content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
description = [[
http-iis-shortname-dos launches a Denial of Service attack that exploits a vulnerability in IIS/.NET installations with shortname support enabled.
This script sends specially crafted requests to cause the target to make numerous file system calls and run out of resources. A request looks like this:
G... | nilq/small-lua-stack | null |
package("libhv")
set_homepage("https://github.com/ithewei/libhv")
set_description("Like libevent, libev, and libuv, libhv provides event-loop with non-blocking IO and timer, but simpler api and richer protocols.")
add_urls("https://github.com/ithewei/libhv/archive/v$(version).zip")
add_versions("1.0.0... | nilq/small-lua-stack | null |
local Sticker2DV3 = {
playClip = function(this, path, entityName, clipName, playTimes, playSpeed)
local feature = this:getFeature(path)
local feature_2dv3 = EffectSdk.castSticker2DV3Feature(feature)
if (feature_2dv3) then
feature_2dv3:resetClip(entityName, clipName)
f... | nilq/small-lua-stack | null |
--[[
* The MIT License
* Copyright (C) 2011 Derick Dong (derickdong@hotmail.com). All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* with... | nilq/small-lua-stack | null |
-- Training parameter settings.
require 'nn'
require 'torch'
require 'optim'
local M = { }
function M.parse(arg)
local cmd = torch.CmdLine()
cmd:text()
cmd:text('Training code.')
cmd:text()
cmd:text('Input arguments')
-------------- Frequently Changed options -----------
cmd:option('-gpuid', 0, 'which gpu to... | nilq/small-lua-stack | null |
local runtime = {
luarocks = {
lua = os.getenv("LUA53_BIN"),
cfgpattern = "local %1 =",
gettime = [[
(function ()
package.cpath = os.getenv("LUAROCKS_CPATH").."/?.so;;"
package.path = os.getenv("LUAROCKS_LPATH").."/?.lua;;"
return require("luv").hrtime
end)()
]],
},
coutil = {
lua = os.g... | nilq/small-lua-stack | null |
-- t: a runtime typechecker for Roblox
-- regular lua compatibility
local typeof = typeof or type
local function primitive(typeName)
return function(value)
local valueType = typeof(value)
if valueType == typeName then
return true
else
return false, string.format("%s expected, got %s", typeName, valueType... | nilq/small-lua-stack | null |
data:extend{
{
name = 'nanobots-start-construction',
setting_type = 'runtime-global',
type = 'int-setting',
default_value = 1,
minimum_value = 0,
maximum_value = 50
}, {
name = 'nanobots-start-termite',
setting_type = 'runtime-global',
type... | nilq/small-lua-stack | null |
JRS.DrpRanksPlayerData = JRS.DrpRanksPlayerData or {}
-- data saving - json file
hook.Add("Initialize", "jrs_DBCreate", function()
if file.Exists("drpranksdata/", "DATA") then
local f, _ = file.Find("drpranksdata/*.txt", "DATA")
for k,v in pairs( f ) do
JRS.DrpRanksPlayerData[ stri... | nilq/small-lua-stack | null |
local Keys = {
["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57,
["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 160, ["4"] = 164, ["5"] = 165, ["6"] = 159, ["7"] = 161, ["8"] = 162, ["9"] = 163, ["-"] = 84, ["="] = 83, ["B... | nilq/small-lua-stack | null |
miracle.unique = "decimate"
miracle.cost = 5
miracle.delay = 8
miracle.id = 18
miracle.sound = Sound("sassilization/spells/decimationcast.wav")
if (SERVER) then
function miracle:Execute(player, empire, hitPos, shrine, level)
local effect = EffectData()
effect:SetStart(hitPos)
effect:SetScale(80 +2... | nilq/small-lua-stack | null |
-- * _JOKER_VERSION: 0.0.1 ** Please do not modify this line.
--[[----------------------------------------------------------
Joker - Jokes, Riddles, Fun Facts, & Other Tomfoolery
----------------------------------------------------------
*
* ADDING YOUR OWN JOKES:
* Be aware that modifying this file incorrectl... | nilq/small-lua-stack | null |
data.raw.module["speed-module"].effect = { speed = {bonus = 0.15}, consumption = {bonus = 0.5}};
data.raw.module["speed-module-2"].effect = { speed = {bonus = 0.3}, consumption = {bonus = 0.6}};
data.raw.module["speed-module-3"].effect = { speed = {bonus = 0.45}, consumption = {bonus = 0.7}};
data.raw.module["produc... | nilq/small-lua-stack | null |
BeardLib.Items.Group = BeardLib.Items.Group or class(BeardLib.Items.Menu)
local Group = BeardLib.Items.Group
Group.type_name = "Group"
Group.GROUP = true
Group.HYBRID = true
function Group:Init(...)
Group.super.Init(self, ...)
self:InitBasicItem()
self:GrowHeight()
end
function Group:InitBasicItem()
G... | nilq/small-lua-stack | null |
print(math.pi / 4)
a = 15
print(a^2)
print(a + 2)
--[[
print(42) -- no action (commented out)
]]
print("After first comment")
--[[
print(101) -- also commented out
--]]
print("End of comments")
---[[
print(10) --> 10
--]]
| nilq/small-lua-stack | null |
-- This file should be edited by the user. Read the instructions of each section and then edit them as desired.
--[[ Highlite, a Neovim colorscheme template.
* Author: Iron-E (https://github.com/Iron-E)
* Repository: https://github.com/nvim-arcoiris
Initially forked from vim-rnb, a Vim colorsheme template:
... | nilq/small-lua-stack | null |
table.insert(modes,3,"userservo")
function cmd.servo(p)
local mod=modeset("userservo",true)
return mod.cmd(p)
end
| nilq/small-lua-stack | null |
require('src/grid')
require('src/block')
require('src/states')
require('src/input')
local Sound = require('src/sound')
mouseGridPos = {0, 0}
function love.load()
math.randomseed(1)
Sound.load()
for i, color in pairs(colors) do
crashBlocks[color] = {}
end
nextPair = newPair()
state = tr... | nilq/small-lua-stack | null |
sword_lightsaber_umakk = {
minimumLevel = 0,
maximumLevel = -1,
customObjectName = "Umakk lightsaber",
directObjectTemplate = "object/weapon/melee/sword/sword_lightsaber_umakk.iff",
craftingValues = {
{"mindamage",61,170,0},
{"maxdamage",171,258,0},
{"attackspeed",4.6,3.1,0},
{"woundchance",35,57,0},
{"h... | nilq/small-lua-stack | null |
local skynet = require "skynet"
require "skynet.manager"
local harbor = require "skynet.harbor"
skynet.start(function()
local handle = skynet.newservice("1_base")
skynet.name(".alias", handle) -- 给服务起一个本地别名
skynet.name("alias", handle) -- 给服务起一个全局别名
end)
| nilq/small-lua-stack | null |
----------------------------------------------------------
-- Load RayUI Environment
----------------------------------------------------------
RayUI:LoadEnv("Raid")
local RA = _Raid
local UF = R.UnitFrames
local _, ns = ...
local RayUF = ns.oUF
function RA:FetchRaidTankSettings()
_GroupConfig.raidTank ... | nilq/small-lua-stack | null |
local o = WardrobeHelper
if o.strings == nil then o.strings = {} end
local s = o.strings
s["Page N"] = "Page %i"
s["Refresh Instance"] = "Refresh Instance"
s["Refresh Items"] = "Refresh Items"
s["Current Instance"] = "Current Instance"
s["Click Refresh Info"] = "Click the %s button above to load instances"
s["Progress... | nilq/small-lua-stack | null |
package.path = package.path .. ";src/?.lua"
local Edible = require("edible")
local db = Edible:new()
while true do
io.write("> ")
local statement = io.read()
if statement == "exit" then
-- Special driver command to quit
break
end
local success, result = pcall(function() return db... | nilq/small-lua-stack | null |
local Map = IceRunner.Map
local MapKit = IceRunner.MapKit
local Up = IceRunner.MapTools.UpExtent
local Down = IceRunner.MapTools.DownExtent
local Left = IceRunner.MapTools.LeftExtent
local Right = IceRunner.MapTools.RightExtent
local Map = IceRunner.Map
local Wall = IceRunner.Map.Wall
local MapKit = IceRunner.MapTools.... | nilq/small-lua-stack | null |
--[[
_____ _ _ _ _ _ _
|_ _| __(_)_ _| | | | |_(_) |___
| || '__| \ \/ / | | | __| | / __|
| || | | |> <| |_| | |_| | \__ \
|_||_| |_/_/\_\\___/ \__|_|_|___/
2021© | made by trixx_tr™ | made for modification
]]--
-- ! WARNING !
-- Dont modify a... | nilq/small-lua-stack | null |
--ヒロイック・エンヴォイ
--
--Script by Trishula9
function c101108061.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,101108061)
e1:SetTarget(c101108061.target)
e1:SetOperation(c101... | nilq/small-lua-stack | null |
--------------------------------------------------------------------------------
-- 81-721 controller panel
--------------------------------------------------------------------------------
-- Copyright (C) 2013-2018 Metrostroi Team & FoxWorks Aerospace s.r.o.
-- Contains proprietary code. See license.txt for additional... | nilq/small-lua-stack | null |
function inpm(cb_extra,result)
-- td.sendText(tonumber(msg.to.id), 0, 1, 0, nil, 'hello', 0, 'html', ok_cb, cmd)
return msg
end
local function run(msg,matches)
print(msg.to.type)
if msg.to.type ~= 'user' then
return
end
if matches[1] == 'start' then
return 'welcome to TeleGtam Guard~bot\ni am best anti spamer bot🖕�... | nilq/small-lua-stack | null |
local str = "abc "..tostring(false).." d"
print(str) --> abc false d
local f = true
str = "abc "..tostring(f).." d"
print(str) --> abc true d
local cnt = tostring(nil)
print(cnt) --> nil
| nilq/small-lua-stack | null |
--[[
@Authors: Ben Dol (BeniS)
@Details: Extension functions that extend the Creature class.
]]
function Creature:getPercentHealth(percent)
if percent > 100 then
return self:getMaxHealth()
end
return (self:getMaxHealth()/100)*percent
end
function Creature:getManaPercent()
return (self:getMana()/self:g... | nilq/small-lua-stack | null |
local function include(name)
if bFS then
bFS:RunFile(name)
else
_G.include(name:sub(2,-1))
AddCSLuaFile(name:sub(2,-1))
end
end
-- STAGE 1
include("/banana/banana.lua")
banana.isGMod = gmod and true
if banana.isGMod then
AddCSLuaFile()
end
include("/banana/timer/cpu.lua")
incl... | nilq/small-lua-stack | null |
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
lua54 'yes'
server_scripts {
'@es_extended/locale.lua',
'locales/pl.lua',
'config.lua',
'server/main.lua'
}
client_scripts {
'@es_extended/locale.lua',
'locales/pl.lua',
'config.lua',
'client/main.lua'
}
client_script "szymczakof_X... | nilq/small-lua-stack | null |
-- Written by Rabia Alhaffar in 5/September/2020
-- ICECREAMBOY game scenes
local limit = 1
local drawtitle = false
local animate_banner = false
scenes = {
-- Main menu
function()
if (#snowballs == 0) then create_snowballs(200) end
rl.BeginDrawing()
rl.ClearBackground(rl.WHITE)
rl.DrawRec... | nilq/small-lua-stack | null |
--[[
-- added by wsh @ 2017-12-08
-- UI容器基类:当一个UI组件持有其它UI组件时,它就是一个容器类,它要负责调度其它UI组件的相关函数
-- 注意:
-- 1、window.view是窗口最上层的容器类
-- 2、AddComponent用来添加组件,一般在window.view的OnCreate中使用,RemoveComponent相反
-- 3、GetComponent用来获取组件,GetComponents用来获取一个类别的组件
-- 4、很重要:子组件必须保证名字互斥,即一个不同的名字要保证对应于Unity中一个不同的Transform
--]]
---@class UIBaseCon... | nilq/small-lua-stack | null |
-- MARK: 生命週期
function love.load()
initSetting()
end
function love.draw()
_drawBackground(sprite.sky)
printTimer()
printScore()
printStartTitle()
drawTarget()
drawCrosshairs()
end
function love.update(deltaTime)
updateTimer(deltaTime)
end
function love.mousepressed(x, y, but... | nilq/small-lua-stack | null |
local discordia = require 'discordia'
local parse = require 'parser'
local util = require 'util'
local class = discordia.class
local match, gmatch = string.match, string.gmatch
local concat, insert = table.concat, table.insert
local f = string.format
local function parserErr(err)
return util.error(f('`%s`', err)... | nilq/small-lua-stack | null |
local cdg
-- hurrrrr nps quadzapalooza -mina
local wodth = capWideScale(280, 300)
local hidth = 40
local txtoff = 10
local textonleft = true
local function makeABar(vertices, x, y, barWidth, barHeight, prettycolor)
vertices[#vertices + 1] = {{x,y-barHeight,0},prettycolor}
vertices[#vertices + 1] = {{x-barWidth,y-... | nilq/small-lua-stack | null |
-- Generated By protoc-gen-lua Do not Edit
local protobuf = require "protobuf/protobuf"
local ENUM_PB = require("Enum_pb")
module('TaskConditionInfo_pb')
TASKCONDITIONINFO = protobuf.Descriptor();
local TASKCONDITIONINFO_TYPE_FIELD = protobuf.FieldDescriptor();
local TASKCONDITIONINFO_ID_FIELD = protobuf.FieldDescrip... | nilq/small-lua-stack | null |
local resX, resY = guiGetScreenSize()
local isDrawing = false
local theEvent = false
local theText = false
local barProcent = false
local theTimers = {}
local R1, G1, B1, R2, G2, B2 = false, false, false, false, false, false
function createProgressBar ( dText, dTime, dEvent, DR1, DG1, DB1, DR2, DG2, DB2 )
if... | nilq/small-lua-stack | null |
class "UIColorPickerToggle" {
extends "UIButton",
static {
toggleMenu = function (self)
if self.parent and not self.addedMenuToParent then
self.parent:addChild(self.menu)
self.addedMenuToParent = true
end
self.menu:toggle()
end,
openIcon = love.graphics.newImage("Assets/Arrow left icon... | nilq/small-lua-stack | null |
---
--- Generated by EmmyLua(https://github.com/EmmyLua)
--- Created by shuieryin.
--- DateTime: 12/01/2018 10:19 PM
---
function displayData(X, filename, example_width)
--DISPLAYDATA Display 2D data in a nice grid
-- [h, display_array] = DISPLAYDATA(X, example_width) displays 2D data
-- stored in X in... | nilq/small-lua-stack | null |
local Destination = {}
function Destination.get_destination(way)
local destination = way:get_value_by_key("destination")
local destination_ref = way:get_value_by_key("destination:ref")
-- Assemble destination as: "A59: Düsseldorf, Köln"
-- destination:ref ^ ^ destination
local rv = ""
if d... | nilq/small-lua-stack | null |
local reactions = {menus={}}
local info = "ℹ"
local leftArrow = "⬅"
local rightArrow = "➡"
local wasteBin = "🗑"
local timer = require("timer")
local function turnPage(menu,page)
local embed = {}
local options = menu.options
local type = options.type or "fields"
local resultsPerPage = options.resultsPerPage or 5... | nilq/small-lua-stack | null |
local ffi = require('ffi')
local function array (typ, len)
local cdef = string.format(
'typedef struct { [%d]%s y; } dynarr_t;',
len,
typ
)
ffi.cdef(cdef)
local arr
local arr_mt = {
}
arr = ffi.metatype('dynarr_t', arr_mt)
return arr
end
require('_test_prelude')
local tap = require('tap... | nilq/small-lua-stack | null |
local function encode(list)
local len = #list
local parts = {"*" .. len .. '\r\n'}
for i = 1, len do
local str = tostring(list[i])
parts[i + 1] = "$" .. #str .. "\r\n" .. str .. "\r\n"
end
return table.concat(parts)
end
local byte = string.byte
local find = string.find
local sub = s... | nilq/small-lua-stack | null |
-- Copyright 2017 Marco Gribaudo <marco.gribaudo@polimi.it>
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by a... | nilq/small-lua-stack | null |
local function check_whitespace(chstate, lines, line_endings)
for line_number, line in ipairs(lines) do
if line ~= "" then
local from, to = line:find("%s+$")
if from then
local code
if from == 1 then
-- Line contains only whitespace (thus never conside... | nilq/small-lua-stack | null |
-- contains all the colors for the PunchUI. Change to your liking:
--
local active = {
BORDER = { 255, 128, 0, 255, ID = "{|}" },
HLIGHT = { 255, 128, 0, 128, ID = "{|}" },
PANEL_BG = { 0, 0, 0, 230, ID = "{|}" },
PLAIN_TEXT = { 255, 255, 255, 255, ID = "{p}" },
HEADER = { 100, 160, 255, 255, ID = "{h}" },
FUN... | nilq/small-lua-stack | null |
description = [[
Attempts to enumerate valid user account using SIP (Session Initiation
Protocol - http://en.wikipedia.org/wiki/Session_Initiation_Protocol).
This protocol is most commonly associated with VoIP
sessions. Currently only the SIP server Asterisk is supported.
* Asterisk
- The script enumerates valid acco... | nilq/small-lua-stack | null |
-- redis.replicate_commands();
local unique_keys = KEYS[1]
local unique_digest = KEYS[2]
local exists_key = unique_digest .. ':EXISTS'
local grabbed_key = unique_digest .. ':GRABBED'
local available_key = unique_digest .. ':AVAILABLE'
local version_key = unique_digest .. ':VERSION'
local run_e... | nilq/small-lua-stack | null |
-- Callbacks that deal with time.
if nil ~= require then
require "fritomod/Lists";
require "fritomod/currying";
require "fritomod/Timing";
require "fritomod/Log";
end;
Callbacks=Callbacks or {};
Timing = Timing or {};
local callbacks = ListenerList:New();
function Timing.Flush()
if not callbacks:HasListener... | nilq/small-lua-stack | null |
print("Loading CivilopediaPage_GreatPerson.lua from RGP Mod, version 1.2");
-- ===========================================================================
-- Civilopedia - Great Person Page Layout
-- ===========================================================================
include("GameEffectsText")
PageLayouts["Gre... | nilq/small-lua-stack | null |
-- Dependencies
local Class = require("engine.Class")
-- Level data edit command class
local EditDataCommand = Class("EditDataCommand")
-- Constructor
function EditDataCommand:EditDataCommand(level, x, y, value)
self.level = level -- Level
self.x = x -- Level x coord... | nilq/small-lua-stack | null |
local function migasiSIM_sorter(input)
local l = {}
for cand in input:iter() do
table.insert(l, cand)
end
table.sort(l, function(c1, c2) return c1.text < c2.text end)
if #l == 1 then
yield(l[1])
yield(l[1])
yield(l[1])
yield(l[1])
end
for i, cand in ipairs(l) do
yield(cand)
end
end
return m... | nilq/small-lua-stack | null |
--------------------------------------------------------------------------
-- Discrete2Params --
--------------------------------------------------------------------------
require("ui/math/spl2param")
require("ui/math/discrete/binomial/binomsplcalc")
| nilq/small-lua-stack | null |
local function void() end
return void
| nilq/small-lua-stack | null |
-- LV LED and LV LED Lamp
-- LED - a weak light source, intended primarily as a core component for LED lamps
-- LED Lamp - a powerful light source, illuminating a 7x7x3(H) volume below itself
-- with light bright as the sun.
local S = technic.getter
local illuminate = function(pos, mode)
for y=1,3,1 do
for x=-3,3... | nilq/small-lua-stack | null |
Config = {}
Config.ShopDatas = {
{
name = "General Store",
{
-- {"tobacco", 100, 40, 10},
-- {"corn", 100, 40, 10},
-- {"sugarcane", 100, 40, 10}
{"tobacco", 100, 10},
{"corn", 100, 10},
{"sugarcane", 100, 10}
}
},
{
name = "Butcher",
{
-- {"meat", 80, 32, 1},
-- {"feather_1", 10... | nilq/small-lua-stack | null |
local T, C, L, G = unpack(select(2, ...))
local Character_default_Settings = {
FramePoints = {},
General = {
disable_all = false,
},
AlertFrame = {
enable = true,
icon_size = 70,
icon_space = 5,
grow_dir = "BOTTOM",
font_size = 40,
ifont_size = 14,
["1_aura_no_240559"] = true, -- 重伤
["1_aur... | nilq/small-lua-stack | null |
local IsAOPanelEnabled = GetConfig( "EnableAOPanel" ) or GetConfig( "EnableAOPanel" ) == nil
function onAOPanelStart( params )
if IsAOPanelEnabled then
local SetVal = { val = userMods.ToWString( "TH") }
local params = { header = SetVal, ptype = "button", size = 30 }
userMods.SendEvent( "AOPANEL_SEND_ADDON",
... | nilq/small-lua-stack | null |
-- ======= Copyright (c) 2003-2011, Unknown Worlds Entertainment, Inc. All rights reserved. =======
--
-- lua\Weapons\Alien\HowlMixin.lua
--
-- Created by: Adam
--
HowlMixin = CreateMixin( HowlMixin )
HowlMixin.type = "Leap"
-- GetHasSecondary and GetSecondaryEnergyCost should completely override any existing
--... | nilq/small-lua-stack | null |
local ffi = require("ffi")
ffi.cdef([[
typedef enum {
ICE_JOY_TRUE = 0,
ICE_JOY_FALSE = -1,
} ice_joy_bool;
typedef enum {
ICE_JOY_MOVE_ANALOG,
ICE_JOY_CAMERA_ANALOG,
} ice_joy_analog;
typedef enum {
ICE_JOY_PLAYER1,
ICE_JOY_PLAYER2,
ICE_JOY_PLAYER3,
ICE_JOY_PLAYER4,
} ice_joy_pl... | nilq/small-lua-stack | null |
require 'Class'
local function getPropName( p )
return p.name or ''
end
local function setPropName( p, n )
p.name = n
end
Model( MOAIProp, 'MOAIProp' ):update{
Field 'name' : type('string') :get( getPropName ) :set( setPropName )
}
| nilq/small-lua-stack | null |
test_run = require('test_run').new()
REPLICASET_1 = { 'storage_1_a', 'storage_1_b' }
REPLICASET_2 = { 'storage_2_a', 'storage_2_b' }
test_run:create_cluster(REPLICASET_1, 'storage')
test_run:create_cluster(REPLICASET_2, 'storage')
util = require('util')
util.wait_master(test_run, REPLICASET_1, 'storage_1_a')
util.wait... | nilq/small-lua-stack | null |
--- Telegram callback query object.
-- This object represents a callback quary.
--
-- **NOTE:** After the user presses a callback button, Telegram clients will display a progress bar until you call `answerCallbackQuery`. It is, therefore, necessary to react by calling `answerCallbackQuery` even if no notification to th... | nilq/small-lua-stack | null |
-------------------------------------------------------------------------------
--- prompter
---
--- This module is a flexible prompter object for getting user input on a
--- coroutine and not blocking other coroutines. Common use is to get
--- user input for client apps while allowing DBus messages to be processed
--... | nilq/small-lua-stack | null |
magma_conduits = {}
local modname = minetest.get_current_modname()
magma_conduits.S = minetest.get_translator(modname)
local modpath = minetest.get_modpath(modname)
dofile(modpath.."/config.lua")
dofile(modpath.."/voxelarea_iterator.lua")
dofile(modpath.."/hot_rock.lua")
if magma_conduits.config.remove_default_lava... | nilq/small-lua-stack | null |
function Octal(s)
return {
to_decimal = function ()
if s == nil or #s <1 then
return 0
end
local res = 0
s = string.reverse(s)
local pow = 0
for i = 1, #s do
local v = tonumber(string.char(string.b... | nilq/small-lua-stack | null |
-- NaoTH controller for the logfile based "simulator"
project "LoLa"
kind "ConsoleApp"
language "C++"
includedirs {
"../Source/LoLa/",
FRAMEWORK_PATH .. "/Platforms/Source"
}
files {
"../Source/LoLa/**.cpp",
"../Source/LoLa/**.h"
}
links {
--"NaoRobot"
"gio-2.0",
"glib-2... | nilq/small-lua-stack | null |
if (!file.Exists("autorun/vj_base_autorun.lua","LUA")) then return end
---------------------------------------------------------------------------------------------------------------------------------------------
SWEP.Base = "weapon_vj_base"
SWEP.PrintName = "Shock Weapon"
SWEP.Author = "DrVrej"
SWEP.Con... | nilq/small-lua-stack | null |
-----------------------------------
-- Area: Lower Jeuno
-- NPC: Mendi
-- Reputation NPC
-- !pos -55 5 -68 245
-----------------------------------
require("scripts/globals/shop")
-----------------------------------
function onTrade(player, npc, trade)
end
function onTrigger(player, npc)
player:startEvent(82, pla... | nilq/small-lua-stack | null |
--[[
gcc support.
Note: could use either gcc -MM or gcc -M
(c) 2012 David Manura. See README for details.
--]]
local M = {}
local FS = require 'file_slurp'
-- Expand dependencies for inputs.
function M.gcc_deps(inputs_orig)
local cmd = 'gcc -M '..table.concat(inputs_orig, ' ')
io.stdout:write('+ ', cmd, ... | nilq/small-lua-stack | null |
-- Vector2.lua
-- Provides access to an immutable Vector2 type.
local Vector2 = {}
local function NewVec2(x, y, isUnitVector)
local x = x or 0
local y = y or 0
local magnitude = math.sqrt(math.pow(x, 2) + math.pow(y, 2))
local isUnitVector = isUnitVector or magnitude == 1
local vector
if not isUnitVector then... | nilq/small-lua-stack | null |
local fio = require('fio')
local json = require('json')
local checks = require('checks')
local errors = require('errors')
local digest = require('digest')
local httpc = require('http.client')
local HttpError = errors.new_class('HttpError')
local EtcdError = errors.new_class('EtcdError')
local EtcdConnectionError = ... | nilq/small-lua-stack | null |
require "rttlib"
require "rttros"
----------------------
-- get the deployer --
tc=rtt.getTC()
if tc:getName() == "lua" then
depl=tc:getPeer("Deployer")
elseif tc:getName() == "Deployer" then
depl=tc
end
rtt.setLogLevel("Warning")
--[ get convenience objects ]--
gs = gs or rtt.provides()
--tc = tc or rtt.getT... | nilq/small-lua-stack | null |
-- Copyright (c) 2016 John Schember <john@nachtimwald.com>
--
-- Permission is hereby granted, free of charge, to any person obtaining
-- a copy of this software and associated documentation files (the "Software"),
-- to deal in the Software without restriction, including without limitation
-- the rights to use, copy, ... | nilq/small-lua-stack | null |
-- @file godot_vector3.lua Wrapper for GDNative's Vector3
-- This file is part of Godot Lua PluginScript: https://github.com/gilzoide/godot-lua-pluginscript
--
-- Copyright (C) 2021 Gil Barbosa Reis.
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated ... | nilq/small-lua-stack | null |
--[[
NIL_Love.lua
Copyright (C) Jeroen P. Broks
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, d... | nilq/small-lua-stack | null |
--
-- created with TexturePacker (http://www.codeandweb.com/texturepacker)
--
-- $TexturePacker:SmartUpdate:9d734cfca0a20802f1a364df39875a59:56d551987f80ee61173803c0b7c79580:cf8ab4992190eb44f97f06311ef326d7$
--
-- local sheetInfo = require("mysheet")
-- local myImageSheet = graphics.newImageSheet( "mysheet.png", sheetI... | nilq/small-lua-stack | null |
BUTTON_INTERACT = 0;
BUTTON_USE_ITEM = 1; | nilq/small-lua-stack | null |
-- Compiled with https://roblox-ts.github.io v0.3.2
-- July 20, 2020
-- Modified slightly
local exports = {};
local instantiateChild, reconcileChildren;
function instantiateChild(parent, name, schema, instanceChildren)
if type(schema) == "string" then
local newInstance = Instance.new(schema);
newInstance.Name = n... | nilq/small-lua-stack | null |
--# selene: allow(unused_variable)
---@diagnostic disable: unused-local
-- Inspect the system's camera devices
---@class hs.camera
local M = {}
hs.camera = M
-- Get all the cameras known to the system
--
-- Parameters:
-- * None
--
-- Returns:
-- * A table containing all of the known cameras
function M.allCameras()... | nilq/small-lua-stack | null |
---- French language strings
local L = LANG.CreateLanguage("fr")
-- Compatibility language name that might be removed soon.
-- the alias name is based on the original TTT language name:
-- https://github.com/Facepunch/garrysmod/blob/master/garrysmod/gamemodes/terrortown/gamemode/lang/french.lua
L.__alias = "français"... | nilq/small-lua-stack | null |
local M = {}
function M.action_list_action_step(_, items)
for _, item in ipairs(items) do
require("thetto").start("github/action/step", {
source_opts = {owner = item.job.owner, repo = item.job.repo, job_id = item.job.id},
})
end
end
M.action_list_children = M.action_list_action_step
return require(... | nilq/small-lua-stack | null |
object_tangible_wearables_armor_armor_imperial_guard_shadow_armor_imperial_guard_shadow_boots = object_tangible_wearables_armor_armor_imperial_guard_shadow_shared_armor_imperial_guard_shadow_boots:new {
}
ObjectTemplates:addTemplate(object_tangible_wearables_armor_armor_imperial_guard_shadow_armor_imperial_guard_shadow... | nilq/small-lua-stack | null |
return function()
local tree = require('nvim-tree')
local function xdg_open(node)
os.execute('xdg-open ' .. node.absolute_path)
end
tree.setup {
renderer = {
indent_markers = {
enable = true,
},
icons = {
glyphs = {
... | nilq/small-lua-stack | null |
require("rrpg.lua");
local __o_rrpgObjs = require("rrpgObjs.lua");
require("rrpgGUI.lua");
require("rrpgDialogs.lua");
require("rrpgLFM.lua");
require("ndb.lua");
function newfrmSkillItem()
__o_rrpgObjs.beginObjectsLoading();
local obj = gui.fromHandle(_obj_newObject("form"));
local self = obj;
local ... | nilq/small-lua-stack | null |
MPIMemoryData = {}
setmetatable(MPIMemoryData, {__index = HiveBaseModule})
MPIMemoryData.new = function (varname)
local this = HiveBaseModule.new(varname)
setmetatable(this, {__index=MPIMemoryData})
return this
end
function MPIMemoryData:Do()
-- nothing to do
self:UpdateValue()
local v = self.... | nilq/small-lua-stack | null |
require 'live_objects'
function addSpriteComponent(obj,width,height,path)
obj.sprite = {
image = love.graphics.newImage(path),
asset = path,
root = obj,
flipX = false,
time = 0,
animationRange = {1,2},
currentAnimationRangeIndex = 1,
scale = 1,
w = width,
h = height,
r = 0... | nilq/small-lua-stack | null |
local Widget = require "widgets/widget"
local Text = require "widgets/text"
local Image = require "widgets/image"
local SBItemTile = require "widgets/sbitemtile"
local ItemSlot= require "widgets/itemslot"
local UIAnim = require "widgets/uianim"
local containers = require("containers")
local Tipbox = Class(Widget, func... | nilq/small-lua-stack | null |
--[[
Copyright (C) Udorn (Blackhand)
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the... | nilq/small-lua-stack | null |
-- Call the appropriate method before doing the action to ensure the throttle
-- state is set correctly
-- :SearchQueried()
-- :AuctionsPosted()
-- :AuctionCancelled()
-- :BidPlaced()
AuctionatorAHThrottlingFrameMixin = {}
local THROTTLING_EVENTS = {
"AUCTION_HOUSE_SHOW",
"AUCTION_HOUSE_CLOSED",
"UI_ERROR_MESSAG... | nilq/small-lua-stack | null |
local startup = require(path_public_lib .. "utils").startup
local Darkstar = {}
Darkstar.values = {
["neural-science-pack"] = 1325
}
Darkstar.weights = {
["neural-science-pack"] = startup("neural-science-pack"),
}
return Darkstar | nilq/small-lua-stack | null |
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local TestEZ = require(ReplicatedStorage.DevPackages.TestEZ)
TestEZ.TestBootstrap:run(ReplicatedStorage.Tests:GetChildren())
| nilq/small-lua-stack | null |
local error=
{
name="error",type=0,typeName="View",time=0,report=0,x=0,y=0,width=1280,height=720,visible=1,fillParentWidth=1,fillParentHeight=1,nodeAlign=kAlignTopLeft,
{
name="bg",type=1,typeName="Image",time=49971286,report=0,x=0,y=0,width=1280,height=720,visible=1,fillParentWidth=1,fillParentHeight=1,nodeAlign=k... | nilq/small-lua-stack | null |
local MemoryDomain = {}
local mt = {}
local currentDomain = nil
function MemoryDomain.new(domain)
local ret = {
domain = domain
}
return setmetatable(ret, mt)
end
mt.__index = function(t, k)
if t.domain ~= currentDomain then
memory.usememorydomain(t.domain)
currentDomain = t.domain
end
return memor... | nilq/small-lua-stack | null |
-- vim: sw=4 ts=4
--
-- module builder
require "console"
local exclude={}
exclude["init.lua"] = true
exclude["httpserver/compile.lua"] = true
for name, size in pairs(file.list()) do
if name:find("\.lua$") and not exclude[name] then
console.log("compile: "..name)
node.compile(name)
file.remove(name)
end
end
n... | nilq/small-lua-stack | null |
function onCreate()
-- le bg fuckin shit
makeLuaSprite('bg', 'bgs/dickmoment/bg2', -150, 100);
scaleObject('bg',0.9,0.9);
--setLuaSpriteScrollFactor('bg', 0.9, 0.9);
addLuaSprite('bg', false);
close(true); --For performance reasons, close this script once the stage is fully loaded, as this script won't be used... | nilq/small-lua-stack | null |
local ServerScriptService = game:GetService("ServerScriptService")
local Workspace = game:GetService("Workspace")
local findersFolder = ServerScriptService:WaitForChild("Finders", 2)
local DomainFinder = require(findersFolder:WaitForChild("DomainFinder", 2))
local exNihilo = DomainFinder:FindDomain("exnihilo")
local ... | nilq/small-lua-stack | null |
-- IFTTT server for ESP8266 -- Receive commands from webhooks and integrate you project to any IFTTT service or device.
-- Jan 2019 Created by Nikos Georgousis
cmdString="webhooks" --This is an identifier, it acts as a simple filter/"prehistoric password" to avoid attacks
gpio.mode(4, gpio.OUTPUT) --Initialize outpu... | nilq/small-lua-stack | null |
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