content stringlengths 5 1.05M |
|---|
pointSystem = {25, 18, 15, 12, 10, 8, 6, 4, 2, 1} -- [rank] = points, according to the formula 1 point system
currentMap = {}
mapList = {}
playerTeamID = {}
ranking = {} -- [i] = {teamid, points}
teamMembers = nil
TWState = false
function startTeamWar(challengerTeam, victimTeam, maps)
if #maps < 6 then
local xml =... |
require("love.timer")
require("love.system")
require("love.sound")
require("love.physics")
require("love.mouse")
require("love.math")
require("love.keyboard")
require("love.joystick")
require("love.image")
require("love.font")
require("love.filesystem")
require("love.event")
require("love.audio")
require("love.graphics... |
object_tangible_loot_creature_loot_kashyyyk_loot_potion_component_02 = object_tangible_loot_creature_loot_kashyyyk_loot_shared_potion_component_02:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_kashyyyk_loot_potion_component_02, "object/tangible/loot/creature_loot/kashyyyk_loot/potion_componen... |
print("")
print("")
print("")
print("Outra migração")
select_database("test_db")
migration = alter_table("users")
create_field(migration, "remember_token", "string")
print("DUMP DA TABELA INTEIRA")
dumptbl(migration)
print("migration end")
|
--[[
© 2020 TERRANOVA do not share, re-distribute or modify
without permission of its author.
--]]
ITEM.name = "Vegemite";
ITEM.model = "models/vegemite/vegemite.mdl";
ITEM.width = 1;
ITEM.height = 1;
ITEM.description = "The greatest thing humanity has to offer. It tastes of raw salt when consumed in large quantitie... |
-- LUALOCALS < ---------------------------------------------------------
local dofile, minetest, rawset
= dofile, minetest, rawset
-- LUALOCALS > ---------------------------------------------------------
local thismod = minetest.get_current_modname()
local modpath = minetest.get_modpath(thismod)
parentmod = minete... |
local Scalar = require 'libsclr'
local f_to_s = require 'Q/OPERATORS/F_TO_S/lua/f_to_s'
local T = {}
local function fold( fns, vec)
assert(type(vec) == "lVector")
-- make sure functions are unique
local cnt = 0
for i1, v1 in ipairs(fns) do
for i2, v2 in ipairs(fns) do
if ( i1 ~= i2 ) then assert(v1 ~... |
function Local.Init(x, y, cluster, hits, rotation)
Object.cluster = Engine.Scene:getGameObject(cluster);
Object.index = Object.cluster:addTarget(Object);
print("Target", x, y)
local sprite_size = This.Sprite:getSize();
This.Sprite:setPosition(obe.Transform.UnitVector(0, 0), obe.Transform.Referential... |
local function check_back_space()
local col = vim.fn.col('.') - 1
if col == 0 or vim.fn.getline('.'):sub(col, col):match('%s') then
return true
else
return false
end
end
local t = function(str)
return vim.api.nvim_replace_termcodes(str, true, true, true)
end
--- move to prev/next ite... |
return LoadActor(THEME:GetPathG("","_grade"),"Tier05"); |
ITEM.name = "Navy IO7A"
ITEM.description = "A basic IO7A suit colored navy camo."
ITEM.category = "Outfit"
ITEM.model = "models/tnb/stalker/items/io7a.mdl"
ITEM.width = 2
ITEM.height = 2
ITEM.outfitCategory = "model"
ITEM.pacData = {}
ITEM.newSkin = 5
ITEM.replacements = "models/tnb/stalker/male_io7a.mdl" |
generateOreItems({
name = "iron",
slurry = {
base_color = "#51898c",
flow_color = "#323535",
},
})
generateOreItems({
name = "copper",
slurry = {
base_color = "#60301b",
flow_color = "#896848",
},
})
generateOreItems({
name = "tin",
slurry = {
base_color = "#18300e",
flow_color... |
ESX = nil
local PlayersHarvestingOrange = {}
local PlayersHarvestingGrape = {}
local PlayersWashMoney = {}
local CopsConnected = 0
AddEventHandler('esx:playerLoaded', function(source)
local xPlayer = ESX.GetPlayerFromId(source)
end)
AddEventHandler('esx:playerDropped', function(s... |
mytable = 123
yourtable = 321 |
local action = require('vfiler/extensions/action')
function action.check(extension)
extension:check()
end
function action.execute(extension)
extension:execute()
end
return action
|
local ERROR_CHECKED_SPECIFIC_GAME_WRAPPER = require "error_checked_specific_game_wrapper"
-- NOTE: This *should* be generic, but might not be due to differences in MegaChip/GigaChip handling and/or library stars
return ERROR_CHECKED_SPECIFIC_GAME_WRAPPER.get_module("loadouts", GAME_ID, "draft_sm_lib_max_1") |
--author Himanshu Sharma
local Score = {}
local createdOn = nil
local scoreId = nil
local userName = nil
local facebookArrayList = require("App42-Lua-API.FacebookProfile")
local jsonDocList = require("App42-Lua-API.JSONDocument")
local value
function Score:new()
o = {}
setmetatable(o, self)
self.__index = self
... |
local PLAYER = FindMetaTable( 'Player' )
function GM:PlayerInitialSpawn( ply )
local Data = {}
Data = ply:DataLoad()
ply:SetNick( Data.name )
ply:SetRank( Data.rank )
ply:SetFrags( Data.frags )
ply:SetDeaths( Data.deaths )
ply:SetModel( Data.model )
ply:DataSave()
player_manager.SetPlayerCl... |
---------------------------------------------------------------------------------------------------
-- User story: https://github.com/smartdevicelink/sdl_requirements/issues/10
-- Use case: https://github.com/smartdevicelink/sdl_requirements/blob/master/detailed_docs/resource_allocation.md
-- Item: Use Case 1: Main Flo... |
-- a quick LUA access script for nginx to check IP addresses against an
-- `ip_blacklist` set in Redis, and if a match is found send a HTTP 403.
--
-- allows for a common blacklist to be shared between a bunch of nginx
-- web servers using a remote redis instance. lookups are cached for a
-- configurable period of time... |
return require("installer/integrations/ls/helpers").npm.builder({
install_package = "emmet-ls",
lang = "emmet_ls",
bin_name = "emmet-ls",
inherit_lspconfig = false,
config = {
default_config = {
cmd = { "emmet-ls", "--stdio" },
filetypes = { "html", "css" },
root_dir = function(... |
return Def.ActorFrame {
--p1
LoadActor( "Back" )..{
InitCommand=cmd(Center;zoomto,SCREEN_WIDTH,480);
OnCommand=cmd(addx,-SCREEN_WIDTH;sleep,0.5;accelerate,0.5;addx,SCREEN_WIDTH);
OffCommand=cmd(sleep,0.2;accelerate,0.5;addx,SCREEN_WIDTH);
};
LoadActor( "Explanation" )..{
InitCommand=cmd(visible,GAMESTATE:Is... |
local wrap, yield = coroutine.wrap, coroutine.yield
local Iterable = require('iterables/Iterable')
local TableIterable = require('class')('TableIterable', Iterable)
function TableIterable:__init(tbl, map)
self._tbl = tbl
self._map = map
end
function TableIterable:iter()
local tbl = self._tbl
if not... |
local K, C, L = unpack(KkthnxUI)
tinsert(C.defaultThemes, function()
local LootFrame = _G.LootFrame
LootFrame:StripTextures()
LootFrame:CreateBorder()
LootFrameCloseButton:SkinCloseButton()
LootFrame:SetHeight(LootFrame:GetHeight() - 30)
LootFramePortraitOverlay:SetParent(K.UIFrameHider)
for i = 1, LootFra... |
data.raw["solar-panel"]["solar-panel"].fast_replaceable_group = "solar-panel"
data:extend(
{
{
type = "solar-panel",
name = "solar-panel-mk2",
icon_size = 32,
icon = "__FactorioExtended-Power__/graphics/icons/solar-panel-mk2.png",
flags = {"placeable-neutral", "player-creation"},
minable = {hard... |
--
-- Created by IntelliJ IDEA.
-- User: gaoyangang
-- Date: 16-10-22
-- Time: 下午2:48
-- To change this template use File | Settings | File Templates.
--
local http = require("socket.http")
local md5 = require("md5")
print(md5.sumhexa("123456789"))
b, c, h = http.request("http://www.baidu.com")
--print(b)
--print(c)
--... |
-------------------------------------------------------------------------------
-- Importing module
-------------------------------------------------------------------------------
local Selector = require "elasticsearch.selector.Selector"
-------------------------------------------------------------------------------
... |
tileset = class("tileset")
function tileset:initialize(path)
self.set = love.graphics.newImage("assets/gfx/tilesets/"..path)
self.quads = {}
for i=0, 9 do
local quad = love.graphics.newQuad(15*i, 0, 15, 15, self.set:getWidth(), self.set:getHeight())
table.insert(self.quads, quad)
end
end |
-- Custom
local prop_TournamentMgr = script:GetCustomProperty("_TournamentMgr")
local Tournament = require(prop_TournamentMgr)
local tourney = Tournament.New()
function SubmitScores()
print("submitting scores")
for k,p in pairs(tourney:GetActivePlayers()) do
local score = math.random(1, 100)
print("f... |
return setmetatable({},{
__index = function(self, key: string)
return game.GetService(game, key) or nil
end
}) |
local M = {}
function M.get(cp)
local hi = {
IndentBlanklineChar = { fg = cp.surface0 },
IndentBlanklineContextChar = { fg = cp.text },
}
if cnf.integrations.indent_blankline.colored_indent_levels then
hi["IndentBlanklineIndent6"] = {blend = "nocombine", fg = cp.yellow}
hi["IndentBlanklineIndent5"] = {ble... |
--[[ DUMPED USING COMPOSER DEVIL ]]--
Config = {}
Config.Locale = 'en'
-- Set the time (in minutes) during the player is outlaw
Config.Timer = 1
-- Set if show alert when player use gun
Config.GunshotAlert = true
-- Polisler zor durumdayken bildirim
Config.PoliceCode = true
-- Polisler zor durumdayken bildirim
Co... |
require("lib_gamesense")
local imageLib = require( "lib_image" )
local icons_statusIndicators = imageLib.load(require("imagepack_battlefield"))
-- [About]------------------------------------------------------------------------------------------------------------------------------------------------------
-- Made by w7ru... |
--[[
Retrieves at most one child from the children passed to a component.
If passed nil or an empty table, will return nil.
Throws an error if passed more than one child.
]]
local function oneChild(children)
if not children then
return nil
end
local key, child = next(children)
if not child then
return ni... |
BLTNotificationsManager = BLTNotificationsManager or class()
function BLTNotificationsManager:init()
self._notifications = {}
self._uid = 1000
end
function BLTNotificationsManager:_get_uid()
local uid = self._uid
self._uid = uid + 1
return uid
end
function BLTNotificationsManager:_ge... |
local objmask = {}
function objmask.demo()
--Set a very visible color for the screen to clearly see what happens*/
-- lvgl.obj_set_style_local_bg_color(lvgl.scr_act(), lvgl.OBJ_PART_MAIN, lvgl.STATE_DEFAULT, lvgl.color_hex3(0xf33));
-- local om = lvgl.objmask_create(lvgl.scr_act(), nil);
-- lvg... |
local bullet = {}
function bullet.inherit(x, y, vx, vy, rot)
local self = {
img = LG.newImage('lib/img/bullet.png'),
x = x,
y = y,
vx = vx,
vy = vy,
rot = rot,
lifeTime = 10,
collides = true,
action = {
smoke = false,
thrust = false
}
}
self.vx = self.vx + math.sin(self.rot) * 500
se... |
p = game.Players.LocalPlayer
char = p.Character
torso = char.Torso
attacking = false
track = false
curcam = Workspace.CurrentCamera
name = 'KFM'
pcall(function() char:FindFirstChild("legetony"):Remove() char:FindFirstChild("Belt"):Remove() end)
m = Instance.new("Model",char) m.Name = "legetony"
cfn,ang = CFrame.new... |
--[[--------------------------------------------------------------------
PhanxChat
Reduces chat frame clutter and enhances chat frame functionality.
Copyright (c) 2006-2018 Phanx <addons@phanx.net>. All rights reserved.
https://www.wowinterface.com/downloads/info6323-PhanxChat.html
https://www.curseforge.com/wow/a... |
pagination = pagination or {}
pagination.DEFAULT_PER_PAGE = 8
pagination.INTERACTIVE_TIME = 480
pagination.EMOJI_LEFT_ARROW = "⬅"
pagination.EMOJI_RIGHT_ARROW = "➡"
pagination.EMOJI_CROSS = "❌"
function pagination.create(channel, options)
local can_edit = channel:supports_feature(bot.FEATURES.Edit)
local can_r... |
workspace "Orca"
architecture "x64"
configurations
{
"Debug",
"Release",
"Dist"
}
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
include "Orca/3rdParty/glfw"
include "Orca/3rdParty/glad"
include "Orca/3rdParty/imgui"
project "Orca"
location "Orca"
kind "SharedLib"
language "C++"
... |
local log = { }
log.file = nil
log.level = 'trace'
local modes = {
'trace',
'debug',
'info',
'warn',
'error',
'fatal',
}
local levels = {}
local origin = os.time() - os.clock()
local function os_date(fmt)
local ti, tf = math.modf(origin + os.clock())
return os.date(fmt, ti):gsub('{ms... |
-- Generated by protobuf; do not edit
local module = {}
local protobuf = require 'protobuf'
module.ENUM = protobuf.EnumDescriptor()
module.ENUM_SOMETHING_ENUM = protobuf.EnumValueDescriptor()
module.ENUM_SOMETHING_ELSE_ENUM = protobuf.EnumValueDescriptor()
module.ENUM_ANOTHER_THING_ENUM = protobuf.EnumValueDescriptor(... |
uac.permission = uac.permission or {
list = {}
}
local permission_list = uac.permission.list
function uac.permission.Add(name, description)
if permission_list[name] ~= nil then
return
end
local permission = {name = name, description = description}
local index = table.insert(permission_list, permission)
permi... |
---
-- Slider.lua - UI slider component
--
local Utils = require(script.Parent.Utils)
local UserInput = game:GetService("UserInputService")
local Slider = {}
Slider.__index = Slider
function Slider.new(parent, notifyOnRelease)
local self = setmetatable({}, Slider)
local slider = Instance.new("Frame")
slider.Act... |
local tbTable = GameMain:GetMod("MagicHelper")
local tbMagic = tbTable:GetMagic("TTMG_6_2")
function tbMagic:Init()
end
function tbMagic:EnableCheck(npc)
return true
end
function tbMagic:TargetCheck(key, t)
if t.ThingType == CS.XiaWorld.g_emThingType.Npc then
return true
else
return fals... |
--[[
© CloudSixteen.com do not share, re-distribute or modify
without permission of its author (kurozael@gmail.com).
Clockwork was created by Conna Wiles (also known as kurozael.)
http://cloudsixteen.com/license/clockwork.html
--]]
local Clockwork = Clockwork;
local IsValid = IsValid;
local Color = Color;
local ... |
--This is a program for testing LIKO-12 API.
if tostring((...) or false) == "-?" then
printUsage("testapi","A WIP Program for testing LIKO-12 API, Used by the developer.")
return
end
local sw, sh = screenSize()
local tw, th = termSize()
--Wait for any keypress or screen touch.
local function waitrelease()
for e... |
--graphics
if settings.startup["moreshinybobs-gfx-alien-artifact"] and settings.startup["moreshinybobs-gfx-alien-artifact"].value == true then
--alien artifact
require("gfx-alien-artifact")
end
if settings.startup["moreshinybobs-gfx-ammo"] and settings.startup["moreshinybobs-gfx-ammo"].value == true then
--ammo
r... |
local CSGSecurity = {{{{{ {}, {}, {} }}}}}
Objects = {
createObject ( 16000, 109.6, 1024, 12.7 ),
createObject ( 6959, 77.6, 1031.5, 25.4, 0, 90, 0 ),
createObject ( 6959, 77.6, 1071.5, 25.4, 0, 90, 0 ),
createObject ( 6959, 77.8, 1093.6, 25.4, 0, 90, 0 ),
createObject ( 6959, 142.2, 1031.7, 25.4, 0, 90, 0 ),
createOb... |
local pathjoin = require('pathjoin')
local Channel = require('containers/abstract/Channel')
local Message = require('containers/Message')
local WeakCache = require('iterables/WeakCache')
local SecondaryCache = require('iterables/SecondaryCache')
local Resolver = require('client/Resolver')
local fs = require('fs')
loca... |
print("Hello from lua")
return 1 + 2
|
DiffviewGlobal = {}
--[[
Debug Levels:
0: NOTHING
1: NORMAL
10: RENDERING
--]]
DiffviewGlobal.debug_level = tonumber(os.getenv("DEBUG_DIFFVIEW")) or 0
local arg_parser = require("diffview.arg_parser")
local lib = require("diffview.lib")
local config = require("diffview.config")
local colors = require("diffview... |
local _PATH = (...)
require(_PATH..".Timer")
|
function onCreate() -- Add The Flicker
makeAnimatedLuaSprite('bob', 'bob', -90, -50)
-- Properties
setScrollFactor('bob', 0, 0)
scaleObject('bob', 1.5, 1.5)
-- Animations
addAnimationByPrefix('bob', 'bob', 'bob', 24, false)
end
function onEvent(name, value1, value2)
if name == 'bob' then
playSound('bobj... |
require("ai.ai")
SelectAttackBase = createClass(Ai)
function SelectAttackBase:checkConditions(pAgent)
if (pAgent ~= nil) then
local creature = CreatureObject(pAgent)
if (creature:isDead()) then
local agent = AiAgent(pAgent)
agent:removeDefenders()
agent:setFollowObject(nil)
return false
end
... |
to_drop = {}
particles = {"copper-ore-particle", "wooden-particle", "iron-ore-particle"}
function angle(splash) return (math.random() - math.random()) / splash end
function on_tick()
if #to_drop > 0 then
for k, v in pairs(to_drop) do
for i = v.v, 1, -v.itemstack.count do
... |
object_tangible_item_beast_converted_flit_decoration = object_tangible_item_beast_shared_converted_flit_decoration:new {
}
ObjectTemplates:addTemplate(object_tangible_item_beast_converted_flit_decoration, "object/tangible/item/beast/converted_flit_decoration.iff")
|
exports.name = "creationix/git-fs"
exports.version = "0.1.0"
exports.dependencies = {
"creationix/git@0.1.1",
"creationix/hex-bin@1.0.0",
}
--[[
Git Object Database
===================
Consumes a storage interface and return a git database interface
db.has(hash) -> bool - check if db has an ob... |
--[[---------------------------------------------------------
Name: Models
-----------------------------------------------------------]]
resource.AddFile( "models/freeman/moneyprinters/coolers/cooler_2.mdl" )
--[[---------------------------------------------------------
Name: Materials
---------------------... |
class("WorldUpdateFormationCommand", pm.SimpleCommand).execute = function (slot0, slot1)
slot4 = nowWorld.GetActiveMap(slot3)
pg.ConnectionMgr.GetInstance().Send(slot6, 33405, {
fleet_list = _.map(slot1:getBody().list, function (slot0)
return {
group_id = slot0.fleetId,
ship_id = _.map(slot0.ships, func... |
----------------------------------------
-- Outfitter Copyright 2009-2018 John Stephen
-- All rights reserved, unauthorized redistribution is prohibited
----------------------------------------
local _
_, Outfitter = ...
Outfitter.DebugColorCode = "|cff99ffcc"
Outfitter.AddonPath = "Interface\\Addons\\"..sel... |
-- =============================================================================
-- import
-- =============================================================================
local convert = require("convert")
_convert_base = convert.input_convert
_to_table = convert.binstr_to_table
-- ==============================... |
function f1(x)
return x
end
function f2(x)
return f1(x)
end
f2(5)
--print(f2(5))
--returns 120
return 1
|
client_script 'call.lua'
server_script 'call_server.lua' |
Platform = Entity:extend()
function Platform:new(x, y, w, h)
Platform.super.new(self, x, y, w, h)
end
function Platform:draw()
love.graphics.setColor(hex.rgb("88ff88"))
love.graphics.rectangle("line", self.x, self.y, self.w, self.h)
end
|
-- premake file for Bucket --
workspace "BucketEngine"
architecture "x64"
configurations
{
"Debug",
"Release",
"Dist"
}
outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}"
--Include directories relative to the root folder
IncludeDir = {}
IncludeDir["GLFW"] = "Buck... |
local drpath = require("directories")
drpath.addPath("myprograms",
"ZeroBraineProjects",
"CorporateProjects",
-- When not located in general directory search in projects
"ZeroBraineProjects/dvdlualib",
"ZeroBraineProjects/Ex... |
majestic_whisper_bird = Creature:new {
objectName = "@mob/creature_names:whisper_bird_majestic",
socialGroup = "bird",
faction = "",
level = 19,
chanceHit = 0.32,
damageMin = 170,
damageMax = 180,
baseXp = 1426,
baseHAM = 4500,
baseHAMmax = 5500,
armor = 0,
resists = {0,0,0,0,0,0,0,0,-1},
meatType = "meat_... |
ITEM.name = "Charged Battery"
ITEM.model = "models/items/battery.mdl"
ITEM.ammo = "battery"
ITEM.ammoAmount = 50
ITEM.desc = "A single, seemingly enhanced battery."
ITEM.category = "Ammunition"
ITEM.flag = "v"
ITEM.price = 0
ITEM.uniqueID = "ammo_battery"
ITEM.material = "phoenix_storms/wire/pcb_blue"
ITEM.maxstack =... |
require('constants')
require('quest')
local function secretary_writing_start_fn()
add_message_with_pause("PRAETOR_SECRETARY_WRITING_QUEST_START_SID")
add_message_with_pause("PRAETOR_SECRETARY_WRITING_QUEST_START2_SID")
clear_and_add_message("PRAETOR_SECRETARY_WRITING_QUEST_START3_SID")
end
local functi... |
dofile("data/scripts/city-buildings.lua")
dofile("data/scripts/city-names.lua")
dofile("data/scripts/city-customers.lua")
dofile("data/scripts/deepcopy.lua")
function place:init()
self.reputation = 0
self.buildings = { }
local feature = World:featureAt(self:getX(), self:getY())
self.settlementType = feature
table... |
-- KEYS[1] is reserved for VERSION of migrations
local files_index_pub = KEYS[1]
local files_data = KEYS[2]
-- retrieves all filenames in the public index
local uids = redis.call('smembers', files_index_pub)
for i, uid in ipairs(uids) do
local dataKey = files_data .. ':' .. uid
if redis.call('exists', dataKey) =... |
local imageFileName = "Images/grossini.png"
local function initDefaultSprite(filename, spp, layer)
layer:addChild(spp)
local s = cc.Director:getInstance():getWinSize()
local offset = cc.p(0.15 * s.width, 0)
spp:setPosition(s.width/2 + 0.15 * s.width, s.height/2)
local sp = cc.Sprite:create(imageF... |
--[[
© CloudSixteen.com do not share, re-distribute or modify
without permission of its author (kurozael@gmail.com).
--]]
local ITEM = Clockwork.item:New();
ITEM.name = "ItemMelon";
ITEM.uniqueID = "melon";
ITEM.cost = 8;
ITEM.model = "models/props_junk/watermelon01.mdl";
ITEM.weight = 1;
ITEM.access = "v";
ITEM.us... |
local PANEL = {}
--colors
local associated_colors = GM.UIColors.WaitList
local color_background = associated_colors.Background
local color_text_light = associated_colors.TextLight
--local functions
local function name_refresh_think(self)
end
--panel functions
function PANEL:Init()
self:DockPadding(4, 4, 4, 4)
d... |
---------------------------------------------------------------------------------------------------
-- func: hasitem
-- desc: Checks if a player has a specific item
---------------------------------------------------------------------------------------------------
cmdprops =
{
permission = 1,
parameters = "is"... |
local wallUtils = {}
function wallUtils.addResistance(eType, name, resistance)
if data.raw[eType][name] then
for i=1,#data.raw[eType][name].resistances do
if (resistance.type == data.raw[eType][name].resistances[i].type) then
data.raw[eType][name].resistances[i] = resistance
return
end
end
data.ra... |
local Native = require('lib.native.native')
---@class AnimType
local AnimType = {
Birth = Native.ConvertAnimType(0), --ANIM_TYPE_BIRTH
Death = Native.ConvertAnimType(1), --ANIM_TYPE_DEATH
Decay = Native.ConvertAnimType(2), --ANIM_TYPE_DECAY
Dissipate = Native.ConvertAnimType(3), --ANIM_TYPE_DISSIPATE
... |
local self = {}
GLib.IDisposable = GLib.MakeConstructor (self)
--[[
Events:
Disposed ()
Fired when this object has been disposed.
]]
function self:ctor ()
self.Disposed = false
end
function self:dtor ()
self:Dispose ()
end
function self:Dispose ()
if self:IsDisposed () then return end
self.Disposed = tr... |
local view = require 'launch.util.view'
local state = require 'launch.util.view.state'
local component = require 'launch.util.view.component'
local bindings_gateway = require 'launch.util.view.bindings_gateway'
local seq = require 'launch.util.seq'
local block = component.block
describe('component', function ()
it('... |
--[[
PROYECTO DE TITULO
Pamela Vilches Ivelic
]]
-- Used to represent the fraction signs
Object = Class{}
function Object:init(x, y, brick_size, module_n)
self.x = x + 32
self.y = y - 32
if brick_size == 1 then
self.denom = 4
elseif brick_size == 2 then
self.denom = 2
else... |
return function (utils, connection, httpservConfig, valuetable, badvalues)
local getRadioChecked = utils.getRadioChecked
local getTextFilledValue = utils.getTextFilledValue
local getRadioValue = utils.getRadioValue
local getTextColor = utils.getTextColor
local getInputTypeTextString = utils.getInput... |
return {'wredelijk','wreed','wreedaard','wreedaardig','wreedaardigheid','wreedheid','wreef','wreken','wreker','wreking','wrensen','wrevel','wrevelig','wreveligheid','wrevelmoed','wrevelmoedig','wrede','wreder','wreedaardige','wreedaardiger','wreedaardigste','wreedaards','wreedheden','wreedst','wreek','wreekt','wreekte'... |
--双天の調伏
--
--Script by JustFish
function c101102059.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DRAW+CATEGORY_REMOVE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MO... |
object_tangible_food_spice_spice_shadowpaw_01 = object_tangible_food_spice_shared_spice_shadowpaw_01:new {
}
ObjectTemplates:addTemplate(object_tangible_food_spice_spice_shadowpaw_01, "object/tangible/food/spice/spice_shadowpaw_01.iff")
|
-----------------------------------------
-- ID: 5153
-- Item: plate_of_fatty_tuna_sushi
-- Food Effect: 60Min, All Races
-----------------------------------------
-- Health 20
-- Dexterity 3
-- Charisma 5
-- Accuracy % 16 (cap 76)
-- Ranged ACC 16 (cap 76)
-- Sleep Resist 2
-----------------------------------------
re... |
--[[
Test case
]]
local FileReader = require 'whale.io.FileReader'
local NeuralNetwork = require 'whale.ml.NeuralNetwork'
require 'whale.Matrix'
require 'whale.Vector'
classes = {}
classes["Iris-setosa"] = vector{1, 0, 0}
classes["Iris-versicolor"] = vector{0, 1, 0}
classes["Iris-virginica"] = vector{0... |
-- Copyright 2014 David Mentler
include( "struct.lua" )
include( "physmesh.lua" )
include( "bsp_constants.lua" )
-- Header
t_lump = struct(
t_int, "off",
t_int, "len",
t_int, "version",
skip( 4 )
)
t_header = struct(
t_int, "ident",
t_int, "version",
array( t_lump, 64 ), "lumps",
t_int, "r... |
local Util = {}
local Common = game.ReplicatedStorage.Pioneers.Common
local World = require(Common.World)
local Tile = require(Common.Tile)
local Unit = require(Common.Unit)
local TILESPACING = 10 --Distance from center of hexagon to edge vertex
local EDGESPACING = TILESPACING * (0.5 * 3^.5)
local YOFF... |
modifier_enchantress_enchant_lua = class({})
--------------------------------------------------------------------------------
-- Classifications
function modifier_enchantress_enchant_lua:IsHidden()
return false
end
function modifier_enchantress_enchant_lua:IsDebuff()
return false
end
function modifier_enchantress_... |
function times(C,D)
local A = newlm(C)
local B = newlm(D)
local m =A:size()[1]
local n = A:size()[2]
local p = B:size()[1]
local q = B:size()[2]
local result
if(n==p)then
result=sp1(A.tensor,B.tensor)
return newlm(result)
elseif (n%p==0)then
result=sp1(A.tenso... |
--[[
File: sh_sound.lua
Author: toneo
Realm: Shared
This file handles sounds which are played directly on the client.
]]--
if SERVER then
module( "netsound", package.seeall )
util.AddNetworkString( "PlaySound" )
function PlayToAll( sound )
net.Start( "PlaySound" )
net.WriteString( sound )
net.B... |
-- Prevent from script error when no action is given
if not _ACTION then
printf "Error: No action defined!"
return
end
-- Check for supported OS and action
if os.is( "windows" ) then
isWindows = true
if string.startswith(_ACTION, "vs") then
isVisualStudio = true
else
printf "Warning: Not tested fo... |
local nmap = require('utils').nmap
local cmp = require('cmp')
local lsp = require('lspconfig')
nmap('<leader>rn', '<cmd>lua vim.lsp.buf.rename()<cr>')
nmap('<leader>rf', '<cmd>lua vim.lsp.buf.references()<cr>')
nmap('K', '<cmd>lua vim.lsp.buf.hover()<cr>')
nmap('gd', '<cmd>lua vim.lsp.buf.defi... |
local Draw = require("api.Draw")
local Ui = require("api.Ui")
local IUiElement = require("api.gui.IUiElement")
local ISettable = require("api.gui.ISettable")
local I18N = require("api.I18N")
local ISidebarView = require("api.gui.menu.ISidebarView")
local UiHelpMarkup = require("api.gui.UiHelpMarkup")
local UiTheme = re... |
AddCSLuaFile("cl_init.lua")
AddCSLuaFile("shared.lua")
include("shared.lua")
local mat = Material("phoenix_storms/FuturisticTrackRamp_1-2")
function ENT:Initialize()
local ent = ents.Create("prop_dynamic")
ent:SetModel("models/props_doomsday/rocket_socket_doomsday.mdl")
ent:SetPos(self:LocalToWorld(Vector(80,0,469... |
-- Behavior for observer (2) in the level gandriatower
routine = function(O)
O:wait(3)
O:gotoTile(3.5, 2.5)
O:wait(3)
O:gotoTile(18.5, 2.5)
end
|
----------------------------------------------------------------------------
-- global misc script
-- contains function tend to be useed by every module
--
----------------------------------------------------------------------------
--- Version Control
tVar.getVersion = function()
tex.print("Version: " .. tVar.Version... |
--
-- Dan Schuller: Tween Class based on Flash
--
Tween = {}
Tween.__index = Tween
function Tween:IsFinished()
return self.isFinished
end
function Tween:Value()
return self.current
end
function Tween.EaseInQuad(t, b, c, d)
t = t / d
return c * t * t + b
end
function Tween.EaseOutQuad(t, b, ... |
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