content stringlengths 5 1.05M |
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toolchain("arm-himix100-linux")
set_kind("standalone")
set_sdkdir("/opt/hisi-linux/x86-arm/arm-himix100-linux")
set_bindir("/opt/hisi-linux/x86-arm/arm-himix100-linux/bin")
toolchain_end()
|
local telescope = require('telescope')
telescope.setup {
defaults = {
vimgrep_arguments = {
"rg",
"--ignore"
"--color=never",
"--no-heading",
"--with-filename",
"--line-number",
"--column",
"--smart-case"
},
prompt_position = "bottom",
prompt_prefix = "> ",
selection_caret = "> ",
... |
vim.opt.termguicolors = true
vim.g.encoding = "UTF-8"
vim.o.fileencoding = 'utf-8'
vim.o.encoding = "utf-8"
vim.wo.number = true
vim.wo.relativenumber = true
vim.wo.cursorline = true
vim.wo.signcolumn = "yes"
-- 缩进2个空格等于一个Tab
vim.o.tabstop = 4
vim.bo.tabstop = 4
vim.o.softtabstop = 4
vim.o.shiftround = true
-- >> <... |
for i, v in string.gmatch('odoasndoqew', 'o') do
print(i, v)
end
print('----')
for each in string.gmatch('odoasndoqew', '[oa]') do
print(each)
end
print('----')
for each in string.gmatch('odoasndoqew', '[oa]?') do
print(each)
end
print('----')
for each in string.gmatch('(abc),(def),ghui,()', ',?%(([^()]*)%)') do... |
require "gui/flag_editor"
local toggles = require "gui/toggles"
local list = iup.list{visiblecolumns = 8, visiblelines = 15, expand = "VERTICAL"}
local vertices, triangles, materials, ClearFields, active_pos
local v = {}
for i = 1, 3 do
v[i] = {
x = iup.text{visiblecolumns = 6, readonly = "YES"},
y = iup.text{v... |
-- Kong runloop
--
-- This consists of local_events that need to
-- be ran at the very beginning and very end of the lua-nginx-module contexts.
-- It mainly carries information related to a request from one context to the next one,
-- through the `ngx.ctx` table.
--
-- In the `access_by_lua` phase, it is responsible fo... |
return {
version = "1.4",
luaversion = "5.1",
tiledversion = "1.4.3",
orientation = "orthogonal",
renderorder = "right-down",
width = 32,
height = 22,
tilewidth = 8,
tileheight = 8,
nextlayerid = 5,
nextobjectid = 678,
properties = {},
tilesets = {
{
name = "tiles-overworld",
f... |
local module = {}
--[[
When allocating push stack marker
which is assigned to the variable
If the variable is needed then just
calculate the diff between the var
marker and current stack marker
which will be the offset for rsp
!!
THIS IS JUST AN EXPERIMENT IN HOW TO HANDLE OUTPUT
!!
]]
local instru =... |
--wall-clock time, monotonic time and sleeping for Windows, Linux and OSX.
--Written by Cosmin Apreutesei. Public Domain.
local ffi = require'ffi'
local M = {}
local C = ffi.C
if ffi.os == 'Windows' then
ffi.cdef[[
void time_GetSystemTimeAsFileTime(uint64_t*) asm("GetSystemTimeAsFileTime");
int time_QueryPerfo... |
-- Dialogue for NPC "npc_lola"
loadDialogue = function(DL)
if (not DL:isConditionFulfilled("npc_mona", "sex_romantic")) then
DL:setRoot(1)
elseif (not DL:isConditionFulfilled("npc_lola", "talk")) then
DL:setRoot(2)
elseif (not DL:isConditionFulfilled("npc_lola", "question_1")) then
DL:setRoot(4)
elsei... |
include("shared.lua")
surface.CreateFont( "npc", {
font = "Harry P",
extended = false,
size = ScrW() * 0.07,
weight = 500,
blursize = 0,
scanlines = 0,
antialias = true,
underline = false,
italic = false,
strikeout = false,
... |
--[[
Functions
]]
--[[
Events
]]
|
local audio_file = "_silent"
-- the best way to spread holiday cheer is singing loud for all to hear
if PREFSMAN:GetPreference("EasterEggs") and MonthOfYear()==11 then
audio_file = "jinglebells.ogg"
end
return THEME:GetPathS("", audio_file) |
require("game.image_structures")
-- Type boxlayout_type
function create_boxlayout_type()
--
local boxlayout_type = {}
-- invis As Byte' if set, box is invisible.
boxlayout_type.invis = 0
--
-- x_loc As Integer
boxlayout_type.x_loc = 0
-- y_loc As Integer
boxlayout_type.y_loc = 0
--
-- speed As Double
... |
-- Create console
if false then
console.CreateConsole()
end
-- Only run if we have the global table
if not _G then
return
end
-- Localise globals
local _G = _G
local io = io
local file = file
-- BLT Global table
_G.BLT = { version = 2.0 }
_G.BLT.Base = {}
_G.print = function(...)
local s = ""
for i, str in ipa... |
--[[
gun_giver by BlockBa5her
Protected under MIT license (C) 2017
CONFIG EXPLAINING:
GUN NAMES: https://wiki.fivem.net/wiki/Weapons
ATTACHEMENT NAMES: https://wiki.fivem.net/wiki/Weapon_Components
Just look below, it should be self-explanatory
]]
config = {
['/office... |
RoleManager = RoleManager or BaseClass(BaseHotUpdate)
function RoleManager:__init()
if RoleManager.Instance then
ErrorLog("[RoleManager] Attemp to create a singleton twice !")
end
RoleManager.Instance = self
end
function RoleManager:__delete()
RoleManager.Instance = nil
end
function RoleManager:GetRoleByCRole... |
local util = require "formatter.util"
return function(lang)
return {
exe = "prettydiff",
args = {
util.format_prettydiff_arg("mode", "beautify"),
util.format_prettydiff_arg("lang", lang),
util.format_prettydiff_arg("readmethod", "filescreen"),
util.format_prettydiff_arg("endquietly", ... |
RegisterNetEvent('ND_hospital:client:FinishServices')
AddEventHandler('ND_hospital:client:FinishServices', function(h, wasLucky)
if h and usedHiddenRev then return end
local player = PlayerPedId()
if IsPedDeadOrDying(player) then
local playerPos = GetEntityCoords(player, true)
NetworkResurrectLocalPlayer... |
local resource_autoplace = require("resource-autoplace")
resource_autoplace.initialize_patch_set("titanium-ore", true)
data:extend(
{
{
type = "resource",
name = "titanium-ore",
icon = "__spicy-teeth-core_assets__/graphics/icons/titanium-ore.png",
icon_size = 32,
flags = {"placeable-neutral"},
... |
local awful = require('awful')
local wibox = require('wibox')
local gears = require('gears')
local beautiful = require('beautiful')
local dpi = beautiful.xresources.apply_dpi
local clickable_container = require('widget.clickable-container')
local icons = require('theme.icons')
local create_widget = function()
local e... |
includeFile("custom_content/draft_schematic/space/engine/collection_reward_engine_01_mk1.lua")
includeFile("custom_content/draft_schematic/space/engine/collection_reward_engine_01_mk2.lua")
includeFile("custom_content/draft_schematic/space/engine/collection_reward_engine_01_mk3.lua")
includeFile("custom_content/draft_s... |
local skynet = require "skynet"
local s = require "service"
local socket = require "skynet.socket"
local cluster = require "skynet.cluster"
local runconfig = require "runconfig"
-- 保存客户端连接
local conns = {} -- [fd] = conn
-- 保存已登录玩家信息
local players = {} -- [playerid] = gateplayer
local function conn()
local m = {
... |
require('actors/AI')
PlayerAI = class('PlayerAI', AI)
PlayerAI:includes(Beholder)
function PlayerAI:initialize()
super.initialize(self)
self._thrust = false
self._strafeLeft = false
self._strafeRight = false
self._fire = false
self:observe('keypressed_w', function(self) self._thrust = true end)
self:ob... |
class "ZombiesServer"
ZombiesTeamManager = require "ZombiesTeamManager"
ZombiesLogic = require "ZombiesLogic"
function ZombiesServer:__init()
self.m_TeamManager = ZombiesTeamManager()
self.m_GameLogic = ZombiesLogic()
self.m_UpdateEvent = Events:Subscribe("Engine:Update", self, self.OnUpdate)
self.m... |
NewShipType = StartShipConfig()
NewShipType.displayedName="$10072"
NewShipType.sobDescription="$10073"
NewShipType.maxhealth=getShipNum(NewShipType, "maxhealth",26000)
NewShipType.regentime=0
NewShipType.minRegenTime=0
NewShipType.sideArmourDamage = getShipNum(NewShipType, "sideArmourDamage", 1.2)
NewShipType.rearArmo... |
function onCreate()
-- background shit
makeLuaSprite('BG', 'black', -800, -800);
scaleObject('BG', 5, 5);
addLuaSprite('BG', false);
end
function onCreate ()
--background cuz yeah why not?
makeLuaSprite('BG2', 'sansbackgroundomfg', -800, -800);
... |
AddCSLuaFile()
SWEP.PrintName = "BW Keys"
SWEP.Slot = 0
SWEP.SlotPos = 3
SWEP.DrawAmmo = false
SWEP.DrawCrosshair = false
SWEP.ViewModelFOV = 62
SWEP.ViewModelFlip = false
SWEP.Spawnable = false
SWEP.AdminSpawnable = false
SWEP.Primary.ClipSize = -1
SWEP.Primary.DefaultClip = 0
SWEP.Primary.Autom... |
-- first entry is tech id to use if the player has none of the upgrades in the list
local kIndexToUpgrades =
{
{ kTechId.Shell, kTechId.Vampirism, kTechId.Carapace, kTechId.Regeneration },
{ kTechId.Spur, kTechId.Silence, kTechId.Celerity, kTechId.Adrenaline },
{ kTechId.Veil, kTechId.Camouflage, kTechId.Au... |
CLASS.name = "Doctor"
CLASS.faction = FACTION_CITIZEN
CLASS.salary = 230
CLASS.business = {
}
CLASS.weapons = {
"weapon_healer",
}
CLASS.limit = 3
CLASS.business = {
-- Foods
["aidkit"] = 1,
["healthkit"] = 1,
["healvial"] = 1,
}
CLASS.color = Color(47, 79, 79)
function CLASS:onSet(client)
for k, v in ipairs... |
local export = {}
--[=[
[[Unsupported titles]] and pages with high
memory usage are listed at [[Module:links/data]].
Other modules used:
[[Module:script utilities]]
[[Module:scripts]]
[[Module:languages]] and its submodules
[[Module:gender and number]]
[[Module:utilities]]
[[Module:string]]
[[Module:... |
--
-- -- Copyright 2012 Rackspace
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in com... |
slot0 = class("FragmentShopPage", import(".ShamShopPage"))
slot0.getUIName = function (slot0)
return "FragmentShop"
end
slot0.GetPaintingCommodityUpdateVoice = function (slot0)
return
end
slot0.CanOpen = function (slot0, slot1, slot2)
return pg.SystemOpenMgr.GetInstance():isOpenSystem(slot2.level, "FragmentShop")... |
return function(parent, dir)
local lgi = require 'lgi'
local Gtk = lgi.Gtk
local window = Gtk.Dialog {
title = "Gtk.SizeGroup",
transient_for = parent,
buttons = {
{ Gtk.STOCK_CLOSE, Gtk.ResponseType.NONE },
},
resizable = false,
on_response = Gtk.Widget.destroy,
}
window:get_content_area():a... |
local helpers = require("open-related.helpers")
local filename = require("open-related.helpers.filename")
local M = {}
M.alternate_header = helpers.make_builtin({
filetypes = { "cpp" },
related_to = filename.from_patterns({
{ match = "(.*).h$", format = "%s.cpp" },
{ match = "(.*).cpp$", format = "%s.h" }... |
-- MutantAlert
-- For when the AI has been alerted to something and is just going to investigate what it was
local Behavior = CreateAIBehavior("MutantAlert", "MutantBase",
{
Alertness = 0,
Constructor = function (self, entity)
self:Log("MutantAlert");
-- Search at least 10s.
entity.AI.allowLeave = false;
e... |
local foo = {}
function foo.load(x, w, h)
foo.win = false
foo.instruction = "Run!"
foo.x = x
foo.w = w
foo.h = h
end
function foo.keypressed(key, bindings)
end
function foo.update(dt, bindings)
if love.keyboard.isDown(bindings.pl.left) then
end
if love.keyboard.isDown(bindings.pl.ri... |
local length = table.getn(KEYS);
for i = 1, length, 1 do
redis.call("zincrby", KEYS[i], ARGV[1], ARGV[2])
end
return 1 |
help([[
Loads the Pythia environment
]])
local version = "8.2.3"
whatis("loads the Pythia environment")
prefix = "/opt/pythia8230"
if (depends_on) then
depends_on("root")
else
if (not isloaded("root")) then always_load("root") end
end
prepend_path("LD_LIBRARY_PATH", pathJoin(prefix, "/lib"))
prepend_path("... |
Data={}
function Data.every() return "*" end
function Data.new (name)
local self = {}
local name = name
local nums = {} -- indexes of indepedendent numerics
local syms = {} -- indexes of indepedendent symbols
local dnums = {} -- indexes of depedendent numerics
local dsyms = {} -- indexes of dep... |
-- XMS_Tester_A.lua --
dofile( "XMS.lua" )
XMS_Tester_A = class( nil )
XMS_Tester_A.maxChildCount = 0
XMS_Tester_A.maxParentCount = 1
XMS_Tester_A.connectionInput = sm.interactable.connectionType.logic
XMS_Tester_A.connectionOutput = sm.interactable.connectionType.none
XMS_Tester_A.colorNormal = sm.color.new( 0x404040... |
-- returns a function that, invoked with a delta, calls the callback
-- when the total time is reached. if provided, the elseCallback
-- will be invoked on each call with time < total.
local function timeout(total, callback, elseCallback, periodic)
local elapsed = 0
return function(dt)
elapsed = elapsed + dt
... |
CAchievement = {}
function CAchievement:new(player)
outputDebugString("CAchievement:new >> "..string.gsub(getPlayerName(player), "#%x%x%xx%x%x", ""), 0, 255, 180, 0)
dbQuery(CAchievement.constructor, {player}, g_Connection, "SELECT * FROM v_achievements WHERE `account_id` = ?", getElementData(player, "account_id"))
e... |
data:extend({
{
type = "item",
name = "dummy-item",
icon = "__Logistics Railway__/graphics/control-panel.png",
flags = {"hidden"},
subgroup = "transport",
order = "z",
stack_size = 1,
icon_size = 32
},
{
type = "item",
name = "storage-rail",
icon = "__Logistics Railway__/graphics/storage-rail.p... |
------------------------------------------------------------
------------------------------------------------------------
local channels = TokoVoipConfig.channels;
function addPlayerToRadio(channelId,playerServerId)
if (not channels[channelId]) then
channels[channelId] = {id = channelId, name = channelId.." Mhz", s... |
hp = 5000
attack = 280
defense = 250
speed = 55
mdefense = 300
luck = 60
explodes = true
strength = ELEMENT_NONE
weakness = ELEMENT_FIRE
local player_ids = {}
local attacks_in_a_row = 0
function initId(id)
myId = id
end
function numCharmed()
local count = 0
for i=1,#player_ids do
if ... |
local const = require("constants")
local class = require("libs.class")
local states = require("gameobject.player.states.states")
local Shword = require("gameobject.shword")
local Wait = class("Wait", states.Base)
function Wait:initialize(player, ...)
states.Base.initialize(self, player)
end
function Wait:enter()... |
-- @module: PageViewTest
-- @author: JoeyChen
-- @Date: 2018-10-22 16:14:39
-- @Last Modified by JoeyChen
-- @Last Modified time 2018-10-22 17:32:49
local function createUI()
local pageView = ccui.PageView:create()
-- 设置容器尺寸
pageView:setContentSize(200,200)
-- 设置能否触摸
pageView:setTouchEn... |
tutorial = {}
tutMap = {}
tutMap.width = 5
tutMap.height = 5
for i = 0, tutMap.width+1 do
tutMap[i] = {}
end
tutMap[1][3] = "C"
tutMap[2][3] = "C"
tutMap[3][3] = "C"
tutMap[4][3] = "C"
tutMap[5][3] = "C"
tutMap[3][1] = "C"
tutMap[3][2] = "C"
tutMap[3][4] = "C"
tutMap[3][5] = "C"
tutMap[1][1] = "SCHOOL"
tutMap[2][1... |
data:extend({
{
type = "double-setting",
name = "camera-san-zoom",
setting_type = "runtime-per-user",
default_value = 0.25,
minimum_value = 0.1,
maximum_value = 2.0
}
}) |
local assert_error = require("lapis.application").assert_error
local assert_valid = require("lapis.validate").assert_valid
local csrf = require "lapis.csrf"
local capture = require "utils.capture"
local format = require "utils.text_formatter"
local generate = require "utils.generate"
local proces... |
local X = {}
local team = GetTeam();
local CStackTime = {55,55,55,55,55,54,55,55,55,55,55,55,55,55,55,55,55,55}
local CStackLoc = {
Vector(-800.000000, -5000.000000, 0.000000),
Vector(-1871.000000, -2936.000000, 0.000000),
Vector(801.000000, -3146.000000, 0.000000),
Vector(-3481.000000, -1122.000000, 0.000000)... |
function Lothros_OnEnterCombat(Unit,Event)
Unit:RegisterUnitEvent("Lothros_Spell", 60000, 0)
end
function Lothros_Spell(Unit,Event)
Unit:FullCastSpellOnTarget(38167,Unit:GetClosestPlayer())
end
function Lothros_OnLeaveCombat(Unit,Event)
Unit:RemoveEvents()
end
function Lothros_OnDied(Unit,Event)
Unit:RemoveEvent... |
module("luci.controller.advanced",package.seeall)
function index()
if not nixio.fs.access("/etc/config/advanced")then
return
end
local e
e=entry({"admin","system","advanced"},cbi("advanced"),_("高级设置"),60)
e.dependent=true
end
|
local ReplicatedStorage = game:GetService("ReplicatedStorage")
require(ReplicatedStorage.TestEZ).TestBootstrap:run({
ReplicatedStorage.Plasma,
ReplicatedStorage.Tests,
})
|
function opponentNoteHit(id, direction, noteType, isSustainNote)
if curBeat < 186 then
if curBeat > 148 then
cameraShake('cam', '0.015', '0.1')
end
end
end |
local ngx = _G.ngx
local action = setmetatable({}, require "apps.api.internal.action_base")
local assert_error = require("lapis.application").assert_error
local models = require "models"
local Threads = models.threads
function action:GET()
-- Get Thread
local thread = assert_error(Threads:... |
local Animation = {}
local Animation_mt = { __index = Animation }
function Animation.new(image, frames, duration)
local new_animation = {
image=image,
frames=frames,
max_frame=#frames,
duration=duration or 0.1,
position=0,
elapsed=0,
}
return setmetatable(new_animation, Animation_mt)
e... |
local asdf_to_number = require 'asdf_to_number'
return function(vars, args)
-- s [str] [digit 1] [digit 2]
vars.write(args[2], vars.read(args[2]):sub(
asdf_to_number(vars.read(args[3])) + 1,
asdf_to_number(vars.read(args[4])) + 1))
end
|
--- Holds all created standard operating procedures.
-- The created SOPs must be added in this static module. This prevents from being dependent on the load order of the Lua files.
-- The currently added SOPs can be received at any time. A callback can be added to get notified about SOPs which are added subsequently.
-... |
local me = game.Players.yfc
local char = me.Character
local pg = me.PlayerGui
local spd = 0
local cordx = 25000
local cordy = 750000
local cordz = 2765
local reading = "No readings found;"
local wepstatus = "Inactive - none on board"
local locations = 65
pcall(function() char["Ship"]:remove() end)
local model... |
local F, C, L = unpack(select(2, ...))
local CHAT = F:GetModule('Chat')
local split, strfind, strmatch, gmatch, gsub, sub = string.split, string.find, string.match, string.gmatch, string.gsub, string.sub
local pairs, ipairs, tonumber = pairs, ipairs, tonumber
local min, max, tremove = math.min, math.max, table.remove
... |
bmd.openurl("https://www.youtube.com/c/JiPi_YT/videos")
|
package("spdlog")
set_homepage("https://github.com/gabime/spdlog")
set_description("Fast C++ logging library.")
set_urls("https://github.com/gabime/spdlog/archive/$(version).zip",
"https://github.com/gabime/spdlog.git")
add_versions("v1.9.0", "61f751265cfce8fb17f67e18fa1ad00077280c0800082... |
local LoggerEnums = require "LoggerEnums"
local Config = {
logging = {
mode = LoggerEnums.mode.file,
level = LoggerEnums.level.debug,
filePath = getScriptPath() .. "\\Logs\\"
},
server = {
host = "127.0.0.1",
port = 34130,
timeout = 1 -- In seconds.
}
script = {
loopDelayOnError... |
local util = require 'monochrome.util'
local Default = { '#EBEBEB', '#101010' }
local Subtle = { '#F1F5F9', '#0A1219' }
local CoolGray = { '#F9FAFB', '#111827' }
local Photon = { '#c6c6c6', '#262626' }
local Amplified = { '#FFFFFF', '#000000' }
-- LuaFormatter off
local colors = {
bright_red = '#ffc4c4',
brig... |
--[[
QA API: Aligns a question to most likely predicates and entities from a structured knowledge base.
Given the question, produces a ranked list of the most likely {predicate, entity pairs}
--]]
local QA_API = torch.class('softmax.AttentionAPI')
function QA_API:__init(config)
-- load modelf
self.config =... |
-- Busted runner
require "busted.runner"()
-- Modules
local Dispatcher = require "dispatcher"
local Event = require "event"
describe("Event dispatcher", function()
it("should be createable", function()
local dispatcher = Dispatcher:new()
assert.same("table", type(dispatcher))
end)
it("sh... |
local t = Def.ActorFrame { }
for player_index, player_number in ipairs(GAMESTATE:GetEnabledPlayers()) do
-- Modifiers
local MOD_SIZE = 48
-- Frame
local mod_frame = Def.ActorFrame {
InitCommand = function(self)
self:x(-512)
:y(SCREEN_HEIGHT - 158)
end,
OnCommand = function(self)
... |
ENT.Type = "anim"
ENT.Base = "cw_attpack_base"
ENT.PrintName = "KHR Pistol Optics"
ENT.PackageText = "KHR Pistol Optics"
ENT.Category = "CW 2.0 Attachments"
ENT.Author = "Spy"
ENT.Spawnable = true
ENT.AdminSpawnable = true
ENT.attachments = {"kry_docter_sight", "md_microt1kh", "md_rmr"} |
local ConstEnum = require("prototypes.enums.ConstEnum")
-- 聚灵阵 --
ENTITY {
type = "assembling-machine",
name = "灵药园",
icon = ConstEnum.graphics .. "/entity/7x7.png",
icon_size = 288,
max_health = 5000,
flags = { "not-rotatable", "placeable-neutral", "placeable-player", "player-creation" },
... |
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
-- F I N A L C U T P R O A P I --
-----------------------------------------------------------------------------... |
return {
{
frequency = 0.02,
phase = 90,
},
{
frequency = 0.1,
phase = 270,
},
{
frequency = 0.01,
phase = 180,
},
{
frequency = 0.2,
phase = 270,
},
{
frequency = 1,
phase = 0,
},
{
frequency = 0.05,
phase = 120,
},
{
frequency = 2,
phas... |
--
-- Read bjam files, output premake
--
premake.actions.convertbjam = {}
local bjam = premake.actions.convertbjam
function bjam.read(filename)
local jamList = {}
local oldDir = os.getcwd()
if os.isdir(filename) then
error("Expected filename, found directory : "..filename)
end
filename = path.getabsolute(f... |
object_tangible_item_costume_kit_costume_kit = object_tangible_item_costume_kit_shared_costume_kit:new {
}
ObjectTemplates:addTemplate(object_tangible_item_costume_kit_costume_kit, "object/tangible/item/costume_kit/costume_kit.iff")
|
ITEM.name = "MK18"
ITEM.description = "A Close-Quarters weapon, the MK18 is a performance-built M4A1 with a shorter upper reciever and adjustable stock meant to be used by special units who have a need for reliable firepower in close to medium range engagements. Fires 5.56x45 Rounds."
ITEM.model = "models/weapons/ether... |
--[[
TheNexusAvenger
Implementation of a command.
--]]
local BaseCommand = require(script.Parent.Parent:WaitForChild("BaseCommand"))
local Command = BaseCommand:Extend()
--[[
Creates the command.
--]]
function Command:__new()
self:InitializeSuper("unadmin","Administrative","Unadmin players.")
self.Argumen... |
before_each(function()
lor = _G.lor
app = lor({
debug = true
})
Request = _G.request
Response = _G.response
req = Request:new()
res = Response:new()
end)
after_each(function()
lor = nil
app = nil
Request = nil
Response = nil
req = nil
res = nil
end)
describ... |
https://maps.googleapis.com/maps/api/place/nearbysearch/json?location=-33.8670522,151.1957362&radius=500&type=gym&keyword=climb&key=AIzaSyDGL9WfslaxKb43C2YxWEpwCnZzZNrZ8-c
https://maps.googleapis.com/maps/api/place/details/json?placeid=2a35ed5051c6cfbb3c97adce679b87fb5a5ffabb&key=AIzaSyDGL9WfslaxKb43C2YxWEpwCnZzZNrZ8-c... |
ELONA.i18n:add {
mod = {
loaded_script = "Loaded script {$1}. ",
},
}
|
-- Predefined global variables:
-- file_path
-- comment_begin
-- comment_end
-- comment_line_prefix
-- Globals set just before processing each LIMP comment:
-- last_generated_data
-- base_indent
-- nl_style
local table = table
local debug = debug
local string = string
local tostring = tostring
local type = type
local... |
data:extend({
{
type = "technology",
name = "steam-locomotives",
icon = "__steamTrains__/graphics/technology/steam-locomotive.png",
icon_size = 128,
prerequisites = {"railway", "fluid-handling"},
effects = {},
unit =
{
ingredients =
{
{"automation-science-pack", 1},
... |
return {
tileSize = 16,
Solid = 0,
Floor = 1,
Corridor = 2,
Door = 3,
HHiddenDoor = 4,
VHiddenDoor = 5,
HWall = 6,
VWall = 7,
TLWall = 8,
TRWall = 9,
BLWall = 10,
BRWall = 11,
Dropoff1 = 12,
Dropoff2 = 13,
Dropoff3 = 14,
Dropoff4 = 15,
CorridorWall = 16,
Pepper = 17
} |
local Adapter = require('arken.ActiveRecord.Adapter')
local QDateTime = require('QDateTime')
local test = {}
test.should_return_with_order = function()
local adapter = Adapter.new()
local where = adapter:where{ order = 'id' }
assert( where == ' ORDER BY id', where )
end
test.should_return_with_limit = func... |
local tab = {}
tab.name = "TAB_CUSTOMIZATION"
tab.id = 1
tab.text = "CUSTOMIZATION"
tab.switchToKey = "gm_showhelp"
if CLIENT then
function tab:processKey(b, p)
if self:processSlotKeyPress(b, p) then
return true
end
return nil
end
local emptyString = ""
local hud16 = "CW_HUD32"
local hud18 = "CW_HUD... |
local awful = require('awful')
local beautiful = require('beautiful')
local wibox = require('wibox')
local gears = require('gears')
local mat_icon = require('widget.material.icon')
local dpi = require('beautiful').xresources.apply_dpi
local icons = require('theme.icons')
local TagList = require('widget.tag-list')
local... |
if script.Parent.className ~= "HopperBin" then
bin = Instance.new("HopperBin")
bin.Name = "build"
bin.Parent = game.Players.acb227.Backpack
script.Parent = bin
end
bin = script.Parent
size = 0
function onButton1Down(mouse)
part = Instance.new("Explosion")
part.Parent = workspace
part.BlastRadius = size
pa... |
local Action = require(script.Parent.Action)
return Action("StampScaleSet", function(max)
return {
max = max
}
end) |
--- @module vline
local BASE = (...):match("(.-)[^%.]+$")
local core = require( BASE .. "core" )
local style = require( BASE .. "style" )
local group = {}
-------------------------------------------------------------------------------
-- vertically allign all elements
-------------------------------------------------... |
WorkingDirectoryBinaries = nil
-- Loads all binaries in working directory
-- Or loads the cached list if it exists
function loadWorkingDirectory()
if WorkingDirectoryBinaries then
return WorkingDirectoryBinaries
else
WorkingDirectoryBinaries = {}
end
local binaries = love.filesystem.get... |
---
-- @type Slot
--
-- DisplayObject that will be bound to bones.
-- import
local json = MOAIJsonParser
local class = require "flower.class"
local table = require "flower.table"
local DisplayObject = require "flower.DisplayObject"
local SpineUtils = require "flower.spine.SpineUtils"
local SpineEvent = require "f... |
-- Plugin configuration: julia-vim
-- ============================================================================
-- Substitute LaTeX symbols after typing.
vim.g.latex_to_unicode_auto = true
-- Alignment configuration.
vim.g.julia_indent_align_brackets = 0
vim.g.julia_indent_align_funcargs = 0
vim.g.julia_indent_ali... |
local lsp_name = "sumneko_lua"
local config = require("lspmanager.utilities").get_config(lsp_name)
local os = require("lspmanager.os")
local cmd_exec = "./extension/server/bin/"
if os.get_os() == os.OSes.Windows then
cmd_exec = cmd_exec .. "Windows/lua-language-server.exe"
else
cmd_exec = cmd_exec .. "Linux/l... |
local ffi = require "ffi"
local libs = {
OSX = { x86 = "OpenGL.framework/OpenGL", x64 = "OpenGL.framework/OpenGL" },
Windows = { x86 = "OPENGL32.DLL", x64 = "OPENGL32.DLL" },
}
local gl = ffi.load( libs[ ffi.os ][ ffi.arch ] )
require "WTypes"
ffi.cdef[[
typedef unsigned int GLenum;
typedef unsig... |
function()
local output = ""
aura_env.h = string.format("%.2f",GetHaste()).."%"
aura_env.v = string.format("%.2f",GetCombatRatingBonus(29)).."%"
aura_env.c = string.format("%.2f",GetCritChance()).."%"
aura_env.m = string.format("%.2f",GetMasteryEffect()).."%"
if (GetHaste() or 0) >= 1... |
local strict = require 'pl.strict'
local test = require 'pl.test'
local M = strict.module (...)
function M.answer ()
Boo = false -- fine, it's a declared global
-- in strict mode, you cannot assign to globals if you aren't in main
test.assertraise(function()
Foo = true
end," assign to undeclar... |
require("rrpg.lua");
local __o_rrpgObjs = require("rrpgObjs.lua");
require("rrpgGUI.lua");
require("rrpgDialogs.lua");
require("rrpgLFM.lua");
require("ndb.lua");
function newfrmCombat()
__o_rrpgObjs.beginObjectsLoading();
local obj = gui.fromHandle(_obj_newObject("form"));
local self = obj;
local she... |
local wm = require("window_manager")
wm.init()
wm.run()
|
local PathOfBloodRelatedStats = {
[ID.Murders] = true,
[ID.Kills] = true,
[ID.SoulsEaten] = true,
[ID.StolenItems] = true,
}
---@param character EclCharacter
---@param stat CustomStatData
---@param tooltip TooltipData
local function OnCustomStatTooltip(character, stat, tooltip)
if PathOfBloodRelatedStats[stat.ID]... |
Keys = {
["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57,
["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 160, ["4"] = 164, ["5"] = 165, ["6"] = 159, ["7"] = 161, ["8"] = 162, ["9"] = 163, ["-"] = 84, ["="] = 83, ["BACKSPACE"]... |
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