id stringlengths 16 145 | text stringlengths 1 179k | title stringclasses 1
value |
|---|---|---|
React_hook_adding_interactivity/deck-of-cards-how-do-i-make-it-so-i-randomly-draw-a-card-only-once2_38_0.txt | A sample of the deck-dump is below:
Seven of Diamonds
Five of Hearts
Nine of Diamonds
Ten of Diamonds
Three of Diamonds
Seven of Clubs
King of Clubs
Five of Diamonds
Ace of Spades
Four of Spades
Two of Diamonds
Five of Clubs
Queen of Diamonds
Six of Spa... | |
React_hook_adding_interactivity/React_hook_0_12.txt | ection describes an **experimental API that has not yet been released**
in a stable version of React.
By default, when you read a reactive value from an Effect, you have to add it
as a dependency. This ensures that your Effect “reacts” to every change of
that value. For most dependencies, that’s the behavior you want.... | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_25_0.txt | Off_grid_coder Off_grid_coder
127 1 1 gold badge 1 1 silver badge 3 3 bronze badges | |
React_hook_adding_interactivity/deck-of-cards-how-do-i-make-it-so-i-randomly-draw-a-card-only-once2_63_0.txt | To learn more, see our tips on writing great answers .
Draft saved | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_95_0.txt | Share
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React_hook_adding_interactivity/deck-of-cards-written-in-c8_131_0.txt | Simple deck of cards
5 | |
React_hook_adding_interactivity/eslint3_9_0.txt | * Run Only Tasks Affected by a PR
* Use Remote Caching (Nx Replay)
* Distribute Task Execution (Nx Agents)
* Dynamically Allocate Agents
* Automatically Split E2E Tasks
* Identify and Re-run Flaky Tasks
* Set up Nx Cloud On-Premise
##### Concepts | |
React_hook_adding_interactivity/React_hook_1_8.txt | forget the dependency array, ` useCallback ` will return a new function
every time:
function ProductPage({ productId, referrer }) {
const handleSubmit = useCallback((orderDetails) => {
post('/product/' + productId + '/buy', {
referrer,
... | |
React_hook_adding_interactivity/React_hook_3_6.txt | they
are [ pure. ](/learn/keeping-components-pure)
#### The difference between passing an initializer and passing the initial
state directly
1 . Passing the initializer function 2 . Passing the initial state
directly
####
Example 1 of 2 :
Passing the initializer function
This example passes the initiali... | |
React_hook_adding_interactivity/deck-of-cards-how-do-i-make-it-so-i-randomly-draw-a-card-only-once2_52_0.txt | Share
Improve this answer | |
React_hook_adding_interactivity/deck-of-cards-how-do-i-make-it-so-i-randomly-draw-a-card-only-once2_87_0.txt | Deck of cards, cant figure out how to shuffle
2 | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_17_0.txt | Viewed 19k times
10 | |
React_hook_adding_interactivity/adding_interactivity_0_5.txt | s are triumphant creatures, symbols of femininity and maternity. Initially, Saint Phalle used fabric and found objects for the Nanas, and later on introduced polyester to achieve a more vibrant effect.',
url: 'https://i.imgur.com/Sd1AgUOm.jpg',
alt: 'A large mosaic sculpture of a whimsical dancing female fi... | |
React_hook_adding_interactivity/generate-a-random-playing-cards-deck-securely-asynchronously-and-deterministically-327_15_0.txt |
const CARDS_LIST = [
'S1', 'S2', 'S3', 'S4', 'S5', 'S6', 'S7', 'S8', 'S9', 'S10', 'S11', 'S12', 'S13',
'H1', 'H2', 'H3', 'H4', 'H5', 'H6', 'H7', 'H8', 'H9', 'H10', 'H11', 'H12', 'H13',
'D1', 'D2', 'D3', 'D4', 'D5', 'D6', 'D7', 'D8', 'D9', 'D10', 'D11', 'D12', 'D13',
'C1', '... | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_133_0.txt | Deck of cards design
4 | |
React_hook_adding_interactivity/generate-a-random-playing-cards-deck-securely-asynchronously-and-deterministically-327_21_0.txt | Neve | Powered by WordPress
| |
React_hook_adding_interactivity/deck-of-cards-how-do-i-make-it-so-i-randomly-draw-a-card-only-once2_57_0.txt | Improve this answer
Follow | |
React_hook_adding_interactivity/eslint3_11_0.txt | * Monorepos
* Dependency Management
* Code Sharing
* Nx Daemon
* Nx and Turborepo
* Applications and Libraries
* When to Create a New Library
* Library Types
* Grouping Libraries
* Buildable and Publishable Libraries
##### Recipes | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_125_0.txt | * The reverse mullett model of software engineering
* Featured on Meta
* Testing a new version of Stack Overflow Jobs | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_136_0.txt | Simple Deck of Cards Python Program
6 | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_118_0.txt | Name
Email | |
React_hook_adding_interactivity/eslint3_13_0.txt | * Configure Inputs for Task Caching
* Configure Outputs for Task Caching
* Define a Task Pipeline
* Change Cache Location
* Run Custom Commands
* Pass Args to Commands
* Run Tasks in Parallel
* Run Root-Level NPM Scripts with Nx
* Workspace Watching
*... | |
React_hook_adding_interactivity/React_hook_4_1.txt | nce/react-dom/components/select "<select>")
* [ <textarea> ](/reference/react-dom/components/textarea "<textarea>")
* [ <link> \- This feature is available in the latest Canary ](/reference/react-dom/components/link "<link>")
* [ <meta> \- This feature is available in the latest Canary ](/reference/react-... | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_33_0.txt | In addition, using the wrong types also wastes space. The suit doesn’t need to
be a string. It can have only one of 4 possible values. You can fit the suit
in a single byte. Using a string is not only ~20–50 times bigger, it might
also require memory allocations, and every operation becomes more expensive
(for exampl... | |
React_hook_adding_interactivity/eslint3_7_0.txt | * Intro to Nx
* Installation
* Why Nx?
* Editor Setup
* ##### Tutorials
* NPM Workspaces Monorepo
* React Standalone
* React Monorepo
* Angular Standalone
* Angular Monorepo
* Vue Standalone | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_110_0.txt | | Show 11 more comments
## Your Answer | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_70_0.txt | Again, you don’t need this, so don’t write it.
vector<Card> cards;
vector<Card> suit;
Card card;
| |
React_hook_adding_interactivity/deck-of-cards-how-do-i-make-it-so-i-randomly-draw-a-card-only-once2_17_0.txt | Learn more about Teams
Get early access and see previews of new features. | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_145_0.txt | * Technology
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React_hook_adding_interactivity/React_hook_1_9.txt |
);
}
Alternatively, you could remove ` useCallback ` in the last snippet and
instead wrap ` Report ` itself in [ ` memo ` . ](/reference/react/memo) If the
` item ` prop does not change, ` Report ` will skip re-rendering, so ` Chart `
will skip re-rendering too:
function Repo... | |
React_hook_adding_interactivity/deck-of-cards-how-do-i-make-it-so-i-randomly-draw-a-card-only-once2_76_0.txt | * The [connect] tag is being burninated
#### Linked | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_140_0.txt | Question feed
# Subscribe to RSS | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_105_0.txt | – ahazybellcord
Jan 16, 2021 at 18:09 | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_137_0.txt | My First Deck of Cards
3 | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_134_0.txt | Deck shuffle and drawing cards
0 | |
React_hook_adding_interactivity/React_hook_2_1.txt | nce/react-dom/components/select "<select>")
* [ <textarea> ](/reference/react-dom/components/textarea "<textarea>")
* [ <link> \- This feature is available in the latest Canary ](/reference/react-dom/components/link "<link>")
* [ <meta> \- This feature is available in the latest Canary ](/reference/react-... | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_68_0.txt |
unsigned value=0;
Don’t use unsigned types for regular numbers. They cause surprises when doing
calculations and comparisons. Just use an ` int ` . | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_56_0.txt | Before starting any games, you could set up your random number generator:
auto main() -> int
{
auto prng = std::mt19937{std::random_device{}()};
do
{
auto game = game_t{prng};
while (game.running())
{
game.get_input... | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_116_0.txt | Sign up using Facebook
Sign up using Email and Password | |
React_hook_adding_interactivity/deck-of-cards-how-do-i-make-it-so-i-randomly-draw-a-card-only-once2_55_0.txt | Add a comment |
0 | |
React_hook_adding_interactivity/generate-a-random-playing-cards-deck-securely-asynchronously-and-deterministically-327_14_0.txt | If you remove the first line, you will get different results every time you
reload the page, but with this line, you will always have the same numbers
generated.
We can leverage this to get a deterministic and asynchronous sytem! What our
frontend has to do is generate a random seed (or query the backend for one),
a... | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_87_0.txt |
for (auto&& card : hand) {
std::cout << card.name << " of " << card.suit << '\n';
}
or an algorithm: | |
React_hook_adding_interactivity/eslint3_46_0.txt | ### Community
* X
* GitHub
* Newsletter
* Discord
* Help Us | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_135_0.txt | Adding jokers to a deck of cards
3 | |
React_hook_adding_interactivity/generate-a-random-playing-cards-deck-securely-asynchronously-and-deterministically-327_18_0.txt | * You can get the seed from the frontend, and modify it slightly using an algorithm to then randomize the cards. For example you could multiply the seed by 2, or make more complex calculations.
* You can store the seeds in a database , and return the ID corresponding to the seed to the frontend, which means th... | |
React_hook_adding_interactivity/React_hook_3_0.txt | Stream React Conf on May 15-16.
[ Learn more. ](https://conf.react.dev/)
[ React ](/)
Search ` ⌘ ` ` Ctrl ` ` K `
[ Learn ](/learn)
[ Reference ](/reference/react)
[ Community ](/community)
[ Blog ](/blog)
[ ](https://github.com/facebook/react/releases)
### react@18.2.0
* [ Overview ](/reference/react "... | |
React_hook_adding_interactivity/eslint3_31_0.txt | If we now come in and add a rule which does require type information, for
example ` @typescript-eslint/await-thenable ` , our config will look as
follows:
apps/tuskdesk/.eslintrc.json | |
React_hook_adding_interactivity/eslint3_18_0.txt | * Configure Vite on your Nx workspace
* ##### Webpack
* How to configure Webpack in your Nx workspace
* Webpack plugins
* ##### Module Federation | |
React_hook_adding_interactivity/deck-of-cards-how-do-i-make-it-so-i-randomly-draw-a-card-only-once2_92_0.txt | lang-cpp
##### Stack Overflow | |
React_hook_adding_interactivity/deck-of-cards-how-do-i-make-it-so-i-randomly-draw-a-card-only-once2_21_0.txt | 0
I am trying to simulate a deck of cards but I don't know how to make it so it
randomly chooses a card but only once. I keep getting doubles of cards. | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_13_0.txt | Teams
Q&A for work | |
React_hook_adding_interactivity/eslint3_44_0.txt | ### Resources
* Blog
* Youtube Channel
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* Brands & Guidelines
* Site Map | |
React_hook_adding_interactivity/deck-of-cards-how-do-i-make-it-so-i-randomly-draw-a-card-only-once2_6_0.txt | company blog
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React_hook_adding_interactivity/deck-of-cards-written-in-c8_99_0.txt | \$\endgroup\$
16 | |
React_hook_adding_interactivity/generate-a-random-playing-cards-deck-securely-asynchronously-and-deterministically-327_5_0.txt | Navigation Menu
* Coding | |
React_hook_adding_interactivity/adding_interactivity_2_6.txt | bjects-with-the-spread-
syntax)
With this approach, none of the existing state items are being mutated, and
the bug is fixed:
App.js
App.js
Reset [ Fork
](https://codesandbox.io/api/v1/sandboxes/define?undefined&environment=create-
react-app "Open in CodeSandbox")
import { useState } from 'react';
... | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_115_0.txt | ### Sign up or log in
Sign up using Google | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_65_0.txt | An experienced C++ coder who sees these functions will immediately be
suspicious, because why would anyone waste time writing code that they don’t
need to. If someone sat down and wrote these out, that must mean there’s some
reason for it… right? Now the coder will waste time trying to hunt down the
reason.
2. It c... | |
React_hook_adding_interactivity/adding_interactivity_2_8.txt | to an array
* Updating objects inside arrays
* Write concise update logic with Immer
* Recap
* Challenges
| |
React_hook_adding_interactivity/React_hook_2_7.txt | s and functions
* Troubleshooting
* My component doesn’t see the value from my provider
* I am always getting ` undefined ` from my context although the default value is different
| |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_143_0.txt | * Tour
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##### Company | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_92_0.txt |
auto get_random_card_index(std::vector<Card> const& cards)
{
auto const max = cards.size() - 1;
std::random_device rd;
std::mt19937 numGen(rd());
static std::uniform_int_distribution roll(0, max);
return roll(numGen);
}
Bug fixed. | |
React_hook_adding_interactivity/eslint3_2_0.txt | Search Press ` Ctrl ` and ` K ` to search
## Main navigation | |
React_hook_adding_interactivity/generate-a-random-playing-cards-deck-securely-asynchronously-and-deterministically-327_11_0.txt | * * *
In our case, we’re going to be working backwards, starting by building a
deterministic and only later incorporating more secure principles. For the
purpose of the example, I wrote the code in PHP and Angular, but the concepts
are applicable to any programming language. | |
React_hook_adding_interactivity/adding_interactivity_4_0.txt | Stream React Conf on May 15-16.
[ Learn more. ](https://conf.react.dev/)
[ React ](/)
Search ` ⌘ ` ` Ctrl ` ` K `
[ Learn ](/learn)
[ Reference ](/reference/react)
[ Community ](/community)
[ Blog ](/blog)
[ ](https://github.com/facebook/react/releases)
### GET STARTED
* [ Quick Start ](/learn "Quick St... | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_39_0.txt |
struct card_t
{
rank_t rank;
suit_t suit;
};
That’s about all you need! Then of course you can add useful functions, like a
stream inserter: | |
React_hook_adding_interactivity/eslint3_8_0.txt | ##### Features
* Run Tasks
* Cache Task Results
* Explore your Workspace
* Generate Code
* Automate Updating Dependencies
* Enforce Module Boundaries
* Manage Releases
* ##### CI Features | |
React_hook_adding_interactivity/deck-of-cards-how-do-i-make-it-so-i-randomly-draw-a-card-only-once2_30_0.txt | * 1
Push the cards into a queue after shuffle, and draw from that. The data
structure for your queue can be simpler than you may first think. i.e. an
index into the shuffled deck that walks forward with each draw. | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_81_0.txt |
template <std::forward_range Rng>
auto get_choice(std::istream& in, std::ostream& out, std::string_view query, Rng const& choices)
{
while (true)
{
out << query;
out.flush();
if (auto choice = '\0'; in >> choice)
{
... | |
React_hook_adding_interactivity/deck-of-cards-how-do-i-make-it-so-i-randomly-draw-a-card-only-once2_68_0.txt | Email
Required, but never shown | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_75_0.txt |
void Deck::makeDeck() {
// you should really clear the deck first
cards.clear();
// to speed things up, you should reserve the memory needed beforehand
cards.reserve(number_of_cards_in_deck);
for (int suit = suit_min; i < suit_max; ++i) {
for (... | |
React_hook_adding_interactivity/deck-of-cards-how-do-i-make-it-so-i-randomly-draw-a-card-only-once2_19_0.txt | Ask Question
Asked 11 years, 6 months ago | |
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React_hook_adding_interactivity/deck-of-cards-how-do-i-make-it-so-i-randomly-draw-a-card-only-once2_75_0.txt | * Featured on Meta
* Testing a new version of Stack Overflow Jobs
* Policy: Generative AI (e.g., ChatGPT) is banned | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_4_0.txt | help chat
* Code Review Meta | |
React_hook_adding_interactivity/deck-of-cards-how-do-i-make-it-so-i-randomly-draw-a-card-only-once2_69_0.txt | ### Post as a guest
Name | |
React_hook_adding_interactivity/React_hook_2_2.txt | k that lets you read and subscribe to [ context
](/learn/passing-data-deeply-with-context) from your component.
const value = useContext(SomeContext)
* Reference
* ` useContext(SomeContext) `
* Usage
* Passing data deeply into the tree
* Updating data passed via context
* Specify... | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_130_0.txt | Newest approach to deck of cards project
2 | |
React_hook_adding_interactivity/eslint3_23_0.txt | * Express
* Lit
* Solid
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* Redis with Fastify
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... | |
React_hook_adding_interactivity/deck-of-cards-how-do-i-make-it-so-i-randomly-draw-a-card-only-once2_83_0.txt | How do I keep my card game from randomly drawing the same card twice in one
hand?
2 | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_44_0.txt | If you want to support more deck types, like including the knight rank , you
can just add that into the ` rank_t ` enumeration (you could adjust the number
values so the knight rank is 12, the queen is 13, and the king is 14). If you
want more suits, like stars or waves, no problem, just add those to ` suit_t `
. If ... | |
React_hook_adding_interactivity/eslint3_36_0.txt | And that's it! Now any rules requiring type information will run correctly
when we run ` nx lint tuskdesk ` .
Using Next.js | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_2_0.txt | Loading…
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React_hook_adding_interactivity/generate-a-random-playing-cards-deck-securely-asynchronously-and-deterministically-327_10_0.txt | Those constraints would all be relatively standards if you want to generate a
random deck for an online game for example, and the principles can be adapted
for any kind of deck, wether it’s a standard 52 cards deck or your Magic the
Gathering cards.
You can see an online demo of the system on my website, RandomDeck | |
React_hook_adding_interactivity/eslint3_5_0.txt | Contact Go to app
Nx CI Extending Nx Plugins API Changelog AI Chat | |
React_hook_adding_interactivity/React_hook_0_15.txt | client
* Troubleshooting
* My Effect runs twice when the component mounts
* My Effect runs after every re-render
* My Effect keeps re-running in an infinite cycle
* My cleanup logic runs even though my component didn’t unmount
* My Effect does something visual, and I see a flicker before it runs
| |
React_hook_adding_interactivity/deck-of-cards-how-do-i-make-it-so-i-randomly-draw-a-card-only-once2_56_0.txt | You are sampling with replacement, which means once you pick a card, you are
leaving it in the deck. Take it out of the deck by removing it from your data
structures. You'll need to adjust your random sampling accordingly, by
changing your ` cardvalue ` and ` cardsuit ` ranges as the lengths of your
arrays/vectors/what... | |
React_hook_adding_interactivity/deck-of-cards-how-do-i-make-it-so-i-randomly-draw-a-card-only-once2_77_0.txt | 12
Shuffling a deck of cards | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_108_0.txt | * 1
\$\begingroup\$ @AnnoyinC RE: your first question:
stackoverflow.com/questions/1452721/… \$\endgroup\$ | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_18_0.txt | \$\begingroup\$
I created a deck of cards that I used in a BlackJack game. I stripped out my
black jack logic and left just the Deck, card and minimum dealer. | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_3_0.txt | 2. 3. ### current community
* Code Review | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_61_0.txt | Instead, just shuffle once at the beginning of the game. That’s how it works
in real life, after all.
Shuffle once, and then just keep picking cards off the top of the deck. | |
React_hook_adding_interactivity/generate-a-random-playing-cards-deck-securely-asynchronously-and-deterministically-327_19_0.txt | ### Related posts:
1. What are database migrations and why you need them?
2. Laravel Passport, allow specific routes to guests only
3. Angular authentication – Allow routes to signed in users only using guards | |
React_hook_adding_interactivity/deck-of-cards-written-in-c8_26_0.txt | \$\endgroup\$
Add a comment | | |
React_hook_adding_interactivity/generate-a-random-playing-cards-deck-securely-asynchronously-and-deterministically-327_4_0.txt | I am working as a software engineer at Amazon, and I write about programming,
UX, interviewing and more - Opinions are my own
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React_hook_adding_interactivity/deck-of-cards-how-do-i-make-it-so-i-randomly-draw-a-card-only-once2_86_0.txt | generate 1000 random card deck shuffles at once c++
0 |
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