Add v1.1 (9 scenes, tier4_multi_step, qwen2.5:3b comparison) alongside frozen v1.0
Browse files
README.md
CHANGED
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@@ -13,9 +13,56 @@ tags:
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- synthetic
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size_categories:
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- n<1K
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---
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-
# MILO Benchmark
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A small, versioned dataset of `(scene, instruction, ground-truth task
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spec)` triples for evaluating embodied task planning in AI2-THOR,
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@@ -36,7 +83,7 @@ generated by an LLM and not crowd-sourced — see "Collection
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methodology" below for exactly how, so nobody mistakes this for
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naturalistic human instruction data.
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-
## What's in it
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25 tasks across 5 scenes:
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documents a **known, real limitation** the task deliberately keeps
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rather than hides (see below).
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-
## Success predicate
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A task is scored `goal_success = True` iff its goal condition holds
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against **live** AI2-THOR object state after execution (not just "did
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@@ -99,7 +146,7 @@ Reference implementation: `backend/planning_evaluation/live_state.py`'s
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`check_goal_live()` in the [MILO
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repository](https://github.com/NaishaShetty/MILO) (this dataset's origin repo).
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-
## Baselines (v1.0, real runs, all three planners)
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| Planner | Goal success | tier1_locate | tier2_pickup | tier3_store | Notes |
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|---|---|---|---|---|---|
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@@ -131,7 +178,7 @@ auth, then run
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`RUN_SIMULATOR_TESTS=true python -m planning_evaluation.run_benchmark`
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from the origin repository's `backend/` directory.
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-
## Difficulty tiers and why they were chosen this way
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Tier boundaries were chosen to exercise structurally different code
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paths in MILO's own rule-based planner (object resolution only, vs.
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@@ -144,7 +191,7 @@ bug both lived specifically in the `tier3_store` code path, never in
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two specific, currently-still-open bugs this dataset intentionally
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keeps as ground truth.
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-
## Known limitations — kept deliberately, not hidden
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Two `tier3_store` tasks are **known, currently reproducible failures**
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against the reference planner, kept in v1.0 on purpose as honest
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reference runner does not do that yet (see the origin repo's Phase C
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vision-grounding work, which is not yet connected to this benchmark).
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-
### Addendum — perception-grounded `tier1_locate` check added (partially addresses the limitation above)
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The limitation above is now **partially addressed, not resolved**: the
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reference runner (`backend/planning_evaluation/run_benchmark.py`) now
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@@ -239,7 +286,7 @@ reliability on AI2-THOR's synthetic renders — a different, still-open
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question this dataset now measures separately instead of conflating
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with the first.
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-
## Collection methodology
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1. For each of the 5 candidate scenes, a live AI2-THOR
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`Controller.step()`/`last_event.metadata` scan was taken to list
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@@ -261,7 +308,7 @@ This is the same authoring discipline the origin repository already
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used for its `FloorPlan1`-only real-AI2-THOR task sets
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(`real_scenarios.py`), extended across scenes.
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-
## What this dataset does not cover
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- Only 5 of iTHOR's ~120 scenes (one per room type, plus a second
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kitchen) — not a claim of full scene coverage.
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@@ -271,7 +318,7 @@ used for its `FloorPlan1`-only real-AI2-THOR task sets
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behavior is out of scope here).
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- English only.
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-
## Versioning
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`v1.0` is frozen — task IDs, scenes, and success predicates in this
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version will not change. Future versions extend rather than mutate
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@@ -279,16 +326,263 @@ version will not change. Future versions extend rather than mutate
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directory with its own `tasks.json`), so a score reported against
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`v1.0` stays reproducible indefinitely.
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-
## License
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MIT, matching the origin repository. AI2-THOR scene assets themselves
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are licensed separately by their own maintainers (Allen Institute for
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AI) — this dataset contains no scene assets, only task
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specifications/instructions referencing public AI2-THOR scene IDs.
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-
## Citation
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This is a research-adjacent project artifact, not a peer-reviewed
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publication. If referencing it, cite the origin repository
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([github.com/NaishaShetty/MILO](https://github.com/NaishaShetty/MILO))
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and this dataset version (`milo_benchmark v1.0`).
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| 13 |
- synthetic
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size_categories:
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- n<1K
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+
configs:
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+
- config_name: v1.0
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+
data_files: tasks.json
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+
default: true
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+
- config_name: v1.1
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+
data_files: v1.1/tasks.json
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---
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| 23 |
|
| 24 |
+
# MILO Benchmark
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| 25 |
+
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| 26 |
+
A small, versioned dataset of `(scene, instruction, ground-truth task
|
| 27 |
+
spec)` triples for evaluating embodied task planning in AI2-THOR,
|
| 28 |
+
built for the [MILO vision-language-robotics
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| 29 |
+
project](https://github.com/NaishaShetty/MILO). A companion Space —
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| 30 |
+
leaderboard + episode replay, static/pre-recorded since AI2-THOR needs
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+
a GPU/Unity this Space's free tier doesn't have — is live at
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+
[huggingface.co/spaces/naishashetty/milo_benchmark_companion](https://huggingface.co/spaces/naishashetty/milo_benchmark_companion).
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+
Every task pairs a natural-language instruction with a structured
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+
goal/object/target spec and a machine-checkable success predicate,
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+
against real AI2-THOR scenes.
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+
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+
**This is a synthetic, AI2-THOR-derived dataset, not a human-collected
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+
one.** Every instruction was authored by a human against a live scan
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| 39 |
+
of each scene's real object inventory (`get_metadata()`), not
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| 40 |
+
generated by an LLM and not crowd-sourced — see each version's
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| 41 |
+
"Collection methodology" section below for exactly how, so nobody
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| 42 |
+
mistakes this for naturalistic human instruction data.
|
| 43 |
+
|
| 44 |
+
## Versions in this repository
|
| 45 |
+
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| 46 |
+
This repository hosts two dataset versions side by side — **neither
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| 47 |
+
replaces the other**, and both are fully documented below:
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+
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+
| Version | Tasks | Scenes | Tiers | Status | Data file |
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| 50 |
+
|---|---|---|---|---|---|
|
| 51 |
+
| **`v1.0`** | 25 | 5 | 3 (`tier1_locate`/`tier2_pickup`/`tier3_store`) | Frozen — task IDs, scenes, and success predicates will never change | `tasks.json` (repo root) |
|
| 52 |
+
| **`v1.1`** | 54 | 9 | 4 (adds `tier4_multi_step`) | Frozen (as of this version) — extends `v1.0` rather than mutating it | `v1.1/tasks.json` |
|
| 53 |
+
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| 54 |
+
`v1.1` is additive: every one of `v1.0`'s 25 tasks is carried into
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| 55 |
+
`v1.1` unchanged on every scoring-relevant field (`task_id`, `scene`,
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+
`goal`, `object`, `target`, `instruction`) — a score computed against
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+
either file's copy of a `v1.0` task_id is directly comparable. Use the
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+
config selector above (or
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+
`load_dataset("naishashetty/milo_benchmark", "v1.0")` /
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+
`load_dataset("naishashetty/milo_benchmark", "v1.1")`) to pick which
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| 61 |
+
version's `tasks.json` loads.
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| 62 |
+
|
| 63 |
+
---
|
| 64 |
+
|
| 65 |
+
## MILO Benchmark v1.0
|
| 66 |
|
| 67 |
A small, versioned dataset of `(scene, instruction, ground-truth task
|
| 68 |
spec)` triples for evaluating embodied task planning in AI2-THOR,
|
|
|
|
| 83 |
methodology" below for exactly how, so nobody mistakes this for
|
| 84 |
naturalistic human instruction data.
|
| 85 |
|
| 86 |
+
### What's in it
|
| 87 |
|
| 88 |
25 tasks across 5 scenes:
|
| 89 |
|
|
|
|
| 127 |
documents a **known, real limitation** the task deliberately keeps
|
| 128 |
rather than hides (see below).
|
| 129 |
|
| 130 |
+
### Success predicate
|
| 131 |
|
| 132 |
A task is scored `goal_success = True` iff its goal condition holds
|
| 133 |
against **live** AI2-THOR object state after execution (not just "did
|
|
|
|
| 146 |
`check_goal_live()` in the [MILO
|
| 147 |
repository](https://github.com/NaishaShetty/MILO) (this dataset's origin repo).
|
| 148 |
|
| 149 |
+
### Baselines (v1.0, real runs, all three planners)
|
| 150 |
|
| 151 |
| Planner | Goal success | tier1_locate | tier2_pickup | tier3_store | Notes |
|
| 152 |
|---|---|---|---|---|---|
|
|
|
|
| 178 |
`RUN_SIMULATOR_TESTS=true python -m planning_evaluation.run_benchmark`
|
| 179 |
from the origin repository's `backend/` directory.
|
| 180 |
|
| 181 |
+
### Difficulty tiers and why they were chosen this way
|
| 182 |
|
| 183 |
Tier boundaries were chosen to exercise structurally different code
|
| 184 |
paths in MILO's own rule-based planner (object resolution only, vs.
|
|
|
|
| 191 |
two specific, currently-still-open bugs this dataset intentionally
|
| 192 |
keeps as ground truth.
|
| 193 |
|
| 194 |
+
### Known limitations — kept deliberately, not hidden
|
| 195 |
|
| 196 |
Two `tier3_store` tasks are **known, currently reproducible failures**
|
| 197 |
against the reference planner, kept in v1.0 on purpose as honest
|
|
|
|
| 217 |
reference runner does not do that yet (see the origin repo's Phase C
|
| 218 |
vision-grounding work, which is not yet connected to this benchmark).
|
| 219 |
|
| 220 |
+
#### Addendum — perception-grounded `tier1_locate` check added (partially addresses the limitation above)
|
| 221 |
|
| 222 |
The limitation above is now **partially addressed, not resolved**: the
|
| 223 |
reference runner (`backend/planning_evaluation/run_benchmark.py`) now
|
|
|
|
| 286 |
question this dataset now measures separately instead of conflating
|
| 287 |
with the first.
|
| 288 |
|
| 289 |
+
### Collection methodology
|
| 290 |
|
| 291 |
1. For each of the 5 candidate scenes, a live AI2-THOR
|
| 292 |
`Controller.step()`/`last_event.metadata` scan was taken to list
|
|
|
|
| 308 |
used for its `FloorPlan1`-only real-AI2-THOR task sets
|
| 309 |
(`real_scenarios.py`), extended across scenes.
|
| 310 |
|
| 311 |
+
### What this dataset does not cover
|
| 312 |
|
| 313 |
- Only 5 of iTHOR's ~120 scenes (one per room type, plus a second
|
| 314 |
kitchen) — not a claim of full scene coverage.
|
|
|
|
| 318 |
behavior is out of scope here).
|
| 319 |
- English only.
|
| 320 |
|
| 321 |
+
### Versioning
|
| 322 |
|
| 323 |
`v1.0` is frozen — task IDs, scenes, and success predicates in this
|
| 324 |
version will not change. Future versions extend rather than mutate
|
|
|
|
| 326 |
directory with its own `tasks.json`), so a score reported against
|
| 327 |
`v1.0` stays reproducible indefinitely.
|
| 328 |
|
| 329 |
+
### License
|
| 330 |
|
| 331 |
MIT, matching the origin repository. AI2-THOR scene assets themselves
|
| 332 |
are licensed separately by their own maintainers (Allen Institute for
|
| 333 |
AI) — this dataset contains no scene assets, only task
|
| 334 |
specifications/instructions referencing public AI2-THOR scene IDs.
|
| 335 |
|
| 336 |
+
### Citation
|
| 337 |
|
| 338 |
This is a research-adjacent project artifact, not a peer-reviewed
|
| 339 |
publication. If referencing it, cite the origin repository
|
| 340 |
([github.com/NaishaShetty/MILO](https://github.com/NaishaShetty/MILO))
|
| 341 |
and this dataset version (`milo_benchmark v1.0`).
|
| 342 |
+
|
| 343 |
+
---
|
| 344 |
+
|
| 345 |
+
## MILO Benchmark v1.1
|
| 346 |
+
|
| 347 |
+
`v1.1` extends [`v1.0`](#milo-benchmark-v10) (above, same page) rather than replacing it --
|
| 348 |
+
`v1.0` stays frozen and unchanged per its own versioning policy (see
|
| 349 |
+
that card's "Versioning" section, and this project's
|
| 350 |
+
`experiments/reports/phase_e_milo_benchmark_report.md` for the full
|
| 351 |
+
methodology `v1.0` was built with, which this card assumes as
|
| 352 |
+
background and does not repeat). Everything in `v1.0`'s card
|
| 353 |
+
(collection methodology, success predicates, known limitations, the
|
| 354 |
+
perception-grounded `tier1_locate` addendum) still applies unchanged
|
| 355 |
+
to every task `v1.1` carries over from `v1.0`. This card documents only
|
| 356 |
+
what is new.
|
| 357 |
+
|
| 358 |
+
### What's new in v1.1
|
| 359 |
+
|
| 360 |
+
- **4 more iTHOR scenes** (9 total, up from 5), chosen to extend room-type
|
| 361 |
+
coverage rather than duplicate it: `v1.0` already had 2 kitchens, 1
|
| 362 |
+
living room, 1 bedroom, 1 bathroom, so the 4 new scenes are 1 more
|
| 363 |
+
living room, 1 more bedroom, 1 more bathroom, and 1 more living room
|
| 364 |
+
again (living room ends up with 3 total; no third kitchen was added).
|
| 365 |
+
This is a meaningful extension, not an exhaustive sweep of iTHOR's
|
| 366 |
+
~120 scenes -- see `v1.0`'s "What this dataset does not cover" for
|
| 367 |
+
why full scene-coverage was never this dataset's goal.
|
| 368 |
+
- **A new `tier4_multi_step` difficulty tier** -- see below.
|
| 369 |
+
- **29 new tasks**: 20 flat `tier1_locate`/`tier2_pickup`/`tier3_store`
|
| 370 |
+
tasks (5 per new scene, same 2/2/1 split `v1.0` uses) + 9
|
| 371 |
+
`tier4_multi_step` tasks (1 per scene, all 9 scenes -- the 5 original
|
| 372 |
+
`v1.0` scenes get a `tier4_multi_step` task added here too, since
|
| 373 |
+
`v1.1` is additive over `v1.0`'s task set, not just its scene list).
|
| 374 |
+
**Total: 54 tasks across 9 scenes** (`tasks.json`).
|
| 375 |
+
- Every `v1.0` task_id, scene, goal/object/target, and instruction is
|
| 376 |
+
carried into `v1.1` with those **scoring-relevant fields identical**
|
| 377 |
+
(regression-tested, see `backend/tests/test_planning_evaluation.py`'s
|
| 378 |
+
`test_v1_1_frozen_v1_0_tasks_scoring_fields_match_v1_0`) -- a score
|
| 379 |
+
on `v1.0`'s 25 tasks stays directly comparable whether computed
|
| 380 |
+
against `dataset/v1.0/tasks.json` or `dataset/v1.1/tasks.json`'s
|
| 381 |
+
first 25 rows. **This is not a byte-identical-JSON claim**: the
|
| 382 |
+
free-text, non-scoring `notes` field was deliberately edited on 2 of
|
| 383 |
+
the 25 carried-over tasks when `v1.1` was authored --
|
| 384 |
+
`milo-v1-fp301-t3a`'s note gained a cosmetic "(and here, unchanged)"
|
| 385 |
+
clause, and `milo-v1-fp401-t3a`'s note was **substantively
|
| 386 |
+
rewritten**: `v1.0`'s text says the `_deposit()` non-openable-target
|
| 387 |
+
bug is still unfixed ("expected to fail this task until that bug is
|
| 388 |
+
fixed"), while `v1.1`'s text says that bug has since been fixed and
|
| 389 |
+
the task is now expected to succeed. Both files' `goal`/`object`/
|
| 390 |
+
`target`/`instruction`/`scene` for this task are unchanged either
|
| 391 |
+
way -- only the human-readable annotation was updated to stay
|
| 392 |
+
accurate.
|
| 393 |
+
|
| 394 |
+
This scene table also reflects an honest, not a data-driven,
|
| 395 |
+
balancing choice: `v1.0` had 2 kitchens and 1 each of living room/
|
| 396 |
+
bedroom/bathroom; `v1.1` adds 1 more scene to living room, bedroom,
|
| 397 |
+
*and* bathroom, landing on 3 living rooms rather than a 3rd kitchen.
|
| 398 |
+
A 3rd kitchen (`FloorPlan7`) was live-scanned during collection and
|
| 399 |
+
confirmed available/usable -- it was set aside in favor of living
|
| 400 |
+
room getting the 4th new scene with no principled reason beyond
|
| 401 |
+
needing to pick one room type to move toward parity with. iTHOR has
|
| 402 |
+
roughly 30 scenes per room type, so this was a real choice among
|
| 403 |
+
many available options, not a constraint.
|
| 404 |
+
|
| 405 |
+
| Scene | Room type | Tasks | New in v1.1? |
|
| 406 |
+
|---|---|---|---|
|
| 407 |
+
| `FloorPlan1` | kitchen | 6 (5 + 1 tier4) | tier4 task only |
|
| 408 |
+
| `FloorPlan5` | kitchen | 6 (5 + 1 tier4) | tier4 task only |
|
| 409 |
+
| `FloorPlan201` | living room | 6 (5 + 1 tier4) | tier4 task only |
|
| 410 |
+
| `FloorPlan301` | bedroom | 6 (5 + 1 tier4) | tier4 task only |
|
| 411 |
+
| `FloorPlan401` | bathroom | 6 (5 + 1 tier4) | tier4 task only |
|
| 412 |
+
| `FloorPlan202` | living room | 6 | scene + all 6 tasks |
|
| 413 |
+
| `FloorPlan302` | bedroom | 6 | scene + all 6 tasks |
|
| 414 |
+
| `FloorPlan402` | bathroom | 6 | scene + all 6 tasks |
|
| 415 |
+
| `FloorPlan203` | living room | 6 | scene + all 6 tasks |
|
| 416 |
+
|
| 417 |
+
Room-type totals: kitchen ×2, living room ×3, bedroom ×2, bathroom ×2.
|
| 418 |
+
|
| 419 |
+
### `tier4_multi_step`: what it's designed to exercise
|
| 420 |
+
|
| 421 |
+
`tier3_store`'s hardest task is still a **single-object** chain
|
| 422 |
+
(locate -> navigate -> pickup -> locate target -> navigate ->
|
| 423 |
+
(open) -> place -> (close)) -- every step serves one object reaching
|
| 424 |
+
one destination. `tier4_multi_step` is a different, harder axis:
|
| 425 |
+
**two independent single-object sub-goals in one instruction**, e.g.
|
| 426 |
+
*"Put the mug in the cabinet and the spoon in the drawer."* Both
|
| 427 |
+
sub-goals must be satisfied for the task to count as a success --
|
| 428 |
+
completing only one is a partial result, not a pass. This is designed
|
| 429 |
+
to probe **cross-object sequencing/planning depth**: does a planner
|
| 430 |
+
(especially an LLM-driven one) correctly treat this as two separate
|
| 431 |
+
goals to satisfy in sequence, or does it conflate them, drop one, or
|
| 432 |
+
apply one sub-goal's object/target to the other?
|
| 433 |
+
|
| 434 |
+
Concretely, each `tier4_multi_step` row's `goal`/`object`/`target`
|
| 435 |
+
fields are `null`; instead it carries a `subtasks` list of two
|
| 436 |
+
`{"goal", "object", "target"}` dicts, e.g.:
|
| 437 |
+
|
| 438 |
+
```json
|
| 439 |
+
{
|
| 440 |
+
"task_id": "milo-v1.1-fp1-t4a",
|
| 441 |
+
"scene": "FloorPlan1",
|
| 442 |
+
"room_type": "kitchen",
|
| 443 |
+
"difficulty_tier": "tier4_multi_step",
|
| 444 |
+
"instruction": "Put the knife away in the drawer and the cup away in the cabinet.",
|
| 445 |
+
"goal": null, "object": null, "target": null,
|
| 446 |
+
"subtasks": [
|
| 447 |
+
{"goal": "store", "object": "knife", "target": "drawer"},
|
| 448 |
+
{"goal": "store", "object": "cup", "target": "cabinet"}
|
| 449 |
+
],
|
| 450 |
+
"notes": "..."
|
| 451 |
+
}
|
| 452 |
+
```
|
| 453 |
+
|
| 454 |
+
**Why two independent `SingleTask`s, not a nested `MultiTask`**: this
|
| 455 |
+
project's schema layer (`schemas.task.MultiTask`) already models an
|
| 456 |
+
ordered decomposition into subtasks, but no planner in the origin
|
| 457 |
+
repository (`RuleBasedPlanner`, `BehaviorTreePlanner`, `ReActPlanner`)
|
| 458 |
+
implements a `MultiTask`-level `plan()` -- every one of them takes a
|
| 459 |
+
`SingleTask`. Rather than build new multi-task planning machinery
|
| 460 |
+
across all three planners (a materially larger, riskier change than
|
| 461 |
+
this dataset extension calls for), the reference runner
|
| 462 |
+
(`run_benchmark.py`) executes `tier4_multi_step`'s two `subtasks` as
|
| 463 |
+
two sequential `TaskRunner.run()` calls against the *same* live
|
| 464 |
+
simulator/episode (one Unity process, not restarted between
|
| 465 |
+
sub-goals) -- each sub-goal's `WorldState` is freshly re-seeded from
|
| 466 |
+
live metadata immediately before it plans, so the second sub-goal's
|
| 467 |
+
planner sees the real post-first-sub-goal world. This is "sequencing
|
| 468 |
+
across two independent sub-goals" implemented at the benchmark-harness
|
| 469 |
+
level, not inside any planner. See `loader.BenchmarkTask.to_single_tasks()`
|
| 470 |
+
and `run_benchmark._run_multi_subtask_episode()`.
|
| 471 |
+
|
| 472 |
+
### Success predicate for `tier4_multi_step`
|
| 473 |
+
|
| 474 |
+
`goal_success` is `True` iff **both** sub-goals' `check_goal_live()`
|
| 475 |
+
result is `True` against **one** metadata snapshot taken after both
|
| 476 |
+
sub-goals have been planned and executed, in order
|
| 477 |
+
(`live_state.check_goal_live_multi()`, `MultiGoalResult.all_succeeded`).
|
| 478 |
+
A planner that completes only one sub-goal, or that undoes the first
|
| 479 |
+
sub-goal while pursuing the second, is scored a failure -- this is a
|
| 480 |
+
genuinely stricter, conjunctive predicate, not an average or "best of
|
| 481 |
+
two." `plan_success`/`execution_success` are likewise the AND across
|
| 482 |
+
both sub-goals; both sub-goals are always attempted regardless of
|
| 483 |
+
whether the first one's plan/execution succeeded (mirroring a real
|
| 484 |
+
agent continuing to the next sub-goal rather than aborting the whole
|
| 485 |
+
instruction over one failed part), and `failure_cause` records every
|
| 486 |
+
sub-goal that failed, tagged by its own object/target.
|
| 487 |
+
|
| 488 |
+
### Collection methodology (identical discipline to v1.0)
|
| 489 |
+
|
| 490 |
+
Every new scene (`FloorPlan202`, `FloorPlan302`, `FloorPlan402`,
|
| 491 |
+
`FloorPlan203`) and every `tier4_multi_step` task's two sub-goals
|
| 492 |
+
(including the ones added to the 5 original `v1.0` scenes) were chosen
|
| 493 |
+
the same way `v1.0`'s collection methodology section describes: a live
|
| 494 |
+
AI2-THOR `Controller.step()`/`last_event.metadata` scan of each
|
| 495 |
+
candidate scene's real object inventory (`objectType`, `pickupable`,
|
| 496 |
+
`receptacle`, `openable`) was taken first; every task object/target
|
| 497 |
+
was chosen only from that confirmed live list, never guessed. The 5
|
| 498 |
+
original `v1.0` scenes were re-scanned for this pass (rather than
|
| 499 |
+
reusing `v1.0`'s own recorded inventory) specifically to confirm the
|
| 500 |
+
*new* `tier4_multi_step` objects/targets for those scenes actually
|
| 501 |
+
exist live, since `v1.0`'s own scan only ever confirmed the objects
|
| 502 |
+
`v1.0`'s own tasks use.
|
| 503 |
+
|
| 504 |
+
`tier4_multi_step` targets were deliberately split between confirmed
|
| 505 |
+
openable containers (Drawer, Cabinet, Fridge, Box, Safe) and confirmed
|
| 506 |
+
non-openable receptacles (Shelf, SideTable, Sofa, CoffeeTable) across
|
| 507 |
+
the 9 tasks -- exercising `_deposit()`'s `is_openable is False`
|
| 508 |
+
carve-out (see `v1.0`'s card, "Known limitations" -- this bug is now
|
| 509 |
+
fixed, see the origin repo's `phase_e_milo_benchmark_report.md`
|
| 510 |
+
addendum) on both of a `tier4_multi_step` task's independent sub-goals
|
| 511 |
+
in several cases (`FloorPlan202`, `FloorPlan402`'s second sub-goal,
|
| 512 |
+
`FloorPlan401`), not only single-object `tier3_store` tasks.
|
| 513 |
+
|
| 514 |
+
### Baselines (v1.1, real runs, all three planners)
|
| 515 |
+
|
| 516 |
+
| Planner | Goal success | tier1_locate | tier2_pickup | tier3_store | tier4_multi_step | Notes |
|
| 517 |
+
|---|---|---|---|---|---|---|
|
| 518 |
+
| `rule_based` | 50/54 (92.6%) | 18/18 | 18/18 | 7/9 | 7/9 | Both `tier3_store` failures are the same real AI2-THOR placement-geometry limit `v1.0` already documents (`FloorPlan301`, now also `FloorPlan203` -- same task shape, independently reproducing). Both `tier4_multi_step` failures are a real, newly-surfaced harness gap (not a planner defect): a failed `place` in sub-goal 1 leaves the object physically held, and `WorldState` re-seeding between sub-goals has no signal for that, so sub-goal 2's plan assumes an empty hand and AI2-THOR rejects it. |
|
| 519 |
+
| `behavior_tree` | 50/54 (92.6%) | 18/18 | 18/18 | 7/9 | 7/9 | Same task/plan-step outcomes as `rule_based` (shares its goal-handler templates); same failures for the same reasons. |
|
| 520 |
+
| `react` (`qwen2.5:7b`, Q4_K_M, via Ollama, local) | 36/54 (66.7%) | 18/18 | 18/18 | 0/9 | 0/9 | `tier4_multi_step`'s 0/9 is the arithmetically expected composition of `tier3_store`'s already-0% rate (a tier requiring two consecutive successful `store` sequences cannot score above a planner's single-`store` success rate) -- confirmed by inspecting each failure, not assumed: every one shows the same precondition-mis-sequencing pattern `v1.0`'s Addendum 3 already documents. `goal_success`/`execution_success`/`plan_success` agree on every episode; 0/54 episodes needed a retry. |
|
| 521 |
+
|
| 522 |
+
See the origin repository's `experiments/reports/
|
| 523 |
+
phase_e_milo_benchmark_report.md`'s Addendum 7 for full methodology,
|
| 524 |
+
per-failure root-cause detail (including the `tier4_multi_step`
|
| 525 |
+
WorldState-reseeding gap above, tracked open in `docs/roadmap.md`, not
|
| 526 |
+
fixed in this pass), cost/latency, and exact reproduction commands.
|
| 527 |
+
|
| 528 |
+
### Second local model for `react`: `qwen2.5:3b` comparison
|
| 529 |
+
|
| 530 |
+
A second small local model was run through the identical `react`
|
| 531 |
+
harness/instrumentation against this same 54-task set, to see how
|
| 532 |
+
model size trades off against accuracy/latency:
|
| 533 |
+
|
| 534 |
+
| Model | Goal success | tier1_locate | tier2_pickup | tier3_store | tier4_multi_step | Avg latency/episode | Hardware |
|
| 535 |
+
|---|---|---|---|---|---|---|---|
|
| 536 |
+
| `qwen2.5:7b` (Q4_K_M) | 36/54 (66.7%) | 18/18 | 18/18 | 0/9 | 0/9 | 7156ms | RTX 4050 Laptop GPU, 6GB VRAM, 82%/18% GPU/CPU split |
|
| 537 |
+
| `qwen2.5:3b` (Q4_K_M) | 36/54 (66.7%) | 18/18 | 18/18 | 0/9 | 0/9 | 3107ms | Same GPU, full GPU residency |
|
| 538 |
+
|
| 539 |
+
`qwen2.5:3b` matches `qwen2.5:7b`'s goal-success rate **exactly,
|
| 540 |
+
task-for-task** (verified via a full 54-row side-by-side comparison,
|
| 541 |
+
0 differences) at roughly 2.3x lower average latency and modestly
|
| 542 |
+
fewer tokens per episode -- a real cost/latency win with no accuracy
|
| 543 |
+
cost observed on this task set.
|
| 544 |
+
|
| 545 |
+
Investigated why the aggregate scores are identical (rather than
|
| 546 |
+
taking the match at face value) by re-running 6 of these failing
|
| 547 |
+
episodes (3 per model) with a diagnostic wrapper that captures the
|
| 548 |
+
actual raw LLM completions -- reproducing the same outcomes as the
|
| 549 |
+
full run. Real finding, verified directly on those 6 episodes (not
|
| 550 |
+
re-checked against all 27 originally-classified failures from the
|
| 551 |
+
full run): **both models' `tier3_store`/`tier4_multi_step` failures
|
| 552 |
+
share a root cause -- neither model's proposals ever include a
|
| 553 |
+
`locate` call for the destination/container object, only sometimes
|
| 554 |
+
for the primary object being moved.** `qwen2.5:3b`'s proposals stall
|
| 555 |
+
immediately at that gap in all 3 episodes checked. `qwen2.5:7b`, in
|
| 556 |
+
the 1 of 3 checked episodes that got further, correctly completes
|
| 557 |
+
`locate`/`navigate`/`pickup` on the primary object, then fails at
|
| 558 |
+
placement by supplying the destination's name to `put_down`/`place`'s
|
| 559 |
+
`target` field -- which the action schema defines as the *held
|
| 560 |
+
object's* identity, not the destination -- a wrong-value mistake, not
|
| 561 |
+
a missing one.
|
| 562 |
+
|
| 563 |
+
This is treated as a real LLM reasoning/prompting limitation, not a
|
| 564 |
+
bug in this dataset's reference planner code -- no precondition
|
| 565 |
+
validation was weakened to work around it. See the origin repository's
|
| 566 |
+
`experiments/reports/phase_e_milo_benchmark_report.md`'s Addendum 8
|
| 567 |
+
for the full real transcripts and methodology, and `docs/roadmap.md`
|
| 568 |
+
for the tracked, open finding (including a possible, not-yet-tried
|
| 569 |
+
future direction: refining the `react` system prompt to explicitly
|
| 570 |
+
require locating both the object and the destination before any
|
| 571 |
+
`navigate`/`place` step).
|
| 572 |
+
|
| 573 |
+
### Versioning
|
| 574 |
+
|
| 575 |
+
`v1.1` is now itself frozen going forward, following the same policy
|
| 576 |
+
`v1.0`'s card states: task_ids, scenes, and success predicates in this
|
| 577 |
+
version will not change after this point. A future `v1.2` would extend
|
| 578 |
+
again rather than mutate this file.
|
| 579 |
+
|
| 580 |
+
### License
|
| 581 |
+
|
| 582 |
+
MIT, matching the origin repository, identical to `v1.0`.
|
| 583 |
+
|
| 584 |
+
### Citation
|
| 585 |
+
|
| 586 |
+
Cite the origin repository
|
| 587 |
+
([github.com/NaishaShetty/MILO](https://github.com/NaishaShetty/MILO))
|
| 588 |
+
and this dataset version (`milo_benchmark v1.1`).
|