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function test.struct() expect.eq(df.coord._kind, 'struct-type') expect.eq(tostring(df.coord), '<type: coord>') expect.eq(getmetatable(df.coord), 'coord') expect.pairs_contains(df.coord, 'new') expect.pairs_contains(df.coord, 'is_instance') expect.pairs_contains(df.coord, 'sizeof') end function ...
nilq/small-lua-stack
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baekhos_cunning = { cast = function(player) if (not player:canCast(1, 1, 0)) then return end local aether = 150000 if player.gmLevel > 0 then aether = 0 end player:removeDuras(lesserFuries) local cunlevel = player.registry["baekhos_cunning"] if cunlevel < 0 or cunlevel > 6 then cunlevel = 0 ...
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BirthPolicy = { Forbidden = 0, Enabled = 1, Limited = 2, MAX = 3, } DefineClass.Community = { __parents = { "Workforce" }, accept_colonists = true, overpopulated = false, -- set when homeless are added and the amount of homeless goes over a specific limit traits_filter = false, free_spaces = false, birth...
nilq/small-lua-stack
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ReadDataFile("..\\..\\addon\\ME5\\data\\_LVL_PC\\master.lvl") -- -- Copyright (c) 2005 Pandemic Studios, LLC. All rights reserved. -- -- load the gametype script ScriptCB_DoFile("ME5_Master") ScriptCB_DoFile("ME5_setup_teams") ScriptCB_DoFile("ME5_ObjectiveConquest") -- Create a new MapManager object manag...
nilq/small-lua-stack
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local BaseFrame = appdf.req(appdf.CLIENT_SRC.."plaza.models.BaseFrame") local LevelFrame = class("LevelFrame",BaseFrame) function LevelFrame:ctor(view,callbcak) LevelFrame.super.ctor(self,view,callbcak) end function LevelFrame:onConnectCompeleted() if self._operateCode == 0 then self:sendLoadLevel() end end fu...
nilq/small-lua-stack
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local KUI, E, L, V, P, G = unpack(select(2, ...)) local MI = KUI:GetModule("KuiMisc") local COMP = KUI:GetModule("KuiCompatibility") local KZ = KUI:GetModule('KuiZoom') local KAN = KUI:GetModule("KuiAnnounce") local KBL = KUI:GetModule("KuiBloodLust") local KEC = KUI:GetModule("KuiEasyCurve") local THF = KUI:GetModule...
nilq/small-lua-stack
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local function fib(n) assert(n >= 1) if n == 1 or n == 2 then return 1 end return fib(n - 2) + fib(n - 1) -- trace: n end fib(10)
nilq/small-lua-stack
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----------------------------------------------------------------------------------------- -- -- main.lua -- ----------------------------------------------------------------------------------------- countPoints = 12 points = {} lines = {} figure = {} local step = math.pi * 2 / 12 for i = 1, countPoints do local x =...
nilq/small-lua-stack
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local lpeg = require("lpeg") local Misc = require("kifu_player.misc") local Relative = require("kifu_player.relative") local StringBuffer = require("string_buffer") local utf8 = require("lua-utf8") local M = {} local function isPromote(s) if s == "成" then return true elseif s == "不成" then return fals...
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------------------------------------------------------------------------------ AddEventHandler('onResourceStart', function(resourceName) if (GetCurrentResourceName() ~= resourceName) then return end -- _C:Print('Start', _C:L_('server_onResourceStart')) -- Run function.. OnStart() -- end) ---------------------...
nilq/small-lua-stack
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return function() local ui = interval(100):map(compose( View, prepend('Hello World: '), String )) return { ui=ui, stop=of(true):delay(2500) } end
nilq/small-lua-stack
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local helpers = require "spec.helpers" local constants = require "kong.constants" local function setup_db() local bp = helpers.get_db_utils() local service = bp.services:insert { host = helpers.mock_upstream_host, port = helpers.mock_upstream_port, protocol = helpers.mock_upstream_protocol, } bp...
nilq/small-lua-stack
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local AddonName, AddonTable = ... -- Multiple AddonTable.multiple = { 182385, -- Growing Inferno [Potency Conduit] 181742, -- Walk with the Ox [Potency Conduit] 182471, -- Soul Furnace [Potency Conduit] 182125, -- Earth and Sky [Potency Conduit] 181709, -- Unnerving Focus [Endurance Conduit] }
nilq/small-lua-stack
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-- nvim-treesitter settings require("nvim-treesitter.configs").setup({ autopairs = { enable = true }, autotag = { enable = true }, ensure_installed = "maintained", highlight = { enable = true }, incremental_selection = { enable = true }, indent = { enable = true }, refactor = { highlight_definitions = { enable...
nilq/small-lua-stack
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-- Chunk stream with extensions for null checks and other JVML specific things function makeExtendedChunkStream(class, method, codeAttr, cp) local maxLocals = codeAttr.max_locals local code = codeAttr.code local stream = asm.makeChunkStream(maxLocals + 1) -- locals + rti -- Get attribute data local...
nilq/small-lua-stack
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-- Require: https://github.com/harningt/luajson local json = require('json') -- Load data from JSON file to Lua's table local load_data = function (file) local f = io.open(file, 'r') if f == nil then return {} else local content = f:read('*all') f:close() return json.decode(...
nilq/small-lua-stack
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local server = require "nvim-lsp-installer.server" local platform = require "nvim-lsp-installer.core.platform" local functional = require "nvim-lsp-installer.core.functional" local process = require "nvim-lsp-installer.core.process" local github = require "nvim-lsp-installer.core.managers.github" local coalesce, when ...
nilq/small-lua-stack
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require("mysqloo") gloonz.database = gloonz.database or {} local config = gloonz.database config.host = "" config.port = "" config.name = "" config.username = "" config.password = "" gloonz.database.connect = function() gloonz_database = mysqloo.connect(config.host, config.username, config.password, config.name...
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-- aimware.net/forum/thread-116236.html hsounds = {"bass.wav", "bf4.wav", "Bowhit.wav", "bruh.wav", "uagay.wav", "kovaakhit.wav", "Cookie.wav", "windows-error.wav", "roblox.mp3", "vitas.wav", "mhit1.mp3", "gachi.wav", "metro2033.mp3", "minecraft.mp3", "rust.wav", "toy.wav", "Mediumimpact.wav"} ksounds = {"bass.wav", "...
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-- Item local mediumStreetLampItem = table.deepcopy(data.raw["item"]["medium-electric-pole"]) mediumStreetLampItem.name = "medium-street-lamp" mediumStreetLampItem.order = "a[energy]-b[medium-street-lamp]" mediumStreetLampItem.place_result = "medium-street-lamp" -- Entity local mediumStreetLampEntity = table.deepcopy...
nilq/small-lua-stack
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--######################################################### Constructor function PanelClass.New(name) local this=setmetatable({},PanelClass) PanelCount=PanelCount+1; this.name=name; this.xmin=100; this.ymin=100; this.xmax=200; this.ymax=200; this.gripWidth=10; this.sizeChanging=...
nilq/small-lua-stack
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CustomizableWeaponry:addFireSound("CW_SCIFI_47_ETHERAL_FIRE", "weapons/e_blaster/sf_ethereal_fire.wav", 1, 115, CHAN_STATIC) CustomizableWeaponry:addReloadSound("CW_SCIFI_47_ETHERAL_RELOAD", "weapons/e_blaster/sf_ethereal_reload.wav") CustomizableWeaponry:addRegularSound("CW_SCIFI_47_ETHERAL_DEPLOY", "weapons/e_blast...
nilq/small-lua-stack
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Citizen.CreateThread(function() while true do Citizen.Wait(0) -- prevent crashing SetPedDensityMultiplierThisFrame(0.5) -- set npc/ai peds density to 0 SetRandomVehicleDensityMultiplierThisFrame(0.3) -- SetParkedVehicleDensityMultiplierThisFrame(0.3) -- These natives have to be called every frame. SetVehi...
nilq/small-lua-stack
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local input = input local cur = {} -- Currently held buttons local prev = {} -- Previous frame's buttons local imm = {} -- "Immediate" presses (just this frame) function input.update() prev = cur cur = input.get() imm = {} for k,v in pairs(cur) do if cur[k] and not prev[k] then imm[k] = true end end ...
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class("SaveDormThemeCommand", pm.SimpleCommand).execute = function (slot0, slot1) slot4, slot5 = Dorm.checkData(slot1:getBody().furnitureputList, getProxy(DormProxy):getData().level) if not slot4 then pg.TipsMgr.GetInstance():ShowTips(slot5) return end slot6 = {} for slot10, slot11 in pairs(slot2.furniture...
nilq/small-lua-stack
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local glow_mappings = { {'n', '<leader>p', '<cmd>Glow<cr>'}, } require'ezmap'.map(glow_mappings, {'noremap', 'silent'})
nilq/small-lua-stack
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// Client side
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-- genstructs.lua package.path = package.path..";../?.lua" local peschema = require("peschema") local ddl = require("describedata") local function embedcode(code) local success, chunk = pcall(loadstring(code)) if success then chunk(); end end local function CreatePEStructs() print([[ local ffi = require('ffi')...
nilq/small-lua-stack
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return PlaceObj("ModDef", { "dependencies", { PlaceObj("ModDependency", { "id", "ChoGGi_Library", "title", "ChoGGi's Library", "version_major", 7, "version_minor", 6, }), }, "title", "Construction Show Hex Buildable Grid", "version", 3, "version_major", 0, "version_minor", 3, "saved", 0, "image"...
nilq/small-lua-stack
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function BC.Options:init() -- Colors used for TeamSpeak messages self.colors = { info = Color("FFD400"), global = Color("33CCFF"), channel = Color("FFFFFF"), private = Color("828282")} -- Enables autocomplete in chat self.autocomplete = true -- Removes duplicate messages caused by lag self...
nilq/small-lua-stack
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local Main = game:GetService("Players"):findFirstChild("yfc") local Driver = nil local ThrottlePercent = 0 local Acceleration = 0.005 local Deceleration = 0.000025 local BrakePower = 0.05 local IsBraking = false local TopSpeed = 500 local SteerPercent = 0 local SteerDifficulty = 0.00005 local SteerPower = 50 local ...
nilq/small-lua-stack
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return { success = 0x00, -- Authentication successful -- Authentication error codes error_unknown1 = 0x01, -- Unable to connect (needs investigation) error_noaccess = 0x0D -- Unable to connect }
nilq/small-lua-stack
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---------------------------------------------------------------------------- -- Name: dialog.wx.wlua -- Purpose: A visual stop watch, based on the wxLua Dialog sample. -- Requires the wxLua rock. -- Created: July 2012 -- Copyright: Copyright (c) 2012, everMany, LLC. All rights reserve...
nilq/small-lua-stack
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local Native = require('lib.stdlib.native') local converter = require('lib.stdlib.enum.converter') ---@class DamageType local DamageType = { Unknown = 0, --DAMAGE_TYPE_UNKNOWN Normal = 4, --DAMAGE_TYPE_NORMAL Enhanced = 5, --DAMAGE_TYPE_ENHANCED Fire = 8, --DAMAGE_TYPE_FIRE Cold = 9, --DAMAGE_TYPE_...
nilq/small-lua-stack
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Config.Outfits = { ["police"] = { ["male"] = { exports.eup_scripts:GetClotheByName({ OutfitName = "Male LSPD Class A", }), exports.eup_scripts:GetClotheByName({ OutfitName = "Male LSPD Class B", }), exports.eup_scrip...
nilq/small-lua-stack
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data:extend( { { type = "recipe", name = "thorium-fuel-reprocessing", icon = graphics .. "group.png", icon_size = 64, mipmap_count = 4, category = "centrifuging", energy_required = 50, enabled = false, order = "e", subgroup = "reprocess...
nilq/small-lua-stack
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----------------------------------- -- Area: Windurst Woods -- NPC: Lih Pituu -- Type: Bonecraft Adv. Image Support -- !pos -5.471 -6.25 -141.211 241 ----------------------------------- local ID = require("scripts/zones/Windurst_Woods/IDs") require("scripts/globals/crafting") require("scripts/globals/status") --------...
nilq/small-lua-stack
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IntertiaInterpolate = {} IntertiaInterpolate.__index = IntertiaInterpolate function IntertiaInterpolate:create( ) local instance = {} setmetatable(instance,IntertiaInterpolate) return instance end
nilq/small-lua-stack
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--[[ Simple command line option parser Copyright (c) 2015 Natanael Copa <ncopa@alpinelinux.org> License: MIT http://opensource.org/licenses/MIT --]] local M = {} local function validate_opt(i, argv, valid, opt, target) if not valid then return nil, "invalid option" end if valid.has_arg then local optarg = ar...
nilq/small-lua-stack
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local UnitTester = {} local ustring = mw.ustring local is_combining = require "Module:Unicode data".is_combining local UTF8_char = '[\1-\127\194-\244][\128-\191]*' local sorted_pairs = require('table').sortedPairs local Array = require("array") local tick, cross = '[[File:Yes check.svg|20px|alt=Passed|link=|Test pa...
nilq/small-lua-stack
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LoginScriptList={ {tbl=nil, tblName="test_game_module"}, {tbl=nil, tblName="test_pb_module"}, {tbl=nil, tblName="test_pb_msg_module"}, --{tbl=nil, tblName="test_http_module"}, } load_script_file(LoginScriptList)
nilq/small-lua-stack
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require 'Properties' require 'Circle' Common = {} -- Utilities function arrayconcat(t1,t2) for _,v in ipairs(t2) do table.insert(t1,v) end end function clampChunkSize(x,y) return {x = math.max(0,math.min(Properties.ChunkSize.x-1,x)),y = math.max(0,math.min(Properties.ChunkSize.y-1,y))} end f...
nilq/small-lua-stack
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---@meta ---@class ccs.MovementBoneData :cc.Ref local MovementBoneData={ } ccs.MovementBoneData=MovementBoneData ---* ---@return boolean function MovementBoneData:init () end ---* ---@param index int ---@return ccs.FrameData function MovementBoneData:getFrameData (index) end ---* ---@param frameData ccs.FrameDa...
nilq/small-lua-stack
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--[[ Name: cl_init.lua For: SantosRP By: TalosLife ]]-- include "shared.lua" local childEnts = { { mdl = 'models/props_interiors/pot01a.mdl', pos = Vector('2.766113 -9.764648 -4.156464'), ang = Angle('-0.000 140.707 -0.505') }, { mdl = 'models/props_c17/metalpot001a.mdl', pos = Vector('-16.674316 -17.961914 -2.7...
nilq/small-lua-stack
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function createDrawingWindow() local sw,sh = guiGetScreenSize() draw_window = guiCreateWindow((sw-512)*0.5,(sh-384)*0.5,512,384,"Szkicownik",false) guiWindowSetSizable(draw_window,false) button_done = guiCreateButton(304,344,64,24,"Zamknij",false,draw_window) button_clear = guiCreateButton(432,344,64,24,"Wyczyść",...
nilq/small-lua-stack
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local CollectionService: CollectionService = game:GetService("CollectionService") -- Config local runnerScript: LocalScript = script:FindFirstChild("Runner") local insertLocation: Instance = game:GetService("StarterPlayer"):FindFirstChild("StarterPlayerScripts") -- local toolbar: PluginToolbar = plugin:CreateToolbar(...
nilq/small-lua-stack
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pg = pg or {} slot1 = class("IsometricMap") pg.IsometricMap = slot1 slot1.Ctor = function (slot0, slot1, slot2) slot0.sizeX = slot1 slot0.sizeY = slot2 slot0.depths = {} slot0.dependInfo = {} slot0.allItems = {} slot0.sortedFlag = false slot0.sortedItems = {} slot0:ResetDepth() end slot1.SetAfterFunc = funct...
nilq/small-lua-stack
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---===================================== --- luastg 输入 --- author : Xiliusha --- email : Xiliusha@outlook.com ---===================================== ---@type lstg local m = lstg ---------------------------------------- --- 输入获取 ---@param vkey number ---@return boolean function m.GetKeyState(vkey) end ---@return ...
nilq/small-lua-stack
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#! /usr/bin/lua -- ---------------------------------------------------- -- xindice_read.lua -- -- Sep/25/2011 -- ---------------------------------------------------- require ('LuaXml') require ('xml_manipulate') -- ---------------------------------------------------- print ("*** 開始 ***") local http = require ("so...
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local module = {} local textService = game:GetService("TextService") local network local function onPlayerChatted(player, message) if message == "" then return end local successForTextFilterResult, textFilterResult = pcall(function() textService:FilterStringAsync(message, player.userId) end) if successForTextFi...
nilq/small-lua-stack
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function() -- [[ dependencies]] -- --[ timers4tfm ]-- local a={}a.__index=a;a._timers={}setmetatable(a,{__call=function(b,...)return b.new(...)end})function a.process()local c=os.time()local d={}for e,f in next,a._timers do if f.isAlive and f.mature<=c then f:call()if f.loop then f:reset()else f:kill()...
nilq/small-lua-stack
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util.AddNetworkString("kakoge_ip") --locals local ip_addresses = {} local function send_ip_update(ply, ip_address) net.Start("kakoge_ip") net.WriteString(ip_address or ply:IPAddress()) net.Send(ply) ip_addresses[ply] = ip_address end --hooks hook.Add("PlayerDisconnected", "Kakoge", function(ply) ip_addresses[p...
nilq/small-lua-stack
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enemies = {} function spawnEnemy(x, y) local enemy = world:newRectangleCollider(x, y, 70, 90, {collision_class = "Danger"}) enemy.direction = 1 enemy.speed = 200 enemy.animation = animations.enemy table.insert(enemies, enemy) end function updateEnemies(dt) for i,e in ipairs(enemies) do ...
nilq/small-lua-stack
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return { name = "Torch", desc = "Provides light", sprite = 'torch', usage = 'torch', torch = {radius = 92} }
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pistol_fwg5_legendary = { minimumLevel = 0, maximumLevel = -1, customObjectName = "Fwg5 pistol", directObjectTemplate = "object/weapon/ranged/pistol/pistol_fwg5_legendary.iff", craftingValues = { {"mindamage",11,100,0}, {"maxdamage",63,224,0}, {"attackspeed",5.3,3.4,0}, {"woundchance",4.2,8.6,0}, {"hitpo...
nilq/small-lua-stack
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----------------- -- Ores/blocks -- ----------------- minetest.register_node("gs_sapphire:sapphire_block", { description = ("Sapphire Block"), tiles = {"gs_sapphire_block.png"}, is_ground_content = true, groups = {cracky = 3}, }) minetest.register_node("gs_sapphire:sapphire_ore", { descri...
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--[[ Author : Jonathan Els Version : 1.1 Description: This script is used to meet a limited use case for forwarding to VM, to reach the VM box of the LAST Line Group member in call hunting scenarios, such as: Call: B(126) -> Fwd to Hunt Group ->  [C(163) -  D(129) –...
nilq/small-lua-stack
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-- FS API -- A save fs api, jailed to fsdir --[[ function _realPath(path) local old = lfs.currentdir() lfs.chdir(path) path = lfs.currentdir() lfs.chdir(old) return path end --]] local max_disk_space = dronetest.max_disk_space local baseDir = minetest.get_worldpath().."/"..dronetest.current_id -- This isn't the ...
nilq/small-lua-stack
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require("tests/testsuite") local tempfile = io.tmpfile() tempfile:write([[ <html xmlns="http://www.w3.org/1999/xhtml"><head> <meta http-equiv="Content-Type" content="text/html;charset=utf-8"/> <meta name="generator" content="WordGrinder 0.8"/> <title>main</title> </head><body> <p>one two three</p> <p>four <b>bold<i>i...
nilq/small-lua-stack
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local awful = require("awful") local wibox = require("wibox") local beautiful = require("beautiful") local widget = require("util.widgets") -- beautiful vars local icon_prev = beautiful.widget_mpc_prev_icon local icon_pause = beautiful.widget_mpc_pause_icon local icon_play = beautiful.widget_mpc_play_icon local icon_s...
nilq/small-lua-stack
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test_run = require('test_run').new() engine = test_run:get_cfg('engine') -- -- gh-5163: master during recovery treated local transactions as -- remote and crashed. -- _ = box.schema.space.create('sync', {is_sync=true, engine=engine}) _ = box.space.sync:create_index('pk') box.ctl.promote() box.space.sync:replace{1} te...
nilq/small-lua-stack
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-- Copyright (C) 2012 Zoom.Quiet module("resty.http", package.seeall) _VERSION = '12.03.20' --local len = string.len local null = ngx.null local insert = table.insert local tcp = ngx.socket.tcp function curl(self, options ) if type(options.url) ~= "string" then error("no url") end -- everythi...
nilq/small-lua-stack
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local Object = require "core.object" local core = require "core" local Selection = Object:extend() function Selection:new(doc, line1, col1, line2, col2) self.doc = doc self.a = { line = line1 or 1, col = col1 or 1 } self.b = { line = line2 or 1, col = col2 or 1 } end function Selection:set(lin...
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-- © 2018 <github.com/olueiro> MIT licensed -- known issues: js inline comments; workaround: remove all them or remove script from source and add to a .js file :) local scanner = require("web_sanitize.query.scan_html") -- luarocks install web_sanitize local function lapis_layout(options) assert(options, "options...
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local json = require "cjson" local http_client = require "kong.tools.http_client" local spec_helper = require "spec.spec_helpers" describe("Admin API", function() setup(function() spec_helper.prepare_db() spec_helper.start_kong() end) teardown(function() spec_helper.stop_kong() end) describe("/...
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return {'dop','dopamine','dope','dopegebruik','dopeling','dopelinge','dopen','doper','dopers','doperwt','dopgeld','dophei','dopheide','dophoed','doping','dopingaffaire','dopingbeleid','dopingbestrijding','dopingcommissie','dopingcontrole','dopinggebruik','dopinggeval','dopinghandel','dopingjacht','dopinglaboratorium','...
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return { { effect_list = { { type = "BattleBuffCleanse", trigger = { "onAttach" }, arg_list = { buff_id_list = { 19232 } } }, { type = "BattleBuffAddAttrRatio", trigger = { "onAttach", "onRemove" }, arg_list = { attr = "loadSpeed", ...
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name = "purchased" function Update(dt) if (isStarting == true) then child = gameObject:GetChild(name) child:Active(false) isStarting = false end if (gameObject:GetButton():IsPressed()) then child:Active(true) end end
nilq/small-lua-stack
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local operate = require('rx.operator') local observer = require('rx.observer') return function(fn) return operate(function(source, destination) source.subscribe( observer( destination, function(...) fn(...) destination.next...
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require "coxpcall" local _lib if package.loaded.core then _lib = true else _lib = false require "core" end _exports = {} local _main = function() local object = object local array = array local number = number local string = base_string local symbol = symbol local exceptio...
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local _qualifiers_cache = { -- ['?type1|type2'] = { -- [1] = 'type1', -- [2] = 'type2', -- optional = true, -- }, } local function is_tarantool() return _G['_TARANTOOL'] ~= nil end local function check_string_type(value, expected_type) -- 1. Check any value. if expected_typ...
nilq/small-lua-stack
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-- -- actions/fastbuild/fastbuild.lua -- Extend the existing exporters with support for FASTBuild -- Copyright (c) 2017-2017 Daniel Penkała -- local p = premake -- initialize module. p.modules.fastbuild = p.modules.fastbuild or {} p.modules.fastbuild._VERSION = p._VERSION p.fastbuild = p.modules.f...
nilq/small-lua-stack
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return PlaceObj("ModDef", { "title", "Hanging Gardens Children Allowed", "version", 3, "version_major", 0, "version_minor", 3, "saved", 0, "image", "Preview.png", "id", "ChoGGi_HangingGardensChildrenAllowed", "steam_id", "1775477111", "pops_any_uuid", "587afac8-5c05-49d0-b8dd-10ef5ac9d109", "author", "ChoGGi"...
nilq/small-lua-stack
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-- https://github.com/neovim/nvim-lspconfig/wiki/Autocompletion -- https://github.com/hrsh7th/nvim-cmp vim.o.completeopt = "menu,menuone,noselect" -- Tabnine config local tabnine = require('cmp_tabnine.config') tabnine:setup({ max_lines = 3000; max_num_results = 5; sort = true; run_on...
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-- Copyright 2017-2020 EPAM Systems, Inc. (https://www.epam.com/) -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required ...
nilq/small-lua-stack
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local Button = require 'lbutton' local Skillpane = require 'skillpane' local lg = love.graphics local L = {} local makeButtons = function(lesson_count) local bs = {back = Button.new( 0,265, _G.quads.buttons.back), practice = Button.new(386,105, _G.quads.buttons.practice) } ...
nilq/small-lua-stack
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LOCALE = { formats = { currency = { symbol = "Ft", name = "Hungarian Forint", short_name = "HUF", decimal_symbol = ",", thousand_separator = " ", fract_digits = 2, positive_symbol = "", negative_symbol = "-", ...
nilq/small-lua-stack
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-- config = {} -- -- -- 程序可以用 config.lua 来配置 -- -- 定义一个常量 -- config.host = 127.0.0.1 -- config.port = 3000 -- config = function () -- -- print("logging", a) -- local t = { port = 3000, host = "127.0.0.1"} -- return t -- end config = { port = 3000, host = "127.0.0.1" } -- return config
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object_mobile_dressed_restuss_battle_cryer = object_mobile_shared_dressed_restuss_battle_cryer:new { } ObjectTemplates:addTemplate(object_mobile_dressed_restuss_battle_cryer, "object/mobile/dressed_restuss_battle_cryer.iff")
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--- --- Selector type mode --- Created by Jacobs . --- DateTime: 2018/4/27 下午7:40 --- -- single 单条件 -- multi_and 多条件与 -- multi_or 多条件或 local _M = { single = 1, multi_and = 2, multi_or = 3 } return _M
nilq/small-lua-stack
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require "validation" function Camera( self ) if (not CheckStringField(self, "type", "pinhole", {"pinhole", "orthographic"})) then print("Lua ERROR: Invalid camera type. Exiting...") os.exit() end if (not CheckVector3Field(self, "position", {0, 0, 5})) then print("Lua ERROR: Invalid...
nilq/small-lua-stack
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local ffi = require 'ffi' ffi.cdef([[ typedef struct Vector2 { float x, y; } Vector2; typedef struct Vector3 { float x, y, z; } Vector3; ]]) return { Vector2 = function(x, y) local vector = ffi.new('Vector2') vector.x = x or 0 vector.y = y or 0 return vector end, Vector3 = func...
nilq/small-lua-stack
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local dragging = {} local dragged = {} RegisterServerEvent("xenos_DragPeople:sync") AddEventHandler("xenos_DragPeople:sync", function(targetSrc) TriggerClientEvent("xenos_DragPeople:syncTarget", targetSrc, source) dragging[source] = targetSrc dragged[targetSrc] = source end) RegisterServerEvent("xenos_Dr...
nilq/small-lua-stack
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local screenSize = Vector2(guiGetScreenSize()) local currentMenu = false local targetElement local menuScreenPosition = Vector2() local menuItemHeight = 30 local menuHeaderHeight = 35 local itemTextOffset = 15 local headerBackgroundColor = {20, 20, 20} local menuBackgroundColor = {228, 228, 228} local menuSelection...
nilq/small-lua-stack
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local SpareSparkle, super = Class(Sprite) function SpareSparkle:init(x, y) super:init(self, "effects/spare/star", x, y) self:play(0.25, true) self:setColor(1, 1, 1) self:setOrigin(0.5, 0.5) self:setScale(2) self:fadeOutAndRemove(0.1) self.speed_x = -3 self.friction = 0.05 self....
nilq/small-lua-stack
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local global = require('core.global') local function load_options() local opt = vim.opt -- vision opt.title = false opt.ruler = true -- show row number and column number opt.showmode = true -- show mode opt.showcmd = true -- show command in the last line of the screen opt.cul = true ...
nilq/small-lua-stack
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local standards = require "luacheck.standards" local empty = {} local luajit_string_def = standards.def_fields("byte", "char", "dump", "find", "format", "gmatch", "gsub", "len", "lower", "match", "rep", "reverse", "sub", "upper") -- Globals added by lua-nginx-module 0.10.10 in internal definition table format. --...
nilq/small-lua-stack
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--[[ TheNexusAvenger Landmark locations that display on the map. --]] return { ["Builderman"] = {179,13,}, ["ReeseMcBlox"] = {119,33,}, ["Tarabyte"] = {63,35.5,}, ["Shedletsky"] = {199,104,}, ["BrightEyes"] = {197,104,}, ["Darthskrill"] = {153,74,}, ["StickMasterLuke"] = {175,177.5,}, ...
nilq/small-lua-stack
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-- ACCELEROMETER if (sim_call_type==sim_childscriptcall_initialization) then -- change locale used in script os.setlocale("en_US.UTF-8") -- objects (sensors) and names associated with this sensor unit objHandle=simGetObjectAssociatedWithScript(sim_handle_self) objName=simGetObjectName(objHandle) objChild...
nilq/small-lua-stack
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local ui = require "zx.ui" local router = require "router":new() local bind = require "binder.login".login local battle = require "battle" local server = require "server" local tips = require "tips" local log = print local M = {} local mt = {__index = M} local setmetatable = setmetatable local ROOM_IDLE<const> = 1 ...
nilq/small-lua-stack
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menu = {} menu.continuePos = 72 menu.exitPos = 95 menu.pX = 63 menu.pY = menu.continuePos menu.waitTimer = 0 function menuReset() menu.continuePos = 72 menu.exitPos = 95 menu.pX = 63 menu.pY = menu.continuePos menu.waitTimer = 0 end function menu:update(dt) if gameState == 'game_over' and g...
nilq/small-lua-stack
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-- ... normal.lua local U = require("neovim.core.utilities") -- fix * (keep the cursor position, don't move to next match) U.map("n", "*", "*N") -- visual * and # search -- until https://github.com/neovim/neovim/pull/15472 is merged U.map("x", "*", 'y/\\V<C-R>"<CR>') U.map("x", "#", 'y?\\V<C-R>"<CR>') -- keep curs...
nilq/small-lua-stack
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return { { effect_list = { { type = "BattleSkillFire", casterAniEffect = "", target_choise = "TargetNil", targetAniEffect = "", arg_list = { weapon_id = 68231, emitter = "BattleBulletEmitter" } }, { type = "BattleSkillFire", casterAniEffect = "", target_choise =...
nilq/small-lua-stack
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-- Copyright 2017-2018 Dirk Brenken (dev@brenken.org) -- Copyright 2020 muink <https://github.com/muink> -- This is free software, licensed under the Apache License, Version 2.0 local m, s, o local fs = require("nixio.fs") local sys = require("luci.sys") local util = require("luci.util") local uci = require("luci.mod...
nilq/small-lua-stack
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object_tangible_tcg_series7_garage_display_vehicles_jetpack = object_tangible_tcg_series7_garage_display_vehicles_shared_jetpack:new { } ObjectTemplates:addTemplate(object_tangible_tcg_series7_garage_display_vehicles_jetpack, "object/tangible/tcg/series7/garage_display_vehicles/jetpack.iff")
nilq/small-lua-stack
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-- TODO: find another hotkey for this. Ctrl+Z will be reserved to undo on textedits. HOTKEY = 'Ctrl+Z' bugReportWindow = nil bugTextEdit = nil function init() g_ui.importStyle('bugreport') bugReportWindow = g_ui.createWidget('BugReportWindow', rootWidget) bugReportWindow:hide() bugTextEdit = bugReportWindow...
nilq/small-lua-stack
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local utils = require('metrics.default_metrics.tarantool.utils'); local function update_operations_metrics() if not utils.box_is_configured() then return end local current_stat = box.stat() for k, v in pairs(current_stat) do utils.set_gauge('stats_op_' .. k:lower() .. '_total', 'Total...
nilq/small-lua-stack
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local cfgfile = {} function cfgfile.load(filename) local env = {} local result, reason = loadfile(filename, 't', env) if result then result, reason = xpcall(result, debug.traceback) if result then return env end end return nil, reason end return cfgfile
nilq/small-lua-stack
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require('torch') require('nn') --- @class GaussianReparameterizationSampler local GaussianReparameterizationSampler, GaussianReparameterizationSamplerParent = torch.class('nn.GaussianReparameterizationSampler', 'nn.Module') --- Initialize. function GaussianReparameterizationSampler:__init() -- Nothing ... end --- ...
nilq/small-lua-stack
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require("mod.cheat.data.config_option")
nilq/small-lua-stack
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