content stringlengths 5 1.05M |
|---|
local vs = [[
VK_UNIFORM_BINDING(0) uniform PerView
{
mat4 u_view_matrix;
mat4 u_projection_matrix;
vec4 u_camera_pos;
vec4 u_time;
};
VK_UNIFORM_BINDING(1) uniform PerRenderer
{
mat4 u_model_matrix;
};
VK_UNIFORM_BINDING(3) uniform PerMaterialVertex
{
vec4 _NoiseScale;
vec4 _NoiseSpeed;
};
layout(location = ... |
local renamer = require 'renamer'
local utils = require 'renamer.utils'
local popup = require 'plenary.popup'
local mock = require 'luassert.mock'
local stub = require 'luassert.stub'
local spy = require 'luassert.spy'
local eq = assert.are.same
describe('renamer', function()
describe('rename', function()
... |
return
{
[1122] = {x4=1122,x1=false,x2=2,x3=128,x5=112233445566,x6=1.3,x7=1122,x8_0=13,x8=12,x9=123,x10='yf',x12={x1=1,},x13=5,x14={ _name='DemoD2',x1=1,x2=3,},s1='lua text ',v2={x=1,y=2},v3={x=0.1,y=0.2,z=0.3},v4={x=1,y=2,z=3.5,w=4},t1=-28800,k1={1,2,},k2={2,3,},k3={3,4,},k4={1,2,},k5={1,3,},k6={1,2,},k7={1,8,},k8={[... |
local path, trigger = (...)
local triggerData = {select(3,...)}
local term = require("terminal")
local PATH = term.getPATH()
local PKGProgramsPath = path.."Programs/;"
if trigger == "enable" then
PATH = PATH..PKGProgramsPath
term.setPATH(PATH)
elseif trigger == "disable" then
PATH = PATH:gsub(PKGProgramsPath,"... |
--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law... |
--- @classmod core.graphics.ShaderProgram
--- Shader programs are used to define how models are rendered.
--
-- They consist of multiple @{core.graphics.Shader} objects, which must provide
-- an entry point for each mandatory rendering stage: Vertex and fragment shader.
--
-- This is just a brief summary, the complete ... |
--[[
Copyright (c) 2011-2014 chukong-inc.com
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, dis... |
--[[ I AM NOT RESPONSIBLE IF YOU GET BANNED WITH THE "A" SCRIPT ]]
require(5656254881)()
|
local setmetatable = setmetatable
local config = ngx.shared.config
local ngx = ngx
local tinsert = table.insert
local tconcat = table.concat
local pairs = pairs
local cjson = require "cjson"
local type = type
local resty_lock = require "resty.lock"
local _M = {}
_M._VERSION = '0.1'
local weixin_errcode = {
[-1] = '... |
for i=16, 100 do
surface.CreateFont( "ui."..i, { font = "Bebas Neue", size = i } )
end
function ScrWH()
return ScrW(), ScrH()
end scrwh=ScrWH; Scrwh=ScrWH; SCRWH=ScrWH;
function PlaySound( s )
surface.PlaySound( "vgui/" .. s .. ".ogg" )
end
local blur = Material( "pp/blurscreen" )
function draw... |
local helpers = require('test.functional.helpers')(after_each)
local Screen = require('test.functional.ui.screen')
local lfs = require('lfs')
local neq, eq, command = helpers.neq, helpers.eq, helpers.command
local clear, curbufmeths = helpers.clear, helpers.curbufmeths
local exc_exec, expect, eval = helpers.exc_exec, h... |
workspace "REV"
architecture "x64"
preferredtoolarchitecture "x86_64"
configurations { "debug", "release", "nsight" }
location "../.."
startproject "sandbox"
include "premake_engine.lua"
include "premake_sandbox.lua"
|
local Color1 = color(Var "Color1")
local Color2 = color(Var "Color2")
local a1 =
LoadActor(Var "File1") ..
{
OnCommand = function(self)
self:cropto(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2):diffuse(Color1):effectclock("music")
-- Explanation in StretchNoLoop.lua.
if self.... |
require 'accuracy/generateTest'
require 'accuracy/runTest'
require 'gap/utils'
require 'gap/constants'
-- return a list of files/folder in a directory
function scandir(directory)
local i, t, popen = 0, {}, io.popen
local pfile = popen('ls -a "'..directory..'"')
for filename in pfile:lines() do
i = ... |
local values = {};
local i = 1;
local j = 1;
local width = 720
local height = 400
-- The statements in the setup() function
-- execute once when the program begins
-- The array is filled with random values in setup() function.
function setup()
--createCanvas(720, 400);
for idx = 1,(width/8) do
table.insert(v... |
vr_info_table = {}
vr_info_table[1] = {}
vr_info_table[1].field_name = "vr_info_h_op"
vr_info_table[1].ProtoField = ProtoField.int8
vr_info_table[1].base = base.DEC
vr_info_table[1].append_value = {
branch = {
prepend = ": ",
value = function (val) retu... |
-----------------------------------
-- Area: RuAun Gardens
-- NM: Despot
-----------------------------------
function onMobSpawn(mob)
local ph = GetMobByID(mob:getLocalVar("ph"))
if ph then
local pos = ph:getPos()
mob:setPos(pos.x, pos.y, pos.z, pos.r)
local killerId = ph:getLocalVar("... |
-----------------------------------------
-- ID: 5728
-- Item: serving_of_zaru_soba_+1
-- Food Effect: 60min, All Races
-----------------------------------------
-- Agility 4
-- HP % 12 (cap 185)
-- Resist Sleep +10
-----------------------------------------
require("scripts/globals/status")
require("scripts/globals/msg... |
require("alua")
function spawncb(reply)
local cmd = [[ print("Hello from " .. alua.id .. "!"); alua.exit() ]]
for p in pairs(reply.processes) do
alua.send(p, cmd)
end
end
function opencb(reply)
alua.spawn(7, spawncb)
end
alua.open({addr="127.0.0.1", port=6080}, opencb)
alua.loop()
|
local InterruptTable = _G.InterruptTable
-- Black Rook Hold
InterruptTable["Ghostly Councilor"] = {
["Dark Mending"] = true
}
InterruptTable["Ghostly Protector"] = {
["Sacrifice Soul"] = true
}
InterruptTable["Lord Etheldrin Ravencrest"] = {
["Spirit Blast"] = true
}
InterruptTable["Risen Arcanist"] = {... |
local SoraRouter = {}
local util = require "sora.util"
local routes = ngx.shared.routes
function SoraRouter.new(o, req)
o = o or {}
local base = require "sora.base"
local parent = base:new(req)
setmetatable(
o,
{
__index = parent
}
)
return o
end
function SoraRouter:getControllerUri()
... |
require "stategraphs/SGbigfoot"
local assets =
{
Asset("ANIM", "anim/foot_build.zip"),
Asset("ANIM", "anim/foot_basic.zip"),
Asset("ANIM", "anim/foot_print.zip"),
Asset("ANIM", "anim/foot_shadow.zip"),
}
local prefabs =
{
"groundpound_fx",
"groundpoundring_fx",
}
local ShadowWarnTime = 2
local functio... |
--- @module class
-- Utility for working with idiomatic Lua object-oriented patterns
local class = {}
--- Given an `object`, return its class
function class.classOf(object)
return getmetatable(object)
end
--- Given an `object` and a `class`, return if that object is an instance of another class/superclass
-- Equiva... |
UIMenuItem = setmetatable({}, UIMenuItem)
UIMenuItem.__index = UIMenuItem
UIMenuItem.__call = function() return "UIMenuItem", "UIMenuItem" end
function UIMenuItem.New(Text, Description)
_UIMenuItem = {
Rectangle = UIResRectangle.New(0, 0, 431, 38, 255, 255, 255, 20),
Text = UIResText.New(tostring(Text) or "", 8, ... |
AddCSLuaFile()
ENT.Type = "anim"
ENT.PrintName = "Door Breach"
ENT.Category = "HL2 RP"
ENT.Spawnable = true
ENT.AdminOnly = true
ENT.PhysgunDisable = true
ENT.bNoPersist = true
if (SERVER) then
function ENT:GetLockPosition(door, normal)
local index = door:LookupBone("handle")
local position = door:GetPos()
n... |
require('luacov')
local testcase = require('testcase')
function testcase.before_all()
-- install hello and world module
local f = assert(io.popen(table.concat({
'cd testdata',
'luarocks make hello-scm-1.rockspec',
'luarocks make world-scm-1.rockspec',
}, ' && ')))
for line in f:... |
local class = require "com/class"
local CollectibleGeneratorManager = class:derive("CollectibleGeneratorManager")
local CollectibleGeneratorEntry = require("src/CollectibleGenerator/Entry")
function CollectibleGeneratorManager:new()
self.generators = {}
local generatorList = loadJson(parsePath("config/collectible... |
springs = {}
local modpath = minetest.get_modpath("springs")
dofile(modpath.."/pipes.lua")
dofile(modpath.."/sluice.lua")
dofile(modpath.."/pump.lua")
dofile(modpath.."/wells.lua")
--[[
TODO:
water filters
pipe inlet/outlet pressure checks
broken outlet sharing
non-connected pipes and splitters
fix wells
better sp... |
local M = {}
--#region Global data
local mod_data
---@type table <number, LuaEntity>
local players_opened_compile
---@type table <number, function>
local compiled = {}
---@type table <number, string>
local compilers_text
---@type table <number, string>
local players_copyboard
--#endregion
--#region Constants
local s... |
object_mobile_dressed_padawan_wke_03 = object_mobile_shared_dressed_padawan_wke_03:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_padawan_wke_03, "object/mobile/dressed_padawan_wke_03.iff")
|
function xAdmin.Core.RegisterCommandInternal(cmd, dsc, pwr, fnc)
xAdmin.Commands[cmd] = {
command = cmd,
desc = dsc or "n/a",
power = xAdmin.Config.PowerlevelPermissions[cmd] or xAdmin.Config.PowerLevelDefault,
func = fnc
}
end
function xAdmin.Core.RegisterCommand(command, desc, power, func, alias)
if not c... |
local p = peripheral.find("manaPool")
test.assert(p, "Pool not found")
test.eq(500000, p.getMana(), "Problem with mana")
test.eq(1000000, p.getMaxMana(), "Max mana")
test.eq(false, p.isFull(), "is full")
test.eq(false, p.isEmpty(), "is empty")
|
local script = [[
git clone https://github.com/microsoft/vscode-node-debug2.git
cd vscode-node-debug2
npm install
npx gulp build
]]
return {
install_script = function()
return script
end,
path = function()
local resolve = require("installer/utils/fs").resolve
local server_path = require("installer/ut... |
require("msa/Core")
local AnimAction = require("msa/Animating/AnimAction")
local Animation = {}
Animation.__index = Animation
setmetatable(Animation, {__call = function (cls, ...) return cls.New(...) end })
--##################################################################
-- constructor
--################... |
--- The Lemur test runner script.
-- This script can run with Lemur to perform automated tests.
--
-- @script LemurTestRunner
-- @release 0.2.0
-- @license MIT
-- Add init.lua to path allowing Lemur (and other dependencies) to load
package.path = package.path .. ";?/init.lua"
local Lemur = require("lemur")
local Habi... |
-- Generated from template
local MANIAC_TEAM = DOTA_TEAM_BADGUYS
local SURVIVORS_TEAM = DOTA_TEAM_GOODGUYS
local GENERATORS_TEAM = DOTA_TEAM_CUSTOM_1
local generator_building
scoreFirstTeam = 0
scoreSecondTeam = 0
if CAddonTemplateGameMode == nil then
CAddonTemplateGameMode = class({})
end
function Precache( conte... |
collisions = {}
collisions.point = hc.circle(0, 0, 5) -- this collider is used to probe for objects at locations
function collisions.handleShip(ship)
for shape, delta in pairs(hc.collisions(ship.collider)) do
if shape.class == 'land' or shape.class == 'spawn' then
collisions.resolve(ship, delta... |
local leader = nil
local level = nil
os.loadAPI("AIBUT/config")
local mode = config.type
os.unloadAPI("AIBUT/config")
local stack = {
admin_control = {
action = function(params)
local code = nil
local i = 0
for v in ipairs(params) do
i++
... |
local sqlite3 = require("lsqlite3")
local db = assert( sqlite3:open_memory() )
assert( db:exec[[
CREATE TABLE customer (
id INTEGER PRIMARY KEY,
name VARCHAR(40)
);
CREATE TABLE invoice (
id INTEGER PRIMARY KEY,
customer INTEGER NOT NULL,
title VARCHAR(80) NOT NULL,
article1 VARCHA... |
-- @Author: Administrator
-- @Date: 2016-11-21 19:15:01
-- @Last Modified by: Administrator
-- @Last Modified time: 2016-11-21 20:32:55
local CLIENT_LANG = select(3, GetVersion())
local JH_CALL_AJAX = {}
local JH_AJAX_TAG = "JH_AJAX#" -- event CURL_REQUEST_RESULT arg0
local tinsert, tconcat = table.insert, table.... |
--Client-side script: Taximeter
--Created by Exciter, anumaz, 04.05.2014
--Last updated 05.05.2014 by Exciter
--Released as open source. This header should remain intact. Otherwise no use restrictions.
-- configuration
taxiModels = {[420]=true, [438]=true} -- Vehicle models
defaultfare = 21 -- Default taxi fare
syncIn... |
function dofile(filename)
local f = assert(loadfile(filename))
return f()
end
|
local Area = require("api.Area")
local TestUtil = require("api.test.TestUtil")
local Item = require("api.Item")
local Assert = require("api.test.Assert")
local Map = require("api.Map")
local World = require("api.World")
function test_home_preserves_items_on_renew()
local north_tyris_area = Area.create_unique("elona... |
function onSay(cid, words, param, channel)
if(param == '') then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Command requires param.")
return true
end
local tid = cid
local t = string.explode(param, ",")
if(t[2]) then
tid = getPlayerByNameWildcard(t[2])
if(not tid or (isPlayerGhost(tid) and ... |
if x then
print("guard")
if y then
if z then
print("z")
else
print("not z")
end
end
elseif a then
print("a")
end
|
print(pcall(require))
--> ~^false\t.*value needed
print(pcall(require, {}))
--> ~^false\t.*must be a string
print(require "testlib.foo") -- points at testlib/foo.lua
--> =foo
--> =bar
-- Second time, the module is already loaded so no side effects.
print(require "testlib.foo")
--> =bar
print(package.loaded["testlib... |
------------------------------------------------------------------------
-- Signal.lua
-- @version v1.0.0
------------------------------------------------------------------------
-- private types
type fn = (...any) -> ...any
type table = {any}
type array<T> = {T}
-- Complex
export type Complex = {
X: number,
... |
local class = require 'EasyLD.lib.middleclass'
local SFX = class('SFX')
function SFX:initialize(name)
end
return SFX |
local class = require "lib.lua-oop"
Timer = class("Timer")
function Timer:constructor(timeOutSecs, oneShoot, start)
self.timeOutSecs = timeOutSecs
self.oneShoot = oneShoot
self.started = false
self.hasTimeOuted = false
self.timeout = false
self.onTimeouts = {}
self.resetRequested = fal... |
-- Copyright (c) 2021 Kirazy
-- Part of Artisanal Reskins: Compatibility
--
-- See LICENSE in the project directory for license information.
-- Check to see if reskinning needs to be done.
if not mods["NauvisDay"] then return end
if not (reskins.bobs and reskins.bobs.triggers.greenhouse.entities) then return end
-- S... |
describe('#list', function()
local list
setup(function()
list = require"novus.util.list"
end)
describe('map', function()
it('transforms a table by the given function', function()
local t = {1,2,3,4,5}
local t2 = {2,4,6,8,10}
local by2 = function(x) ret... |
Editor = class()
function Editor:init()
-- you can accept and set parameters here
end
|
function RemoveDotDirs(aTable)
if aTable == nil or type(aTable) ~= 'table' then
return aTable
end
--remove the two directories "." , ".."
local i = 1
while i <= #aTable do
while aTable[i] ~= nil and aTable[i]:sub(1,1) == '.' do
aTable[i] = aTable[#aTable]
aTable[#aTable] = nil
end
... |
local AS = unpack(AddOnSkins)
function AS:Blizzard_EncounterJournal(event, addon)
if addon ~= 'Blizzard_EncounterJournal' then return end
AS:SkinBackdropFrame(EncounterJournal)
AS:SkinBackdropFrame(EncounterJournal.navBar, nil, nil, true)
EncounterJournal.navBar.Backdrop:SetPoint("TOPLEFT", -2, 0)
EncounterJou... |
require("animation/animBase");
require("common/uiFactory");
AnimBtnMessage = class(AnimBase);
AnimBtnMessage.load = function (view)
AnimBtnMessage.root = view;
end
AnimBtnMessage.play = function (view)
if not view then
return;
end
AnimBtnMessage.stop();
AnimBtnMessage.load(vie... |
local dump = require "dump"
local msg = require "msg"
local engine = require "dependencies/mpvcontextmenu/menu-engine"
local mp = require 'mp'
local utils = require 'mp.utils'
local Menu = {}
function Menu:new(o)
o = o or {}
setmetatable(o, self)
self.__index = self
o.menu_list = { context_menu = {} }
... |
collision_callback_test = {}
collision_callback_test.msgCount = 0
collision_callback_test.dt = 0
collision_callback_test.ran = false
-- process message function
collision_callback_test.RecieveMessage = function (logicComponent, msg, msgType)
if msgType == "COLLISION" then
collision_callback_test.dt = collision_call... |
-- basic.lua
local basic = {}
package.loaded[...] = basic
function basic.index(table, item)
for k, v in pairs(table) do
if v == item then return k end
end
end
function basic.map(table, func)
local t = {}
for k, v in pairs(table) do
t[k] = func(v)
end
return t
end
function basic.matchstr(str, pa... |
------------------------------------------------------------
------------------------- yrp_hud --------------------------
------------------------------------------------------------
--------------------- Created by Flap ----------------------
------------------------------------------------------------
----------... |
if Config.initialised then
Config.print()
end
|
local SpriteSheet = {}
function SpriteSheet:new(imagePath, hFrames, vFrames)
newSheet = {
_imageData = {source = nil, rows = 0, cols = 0},
frameWidth = 0,
frameHeight = 0
}
if type(imagePath) == 'string' then
newSheet._imageData.source = love.graphics.newImage(imagePath)
... |
local function SendFriendStatus()
local friends = {}
for _,ply in ipairs(player.GetHumans()) do
if ply:GetFriendStatus() == "friend" then
table.insert(friends, ply:EntIndex())
end
end
RunConsoleCommand("wire_expression2_friend_status", table.concat(friends, ","))
end
if CanRunConsoleCommand() then
SendFrie... |
---
-- @module drawing
local types = require("lualife.types")
local typeutils = require("typeutils")
local Size = require("lualife.models.size")
local Point = require("lualife.models.point")
local Field = require("lualife.models.field")
local ClassifiedGame = require("biohazardcore.classifiedgame")
local Rectangle = r... |
-- Place Bison -- Author: Neirai -- DateCreated: 5/12/2014 9:35:31 AM
function buildABison(pPlayer, pCity)
for pCityPlot = 1, pCity:GetNumCityPlots() - 1, 1 do
local pSpecificPlot = pCity:GetCityIndexPlot(pCityPlot)
if pSpecificPlot:GetTerrainType() == TerrainTypes.TERRAIN_PLAINS then
if pSpecificPlot:GetFeatu... |
-- put user settings here
-- this module will be loaded after everything else when the application starts
-- it will be automatically reloaded when saved
local core = require "core"
local keymap = require "core.keymap"
local config = require "core.config"
local style = require "core.style"
local common = require "core... |
function sysCall_info()
return {autoStart=false}
end
function sysCall_init()
sim.addLog(sim.verbosity_scriptinfos,"This tool will display the custom data blocks attached to the selected object, or the custom data blocks attached to the scene, if no object is selected. Custom data blocks can be written and read... |
local FAQ = {}
setmetatable(FAQ, {__index = _G})
-- Exported function
-- Returns the factory object
-- Optional callback param that is passed the factory object
function getFactory(cb)
if cb then
cb(FAQ)
end
return FAQ
end
-- Replicate the following functions in the FAQ table, so we can use them i... |
local function lol(gfx)
local items = newItemList()
items:add(newEItem('spawn',5,3,gfx))
items:add(newEItem('score',9,21,gfx))
items:add(newEItem('score',13,21,gfx))
items:add(newEItem('score',17,21,gfx))
items:add(newEItem('goal',15,4,gfx))
local decs = {}
decs[1] = {1, 6, 4}
decs[2] = {1, 7, 4}
decs[3] = {1, 8, 4}
de... |
object_tangible_component_structure_turbo_fluidic_drilling_pumping_unit_advanced = object_tangible_component_structure_shared_turbo_fluidic_drilling_pumping_unit_advanced:new {
}
ObjectTemplates:addTemplate(object_tangible_component_structure_turbo_fluidic_drilling_pumping_unit_advanced, "object/tangible/component/st... |
-- @Author:pandayu
-- @Version:1.0
-- @DateTime:2018-09-09
-- @Project:pandaCardServer CardGame
-- @Contact: QQ:815099602
local model = require "game.model.role_model"
local config = require "game.template.replica"
local timetool = require "include.timetool"
local bconfig = require "game.config"
local task_config = req... |
local view3 = nil
local M = {}
M.init = function(view_mngr)
view3 = view_mngr.addView("view3")
-- Callback function when one of the buttons in the grid is selected
local function onSelected(choice)
dumpTable(choice)
end
-- Specific callback function for view1 button
local function onView... |
object_tangible_loot_npc_loot_shisa_generic = object_tangible_loot_npc_loot_shared_shisa_generic:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_npc_loot_shisa_generic, "object/tangible/loot/npc/loot/shisa_generic.iff")
|
-- File: telescope.lua
-- Author: Zakhary Kaplan <https://zakharykaplan.ca>
-- Created: 06 Aug 2021
-- SPDX-License-Identifier: MIT
-- Require module setup
require('telescope').setup {
defaults = {
-- Default configuration for telescope goes here:
-- config_key = value,
mappings = {
... |
local c = require("load_conf")
local config = c.get_conf("/etc/wpt/conf.json")
local hosts = ngx.shared.hosts
local len = 0
local ch = config["hosts"]
for host in ipairs(ch) do
hosts:set(ch[host]["id"], ch[host]["host"])
hosts:set(host, ch[host]["host"])
len=1+len
end
-- set length of hosts
hosts:set(0,... |
local brave = require "telescope._extensions.bookmarks.brave"
describe("brave", function()
describe("collect_bookmarks", function()
it("should parse bookmarks file", function()
local bookmarks = brave.collect_bookmarks(
{ os_name = "Darwin", os_homedir = "spec/fixtures" },
{ selected_browse... |
Set = {}
local mt = {} -- 集合的元表
-- 根据参数列表中的值创建一个新的集合
function Set.new(l)
local set = {}
setmetatable(set, mt)
for _, v in pairs(l) do set[v] = true end
mt.__metatable = "You cannot get the metatable" -- 设置完的元表以后,不让其他人再设置
return set
end
-- 并集操作
function Set.union(a, b)
local retSet = Set.n... |
function onStepHit()
if curStep == 544 then
doTweenAlpha('dient', 'gradient1', 0, 0.4, 'linear')
setProperty('gradient1.alpha', 1)
doTweenAlpha('dient1', 'gradient', 0, 0.4, 'linear')
setProperty('gradient.alpha', 1)
end
if curStep == 547 then
doTweenAlpha('dient... |
-- 消息窗
local MsgBox = LDeclare("MsgBox", LClass("MsgBox"))
function MsgBox:Start()
print("MsgBox Start")
self.btn_close = self.gameObject.transform:Find("btn_close"):GetComponent(Button)
self.btn_close.onClick:AddListener(function()
self.gameObject:GetComponent(Image).sprite = nil
LWindowManager... |
module ('mock')
function loadAssetDataTable(filename) --lua or json?
-- _stat( 'loading json data table', filename )
if not filename then return nil end
local f = io.open( filename, 'r' )
if not f then
error( 'data file not found:' .. tostring( filename ),2 )
end
local text=f:read('*a')
f:close()
local data... |
math.randomseed(os.time())
local max = 1000
local N = math.random(max)
print("Welcome to the number guessing game!")
print("I am thinking of a number between 1 and " .. max)
local tries = 0
while true do
print("Take a guess:")
local input = io.read()
local guess = tonumber(input)
if guess == nil then
print("... |
-- some constant
return {
luals_repos = vim.loop.os_homedir()..'/repos/lua-language-server/',
lsp_condaenv_bin = vim.loop.os_homedir()..'/miniconda3/envs/dev_env_ansible/bin/',
pses_bundle_path = vim.env.HOME..'/repos/PowerShellEditorServices/module'
}
-- vim:et ts=2 sw=2
|
ITEM.Name = 'TV Head'
ITEM.Price = 100
ITEM.Model = 'models/props_c17/tv_monitor01.mdl'
ITEM.Attachment = 'eyes'
function ITEM:OnEquip(ply, modifications)
ply:PS_AddClientsideModel(self.ID)
end
function ITEM:OnHolster(ply)
ply:PS_RemoveClientsideModel(self.ID)
end
function ITEM:ModifyClientsideModel(ply, model, po... |
local narrator = require('narrator.narrator')
local book = narrator.parseFile('stories/main', { save = true })
|
gd = require "gd"
im = gd.createTrueColor(160, 50)
red = im:colorAllocate(255, 0, 0)
green = im:colorAllocate(0, 255, 0)
blue = im:colorAllocate(0, 0, 255)
white = im:colorAllocate(255, 255, 255)
black = im:colorAllocate(0, 0, 0)
im:filledRectangle(0, 0, 160, 50, white)
im:filledRectangle(1, 2, 48, 13, red)
im:fil... |
ys = ys or {}
slot1 = singletonClass("BattleNPCCharacterFactory", ys.Battle.BattleEnemyCharacterFactory)
ys.Battle.BattleNPCCharacterFactory = slot1
slot1.__name = "BattleNPCCharacterFactory"
slot1.Ctor = function (slot0)
slot0.super.Ctor(slot0)
slot0.HP_BAR_NAME = slot0.super.Ctor.Battle.BattleHPBarManager.HP_BAR_... |
-- Copyright (c) 2021 Trevor Redfern
--
-- This software is released under the MIT License.
-- https://opensource.org/licenses/MIT
describe("moonpie.tables.map_keys", function()
local tables = require "moonpie.tables"
it("works with keyed sets", function()
local key_set = {
a = 1, b = 2, c = 3... |
while true do
white = color.new(255, 255, 255)
black = color.new(0, 0, 0)
sound.stop(menumusic)
office1:blit(0, 0)
--blackfullscreen:blit(0, 0, whatnight_tr[1])
--screen.print(240, 128, "whatnight_txt", 1, white, black, __ACENTER)
if night == 1 then
nightnum = nightnum_1
end
nightnum:blit(0, 0, ... |
-- $Id: //depot/Projects/StarWars_Expansion/Run/Data/Scripts/AI/LandMode/BuildBarracksLand.lua#2 $
--/////////////////////////////////////////////////////////////////////////////////////////////////
--
-- (C) Petroglyph Games, Inc.
--
--
-- ***** ** * *
-- * ** ... |
-- credit to atom0s for help with decompiling
-- Decompiled using luadec 2.2 rev: for Lua 5.1 from https://github.com/viruscamp/luadec
return {
Const = { Currency = 1001017, DailyFreeTimes = 1, Infinite = {
{ 1, 4 },
{ 2, 0 },
}, OnceCost = 1 },
PoolCfg = {
{
{ 1, 2, 3, ... |
function gmod.BroadcastLua(lua)
for _, pl in pairs(player.GetAll()) do
pl:SendLua(lua)
end
end
function net.Quick( msg, rf )
net.Start( msg )
if( not rf ) then
net.Broadcast()
else
net.Send( rf )
end
end
function GM:PosInWater(Pos)
return bit.band(util.PointContents(Pos), CONTENTS_W... |
local ReplicatedStorage = game:GetService('ReplicatedStorage')
local Modules = ReplicatedStorage:WaitForChild('Modules')
local src = Modules:WaitForChild('src')
local logger = require(src.utils.Logger)
local InventoryObjects = require(src.objects.InventoryObjects)
local PET_TYPES = InventoryObjects.PET_TYPES
local Pet ... |
IncludeDir = {}
IncludeDir["GLFW"] = "../Engine/vendor/glfw/include/"
IncludeDir["Glad"] = "../Engine/vendor/glad/include/"
IncludeDir["ImGui"] = "../Engine/vendor/imgui/"
IncludeDir["spdlog"] = "../Engine/vendor/spdlog/include"
IncludeDir["cereal"] = "../Engine/vendor/cereal/include"
IncludeDir["stb"] = "../Engine/ven... |
do
local Nil = { __tag = "Nil" };
(nil)({
{ _1 = 1, _2 = { { _1 = 2, _2 = { { _1 = 3, _2 = Nil }, __tag = "Cons" } }, __tag = "Cons" } },
__tag = "Cons"
});
(nil)(1);
(nil)({ { _1 = 2, _2 = Nil }, __tag = "Cons" })
local function k(xss)
if xss.__tag ~= "Cons" then return Nil end
local tmp = ... |
local composer = require( "composer" )
local colors = require('classes.colors-rgb')
local scene = composer.newScene()
local widget = require("widget")
widget.setTheme ( "widget_theme_ios" )
local screenLeft = display.screenOriginX
local screenWidth = display.viewableContentWidth - screenLeft * 2
local screenRight = sc... |
-- Generated By protoc-gen-lua Do not Edit
local protobuf = require "protobuf/protobuf"
local ATTRIBUTEINFO_PB = require("AttributeInfo_pb")
module('FashionData_pb')
FASHIONDATA = protobuf.Descriptor();
local FASHIONDATA_ITEMID_FIELD = protobuf.FieldDescriptor();
local FASHIONDATA_LEVEL_FIELD = protobuf.FieldDescript... |
require "x_functions";
if not x_requires then
-- Sanity check. If they require a newer version, let them know.
timer = 1;
while (true) do
timer = timer + 1;
for i = 0, 32 do
gui.drawbox( 6, 28 + i, 250, 92 - i, "#000000");
end;
gui.text( 10, 32, string.format("This Lua script requires the x_functions lib... |
function OrgImports(wait_ms)
local params = vim.lsp.util.make_range_params()
params.context = {only = {"source.organizeImports"}}
local result = vim.lsp.buf_request_sync(0, "textDocument/codeAction", params, wait_ms)
for _, res in pairs(result or {}) do
for _, r in pairs(res.result or {}) do
... |
EditorOptionsMenu = EditorOptionsMenu or class()
local Options = EditorOptionsMenu
function Options:init()
local O = BLE.Options
local EMenu = BLE.Menu
local icons = BLE.Utils.EditorIcons
local page = EMenu:make_page("Options", nil, {scrollbar = false})
ItemExt:add_funcs(self, page)
local w = page:ItemsWidth(2, ... |
-- =========
-- LOAD FILE
-- =========
--- Load file contents
---@param fileName string FilePath
---@param context string PathContext. 'data' for modData. 'user' or nil for osirisData
---@return table file Parsed file contents
---@return string fileContents Stringified file contents
function LoadFile(fileName, cont... |
--[[
* Configuration for <archive.lua> script.
*
]]
-- ----------------------------------------------------------------------------
--
local tConfiguration =
{
sCfgVersion = "0.0.2",
bUseMove = false, -- move files instead of copy
bUseCurDay = false, -- use todays' date or modification time of ... |
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