content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
local util = require "lspconfig.util"
local servers = require "nvim-lsp-installer.servers"
local middleware = require "nvim-lsp-installer.middleware"
describe("middleware", function()
local server
before_each(function()
-- 1. setup dummy server
local default_options = {
cmd = { "dum... | nilq/small-lua-stack | null |
-- x86 specific code
local arch = {}
-- x86 register names
arch.REG = {
GS = 0,
FS = 1,
ES = 2,
DS = 3,
EDI = 4,
ESI = 5,
EBP = 6,
ESP = 7,
EBX = 8,
EDX = 9,
ECX = 10,
EAX = 11,
TRAPNO = 12,
ERR ... | nilq/small-lua-stack | null |
--- === hs.notify ===
---
--- On-screen notifications using Notification Center
---
--- This module is based in part on code from the previous incarnation of Mjolnir by [Steven Degutis](https://github.com/sdegutis/).
local module = require("hs.notify.internal")
-- private variables and methods -----------------------... | nilq/small-lua-stack | null |
local _timer = {}
function _timer:new(trigger, func)
local timer = {}
timer.count = 0
timer.started = false
timer.trigger = trigger
timer.triggered = false
timer.func = func
function timer:start()
self.started = true
return self
end
function timer:stop()
self.started = false
return... | nilq/small-lua-stack | null |
-- trim 去除字符串前后的空白字符
local function trim(s)
s = string.match(s, "^%s*(%S.*)")
s = s and string.match(s, "(.*%S)%s*$") or "" -- 如果全是空白字符,则不会运行这个match
return s
end
local function split(s, p)
local t = {}
if s == "" or p == "" then
return t
end
local pt = string.format("[^%s]+", ... | nilq/small-lua-stack | null |
local ffi = require 'ffi'
ffi.cdef[[
char *strerror(int errnum);
int epoll_create1(int flags);
typedef union epoll_data {
void *ptr;
int fd;
uint32_t u32;
uint64_t u64;
} epoll_data_t;
struct epoll_event {
uint32_t events; /* Epoll events */
epoll_data_t data; /* User data v... | nilq/small-lua-stack | null |
local currentPath = debug.getinfo(1, 'S').source:sub(2)
local rootPath = currentPath:gsub('[/\\]*[^/\\]-$', '')
rootPath = rootPath == '' and '.' or rootPath
loadfile(rootPath .. '/platform.lua')('script')
package.path = package.path
.. ';' .. rootPath .. '/test/?.lua'
.. ';' .. rootPath .. '/test/?/init.l... | nilq/small-lua-stack | null |
function Omrogg(Unit, event, miscUnit, misc)
Unit:RegisterEvent("Omrogg_Fear", 10000, 0)
Unit:RegisterEvent("Omrogg_Thunderclap", 15000, 0)
Unit:RegisterEvent("Omrogg_Blast_Wave", 21000, 0)
Unit:RegisterEvent("Omrogg_Aggro_Switch", 25000, 0)
end
function Omrogg_Fear(Unit, event, miscUnit, misc)
Unit:FullCastSpell... | nilq/small-lua-stack | null |
---------------------------------------------------
-- Spinning Dive
-- Leviathan delivers a single-hit attack on target.
---------------------------------------------------
require("scripts/globals/settings")
require("scripts/globals/status")
require("scripts/globals/monstertpmoves")
--------------------------------... | nilq/small-lua-stack | null |
AutomaticTrainDeployment_defines = {}
AutomaticTrainDeployment_defines.names =
{
entities =
{
deleteStop = "AutomaticTrainDeployment-delete-stop",
readStop = "AutomaticTrainDeployment-read-stop",
copyStop = "AutomaticTrainDeployment-copy-stop",
randomStop = "AutomaticTrainDeployment-random-stop"
... | nilq/small-lua-stack | null |
class 'FreeCamManager'
function FreeCamManager:__init()
Network:Subscribe("FreeCamTP", self, self.TeleportPlayer)
-- Set default permissions from whitelist
Events:Subscribe("ModuleLoad", self, self.SendPermissionAll)
Events:Subscribe("ModulesLoad", self, self.SendPermissionAll)
Events:Subscribe("PlayerJo... | nilq/small-lua-stack | null |
-- Mite's specification
-- (c) Reuben Thomas 2001
-- Operand types
-- * The table is a list of types
-- * Encoding is given by list position (e.g. r = 0x1)
-- * Each type has two fields:
Type = Object {_init = {
"name", -- as in the assembly language
"desc", -- description
}}
opType = {
Type {"r", "i... | nilq/small-lua-stack | null |
local nodes = require("go.ts.nodes")
local log = require("go.utils").log
local warn = require("go.utils").warn
M = {
-- query_struct = "(type_spec name:(type_identifier) @definition.struct type: (struct_type))",
query_package = "(package_clause (package_identifier)@package.name)@package.clause",
query_struct_id... | nilq/small-lua-stack | null |
-- Copyright (C) idevz (idevz.org)
local _M = {}
function _M.ini(write, name, t)
local contents = ""
for section, s in pairs(t) do
contents = contents .. ("[%s]\n"):format(section)
for key, value in pairs(s) do
contents = contents .. ("%s=%s\n"):format(key, tostring(value))
... | nilq/small-lua-stack | null |
local kata = {}
function kata.runningAverage()
N = 0
Average = 0
return function(x)
Nold = N
N = N + 1
Average = Average * (Nold/N) + x/N
return math.floor(Average*100+0.5)/100
end
end
return kata | nilq/small-lua-stack | null |
local _, Addon = ...
local Bags = Addon.Bags
local Chat = Addon.Chat
local Dejunker = Addon.Dejunker
local Destroyer = Addon.Destroyer
local ERROR_CAPS = _G.ERROR_CAPS
local Filters = Addon.Filters
local L = Addon.Libs.L
local Utils = Addon.Utils
local concat = table.concat
-- Filter arrays
Filters[Dejunker] = {}
Filt... | nilq/small-lua-stack | null |
local ffi = require("cffi")
-- strings are convertible to char pointers
local foo = "hello world"
local foop = ffi.cast("const char *", foo)
assert(ffi.string(foop) == "hello world")
-- pointer<->number conversions
local up = ffi.cast("uintptr_t", foop)
local op = ffi.cast("const char *", up)
assert(ffi.string(op... | nilq/small-lua-stack | null |
local L = require('signal').L
local MultiInput = {
init = function(obj, parent)
obj.parent = parent
obj.signal = L
obj.connections = {}
end,
connect = function(self, output)
if self.connections[output] then
return
end
self.connections[output] = true
if output.connect then
... | nilq/small-lua-stack | null |
local jit = require('jit')
print(jit.os .. '-' .. jit.arch)
| nilq/small-lua-stack | null |
local setmetatable = setmetatable
local print = print
local ipairs = ipairs
local button = require( "awful.button" )
local tag = require( "awful.tag" )
local util = require( "awful.util" )
-- local shifty = require( "shifty" )
local beautiful = require( "beautiful" )
local ... | nilq/small-lua-stack | null |
local Env = require("api.Env")
data:add_type {
name = "item_ex_mapping",
fields = {
{
name = "item_id",
type = types.data_id("base.item"),
template = true,
},
{
name = "chip_id",
type = types.optional(types.data_id("base.chip")),
template = ... | nilq/small-lua-stack | null |
AddCSLuaFile( "cl_init.lua" )
AddCSLuaFile( "shared.lua" )
include("shared.lua")
function ENT:TableOfProps()
local stand1 = ents.Create( "prop_physics" )
stand1:SetModel( "models/props_c17/playground_teetertoter_stan.mdl" )
stand1:SetPos( self:LocalToWorld( Vector( 0, -15, 5 ) ) )
stand1:SetAngles( self:LocalTo... | nilq/small-lua-stack | null |
local rules = require "scripts.rules"
local Character = {
control = {},
data = {},
name = "",
type = "",
talked = false,
}
function Character:new(o, control)
o = o or {}
setmetatable(o, self)
self.__index = self
self.control = control
return o
end
function Character:create()
self.data.skin = se... | nilq/small-lua-stack | null |
return {
{id = 1, name = 'chat'},
}
| nilq/small-lua-stack | null |
-- Copyright 2021 SmartThings
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in ... | nilq/small-lua-stack | null |
if SERVER then
include("disablesound/init.lua")
end
| nilq/small-lua-stack | null |
local t = Def.ActorFrame{
LoadActor("newbar") .. {
InitCommand=cmd(halign,1;valign,1;x,SCREEN_RIGHT;y,SCREEN_BOTTOM-18;draworder,40;zoom,1);
};
};
t[#t+1] = Def.ActorFrame{
LoadActor("base")..{
InitCommand=cmd(halign,0;valign,0;xy,SCREEN_LEFT,SCREEN_TOP);
};
LoadActor("text")..{
InitCommand=cmd(h... | nilq/small-lua-stack | null |
object_intangible_vehicle_speeder_ric_920_pcd = object_intangible_vehicle_shared_speeder_ric_920_pcd:new {
}
ObjectTemplates:addTemplate(object_intangible_vehicle_speeder_ric_920_pcd, "object/intangible/vehicle/speeder_ric_920_pcd.iff") | nilq/small-lua-stack | null |
local map = vim.api.nvim_set_keymap
vim.api.nvim_exec([[
augroup Format
autocmd!
autocmd BufWritePost * FormatWrite
augroup END
]], true)
map('n', '<silent> <leader>f', ':Format<CR>', { noremap = true })
require "format".setup {
["*"] = {
{cmd = {"sed -i 's/[ \t]*$//'"}} -- remove traili... | nilq/small-lua-stack | null |
local arc_demo = {}
function arc_demo.demo()
local arc = lvgl.arc_create(lvgl.scr_act(), nil)
lvgl.arc_set_end_angle(arc, 200)
lvgl.obj_set_size(arc, 150, 150)
lvgl.obj_align(arc, nil, lvgl.ALIGN_CENTER, 0, 0)
end
return arc_demo
| nilq/small-lua-stack | null |
local default_settings = {
volume = 100, -- max
game_speed = 3, -- normal
start_stage = 1, -- first
max_unlocked_dungeon = 1, -- just the first ###not implemented
draw_crosshairs_always = false,
gfx_mode = 'windowed',
window_width = window.w,
window_height = window.h,
-- stage_upgrades : defaults... | nilq/small-lua-stack | null |
--[[C'mere I'll make it all stop
My show now, Keyblade master! Who am I? Oh, my name's Axel. Got it memorized?]]--
Player = game:GetService("Players").LocalPlayer
Character = Player.Character
PlayerGui = Player.PlayerGui
Backpack = Player.Backpack
Torso = Character.Torso
Head = Character.Head
Left... | nilq/small-lua-stack | null |
if redis.call("get",KEYS[1])==ARGV[1] then return redis.call("expire",KEYS[1],ARGV[2])
else return 0 end | nilq/small-lua-stack | null |
local st = require "util.stanza";
local blacklist = module:get_option_inherited_set("s2s_blacklist", {});
module:hook("route/remote", function (event)
if blacklist:contains(event.to_host) then
if event.stanza.attr.type ~= "error" then
module:send(st.error_reply(event.stanza, "cancel", "not-allowed", "Communicat... | nilq/small-lua-stack | null |
-- Test.lua
-- Usage: lua test.lua -v (runs all tests)
-- This file combines all test files and initiates lua unit.
-- You can run all tests, or pass the name of the test you want to run as
-- a command line arguement. ex: lua test.lua TestAssignment -v
require("testAssignment")
require("testCoreOps")
require("testEx... | nilq/small-lua-stack | null |
common_io_validation.validate_instance_numbers("iot_timer") | nilq/small-lua-stack | null |
ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
RegisterServerEvent('mp:xiaomi')
AddEventHandler('mp:xiaomi', function()
local player = ESX.GetPlayerFromId(source)
if player then
local item = player.getInventoryItem('ticket_xiaomi')
if item.count >= 1 then
TriggerClientEvent('esx... | nilq/small-lua-stack | null |
-----------------------------------
-- Area: Xarcabard
-- NPC: qm5 (???)
-- Involved in Quests: Breaking Barriers
-- !pos 179 -33 82 112
-----------------------------------
local ID = require("scripts/zones/Xarcabard/IDs")
require("scripts/globals/keyitems")
require("scripts/globals/missions")
------------------------... | nilq/small-lua-stack | null |
-- See if current link is of the format {{youtube:XXXXXXXXXXX}}
function youtube_link_bool(inputstr)
if inputstr == nil then
return false
end
md_string = string.match(inputstr, "{{".."youtube:".."...........".."}}")
if md_string == nil then
return false
else
return true
e... | nilq/small-lua-stack | null |
function debugMode()
--[===[
Upd: Doesn't work
How to get X to put a variable on it:
To get an amount of pixel per 1 letter you need to
1 * 0.75 * 10
Colons are half a pixel
So for example: If I want to print "Speed:"
I need to do the following
"Speed:" has 5 letters and 1 colon
... | nilq/small-lua-stack | null |
if UseItem(174) == true then goto label0 end;
do return end;
::label0::
if JudgeMoney(10) == true then goto label1 end;
Talk(106, "客倌,你别开玩笑了,烧刀子一壶可是要10两银子的!", "talkname106", 0);
do return end;
::label1::
AddItem(174, -10);
Talk(106, "客倌,你慢用,", "talkname106", 0);
GetItem(1... | nilq/small-lua-stack | null |
raceDroidConvoTemplate = ConvoTemplate:new {
initialScreen = "",
templateType = "Lua",
luaClassHandler = "raceDroidConvoHandler",
screens = {}
}
intro = ConvoScreen:new {
id = "intro",
leftDialog = "@conversation/event_perk_racing:s_ac51e630", -- Greetings, I'm the coordinator for this course. If you'd like to r... | nilq/small-lua-stack | null |
include('shared.lua')
ENT.RenderGroup = RENDERGROUP_BOTH
function ENT:Draw()
self.BaseClass.Draw(self)
Wire_DrawTracerBeam( self, 1 )
end
| nilq/small-lua-stack | null |
class("DaofengPTPage", import(".TemplatePage.PtTemplatePage")).OnUpdateFlush = function (slot0)
slot0.super.OnUpdateFlush(slot0)
slot7, slot8, slot3 = slot0.ptData:GetResProgress()
setText(slot0.progress, setColorStr(slot1, "#915167") .. "/" .. slot2)
LoadImageSpriteAsync(pg.item_data_statistics[id2ItemId(slot4)]... | nilq/small-lua-stack | null |
package.path = 'D:/Program Files (x86)/HTTPD/htdocs/TrainMobileFile/LuaCode/lib/?.lua;D:/Program Files (x86)/HTTPD/htdocs/TrainMobileFile/LuaCode/skynet/?.lua'
local fs = require 'file_system'
local jt = require 'json_tool'
local lib_path = fs.getBaseLibFilePath()
local db_path = fs.getBaseDataFilePath()
local ip_path ... | nilq/small-lua-stack | null |
local PlanarLayout = {}
require("pgf.gd.planar").PlanarLayout = PlanarLayout
-- imports
local Coordinate = require "pgf.gd.model.Coordinate"
local Storage = require "pgf.gd.lib.Storage"
local BoyerMyrvold = require "pgf.gd.planar.BoyerMyrvold2004"
local ShiftMethod = require "pgf.gd.planar.ShiftMethod"
local Embeddi... | nilq/small-lua-stack | null |
--[[
Name: "sh_zip_tie.lua".
Product: "HL2 RP".
--]]
local ITEM = {};
-- Set some information.
ITEM.name = "Zip Tie";
ITEM.cost = 5;
ITEM.model = "models/items/crossbowrounds.mdl";
ITEM.weight = 0.2;
ITEM.access = "v";
ITEM.useText = "Tie";
ITEM.classes = {CLASS_CPA, CLASS_OTA};
ITEM.business = true;
ITEM.blacklist =... | nilq/small-lua-stack | null |
local type = {}
type.Name = "Config"
type.Icon = "icon16/page_white_gear.png"
type.Extension = ".cfg"
function type:Callback(strContent)
end
Metro.FileTypes:Register(type.Name, type.Extension, type.Callback, type.Icon) | nilq/small-lua-stack | null |
local humanoidList = {}
local storage = {}
function humanoidList:GetCurrent()
return storage
end
local function findHumanoids(object, list)
if object then
if object:IsA("Humanoid") then
table.insert(list, object)
end
for _, child in pairs(object:GetChildren()) do
local childList = findHumanoids(child, ... | nilq/small-lua-stack | null |
slot2 = "BankRecordCcsView"
BankRecordCcsView = class(slot1)
BankRecordCcsView.onCreationComplete = function (slot0)
slot3 = slot0
slot0.init(slot2)
slot3 = slot0
slot0.initSignal(slot2)
end
BankRecordCcsView.init = function (slot0)
slot4 = "csb/common/BankRecordItem.csb"
slot0.list_lv.setItemResCcsFileName... | nilq/small-lua-stack | null |
minpac.add('tpope/vim-abolish', {type = 'opt'})
| nilq/small-lua-stack | null |
CS_WEAPON_P228 = 1
CS_WEAPON_GLOCK = 2
CS_WEAPON_SCOUT = 3
CS_WEAPON_HEGRENADE = 4
CS_WEAPON_XM1014 = 5
CS_WEAPON_C4 = 6
CS_WEAPON_MAC10 = 7
CS_WEAPON_AUG = 8
CS_WEAPON_SMOKEGRENADE = 9
CS_WEAPON_ELITE = 10
CS_WEAPON_FIVESEVEN = 11
CS_WEAPON_UMP45 = 12
CS_WEAPON_SG550 = 13
CS_WEAPON_GALIL = 14... | nilq/small-lua-stack | null |
local TextService = game:GetService("TextService")
local UserInputService = game:GetService("UserInputService")
local CorePackages = game:GetService("CorePackages")
local InGameMenuDependencies = require(CorePackages.InGameMenuDependencies)
local Roact = InGameMenuDependencies.Roact
local UIBlox = InGameMenuDependenci... | nilq/small-lua-stack | null |
local http = require "http"
local io = require "io"
local json = require "json"
local stdnse = require "stdnse"
local openssl = stdnse.silent_require "openssl"
local tab = require "tab"
local table = require "table"
description = [[
Checks whether a file has been determined as malware by Virustotal. Virustotal
is a se... | nilq/small-lua-stack | null |
-- acb227's TARDIS Vortex Manipulator (Personal Teleport Adaptaton)
-- Added a fix for stupid ROBLOX and their local position bugs.
-- Initial checks.
TeleportPlayer = game:GetService("Players"):FindFirstChild("acb227")
if script.Parent.className ~= "Tool" then
if TeleportPlayer == nil then print("Error: Player no... | nilq/small-lua-stack | null |
local policy = require('apicast.policy')
local _M = policy.new('oauth_mtls', 'builtin')
local X509 = require('resty.openssl.x509')
local b64 = require('ngx.base64')
-- The "x5t#S256" (X.509 Certificate SHA-256 Thumbprint) Header
-- Parameter is a base64url encoded SHA-256 thumbprint (a.k.a. digest)
-- of the DE... | nilq/small-lua-stack | null |
-- ************************************************************************** --
--[[
Dusk Engine Component: Tile Layer
Builds a tile layer from data.
--]]
-- ************************************************************************** --
local dusk_tileLayer = {}
-- ***************************************************... | nilq/small-lua-stack | null |
modifier_hiraishin_armor_debuff = class({})
--------------------------------------------------------------------------------
function modifier_hiraishin_armor_debuff:IsHidden()
return false
end
function modifier_hiraishin_armor_debuff:IsDebuff()
return true
end
function modifier_hiraishin_armor_debuff:IsStunDebuf... | nilq/small-lua-stack | null |
local root = script.Parent.Parent
local includes = root:FindFirstChild("includes")
local Roact = require(includes:FindFirstChild("Roact"))
local Components = root:FindFirstChild("Components")
local ConnectTheme = require(Components:FindFirstChild("ConnectTheme"))
local StandardComponents = require(Components:FindFir... | nilq/small-lua-stack | null |
-- mod-version:1 lite-xl 2.00
-- for LuaFormatter fortmatter
local config = require "core.config"
local formatter = require "plugins.formatter"
config.luaformatter_args = {"-i", "--use-tab", "--indent-width=1"} -- make sure to keep -i arg if you change this
formatter.add_formatter {
name = "LuaFormatter",
file_patt... | nilq/small-lua-stack | null |
local TableHelper = {}
function TableHelper.pack(...)
if table.pack ~= nil then
return table.pack(...)
end
return { n = select("#", ...), ... }
end
function TableHelper.unpack(...)
if table.unpack ~= nil then
return table.unpack(...)
end
return unpack(...)
end
return TableHelper
| nilq/small-lua-stack | null |
ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
ESX.RegisterUsableItem('bread', function(source)
local _source = source
local xPlayer = ESX.GetPlayerFromId(_source)
xPlayer.removeInventoryItem('bread', 1)
TriggerClientEvent('esx_status:add', source, 'hunger', 150000)
TriggerClientE... | nilq/small-lua-stack | null |
-- load data from a .csv file
kode = kode or {}
local function loadFile(path)
local nums = 0
local lines = {}
for line in io.lines(path) do
nums = nums + 1
lines[nums] = line
end
return nums, lines
end
-- make line string to table
local function makeLine(line_text)
local nums = 0
local values = {}
if lin... | nilq/small-lua-stack | null |
function onCreate()
makeLuaSprite('theGround', 'bedroomevil',-500,-240)
addLuaSprite('theGround', false)
makeLuaSprite('lightsy', 'lights',-100,-100)
addLuaSprite('lightsy', true)
setLuaSpriteScrollFactor('lightsy', 0.6, 0.6);
end
function onBeatHit()
end
function StepHit()
end
functio... | nilq/small-lua-stack | null |
local runtime,exports = ...
local IO = runtime.oop.create("I/O")
exports.IO = IO
function IO:__ctor(tag,tagColor,msgColor)
self.tag = tag
self.tagColor = tagColor
self.msgColor = msgColor
self.debug = false
end
function IO:SetDebug(debug)
self.debug = debug
end
function IO:NewLine()
Msg("\n")
end
function I... | nilq/small-lua-stack | null |
-- For compatibility, to remove
local StreamHandler = require('jls.io.streams.StreamHandler')
return {
StreamHandler = StreamHandler,
CallbackStreamHandler = StreamHandler.CallbackStreamHandler,
BufferedStreamHandler = require('jls.io.streams.BufferedStreamHandler'),
LimitedStreamHandler = require('jl... | nilq/small-lua-stack | null |
local w = 240
local dataA = string.char(0xFF, 0x00):rep(w*10)
local dataB = string.char(0xFF, 0xFF):rep(w*10)
local dataC = string.char(0x00, 0xFF):rep(w*10)
local f = io.open("video.bin", "wb")
for i = 1, 240, 1 do
f:write(dataA)
f:write(dataB)
f:write(dataC)
end
f:close()
| nilq/small-lua-stack | null |
--- OnSelectTribute ---
--
-- Called when AI has to tribute monster(s).
-- Example card(s): Caius the Shadow Monarch, Beast King Barbaros, Hieratic
--
-- Parameters (3):
-- cards = available tributes
-- minTributes = minimum number of tributes
-- maxTributes = maximum number of tributes
--
-- Return:
-- result = tabl... | nilq/small-lua-stack | null |
return {
_fold = false,
_id = "c3DLayerTest1",
_type = "C3DLayerTest",
height = "$fill",
width = "$fill",
_children = { {
_id = "label3",
_type = "cc.Label",
color = "00ff00",
fontSize = 30,
opacity = 100,
scaleX = "$minScale",
scaleY = "$minScale",
strin... | nilq/small-lua-stack | null |
--[[--------------------------------------------------------
-- Firebase PushID - A Lua implementation of Firebase PushID
-- Copyright (c) 2014-2015 TsT tst2005@gmail.com --
--]]--------------------------------------------------------
-- Sample of use:
--[[
local firebase_pushid = require("firebase_pushid")
local p1... | nilq/small-lua-stack | null |
return {
config = {
{ version = "v1", message = "wRPC" },
{ version = "v0", message = "JSON over WebSocket" },
},
}
| nilq/small-lua-stack | null |
-- 2014 Aureoline Tetrahedron
-- Created by Juno Nguyen @JunoNgx
-- Made with LÖVE v0.9.1
-- Typeface used: SF Square Head
-- SFX generated with Bfxr
-- (Processed with Audacity)
-- LÖVE Android port by Martin Felis @fysxdotorg
require 'android'
require 'players'
require 'control'
require 'gui'
require 'dust'
require... | nilq/small-lua-stack | null |
local shell = require("shell")
local args = shell.parse(...)
if #args < 1 then
io.write("Usage: unalias <name>")
return
end
local result = shell.getAlias(args[1])
if not result then
io.stderr:write("no such alias")
else
shell.setAlias(args[1], nil)
io.write("alias removed: " .. args[1] .. " -> " .. result)
... | nilq/small-lua-stack | null |
local MockPlugin = {}
MockPlugin.__index = MockPlugin
local MockToolbar = {}
MockToolbar.__index = MockToolbar
local MockButton = {}
MockButton.__index = MockButton
local CollectionService = game:GetService("CollectionService")
function MockPlugin.new()
local deactivator = Instance.new("BindableEvent")
local unlo... | nilq/small-lua-stack | null |
object_tangible_tcg_series1_decorative_indoor_garden_01 = object_tangible_tcg_series1_shared_decorative_indoor_garden_01:new {
}
ObjectTemplates:addTemplate(object_tangible_tcg_series1_decorative_indoor_garden_01, "object/tangible/tcg/series1/decorative_indoor_garden_01.iff") | nilq/small-lua-stack | null |
-- @module advice Advices from Lisp implemented in Lua
local advice = {}
-- List of advices
advice.list = {}
advice.sandbox = {}
-- Check if an advice exists or not
-- @param options table
-- @return true or false
local function wrapper_exists(options)
return advice.list[options.id] ~= nil and
advice.list[op... | nilq/small-lua-stack | null |
package.path = package.path .. ";../?.lua"
Object = require "lib/classic"
local tween = require "lib/tween"
require "lib/deep"
require "obj/StackParticleSystem"
require "obj/DestroyParticleSystem"
Totem = Object:extend()
Totem.WIDTH = 45
Totem.HEIGHT = 55
Totem.DEPTH = 55
Totem.AREAL_Z = 2
Totem.AREAL_SIZE_X = 160
To... | nilq/small-lua-stack | null |
function checkForUpdate ( )
end | nilq/small-lua-stack | null |
local M = {}
M.bootstrap = function()
local fn = vim.fn
local install_path = fn.stdpath "data" .. "/site/pack/packer/start/packer.nvim"
vim.api.nvim_set_hl(0, "NormalFloat", { bg = "#1e222a" })
if fn.empty(fn.glob(install_path)) > 0 then
print "Cloning packer .."
fn.system { "git", "clone", ... | nilq/small-lua-stack | null |
local cwd = (...):gsub("%.[^%.]+$", "") .. "."
return {
name = "game_playertrade",
description = "Allow to trade items with players",
author = "edubart",
website = "https://github.com/edubart/otclient",
sandboxed = true,
classPath = cwd .. "playertrade"
}
| nilq/small-lua-stack | null |
#!/usr/bin/env lua
-- MoonFLTK example: symbols.lua
--
-- Derived from the FLTK test/symbols.cxx example (http://www.fltk.org)
--
fl = require("moonfltk")
N = 0
W = 70
H = 70
ROWS = 6
COLS = 6
function slider_cb()
local val = math.floor(orientation:value())
local sze = math.floor(size:value())
for i = wind... | nilq/small-lua-stack | null |
require "strict"
require "game"
require "player"
function love.load()
print("Init")
Game:Initialize()
Player:Initialize()
end
function love.draw()
Game:DrawBullet()
Game:DrawEnemy()
Player:Draw()
Game:DrawUI()
end
enemyTimer = 1
curSpeed = 100
maxSpeed = 500
function love.update()
... | nilq/small-lua-stack | null |
local hud = {}
hud.shop = {}
hud.message = ""
hud.message_showing = false
hud.message_timer = 0
hud.messages = {}
function hud.add_message(text, start_time, end_time)
local msg = {}
msg.text = text
msg.start_time = start_time
msg.end_time = end_time
table.insert(hud.messages, msg)
end
function hud.add_... | nilq/small-lua-stack | null |
local nginx_template = require "bin.initconf.templates.nginx"
local pl_template = require "pl.template"
local pl_tablex = require "pl.tablex"
local pl_file = require "pl.file"
local pl_path = require "pl.path"
local pl_dir = require "pl.dir"
local logger = require "bin.utils.logger"
local _M = {}
local function compi... | nilq/small-lua-stack | null |
local L = LibStub("AceLocale-3.0"):NewLocale("CollectMe", "enUS", true, true)
if not L then return end
-- UI
L["Mounts"] = true
L["Companions"] = true
L["Titles"] = true
L["Missing"] = true
L["Ignored"] = true
L["Filters"] = true
L["Random Mount"] = true
L["Random Companion"] = true
L["filters_nlo"] = "No ... | nilq/small-lua-stack | null |
ID = "Shader"
shaders = {
posteffect_white = {
vs = { "data/shader/fullScreenTriangle.hlsl", "FullScreenTriangleVS" },
ps = { "data/shader/postEffect.hlsl", "WhitePostEffectPS" },
},
radialBlur = {
vs = { "data/shader/fullScreenTriangle.hlsl", "FullScreenTriangleVS" },
ps = { "data/shader/postEff... | nilq/small-lua-stack | null |
local function get_script_path()
local info = debug.getinfo(1,'S');
local script_path = info.source:match[[^@?(.*[\/])[^\/]-$]]
return script_path
end
local scandir
if love then
function scandir(directory)
directory = get_script_path() .. directory
return love.filesystem.getDirectoryItems(direc... | nilq/small-lua-stack | null |
do
local _ = {
['solar-panel-equipment'] = {
categories = {'armor'},
sprite = {
filename = '__base__/graphics/equipment/solar-panel-equipment.png',
width = 32,
priority = 'medium',
height = 32
},
... | nilq/small-lua-stack | null |
-- Copyright (c) 2018 Redfern, Trevor <trevorredfern@gmail.com>
--
-- This software is released under the MIT License.
-- https://opensource.org/licenses/MIT
describe("actions.move_to", function()
local actions = require "actions"
local components = require "components"
it("has a target position to move to", fu... | nilq/small-lua-stack | null |
local type = type
local rawset = rawset
local setmetatable = setmetatable
local assert = assert
local tracecount = 0
local tracebacks = setmetatable({}, {__mode = "k"})
local function cppclass(classname, super)
local olua = require "olua"
local cls = olua.class(classname, super)
cls.Get = cls.class['.get... | nilq/small-lua-stack | null |
marssurvive={breath_timer=0,player_sp={},air=21,player_space={},
itemdroptime=tonumber(minetest.setting_get("item_entity_ttl")),
aliens={},aliens_max=4}
if marssurvive.itemdroptime=="" or marssurvive.itemdroptime==nil then
marssurvive.itemdroptime=880
else
-- hacky temporary fix to stop this from crashing when... | nilq/small-lua-stack | null |
SKILL.name = "Repair"
SKILL.LevelReq = 5
SKILL.SkillPointCost = 2
SKILL.Incompatible = {
}
SKILL.RequiredSkills = {
}
SKILL.icon = "vgui/skills/Dow2_repair_icon.png"
SKILL.category = "Mechanicus" -- Common Passives, Warrior
SKILL.slot = "MELEE" -- ULT, RANGED, MELEE, AOE, PASSIVE
SKILL.class = {
"techmarine",
}... | nilq/small-lua-stack | null |
--Ga-P.U.N.K.クラッシュ・ビート
--
--Script by REIKAI
function c100417010.initial_effect(c)
--ACT
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100417010,0))
e2:SetCa... | nilq/small-lua-stack | null |
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
-- D E V E L O P E R T O O L S --
-----------------------------------------------------------------------------... | nilq/small-lua-stack | null |
-- ID, baud, data, parity, stop, echo
uart.setup(0, 115200, 8, 0, 1, 0)
function trim(s)
return s:match'^%s*(.*%S)' or ''
end
socket = nil
sending = false
function connect()
socket = net.createConnection(net.TCP, 0)
uart.write(0, 'Net: connecting to backend...\r\n')
socket:connect(9999, 'rlvi-backend.samgen... | nilq/small-lua-stack | null |
local ffi = require("ffi")
ffi.cdef[[
typedef struct tagFoo {
int size;
} Foo;
]]
Foo = ffi.typeof("Foo")
ffi.metatype(Foo, {
__index = {
create = function(self, ...)
print("creating: ", self)
return ffi.new(Foo, ...)
end;
}
})
Foo:create()
| nilq/small-lua-stack | null |
function love.conf(t)
t.title = "Ussuri"
t.author = "Lucien Greathouse"
t.url = "https://github.com/LPGhatguy/Ussuri"
t.identity = "Ussuri-Test"
t.version = "0.8.0"
t.console = true
t.release = false
t.screen.width = 1024
t.screen.height = 768
t.screen.fullscreen = false
t.screen.vsync = true
t.screen.fsa... | nilq/small-lua-stack | null |
-----------------------------------
-- Area: Windurst Waters
-- NPC: Mashuu-Ajuu
-- Starts and Finished Quest: Reap What You Sow
-- Involved in Quest: Making the Grade
-- !pos 129 -6 167 238
-----------------------------------
local ID = require("scripts/zones/Windurst_Waters/IDs")
require("scripts/globals/settings")
... | nilq/small-lua-stack | null |
configuração local = require ' config '
strings locais = {} - array interno com strings traduzidas
- Avalia a expressão da Lua
função local eval ( str )
carga de retorno ( ' return ' .. str) ()
fim
- Analisa o arquivo com tradução e retorna uma tabela com strings em inglês como
- chaves e cadeias traduzidas com... | nilq/small-lua-stack | null |
-- luacheck: globals vim
local extend = require("iron.util.tables").extend
local python = {}
local has = function(feature)
return vim.api.nvim_call_function('has', {feature}) == 1
end
local executable = function(exe)
return vim.api.nvim_call_function('executable', {exe}) == 1
end
local windows_linefeed = functio... | nilq/small-lua-stack | null |
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