes to span the entire width of the colour graphics printer. The pinstripes should alternate between each individual cartridge ink and ink pair and black and white pinstripes should be included.... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Circles_of_given_radius_through_two_points | Circles of given radius through two points |
Given two points on a plane and a radius, usually two circles of given radius can be drawn through the points.
Exceptions
r==0.0 should be treated as never describing circles (except in the case where the points are coincident).
If the points are coincident then an infinite number of circles with the point on thei... | #AutoHotkey | AutoHotkey | CircleCenter(x1, y1, x2, y2, r){
d := sqrt((x2-x1)**2 + (y2-y1)**2)
x3 := (x1+x2)/2 , y3 := (y1+y2)/2
cx1 := x3 + sqrt(r**2-(d/2)**2)*(y1-y2)/d , cy1:= y3 + sqrt(r**2-(d/2)**2)*(x2-x1)/d
cx2 := x3 - sqrt(r**2-(d/2)**2)*(y1-y2)/d , cy2:= y3 - sqrt(r**2-(d/2)**2)*(x2-x1)/d
if (d = 0)
return "No circles can be dr... | Give a code snippet in #AutoHotkey
Given two points on a plane and a radius, usually two circles of given radius can be drawn through the points.
Exceptions
r==0.0 should be treated as never describing circles (except in the case where the points are coincident).
If the points are coincident then an infinite numb... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Strip_whitespace_from_a_string/Top_and_tail | Strip whitespace from a string/Top and tail | Task
Demonstrate how to strip leading and trailing whitespace from a string.
The solution should demonstrate how to achieve the following three results:
String with leading whitespace removed
String with trailing whitespace removed
String with both leading and trailing whitespace removed
For the purposes of thi... | #C.23 | C# | using System;
public class TrimExample
{
public static void Main(String[] args)
{
const string toTrim = " Trim me ";
Console.WriteLine(Wrap(toTrim.TrimStart()));
Console.WriteLine(Wrap(toTrim.TrimEnd()));
Console.WriteLine(Wrap(toTrim.Trim()));
}
private static string... | Give a code snippet in #C.23
Task
Demonstrate how to strip leading and trailing whitespace from a string.
The solution should demonstrate how to achieve the following three results:
String with leading whitespace removed
String with trailing whitespace removed
String with both leading and trailing whitespace rem... | christopher/rosetta-code | |
http://rosettacode.org/wiki/A%2BB | A+B | A+B ─── a classic problem in programming contests, it's given so contestants can gain familiarity with the online judging system being used.
Task
Given two integers, A and B.
Their sum needs to be calculated.
Input data
Two integers are written in the input stream, separated by space(s):
(
−
1000
≤... | #PostScript | PostScript | (%stdin) (r) file % get stdin
dup
token pop % read A
exch
token pop % read B
add
= | Give a code snippet in #PostScript
A+B ─── a classic problem in programming contests, it's given so contestants can gain familiarity with the online judging system being used.
Task
Given two integers, A and B.
Their sum needs to be calculated.
Input data
Two integers are written in the input stream, sep... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Chowla_numbers | Chowla numbers | Chowla numbers are also known as:
Chowla's function
chowla numbers
the chowla function
the chowla number
the chowla sequence
The chowla number of n is (as defined by Chowla's function):
the sum of the divisors of n excluding unity and n
where n is a positive integer
The s... | #Prolog | Prolog |
chowla(1, 0).
chowla(2, 0).
chowla(N, C) :-
N > 2,
Max is floor(sqrt(N)),
findall(X, (between(2, Max, X), N mod X =:= 0), Xs),
findall(Y, (member(X1, Xs), Y is N div X1, Y \= Max), Ys),
!,
sum_list(Xs, S1),
sum_list(Ys, S2),
C is S1 + S2.
prime_count(Upper, Upper, Count, Count) :-
... | Give a code snippet in #Prolog
Chowla numbers are also known as:
Chowla's function
chowla numbers
the chowla function
the chowla number
the chowla sequence
The chowla number of n is (as defined by Chowla's function):
the sum of the divisors of n excluding unity and n
where n... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Letter_frequency | Letter frequency | Task
Open a text file and count the occurrences of each letter.
Some of these programs count all characters (including punctuation),
but some only count letters A to Z.
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (assignment)
Counting
Word frequen... | #Mathematica_.2F_Wolfram_Language | Mathematica / Wolfram Language | Tally[Characters[Import["file.txt","Text"]]] | Give a code snippet in #Mathematica_.2F_Wolfram_Language
Task
Open a text file and count the occurrences of each letter.
Some of these programs count all characters (including punctuation),
but some only count letters A to Z.
Other tasks related to string operations:
Metrics
Array length
String length
Copy a... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Yin_and_yang | Yin and yang | One well-known symbol of the philosophy of duality known as yin and yang is the taijitu.
Task
Create a function that, given a parameter representing size, generates such a symbol scaled to the requested size.
Generate and display the symbol for two different (small) sizes.
| #Rust | Rust | use svg::node::element::Path;
fn main() {
let doc = svg::Document::new()
.add(yin_yang(15.0, 1.0).set("transform", "translate(20,20)"))
.add(yin_yang(6.0, 1.0).set("transform", "translate(50,11)"));
svg::save("yin_yang.svg", &doc).unwrap();
}
/// th - the thickness of the outline around yang
f... | Give a code snippet in #Rust
One well-known symbol of the philosophy of duality known as yin and yang is the taijitu.
Task
Create a function that, given a parameter representing size, generates such a symbol scaled to the requested size.
Generate and display the symbol for two different (small) sizes.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/HTTP | HTTP | Task
Access and print a URL's content (the located resource) to the console.
There is a separate task for HTTPS Requests.
| #C.2B.2B | C++ |
#include <winsock2.h>
#include <ws2tcpip.h>
#include <iostream>
int main() {
WSADATA wsaData;
WSAStartup( MAKEWORD( 2, 2 ), &wsaData );
addrinfo *result = NULL;
addrinfo hints;
ZeroMemory( &hints, sizeof( hints ) );
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROT... | Give a code snippet in #C.2B.2B
Task
Access and print a URL's content (the located resource) to the console.
There is a separate task for HTTPS Requests.
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Sierpinski_triangle | Sierpinski triangle | Task
Produce an ASCII representation of a Sierpinski triangle of order N.
Example
The Sierpinski triangle of order 4 should look like this:
*
* *
* *
* * * *
* *
* * * *
... | #Lua | Lua | function sierpinski(depth)
lines = {}
lines[1] = '*'
for i = 2, depth+1 do
sp = string.rep(' ', 2^(i-2))
tmp = {}
for idx, line in ipairs(lines) do
tmp[idx] = sp .. line .. sp
tmp[idx+#lines] = line .. ' ' .. line
end
lines = tmp
end
return table.concat(l... | Give a code snippet in #Lua
Task
Produce an ASCII representation of a Sierpinski triangle of order N.
Example
The Sierpinski triangle of order 4 should look like this:
*
* *
* *
* * * *
* *
... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Summarize_and_say_sequence | Summarize and say sequence | There are several ways to generate a self-referential sequence. One very common one (the Look-and-say sequence) is to start with a positive integer, then generate the next term by concatenating enumerated groups of adjacent alike digits:
0, 10, 1110, 3110, 132110, 1113122110, 311311222110 ...
The terms generat... | #Bracmat | Bracmat | ( ( self-referential
= seq N next
. ( next
= R S d f
. 0:?S
& whl
' (@(!arg:%@?d ?arg)&(.!d)+!S:?S)
& :?R
& whl
' ( !S:#?f*(.?d)+?S
& !f !d !R:?R
)
& str$!R
)
& 1... | Give a code snippet in #Bracmat
There are several ways to generate a self-referential sequence. One very common one (the Look-and-say sequence) is to start with a positive integer, then generate the next term by concatenating enumerated groups of adjacent alike digits:
0, 10, 1110, 3110, 132110, 1113122110, 31... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Minimum_positive_multiple_in_base_10_using_only_0_and_1 | Minimum positive multiple in base 10 using only 0 and 1 | Every positive integer has infinitely many base-10 multiples that only use the digits 0 and 1. The goal of this task is to find and display the minimum multiple that has this property.
This is simple to do, but can be challenging to do efficiently.
To avoid repeating long, unwieldy phrases, the operation "minimum pos... | #D | D | import std.algorithm;
import std.array;
import std.bigint;
import std.range;
import std.stdio;
void main() {
foreach (n; chain(iota(1, 11), iota(95, 106), only(297, 576, 594, 891, 909, 999, 1998, 2079, 2251, 2277, 2439, 2997, 4878))) {
auto result = getA004290(n);
writefln("A004290(%d) = %s = %s *... | Give a code snippet in #D
Every positive integer has infinitely many base-10 multiples that only use the digits 0 and 1. The goal of this task is to find and display the minimum multiple that has this property.
This is simple to do, but can be challenging to do efficiently.
To avoid repeating long, unwieldy phrases,... | christopher/rosetta-code | |
http://rosettacode.org/wiki/One_of_n_lines_in_a_file | One of n lines in a file | A method of choosing a line randomly from a file:
Without reading the file more than once
When substantial parts of the file cannot be held in memory
Without knowing how many lines are in the file
Is to:
keep the first line of the file as a possible choice, then
Read the second line of the file if possible and m... | #Nim | Nim | import random
randomize()
proc oneOfN(n: int): int =
result = 0
for x in 0 ..< n:
if random(x) == 0:
result = x
proc oneOfNTest(n = 10, trials = 1_000_000): seq[int] =
result = newSeq[int](n)
if n > 0:
for i in 1..trials:
inc result[oneOfN(n)]
echo oneOfNTest() | Give a code snippet in #Nim
A method of choosing a line randomly from a file:
Without reading the file more than once
When substantial parts of the file cannot be held in memory
Without knowing how many lines are in the file
Is to:
keep the first line of the file as a possible choice, then
Read the second line ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Eertree | Eertree | An eertree is a data structure designed for efficient processing of certain palindrome tasks, for instance counting the number of sub-palindromes in an input string.
The data structure has commonalities to both tries and suffix trees.
See links below.
Task
Construct an eertree for the string "eertree", then outp... | #Python | Python | #!/bin/python
from __future__ import print_function
class Node(object):
def __init__(self):
self.edges = {} # edges (or forward links)
self.link = None # suffix link (backward links)
self.len = 0 # the length of the node
class Eertree(object):
def __init__(self):
self.nodes = []
# two initial root nodes... | Give a code snippet in #Python
An eertree is a data structure designed for efficient processing of certain palindrome tasks, for instance counting the number of sub-palindromes in an input string.
The data structure has commonalities to both tries and suffix trees.
See links below.
Task
Construct an eertree for... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Introspection | Introspection | Task
verify the version/revision of your currently running (compiler/interpreter/byte-compiler/runtime environment/whatever your language uses) and exit if it is too old.
check whether the variable "bloop" exists and whether the math-function "abs()" is available and if yes compute abs(bloop).
Extra credit
Repor... | #OCaml | OCaml | # Sys.ocaml_version;;
- : string = "3.10.2" | Give a code snippet in #OCaml
Task
verify the version/revision of your currently running (compiler/interpreter/byte-compiler/runtime environment/whatever your language uses) and exit if it is too old.
check whether the variable "bloop" exists and whether the math-function "abs()" is available and if yes compute abs... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Find_largest_left_truncatable_prime_in_a_given_base | Find largest left truncatable prime in a given base | A truncatable prime is one where all non-empty substrings that finish at the end of the number (right-substrings) are also primes when understood as numbers in a particular base. The largest such prime in a given (integer) base is therefore computable, provided the base is larger than 2.
Let's consider what happens in... | #C.2B.2B | C++ | #include <gmpxx.h>
#include <algorithm>
#include <cassert>
#include <functional>
#include <iostream>
#include <vector>
using big_int = mpz_class;
const unsigned int small_primes[] = {2, 3, 5, 7, 11, 13, 17, 19, 23,
29, 31, 37, 41, 43, 47, 53, 59, 61,
... | Give a code snippet in #C.2B.2B
A truncatable prime is one where all non-empty substrings that finish at the end of the number (right-substrings) are also primes when understood as numbers in a particular base. The largest such prime in a given (integer) base is therefore computable, provided the base is larger than 2... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Function_definition | Function definition | A function is a body of code that returns a value.
The value returned may depend on arguments provided to the function.
Task
Write a definition of a function called "multiply" that takes two arguments and returns their product.
(Argument types should be chosen so as not to distract from showing how functions are ... | #Groovy | Groovy | def multiply = { x, y -> x * y } | Give a code snippet in #Groovy
A function is a body of code that returns a value.
The value returned may depend on arguments provided to the function.
Task
Write a definition of a function called "multiply" that takes two arguments and returns their product.
(Argument types should be chosen so as not to distract... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Universal_Turing_machine | Universal Turing machine | One of the foundational mathematical constructs behind computer science
is the universal Turing Machine.
(Alan Turing introduced the idea of such a machine in 1936–1937.)
Indeed one way to definitively prove that a language
is turing-complete
is to implement a universal Turing machine in it.
Task
Simulate such ... | #Scala | Scala |
package utm.scala
import scala.annotation.tailrec
import scala.language.implicitConversions
/**
* Implementation of Universal Turing Machine in Scala that can simulate an arbitrary
* Turing machine on arbitrary input
*
* @author Abdulla Abdurakhmanov (https://github.com/abdolence/utms)
*/
class Universa... | Give a code snippet in #Scala
One of the foundational mathematical constructs behind computer science
is the universal Turing Machine.
(Alan Turing introduced the idea of such a machine in 1936–1937.)
Indeed one way to definitively prove that a language
is turing-complete
is to implement a universal Turing machine... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Walk_a_directory/Non-recursively | Walk a directory/Non-recursively | Task
Walk a given directory and print the names of files matching a given pattern.
(How is "pattern" defined? substring match? DOS pattern? BASH pattern? ZSH pattern? Perl regular expression?)
Note: This task is for non-recursive methods. These tasks should read a single directory, not an entire directory tree.
... | #Tcl | Tcl | foreach filename [glob *.txt] {
puts $filename
} | Give a code snippet in #Tcl
Task
Walk a given directory and print the names of files matching a given pattern.
(How is "pattern" defined? substring match? DOS pattern? BASH pattern? ZSH pattern? Perl regular expression?)
Note: This task is for non-recursive methods. These tasks should read a single directory, no... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hello_world/Line_printer | Hello world/Line printer | Task
Cause a line printer attached to the computer to print a line containing the message: Hello World!
Note
A line printer is not the same as standard output.
A line printer was an older-style printer which prints one line at a time to a continuous ream of paper.
With some systems, a line printer can be... | #Smalltalk | Smalltalk | s := PrinterStream defaultPrinter new.
s nextPutLine:'Hello, world'.
s close | Give a code snippet in #Smalltalk
Task
Cause a line printer attached to the computer to print a line containing the message: Hello World!
Note
A line printer is not the same as standard output.
A line printer was an older-style printer which prints one line at a time to a continuous ream of paper.
With ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Ramer-Douglas-Peucker_line_simplification | Ramer-Douglas-Peucker line simplification | Ramer-Douglas-Peucker line simplification
You are encouraged to solve this task according to the task description, using any language you may know.
The Ramer–Douglas–Peucker algorithm is a line simplification algorithm for reducing the number of points used to define its shape.
Task
Using the Ramer–Douglas–P... | #11l | 11l | F rdp(l, ε) -> [(Float, Float)]
V x = 0
V dMax = -1.0
V p1 = l[0]
V p2 = l.last
V p21 = p2 - p1
L(p) l[1.<(len)-1]
V d = abs(cross(p, p21) + cross(p2, p1))
I d > dMax
x = L.index + 1
dMax = d
I dMax > ε
R rdp(l[0..x], ε) [+] rdp(l[x..], ε)[1..]
R [l[0], ... | Give a code snippet in #11l
Ramer-Douglas-Peucker line simplification
You are encouraged to solve this task according to the task description, using any language you may know.
The Ramer–Douglas–Peucker algorithm is a line simplification algorithm for reducing the number of points used to define its shape.
Task... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Evolutionary_algorithm | Evolutionary algorithm | Starting with:
The target string: "METHINKS IT IS LIKE A WEASEL".
An array of random characters chosen from the set of upper-case letters together with the space, and of the same length as the target string. (Call it the parent).
A fitness function that computes the ‘closeness’ of its argument to the target string.... | #Pike | Pike | string chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZ ";
string mutate(string data, int rate)
{
array(int) alphabet=(array(int))chars;
multiset index = (multiset)enumerate(sizeof(data));
while(rate)
{
int pos = random(index);
data[pos]=random(alphabet);
rate--;
}
return data;
}
... | Give a code snippet in #Pike
Starting with:
The target string: "METHINKS IT IS LIKE A WEASEL".
An array of random characters chosen from the set of upper-case letters together with the space, and of the same length as the target string. (Call it the parent).
A fitness function that computes the ‘closeness’ of its ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/100_prisoners | 100 prisoners |
The Problem
100 prisoners are individually numbered 1 to 100
A room having a cupboard of 100 opaque drawers numbered 1 to 100, that cannot be seen from outside.
Cards numbered 1 to 100 are placed randomly, one to a drawer, and the drawers all closed; at the start.
Prisoners start outside the room
They can decid... | #MiniScript | MiniScript | playRandom = function(n)
// using 0-99 instead of 1-100
pardoned = 0
numInDrawer = range(99)
choiceOrder = range(99)
for round in range(1, n)
numInDrawer.shuffle
choiceOrder.shuffle
for prisoner in range(99)
found = false
for card in choiceOrder[:50]
... | Give a code snippet in #MiniScript
The Problem
100 prisoners are individually numbered 1 to 100
A room having a cupboard of 100 opaque drawers numbered 1 to 100, that cannot be seen from outside.
Cards numbered 1 to 100 are placed randomly, one to a drawer, and the drawers all closed; at the start.
Prisoners st... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Dutch_national_flag_problem | Dutch national flag problem |
The Dutch national flag is composed of three coloured bands in the order:
red (top)
then white, and
lastly blue (at the bottom).
The problem posed by Edsger Dijkstra is:
Given a number of red, blue and white balls in random order, arrange them in the order of the colours in the Dutch national fla... | #REXX | REXX | /*REXX program reorders a set of random colored balls into a correct order, which is the*/
/*────────────────────────────────── order of colors on the Dutch flag: red white blue.*/
parse arg N colors /*obtain optional arguments from the CL*/
if N='' | N="," then N=15 ... | Give a code snippet in #REXX
The Dutch national flag is composed of three coloured bands in the order:
red (top)
then white, and
lastly blue (at the bottom).
The problem posed by Edsger Dijkstra is:
Given a number of red, blue and white balls in random order, arrange them in the order of the col... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Loops/Wrong_ranges | Loops/Wrong ranges | Loops/Wrong ranges
You are encouraged to solve this task according to the task description, using any language you may know.
Some languages have syntax or function(s) to generate a range of numeric values from a start value, a stop value, and an increment.
The purpose of this task is to select the range syntax/functi... | #Ruby | Ruby | examples = [
[ -2, 2, 1],
[ -2, 2, 0],
[ -2, 2, -1],
[ -2, 2, 10],
[ 2, -2, 1],
[ 2, 2, 1],
[ 2, 2, -1],
[ 2, 2, 0],
[ 0, 0, 0]
]
examples.each do |start, stop, step|
as = (start..stop).step(step)
puts "... | Give a code snippet in #Ruby
Loops/Wrong ranges
You are encouraged to solve this task according to the task description, using any language you may know.
Some languages have syntax or function(s) to generate a range of numeric values from a start value, a stop value, and an increment.
The purpose of this task is to ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Reverse_a_string | Reverse a string | Task
Take a string and reverse it.
For example, "asdf" becomes "fdsa".
Extra credit
Preserve Unicode combining characters.
For example, "as⃝df̅" becomes "f̅ds⃝a", not "̅fd⃝sa".
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
Empty string (assignment)
Counting
... | #FreeBASIC | FreeBASIC | ' FB 1.05.0 Win64
Function ReverseString(s As Const String) As String
If s = "" Then Return s
Dim length As Integer = Len(s)
Dim r As String = Space(length)
For i As Integer = 0 To length - 1
r[i] = s[length - 1 - i]
Next
Return r
End Function
Dim s As String = "asdf"
Print "'"; s; "' reversed is '... | Give a code snippet in #FreeBASIC
Task
Take a string and reverse it.
For example, "asdf" becomes "fdsa".
Extra credit
Preserve Unicode combining characters.
For example, "as⃝df̅" becomes "f̅ds⃝a", not "̅fd⃝sa".
Other tasks related to string operations:
Metrics
Array length
String length
Copy a string
E... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Menu | Menu | Task
Given a prompt and a list containing a number of strings of which one is to be selected, create a function that:
prints a textual menu formatted as an index value followed by its corresponding string for each item in the list;
prompts the user to enter a number;
returns the string corresponding to the selecte... | #Forth | Forth | \ Rosetta Code Menu Idiomatic Forth
\ vector table compiler
: CASE: ( -- ) CREATE ;
: | ( -- <text>) ' , ; IMMEDIATE
: ;CASE ( -- ) DOES> SWAP CELLS + @ EXECUTE ;
: NIL ( -- addr len) S" " ;
: FEE ( -- addr len) S" fee fie" ;
: HUFF ( -- addr len) S" huff and puff" ;
: MIRROR ( -- addr l... | Give a code snippet in #Forth
Task
Given a prompt and a list containing a number of strings of which one is to be selected, create a function that:
prints a textual menu formatted as an index value followed by its corresponding string for each item in the list;
prompts the user to enter a number;
returns the stri... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Guess_the_number/With_feedback | Guess the number/With feedback | Task
Write a game (computer program) that follows the following rules:
The computer chooses a number between given set limits.
The player is asked for repeated guesses until the the target number is guessed correctly
At each guess, the computer responds with whether the guess is:
higher than the target,
equal to... | #Lambdatalk | Lambdatalk |
{def game
{def game.rec // recursive part
{lambda {:n :l :h}
{let { {:n :n} {:l :l} {:h :h} // :n, :l, :h redefined
{:g {round {/ {+ :l :h} 2}}}} // :g is the middle
{if {< :g :n}
then {br}:g too low!
{game.rec :n {+ :g 1} :h}... | Give a code snippet in #Lambdatalk
Task
Write a game (computer program) that follows the following rules:
The computer chooses a number between given set limits.
The player is asked for repeated guesses until the the target number is guessed correctly
At each guess, the computer responds with whether the guess is... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Walk_a_directory/Recursively | Walk a directory/Recursively | Task
Walk a given directory tree and print files matching a given pattern.
Note: This task is for recursive methods. These tasks should read an entire directory tree, not a single directory.
Note: Please be careful when running any code examples found here.
Related task
Walk a directory/Non-recursively ... | #Raku | Raku | use File::Find;
.say for find dir => '.', name => /'.txt' $/; | Give a code snippet in #Raku
Task
Walk a given directory tree and print files matching a given pattern.
Note: This task is for recursive methods. These tasks should read an entire directory tree, not a single directory.
Note: Please be careful when running any code examples found here.
Related task
Walk ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Unicode_strings | Unicode strings | As the world gets smaller each day, internationalization becomes more and more important. For handling multiple languages, Unicode is your best friend.
It is a very capable tool, but also quite complex compared to older single- and double-byte character encodings.
How well prepared is your programming language for ... | #Pike | Pike |
#charset utf8
void main()
{
string nånsense = "\u03bb \0344 \n";
string hello = "你好";
string 水果 = "pineapple";
string 真相 = sprintf("%s, %s goes really well on pizza\n", hello, 水果);
write( string_to_utf8(真相) );
write( string_to_utf8(nånsense) );
}
| Give a code snippet in #Pike
As the world gets smaller each day, internationalization becomes more and more important. For handling multiple languages, Unicode is your best friend.
It is a very capable tool, but also quite complex compared to older single- and double-byte character encodings.
How well prepared is ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/N%27th | N'th | Write a function/method/subroutine/... that when given an integer greater than or equal to zero returns a string of the number followed by an apostrophe then the ordinal suffix.
Example
Returns would include 1'st 2'nd 3'rd 11'th 111'th 1001'st 1012'th
Task
Use your routine to show here the output for at least t... | #Factor | Factor | USING: io kernel math math.order math.parser math.ranges qw
sequences ;
IN: rosetta-code.nth
: n'th ( n -- str )
dup 10 /mod swap 1 = [ drop 0 ] when
[ number>string ]
[ 4 min qw{ th st nd rd th } nth ] bi* append ;
: n'th-demo ( -- )
0 25 250 265 1000 1025 [ [a,b] ] 2tri@
[ [ n'th write bl ] ea... | Give a code snippet in #Factor
Write a function/method/subroutine/... that when given an integer greater than or equal to zero returns a string of the number followed by an apostrophe then the ordinal suffix.
Example
Returns would include 1'st 2'nd 3'rd 11'th 111'th 1001'st 1012'th
Task
Use your routine to sho... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Hello_world/Newline_omission | Hello world/Newline omission | Some languages automatically insert a newline after outputting a string, unless measures are taken to prevent its output.
Task
Display the string Goodbye, World! without a trailing newline.
Related tasks
Hello world/Graphical
Hello world/Line Printer
Hello world/Standard error
Hello world/Text
| #LIL | LIL | write Goodbye, World! | Give a code snippet in #LIL
Some languages automatically insert a newline after outputting a string, unless measures are taken to prevent its output.
Task
Display the string Goodbye, World! without a trailing newline.
Related tasks
Hello world/Graphical
Hello world/Line Printer
Hello world/Standar... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Caesar_cipher | Caesar cipher |
Task
Implement a Caesar cipher, both encoding and decoding.
The key is an integer from 1 to 25.
This cipher rotates (either towards left or right) the letters of the alphabet (A to Z).
The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z to A).
So key 2 encrypts "HI" to... | #Oberon-2 | Oberon-2 |
MODULE Caesar;
IMPORT
Out;
CONST
encode* = 1;
decode* = -1;
VAR
text,cipher: POINTER TO ARRAY OF CHAR;
PROCEDURE Cipher*(txt: ARRAY OF CHAR; key: INTEGER; op: INTEGER; VAR cipher: ARRAY OF CHAR);
VAR
i: LONGINT;
BEGIN
i := 0;
WHILE i < LEN(txt) - 1 DO
IF (txt[i] >= 'A') & (txt[i] ... | Give a code snippet in #Oberon-2
Task
Implement a Caesar cipher, both encoding and decoding.
The key is an integer from 1 to 25.
This cipher rotates (either towards left or right) the letters of the alphabet (A to Z).
The encoding replaces each letter with the 1st to 25th next letter in the alphabet (wrapping Z... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Loops/Foreach | Loops/Foreach | Loop through and print each element in a collection in order.
Use your language's "for each" loop if it has one, otherwise iterate through the collection in order with some other loop.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops/Do-while
Loops/Downward for... | #Halon | Halon | $things = ["Apple", "Banana", "Coconut"];
foreach ($things as $thing) {
echo $thing;
} | Give a code snippet in #Halon
Loop through and print each element in a collection in order.
Use your language's "for each" loop if it has one, otherwise iterate through the collection in order with some other loop.
Related tasks
Loop over multiple arrays simultaneously
Loops/Break
Loops/Continue
Loops... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Old_lady_swallowed_a_fly | Old lady swallowed a fly | Task
Present a program which emits the lyrics to the song I Knew an Old Lady Who Swallowed a Fly, taking advantage of the repetitive structure of the song's lyrics.
This song has multiple versions with slightly different lyrics, so all these programs might not emit identical output.
Other tasks related to st... | #Haskell | Haskell | import Data.List (tails)
animals :: [String]
animals =
[ "fly.\nI don't know why she swallowed a fly.\nPerhaps she'll die.\n"
, "spider.\nThat wiggled and jiggled and tickled inside her."
, "bird.\t\nHow absurd, to swallow a bird."
, "cat.\t\nImagine that. She swallowed a cat."
, "dog.\t\nWhat a hog to swal... | Give a code snippet in #Haskell
Task
Present a program which emits the lyrics to the song I Knew an Old Lady Who Swallowed a Fly, taking advantage of the repetitive structure of the song's lyrics.
This song has multiple versions with slightly different lyrics, so all these programs might not emit identical outp... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Accumulator_factory | Accumulator factory | A problem posed by Paul Graham is that of creating a function that takes a single (numeric) argument and which returns another function that is an accumulator. The returned accumulator function in turn also takes a single numeric argument, and returns the sum of all the numeric values passed in so far to that accumulat... | #M2000_Interpreter | M2000 Interpreter | \\ M2000 Interpreter
\\ accumulator factory
foo=lambda acc=0 (n as double=0) -> {
\\ interpreter place this: read n as double=0 as first line of lambda function
if n=0 then =acc : exit
acc+=n
\\ acc passed as a closuer to lambda (a copy of acc in the result lambda function)
=lambda acc ->... | Give a code snippet in #M2000_Interpreter
A problem posed by Paul Graham is that of creating a function that takes a single (numeric) argument and which returns another function that is an accumulator. The returned accumulator function in turn also takes a single numeric argument, and returns the sum of all the numeri... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Set_consolidation | Set consolidation | Given two sets of items then if any item is common to any set then the result of applying consolidation to those sets is a set of sets whose contents is:
The two input sets if no common item exists between the two input sets of items.
The single set that is the union of the two input sets if they share a common item... | #TXR | TXR | (defun mkset (p x) (set [p x] (or [p x] x)))
(defun fnd (p x) (if (eq [p x] x) x (fnd p [p x])))
(defun uni (p x y)
(let ((xr (fnd p x)) (yr (fnd p y)))
(set [p xr] yr)))
(defun consoli (sets)
(let ((p (hash)))
(each ((s sets))
(each ((e s))
(mkset p e)
(uni p e (car s))))
(h... | Give a code snippet in #TXR
Given two sets of items then if any item is common to any set then the result of applying consolidation to those sets is a set of sets whose contents is:
The two input sets if no common item exists between the two input sets of items.
The single set that is the union of the two input set... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Bitmap/Read_a_PPM_file | Bitmap/Read a PPM file | Using the data storage type defined on this page for raster images, read an image from a PPM file (binary P6 prefered).
(Read the definition of PPM file on Wikipedia.)
Task: Use write ppm file solution and grayscale image solution with this one in order to convert a color image to grayscale one.
| #AutoHotkey | AutoHotkey | img := ppm_read("lena50.ppm") ;
x := img[4,4] ; get pixel(4,4)
y := img[24,24] ; get pixel(24,24)
msgbox % x.rgb() " " y.rgb()
img.write("lena50copy.ppm")
return
ppm_read(filename, ppmo=0) ; only ppm6 files supported
{
if !ppmo ; if image not already in memory, read from filename
fileread, ppmo, % filename
... | Give a code snippet in #AutoHotkey
Using the data storage type defined on this page for raster images, read an image from a PPM file (binary P6 prefered).
(Read the definition of PPM file on Wikipedia.)
Task: Use write ppm file solution and grayscale image solution with this one in order to convert a color image to g... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Count_in_factors | Count in factors | Task
Write a program which counts up from 1, displaying each number as the multiplication of its prime factors.
For the purpose of this task, 1 (unity) may be shown as itself.
Example
2 is prime, so it would be shown as itself.
6 is not prime; it would be shown as
2
×
3
{\di... | #jq | jq | # To take advantage of gojq's arbitrary-precision integer arithmetic:
def power($b): . as $in | reduce range(0;$b) as $i (1; . * $in);
# Input: a non-negative integer determining when to stop
def count_in_factors:
"1: 1",
(range(2;.) | "\(.): \([factors] | join("x"))");
def count_in_factors($m;$n):
if . == 1... | Give a code snippet in #jq
Task
Write a program which counts up from 1, displaying each number as the multiplication of its prime factors.
For the purpose of this task, 1 (unity) may be shown as itself.
Example
2 is prime, so it would be shown as itself.
6 is not prime; it would be... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Associative_array/Creation | Associative array/Creation | Task
The goal is to create an associative array (also known as a dictionary, map, or hash).
Related tasks:
Associative arrays/Iteration
Hash from two arrays
See also
Array
Associative array: Creation, Iteration
Collections
Compound data type
Doubly-linked list: Definition, Element definition, Element ins... | #Raku | Raku | my %h1 = key1 => 'val1', 'key-2' => 2, three => -238.83, 4 => 'val3';
my %h2 = 'key1', 'val1', 'key-2', 2, 'three', -238.83, 4, 'val3';
# Creating a hash from two lists using a metaoperator.
my @a = 1..5;
my @b = 'a'..'e';
my %h = @a Z=> @b;
# Hash elements and hash slices now use the same sigil as the whole hash... | Give a code snippet in #Raku
Task
The goal is to create an associative array (also known as a dictionary, map, or hash).
Related tasks:
Associative arrays/Iteration
Hash from two arrays
See also
Array
Associative array: Creation, Iteration
Collections
Compound data type
Doubly-linked list: Definition, E... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Negative_base_numbers | Negative base numbers | Negative base numbers are an alternate way to encode numbers without the need for a minus sign. Various negative bases may be used including negadecimal (base -10), negabinary (-2) and negaternary (-3).[1][2]
Task
Encode the decimal number 10 as negabinary (expect 11110)
Encode the decimal number 146 as negaternary... | #Quackery | Quackery | [ dup dip /mod
over iff
[ - dip 1+ ]
else drop ] is /mod+ ( n n --> n n )
[ over 0 = iff
[ 2drop $ "0" ]
done
temp put
$ "" swap
[ temp share /mod+
digit
rot join swap
dup 0 = until ]
drop
temp release ] is ->negabase$ ( n n ... | Give a code snippet in #Quackery
Negative base numbers are an alternate way to encode numbers without the need for a minus sign. Various negative bases may be used including negadecimal (base -10), negabinary (-2) and negaternary (-3).[1][2]
Task
Encode the decimal number 10 as negabinary (expect 11110)
Encode the... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Guess_the_number | Guess the number | Task
Write a program where the program chooses a number between 1 and 10.
A player is then prompted to enter a guess. If the player guesses wrong, then the prompt appears again until the guess is correct.
When the player has made a successful guess the computer will issue a "Well guessed!" message, a... | #Oberon-2 | Oberon-2 |
MODULE GuessTheNumber;
IMPORT
RandomNumbers,
In,
Out;
PROCEDURE Do;
VAR
n,guess: LONGINT;
BEGIN
n := RandomNumbers.RND(10);
Out.String("Guess a number between 1 and 10: ");Out.Flush();
LOOP
In.LongInt(guess);
IF guess = n THEN
Out.String("You guessed!!"); Out.Ln;... | Give a code snippet in #Oberon-2
Task
Write a program where the program chooses a number between 1 and 10.
A player is then prompted to enter a guess. If the player guesses wrong, then the prompt appears again until the guess is correct.
When the player has made a successful guess the computer will issue ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Scope_modifiers | Scope modifiers | Most programming languages offer support for subroutines.
When execution changes between subroutines, different sets of variables and functions ("scopes") are available to the program.
Frequently these sets are defined by the placement of the variable and function declarations ("static scoping" or "lexical scoping").
T... | #Julia | Julia |
julia> function foo(n)
x = 0
for i = 1:n
local x # introduce a loop-local x
x = i
end
x
end
foo (generic function with 1 method)
julia> foo(10)
0
| Give a code snippet in #Julia
Most programming languages offer support for subroutines.
When execution changes between subroutines, different sets of variables and functions ("scopes") are available to the program.
Frequently these sets are defined by the placement of the variable and function declarations ("static sc... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Conditional_structures | Conditional structures | Control Structures
These are examples of control structures. You may also be interested in:
Conditional structures
Exceptions
Flow-control structures
Loops
Task
List the conditional structures offered by a programming language. See Wikipedia: conditionals for descriptions.
Common conditional structures include ... | #Wrapl | Wrapl | condition => success // failure
condition => success
condition // failure | Give a code snippet in #Wrapl
Control Structures
These are examples of control structures. You may also be interested in:
Conditional structures
Exceptions
Flow-control structures
Loops
Task
List the conditional structures offered by a programming language. See Wikipedia: conditionals for descriptions.
Common ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Spiral_matrix | Spiral matrix | Task
Produce a spiral array.
A spiral array is a square arrangement of the first N2 natural numbers, where the
numbers increase sequentially as you go around the edges of the array spiraling inwards.
For example, given 5, produce this array:
0 1 2 3 4
15 16 17 18 5
14 23 24 19 6
13 22 21 ... | #D | D | void main() {
import std.stdio;
enum n = 5;
int[n][n] M;
int pos, side = n;
foreach (immutable i; 0 .. n / 2 + n % 2) {
foreach (immutable j; 0 .. side)
M[i][i + j] = pos++;
foreach (immutable j; 1 .. side)
M[i + j][n - 1 - i] = pos++;
foreach_revers... | Give a code snippet in #D
Task
Produce a spiral array.
A spiral array is a square arrangement of the first N2 natural numbers, where the
numbers increase sequentially as you go around the edges of the array spiraling inwards.
For example, given 5, produce this array:
0 1 2 3 4
15 16 17 18 ... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Loops/Nested | Loops/Nested | Show a nested loop which searches a two-dimensional array filled with random numbers uniformly distributed over
[
1
,
…
,
20
]
{\displaystyle [1,\ldots ,20]}
.
The loops iterate rows and columns of the array printing the elements until the value
20
{\displaystyle 20}
is met.
Specifically, this task als... | #Rust | Rust | use rand::Rng;
extern crate rand;
fn main() {
let mut matrix = [[0u8; 10]; 10];
let mut rng = rand::thread_rng();
for row in matrix.iter_mut() {
for item in row.iter_mut() {
*item = rng.gen_range(0, 21);
}
}
'outer: for row in matrix.iter() {
for &item in ... | Give a code snippet in #Rust
Show a nested loop which searches a two-dimensional array filled with random numbers uniformly distributed over
[
1
,
…
,
20
]
{\displaystyle [1,\ldots ,20]}
.
The loops iterate rows and columns of the array printing the elements until the value
20
{\displaystyle 20}
is met... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Averages/Simple_moving_average | Averages/Simple moving average | Computing the simple moving average of a series of numbers.
Task[edit]
Create a stateful function/class/instance that takes a period and returns a routine that takes a number as argument and returns a simple moving average of its arguments so far.
Description
A simple moving average is a method for computing an avera... | #Smalltalk | Smalltalk | Object subclass: MovingAverage [
|valueCollection period collectedNumber sum|
MovingAverage class >> newWithPeriod: thePeriod [
|r|
r := super basicNew.
^ r initWithPeriod: thePeriod
]
initWithPeriod: thePeriod [
valueCollection := OrderedCollection new: thePeriod.
period := thePeriod.
collect... | Give a code snippet in #Smalltalk
Computing the simple moving average of a series of numbers.
Task[edit]
Create a stateful function/class/instance that takes a period and returns a routine that takes a number as argument and returns a simple moving average of its arguments so far.
Description
A simple moving average... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Function_definition | Function definition | A function is a body of code that returns a value.
The value returned may depend on arguments provided to the function.
Task
Write a definition of a function called "multiply" that takes two arguments and returns their product.
(Argument types should be chosen so as not to distract from showing how functions are ... | #Arturo | Arturo | multiply: $[x,y][x*y]
print multiply 3 7
multiply2: function [x,y][
return x*y
]
print multiply2 3 7
| Give a code snippet in #Arturo
A function is a body of code that returns a value.
The value returned may depend on arguments provided to the function.
Task
Write a definition of a function called "multiply" that takes two arguments and returns their product.
(Argument types should be chosen so as not to distract... | christopher/rosetta-code | |
http://rosettacode.org/wiki/Include_a_file | Include a file | Task
Demonstrate the language's ability to include source code from other files.
See Also
Compiler/Simple file inclusion pre processor
| #Batch_File | Batch File |
call file2.bat
| Give a code snippet in #Batch_File
Task
Demonstrate the language's ability to include source code from other files.
See Also
Compiler/Simple file inclusion pre processor
| christopher/rosetta-code | |
http://rosettacode.org/wiki/Stable_marriage_problem | Stable marriage problem | Solve the Stable marriage problem using the Gale/Shapley algorithm.
Problem description
Given an equal number of men and women to be paired for marriage, each man ranks all the women in order of his preference and each woman ranks all the men in order of her preference.
A stable set of engagements for marriage is o... | #Mathematica_.2F_Wolfram_Language | Mathematica / Wolfram Language | <<Combinatorica`;
ClearAll[CheckStability]
CheckStabilityHelp[male_, female_, ml_List, fl_List, pairing_List] := Module[{prefs, currentmale},
prefs = fl[[female]];
currentmale = Sort[Reverse /@ pairing][[female, 2]];
FirstPosition[prefs, currentmale][[1]] < FirstPosition[prefs, male][[1]]
]
CheckStabilityHelp[ma... | Give a code snippet in #Mathematica_.2F_Wolfram_Language
Solve the Stable marriage problem using the Gale/Shapley algorithm.
Problem description
Given an equal number of men and women to be paired for marriage, each man ranks all the women in order of his preference and each woman ranks all the men in order of her ... | christopher/rosetta-code |
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