content stringlengths 5 1.05M |
|---|
local typedefs = require "kong.db.schema.typedefs"
local Schema = require "kong.db.schema"
local url = require "socket.url"
local nonzero_timeout = Schema.define {
type = "integer",
between = { 1, math.pow(2, 31) - 2 },
}
return {
name = "services",
primary_key = { "id" },
endpoint_key = "name",
fields... |
return {
["Date"] = 1006498997,
["Fatal"] = "Unknown variable \"bar\"",
["Stack"] = {
[1] = {
["code"] = "x = MoreObject(\"345\\n\")",
["file"] = "TopClass.py",
["line"] = 23
},
[2] = {
["code"] = "foo = bar",
["file"] = "MoreClass.py",
["line"] = 58
}
},
["... |
local Template = require "oil.dtests.Template"
local template = Template{"Client"} -- master process name
Server = [=====================================================================[
orb = oil.dtests.init{
port = 2809,
tcpoptions = {timeout=.1}
}
if oil.dtests.flavor.cooperative then
socket = require "cothread... |
local framework = Nexus:ClassManager("Framework")
local _draw = framework:Class("Draw")
local PANEL = {}
surface.CreateFont("Nexus.PingSystem.Players.Buddies.Title", {
font = "Lato",
size = 24,
weight = 500
})
surface.CreateFont("Nexus.PingSystem.Players.Buddies.Name", {
font = "Lato",
size = 28,
weight = 800
... |
require("a")
b = 0
for j,val in ipairs(table_name) do
j += 2
j += 3
end
print("a)
|
--PRISON LIFE - KICK GUI--
local jakeskickgui = Instance.new("ScreenGui")
local main = Instance.new("Frame")
local title = Instance.new("TextLabel")
local kick = Instance.new("TextButton")
local kicktext = Instance.new("TextBox")
local title_2 = Instance.new("TextLabel")
local close = Instance.new("TextButton")
local o... |
return {
version = "1.1",
luaversion = "5.1",
tiledversion = "0.16.0",
orientation = "orthogonal",
renderorder = "right-down",
width = 36,
height = 36,
tilewidth = 16,
tileheight = 16,
nextobjectid = 79,
properties = {},
tilesets = {
{
name = "tileset",
firstgid = 1,
filena... |
local obj = {}
obj.__index = obj
-- Metadata
obj.name = "Take a break"
obj.version = "1.0"
obj.author = "Pavel Makhov"
obj.homepage = "https://github.com/fork-my-spoons/take-a-break.spoon"
obj.license = "MIT - https://opensource.org/licenses/MIT"
obj.indicator = nil
obj.iconPath = hs.spoons.resourcePath("icons")
obj.... |
local COMMAND = Clockwork.command:New("CharGiveExemptFlags");
COMMAND.tip = "Gives exempt flags to a character.";
COMMAND.text = "<string Name> <string Flag(s)>";
COMMAND.access = "s";
COMMAND.arguments = 2;
function COMMAND:OnRun(player, arguments)
local target = Clockwork.player:FindByID(arguments[1]);
if (target) ... |
local G3DTools = class("G3DTools")
function G3DTools:ctor()
end
function G3DTools:camera()
-- return GameObject.Find("/Canvas/UiCamera")
return g_system:currentUnitySceneCamera()
-- return Camera.current
end
function G3DTools:lerpColor(src, dst, factor)
factor = Mathf.SmoothStep(0,1,factor)
local... |
--[[
s:UI Configuration
Martin Karer / Sezz, 2014
http://www.sezz.at
--]]
local S = Apollo.GetPackage("Gemini:Addon-1.1").tPackage:GetAddon("SezzUI");
local Apollo = Apollo;
-----------------------------------------------------------------------------
S.DB = {
Colors = {
Classes = {
[Gam... |
--- === Defaults ===
---
--- Definitions of default events and entities
---
-- luacov: disable
local Defaults = {}
Defaults.__index = Defaults
Defaults.__name = "default"
Defaults.events = {}
Defaults.entities = {}
if not _G.requirePackage then
function _G.requirePackage(name, isInternal)
local luaVersio... |
return {
id = "flowercrown",
name = "Flower Crown",
description = "Im so happy!",
type = "hat",
rarity = 2,
hidden = false,
}
|
local Vehicle = {
rootPath = "plugins.cyber_engine_tweaks.mods.cityhack.",
objectType = "vehicleCarBaseObject",
objectTypeBike = "vehicleBikeBaseObject",
objectTypeAV = "vehicleAVBaseObject"
}
local Util = require(Vehicle.rootPath.."hacks.modules.utility")
function Vehicle.SetAsPlayerVehicle()
lo... |
--[[====================================
=
= ccui.EditBox 扩展
=
========================================]]
local constant_uisystem = g_constant_conf.constant_uisystem
local config_delay_destroy_edit_tag = 10000
local CCEditBoxExt, Super = tolua_get_class('CCEditBoxExt')
--override 创建的时候不用考虑基类初始化
function CCE... |
--[[
MTA Role Play (mta-rp.pl)
Autorzy poniższego kodu:
- Patryk Adamowicz <patrykadam.dev@gmail.com>
Discord: PatrykAdam#1293
Link do githuba: https://github.com/PatrykAdam/mtarp
--]]
local screenX, screenY = guiGetScreenSize()
local scaleX, scaleY = math.max(0.5, (screenX / 1920)), math.max(0.5... |
require "DamageLib"
require "2DGeometry"
require "MapPositionGOS"
require "PremiumPrediction"
require "GGPrediction"
local EnemyHeroes = {}
local AllyHeroes = {}
local EnemySpawnPos = nil
local AllySpawnPos = nil
--[[ AutoUpdate deactivated until proper rank.
do
local Version = 1.0
local Files = {
... |
-- See LICENSE for terms
if LuaRevision > 1001586 then
return
end
if not g_AvailableDlc.kerwin then
print("Fix InDome Buildings Pack Logos: DLC not installed!")
return
end
local function StartupCode()
if not CurrentModOptions:GetProperty("EnableMod") then
return
end
MissionLogoPresetMap.CCP1Logo_1.entity_na... |
-- Must be installedIntel Power Gadget.dmg
local obj = {}
obj.__index = obj
-- Metadata
obj.name = "IntelTemperature"
obj.version = "1.0"
obj.author = "DengShiLin <DengShiLin0218@gmail.com>"
obj.homepage = "https://github.com/slin_0218/Hammerspoon-config"
obj.license = "MIT - https://opensource.org/licenses/MIT"
fu... |
-----------------------------------------------------
if SERVER then
resource.AddSingleFile("sound/death.wav") --death sound xD
util.AddNetworkString("doZombieGesture")
--config
local infectious = {"npc_zombie"} --which npcs can infect the player?
local chance = 1 --the chance of the player getting infected ... |
return {'waxcoat','waxinelichtje','waxine','waxinelichtjes','waxcoats'} |
local ck = require "resty.cookie"
local uuid = require 'resty.jit-uuid'
local stream = require('/var/www/cpiapps/docker/openresty/stream')
local rmq = require('/var/www/cpiapps/docker/openresty/rmq')
local streamUuid = ngx.var.uri:gsub("/", "")
if streamUuid == "" then
ngx.exit(ngx.HTTP_NOT_FOUND)
end
stream.redi... |
local utils = require("utils")
local entityHandler = require("entities")
local triggerHandler = require("triggers")
local decalHandler = require("decals")
local layerHandlers = {}
layerHandlers.layerHandlers = {
entities = entityHandler,
triggers = triggerHandler,
decalsFg = decalHandler,
decalsBg = ... |
-- example config for novnc sandbox, which is created on top of external debian/ubuntu chroot, prepared by debian-setup.cfg.lua
-- using debian-sandbox.cfg.lua config file as base
-- tested with ubuntu 18.04 chroot, created with download-ubuntu-chroot.sh script
-- you need to install the following packages inside ubunt... |
local class = require 'class'
local game = class('LightZeroSumGame')
function game:__init(sim, obs)
self.simulator = sim
if not obs then
error("Require obs param")
end
self.nPlayers = 2
self.state = self.simulator:new_state(obs)
self.r_t = torch.Tensor(self.nPlayers)
self.c_t = torch.Tensor(self.nPl... |
local ffi = require("ffi")
local libc = require("libc")
ffi.cdef[[
struct libv4l_dev_ops {
void * (*init)(int fd);
void (*close)(void *dev_ops_priv);
int (*ioctl)(void *dev_ops_priv, int fd, unsigned long int request, void *arg);
ssize_t (*read)(void *dev_ops_priv, int fd, void *buffer, size_t n);
... |
-----------------------------------
-- Area: Lower Delkfutt's Tower
-- NPC: Cermet Door
-- Cermet Door for Sandy Ambassador
-- San d'Orian Mission 3.3 "Appointment to Jeuno"
-- !pos 636 16 20 184
-----------------------------------
local ID = require("scripts/zones/Lower_Delkfutts_Tower/IDs")
require("scripts/globals/... |
GLib.Rendering.MatrixPushOperation = GLib.Enum (
{
Override = 1,
PreMultiply = 2,
PostMultiply = 3
}
) |
local mod = DBM:NewMod(686, "DBM-Party-MoP", 3, 312)
local L = mod:GetLocalizedStrings()
local sndWOP = mod:SoundMM("SoundWOP")
mod:SetRevision(("$Revision: 9656 $"):sub(12, -3))
mod:SetCreatureID(56884)
mod:SetZone()
mod:RegisterCombat("combat")
mod:RegisterEventsInCombat(
"SPELL_AURA_APPLIED",
"SPE... |
img_open(":memory:")
|
class 'PanauDrivers'
function PanauDrivers:__init()
self.markers = true
self.flooder = true
self.locationsVisible = true
self.locationsAutoHide = true
self.locations = {}
self.availableJob = nil
self.availableJobKey = 0
self.taskscomplatedcount = 0
self.job = nil
self.jobUpdateTimer = Timer()
s... |
ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
TriggerEvent('es:addGroupCommand', 'menu', 'admin', function(source)
TriggerClientEvent('bm_spectate:openMenu', source)
end)
TriggerEvent('es:addGroupCommand', 'ping', 'user', function(source)
TriggerClientEvent('chatMessage', source, ... |
--[[
Designed and written in it's entirety by Kironte (roblox.com/users/49703460/profile).
Made for the Roblox Neural Network Library.
For documentation and the open source license, refer to: github.com/Kironte/Roblox-Neural-Network-Library
Last updated 10/13/2020
]]
local Package = script:FindFirstAncestorOfClass("F... |
---
--- Generated by EmmyLua(https://github.com/EmmyLua)
--- Created by shuieryin.
--- DateTime: 12/01/2018 10:17 PM
---
function kMeansInitCentroids(X, K)
--KMEANSINITCENTROIDS This function initializes K centroids that are to be
--used in K-Means on the dataset X
-- centroids = KMEANSINITCENTROIDS(X, K... |
-- init
local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/GreenDeno/Venyx-UI-Library/main/source.lua"))()
local venyx = library.new("SS", 5013109572)
-- themes
local themes = {
Background = Color3.fromRGB(24, 24, 24),
Glow = Color3.fromRGB(0, 0, 0),
Accent = Color3.fromRGB(10, 10, 1... |
local skynet = require "skynet"
skynet.start(function()
print("Log server start")
local service = skynet.newservice("service_mgr")
skynet.monitor "simplemonitor"
local log = skynet.newservice("globallog")
skynet.exit()
end)
|
return function()
local onNextEvent = require(script.Parent.onNextEvent)
it("should stop listening after the event fires", function()
local bindable = Instance.new("BindableEvent")
local callCount = 0
onNextEvent(bindable.Event, function()
callCount = callCount + 1
end)
bindable:Fire()
bindable:Fire... |
local SLAXML = require "slaxml"
local xml_parser = {}
local root = {}
local ele_list = {}
local function start_element(name, nsURI, nsPrefix)
local ele = {}
table.insert(ele_list, ele)
end
local function attribute(name, value, nsURI, nsPrefix)
local ele = ele_list[#ele_list]
local prop = ele["prop"] ... |
-- Nmobs cow.lua
-- Copyright Duane Robertson (duane@duanerobertson.com), 2017
-- Distributed under the LGPLv2.1 (https://www.gnu.org/licenses/old-licenses/lgpl-2.1.en.html)
-- The nodebox and textures are copied from Cute Cubic Mobs
-- https://github.com/Napiophelios/ccmobs
-- and are distributed as Public Domain (WT... |
local E, L, V, P, G = unpack(select(2, ...)); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB
local mod = E:GetModule('NamePlates')
local LSM = E.Libs.LSM
local ipairs, next, pairs, rawget, rawset, select = ipairs, next, pairs, rawget, rawset, select
local setmetatable, tostring, tonumber, type, unpack = set... |
---@class ScriptedAnimations
C_ScriptedAnimations = {}
---@return ScriptedAnimationEffect scriptedAnimationEffects
function C_ScriptedAnimations.GetAllScriptedAnimationEffects() end
---@class ScriptedAnimationBehavior
local ScriptedAnimationBehavior = {}
ScriptedAnimationBehavior.None = 0
ScriptedAnimationBehavior.Ta... |
--- Turbo.lua Linux Epoll module
--
-- Copyright John Abrahamsen 2011, 2012, 2013 < JhnAbrhmsn@gmail.com >
--
-- "Permission is hereby granted, free of charge, to any person obtaining a copy of
-- this software and associated documentation files (the "Software"), to deal in
-- the Software without restriction, includin... |
local config = {}
function config.vim_vista()
vim.g['vista#renderer#enable_icon'] = 1
vim.g.vista_disable_statusline = 1
vim.g.vista_default_executive = 'ctags'
vim.g.vista_echo_cursor_strategy = 'floating_win'
vim.g.vista_vimwiki_executive = 'markdown'
vim.g.vista_executive_for = {
vimwiki = 'markdow... |
-- ERMAGHERD PLS DONT STEEL M8
office1 = nil
office2 = nil
function hookItUpM8()
bildcol = engineLoadCOL("office.col") -- This is the object of the floors that had no collision what so ever, now dey solid as funk, enjoy k
engineReplaceCOL(bildcol, 3781)
bildcol = engineLoadCOL("office2.col") -- This is the str... |
return {'hebreeuws','hebreeen','hebreeer','heb','hebbeding','hebbedingetje','hebbelijk','hebbelijkheid','hebben','hebber','hebberig','hebberigheid','hebbes','hebe','hebraica','hebraisme','hebraist','hebzucht','hebzuchtig','hebi','hebriden','hebridenzee','hebridiaan','hebridiaans','hebron','hebe','hebben','hebing','hebr... |
return {
no_consumer = true,
fields = {
url = {required = true, type = "string"},
username = {required = true, type = "string"},
password = {required = true, type = "string"},
userid = {required = true, type = "string"},
clientid = {required = true, type = "string"}
}
} |
-- Runtime texture atlas generation with cached element canvases? No problem!
-- Huge thanks to Cruor and Vexatos for providing a baseline packing algo!
-- https://github.com/CelestialCartographers/Loenn/blob/e97de93321df9259c6ecc13d2660a6ea0b0d57a9/src/runtime_atlas.lua
local megacanvas = {
debug = {
rec... |
return function (Data)
Data = MultiFilter(Data)
local TableString, ErrMsg = Split(tostring(Data), ";")
if not TableString then
return nil, ErrMsg
end
return TableString
end
|
local DebugOutput = require"Toolbox.Debug.Registry".GetDefaultPipe()
local Import = require"Toolbox.Import"
local Tools = require"Toolbox.Tools"
local type = Tools.Type.GetType
local Object = Import.Module.Relative"Object"
local CanonicalName = Import.Module.Relative"CanonicalName"
local Flat = Import.Module.Relativ... |
-- 数值for循环
-- for var=exp1,exp2,exp3 do
-- <执行体>
-- end
-- var 从 exp1 变化到 exp2,每次变化以 exp3 为步长递增 var,并执行一次 "执行体"。exp3 是可选的,如果不指定,默认为1。
for i = 10, 1, -1 do
print(i)
end
-- 泛型for循环
-- 泛型 for 循环通过一个迭代器函数来遍历所有值,类似 java 中的 foreach 语句。
-- 打印数组a的所有值
-- i是数组索引值,v是对应索引的数组元素值。ipairs是Lua提供的一个迭代器函数,用来迭代数组。
... |
project "GLFW"
location "%{wks.location}"
kind "StaticLib"
language "C"
staticruntime "on"
targetdir ("%{PremakeDir.target}")
objdir ("%{PremakeDir.object}")
files
{
"%{PremakeDir.vendor}/include/GLFW/glfw3.h",
"%{PremakeDir.vendor}/include/GLFW/glfw3native.h",
"%{PremakeDir.vendor}/src/glfw_co... |
---------------------------------------------------------------------------------------------------
-- Proposal: https://github.com/smartdevicelink/sdl_evolution/blob/master/proposals/0105-remote-control-seat.md
-- User story:
-- Use case:
-- Item:
--
-- Description:
-- In case:
-- 1) SDL does not get RC capabilities f... |
function onCreate()
for i = 0, getProperty('unspawnNotes.length')-1 do
if getPropertyFromGroup('unspawnNotes', i, 'noteType') == 'Static Note' then
setPropertyFromGroup('unspawnNotes', i, 'texture', 'staticNotes');
setPropertyFromGroup('unspawnNotes', i, 'hitHealth', '0.023');
setPropertyFromGroup('uns... |
local utils = require('Set.utils')
-- Set lets you store unique values of any type
-- @param list {table}
-- @returns {table}
function Set(list)
local self = {}
-- Items presented in Set
-- @type {table}
self.items = {}
-- Current Set length
-- @type {number}
self.size = 0
if type(list) == 'table' t... |
-- id int 评价id
-- name string 评价名称
-- award tableString[k:#seq|v:#table(id=#1(int),count=#2(int))] 额外奖励
return {
[1] = {
id = 1,
name = "B",
award = {
[1] = {
id =... |
-- This is a generated file! Please edit source .ksy file and use kaitai-struct-compiler to rebuild
--
-- This file is compatible with Lua 5.3
local class = require("class")
require("kaitaistruct")
local str_decode = require("string_decode")
ParamsCallShort = class.class(KaitaiStruct)
function ParamsCallShort:_init(... |
-- By xaneh#6591
ESX = nil
local charPed = nil
Citizen.CreateThread(function()
while true do
Citizen.Wait(10)
if ESX == nil then
TriggerEvent("esx:getSharedObject", function(obj) ESX = obj end)
Citizen.Wait(200)
end
end
end)
Citizen.Create... |
--[[
Title: SocketService
Author(s): big
Date: 2019.10.30
Desc:
use the lib:
------------------------------------------------------------
NPL.load("(gl)Mod/WorldShare/service/SocketService.lua")
local SocketService = commonlib.gettable("Mod.WorldShare.service.SocketService")
-----------------------------------------... |
object_mobile_coa_aclo_soldier_hum_m_01 = object_mobile_shared_coa_aclo_soldier_hum_m_01:new {
}
ObjectTemplates:addTemplate(object_mobile_coa_aclo_soldier_hum_m_01, "object/mobile/coa_aclo_soldier_hum_m_01.iff")
|
---@class TradeSkillUI
C_TradeSkillUI = {}
---@param recipeSpellID number
---@param numCasts number
---@param optionalReagents OptionalReagentInfo @ [OPTIONAL]
---@param recipeLevel number @ [OPTIONAL]
---@overload fun(recipeSpellID:number, numCasts:number, recipeLevel:number)
---@overload fun(recipeSpellID:number, ... |
local Command = require('code_action_menu.lsp_objects.actions.command')
local CodeAction = require('code_action_menu.lsp_objects.actions.code_action')
local function get_buffer_width(buffer_number)
local buffer_lines = vim.api.nvim_buf_get_lines(buffer_number, 0, -1, false)
local longest_line = ''
for _, line i... |
return function (hue, sat, val)
hue = hue % 6
sat = sat < 0 and 0 or sat > 1 and 1 or sat
val = val < 0 and 0 or val > 1 and 1 or val
local intensity = sat * val
local amount = (1-math.abs((hue%2)-1))*intensity
local r, g, b
if hue < 1 then r,g,b = intensity, amount, 0
elseif hue < 2 then r,g... |
--[[ Credit for these translations goes to:
Mordroba
Djidiouf
Fenrirpims
Ikshaar
Avold
Viny
contrebasse
--]]
local L = LibStub("AceLocale-3.0"):NewLocale("TellMeWhen", "frFR", false)
if not L then return end
L["ALPHA"] = "Alpha"
L["ANIM_ACTVTNGLOW"] = "Icône: Activation des bordures"
L["ANIM_CO... |
--魔導騎士ギルティア-ソウル・スピア
--Script by XyLeN
function c100279003.initial_effect(c)
--summon with no tribute
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100279003,0))
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SUMMON_PROC)
e1:SetC... |
function RectSpark(_x, _y, _initradius, _lifetime_max, _color)
add(world,{
id = {
class = "particle",
subclass = "explosion"
},
pos = {
x=_x,
y=_y
},
particle = {
lifetime = 0,
lifetime_max = _lifetime_max,
},
spark = {
radius = _initradius,
color =... |
--[[
/****************************************************************
* Copyright (c) Neptunium Pvt Ltd., 2014.
* Author: Neptunium Pvt Ltd..
*
* This unpublished material is proprietary to Neptunium Pvt Ltd..
* All rights reserved. The methods and techniques described herein
* are considered trade secrets and/... |
-- A map of numeric status codes to string representations
return {
-- 1xx - https://httpwg.org/specs/rfc7231.html#status.1xx
[100] = "100 Continue",
[101] = "101 Switching Protocols",
-- 2xx - https://httpwg.org/specs/rfc7231.html#status.2xx
[200] = "200 OK",
[201] = "201 Created",
[202] = "202 Accepted"... |
local ShakeAction = {}
function ShakeAction.create(node,call,is)
local ts = 1.05
if is then
ts = is
end
local os = node:getScale()
local s0 = cc.ScaleTo:create(0.05,os * ts)
local s1 = cc.ScaleTo:create(0.1,os)
local action
if call then
action = cc.Sequence:create(s0,s1,cc.CallFunc:create(ca... |
-- default script; used if [DefaultPage] source=*.lua in dicom.ini
HTML('Content-type: text/html\n\n');
HTML('Default script: reached because <i>[DefaultPage] source=*.lua</i> is set in <b>dicom.ini</b>');
HTML('<br>')
HTML('<br>')
HTML('<br>')
HTML('<A href=dgate.exe?mode=top>Enter dicom server<BR></A>')
HTML('<br>... |
module 'mock'
---------------------------------------------------------------------
local drawAnimCurve = MOAIDraw.drawAnimCurve
-- local drawAxisGrid = MOAIDraw.drawAxisGrid
local drawBezierCurve = MOAIDraw.drawBezierCurve
local drawBoxOutline = MOAIDraw.drawBoxOutline
local drawCircle = MOAIDraw.drawCircl... |
local http = require 'coro-http'
local split = require 'coro-split'
local json = require 'json'
local timer = require 'timer'
local weblit = require('weblit')
local body = ''
local urls = {
'http://www.foaas.com/this/Everyone',
'http://www.foaas.com/that/Everyone',
'http://www.foaas.com/everything/Everyone',
... |
CreateConVar( "AM_Config_HealthEnabled", 1, { FCVAR_REPLICATED, FCVAR_ARCHIVE }, "Enable or disable vehicles taking damage." )
CreateConVar( "AM_Config_BulletDamageEnabled", 1, { FCVAR_REPLICATED, FCVAR_ARCHIVE }, "Enable or disable allowing vehicles to take damage from bullets." )
CreateConVar( "AM_Config_DamageExplos... |
local invariant = require "invariant"
local NO_CONTEXT = {}
local function ReactFiberHostContext(config, stack)
local getChildHostContext = child.getChildHostContext
local getRootHostContext = config.getRootHostContext
local createCursor = stack.createCursor
local push = stack.push
local pop = sta... |
-- https://github.com/ImagicTheCat/vRP
-- MIT license (see LICENSE or vrp/vRPShared.lua)
if not vRP.modules.warp then return end
local Warp = class("Warp", vRP.Extension)
-- SUBCLASS
local PosEntity = vRP.EXT.Map.PosEntity
Warp.MapEntity = class("Warp", PosEntity)
function Warp.MapEntity:load()
PosEntity.load(... |
local debug = {}
local function get_visual_selection()
vim.cmd('normal! gv"ay')
return vim.fn.getreg('a')
end
-- Execute current line
function debug.execute_line()
local line = vim.api.nvim_get_current_line()
local ft = vim.bo.filetype
if ft == 'lua' then
loadstring(line)
elseif ft == 'vim' then
v... |
-----------------------------------
-- Area: Grand Palace of Hu'Xzoi
-- NPC: cermet portal
-- !pos 420 0 401 34
-----------------------------------
local ID = require("scripts/zones/Grand_Palace_of_HuXzoi/IDs");
require("scripts/globals/missions");
-----------------------------------
function onTrade(player,npc,trade... |
return {
id = 11,
furnitures_1 = {
{
id = 11001,
parent = 0,
y = 0,
dir = 1,
x = 0,
child = {}
},
{
id = 11102,
parent = 0,
y = 13,
dir = 1,
x = 20,
child = {}
},
{
id = 11303,
parent = 0,
y = 24,
dir = 1,
x = 18,
child = {}
},
{
id = 11112,
pa... |
--Minetest
--Copyright (C) 2013 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 3.0 of the License, or
--(at your option) any later version.
--
--This program is ... |
-- OzzyTMBM (Ozzy's Triple Monitor Brightness Manager)
local OzzyTMBM={}
OzzyTMBM.__index = OzzyTMBM
-- Metadata
OzzyTMBM.name = "OzzyTMBM"
OzzyTMBM.version = "1.0"
OzzyTMBM.author = "Özgün Çağrı AYDIN"
OzzyTMBM.homepage = "https://ozguncagri.com"
OzzyTMBM.license = "MIT - https://opensource.org/licenses/MIT"
-- 3 mo... |
-- Copyright (c) 2017-2021, Lawrence Livermore National Security, LLC and
-- other Shroud Project Developers.
-- See the top-level COPYRIGHT file for details.
--
-- SPDX-License-Identifier: (BSD-3-Clause)
--
-- #######################################################################
-- test tutorial module
local tutori... |
-- coding: utf-8
-- started: 2022-01-20
local ini = require "inifile"
local mdialog = require "scripts.macrodialog"
local mfile = os.getenv("HOME") .. "/.config/far2l/settings/key_macros.ini"
local cfg = ini.New(mfile, "nocomment")
local items = {}
for sec in cfg:sections() do
local name, area, key = sec.name:match... |
include( path.join( FOREIGN_SRC_DIR, "build/FreeImage" ) )
include( path.join( FOREIGN_SRC_DIR, "build/squish-1.10" ) )
ProjectName = "TextureConverter"
project( ProjectName )
kind( "ConsoleApp" )
files( { "*.cpp", "*.h" } )
defines( { "FREEIMAGE_LIB" } )
includedirs( { "../..", "../TextureLib", FOREIGN_SRC_... |
local SingleCollection = {}
SingleCollection.__index = SingleCollection
function SingleCollection.new(pool)
return setmetatable({
onAdded = pool.onAdded,
onRemoved = pool.onRemoved,
_pool = pool,
}, SingleCollection)
end
function SingleCollection:each(callback)
local dense = self._pool.dense
local objects... |
object_tangible_loot_creature_loot_collections_broken_lightsaber_hilt_015 = object_tangible_loot_creature_loot_collections_shared_broken_lightsaber_hilt_015:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_broken_lightsaber_hilt_015, "object/tangible/loot/creature/loot/collections/br... |
local buffer = {}
function buffer.trim()
local view = vim.fn.winsaveview()
vim.cmd [[
keeppatterns %s/\_s*\%$//e
keeppatterns %s/\s\+$//e
]]
vim.fn.winrestview(view)
end
function buffer.writeskeleton()
local configdir = vim.fn.stdpath('config')
local extension = vim.fn.expand('%:e')
local skeletonfile = vi... |
--- Wrapper for the ROS logging system
-- @module console
local ffi = require 'ffi'
local torch = require 'torch'
local ros = require 'ros.env'
local utils = require 'ros.utils'
local std = ros.std
local console = {}
ros.console = console
console.trace_once_stack = {}
console.trace_throttle_stack = {}
function init()... |
require("luci.sys")
require("uci")
local conf = require "luci.config"
local ntm = require "luci.model.network".init()
local x, m, s, pass, ifname
x = uci.cursor()
m = Map("netkeeper", translate("NetKeeper"), translate("Here you can configurate the pppoe client for NetKeeper Tool, before using the tool, you should ch... |
function GM:TargetFinderThink()
if not GetConVar( "gw_target_finder_enabled" ):GetBool() then
return
end
for _, ply in pairs(player.GetAll()) do
if ply:GWIsSeeking() then
local minDist = -1
for _, target in pairs( team.GetPlayers(GW_TEAM_HIDING) ) do
i... |
local bin = vim.fn.stdpath("data") .. "/lspinstall/vue/node_modules/.bin/vls"
local lsp_config = require("lsp")
if vim.fn.filereadable(bin) == 0 then require("lspinstall").install_server("vue") end
require"lspconfig".vuels.setup {
cmd = { bin },
on_attach = lsp_config.common_on_attach,
vetur = { completion = { ... |
DeriveGamemode("nutscript") |
local fn = require('distant.fn')
local Driver = require('spec.e2e.driver')
describe('fn', function()
local driver, root
before_each(function()
driver = Driver:setup()
root = driver:new_dir_fixture()
end)
after_each(function()
driver:teardown()
end)
describe('create_di... |
local validItems = {} -- Empty table to fill with full list of valid airdrop items
Mutation.tier1 = {} -- 1000 to 2000 gold cost up to 5 minutes
Mutation.tier2 = {} -- 2000 to 3500 gold cost up to 10 minutes
Mutation.tier3 = {} -- 3500 to 5000 gold cost up to 15 minutes
Mutation.tier4 = {} -- 5000 to 99998 gold cost be... |
-- Copyright Tomáš Nguyen 2015.
-- Distributed under the Boost Software License, Version 1.0.
-- (See accompanying file LICENSE_1_0.txt or copy at
-- http://www.boost.org/LICENSE_1_0.txt)
require "game"
require "enemy"
boss = nil
spawnPoints = {}
spawnIndex = 0
endTimer = nil
--start level by cr... |
object_tangible_component_weapon_new_weapon_enhancement_melee_slot_one_s03 = object_tangible_component_weapon_new_weapon_shared_enhancement_melee_slot_one_s03:new {
}
ObjectTemplates:addTemplate(object_tangible_component_weapon_new_weapon_enhancement_melee_slot_one_s03, "object/tangible/component/weapon/new_weapon/en... |
local present, alpha = pcall(require, "alpha")
if not present then
return
end
-- Get ascii generator:
-- https://lachlanarthur.github.io/Braille-ASCII-Art/
local one_punch_man = {
[[]],
[[ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⡤⠤⠤⠤⣄⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⠖⠈⠉⠉⠁⠒⠤⡀⠀⠀ ]],
[[ ⠀⠀⠀⠀⠀⠀⠀⠀⢀⡤⠾⠿⠶⠀⠀⠀⠀⠀⠈⠑⢦⡀⠀⠀⠀... |
padawan_spice_mom_02_convo_template = ConvoTemplate:new {
initialScreen = "",
templateType = "Lua",
luaClassHandler = "padawan_spice_mom_02_conv_handler",
screens = {}
}
intro = ConvoScreen:new {
id = "intro",
leftDialog = "@conversation/padawan_spice_mom_02:s_168212d8", -- What are you lookin' for? Somethin' to... |
---Register an event handler.
---@param receiverName string # Receiver name. Must be globally unique for each registration.
---@param event Event # One of the values from Event class.
---@param eventHandler fun(eventCode:number, ...) # Event handler that will be called whenever the event triggers.
function EsoAddonFram... |
-- this is a file for test lua 504
require("LuaPanda").start()
local a <const> = 4
local b = a + 7
print(b)
|
local addonName, Roth_UI = ...
local LSM = LibStub("LibSharedMedia-3.0")
local mediaCallbacks = {}
local loadedCallbacks = {}
local configLoaded = false
local LoadedHandler = CreateFrame("Frame")
LoadedHandler:RegisterEvent("ADDON_LOADED")
LoadedHandler:SetScript("OnEvent", function(self, event, name)
if name == "R... |
-- Copyright 2015 Alex Browne. All rights reserved.
-- Use of this source code is governed by the MIT
-- license, which can be found in the LICENSE file.
-- retry_or_fail_job represents a lua script that takes the following arguments:
-- 1) The id of the job to either retry or fail
-- It first checks if the job has ... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.