content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
---@type ccb.Program
local M = {}
--- Specify the value of a uniform variable for the current program state object.
---@param name_or_location string|ccb.UniformLocation
---@param buffer number[]
function M:setUniform(name_or_location, buffer)
end
return M
| nilq/small-lua-stack | null |
--究極宝玉獣 レインボー・ドラゴン
--Scripted by nekrozar
function c100259013.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100259013,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetRange(... | nilq/small-lua-stack | null |
function Client_PresentSettingsUI(rootParent)
local vert = UI.CreateVerticalLayoutGroup(rootParent);
UI.CreateLabel(vert).SetText('Cannot attack other players for the first ' .. Mod.Settings.NumTurns .. ' turns');
end
| nilq/small-lua-stack | null |
ug_load_script("ug_util.lua")
local pfile = util.GetParam ("-p" , "") --gets argument after -p when calling script
local sfile = util.GetParam ("-s" , "")
if (pfile ~= "") then
ug_load_script(pfile)
print("LOADED "..pfile)
pFileLoaded = true
end
-----------------------------------------------------------------... | nilq/small-lua-stack | null |
-- @brief The GPU Launch model.
local model = {}
-- The texture
local texture
-- The color drawer.
local colorDrawer
-- The texture drawer.
local texDrawer
-- The GPU queue.
local gpuQueue
-- @brief Creates a color drawer.
-- @param color The color.
local function createColorDrawer(color)
-- create drawer
... | nilq/small-lua-stack | null |
count = 0
emu.registerafter(function()
count = count + 1
-- print(count)
end)
savestate.registersave(function()
print("save", count)
return count
end)
savestate.registerload(function(_,a)
count = tostring(a)
print("load", count)
end)
| nilq/small-lua-stack | null |
function string.Comma(n)
local f = n
while true do
f, k = string.gsub(f, "^(-?%d+)(%d%d%d)", '%1,%2')
if (k == 0) then
break
end
end
return f
end
function string.EndsWith(s, e)
return e == "" or s:sub(-#e) == e
end
function string.Explode(s, d, p)
local t = {}
for word in (s .. d):gmatch(p == tru... | nilq/small-lua-stack | null |
-- Load the SoundDispatcher script into Studio
local soundDispatcherName = "SoundDispatcher"
local ServerScriptService = game:GetService("ServerScriptService")
local function LoadScript(name, parent)
local originalModule = script.Parent:WaitForChild(name)
local script = Instance.new("Script")
script.Name = name
sc... | nilq/small-lua-stack | null |
local lhlh_common = require "module.lhlh_common"
local lhlh_proxy = require "module.lhlh_proxy"
local lhlh_redis_proto = require "module.lhlh_redis_proto"
local lhlh_redis_cluster = require "module.lhlh_redis_cluster"
local upper = string.upper
local table = table
local lower = string.lower
local tostring = tostring
l... | nilq/small-lua-stack | null |
newoption {
trigger = "rebuild-sdl",
description = "Rebuilds SDL for the specified platform."
}
if _OPTIONS["rebuild-sdl"] then
include "lib/sdl"
end
PROJECT_NAME = path.getname(os.getcwd())
minko.project.library("minko-plugin-" .. PROJECT_NAME)
files {
"include/**.hpp",
"src/**.cpp",
"src/**.hpp"
}
... | nilq/small-lua-stack | null |
local ButtonGroup = {}
local ButtonGroupMt = {__index = ButtonGroup}
local function nop() end
local mouseWasDown = false
local function between(a, minA, maxA)
return a >= minA and a <= maxA
end
local function within(x, y, button)
return (
between(x, button.x, button.x + button.w)
and between(y, button.y,... | nilq/small-lua-stack | null |
-------------------------------
-- External Includes ----------
-------------------------------
require("cupid.debug")
-------------------------------
-- Includes -------------------
-------------------------------
require "derp_math"
-- these are global, careful?
require "defines"
-------------------------------
... | nilq/small-lua-stack | null |
--[[
TheNexusAvenger
Class representing a view for displaying the settings.
--]]
local NexusGit = require(script.Parent.Parent.Parent.Parent):GetContext(script)
local NexusWrappedInstance = NexusGit:GetResource("NexusPluginFramework.Base.NexusWrappedInstance")
local Settings = NexusGit:GetResource("Persistence.Settin... | nilq/small-lua-stack | null |
local type = type
local pairs = pairs
local ipairs = ipairs
local tostring = tostring
local concat = table.concat
local ok, new_tab = pcall(require, "table.new")
if not ok then
new_tab = function(narr, nrec) return {} end
end
local _M = {}
function _M.create(num, engine)
local bits = new_tab(num + 1, 0)
... | nilq/small-lua-stack | null |
--[=[
Module for working with Vector3int16.
@class Vector3int16Utils
]=]
local Vector3int16Utils = {}
--[=[
Creates a Vector3int16 from a Vector3
@param vector3 Vector3
@return Vector3int16
]=]
function Vector3int16Utils.fromVector3(vector3)
return Vector3int16.new(vector3.x, vector3.y, vector3.z)
end
return V... | nilq/small-lua-stack | null |
AddCSLuaFile()
SWEP.PrintName = "Blowtorch"
SWEP.Author = "Q2F2"
SWEP.Instructions = "Break peoples props during a raid"
SWEP.Purpose = "Destroys Props"
SWEP.Spawnable = true
SWEP.AdminSpawnable = false
SWEP.ViewModelFOV = 65
SWEP.ViewModel = "models/weapons/v_irifle.mdl"
SWEP.WorldModel ... | nilq/small-lua-stack | null |
BigWigs:AddColors("Chopper Redhook", {
[257288] = "orange",
[257326] = "orange",
[257348] = {"blue","red"},
[257459] = {"blue","yellow"},
[257585] = "orange",
[273721] = {"green","orange"},
["adds"] = "yellow",
})
BigWigs:AddColors("Sergeant Bainbridge", {
[257585] = "orange",
[260924] = "orange",
[260954] ... | nilq/small-lua-stack | null |
local base = require('litcord.structures.base')
local Channel = require('litcord.structures.Channel')
local User = class(base)
function User:__constructor ()
self.servers = utils.Cache()
end
function User:sendMessage (...)
if not self.channel then
local data, err = self.parent.rest:request(
Route(
'users/... | nilq/small-lua-stack | null |
return {
init_effect = "",
name = "减速",
time = 2.5,
picture = "",
desc = "减速回复",
stack = 1,
id = 12585,
icon = 12585,
last_effect = "Darkness",
effect_list = {
{
type = "BattleBuffFixVelocity",
trigger = {
"onAttach",
"onRemove"
},
arg_list = {
add = 0,
mul = -8000
}
},
{
... | nilq/small-lua-stack | null |
target("ltui")
-- add source files
add_files("**.c")
-- add defines
add_defines("PDC_WIDE")
| nilq/small-lua-stack | null |
Journalator.Constants = {
ARCHIVE_INTERVAL = 30 * 24 * 60 * 60,
STORE_PREFIX = "Logs-",
}
| nilq/small-lua-stack | null |
local utils = {}
function utils.make_singleton(klass, ...)
local instance = klass.new(...)
for k, v in pairs(klass) do
if type(v) == "function" then
instance[k] = function(...)
return v(instance, ...)
end
end
end
return instance
end
return utils
| nilq/small-lua-stack | null |
local View = {}
function View:Start()
self.view = SGK.UIReference.Setup(self.gameObject);
self.conversation = {};
self.views = {}
self.index = 0;
SGK.Action.DelayTime.Create(0.5):OnComplete(function()
CS.UGUIClickEventListener.Get(self.view.gameObject, true).onClick = function()
... | nilq/small-lua-stack | null |
local c = require('../constants')
local u = require('../utils')
-- testing
local envkey = require('../../env.lua')
balls = {}
---@param init string
-- Sets the api key for the client.
balls.client = function(init)
-- assert(type(init) == 'string', 'parameter must be a string')
local self = {
token = init,
head... | nilq/small-lua-stack | null |
local checkTimer = 0
function OnPackageStart()
Delay(5000, function()
checkTimer = CreateTimer(Check, 5000)
Check()
end)
end
AddEvent("OnPackageStart", OnPackageStart)
function Check()
local x, y, z = GetPlayerLocation()
local terrain = GetTerrainHeight(x, y, 99999.9)
if z < 0 and terrain -... | nilq/small-lua-stack | null |
local t = require( "taptest" )
local atan2 = require( "atan2" )
local round = require( "round" )
t( round( atan2( 1, 1 ), 9 ), 0.785398163 )
t( round( atan2( -1, -1 ), 8 ), -2.35619449 )
t( round( atan2( -1, -1 ) * 180 / math.pi, 0 ), -135 )
t( round( math.deg( atan2( -1, -1 ) ), 0 ), -135 )
t()
| nilq/small-lua-stack | null |
local Q = require 'Q/q_export'
local qc = require 'Q/UTILS/lua/qcore'
local ffi = require 'ffi'
local cmem = require 'libcmem'
local qconsts = require 'Q/UTILS/lua/qconsts'
local get_ptr = require 'Q/UTILS/lua/get_ptr'
local record_time = require 'Q/UTILS/lua/record_time'
local... | nilq/small-lua-stack | null |
function Client_PresentSettingsUI(rootParent)
local vert = UI.CreateVerticalLayoutGroup(rootParent);
UI.CreateLabel(vert).SetText("The hills can found by clicking 'Game' on the bottom left and then 'Mod: King Of The Hill'");
NumberOfHills = Mod.Settings.NumberOfHills;
if NumberOfHills < 0 then
NumberOfHi... | nilq/small-lua-stack | null |
local function onMouseDown(self, e)
if self:hitTestPoint(e.x, e.y) then
self.touchid = -1
self.x0 = e.x
self.y0 = e.y
e.stop = true
end
end
local function onMouseMove(self, e)
if self.touchid == -1 then
local x1, y1 = self:globalToLocal(self.x0, self.y0)
local x2, y2 = self:globalToLocal(e.x... | nilq/small-lua-stack | null |
Block = Class {}
function Block:init(x, w, m, v)
self.x = x;
self.y = love.graphics.getHeight() - w - 80;
self.w = w;
self.v = v;
self.m = m;
end
--[[
returns True if the block has hit the edge of the screen.
]]
function Block:HitWall()
return self.x <= 0
end
--[[
Change the direction... | nilq/small-lua-stack | null |
----------------------------
-- SSBase --
-- Created by Skeyler.com --
----------------------------
ENT.Type = "anim"
/*---------------------------------------------------------
OnRemove
---------------------------------------------------------*/
function ENT:OnRemove()
end
/*--------------------... | nilq/small-lua-stack | null |
object_draft_schematic_furniture_furniture_armoire_rustic = object_draft_schematic_furniture_shared_furniture_armoire_rustic:new {
}
ObjectTemplates:addTemplate(object_draft_schematic_furniture_furniture_armoire_rustic, "object/draft_schematic/furniture/furniture_armoire_rustic.iff")
| nilq/small-lua-stack | null |
local Players: Players = game:GetService("Players")
local ReplicatedStorage: ReplicatedStorage = game:GetService("ReplicatedStorage")
local Player = Players.LocalPlayer
local Portal = require(ReplicatedStorage:WaitForChild("Packages"):WaitForChild("Portal"))
Portal = Portal.new()
local Subscriptions = require(Replica... | nilq/small-lua-stack | null |
-- ========== THIS IS AN AUTOMATICALLY GENERATED FILE! ==========
PlaceObj('XTemplate', {
group = "Default",
id = "PopsMessageButton",
PlaceObj('XTemplateWindow', {
'__class', "XTextButton",
'RolloverTemplate', "Rollover",
'RolloverAnchor', "bottom",
'Padding', box(0, 0, 50, 0),
'MaxHeight', 45,
'Backgr... | nilq/small-lua-stack | null |
--[[ Copyright (C) 2018 Google Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope th... | nilq/small-lua-stack | null |
if SERVER then
AddCSLuaFile( "shared.lua" )
end
SWEP.PrintName = "Speed Boost"
SWEP.Base = "weapon_banana"
SWEP.ViewModel = "models/weapons/pbecustom/v_glassbottle.mdl"
SWEP.WorldModel = "models/weapons/pbecustom/w_glassbottle.mdl"
function SWEP:Throw()
if SERVER then
owner = self.Owner
owner:SetRunSp... | nilq/small-lua-stack | null |
require "SltRuntime"
function copy(obj, seen)
-- Handle non-tables and previously-seen tables.
if type(obj) ~= 'table' then return obj end
if seen and seen[obj] then return seen[obj] end
-- New table; mark it as seen and copy recursively.
local s = seen or {}
local res = {}
s[obj] = res
for k, v in pa... | nilq/small-lua-stack | null |
local AddonName, AddonTable = ...
-- Legion Legendaries
AddonTable.legendaries = {
-- Generic
132444,
144259,
152626,
-- Mage
-- Priest
-- Warlock
132357,
132369,
132378,
132394,
132457,
132375,
132381,
144364,
151649,
151821,
-- Rogue
144236,
... | nilq/small-lua-stack | null |
PLUGIN.name = "Bigger Bars"
PLUGIN.desc = "Now bars are bigger"
PLUGIN.author = "Lechu2375"
PLUGIN.license = "MIT not for use on Kaktusownia opensource.org/licenses/MIT"
if CLIENT then
BAR_HEIGHT = 11.5 //change this if you want smaller/bigger bars
end | nilq/small-lua-stack | null |
rangedAttacks = {
skellibone = ranged_attack:new({
name = "Bonerang",
description = "Throw your enemy a bone, literally!",
projectile=true,
projectile_name="skellibone",
sound="bonerang",
accuracy=70,
best_distance_min=4,
best_distance_max=5,
accuracy_decay = 10,
min_range=2
})... | nilq/small-lua-stack | null |
--------------------------------
---COPYRIGHT © Centurion#0457---
--------------------------------
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
description 'Praca Farmera Centurion#0457 | Farmer Job Centurion#0457'
--------------------------------
---COPYRIGHT © Centurion#0457---
----------------... | nilq/small-lua-stack | null |
local Follower, super = Class(Character)
function Follower:init(chara, x, y, target)
super:init(self, chara, x, y)
self.index = 1
self.target = target
self.state_manager = StateManager("WALK", self, true)
self.state_manager:addState("WALK")
self.state_manager:addState("SLIDE", {enter = self.b... | nilq/small-lua-stack | null |
fig = {"црвена", "плава", "браон"}
ans = { "На циљ ће прва стићи ", " фигура.", "На циљ ће истовремено стићи све три фигуре." }
vez = "и"
| nilq/small-lua-stack | null |
local display = false
RegisterCommand("nui", function(source, args)
SetDisplay(not display)
end)
--very important cb
RegisterNUICallback("exit", function(data)
chat("exited", {0,255,0})
SetDisplay(false)
end)
-- this cb is used as the main route to transfer data back
-- and also where we hanld the data... | nilq/small-lua-stack | null |
local current
current = redis.call("incr", KEYS[1])
if tonumber(current) == 1 then
redis.call("expire", KEYS[1], ARGV[1])
end
return current | nilq/small-lua-stack | null |
function main(args)
ret, err=syscall_callstate("ch7UB74hyCf5zTwN6ab4yb9P7sZ1c5DXYK", "cUEcerP7bxEUnrLx8RfTJEGU5VGDu652i", "USD")
return err
end
| nilq/small-lua-stack | null |
function checkValidCharacterName(theText)
local foundSpace, valid = false, true
local lastChar, current = ' ', ''
for i = 1, #theText do
local char = theText:sub( i, i )
if char == ' ' then -- it's a space
if i == #theText then -- space at the end of name is not allowed
valid = false
return false, "I... | nilq/small-lua-stack | null |
function countCangKuEmpty()
keepScreen(true)
local count=0
for x=0,3 do
for y=0,4 do
local flag = true
for j=349,448,1 do
color = getColor(j+x*183, 365+y*183)
if color ~=12103896 then
flag = false
end
end
if flag == true then
count = count+1
end
end
end
keepScreen(... | nilq/small-lua-stack | null |
-------------------------------------------------------------------------------
--- AUTHOR: Nostrademous
--- GITHUB REPO: https://github.com/pydota2
-------------------------------------------------------------------------------
local ActionClear = {}
ActionClear.Name = "Clear Action"
ActionClear.NumArgs = 2
-------... | nilq/small-lua-stack | null |
class("CancelLearnTacticsCommand", pm.SimpleCommand).execute = function (slot0, slot1)
slot2 = slot1:getBody()
slot4 = slot2.type
slot6 = getProxy(NavalAcademyProxy).getStudentById(slot5, slot3)
slot7 = slot2.callback
slot8 = slot2.onConfirm
if not getProxy(BayProxy).getShipById(slot9, slot6.shipId).skills[slot6... | nilq/small-lua-stack | null |
--[[
Pixel Vision 8 - Draw Tool
Copyright (C) 2017, Pixel Vision 8 (http://pixelvision8.com)
Created by Jesse Freeman (@jessefreeman)
Please do not copy and distribute verbatim copies
of this license document, but modifications without
distributing is allowed.
]]--
local spritePanelID = "SpritePanelUI"
functi... | nilq/small-lua-stack | null |
-- betterchapters.lua
-- seeks forward until a black screen appears.
-- Keybind names: skip_scene
script_name = mp.get_script_name()
detect_label = string.format("%s-detect", script_name)
detecting = false
threshold = 0.9
detection_span = 0.05
negation = false
normal_speed = 1
seek_position = 0.0
function toggle_detec... | nilq/small-lua-stack | null |
-- #######################################
-- ## Project: MTA:scp-088 ##
-- ## Name: MapLoader ##
-- ## Author: Noneatme ##
-- ## Version: 1.0 ##
-- ## License: See top Folder ##
-- #######################################
-- FUNCTIONS / METHODS --
local cFunc = {}; -- Local Functions
local cSettin... | nilq/small-lua-stack | null |
local module = {}
module.init = function()
local Stylesheet = module.Latte.Modules.Stylesheet
if not Stylesheet.Duration then
Stylesheet.Duration = {
["VeryShort"] = 0.15,
["Short"] = 0.3
}
end
if not Stylesheet.Fonts then
Stylesheet.Fonts = {
["Light"] = Enum.Font.Gotham,
["Book"] = Enum.Font.G... | nilq/small-lua-stack | null |
measure = {"m", "dm", "cm"}
measure2 = {"m\(^2\)", "dm\(^2\)", "cm\(^2\)"}
ind = 3
dim = 10^4
edge1 = (35 + math.random(20)) * 10
edge2 = (25 + math.random(20)) * 10
edge3 = (21 + math.random(10)) * 10
window1 = (10 + math.random(5)) * 5
window2 = (12 + math.random(8)) * 5
window = window1 * window2
... | nilq/small-lua-stack | null |
--* Initiation / Engine of SohighUI
local _G = _G
local unpack, select, tonumber = unpack, select, tonumber
local UnitName = UnitName
local UnitClass = UnitClass
local UnitRace = UnitRace
local UnitLevel = UnitLevel
local UnitFactionGroup = UnitFactionGroup
local UnitAffectingCombat = UnitAffectingCombat
lo... | nilq/small-lua-stack | null |
--------------------------------------------------------------------------------
-- map.lua - Defines a map which manages the construction of the hex grid and the path within
--------------------------------------------------------------------------------
require "source/pathfinder"
require "source/utilities/vector"
... | nilq/small-lua-stack | null |
-- Copyright (c) 2013 The Chromium Authors. All rights reserved.
-- Use of this source code is governed by a BSD-style license that can be
-- found in the LICENSE file.
--- GUI function for creating menus, etc..
local util = require 'util'
local gui = {
FONT_NAME = 'Arial.ttf',
FONT_SIZE = 48
}
--- Layout me... | nilq/small-lua-stack | null |
---
--- Generated by EmmyLua(https://github.com/EmmyLua)
--- Created by shuieryin.
--- DateTime: 12/01/2018 10:42 PM
---
function visualizeFit(X, mu, sigma2)
--VISUALIZEFIT Visualize the dataset and its estimated distribution.
-- VISUALIZEFIT(X, p, mu, sigma2) This visualization shows you the
-- probab... | nilq/small-lua-stack | null |
BuildEnv(...)
local SummaryGrid = Addon:NewClass('SummaryGrid', GUI:GetClass('DataGridViewGridItem'))
function SummaryGrid:Constructor()
local ExpirationTime = self:CreateFontString(nil, 'ARTWORK', 'GameFontGreenSmall') do
ExpirationTime:SetWidth(35)
ExpirationTime:SetPoint('RIGHT', -35, 0)
... | nilq/small-lua-stack | null |
mkql_Saved = nil
| nilq/small-lua-stack | null |
local desc = fs.read(path.expand("$sd/../../dump.desc.json"))
T.Equal("GearType", desc:Enum("GearType"), {
Name = "GearType",
Tags = {"Deprecated"},
})
T.Equal("NormalId", desc:Enum("NormalId"), {
Name = "NormalId",
Tags = {},
})
| nilq/small-lua-stack | null |
--- a ux for surrounding character pairs
-- @module surround
local M = {}
local parser = require("surround.parser")
local utils = require("surround.utils")
local OPENING = 1
local CLOSING = 2
local FUNCTION = 3
local LINE = 1
local COLUMN = 2
--- Surround selection.
-- Adds a character surrounding the user's selectio... | nilq/small-lua-stack | null |
-- Filter codeblocks with this function if the target format is LaTeX
if FORMAT:match 'latex' then
function CodeBlock (block)
-- Replace all codeblocks with our manuscript environment
-- https://tex.stackexchange.com/a/511575/10824
-- my very naive solution to have whatever the user places in the ... | nilq/small-lua-stack | null |
protocol = Proto("goodix", "Goodix Fingerprint Sensor Message Protocol")
cmd0_field = ProtoField.uint8("goodix.cmd0", "Command 0", base.HEX, nil, 0xf0)
cmd1_field = ProtoField.uint8("goodix.cmd1", "Command 1", base.HEX, nil, 0x0e)
length_field = ProtoField.uint16("goodix.length", "Length", base.DEC)
checksum_field = P... | nilq/small-lua-stack | null |
-- local log = require("vim/lsp/log")
local cmp_nvim_lsp = require("cmp_nvim_lsp")
local diagnosticls = require("diagnosticls")
local lsp_python = require("lsp_python")
local lsp_status = require("lsp-status")
local lspconfig = require("lspconfig")
local util = require("lspconfig/util")
local function on_attach(client... | nilq/small-lua-stack | null |
object_tangible_dungeon_mustafar_decrepit_droid_factory_security_controller = object_tangible_dungeon_mustafar_decrepit_droid_factory_shared_security_controller:new {
}
ObjectTemplates:addTemplate(object_tangible_dungeon_mustafar_decrepit_droid_factory_security_controller, "object/tangible/dungeon/mustafar/decrepit_dro... | nilq/small-lua-stack | null |
local plugin = script:FindFirstAncestorWhichIsA("Plugin")
local require = require(plugin:FindFirstChild("Lighter", true))
local Outlet = require("Outlet")
local Command = {}
Command.Alias = { "d", "cli" }
Command.Params = { "enable/disable" }
Command.Info = {
"Enable/disable the Deliver CLI",
"Provide 'enable' or '... | nilq/small-lua-stack | null |
dofile("helper.luac")
dofile("Component.luac")
dofile("Keyboard.luac")
dofile("TextureManager.luac")
dofile("Terrain.luac")
dofile("Audio.luac")
dofile("Launcher.luac")
dofile("component/RigidBody.luac")
dofile("component/Sprite.luac")
dofile("component/WarBehavior.luac")
dofile("component/BardBehavior.luac")
dofile("c... | nilq/small-lua-stack | null |
local env = {}
-- user configurable function
function env.istype(obj, typename)
local mt = getmetatable(obj)
if type(mt) == 'table' then
local objtype = rawget(mt, '__typename')
if objtype then
return objtype == typename
end
end
return type(obj) == typename
end
function env.type... | nilq/small-lua-stack | null |
-- source: https://github.com/raiguard/Factorio-LtnManager/blob/master/src/prototypes/sprite.lua
local indicator_sprites = {{
type = "sprite",
name = "ltn-cleanup-signal-white",
filename = "__core__/graphics/gui-new.png",
position = {128, 96},
size = 28,
scale = 0.4,
shift = {0, 1},
tin... | nilq/small-lua-stack | null |
--ダイナ・ベース
--Script by mercury233
local s,id,o=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,id)
e1:SetCo... | nilq/small-lua-stack | null |
Cache = {}
function Cache:new()
local this = {}
this._entries = {}
self.__index = self
return setmetatable(this, self)
end
function Cache:has(pKey, pCheckTTL)
local cached = self._entries[pKey]
if cached == nil then return false end
return pCheckTTL and GetGameTimer() - cached.time > cached.ttl or ... | nilq/small-lua-stack | null |
--[[
File: main.lua
Author: Sam Triest
The main program.
]]
-- Dependencies
require "Entities/Paddle"
require "Entities/Ball"
-- Game window dimensions
WINDOW_WIDTH = 1200
WINDOW_HEIGHT = 900
--[[
Initial program setup.
]]
function love.load()
-- Set the display mode and properties of the game w... | nilq/small-lua-stack | null |
local script = {}
script.ScriptComponentManager = require("heart.script.ScriptComponentManager")
script.ScriptSystem = require("heart.script.ScriptSystem")
return script
| nilq/small-lua-stack | null |
---------------------------------------------------------------
-- UIProbe.lua: Secure probes for signed code
---------------------------------------------------------------
-- Probes are used to trigger callbacks to different handles
-- when an event happens that normally can't be processed in a
-- secure scope. A pro... | nilq/small-lua-stack | null |
local path = "qnSwfRes/sfw/red_envelope_wait_open_swf_pin.png"
local red_envelope_wait_open_swf_pin_map = {
["red_envelope_wait_open_6.png"] = {
file=path,
x=2,y=2,
width=244,height=223,
offsetX=1,offsetY=0,
utWidth=224,
utHeight=245,
rotated=true
},
["red_envelope_wait_open_7.png"] = {
file=path,... | nilq/small-lua-stack | null |
local skynet = require "skynet"
local libdbproxy = require "libdbproxy"
local faci = require "faci.module"
local module = faci.get_module("queryboard")
local dispatch = module.dispatch
local forward = module.forward
local event = module.event
--���а�
local cache = nil
--cache = {
-- name = "queryboard"
-- t = {
-- ... | nilq/small-lua-stack | null |
-- color
_col = ofTable()
_col.red = 0xff0000
_col.yellow = 0xffff00
_col.green = 0x00ff00
_col.cyan = 0x00ffff
_col.blue = 0x0000ff
_col.magenta = 0xff00ff
_col.navy = 0x000080
-- bin
local bin = ofTable()
function bin.new()
local o = ofTable()
-- pl
o.pl = ofTable()
function o.pl.new(mass, x0, y0, vx0, vy0,... | nilq/small-lua-stack | null |
local Class = require("hs/lang/Class")
TestClass = {}
------------------------------------------------------------
function TestClass:setUp()
self.objA = TestClass.ClassA:new("aaa")
self.objB = TestClass.ClassB:new("aaa", "bbb")
self.objC = TestClass.ClassC:new("ccc")
end
function TestClass:test1_init()
... | nilq/small-lua-stack | null |
local Typer = require(script.Parent.Parent.Parent.Typer)
local copy = require(script.Parent.copy)
local function removeKey(dictionary, key)
local new = copy(dictionary)
new[key] = nil
return new
end
return Typer.AssignSignature(Typer.Table, Typer.NonNil, removeKey)
| nilq/small-lua-stack | null |
--[[----------------------------------------------------------------------------
This file is part of Friday Night Funkin' Rewritten by HTV04
------------------------------------------------------------------------------]]
return Sprite (
sheets["notes"],
{
{x = 784, y = 232, width = 157, height = 153, offs... | nilq/small-lua-stack | null |
--a helper for mapgen
local function is_even(number)
if (number % 2 == 0) then
return(true)
else
return(false)
end
end
--helps read tables
function dump(o)
if type(o) == 'table' then
local s = '{ '
for k,v in pairs(o) do
if type(k) ~= 'number' then k = '"'..k..'"' end
s = s .. ... | nilq/small-lua-stack | null |
--[[
level.lua
Provides data structures and functions used to store and manipulate a level.
]]
require("tileset")
--[[
Cell
A cell is a single space in the level. It contains a tile ID and up to one entity,
as well as pointers to cells in each cardinal direction.
Tile IDs are relative to the custom tileset, ... | nilq/small-lua-stack | null |
--TWIRL TELEKINESIS (unleaked)
local next=next
local sin=math.sin
local cos=math.cos
local max=math.max
local min=math.min
local tau=2*math.pi
local atan2=math.atan2
local random=math.random
local gp=game:service'Players'
local M=gp.LocalPlayer
script.Parent=nil
local function test(f)
local a,b=coroutine.res... | nilq/small-lua-stack | null |
--
---- Copyright (c) 2014, Facebook, Inc.
---- All rights reserved.
----
---- This source code is licensed under the Apache 2 license found in the
---- LICENSE file in the root directory of this source tree.
----
--NOTE: REQUIRES PARAMS, LOCATED IN loop.lua. Run from loop.lua
gpu = false
if gpu then
requi... | nilq/small-lua-stack | null |
local ffi = require "ffi"
local ffi_cdef = ffi.cdef
ffi_cdef[[
typedef struct sha1_ctx {
uint32_t state[5];
uint64_t count;
uint8_t block[64];
unsigned int index;
} SHA1_CTX;
]] | nilq/small-lua-stack | null |
#!/usr/bin/env lua
if table.getn(arg) < 2 then
io.write("Convert raw data to frequency aggregated by interval\n")
io.write("Usage: raw2freq.lua <data_file> <aggr_interval>\n")
do return end
end
local f = assert(io.open(arg[1], "r"))
local interval = tonumber(arg[2])
local total = 0
local data = {}
setmetatable(da... | nilq/small-lua-stack | null |
local database = {}
local component = require("component")
function database.add_to_set(set, key)
set[key] = true
end
function database.remove_from_set(set, key)
set[key] = nil
end
function database.set_contains(set, key)
return set[key] ~= nil
end
function database.get_all_db_entries()
local resul... | nilq/small-lua-stack | null |
local TAG = "WorldAnswerModule"
local EventManager = require 'utils.EventManager';
local NetworkService = require "utils.NetworkService";
local Time = require "module.Time"
local RightNum = nil
local gift = {}
local gid = nil --记录当前第几轮答题
local function date(now)
local now = now or Time.now();
return os.date... | nilq/small-lua-stack | null |
if not data.raw["custom-input"] or not data.raw["custom-input"]["toggle-train-control"] then
data:extend({
{
type = "custom-input",
name = "toggle-train-control",
key_sequence = "J"
}
})
end
| nilq/small-lua-stack | null |
if IsValid(TESTP) then TESTP:Remove() end
local frame = vgui.Create("DFrame")
frame:SetSize(250, 250)
frame:SetTitle("DListLayout Example")
frame:MakePopup()
frame:Center()
local layout = vgui.Create("DListLayout", frame)
layout:SetSize(100, 100)
layout:SetPos(20, 50)
//Draw a background so we can see what it's doin... | nilq/small-lua-stack | null |
require 'pl'
local template = require 'pl.template'
local pretty = require 'pl.pretty'
local List = require 'pl.List'
local stringx = require 'pl.stringx'
class.PerPlatform()
function PerPlatform:_init(root,vtype,key,base)
self.root = root
self.vtype = vtype
self.key = key
self.basename = base
sel... | nilq/small-lua-stack | null |
arachne_widow = Creature:new {
objectName = "@mob/creature_names:arachne_widow",
socialGroup = "arachne",
faction = "",
level = 58,
chanceHit = 0.53,
damageMin = 400,
damageMax = 510,
baseXp = 5647,
baseHAM = 11000,
baseHAMmax = 14000,
armor = 1,
resists = {140,140,5,170,180,5,180,-1,-1},
meatType = "meat_... | nilq/small-lua-stack | null |
describe('parse', function()
local parse = require 'graphql.parse'
test('comments', function()
local document
document = parse('#')
expect(document.definitions).to.equal({})
document = parse('#{}')
expect(document.definitions).to.equal({})
expect(parse('{}').definitions).to_not.equal({})
... | nilq/small-lua-stack | null |
require("scripts.chest")
| nilq/small-lua-stack | null |
local ffi = require("ffi")
local libovs = require("lib.libopenvswitch");
libovs(); -- make things global
local function test_dirs()
print("ovs_sysconfdir:", ovs_sysconfdir());
print("ovs_pkgdatadir:",ovs_pkgdatadir());
print(" ovs_rundir:",ovs_rundir());
print(" ovs_logdir:",ovs_logdir());
... | nilq/small-lua-stack | null |
local filter_plugin = {}
local src = {
args="filter args"
}
local sink = {
name = "filter_plugin",
ver = "0.1"
}
function filter_plugin.output(self, list, flg)
if flg == 0 then
return
end
for k,v in pairs(list) do
print(k,v)
end
end
function filter_plugin.push(self, stream... | nilq/small-lua-stack | null |
-- =============================================================
-- Copyright Roaming Gamer, LLC. 2008-2018 (All Rights Reserved)
-- =============================================================
local sbc = {}
-- ==
-- sbc.prep_tableRoller( button, srcTable [ , chainedCB [ , underBarSwap ] ]) - Prepares a button t... | nilq/small-lua-stack | null |
--[=[
Utility methods to interactive with Roblox datastores.
@server
@class DataStorePromises
]=]
local require = require(script.Parent.loader).load(script)
local Promise = require("Promise")
local DataStoreService = game:GetService("DataStoreService")
local DataStorePromises = {}
--[=[
Promises a Roblox datast... | nilq/small-lua-stack | null |
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