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-- This file has been generated by /usr/bin/notion. Do not edit. return { [1] = { ["type"] = "WScreen", ["name"] = "WScreen<1>", ["managed"] = { [1] = { ["geom"] = { ["y"] = 0, ["x"] = 0, ["w"] = 1920, ...
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--[[ KahLua KonferSK - a suicide kings loot distribution addon. WWW: http://kahluamod.com/ksk Git: https://github.com/kahluamods/konfersk IRC: #KahLua on irc.freenode.net E-mail: cruciformer@gmail.com Please refer to the file LICENSE.txt for the Apache License, Version 2.0. Copyright 2008-...
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--[[ A shape is a voxel object and always owned by a body. A single body may contain multiple shapes. The transform of shape is expressed in the parent body coordinate system. ]] ---@param tag string Tag name ---@param global boolean _optional_ Search in entire scene ---@return number Handle to first shape with specif...
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local cqueues = require "cqueues" local pgsql = require "cqueues_pgsql" local conn = pgsql.connectdb "" if conn:status() ~= pgsql.CONNECTION_OK then error(conn:errorMessage(), nil) end assert(conn:exec("LISTEN somechannel"):status() == pgsql.PGRES_COMMAND_OK) local loop = cqueues.new() loop:wrap(function() while t...
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----------------------------------- -- -- tpz.effect.MIGHTY_STRIKES -- ----------------------------------- require("scripts/globals/status") ----------------------------------- function onEffectGain(target, effect) target:addMod(tpz.mod.CRITHITRATE, 100) end function onEffectTick(target, effect) end function onE...
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local P, S, V, C, Cb, Cc, Cg, Cs, Cmt, Ct, Cf, Cp, locale, match do local _obj_0 = require('lpeg') P, S, V, C, Cb, Cc, Cg, Cs, Cmt, Ct, Cf, Cp, locale, match = _obj_0.P, _obj_0.S, _obj_0.V, _obj_0.C, _obj_0.Cb, _obj_0.Cc, _obj_0.Cg, _obj_0.Cs, _obj_0.Cmt, _obj_0.Ct, _obj_0.Cf, _obj_0.Cp, _obj_0.locale, _obj_0.match...
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--------------------------------------------------- -- Flame_Thrower -- Description: Uses a flamethrower that deals Fire damage to players in a fan-shaped area of effect. Additional effect: Plague -- Type: Magical --------------------------------------------- require("scripts/globals/monstertpmoves") require("scripts/g...
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local ObjectManager = require("managers.object.object_manager") rebelSympathizerConvoHandler = conv_handler:new {} function rebelSympathizerConvoHandler:getInitialScreen(pPlayer, pNpc, pConvTemplate) local convoTemplate = LuaConversationTemplate(pConvTemplate) local npcID = SceneObject(pNpc):getObjectID() local p...
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object_tangible_powerup_weapon_ranged_speed = object_tangible_powerup_weapon_shared_ranged_speed:new { } ObjectTemplates:addTemplate(object_tangible_powerup_weapon_ranged_speed, "object/tangible/powerup/weapon/ranged_speed.iff")
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----------------------------------------- -- ID: 5603 -- Item: dish_of_hydra_kofte_+1 -- Food Effect: 240Min, All Races ----------------------------------------- -- Strength 8 -- Intelligence -4 -- Attack % 20 -- Attack Cap 160 -- Defense % 25 -- Defense Cap 75 -- Ranged ATT % 20 -- Ranged ATT Cap 160 -- Poison Resist ...
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local helpers = require('test.functional.helpers') local Screen = require('test.functional.ui.screen') local clear, feed, execute = helpers.clear, helpers.feed, helpers.execute describe("'wildmode'", function() local screen before_each(function() clear() screen = Screen.new(25, 5) screen:attach() en...
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do obj:method_1(1):method_2("dood"):method_3(false):method_4(true) end -- Result -- do obj:method_1(1):method_2("dood") :method_3(false):method_4(true) end
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-------------------------------------------------------------------------------- -- All the models, materials, sounds belong to their corresponding authors. Permission is granted to only distribute these models through Garry's Mod Steam Workshop and the official Metrostroi GitHub accounts for use with Garry's Mod and M...
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--- Syntax sugar for event manipulation. --- --- Along with the documented functions, this module dynamically generates syntax-shortcuts for all `defines.events` --- events. These shortcuts are only to be used when registering a handler to a single event. To register a handler to --- multiple events, use `event.registe...
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pointcloud.BSP = pointcloud.BSP or {} local meta = {} meta.__index = meta function meta:Init() self.File = file.Open(string.format("maps/%s.bsp", game.GetMap()), "rb", "GAME") self.Header = self:ReadHeader() self.Leafs = self:ReadLeafs() return self end function meta:Close() self.File:Close() self.File = ni...
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local remap = vim.api.nvim_set_keymap remap('n','<C-t><C-t>', '<cmd>BufferLinePick<CR>', { noremap = true, silent = true }) remap('n','<C-t><C-l>', '<cmd>BufferLineCycleNext<CR>', { noremap = true, silent = true }) remap('n','<C-t><C-h>', '<cmd>BufferLineCyclePrev<CR>', { noremap = true, silent = true }) remap('n','<C...
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--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-- -- Debugging utilities -- -- Usage: -- User settings: -- dbg.key (number) - Key to toggle debugger (default 41) -- dbg.active (bool) - Is debugger on (default false) -- ...
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function Armory:GetCanTakeDamageOverride() return false end
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local screenName = Var "LoadingScreen" local footerBaseImage if screenName == "ScreenSelectProfile" or screenName == "ScreenDataSaveSummary" then footerBaseImage = "centered (doubleres).png" elseif screenName == "ScreenSelectMusicRD" then footerBaseImage = "RDbase (doubleres).png" else footerBaseImage ...
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eaw = require "eaw-abstraction-layer" eaw.use_real_errors(true) eaw.use_busted()
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-- Autogenerated from DerivedGeneralCategory.txt return { 0x00000300,0x0000036F, 0x00000483,0x00000487, 0x00000488,0x00000489, 0x00000591,0x000005BD, 0x000005BF,0x000005BF, 0x000005C1,0x000005C2, 0x000005C4,0x000005C5, 0x000005C7,0x000005C7, 0x00000610,0x0000061A, 0x0000064B,0x0000065F, 0x00000670,0x00000670, 0x000006D...
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local cmd = vim.cmd require('formatter').setup({ logging = false, filetype = { lua = { function() return { exe = 'lua-format', args = { '--indent-width=2', '--column-limit=100', '--double-quote-to-single-quote', '--spaces-inside-table-braces' }, ...
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local a = {} function a:b(...) local a, self = 4 do local a = (...)(a) each(a, function() local self = self[5]; return self.bar end) end print(a[1]) end return a
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--[[ Sample plugin file for highlight 3.9 ]] Description="Add perldoc.perl.org reference links to HTML, LaTeX, RTF and ODT output of Perl code" Categories = {"perl", "html", "rtf", "latex", "odt" } -- optional parameter: syntax description function syntaxUpdate(desc) if desc~="Perl" then return end funct...
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local min = 1 local max = 100 if arg[1] then max = tonumber(arg[1]) end if arg[2] then min = tonumber(arg[2]) end -- this will get fixed in the next if if max < min then min, max = max, min elseif max == min then max = max + 1 end for i=min,max-1 do io.write(i, '+') end print(max)
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-- if the MenuTimer is enabled, we should reset SSM's MenuTimer now that we've reached Gameplay if PREFSMAN:GetPreference("MenuTimer") then SL.Global.MenuTimer.ScreenSelectMusic = ThemePrefs.Get("ScreenSelectMusicMenuTimer") end local Players = GAMESTATE:GetHumanPlayers() local holdingCtrl = false local Rest...
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----------------------------------------- -- ID: 4538 -- Item: roast_pipira -- Food Effect: 30Min, All Races ----------------------------------------- -- Dexterity 3 -- Mind -3 -- Attack % 14 -- Attack Cap 75 -- Ranged ATT % 14 -- Ranged ATT Cap 75 ----------------------------------------- require("scripts/globals/stat...
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require("moonsc").import_tags() -- We test that states are added to the active states list as they are -- entered and before onentry handlers are executed. -- When s0's onentry handler fires we should not be in s01. But when s01's -- onentry handler fires, we should be in s01. Therefore event1 should not -- fire, but ...
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local hum = script.Parent local char = hum.Parent local torso = char:FindFirstChild("HumanoidRootPart") local origY = torso.Position.Y local event = game:service("RunService").Stepped:Connect(function() for _,v in pairs(char:GetDescendants()) do if v:IsA("BasePart") then v.CanCollide = false end end local cf ...
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require(settings.get("ghu.base") .. "core/apis/ghu") local q = require("am.quarry") local function main() if q.canResume() then q.runJob(true) end end main()
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#!/usr/bin/env lua local lu = require 'luaunit' require 'lfs' local dirname = lfs.currentdir() .. '/tests' for f in lfs.dir(dirname) do local path = table.concat({dirname, f}, '/') if lfs.attributes(path, 'mode') == 'file' then if f:sub(1, 4) == 'test' and f:sub(-4) == '.lua' then print(path) requ...
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README for Lua 5.1 See INSTALL for installation instructions. See HISTORY for a summary of changes since the last released version. * What is Lua? ------------ Lua is a powerful, light-weight programming language designed for extending applications. Lua is also frequently used as a general-purpose, stand-alone ...
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-- -- Licensed to the Apache Software Foundation (ASF) under one or more -- contributor license agreements. See the NOTICE file distributed with -- this work for additional information regarding copyright ownership. -- The ASF licenses this file to You under the Apache License, Version 2.0 -- (the "License"); you may ...
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--local gui = require(script.Gui) local RadialGauge = require(script.RadialGauge) local CarInterfaceGui = {} local ran = Random.new() function CarInterfaceGui:BuildGui(settings) local ocgui = game.Players.LocalPlayer.PlayerGui:WaitForChild('OpenChassisGui') local opts = {} opts.minDeg = 45 opts.ma...
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object_intangible_beast_bm_kimogila = object_intangible_beast_shared_bm_kimogila:new { } ObjectTemplates:addTemplate(object_intangible_beast_bm_kimogila, "object/intangible/beast/bm_kimogila.iff")
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Controller = Object:extend() function Controller:new(view, player) self.view = view self.player = player --timers self.droptimer = droptimer self.movecooldown = 0 self.speedupcooldown = 0 self.rotatecooldown = 0 self.placed = { } --Array of blocks on the field self.gameover = false self...
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local RemotesController= require(game.ServerScriptService.kwatworks.Base.BaseController):extend() local ReplicatedStorage = game:GetService("ReplicatedStorage") RemotesController.events = {} RemotesController.functions = {} function RemotesController:NewRemoteEvent(name) local remoteEvent = Instance.new("Remote...
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dofile(THEME:GetPathO("", "modifier_options_menu_entry.lua")) dofile(THEME:GetPathO("", "modifier_options_menu_data.lua")) ModifierOptionsMenu = {} ModifierOptionsMenu_mt = { __index = ModifierOptionsMenu } local MENU_ENTRIES = { ModifierOptionsMenuData.create({ label = "Speed Modifier Type", scroll = funct...
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#!/usr/bin/env tarantool local log = require('log') local websocket = require('websocket') local json = require('json') local base = 'wss://localhost:9001' local agent = 'Tarantool/1.10' local cases = { --1, } local i = 1 local limit = nil while true do local url if i == nil then break end ...
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add_rules("mode.debug", "mode.release") add_rules("plugin.vsxmake.autoupdate") set_languages("c99", "cxx17") set_project("cpputils") set_allowedmodes("debug", "release") set_defaultmode("debug") set_warnings("allextra") set_optimize("aggressive") target("cpputils") set_kind("static") add_headerfiles("include/(**.h...
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local cppjwt = require('libcppjwt') local json = require('cjson') local M = {} function M.decode_raw(token) return cppjwt.decode(token) end function M.decode(token) return json.decode(M.decode_raw(token)) end function M.verify(token, key) return cppjwt.verify(token, key) end return M
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-- id int 怪物ID -- name lang 怪物名称 -- desc lang 怪物描述 -- elements tableString[k:#seq|v:#1(int)] 怪物定位 -- attr ...
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--[[ There're all the code of game logic and field drawing. I suspect my code is bad somewhere, especially in the animation sections. So, can't you help me make it better, if it is? ]] local field = {w = 4, h = 4} local gph = love.graphics field.tiles = {} --[[Tiles have values, which are equal to order numbers of ...
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local SpatialFractionalMaxPooling, parent = torch.class('nn.SpatialFractionalMaxPooling', 'nn.Module') -- Usage: -- nn.SpatialFractionalMaxPooling(poolSizeW, poolSizeH, outW, outH) -- the output should be the exact size (outH x outW) -- nn.SpatialFractionalMaxPooling(poolSizeW, poolSizeH, ratioW, ratioH) -- the...
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AddCSLuaFile() ENT.Type = 'anim' ENT.Base = 'bw_drink_base' ENT.PrintName = 'Jump Increase' ENT.Author = 'n00bmobile' ENT.Category = 'n00bmobile' ENT.Spawnable = true ENT.AdminSpawnable = true --[Customizable Values]-- ENT.Duration = 30 ------------------------- if SERVER then ENT.OnDrink = function(ply) ply:SetJu...
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local discordia = require('discordia') local spawn = require('coro-spawn') local split = require('coro-split') local net = require('coro-net') local timer = require('timer') local fs, fsopen, fswrite -- Lazy required local format = string.format local unpack = table.unpack -- Do not edit, pass options to function ins...
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-- HEAT STRING FUNCTION - by zulu200 local heat_string = function( o ) if o == 'arm_for' or o == 'branchbank_gold' or o == 'branchbank' or o == 'welcome_to_the_jungle' or o == 'welcome_to_the_jungle_prof' or o == 'ukrainian_job' or o == 'big_prof' or o == 'safehouse' then return "" end local i_perc = 100 * (...
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fx_version 'cerulean' games { 'gta5' } author 'Parchoquer' version '1.0.0' client_scripts { 'RageUI/RMenu.lua', 'RageUI/menu/RageUI.lua', 'RageUI/menu/Menu.lua', 'RageUI/menu/MenuController.lua', 'RageUI/components/*.lua', 'RageUI/menu/elements/*.lua', 'RageUI/menu/items/*.lua', ...
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local ffi = require 'ffi' local function q(input, suffix) return string.gsub(input..'${Suffix}','${Suffix}',suffix) end local cdef = [[ typedef struct itkImage${Suffix} ImageType${Suffix}; void GaussianConvolution${Suffix}(ImageType${Suffix}* inputImage, ImageType${Suffix}* outputImage, double sigma, int norma...
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num_iterations = 9 f = { 0, 1, 1, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 0 } function Output( f, l ) io.write( l, ": " ) for i = 1, #f do local c if f[i] == 1 then c = '#' else c = '_' end io.write( c ) end print "" end Output( f, 0 ) for l = 1, num_iterations do ...
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--[[ Created by Dimitri Barronmore https://github.com/DimitriBarronmore/cyf-arenas --]] local function smooth_value(value, value2, speed, div) if value < value2 then value = math.min(value + (speed*Time.dt/div), value2) elseif value > value2 then value = math.max(value - (speed*Time.dt/div), value2) end ret...
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-- caffeine mode -- ------------------- local caffeineMenu = hs.menubar.new() caffeineMenu:setTooltip("Caffeinate mode (i.e. disable screen locking)") local caffeinateSleepType = "displayIdle" local function setCaffeineDisplay(state) if state then caffeineMenu:setTitle("🐎") else caffeineMenu:setTi...
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#!/usr/bin/env lua -- -- This file is Squish, built (and squished) with all normal options. -- -- Options: --with-minify --with-uglify --with-compile --with-virtual-io -- Build date: 2018-12-19 -- Website: https://github.com/LuaDist/squish/ -- -- Note: One instance of 'arg' was replaced with {...} to make Sim...
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/* MiniTank Wars Copyright (c) 2010 BMCha This gamemode is licenced under the MIT License, reproduced in /shared.lua ------------------------ TankSplode init.lua -Tank Explode Effect init */ function EFFECT:Init( data ) local TargetEntity = data:GetEntity() if ( !TargetEntity || !TargetEntity:IsVali...
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local deriv = require'deriv' local parser = require'parser' local list = require'list' local pretty = require'pretty' local say = require'say' local newNode = parser.newNode local function equalDeriv (d, s) local dStr = d.list:toString('', '', ' ', pretty.printp) local sStr = s if type(s) ~= "string" then -- s is ...
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return mwse.loadConfig("weaponSheathing") or { showCustom = true, showShield = false, showWeapon = true, blocked = { ["animated morrowind 1.0.esp"] = true, ["animated morrowind ii.esp"] = true, ["animated_morrowind - expanded.esp"] = true, ["animated_morrowind - merged.es...
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-- carts_api/init.lua local S = minetest.get_translator("carts_api") carts = {} carts.railparams = {} -- Maximal speed of the cart in m/s (min = -1) carts.speed_max = 7 -- Set to -1 to disable punching the cart from inside (min = -1) carts.punch_speed_max = 5 -- Maximal distance for the path correction (for dtime pe...
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local test = {} local Transformable = require 'src.utils.transformable' function test.addAbsolutePosition() local transformable = Transformable({position = {1, 2, 3}}) transformable:addAbsolutePosition(3, 2, 1) assertEquals(transformable.position, {4, 4, 4}) end function test.addRelativePosition() lo...
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local ipairs = ipairs local type = type local tostring = tostring local utils = require("orange.utils.utils") local orange_db = require("orange.store.orange_db") local BasePlugin = require("orange.plugins.base_handler") local counter = require("orange.plugins.rate_limiting.counter") local function get_current_stat(li...
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function onCreate() -- background shit makeLuaSprite('ANGRYBIRDstageback', 'ANGRYBIRDstageback', -500, -300); setLuaSpriteScrollFactor('ANGRYBIRDstageback', 0.9, 0.9); makeLuaSprite('ANGRYBIRDstagefront', 'ANGRYBIRDstagefront', -650, 600); setLuaSpriteScrollFactor('ANGRYBIRDstagefront', 0.9, 0.9); scaleO...
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pfUI:RegisterModule("treebrowser", function () local size = 24 local function OnShow() if not this.data then return end local data = this.data local draw = this.draw this.caption:SetText(data[1]) if type(data[2]) == "table" then if data[2].GetObjectType and type(data[2].GetObjectType) ...
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local mod = get_mod("rwaon_talents") PassiveAbilitySettings.rwaon_we_1 = { description = "career_passive_desc_we_1a", display_name = "career_passive_name_we_1", icon = "kerillian_shade_passive", buffs = { "kerillian_shade_passive", "kerillian_shade_passive_backstab_killing_blow", ...
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--[[ Truly undoes landfill. Regenerates the original chunks in a separate surface to see which water/ shore tiles used to be under the landfill, copies from those tiles, and cleans up afterwards. Ends in an unterminated quote, intended to contain map pings. Will select a box region around all pings. Any numb...
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--[[ Name: DataStoreService.lua Author: DontRevealMe Description: Could be considered as a stripped down version of DataStore2 with add functionality for non-player datastores. --]] local require = require(game:GetService("ReplicatedStorage"):WaitForChild("Framework")) local Promise = require("Promise") loc...
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local constants = require(".lua.common.constants") local logger = require(".lua.common.logger").new("bucket_status_cache.lua") local util = require(".lua.common.util") local redis_service = require(".lua.service.redis_connection_manager").get(constants.REDIS_CLUSTER_DPATH) local lcache = require(".lua.service.local_cac...
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return _csharp_getAssemblyType("LuaBuildEvents.SSH.LuaForwardedPort");
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----------------------------------- -- Full Break -- Great Axe weapon skill -- Skill level: 225 (Warriors only.) -- Lowers enemy's attack, defense, params.accuracy, and evasion. Duration of effect varies with TP. -- Lowers attack and defense by 12.5%, evasion by 20 points, and estimated to also lower params.accuracy by...
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local M = {} --######################################## Collide Capsule-Point ######################################## function M.collide_capsule_point(linestart, lineend, capsuleradius, point) local linevect = lineend - linestart local length = vmath.length(linevect) local percentrun = vmath.dot(point - linest...
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--[[ Copyright (c) 2006-2011 LOVE Development Team This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial ...
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-- dep -- https://github.com/bungle/lua-resty-session local http_handle = require('resty.session').new() -- perf local setmetatable = setmetatable local Session = {} function Session:new() local instance = { } setmetatable(instance, Session) return instance end return Session
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-- @author Sachin Mehta --- --- -- File to load CamVid Dataset and Cache it -- @module loadCamVid require 'image' -- load the training and test files local trainFile = opt.datapath .. '/train.txt' local valFile = opt.datapath .. '/test.txt' local classesName = {'Void', 'Sky', 'Building', 'Column-Pole', ...
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local wcwidth = require "wcwidth" local filters = require "tui.filters" local bit32 = require "bit32" local band = bit32.band local bor = bit32.bor local bnot = bit32.bnot -- Overwrite default filter to add utf8 filters.default_chain = filters.make_chain { -- Always before CSI filters.mouse; -- These ...
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-- example: -- local p = require('easypubnub')(publish_key, subscribe_key) -- p.publish('lua-1', { text='hello there', time=os.date("%X")}) -- p.subscribe('lua-1', function(msg) print("CB:", msg.text) end ) local http = require("socket.http") local ltn12 = require("ltn12") local json = require("dkjson") return funct...
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--[[ Copyright (c) 2021 LeonAirRC Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sub...
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-- Copyright 2004-present Facebook. All Rights Reserved. --[[LocallyConnected layer See https://code.google.com/p/cuda-convnet/wiki/LayerParams#Locally-connected_layer_with_unshared_weights ]] local LocallyConnected, parent = torch.class('nn.LocallyConnected', 'nn.Module'...
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local Module = {} print(" helo.lua begin ============================") function Module.world() ret = I('qwerqwer') return ret end print(" helo.lua end ============================") return Module
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--[[ ?)]] -- ################################################## CHASTITY BELT TRINKET ################################################## -- Enemies that are spawned by other enemies are removed/killed. Portals are instantly killed (bonus). local ChastityBelt = { TRINKET_CHASTITY_BELT = Isaac.GetTrinketIdByName("Chas...
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object_tangible_tcg_series1_shared_consumable_hans_hydrospanner = SharedTangibleObjectTemplate:new { clientTemplateFileName = "object/tangible/tcg/series1/shared_consumable_hans_hydrospanner.iff" } ObjectTemplates:addClientTemplate(object_tangible_tcg_series1_shared_consumable_hans_hydrospanner, "object/tangible/tc...
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--[=[ _____ _ _ _ _ |_ _| | | | | (_) | | | | _ __ | |_ ___ _ __ _ __ __ _| |_ _ ___ _ __ __ _| | | | | '_ \| __/ _ \ '__| '_ \ / _` | __| |/ _ \| '_ \ / _` | | _| |_| | | | || __/ | | | | | (_| | |_| ...
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local Blacklist = {} Blacklist.rawBlacklist = { "minecraft:cobblestone", "minecraft:stone", "minecraft:gravel", "minecraft:dirt", "minecraft:grass", "minecraft:sand", "minecraft:planks", "minecraft:log", "minecraft:bedrock" } function Blacklist:IsBlacklisted(input) for k,v in pairs(self.rawBlacklist) do ...
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local utils = require "kong.tools.utils" local mocker = require "spec.fixtures.mocker" local ws_id = utils.uuid() local function setup_it_block(consistency) local cache_table = {} local function mock_cache(cache_table, limit) return { safe_set = function(self, k, v) if limit then loca...
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local t = Def.ActorFrame{}; t[#t+1] = Def.ActorFrame { Def.ActorFrame{ LoadActor(THEME:GetPathB("","_shared/IIDX 17/wakusei/bg.png"))..{ InitCommand=cmd(FullScreen); }; LoadActor(THEME:GetPathB("","_shared/IIDX 17/wakusei/wakusei.png"))..{ InitCommand=cmd(queuecommand,"Anim"); AnimCommand=cmd(...
nilq/small-lua-stack
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-- Copyright (c) 2021 Trevor Redfern -- -- This software is released under the MIT License. -- https://opensource.org/licenses/MIT return function(tbl, item) for i, v in ipairs(tbl) do if v == item then return i end end end
nilq/small-lua-stack
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---------------------- -- Backend management ---------------------- local _M = {} local config = require("textadept-spellchecker.config") -- Possible spellchecker program names local SPELL_CHECKERS = { "aspell", "hunspell", "ispell", "hunspell.exe", "aspell.exe", "ispell.exe" } -- Event for spellchecking d...
nilq/small-lua-stack
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-- Copyright (C) 2018 The Dota IMBA Development Team -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable ...
nilq/small-lua-stack
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local parent = ... local members = { "self", "equal_lists", "case" } local M = { } for _index_0 = 1, #members do local name = members[_index_0] M[name] = require(parent .. "._" .. name)[name] end return M
nilq/small-lua-stack
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--Random helper functions that don't really belong anywhere else. function get43size(size4_3) return 640*(size4_3/854) end; function capWideScale(AR4_3,AR16_9) if AR4_3 < AR16_9 then return clamp(WideScale(AR4_3, AR16_9),AR4_3,AR16_9) else return clamp(WideScale(AR4_3, AR16_9),AR16_9,AR4_3) end; end; --retu...
nilq/small-lua-stack
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BOT.B = { -- Autoplay img = "16004ade907.png", chair = "test", medal = "none", victory = 801000, autoPlay = function () local n = ROUND.turn if ROUND.chair[n].mode == "BUSY" then if ROUND.chair[n].action then if ROUND.chair[n].action.func then local pool = {} for i, v in pairs(ROUND.chair[n].a...
nilq/small-lua-stack
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-- Config test. local addon_storage = ... --print( "id_to_track:" ); dump( id_to_track, " " ) --print( "name_to_track:" ); dump( name_to_track, " " ) --print( "Damage:" ); dump( Damage, " " ) --print( "SessionFlags:" ); dump( SessionFlags, " " ) --print( "Callbacks:" ); dump( Callback, " " ) local to_ki...
nilq/small-lua-stack
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local ODC = LibStub("AceAddon-3.0"):GetAddon("OfflineDataCenter") local ODC_SF = ODC:GetModule("SortFilter") if not ODC_SF then return end local Module = ODC:NewModule("OfflineBag", "AceEvent-3.0", "AceHook-3.0", "AceTimer-3.0") local L = LibStub("AceLocale-3.0"):GetLocale("OfflineDataCenter") Module.description = L["O...
nilq/small-lua-stack
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---------------------------------------- --Name: "car_bomb.lua" --By: "Sir Francis Billard" ---------------------------------------- SWEP.PrintName = "Car Bomb" SWEP.Author = "Sir Francis Billard" SWEP.Instructions = "Left click to plant bomb.\nRight click to change bomb type.\nReload to change bomb timer." SWEP.Spawn...
nilq/small-lua-stack
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--[[----------------------------------------------------------------------- Categories --------------------------------------------------------------------------- The categories of the default F4 menu. Please read this page for more information: https://darkrp.miraheze.org/wiki/DarkRP:Categories In case that page can...
nilq/small-lua-stack
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if jit then local llthreads2 = require "llthreads2" local thread = llthreads2.new([[ if not package.preload.ffi then print("ffi does not register in thread") os.exit(-1) end local ok, err = pcall(require, "ffi") if not ok then print("can not load ffi: ", err) os.exit(-2) ...
nilq/small-lua-stack
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--[[ Made by ThisW0ntGetBanned Discord: https://discord.gg/MyjGtee Enjoy Kiddo's ]] --[[Getting Service]]-- local Plrs = game:GetService("Players"); local Run = game:GetService("RunService"); local CoreGui = game:GetService("CoreGui"); local StartGui = game:GetService("StarterGui"); local Teams = game:GetService("Team...
nilq/small-lua-stack
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local history = require("lir.history") local utils = require("lir.utils") local config = require("lir.config") local lvim = require("lir.vim") local Path = require("plenary.path") local vim = vim local uv = vim.loop local a = vim.api ---@class lir_actions local actions = {} ----------------------------- -- Private -...
nilq/small-lua-stack
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class("ChangePlayerIconCommand", pm.SimpleCommand).execute = function (slot0, slot1) slot2 = slot1:getBody() slot4 = slot2.characterId slot5 = slot2.skinPage slot6 = slot2.callback slot8 = getProxy(PlayerProxy).getData(slot7) if type(slot2.characterId) == "number" then if slot8.character == slot3 then if sl...
nilq/small-lua-stack
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local Manager = class('StateManager') function Manager:initialize() self.StateList = {} self.stack = {} end function Manager:add(state) if state and state.id then --print("Adding "..state.id) self.StateList[state.id] = state end end function Manager:jump(state) if state and self.StateList[state] th...
nilq/small-lua-stack
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--[[ � CloudSixteen.com do not share, re-distribute or modify without permission of its author (kurozael@gmail.com). --]] local CLASS = Clockwork.class:New("Elite Overwatch Soldier"); CLASS.color = Color(150, 50, 50, 255); CLASS.wages = 50; CLASS.factions = {FACTION_OTA}; CLASS.wagesName = "Supplies"; CLASS.des...
nilq/small-lua-stack
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-- MIDI Velocity Scaling for Note Range -- 0..15 or set to -1 to apply to events on all channels local filter_chan = -1 -- whether to pass non-note events local pass_other = true -- affected note range(s) -- string with comma-separated list of single MIDI note numbers or -- ranges (min-max separated by a dash, whitesp...
nilq/small-lua-stack
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local utils = {} local redis = require('libs.redis') local configuration = require('configuration') local mattata = {} local api = {} local tools = {} function utils:init() mattata = self api = self.api tools = self.tools return utils end function utils.is_trusted_user(chat_id, user_id) if redis:...
nilq/small-lua-stack
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