content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
local luatrace = require("luatrace")
function a(n)
print("wait")
if n > 0 then
return a(n-1)
end
end
luatrace.tron()
a(1)
luatrace.troff() | nilq/small-lua-stack | null |
return {
["drop-all-ipv6-iface-bytes"] = 106,
["drop-all-ipv6-iface-packets"] = 1,
["drop-ttl-zero-ipv4-bytes"] = 66,
["drop-ttl-zero-ipv4-packets"] = 1,
["hairpin-ipv4-bytes"] = 66,
["hairpin-ipv4-packets"] = 1,
["in-ipv6-bytes"] = 106,
["in-ipv6-frag-reassembly-unneeded"] = 1,
["in-ipv6-pac... | nilq/small-lua-stack | null |
local module = {}
local player = game:GetService("Players").LocalPlayer
local gui = player.PlayerGui.gameUI.serverBrowser
function module.open()
end
function module.init(Modules)
local httpService = game:GetService("HttpService")
local servers
local serversDataValue
local network = Modules.network
gui.close.M... | nilq/small-lua-stack | null |
function Tick(dt)
print(Task.Wait(.08))
end | nilq/small-lua-stack | null |
-- title: entity.lua
-- author: Samy Bencherif
-- desc: Parent class of all game entities
local Object = require("libraries/classic/classic")
local Player = require("entities/player")
local Prop = require("entities/prop")
local assets = require("libraries/cargo/cargo").init("assets")
local GameTools = require("Gam... | nilq/small-lua-stack | null |
local commands = {}
local messagePrefix = "[SERVER]"
local API_Constants = require(script:GetCustomProperty("API_Constants"))
local AdminData = require(script:GetCustomProperty("AdminData"))
----------------------------------------------------------------------------------------------------------------
-- LOCAL HELPE... | nilq/small-lua-stack | null |
local type = type
local concat = table.concat
local strategy = {}
function strategy.load(session, cookie, key, keep_lock)
local storage = session.storage
local id = cookie.id
local id_encoded = session.encoder.encode(id)
local data, err
if storage.open then
data, err = session.storage:open... | nilq/small-lua-stack | null |
local logger = require 'hj212.logger'
local base = require 'hj212.calc.base'
local mgr = require 'hj212.calc.manager'
local types = require 'hj212.types'
local flow = require 'hj212.calc.water.flow'
local pollut = require 'hj212.calc.water.pollut'
local water = base:subclass('hj212.calc.water')
--[[
-- COU: cou of sa... | nilq/small-lua-stack | null |
local curl = require "lcurl.safe"
script_info = {
["title"] = "史莱姆",
["description"] = "http://www.slimego.cn/",
["version"] = "0.0.1",
}
function onSearch(key, page)
local data = ""
local c = curl.easy{
url = "http://www.slimego.cn/search.html?q=" .. pd.urlEncode(key) .. "&rows=20&page=" .. page,
followloc... | nilq/small-lua-stack | null |
local/me = game.Players.xSoulStealerx
sel = false
dist = 8
function prop(part, parent, collide, tran, ref, x, y, z, color, anchor, form)
part.Parent = parent
part.formFactor = form
part.CanCollide = collide
part.Transparency = tran
part.Reflectance = ref
part.Size = Vector3.new(x,y,z)
part.BrickColor = BrickColor.new(... | nilq/small-lua-stack | null |
registerNpc(362, {
walk_speed = 250,
run_speed = 1050,
scale = 300,
r_weapon = 1094,
l_weapon = 0,
level = 118,
hp = 39,
attack = 582,
hit = 245,
def = 618,
res = 285,
avo... | nilq/small-lua-stack | null |
-- Camera Shaker
-- Crazyman32
-- February 26, 2018
--[[
CameraShaker.CameraShakeInstance
cameraShaker = CameraShaker.new(renderPriority, callbackFunction)
CameraShaker:Start()
CameraShaker:Stop()
CameraShaker:Shake(shakeInstance)
CameraShaker:ShakeSustain(shakeInstance)
CameraShaker:ShakeOn... | nilq/small-lua-stack | null |
--[[
© CloudSixteen.com do not share, re-distribute or modify
without permission of its author (kurozael@gmail.com).
Clockwork was created by Conna Wiles (also known as kurozael.)
http://cloudsixteen.com/license/clockwork.html
--]]
local COMMAND = Clockwork.command:New("ContSetName");
COMMAND.tip = "Set a contai... | nilq/small-lua-stack | null |
--[[
Bookmarks GUI for Minetest
Copyright (c) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>
Source Code: https://github.com/cornernote/minetest-bookmarks_gui
License: BSD-3-Clause https://raw.github.com/cornernote/minetest-bookmarks_gui/master/LICENSE
]]--
-- expose api
bookmarks_gui = {}
-- filename
boo... | nilq/small-lua-stack | null |
data:extend(
{
------------------------------------------------------------------------------
-- Technology --
------------------------------------------------------------------------------
{
type = "technology",
name = "automated-construction-2... | nilq/small-lua-stack | null |
-- Automation 4 demo script
-- Macro that adds \be1 tags in front of every selected line
local tr = aegisub.gettext
script_name = tr"Add edgeblur"
script_description = tr"A demo macro showing how to do simple line modification in Automation 4"
script_author = "Niels Martin Hansen"
script_version = "1"
function add... | nilq/small-lua-stack | null |
local Workspace = game:GetService("Workspace")
local DebugVisualize = require(script.Parent.DebugVisualize)
local CAST_COUNT = 32
-- TODO: use normals to get a better plane with fewer points
-- http://www.ilikebigbits.com/blog/2015/3/2/plane-from-points
local function planeFromPoints(points, weights)
if #points < 3... | nilq/small-lua-stack | null |
require 'tables'
require 'sets'
file = require 'files'
config = require 'config'
require 'strings'
res = require 'resources'
require 'generic_helpers'
require 'parse_action_packet'
require 'statics'
_addon.version = '3.13'
_addon.name = 'BattleMod'
_addon.author = 'Byrth, maintainer: SnickySnacks'
_addon.commands = {... | nilq/small-lua-stack | null |
return {'agger','agglomeraat','agglomeratie','agglutinatie','agglutineren','aggravatie','aggregaat','aggregatie','aggregatieniveau','aggregatietoestand','aggregeren','aggregaatstoestand','agglomeratieraad','agglomeraten','agglomeraties','agglutinaties','agglutineerden','agglutineert','aggregaten','aggregatieniveaus','a... | nilq/small-lua-stack | null |
-- =============================================================================
--
-- Filename: eCombatTextFilter.lua
--
-- Description: Filters low healing numbers from the wow combat text.
--
-- Author: Mathias Jost (mail@mathiasjost.com)
--
-- ===============================================... | nilq/small-lua-stack | null |
-- Radiation-shielded Lead Machine Chassis
minetest.register_craft({
output = "elepower_nuclear:machine_block",
recipe = {
{"elepower_dynamics:induction_coil_advanced", "elepower_dynamics:graphite_ingot", "elepower_dynamics:induction_coil_advanced"},
{"elepower_dynamics:graphite_ingot", "elepower_dynamics:lead_b... | nilq/small-lua-stack | null |
-- luacheck: std lua53
if _VERSION < 'Lua 5.3' then
require ('compat53')
end
local Objects = {}
local to_value = {
-- Value; cap.
[0] = '< i4 xxxx',
[1] = '< f xxxx',
[2] = '< f xxxx',
[3] = '< z xxxx',
}
local to_modification = {
-- Abilities, doodads, and upgrades.
[true] = {
-- Name; type; variation; da... | nilq/small-lua-stack | null |
function AddTextEntry(key, value)
Citizen.InvokeNative(GetHashKey("ADD_TEXT_ENTRY"), key, value)
end
local config = {
["TITLE"] = "~r~ES_EXTENDED",
["SUBTITLE"] = "~p~Roll Play",
["MAP"] = "~b~Map",
["STATUS"] = "~g~Status",
["GAME"] = "~r~Exit",
["INFO"] = "~o~Info",
["SETTINGS"] = "~y~Se... | nilq/small-lua-stack | null |
local Observable = require 'observable'
local Observer = require 'observer'
local Subscription = require 'subscription'
local util = require 'util'
--- @class Subject
-- @description Subjects function both as an Observer and as an Observable. Subjects inherit all
-- Observable functions, including subscribe. Values ca... | nilq/small-lua-stack | null |
---@class RZSHunterCamp : zombie.randomizedWorld.randomizedZoneStory.RZSHunterCamp
RZSHunterCamp = {}
---@public
---@return ArrayList|Unknown
function RZSHunterCamp:getForestClutter() end
---@public
---@param arg0 IsoMetaGrid.Zone
---@return void
function RZSHunterCamp:randomizeZoneStory(arg0) end
| nilq/small-lua-stack | null |
require 'torch'
totem = {}
local ondemand = {nn = true}
local mt = {}
--[[ Extends the totem package on-demand.
A sub-package that has not been loaded when totem was initially required can be
added on demand by defining the __index function of totem's metatable. Then
the associated file is being included and the fu... | nilq/small-lua-stack | null |
---This is the configuration file for modules that aren't quite ready for prime
-- time yet.
-- Any variable in the 'config' table in smb-psexec.nse can be overriden in the
-- 'overrides' table. Most of them are not really recommended, such as the host,
-- key, etc.
overrides = {}
--overrides.timeout = 40
modules... | nilq/small-lua-stack | null |
-- this add-on simply adds an alternative UI that allows to start/stop/pause a simulation. This is not very useful,
-- but illustrates how easily V-REP can be customized using add-ons
execMode=...
if (execMode==0) then
uiHandles=simLoadUI('addOnDemoUi.ttb')
if (#uiHandles==1) then
simSetUIProperty(uiHandles[1... | nilq/small-lua-stack | null |
local path = ConstEnum.icons .. "/iconnew/xxcs"
data:extend({
{
type = "sprite",
name = "10101-sprite",
filename = path .. "/10101.png",
size = 128,
},
{
type = "sprite",
name = "10102-sprite",
filename = path .. "/10102.png",
size = 128,
... | nilq/small-lua-stack | null |
object_intangible_vehicle_landspeeder_ab1_pcd = object_intangible_vehicle_shared_landspeeder_ab1_pcd:new {
}
ObjectTemplates:addTemplate(object_intangible_vehicle_landspeeder_ab1_pcd, "object/intangible/vehicle/landspeeder_ab1_pcd.iff") | nilq/small-lua-stack | null |
-- Edge Theme
vim.g['edge_diagnostic_virtual_text'] = 'colored'
vim.g['edge_menu_selection_background'] = 'green'
vim.g['edge_better_performance'] = 1
vim.cmd('colorscheme edge')
-- Indent blankline
vim.cmd('highlight IndentBlanklineContextChar guifg=#deb974 gui=nocombine')
require'indent_blankline'.setup {
char =... | nilq/small-lua-stack | null |
-- // Variables
local AdorneeLibary = { Name = "Adornee" }
-- // Libary Methods
function AdorneeLibary.Sphere(TargetCFrame)
local Object = Instance.new("Part")
local Sphere = Instance.new("SphereHandleAdornment")
--------------------------------------------
Object.Transparency = 1
Object.Parent =... | nilq/small-lua-stack | null |
--[[**********************************
*
* Multi Theft Auto - Admin Panel
*
* client/admin_gui.lua
*
* Original File by lil_Toady
*
**************************************]]
_guiprotected = {}
function guiCreateHeader(x, y, w, h, text, relative, parent)
local header = guiCreateLabel(x, y, w, h, text, re... | nilq/small-lua-stack | null |
local beat = {}
---
function beat.beattosec(absbeat, bpm)
return ((absbeat - 1) * 60) / bpm
end
function beat.sectobeat(seconds, bpm)
return seconds * (bpm / 60) + 1
end
---
return beat
| nilq/small-lua-stack | null |
local ABOUT = {
NAME = "openLuup.xml",
VERSION = "2017.03.31",
DESCRIPTION = "read Device / Service / Implementation XML files",
AUTHOR = "@akbooer",
COPYRIGHT = "(c) 2013-2017 AKBooer",
DOCUMENTATION = "https://github.com/akbooer/openLuup/tree/master/Documentation",
LICENSE ... | nilq/small-lua-stack | null |
family("scheduler")
local base = "/apps/M"
prepend_path("PATH",pathJoin(base,"bin"))
prepend_path("PATH",pathJoin(base,"sbin"))
prepend_path("MANPATH",pathJoin(base,"share/man"))
| nilq/small-lua-stack | null |
require 'vm_instr'
require 'vm_obj'
require 'primitive'
require 'stack'
require 'util'
local function panic( msg )
error( msg or "PANIC" )
end
function run( instr_array )
local data_stack = stack_create()
local call_stack = stack_create()
local ip = 1
local vm = { panic = panic }
while ip ... | nilq/small-lua-stack | null |
--Before starting a new game write 6 or 7 in order to regulate the spawns (7 works also with flat and fractal).
local mymapgenis = nssm.mymapgenis
local mm = nssm.multimobs
if (mymapgenis~=6) and (mymapgenis~=7) then
mymapgenis = 7
end
-- Spawning parameters
if mm ~= 0 then
if mymapgenis == 6 then
-... | nilq/small-lua-stack | null |
--[[
This file was extracted by 'EsoLuaGenerator' at '2021-09-04 16:42:27' using the latest game version.
NOTE: This file should only be used as IDE support; it should NOT be distributed with addons!
****************************************************************************
CONTENTS OF THIS FILE IS COPYRI... | nilq/small-lua-stack | null |
object_tangible_loot_creature_loot_collections_space_engine_mark_05_qualdex = object_tangible_loot_creature_loot_collections_space_shared_engine_mark_05_qualdex:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_space_engine_mark_05_qualdex, "object/tangible/loot/creature/loot/collecti... | nilq/small-lua-stack | null |
-- execute_pipeline
--
-- Executes the given Redis commands as a Lua script. When an error occurs, the
-- underlying exception is raised and execution stops. Supports executing
-- registered Redis Lua scripts using EVALSHA.
--
-- KEYS = { }
-- ARGV = { can_replicate_commands, n_commands
-- [, cmd_1_n_args, cmd... | nilq/small-lua-stack | null |
--HeroInfo 1.2
--Plugin for HeroInfo by Tasyen
--This Creates a TextArea which displays the name, the Extended tooltip of selected units and can show some of their skills.
HeroInfo = {}
-- TextArea
HeroInfo.DescHeroNamePrefix = "|cffffcc00" --added before the Units Name
HeroInfo.DescHeroNameSufix = "|r" ... | nilq/small-lua-stack | null |
#!/usr/bin/env luvit
local spawn = require('childprocess').spawn
local execFile = require('childprocess').execFile
local stream = require('..')
local child = spawn("git", {"clone", "--recursive", "-b", "songgao/wip", "git://github.com/virgo-agent-toolkit/luvit-tape", "modules/tape"})
stream.Readable:new():wrap(child.... | nilq/small-lua-stack | null |
-- ppc ioctl differences
local arch = {
IOC = {
SIZEBITS = 13,
DIRBITS = 3,
NONE = 1,
READ = 2,
WRITE = 4,
},
ioctl = function(_IO, _IOR, _IOW, _IORW)
return {
FIOCLEX = _IO('f', 1),
FIONCLEX = _IO('f', 2),
FIOQSIZE = _IOR('f', 128, "off"),
FIOASYN... | nilq/small-lua-stack | null |
-- wasps nest
minetest.register_node("dmobs:hive", {
description = "Wasp Nest",
tiles = {"dmobs_hive.png"},
groups = {crumbly=1, oddly_breakable_by_hand=1, falling_node=1, flammable=1},
on_destruct = function(pos, oldnode)
minetest.add_entity(pos, "dmobs:wasp")
minetest.add_entity(pos, "dmobs:wasp")
minetest.... | nilq/small-lua-stack | null |
local _G = _G;
local ABP_4H = _G.ABP_4H;
local AceGUI = _G.LibStub("AceGUI-3.0");
local GetNumGroupMembers = GetNumGroupMembers;
local GetRaidRosterInfo = GetRaidRosterInfo;
local IsInRaid = IsInRaid;
local UnitName = UnitName;
local GetTime = GetTime;
local GetServerTime = GetServerTime;
local UnitClass = UnitClass;
... | nilq/small-lua-stack | null |
-- The runner is responsible for executing a certain piece of logic on all entities of a certain filter
-- filter: String - The name of the filter
-- funct : Function - The function to be executed on all entities that pass a certain filter
-- args : Table - Table of arguments for runner
-- Return values: two bo... | nilq/small-lua-stack | null |
local parser = require "testing.elimination_parser"
local ll1 = require 'll1.ll1'
local elimination = require 'll1.elimination'
local config = ll1.configure(parser.grammar)
print(config:pretty())
local new_config = elimination.eliminate_cycles(config)
--print(new_config:pretty())
local no_rec = elimination.ind... | nilq/small-lua-stack | null |
-- Lua调用C++
result = add(1, 2)
print(result)
| nilq/small-lua-stack | null |
local utils = require 'utils'
local nmap = utils.nmap
local nnoremap = utils.nnoremap
local buffers = {}
function buffers.plugins(use)
use 'qpkorr/vim-bufkill'
end
function buffers.configure()
-- Buffer manipulation
nmap('<C-d>', ':BD<CR>')
-- Buffer navigation
nmap('<localleader>bb', ':Telescope buffers<... | nilq/small-lua-stack | null |
-- rFilter_Zork: init
-- zork, 2016
-----------------------------
-- Variables
-----------------------------
local A, L = ...
--config container
L.C = {}
--player name and class
L.C.playerName = UnitName("player")
local _, playerClass = UnitClass("player")
L.C.playerClass = playerClass
--buff, debuff, cooldown, a... | nilq/small-lua-stack | null |
object_tangible_collection_col_tatooine_vistas_marker_02 = object_tangible_collection_shared_col_tatooine_vistas_marker_02:new {
gameObjectType = 8211,}
ObjectTemplates:addTemplate(object_tangible_collection_col_tatooine_vistas_marker_02, "object/tangible/collection/col_tatooine_vistas_marker_02.iff") | nilq/small-lua-stack | null |
(lp1
(ccopy_reg
_reconstructor
p2
(cpygments.token
_TokenType
p3
c__builtin__
tuple
p4
(S'Text'
p5
ttRp6
(dp7
S'subtypes'
p8
c__builtin__
set
p9
((lp10
g2
(g3
g4
(g5
S'Symbol'
p11
ttRp12
(dp13
g8
g9
((ltRp14
sS'parent'
p15
g6
sbag2
(g3
g4
(g5
S'Whitespace'
p16
ttRp17
(dp18
g8
g9
((ltRp19
sg15
g6
sbatRp20
sg11
g12
sg16
... | nilq/small-lua-stack | null |
local M_M = {
__call = function(class, ...)
return class.new(...)
end
}
local O_M = {
__len = function(o)
return #o.heap
end
}
local O_I = {}
local M = {}
M.new = function()
local self = setmetatable({}, O_M)
self.heap = {}
return self
end
O_I.size = function(self) return #self.heap end
O_I.isEmpty = f... | nilq/small-lua-stack | null |
local disabled = {[425] = true, [520] = true, [476] = true, [464] = true, [430] = true, [432] = true, [447] = true}
addEventHandler("onPlayerVehicleEnter", root,
function(vehicle)
local enabled = not disabled[getElementModel(vehicle)]
if getElementType( source ) == "player" then
toggleC... | nilq/small-lua-stack | null |
#!/usr/bin/env tarantool
box.cfg {
listen = 3301,
memtx_memory = 128 * 1024 * 1024, -- 128 Mb
-- log = 'file:/tmp/tarantool.log',
log_level = 6,
}
-- API user will be able to login with this password
box.schema.user.create('api_user', { password = 'secret', if_not_exists = true })
-- API us... | nilq/small-lua-stack | null |
wrk.method = "POST"
wrk.body = '{"Name": "my task", "CreatedAt": "2018-11-28T11:58:26+02:00"}'
wrk.headers["Content-Type"] = "application/json"
| nilq/small-lua-stack | null |
-- include useful files
u_execScript("utils.lua")
u_execScript("common.lua")
u_execScript("commonpatterns.lua")
u_execScript("nextpatterns.lua")
u_execScript("evolutionpatterns.lua")
u_execScript("ctpatterns.lua")
math.random()
-- this function adds a pattern to the timeline based on a key
function addPattern(mKey)
... | nilq/small-lua-stack | null |
print2(getFunction(edRenderChar))
function edRenderChar(c,n,xp,yp)
if n==5 then
drawLine(0,0,10000,10000)
end
colorGL(255,0,0)
edStrokeCharacter(c,0,0)
end
setBufferName("hilitechar.lua")
| nilq/small-lua-stack | null |
Auctionator = {
Debug = {},
Database = {},
Constants = {},
Utilities = {},
Events = {},
SlashCmd = {},
State = {
Loaded = false,
CurrentVersion = nil,
LiveDB = nil,
},
SavedState = {},
Search = {
Categories = {},
CategoryLookup = {},
Filters = {},
},
Tooltip = {},
Loc... | nilq/small-lua-stack | null |
-----------------------------------
-- Area: Western Adoulin
-- NPC: Gontrain
-- Type: Standard NPC and Quest NPC
-- Involved with Quest: 'Raptor Rapture'
-- !pos 13 0 -143 256
-----------------------------------
require("scripts/globals/quests");
-----------------------------------
function onTrade(player,npc,trade)... | nilq/small-lua-stack | null |
ITEM.name = "Restraints"
ITEM.description = "These are used for restraining unsavory individuals"
ITEM.model = "models/props_c17/suitcase_passenger_physics.mdl"
ITEM.class = "weapon_cuff_elastic"
ITEM.weaponCategory = "support"
ITEM.width = 2
ITEM.height = 2
ITEM.price = 1250
ITEM.weight = 0.4
ITEM.iconCam = {
ang ... | nilq/small-lua-stack | null |
require('bustex')
local f = require('f')
local nil_gen = function () return nil end
describe('functional', function ()
describe('iterators', function ()
describe('basic behaviour', function ()
it('should wrap an iterator triplet into a table', function ()
local wrapped = f.wrap(nil_gen,... | nilq/small-lua-stack | null |
local Projectile = require('modules/Projectile')
local MagicAirBend = class('MagicAirBend', Projectile)
function MagicAirBend:initialize( options )
Projectile.initialize( self, options )
self.type = 'magicgood'
self.speed = 120
self.bend_accel = 3
self.bend_speed = 0
self.magic_sound = love.a... | nilq/small-lua-stack | null |
local cmpnvimlsp_ok, cmpnvimlsp = pcall(require, 'cmp_nvim_lsp')
if not cmpnvimlsp_ok then
return
end
local lspinstaller_ok, lspinstaller = pcall(require, 'nvim-lsp-installer')
if not lspinstaller_ok then
return
end
-- The nvim-cmp almost supports LSP's capabilities so You should advertise it to LSP servers..
loc... | nilq/small-lua-stack | null |
local openssl = require'openssl'
local io = require'io'
local M = {}
M["_VERSION"] = "LuaCrypto 0.3.1"
M["_COPYRIGHT"] = "Copyright (C) 2014 GeorgeZhao";
M["_DESCRIPTION"] = "crypto is a high level Lua wrapper for OpenSSL based on lua-openssl";
-----------crypto------------------
function M.hex(s)
lo... | nilq/small-lua-stack | null |
modifier_ramza_white_mage_reraise_buff = class({})
function modifier_ramza_white_mage_reraise_buff:IsPurgable() return false end
function modifier_ramza_white_mage_reraise_buff:GetTexture() return "omniknight_guardian_angel" end
function modifier_ramza_white_mage_reraise_buff:IsBuff() return true end
function modifier... | nilq/small-lua-stack | null |
local Control = script.Parent
local Core = Control.Parent
local UIBlox = Core.Parent
local Packages = UIBlox.Parent
local Roact = require(Packages.Roact)
local Cryo = require(Packages.Cryo)
local Interactable = require(UIBlox.Core.Control.Interactable)
local UIBloxConfig = require(Packages.UIBlox.UIBloxConfig)
loca... | nilq/small-lua-stack | null |
local utils = require("flutter-tools.utils")
local path = require("flutter-tools.utils.path")
local success, dap = pcall(require, "dap")
if not success then
utils.notify("nvim-dap is not installed!\n" .. dap, utils.L.ERROR)
return
end
local fn = vim.fn
local has = utils.executable
local fmt = string.format
local... | nilq/small-lua-stack | null |
return {'thuis','thuisadres','thuisarbeid','thuisbaan','thuisbankieren','thuisbasis','thuisbehandeling','thuisbevallen','thuisbevalling','thuisbezorgen','thuisbezorging','thuisbioscoop','thuisblijfmoeder','thuisblijfster','thuisblijven','thuisblijver','thuisbrengen','thuisclub','thuiscomputer','thuisduel','thuisfluiter... | nilq/small-lua-stack | null |
--[[
Module:Wrapper
Author:DylanYang
Time:2021-01-30 22:05:41
]]
local super = require("patterns.creational.builder.Packing")
local _M = Class("Wrapper", super)
function _M.public:Pack()
return "Wrapper"
end
return _M | nilq/small-lua-stack | null |
return function()
local tt = tmr.create()
table.insert(timers, tt)
local ii = 0
local g,r,b
clrs = {0, 12, 25, 100, 150, 230, 280}
pulse = {0, 17, 63, 127, 191, 237, 255, 237, 191, 127, 63, 17, 0}
tt:alarm(75, tmr.ALARM_AUTO, function()
if pulse[ii%17] then
g,r,b = leds.h... | nilq/small-lua-stack | null |
return {'emoe','emolumenten','emoticon','emotie','emotiecultuur','emotieloos','emotionaliteit','emotioneel','emotioneren','emotievol','emons','emonts','emonds','emoes','emoties','emotievolle','emotioneelst','emotioneelste','emotionele','emotioneler','emoticons','emotieloze','emotioneels','emotioneerde'} | nilq/small-lua-stack | null |
DefineClass.SelectionModeDialog = {
__parents = { "UnitDirectionModeDialog" },
mode_name = "selection",
drag_start_pos = false,
drag_selection_class = false,
drag_selection_obj = false,
}
function SelectionModeDialog:OnKbdKeyDown(virtual_key)
local result = UnitDirectionModeDialog.OnKbdKeyDown(self, virtual_key)... | nilq/small-lua-stack | null |
data:extend({
-- RRM Range 10
{
type = "recipe",
name = "rrm-range10",
enabled = "true",
ingredients =
{
{"iron-gear-wheel", 5},
{"copper-cable", 2},
{"iron-plate", 4}
},
result = "rrm-range10"
},
-- RRM Range 20
{
type = "recipe",
... | nilq/small-lua-stack | null |
---------------------------------------------------------------------------------------------
-- Requirement summary:
-- [ResetGlobalProperties] "MENUICON" reset
-- [INI file] [ApplicationManager] MenuIcon
--
-- Description:
-- Check that SDL correctly retrievs menuIcon from INI file in case ResetGlobalProperties
-- is... | nilq/small-lua-stack | null |
return {
plugins = function(use)
use("kana/vim-textobj-user")
use("kana/vim-textobj-indent")
use("kana/vim-textobj-entire")
use("kana/vim-textobj-line")
use("glts/vim-textobj-comment")
use("terryma/vim-expand-region")
use("andymass/vim-matchup")
use("justinmk/vim-sneak")
end,
set... | nilq/small-lua-stack | null |
---------------------------------------------------------------------------------------------------
-- Proposal:
-- https://github.com/smartdevicelink/sdl_evolution/blob/master/proposals/0207-rpc-message-protection.md
-- Description:
-- Precondition:
-- 1) App registered and activated, OnHMIStatus(FULL)
-- 2) RPC doesn... | nilq/small-lua-stack | null |
-- Copyright 2021 - Deviap (deviap.com)
-- Management of colors.
return
{
} | nilq/small-lua-stack | null |
function TriggerNotification(DATA)
SendNUIMessage({
createNew = true,
data = DATA
})
end
| nilq/small-lua-stack | null |
local P = {}
local System = require 'System'
local Target = require 'Target'
local format = string.format
local concat = table.concat
local packages = {}
local ninja = {
supports_console_pool = true
}
local function check_ninja_features()
local version = os.getenv('jagen_ninja_version')
if not version th... | nilq/small-lua-stack | null |
NewShipType = StartShipConfig()
NewShipType.displayedName="$1518"
NewShipType.sobDescription="$1519"
NewShipType.maxhealth=getShipNum(NewShipType, "maxhealth", 18500)
NewShipType.regentime=1500
NewShipType.minRegenTime=1500
NewShipType.sideArmourDamage = getShipNum(NewShipType, "sideArmourDamage", 1.2)
NewShipType.rear... | nilq/small-lua-stack | null |
Inspector = GuiElement:extend("Inspector");
function Inspector:init(parent, name, x, y, selector)
Inspector.super.init(self, parent, name, x, y);
self.selector = selector;
self.default_loaders = {
x = "text",
y = "text"
}
end
function Inspector:draw()
local sk = self:get_skin();
sk:set_color("default");
... | nilq/small-lua-stack | null |
#!/usr/bin/env tarantool
local tap = require('tap')
local fio = require('fio')
local has_popen, popen = pcall(require, 'popen')
package.cpath = './?.so;' .. package.cpath
local memcached = require('memcached')
local test = tap.test('memcached benchmarks')
if not has_popen then
test:plan(0)
os.exit(0)
end
tes... | nilq/small-lua-stack | null |
-- Shows available tech trades in-game, in csv format
-- Unlikely to have any trades in 4000 BC, so change this
relative_save = "/Saves/Auto/Conquests Autosave 4000 BC.SAV"
player = 1
bic.load_default()
sav.load(install_path .. relative_save)
-- Takes civ as a Lua 1-based index to lead
function is_aliv... | nilq/small-lua-stack | null |
compare = {"<", ">", "≤", "≥"}
index = math.random(4)
relat = compare[index]
operat = {"+", "-"}
ind = math.random(2)
factor3 = math.random(10) + 4
factor2 = factor3 + 3 + math.random(10)
choice = math.random(4)
if (choice == 1) then
sign2 = "*"
sign1 = operat[ind]
factor1 = math.random(15) + 4
... | nilq/small-lua-stack | null |
local GraffitiScript = {}
GraffitiScript.Properties = {
{name = "title", type = "string"},
{name = "text", type = "string"},
{name = "footer", type = "string"},
}
--This function is called on the server when this entity is created
function GraffitiScript:Init()
end
function GraffitiScript:ClientInit()
local inpu... | nilq/small-lua-stack | null |
local h = require("null-ls.helpers")
local methods = require("null-ls.methods")
local u = require("null-ls.utils")
local client_id
local get_client = function()
for _, client in ipairs(vim.lsp.get_active_clients()) do
if client.name == "tsserver" then
return client
end
end
end
retu... | nilq/small-lua-stack | null |
local Runner = require "nvim-test.runner"
local jest = require "nvim-test.runners.jest"
local mocha = Runner:init({
command = { "./node_modules/.bin/mocha", "mocha" },
file_pattern = "\\v(tests?/.*|test)\\.(js|jsx|coffee)$",
find_files = { "{name}.test.{ext}" },
}, {
javascript = jest.queries.javascript,
typ... | nilq/small-lua-stack | null |
package.path = "?.lua;test/lua/errors/?.lua"
require 'args'
-- arg types for language operator
-- ========= unary operators: - # not
-- unary minus -
banner('unary -')
negative = function(a) return - a end
checkallpass('negative',{somenumber})
checkallerrors('negative',{notanumber},'attempt to perform arithmetic')
... | nilq/small-lua-stack | null |
local BP1 = {}
BP1.a0 = 0.010
BP1.amax = 0.025
BP1.H = 15.0
BP1.h = 3.0
BP1.Vp = 1e-9
BP1.rho0 = 2.670
BP1.b = 0.015
BP1.V0 = 1.0e-6
BP1.f0 = 0.6
function BP1:new(o)
o = o or {}
setmetatable(o, self)
self.__index = self
return o
end
function BP1:boundary(x, y, t)
if x > 1.0 then
return se... | nilq/small-lua-stack | null |
require "util"
require "config"
table.tostring = nil
table.tostring = function(thetable, custom)
local string_parts = {}
for k, v in pairs(thetable) do
local value = v
local value_type = type(v)
if value_type == "table" then
value = table.tostring(value, custom)
elseif value_type == "string"... | nilq/small-lua-stack | null |
local Classes = require "Classes"
local Loader = Classes.class()
function Loader:init(fileName)
self.Assembly = LuaLoader:LoadAssembly(fileName)
end
function Loader:GetType(name)
return LuaLoader:GetType(self.Assembly,name)
end
return Loader | nilq/small-lua-stack | null |
--[[
Upbit Open API
## REST API for Upbit Exchange - Base URL: [https://api.upbit.com] - Official Upbit API Documents: [https://docs.upbit.com] - Official Support email: [open-api@upbit.com]
OpenAPI spec version: 1.0.0
Contact: ujhin942@gmail.com
Generated by: https://github.com/swagger-api/swagger-codeg... | nilq/small-lua-stack | null |
--Level5: kinda like level 5
local storyboard = require( "storyboard" )
local widget = require( "widget" )
local sfx = require( "sfx" )
local scene = storyboard.newScene()
local physics = require("physics");
local arrowdata = require( "arrowdata5" )
physics.start();
physics.setScale( 60 )
physics.set... | nilq/small-lua-stack | null |
local tracedoc = require "tracedoc"
local doc = tracedoc.new {}
doc.a = false
doc.b = { x = 1, y = 2 }
doc.c = { a = 3, b = 4 }
tracedoc.opaque(doc.c, true)
local function map(str)
return function (doc, v)
print(str, v)
end
end
local function add_b(doc, x, y)
print("b.x+b.y=", x+y)
end
local function add_c(d... | nilq/small-lua-stack | null |
local TXT = Localize{
[0] = " ",
[1] = "Door",
[2] = "Leave the Lincoln",
[3] = "Chest",
[4] = "Button",
[5] = "Lever",
[6] = "Vault",
[7] = "Cabinet",
[8] = "Switch",
[9] = "",
[10] = "Bookcase",
[11] = "Power Restored",
[12] = "",
[13] = "",
[14] = "You Successfully disarm the trap",
[15] = "",
[16] ... | nilq/small-lua-stack | null |
local RicochetColor = Color(255,255,255,255)
local RicochetIDOffset = 33
local RicochetMat = Material("effects/yellowflare")
function EFFECT:Init(data)
self.StartPos = data:GetOrigin()
self.Dir=data:GetNormal()
self.Dir:Normalize()
self.Len=128
self.EndPos=self.StartPos+self.Dir*self.Len
self.LifeTime = 0.1
... | nilq/small-lua-stack | null |
local netmod = luci.model.network
local _, p
for _, p in ipairs({"4g"}) do
local proto = netmod:register_protocol(p)
function proto.get_i18n(self)
if p == "4g" then
return luci.i18n.translate("LTE/HSPA+")
end
end
function proto.is_installed(self)
if p == "4g" then
return (nixio.fs.glob("/lib/netifd/... | nilq/small-lua-stack | null |
object_draft_schematic_furniture_furniture_table_heroic_exar_kun = object_draft_schematic_furniture_shared_furniture_table_heroic_exar_kun:new {
}
ObjectTemplates:addTemplate(object_draft_schematic_furniture_furniture_table_heroic_exar_kun, "object/draft_schematic/furniture/furniture_table_heroic_exar_kun.iff")
| nilq/small-lua-stack | null |
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