content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
--[[
Network architectures used in tests.
]]
local function additional_network_architectures(network_list)
local network_list = network_list or {}
-- LSTM
network_list['vgg16-lstm'] = paths.dofile('vgg16_lstm.lua')
network_list['vgg16-lstm2'] = paths.dofile('vgg16_lstm2.lua')
network_list['vg... | nilq/small-lua-stack | null |
local allowCountdown = false;
function onCreate()
makeLuaSprite('black', 'stages/intros/black', 0,0);
setObjectCamera('black', 'camother');
addLuaSprite('black', false);
makeLuaSprite('circle', 'stages/intros/CircleTooSlow', 1280,0);
setObjectCamera('circle', 'camother');
addLuaSprite... | nilq/small-lua-stack | null |
local Keys = {
["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57,
["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 160, ["4"] = 164, ["5"] = 165, ["6"] = 159, ["7"] = 161, ["8"] = 162, ["9"] = 163, ["-"] = 84, ["="] = 83, ["BACKS... | nilq/small-lua-stack | null |
-- Copyright (C) idevz (idevz.org)
local _M = {
_VERSION = "0.1.0"
}
local mt = {__index = _M}
function _M.new(self, opts)
local response = {
request_id = opts.request_id or nil,
value = opts.value or nil,
exception = opts.exception or nil,
process_time = opts.process_time or ... | nilq/small-lua-stack | null |
--=======================================
-- filename: entities/enemies/turret.lua
-- author: Shane Krolikowski
-- created: Apr, 2018
-- description: Turret enemy entity.
--=======================================
local Enemy = require 'entities.enemies.enemy'
local Turret = Enemy:extend()
function Turret... | nilq/small-lua-stack | null |
--Let's define some colors... duh...
orange = {255, 129, 74, 255}
darkorange = {169, 115, 90, 255}
white = {255, 255, 255, 255}
blueblack = { 4, 4, 4, 255}
purple = { 40, 0, 32, 255}
s3top = {111, 60, 103, 255}
s3bot = {250, 190, 120, 255}
fogyellow = {250, 190, 120, 90}
red =... | nilq/small-lua-stack | null |
mysql = exports.mysql
function playerDeath()
if getElementData(source, "adminjailed") then
spawnPlayer(source, 263.821807, 77.848365, 1001.0390625, 270, getElementModel(source), 6, getElementData(source, "playerid")+65400, getPlayerTeam(source))
setCameraInterior(source, 6)
setCameraTarget(source)
fade... | nilq/small-lua-stack | null |
local PANEL = {}
AccessorFunc( PANEL, "m_strModelName", "ModelName" )
AccessorFunc( PANEL, "m_iSkin", "SkinID" )
AccessorFunc( PANEL, "m_strBodyGroups", "BodyGroup" )
AccessorFunc( PANEL, "m_strIconName", "IconName" )
function PANEL:Init()
self:SetDoubleClickingEnabled( false )
self:SetText( "" )
self.Icon = ... | nilq/small-lua-stack | null |
-- ***************************************************************
--
-- Copyright 2016 by Sean Conner. All Rights Reserved.
--
-- This library is free software; you can redistribute it and/or modify it
-- under the terms of the GNU Lesser General Public License as published by
-- the Free Software Foundation; either ... | nilq/small-lua-stack | null |
require("lfs")
local function dot_git_exists()
local path = "./.git"
if (lfs.attributes(path, "mode") == "directory") then
return true
end
return false
end
if dot_git_exists() then
branch = '-branch'
else
branch = '-📁'
--branch = '- '
end
local function get_var(my_var_name)
return vim.api.nvim... | nilq/small-lua-stack | null |
terrain_mat =
{
passes =
{
base =
{
queue='opaque',
shader='terrain'
},
depthPrepass =
{
vertex='depth_prepass_terrain',
fragment='depth_prepass',
}
},
resources =
{
[0] =
{
name="heightmap",
resType='texture2D',
uv='clamp',
texFormat='r16f',
storeData=true,
useMipMap... | nilq/small-lua-stack | null |
local FrameStatGraphic = require("FrameStatGraphic")
local function app(params)
local win1 = WMCreateWindow(params)
local gr = FrameStatGraphic:new({width = params.frame.width, height=20})
win1:add(gr)
win1:show()
while true do
win1:draw()
yield();
end
end
return app | nilq/small-lua-stack | null |
function love.draw()
if screen == "playing" then renderBoard()
elseif screen == "lost" then renderScore()
elseif screen == "start" then
setColor("white")
gfx.printf("Press 1 for lazy,\n2 for easy,\n3 for medium,\n4 for hard, and\n"..controls.menu.." for the keyconfig", 0, screenH2-28, screenW, "center")
elseif ... | nilq/small-lua-stack | null |
--[[
ModuleName :
Path : service/main.lua
Author : jinlei
CreateTime : 2020-09-30 19:41:06
Description :
--]]
local skynet = require "skynet"
require "skynet.manager"--------- import skynet.register
local config_system = require "config_system"
local config_server = config_system.server
local config_login = config_syst... | nilq/small-lua-stack | null |
local IAspect = require("api.IAspect")
local flags = {
absorbed_charges = "number", -- gAbsorbCharge
has_shield_bash = "boolean", -- cPowerBash
is_married = "boolean", -- cMarry
is_being_escorted_sidequest = "boolean", -- cGuardTemp
has_given_token_of_fr... | nilq/small-lua-stack | null |
Config = {}
Config.okokNotify = true -- Put on false if you don't have okokNotify.
Config.ems = {
enable = true,
label = "LSFD",
label2 = "Global Announce",
message = "We are in service, remember that you can call us for any emergency or go to the hospital!",
time = 7500,
job = "ambulance"
}
Config.mechani... | nilq/small-lua-stack | null |
local numStages = SL.Global.Stages.PlayedThisGame
local page = 1
local pages = math.ceil(numStages/4)
local t = Def.ActorFrame{
CodeMessageCommand=function(self, param)
if param.Name == "Screenshot" then
-- organize Screenshots taken using Simply Love into directories, like...
-- ./Screenshots/Sim... | nilq/small-lua-stack | null |
local server_table={}
luci.model.uci.cursor():foreach("bypass","servers",function(s)
if (s.type=="ss" and not nixio.fs.access("/usr/bin/ss-local")) or (s.type=="ssr" and not nixio.fs.access("/usr/bin/ssr-local")) or s.type=="socks5" or s.type=="tun" then
return
end
if s.alias then
server_table[s[".name"]]="[%s]:... | nilq/small-lua-stack | null |
require('torch')
require('nn')
require 'spatial-pooling/WeldonPooling'
require 'spatial-pooling/GlobalMaxPooling'
require 'spatial-pooling/GlobalAveragePooling'
require 'spatial-pooling/LogSumExpPooling'
require 'spatial-pooling/GlobalkMaxPooling'
| nilq/small-lua-stack | null |
object_tangible_collection_reward_col_resource_harvest_reward_meat = object_tangible_collection_reward_shared_col_resource_harvest_reward_meat:new {
}
ObjectTemplates:addTemplate(object_tangible_collection_reward_col_resource_harvest_reward_meat, "object/tangible/collection/reward/col_resource_harvest_reward_meat.iff... | nilq/small-lua-stack | null |
local DataDump = require 'table_dumper'
-- ----------------------
-- 解析命令行
-- ----------------------
local argparse = require 'argparse'
local arg_parse = argparse('dxbc_reader')
arg_parse:argument('input', 'input file')
arg_parse:option('-o --output', 'output file', false)
arg_parse:option('-d --debug', 'p... | nilq/small-lua-stack | null |
function onCreate()
-- background shit
makeLuaSprite('BGmansion', 'BGmansion', -600, -300);
setScrollFactor('BGmansion', 0.9, 0.9);
addLuaSprite('BGmansion', false);
close(true); --For performance reasons, close this script once the stage is fully loaded, as this script won't be used anymore after loading... | nilq/small-lua-stack | null |
function Str(str)
local start, excls, ref, finish = string.match(str.text, "^(.*)%[(%!+)(.+)%](.*)$")
if not ref then return end
local origRef = ref
ref = string.lower(ref)
local latex = ""
if excls == "!" then
print("transforming " .. ref .. " to cleverref")
local isUpper = string.match(origRef... | nilq/small-lua-stack | null |
local function DoEquipmentFoleySounds(inst)
for k, v in pairs(inst.components.inventory.equipslots) do
if v.foleysound ~= nil then
inst.SoundEmitter:PlaySound(v.foleysound, nil, nil, true)
end
end
end
local function DoFoleySounds(inst)
DoEquipmentFoleySounds(inst)
if inst.fo... | nilq/small-lua-stack | null |
vim.g.EasyMotion_do_mapping = 0
| nilq/small-lua-stack | null |
Config = {}
Config.DrawDistance = 10.0
Config.Locale = 'fr'
Config.Zones = {}
Config.OrangeFarms = {
{x=273.503, y=6507.40, z=29.3984},
{x=263.927, y=6506.20, z=29.6686},
{x=262.265, y=6516.62, z=29.7228},
{x=272.459, y=6519.20, z=29.4504},
{x=281.37, y=6518.92, z=29.1644},
{x=28... | nilq/small-lua-stack | null |
module(...,package.seeall);
function ExistsLua(file)
return ml.FileSystem.Exists(file..".lua");
end | nilq/small-lua-stack | null |
SCRIPT_TYPE = "CA"
TAGS = {
{0, "Empty"},
{1, "Red car"},
{2, "Blue car"}
}
NEIGHBORS_POS = { {1, 0}, {-1, 0}, {0, 1}, {0, -1}, {-1, -1} }
STATES_NUM = 3
right = 1
left = 2
up = 3
down = 4
down_left = 5
empty = 0
red_car = 1
blue_car = 2
function get_next_state (neighbors, state)
if state == red_... | nilq/small-lua-stack | null |
require(script:GetCustomProperty("LinkedList")) -- Sets _G.LinkedList
require(script:GetCustomProperty("UIAnimation")) -- Sets _G.UIAnimation
require(script:GetCustomProperty("AnimationManager")) -- Sets _G.SharedAnimationManager
local manager = _G.SharedAnimationManager
local Anim = _G.UIAnimation
local function s... | nilq/small-lua-stack | null |
package.path = package.path .. ";../external/?.lua"
inspect = require("inspect")
json = require("json")
pt = require("perceptron")
TRAIN_FILE = "./conll2003/train.json"
TEST_FILE = "./conll2003/valid.json"
function to_json(filename)
local file = io.open(filename, "r")
local sents = file.read(file, "*a")
fi... | nilq/small-lua-stack | null |
AddCSLuaFile( "cl_init.lua" );
AddCSLuaFile( "shared.lua" );
include( "shared.lua" );
function ENT:Think()
if( self.TripmineOnTime and CurTime() >= self.TripmineOnTime ) then
self.TripmineOnTime = nil;
self:SetTripmineOn( true );
self:EmitSound( Sound( "buttons/button16.wav" ) );
self.StartExpl = CurTime() ... | nilq/small-lua-stack | null |
clsAsMaker = clsMakerBase:Inherit()
function clsAsMaker:GetTableSerialzeFunc()
return LuaTable2AsSerialize
end | nilq/small-lua-stack | null |
local M = {}
-- Return an iterator that generates all integers starting at from
-- and ending at to, inclusive.
function M.fromto(from, to)
return function(last, cur)
from = cur + 1
if from > last then return nil end
return from
end, to, from - 1
end
-- Partial binds the provided arguments to function... | nilq/small-lua-stack | null |
env = require('test_run')
test_run = env.new()
test_run:cmd("create server tx_man with script='box/tx_man.lua'")
test_run:cmd("start server tx_man")
test_run:cmd("switch tx_man")
s1 = box.schema.space.create('s1')
s2 = box.schema.space.create('s2')
_ = s1:create_index('pk')
_ = s2:create_index('pk')
-- Insert into th... | nilq/small-lua-stack | null |
-- 一度もsave dataが作成されていない場合に読み込まれる。
return {is_first_boot=true,} | nilq/small-lua-stack | null |
-- TODO
-- Add error filtering here!
local e=epoe
local Tag=e.Should_TagHuman -- or "EPOE"
---------------
-- Clientside Console UI
---------------
local epoe_filtering=CreateClientConVar("epoe_filtering", "1", true, false)
local epoe_filtering_dbg=CreateClientConVar("epoe_filtering_dbg", "0", true, false)
e.filters... | nilq/small-lua-stack | null |
local community_pin_map = require("qnFiles/qnPlist/hall/community_pin");
local friendMainLayout=
{
name="friendMainLayout",type=0,typeName="View",time=0,x=0,y=0,width=1016,height=540,visible=1,nodeAlign=kAlignTopLeft,fillParentWidth=0,fillParentHeight=0,
{
name="topTabView",type=0,typeName="View",time=96117341,x=0,... | nilq/small-lua-stack | null |
-----------------------------------------------------------------------------------------------------------------------
-- RedFlat grid layout --
--------------------------------------------------------------------------------... | nilq/small-lua-stack | null |
local data = {10, 90, 30, 120, 50, 60, 70, 80}
local count = 0
local function binary_search(array, item)
local min = 0
local max = #(array)
while min <= max do
count = count + 1
local mid = math.ceil((min + max) / 2)
local guess = data[mid]
if guess == item then
r... | nilq/small-lua-stack | null |
return {'laesie','laetare','laetitia','laer','laenen','laeven','laemers','laesies','laetitias'} | nilq/small-lua-stack | null |
local dpdk = require "dpdk"
local mg = require "moongen"
local memory = require "memory"
local device = require "device"
local ts = require "timestamping"
local filter = require "filter"
local hist = require "histogram"
local stats = require "stats"
local timer = require "timer"
local arp = require "pr... | nilq/small-lua-stack | null |
--[[
sh_menu.lua
MrGrimm
--]]
Menu = Menu or {} -- In case of in-game refresh
Menu.Width = 1536
Menu.Height = 837
Menu.LogoURL = "http://thecookiex.com/img/cxlogo.png"
Menu.LogoWidth = 400
Menu.LogoHeight = 100
Menu.Enum = {
INFO = 1,
CHANGETEAM = 1,
SCOREBOARD = 2,
OPTIONS = 3,
ADMIN = ... | nilq/small-lua-stack | null |
local database = {}
local function databaseReceive( tab )
database = tab
end
net.Receive("database", function(len)
local datatable = net.ReadTable()
databaseReceive( datatable )
end)
function databaseTable()
return database
end
function databaseGetValue( name )
local d = databaseTable()
return d[name]
end | nilq/small-lua-stack | null |
function test_assert()
-- begin skip
assert_true(true)
if false then
-- end skip
assert_true(false) -- this should be true. This is how you write comments in Lua
-- begin skip
end
-- end skip
end
function test_assert_with_message()
-- begin skip
assert_true(true, 'This should be true')
if false ... | nilq/small-lua-stack | null |
local bidi = require('bidi')
local ucdn = require('ucdn')
describe("bidi module", function()
local L = ucdn.UCDN_BIDI_CLASS_L
local B = ucdn.UCDN_BIDI_CLASS_B
local O = ucdn.UCDN_BIDI_PAIRED_BRACKET_TYPE_OPEN
local C = ucdn.UCDN_BIDI_PAIRED_BRACKET_TYPE_CLOSE
local N = ucdn.UCDN_BIDI_PAIRED_BRACKET_TYPE_NO... | nilq/small-lua-stack | null |
local buf, win
local function close()
if win and vim.api.nvim_win_is_valid(win) then
vim.api.nvim_win_close(win, true)
end
end
local function zoom_toggle()
local width = vim.api.nvim_get_option('columns')
local max_width = math.ceil(width * 0.9)
local min_width = math.ceil(width * 0.5)
if vim.api.nv... | nilq/small-lua-stack | null |
local newEntity = table.deepcopy(data.raw["logistic-container"]["logistic-chest-requester"])
newEntity.name = "logistic-chest-botRecaller"
newEntity.icon = "__BotRecaller__/graphics/icon.png"
newEntity.minable = {hardness = 0.2, mining_time = 0.5, result = "logistic-chest-botRecaller"}
newEntity.picture =
{
... | nilq/small-lua-stack | null |
l = level()
assert(is_level(l))
assert(l:is_bottom())
assert(l:kind() == level_kind.UVar)
l = level(l, 1)
assert(is_level(l))
assert(not l:is_bottom())
assert(l:is_lift())
assert(l:kind() == level_kind.Lift)
assert(l:lift_of() == level())
assert(l:lift_offset() == 1)
l = level("U")
assert(l:is_uvar())
assert(l:uvar_nam... | nilq/small-lua-stack | null |
project "Game_App"
if _ACTION then
location(GetEngineLocation())
end
if _OPTIONS["console_app"] then
kind "ConsoleApp"
else
kind "WindowedApp"
end
debugdir "../../../workingdir"
language "C++"
files { "**.h", "**.cpp", "**.inl", "**.lua" }
includedirs
{
"../Engine/include",
".... | nilq/small-lua-stack | null |
neb_module_proto = Proto("neb_module", "NEB Module")
local f_args = ProtoField.stringz("neb_module.args", "args")
local f_enabled = ProtoField.bool("neb_module.enabled", "enabled", 8, nil, 0x1)
local f_filename = ProtoField.stringz("neb_module.filename", "filename")
local f_poller_id = ProtoField.uint32("neb_module.po... | nilq/small-lua-stack | null |
require('cutorch')
require('nn')
require('cunn')
require('cudnn')
require('optim')
require('paths')
require('nngraph')
require('libcrnn')
require('utilities')
require('inference')
require('CtcCriterion')
require('DatasetLmdb')
require('LstmLayer')
require('BiRnnJoin')
require('SharedParallelTable')
--cutorch.setDevi... | nilq/small-lua-stack | null |
------------------------------------------------------------------------
--[[ RecurrentAttention ]]--
-- Ref. A. http://papers.nips.cc/paper/5542-recurrent-models-of-visual-attention.pdf
-- B. http://incompleteideas.net/sutton/williams-92.pdf
-- module which takes an RNN as argument with other
-- hyper-parameters such ... | nilq/small-lua-stack | null |
local logger = require('logger.logger')
local Prefix = logger.LogPrefix
--[[
30 black
31 red
32 green
33 yellow
34 blue
35 magenta
36 cyan
37 white
--]]
local Color = {36,32,33,31,35}
local function output(lv, prefix, fmt, ...)
local curDate = os.date('%Y-%m-%d %H:%M:%S')
print(string.for... | nilq/small-lua-stack | null |
--[[lit-meta
name = "slact/redis-callback-client"
version = "0.0.11"
description = "A full-featured callback-based Redis client for Luvit"
tags = {"redis"}
license = "MIT"
author = { name = "slact" }
homepage = "https://github.com/slact/luvit-redis-callback-client"
dependencies = {
"slact/redis-codec",
"creationix/... | nilq/small-lua-stack | null |
-- Iterators Functions
local function first_next_iterator(FirstFunction, NextFunction, CheckFunc, ...)
local obj, prevobj = FirstFunction(...)
local arguments = {...}
return function()
while CheckFunc(obj) do
prevobj, obj = obj, NextFunction(unpack(arguments))
return prevobj
end
end
end
fu... | nilq/small-lua-stack | null |
--[[
Copyright (c) 2015 gameboxcloud.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distrib... | nilq/small-lua-stack | null |
-- Copyright 2007-2016 Mitchell mitchell.att.foicica.com. See LICENSE.
local M = {}
textadept = M
--[[ This comment is for LuaDoc.
---
-- The textadept module.
-- It provides utilities for editing text in Textadept.
module('textadept')]]
M.bookmarks = require('textadept.bookmarks')
require('textadept.command_entry')... | nilq/small-lua-stack | null |
dazzle_shadow_wave_lua = class({})
LinkLuaModifier( "modifier_dazzle_shadow_wave_lua", "lua_abilities/dazzle_shadow_wave_lua/modifier_dazzle_shadow_wave_lua", LUA_MODIFIER_MOTION_NONE )
--------------------------------------------------------------------------------
-- Ability Start
function dazzle_shadow_wave_lua:OnS... | nilq/small-lua-stack | null |
ITEM.name = "Баллон с газом (7 литров)"
ITEM.desc = "Тяжелый металлический газовый баллон, пропитанный изнутри особыми полимерами для хранения внутри СО2/О2 раза, а с внешней стороны покрыт гипалоном для защиты от погодных условий и ультрафиолета. Этот газовый баллон пригоден для хранения внутри любого промышленного ... | nilq/small-lua-stack | null |
--!
--! \addtogroup themes themes table
--! \brief themes 表用来描述一组界面实现
--!
--! 在每个widget内部,可以通过widget的函数onInit(self,themes)来获得和widget相关的themes表。
--! themes的名称可以通过themes.name来获得。这个名称就是ui.loadThemes的第一个参数,它就是
--! themes的名称,在创建widget的时候需要用到这个名称。
--!
--! ## 默认的themes包括下面的widget
--! - \ref window
--! - \ref button
--! - \... | nilq/small-lua-stack | null |
--[[
Copyright (c) 2016 Michael Wilber
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications,... | nilq/small-lua-stack | null |
chatCommands.quest = {
permissions = {'admin'},
event = function(player, args)
local quest = tonumber(args[1])
if not lang['en'].quests[quest] then return chatMessage('<g>[•] invalid quest ID.', player) end
local questStep = tonumber(args[2]) or 0
local target = string_nick(args[3])
if not players[target] t... | nilq/small-lua-stack | null |
return {
base00 ="#1E1D2D",
base01 ="#282737",
base02 ="#2f2e3e",
base03 ="#383747",
base04 ="#414050",
base05 ="#bfc6d4",
base06 ="#ccd3e1",
base07 ="#D9E0EE",
base08 ="#DDB6F2",
base09 ="#89DCEB",
base0A ="#F8BD96",
base0B ="#ABE9B3",
base0C ="#F5C2E7",
base0D ="#96CDFB",
... | nilq/small-lua-stack | null |
minetest.register_craftitem("trumpet:trumpet", {
description = "Trumpet",
inventory_image = "trumpet_trumpet.png",
on_use = function(itemstack, user)
minetest.sound_play("trumpet_trumpet", {
pos = user:getpos(),
max_hear_distance = 75,
gain = 4,
})
end,
groups = {instrument=1}
})
minetest.register_cr... | nilq/small-lua-stack | null |
return {
tag = 'callbacks',
summary = 'Called continuously to render frames to the display.',
description = [[
This callback is called every frame. Use it to render the scene. If a VR headset is connected,
anything rendered by this function will appear in the headset display.
]],
arguments = {},
r... | nilq/small-lua-stack | null |
-- Project: OiL - ORB in Lua
-- Release: 0.6
-- Title : Object Request Dispatcher
-- Authors: Renato Maia <maia@inf.puc-rio.br>
local _G = require "_G" --[[VERBOSE]] local verbose = require "oil.verbose"
local xpcall = _G.xpcall
local package = require "packag... | nilq/small-lua-stack | null |
--[[
* Palette.lua
*
* Display the predefined colours in the RYB (painters) palette.
]]
local wx = require("wx")
local palette = require("lib.RYBColours")
local hsl_con = require("lib.hsl")
local _floor = math.floor
local _wxColour = palette.wxColour
local _colours = palette.tColours
local m_PenNull... | nilq/small-lua-stack | null |
describe("Pomodoro", function()
local pomodoro
before_each(function()
spy.on(_G, "print_primary")
spy.on(_G, "print_success")
spy.on(_G, "print_error")
spy.on(_G, "print_warning")
spy.on(_G, "print_info")
end)
it("should print message about the new po... | nilq/small-lua-stack | null |
-- access
local var = ngx.var
local stream_name = var.stream_name
ngx.say("access.lua ::",stream_name)
| nilq/small-lua-stack | null |
--[[
TTT -> Slow Motion Plugin (ServerSide)
by Tassilo (https://github.com/TASSIA710)
--]]
-- Download content
resource.AddSingleFile("sound/terrortown/plugins/slow_motion/slow_motion_end.wav")
resource.AddSingleFile("sound/terrortown/plugins/slow_motion/slow_motion_start.wav")
hook.Add("TTT_RoundOver", "TTT:Plu... | nilq/small-lua-stack | null |
local Class = require 'class'
local termfx = require 'termfx'
local Window = Class(
{
--====--
init = function( self, ide, name, theme )
--====--
self.ide = ide
self.theme = theme or ide.theme
self.name = name
end,
--========--
contains = function( self, x,y )
--========--
return x >= self.x and... | nilq/small-lua-stack | null |
local render_cut = true
local cfg = {
ep=5.7,
kerf=0.152,
base = {
len=200,
width=25,
height=135,
delta=20,
middle={}
},
stabil = {
width=80
},
axis = {
radius = 1,
pos={3,2, 2.5,3,3.5,4,4.5,5}
},
bras={
len=150,
axis={
pos={0.5, 1, 1.5, 2, 2.5,3, 3.5, 4,... | nilq/small-lua-stack | null |
--@include settings.txt
local Settings = require('settings.txt')
local function requireStarUtil()
--@include lib/StarUtil/util.lua
require(Settings.libPath .. "/StarUtil/util.lua")
--@include lib/StarUtil/class.lua
require(Settings.libPath .. "/StarUtil/class.lua")
end
try(requireStarUtil, function()
... | nilq/small-lua-stack | null |
parts = { "app.lua", "colors.lua", "car.lua", "udp.lua", "car2.lua" }
for i,v in ipairs(parts) do
if file.exists(v) then
print("compiling "..v)
node.compile(v)
file.remove(v)
end
end
dofile('config.lua') --in gitignore
dofile("udp.lc")
app = dofile("app.lc")
| nilq/small-lua-stack | null |
local template = require("resty.template")
local discount = require("discount")
local webstats = {}
webstats.__index = webstats
setmetatable(webstats, {__call = function(self, ...) return self.new(...) end})
--
-- Configuration
--
-- webstats = {
-- driver = "webstats",
-- wwwdir = "/var/www",
... | nilq/small-lua-stack | null |
if test_module then
return
end
test_module = {}
function test_module.calculate(arg)
return arg * 10
end
return test_module | nilq/small-lua-stack | null |
--[[
Jamba - Jafula's Awesome Multi-Boxer Assistant
Copyright 2008 - 2018 Michael "Jafula" Miller
License: The MIT License
]]--
-- Create the addon using AceAddon-3.0 and embed some libraries.
local AJM = LibStub( "AceAddon-3.0" ):NewAddon(
"JambaPurchase",
"JambaModule-1.0",
"AceConsole-3.0",
"AceEvent-3.0"
)... | nilq/small-lua-stack | null |
--
-- Created by IntelliJ IDEA. Copyright (C) 2017 Hanks
-- User: hanks
-- Date: 2017/5/26
-- A news app
--
require "import"
import "android.widget.*"
import "android.content.*"
import "android.view.View"
import "androlua.LuaHttp"
import "androlua.LuaAdapter"
import "androlua.widget.video.VideoPlayerActivity"
import "... | nilq/small-lua-stack | null |
local git_signs = require("gitsigns")
local git_mappings = require("mappings.git")
local M = {}
function M.setup()
git_signs.setup({
signs = {
add = { text = " ┃" },
change = { text = " ┃" },
delete = { text = " ⎯" },
topdelete = { text = " ‾" },
changedelete = { text = " ≃" },
... | nilq/small-lua-stack | null |
Outfit = {}
-- private variables
local outfitWindow
local outfitCreature
local outfit
local outfits
local currentOutfit = 1
local currentColorBox
local currentClotheButtonBox
-- private functions
local function onAddonCheckChange(addon, value)
if addon:isChecked() then
outfit.addons = outfit.addons + value
el... | nilq/small-lua-stack | null |
return {
["None"] = {
["default-friendly"] = "006192",
["transport-belt"] = {r = 0.8, g = 0.63, b = 0.28},
["fast-transport-belt"] = {r = 0.8, g = 0.63, b = 0.28},
["express-transport-belt"] = {r = 0.8, g = 0.63, b = 0.28},
["pipe"] = {r = 69, g = 130, b = 165},
["pipe-to-ground"] = {r = 25, g... | nilq/small-lua-stack | null |
package.path = package.path .. ";data/scripts/lib/?.lua"
package.path = package.path .. ";data/scripts/?.lua"
package.path = package.path .. ";configs/?.lua"
SectorGenerator = require ("SectorGenerator")
OperationExodus = require ("story/operationexodus")
Placer = require("placer")
require("RegenerativeAsteroidsConfi... | nilq/small-lua-stack | null |
local api = {}
api.in_insert_enter_autocmd = nil
api.get_mode = function()
if api.is_insert_mode() then
return 'i'
elseif api.is_visual_mode() then
return 'x'
elseif api.is_select_mode() then
return 's'
elseif api.is_cmdline_mode() then
return 'c'
end
end
api.is_insert_mode = function()
r... | nilq/small-lua-stack | null |
local Aggro_EventFrame = CreateFrame("Frame")
Aggro_EventFrame:RegisterEvent("PLAYER_REGEN_DISABLED")
Aggro_EventFrame:SetScript("OnEvent", function(self, event, ...)
print("You got aggro!")
end)
| nilq/small-lua-stack | null |
wait();
plr = game.Players.LocalPlayer
char = plr.Character
Humans = char:findFirstChild("Humanoid")
BulletTable,Disposables,Lasers = {},{},{}
Clips,Bullets,CurrentGun = 999999999,999999,1
Reloading,FlashLight,LaserLight,Silenced,ToolName,LaserColor,plr,char = false,false,false,false,"Cutlass's","Hot pink",game.Players... | nilq/small-lua-stack | null |
--[[
Copyright 2008-2016 João Cardoso
Sushi is distributed under the terms of the GNU General Public License (or the Lesser GPL).
This file is part of Sushi.
Sushi is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Found... | nilq/small-lua-stack | null |
--- 角色控制模块
--- @module Player Ctrl Module
--- @copyright Lilith Games, Avatar Team
--- @author Dead Ratman
local PlayerCtrl, this = ModuleUtil.New('PlayerCtrl', ClientBase)
--声明变量
local isDead = false
local forwardDir = Vector3.Forward
local rightDir = Vector3.Right
local horizontal = 0
local vertical = 0
-- PC端交互按键
... | nilq/small-lua-stack | null |
--[[
Efficient miner
GPS is required.
Miner Requires:
Diamond pick
Ender Modem
Plethora scanner
Bucket
--]]
local Event = require('opus.event')
local Equipper = require('turtle.equipper')
local GPS = require('opus.gps')
local Point = require('opus.point')
local UI = require('opus.ui')
loca... | nilq/small-lua-stack | null |
object_mobile_dressed_corellia_jesseb_convorr = object_mobile_shared_dressed_corellia_jesseb_convorr:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_corellia_jesseb_convorr, "object/mobile/dressed_corellia_jesseb_convorr.iff")
| nilq/small-lua-stack | null |
resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'
client_script 'speed.lua' | nilq/small-lua-stack | null |
Improved_System_Map_Optimiser = Improved_System_Map_Optimiser or {}
----------- // SCRIPT BY INJ3
----------- // SCRIPT BY INJ3
----------- // SCRIPT BY INJ3
---- // https://steamcommunity.com/id/Inj3/
---- Version 1.3
-------
------------------------------- Configuration
if SERVER then
Improved_Syste... | nilq/small-lua-stack | null |
local K, C = unpack(select(2, ...))
local Module = K:GetModule("Skins")
local _G = _G
local pairs = _G.pairs
local string_find = _G.string.find
local table_insert = _G.table.insert
local unpack = _G.unpack
local CreateFrame = _G.CreateFrame
local hooksecurefunc = _G.hooksecurefunc
local r, g, b = K.r, K.g, K.b
-- H... | nilq/small-lua-stack | null |
------------------------------------------------------------------------------
-- Aergo Standard Token Interface (Proposal) - 20190731
------------------------------------------------------------------------------
-- A internal type check function
-- @type internal
-- @param x variable to check
-- @param t (string) ex... | nilq/small-lua-stack | null |
ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
RegisterServerEvent('esx_slotmachine:sv:1')
AddEventHandler('esx_slotmachine:sv:1', function(amount,a,b,c)
local source = source
local xPlayer = ESX.GetPlayerFromId(source)
local blackMoney = xPlayer.getAccount('black_money')
amount =... | nilq/small-lua-stack | null |
return function (parameters)
return {
image_source = parameters.image_source,
color = parameters.color or {255, 255, 255, 255}
}
end
| nilq/small-lua-stack | null |
ENT.Type = "anim"
ENT.Base = "base_entity"
ENT.PrintName = "Weapons"
ENT.Author = ""
ENT.Contact = ""
ENT.Purpose = ""
ENT.Instructions = ""
allweapons = {
"weapon_rpg",
"weapon_crowbar"
}
| nilq/small-lua-stack | null |
me = game.Playersyfc
function onChatted(msg)
msg = msg
if string.match(msg, "hat/") then
p = game.Workspace.yfc:GetChildren()
for n = 1,#p do
for w in string.gmatch(msg, "%d+") do
if (p[n].className == "Hat") then
for i = 1,w do
wait(0.05)
t = p[n].Handle:clone()
t.Parent = game.Workspace
t.CanCollide = true
t.Anchore... | nilq/small-lua-stack | null |
local assert = assert
local tostring = assert( tostring )
local setmetatable = assert( setmetatable )
local require = assert( require )
local F = require( "fx.functors" )
local makeMonoid = assert( F.makeMonoid )
local Endo, Meta = makeMonoid( "Endo" )
setmetatable( Endo, {
__call = function( _, v )
return se... | nilq/small-lua-stack | null |
local socket = ngx and ngx.socket.tcp or require("socket").tcp
local cbson = require("cbson")
local opcodes = {
OP_REPLY = 1;
OP_MSG = 1000;
OP_UPDATE = 2001;
OP_INSERT = 2002;
RESERVED = 2003;
OP_QUERY = 2004;
OP_GET_MORE = 2005;
OP_DELETE = 2006;
OP_KILL_CURSORS = 2007;
}
local _M = {}
local mt =... | nilq/small-lua-stack | null |
-- currently only supports vs2010.
-- and premake4 4.4 doesn't have vs2012 support yet. but seems auto upgrade works fine
if _ACTION == 'clean' then
os.rmdir('./build')
os.rmdir('./bin')
os.rmdir('./obj_vs')
os.rmdir('./obj_gmake')
end
local LIB_DIVERT_VC11 = 'external/WinDivert-1.1.7-MSVC'
local LIB_... | nilq/small-lua-stack | null |
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