content stringlengths 5 1.05M |
|---|
function onCreate()
-- background shit
makeLuaSprite('back', 'bg/lightwall', -340, -50);
setLuaSpriteScrollFactor('back', 0.94, 0.94);
scaleObject('back', 0.77, 0.77);
addLuaSprite('back', false);
makeLuaSprite('floor', 'bg/lightflooring', -240, -10);
setLuaSpriteScrollFactor('floor', 0.94, 0.94);
scaleObject(... |
local ADDON, Engine = ...
-- Lua API
local abs = math.abs
local assert, error = assert, error
local floor = math.floor
local ipairs, pairs = ipairs, pairs
local pcall = pcall
local print = print
local select, type = select, type
local setmetatable = setmetatable
local tonumber, tostring = tonumber, tostring... |
local Config = require "ardoises.config"
local Cookie = require "resty.cookie"
local Gettime = require "socket".gettime
local Http = require "ardoises.jsonhttp.resty-redis"
local Hmac = require "openssl.hmac"
local Json = require "rapidjson"
local Jwt = require "resty.jwt"
local Keys = require... |
----------------------------------------------------------------------------------
-- Total RP 3
-- Popups API
-- ---------------------------------------------------------------------------
-- Copyright 2014 Sylvain Cossement (telkostrasz@telkostrasz.be)
--
-- Licensed under the Apache License, Version 2.0 (the "... |
local StopWatch = require ("StopWatch");
local sw = StopWatch();
while(true) do
print(sw:Seconds())
end
|
-- Dialogue for NPC "npc_thea"
loadDialogue = function(DL)
DL:createChoiceNode(0)
if (not DL:isConditionFulfilled("npc_thea", "who_are_you")) then
DL:addChoice(1, "DL_Choice_WhoAreYou") -- Who are you?
end
if (not DL:isConditionFulfilled("npc_thea", "what_are_you_doing")) then
DL:addChoice(10, "DL_Choice_What... |
-- The queue for the rendered icons.
renderdIcons = renderdIcons or {}
-- To make making inventory variant, This must be followed up.
function renderNewIcon(panel, itemTable)
-- re-render icons
if ((itemTable.iconCam and !renderdIcons[string.lower(itemTable.model)]) or itemTable.forceRender) then
local iconCam = i... |
inspect = require("app.libs.inspect")
require("app.config.error_code")
require "app.libs.log_api"
local app = require("app.server")
app:run()
|
local hit_effect = {
red = 0,
shift_radius = 0,
static_str = 0
}
Player = Entity("Player",{
hitbox=true,
reaction="cross",
animations={ "robot_stand", "robot_walk", "robot_hit" },
align="center",
--z=5,
collision=function(self, i)
if i.other.tag == "Ball" and i.other:is_colliding(self) then
-- change fr... |
local _, ns = ...
local B, C, L, DB, P = unpack(ns)
local M = P:RegisterModule("Misc")
local strmatch, format, tonumber, select = string.match, string.format, tonumber, select
M.MiscList = {}
function M:RegisterMisc(name, func)
if not M.MiscList[name] then
M.MiscList[name] = func
end
end
function M:OnLogin()
f... |
-- module Data.Semigroup
local exports = {}
exports.concatString = function (s1)
return function (s2)
return s1 .. s2
end
end
exports.concatArray = function (xs)
return function (ys)
local result = copyTable(xs)
for i=1, #ys do
result[#result+1] = ys[i]
end
return result
end
end
return exports
|
return {
fadeOut = 1.5,
mode = 2,
id = "TIANCHENGHUODONG17",
once = true,
fadeType = 1,
continueBgm = true,
fadein = 1.5,
scripts = {
{
expression = 2,
side = 0,
nameColor = "#a9f548",
actor = 305070,
dir = -1,
stopbgm = true,
say = "{namecode:161},你究竟在想什么!现在来参加这种演习你…",
typewriter = {
... |
local M = {}
M.NONE = "none"
M.ERROR = "error"
M.USI = "usi"
M.USIOK = "usiok"
M.ISREADY = "isready"
M.READYOK = "readyok"
M.OPTION = "option"
M.SETOPTION = "setoption"
M.USINEWGAME = "usinewgame"
M.POSITION = "position"
M.GO = "go"
M.STOP = "st... |
salt = bcrypt.gen_salt()
hash = bcrypt.hashpw("my-password", salt)
assert(bcrypt.hashpw("my-password", hash) == hash)
|
local vnet = GLib.vnet
GLib.Transfers = {}
GLib.Transfers.InboundTransfers = {}
GLib.Transfers.OutboundTransfers = {}
GLib.Transfers.Requests = {}
GLib.Transfers.Handlers = {}
GLib.Transfers.InitialPacketHandlers = {}
GLib.Transfers.RequestHandlers = {}
GLib.Transfers.NextTransferId = 1
if SERVER then
util.AddNetwo... |
SCONFIG = L2TConfig.GetConfig();
moveDistance = 30;
ShowToClient("Q3", "Quest Searching for the Mysterious Power - Started");
LearnAllSkills();
MoveTo(-111432, 255835, -1443, moveDistance);
MoveTo(-111399, 255866, -1443, moveDistance);
TargetNpc("Shannon", 32974);
Talk();
ClickAndWait("talk_select", "Quest");
ClickAndW... |
local coins = 23254
function onUse(cid, item, frompos, item2, topos)
if getPlayerStorageValue(cid, coins) >= 1 then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "You have "..getPlayerStorageValue(cid, coins).." cassino coins left.")
return true
end
doPlayerSendTextMessage(cid, MESSAGE_STATU... |
#!/usr/bin/env tarantool
local fio = require("fio")
local ffi = require("ffi")
local parserConst = require("sqlparserConst")
local sqlgen = require("sqlgen")
local hFilePath = debug.getinfo(1, "S").source
hFilePath = fio.dirname(hFilePath:sub(2))
hFilePath = fio.pathjoin(hFilePath, "LuaDataTypes.h")
local hFile, err... |
Locales['en'] = {
-- global menus
['not_enough_in_society'] = 'there\'s not enough of ~r~that item~s~ in the society!',
['player_cannot_hold'] = 'you do ~r~not~s~ have enough ~y~free space~s~ in your inventory!',
['vehicle_belongs'] = 'a vehicle with plate ~y~%s~s~ now belongs to ~b~you~s~',
['... |
music = "Muttrace.ogg"
function start()
out = Portal:new{x=3, y=7}
shopkeep = Object:new{x=3, y=2, anim_set="Doggy", person=true}
setObjectDirection(shopkeep.id, DIRECTION_SOUTH)
shop = Object:new{x=3, y=3}
end
function stop()
end
function update(step)
if (out:update()) then
change_areas("Muttrace", 20, 8, DI... |
#include "umf/umf_meta.lua"
#include "umf/umf_utils.lua"
local VEC_MIN = Vec(-math.huge, -math.huge, -math.huge)
local VEC_MAX = Vec(math.huge, math.huge, math.huge)
-- UI functions
function UiDrawLine(dx, dy, r, g, b, a)
UiPush()
UiColor(r, g, b, a)
UiRotate(math.atan2(-dy, dx) * 180 / math.pi)
UiRect((... |
require("awful")
require("awful.rules")
require("beautiful")
require("naughty")
require("keygrabber")
require("vicious")
require("bobroutils")
require("tbar")
require("rsi")
require("rodentbane")
--require("debug")
-- {{{ Variable definitions
-- Themes define colours, icons, and wallpapers
beautiful.init("/home/bobro... |
function Spawn( entityKeyValues )
thisEntity._abilitySilence = thisEntity:FindAbilityByName( "ability_boss3_silence" )
thisEntity._abilitySummon = AICore:FindAbility(thisEntity, "ability_boss3_summom_healer" )
thisEntity._abilityBattleHunger = AICore:FindAbility(thisEntity, "ability_boss2_battle_hunger" )
... |
--- binary 0011 1111 which represents the utf-8 continue mask
local CONT_MASK = 63
local Buffer = {}
Buffer.__index = Buffer
function Buffer.new(s)
local ret = {
stream = s,
current_idx = 1,
len = #s,
}
setmetatable(ret, Buffer)
return ret
end
---Check if the buffer has rea... |
local tnt = require 'torchnet.env'
local tds = require 'tds'
local tester
local test = torch.TestSuite()
function test.DatasetIterator()
local d = tnt.TableDataset{data = {1, 2, 3, 4, 5, 6}}
local itr = tnt.DatasetIterator(d)
local count = 0
for sample in itr:run() do
count = count + 1
tester... |
--[[--
h1 four.Camera
A camera defines a view volume of world space.
--]]--
local lub = require 'lub'
local four = require 'four'
local lib = lub.class 'four.Camera'
local V2 = four.V2
local V3 = four.V3
local M4 = four.M4
local Quat = four.Quat
-- Projection parameters/matrix synchronization
local function se... |
--
-- Author: Yiran WANG
-- Date: 2014-08-05 16:18:35
--
local Formulas = require "Formulas"
local Macros = require "Macros"
local F_FeverBar = class("F_FeverBar")
function F_FeverBar:ctor ( params )
-- self.Progress = {}
-- self.fullPercentage = params.fullPercentage or 100
-- self.emptyPercentage = params.emptyP... |
return {
no_consumer = true,
fields = {
card_number_field = {required = true, type = "string"},
card_expiry_month_field = {required = true, type = "string"},
card_expiry_year_field = {required = true, type = "string"},
card_cvv_field = {required = true, type = "string"},
tokenizer_url = {require... |
--[[
{ file = "file path relative to Data Files\Sound", subtitle = "what it says" },
]]
local voices = {
argonian = {
female = {
["sneaking"] = {
{ file = "vo\\a\\f\\Hlo_AF000a.mp3", subtitle = "What?" },
{ file = "vo\\a\\f\\Idl_AF007.mp3", subtitle = "What w... |
return function(scene, dt)
for entity in pairs(scene:entities_with('animation', 'remove_when_animation_complete')) do
if entity.animation:is_complete() then
scene:remove_entity(entity)
end
end
end
|
-- Copyright 2022 SmartThings
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in ... |
require 'dp'
local SaveModel, parent = torch.class("dp.SaveModel","dp.SaveToFile")
SaveModel.isSaveModel = true
function SaveModel:__init(config)
parent.__init(self)
end
function SaveModel:save(subject, current_error)
assert(subject, "SaveModel: subject is nil")
local subject_path = subject:id():toPath()
loca... |
-- See LICENSE for terms
local WaitMsg = WaitMsg
local CreateRealTimeThread = CreateRealTimeThread
local function UpdateList(dlg)
WaitMsg("OnRender")
if not dlg.idPOIList then
return
end
local const = const
--~ ex(buttons)
local buttons = dlg.idPOIList or ""
for i = 1, #buttons do
local button = buttons[... |
dofile("table_show.lua")
dofile("urlcode.lua")
local urlparse = require("socket.url")
local http = require("socket.http")
JSON = (loadfile "JSON.lua")()
local item_dir = os.getenv("item_dir")
local warc_file_base = os.getenv("warc_file_base")
local item_type = nil
local item_name = nil
local item_value = nil
local ite... |
ITEM.name = "Bag"
ITEM.desc = "A bag to hold more items."
ITEM.model = "models/props_c17/suitcase001a.mdl"
ITEM.category = "Storage"
ITEM.weight = -5
function ITEM:onRegistered()
if (isnumber(self.invWidth) and isnumber(self.invHeight)) then
self.weight = -1 * self.invWidth * self.invHeight
end
end
|
function Flow_ClassifyEncryptedTraffic (msg, ruleEngine)
-- Adds a metadata field if the traffic uses a knwon encryption classification
require 'LOG'
-- list of known crypto protocols
if (cryptoProtocols == nil) then
cryptoProtocols = {"ipsec","ssl", "ssh", "sftp", "rdp"}
end
-- if you need to increase e... |
-- TODO(subeet)
-- 1. [ ] get the folder path
-- 2. [ ] get the file base name
local M = {}
return M
|
local Tunnel = module('_core', 'libs/Tunnel')
local Proxy = module('_core', 'libs/Proxy')
local hpp = Tunnel.getInterface("hpp_invHUD")
API = Proxy.getInterface('API')
cAPI = Tunnel.getInterface('cAPI')
local capacity = 0
local weight = 0
Citizen.CreateThread(function()
while true do
Citizen.Wait(3000)
... |
FancyProgress = {}
FancyProgress.__index = FancyProgress
function FancyProgress.create(minval, maxval, bgName, x, y, width, height, barName, barOffsetX, barOffsetY, barWidth, barHeight)
local screenWidth, screenHeight = guiGetScreenSize()
if screenWidth < 1280 and screenHeight < 1024 then
x = resAdjust(x)
y = re... |
local M = {}
M.__index = M
--- Switch by whether mapping has filetype matched with the buffer's filetype.
--- @param mapping function|table: |stlparts.nvim-types-component|
--- @param default function|table: |stlparts.nvim-types-component|
--- @return table: |stlparts.nvim-types-component|
function M.new(mapping, defa... |
local MODULE = PAW_MODULE('lib')
local Colors = MODULE.Config.Colors
local PANEL = {}
function PANEL:Init()
self:TDLib()
:ClearPaint()
:Background(Colors.Button)
end
function PANEL:AddOption( strText, funcFunction )
local pnl = vgui.Create( 'Paws.MenuOption', self )
pnl:SetMenu( self )
pnl:Se... |
function __TS__OptionalChainAccess(____table, key)
if ____table then
return ____table[key]
end
return nil
end
|
local Root = script:FindFirstAncestor('MazeGeneratorPlugin')
local Roact = require(Root:WaitForChild('Roact'))
local M = require(Root.M)
local createElement = Roact.createElement
local function UIPadding(props)
local padding = props.padding
local paddingProp = UDim.new(0, padding)
return createElement(
'UIPadd... |
insulate("Generic:withTags()", function()
require "init"
require "spec.mocks"
require "spec.asserts"
it("creates a valid tagged object", function()
local station = SpaceStation()
Generic:withTags(station)
assert.is_true(Generic:hasTags(station))
end)
it("allows to set ... |
function readADC_SingleEnded(channel, cb)
if channel > 3 then
return 0
end
local ADDR = 0x48
local ADS1115_CONVERTIONDELAY = 8
local ADS1015_REG_POINTER_MASK = 0x03
local ADS1015_REG_POINTER_CONVERT = 0x00
local ADS... |
local Collapse, parent = torch.class('nn.Collapse', 'nn.Module')
-- collapses non-batch dims
function Collapse:__init(nInputDim)
parent.__init(self)
self.nInputDim = nInputDim
end
function Collapse:updateOutput(input)
if not input:isContiguous() then
self._input = self._input or input.new()
self.... |
local helpers = require('test.functional.helpers')(after_each)
local clear = helpers.clear
local funcs = helpers.funcs
local eval, eq = helpers.eval, helpers.eq
local execute = helpers.execute
local nvim = helpers.nvim
local exc_exec = helpers.exc_exec
describe('msgpack*() functions', function()
before_each(clear)
... |
--- @class GCTakeDamageInfo
--- A class used to store and modify all the data concerning a damage event.
--- An empty CTakeDamageInfo object can be created with Global.DamageInfo
--- List of hooks that this object is passed to:
--- * ENTITY:OnTakeDamage
--- * GM:DoPlayerDeath
--- * GM:EntityTakeDamage
--- *... |
--[[ Entity info ]]
ENT.Base = "base_gmodentity"
ENT.Type = "anim"
ENT.Category = "Respawn Point"
ENT.Spawnable = true
ENT.PrintName = "Respawn Point"
ENT.Author = "Mailz"
ENT.Contact = "Steam"
ENT.Purpose = "Allow players set their custom s... |
AddCSLuaFile()
resource.AddFile("materials/deaf-icon.png")
if (CLIENT) then
local drawDeaf = false
local deafIcon = Material("materials/deaf-icon.png")
net.Receive("drawDeaf",function()
drawDeaf = net.ReadBool()
end)
hook.Add( "HUDPaint", "ttt_dcrdint_HUDPaint", function()
if (!drawDeaf) then return end
s... |
function make_test(group, name, fileglob)
local pc_proj = precore.make_project(
group .. "_" .. name,
"C++", "ConsoleApp",
"./", "obj/",
nil, nil
)
configuration {}
targetname(name)
includedirs {
precore.subst("${ROOT}/include")
}
files {fileglob}
libdirs {precore.subst("${ROOT}/lib")}
lin... |
--- Utilities used by other modules.
--- @module haproxy.util
local M = {}
--- Calls uname to return the current operating system.
-- @treturn string
function M.uname()
local f = assert(io.popen('uname -s', 'r'))
local os_name = assert(f:read('*a'))
f:close()
return os_name
end
--- Return whether a table cont... |
-- Folder name that the code base is held in. This must be confirmed before generating the solution.
MainFolder = "Source"
ModuleFolder = "Library.Modules"
-- load functions
dofile "Functions.lua"
workspace "Library"
location "../.."
architecture "x86_64"
startproject "Library"
configurations
{
"Debug",
"Re... |
ITEM.name = "Crystal Meth"
ITEM.model = "models/katharsmodels/contraband/metasync/blue_sky.mdl"
ITEM.desc = "A highly addictive drug that's inhaled"
ITEM.duration = 100
ITEM.price = 20
ITEM.attribBoosts = {
["end"] = -2,
["stm"] = 3,
}
local effectText = {
"You feel very alert yet paranoid and aggressive.",
}
ITEM:... |
object_tangible_loot_creature_loot_generic_humanoid_arm_bone = object_tangible_loot_creature_loot_generic_shared_humanoid_arm_bone:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_generic_humanoid_arm_bone, "object/tangible/loot/creature/loot/generic/humanoid_arm_bone.iff")
|
--[[Compys(TM) TapFAT Shared Library v1.54 for MineOS
2021 (C) Compys S&N Systems
This is a driver library for a "Tape File Allocation Table" (or "TapFAT") system
With this system you can use Computronics Tapes as a file storage like Floppy
The first 8Kb of a space is reserved for special FAT with info about files... |
-------------------------------------------------------------------------------
-- Copyright(C) machine stdio --
-- Author: donney --
-- Email: donney_luck@sina.cn --
... |
AddCSLuaFile()
function EFFECT:Init(data)
self.Start = data:GetOrigin()
self.size = 4000
self.Emitter = ParticleEmitter(self.Start)
for i = 1, 30 do
local vec = VectorRand()
local p = self.Emitter:Add("effects/fleck_cement" .. math.random(1, 2), self.Start)
p:SetDieTime(math.random(1, 15))
p:SetStartAl... |
-- invalid user test
wrk.method = "POST"
wrk.body = '--------------------------12345\r\nContent-Disposition: form-data; name="data"\r\n\r\n{"phone_number":"09336521656","device_id":"dev"}\r\n--------------------------12345--\r\n'
wrk.headers["Content-Type"] = "multipart/form-data; boundary=------------------------123... |
function camInit(x1,y1,x2,y2)
cam = {x = 0,y = 0, vx = 0, vy = 0, real = {x = 0, y = 0}, scale = 1, a = camera.new(x1, y1, x2, y2), zoom = 100,
update = function (dt)
local check = false
for i,v in ipairs (craft) do
if v.control then cam.x, cam.y = v.x+(math.abs(v.vx)*math.sin(v.angle))/3, v.y-(math.abs(v.v... |
require("prototypes.constants")
--////////////////////////////////////////
--MSR Entity
--////////////////////////////////////////
data:extend({
{
burner = {
burnt_inventory_size = 0,
effectivity = 0.55,
fuel_inventory_size = 1,
fuel_category = "msr-nuclear",
smoke = {
{
--Cooling tower in b... |
AddCSLuaFile()
ENT.Type = "anim"
ENT.Base = "base_gmodentity"
ENT.PrintName = "Grenade_Ent"
ENT.Author = "Zenolisk"
ENT.Contact = ""
ENT.Purpose = ""
ENT.Instructions = ""
ENT.Spawnable = true
ENT.Category = "Rebellion"
if SERVER then
function ENT:Initialize()
-- Boiler plate
self.Entity:SetModel( ... |
local State = require("stateBase")
local ConcreteState2 = State:new()
function ConcreteState2:handle(context)
print(context:getHour())
print("ConcreteState2:handle")
end
return ConcreteState2 |
-- Enter the button number, you want to use for simple trim here
simple_trim_button = 330
-- edit the factor, to define simple_trim's sensibility
stg_trim_factor = 1.0
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
-- -- leave the rest of the file as it is, if you are not a Lua prog... |
object_tangible_loot_loot_schematic_marauder_s02_helmet_schematic = object_tangible_loot_loot_schematic_shared_marauder_s02_helmet_schematic:new {
templateType = LOOTSCHEMATIC,
customName = "Marauder Armor Helmet Schematic",
objectMenuComponent = "LootSchematicMenuComponent",
attributeListComponent = "LootSchematic... |
return require('local_chain')
|
-- local log = require("hs.logger").new("t_binding")
-- local inspect = require("hs.inspect")
local require = require
local test = require("cp.test")
local binding = require("binding")
local parameter = require("parameter")
return test.suite("binding"):with {
test("new", function()
lo... |
--[[
This file is part of zlib. It is subject to the licence terms in the COPYRIGHT file found in the top-level directory of this distribution and at https://raw.githubusercontent.com/pallene-modules/zlib/master/COPYRIGHT. No part of zlib, including this file, may be copied, modified, propagated, or distributed except ... |
--bios
modem = component.proxy(component.list("modem")())
function sleep(n)
local deadline = computer.uptime() + (n or 0)
repeat
computer.pullSignal(deadline - computer.uptime())
until computer.uptime() >= deadline
end
env = {require = require, drone = component.proxy(component.list("drone")()), addUse... |
require "CommonUtils"
require "NSData"
class(StringUtils);
function StringUtils.appendingPathComponent(path, component)
return runtime::invokeClassMethod("LIStringUtils", "appendingPath:component:", path, component);
end
function StringUtils.md5(str)
return runtime::invokeClassMethod("LIStringUtils", "md5For... |
--死境战壕
local m=14000105
local cm=_G["c"..m]
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCondition(cm.actcon)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
--summon
local e2... |
local al = legato.al
--[[ main ]]--
local filename = '/data/mysha.pcx'
local display = al.create_display(640, 480)
local subbitmap = al.create_sub_bitmap(al.get_backbuffer(display), 50, 50, 640 - 50, 480 - 50)
local overlay = al.create_sub_bitmap(al.get_backbuffer(display), 100, 100, 300, 50)
al.set_window_title(dis... |
return Def.Quad{
InitCommand=function(self)
self:zoomto(256,104):diffuse(PlayerColor(PLAYER_1)):diffusealpha(0.75):fadeleft(0.2):faderight(0.2)
end;
}; |
local utils = require "spine.utils"
local Slot = {}
function Slot.new (slotData, skeleton, bone)
if not slotData then error("slotData cannot be nil", 2) end
if not skeleton then error("skeleton cannot be nil", 2) end
if not bone then error("bone cannot be nil", 2) end
local self = {
data = slotData,
skeleton... |
--[[
Copyright 2019 Nyapaw ©
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in wr... |
--[[---------------------------------------------------------
Super Cooking Panic for Garry's Mod
by Xperidia (2020)
-----------------------------------------------------------]]
include("sh_player.lua")
AddCSLuaFile("cl_player.lua")
--[[---------------------------------------------------------
Called once on... |
local GameConst = require 'scripts.game-const'
local Parser = {}
local types = GameConst.code.type
function Parser.bcheck(a, b)
return bit.band(a, b) ~= 0
end
function Parser.match_msb(a, b)
local n = bit.band(a, b)
if n == 0 then return 0 end
local msb = 1
while n > 1 do
n = bit.rshift(n, 1)
msb... |
local ffi = require("cffi")
ffi.cdef [[
typedef struct foo {
int x;
int y;
} foo;
]]
local foo = ffi.metatype("foo", {
__index = {
sum = function(self)
return self.x + self.y
end
}
})
local x = foo(5, 10)
assert(x.x == 5)
assert(x.y == 10)
assert(x:sum() ==... |
local present, bufremove = pcall(require, "mini.bufremove")
if not present then
return
end
bufremove.setup()
|
local skynet = require "skynet"
local redis = require "redis"
skynet.start(function()
local db = redis.connect "main"
db:batch "write" -- ignore results
db:set("A", "hello")
db:set("B", "world")
db:batch "end"
db:batch "read"
db:get("A")
db:get("B")
local r = db:batch "end" -- return all results in a tab... |
return {
{
effect_list = {
{
type = "BattleBuffCastSkill",
trigger = {
"onAttach",
"onStack"
},
arg_list = {
rant = 100,
target = "TargetSelf",
skill_id = 13891
}
}
}
},
{
effect_list = {
{
type = "BattleBuffCastSkill",
trigger = {
"onAttach",
... |
local M = {}
M.config = function()
rvim.builtin.dap = {
active = true,
on_config_done = nil,
breakpoint = {
text = "",
texthl = "LspDiagnosticsSignError",
linehl = "",
numhl = "",
},
breakpoint_rejected = {
text = "",
texthl = "LspDiagnosticsSignHint",
... |
-- exxec
return {
["exxec"] = {
yuped = {
air = true,
class = [[CSimpleGroundFlash]],
count = 1,
ground = true,
water = true,
properties = {
alwaysvisible = true,
colormap = [[0.3 ... |
local Prerequisites = {}
function Prerequisites.InAttackRange(action, prerequisite, agent, target, dt)
local attack = Utils.getChild(agent, action)
if attack then
local range = attack:get("AttackRange")
local agentPosition = agent:get("Position")
local targetPosition = target:get("Position")
local... |
local TDKP_Tests = {}
_G["TDKP_Tests"] = TDKP_Tests
function TDKP_Tests:RunTests()
if WoWUnit == nil then
return
end
local AreEqual, Exists, Replace = WoWUnit.AreEqual, WoWUnit.Exists, WoWUnit.Replace
local Tests = WoWUnit:NewGroup("TurboDKP")
function Tests:ApplyBiddingCaps1()
Ar... |
--[[ Copyright (c) 2009 Edvin "Lego3" Linge
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distr... |
require 'paths'
require 'rnn'
require 'optim'
local dl = require 'dataload'
version = 2
--[[ command line arguments ]]--
cmd = torch.CmdLine()
cmd:text()
cmd:text('Train a Language Model on PennTreeBank dataset using RNN or LSTM or GRU')
cmd:text('Example:')
cmd:text('th recurrent-language-model.lua --cuda --device 2... |
return {
bg = "#202328",
fg = "#bbc2cf",
aqua = "#3affdb",
beige = "#f5c06f",
blue = "#51afef",
brown = "#905532",
cyan = "#008080",
darkblue = "#081633",
darkorange = "#f16529",
green = "#98be65",
grey = "#8c979a",
lightblue = "#5fd7ff",
lightgreen = "#31b53e",
magenta = "#c678dd",
orange = "#d4843e",
... |
object_mobile_hoth_collector = object_mobile_shared_hoth_collector:new {
}
ObjectTemplates:addTemplate(object_mobile_hoth_collector, "object/mobile/hoth_collector.iff")
|
local core, smoketest = core, smoketest
local sam = smoketest.sam
local function is_testable(name, def)
local privs = def.privs
if privs.server or privs.ban or privs.kick
or privs.rollback
or privs.password then
return false
end
return true
end
local function describe_chatcommand(name, def)
if is_testable(... |
-- inoremap <silent><expr> <C-Space> compe#complete()
-- inoremap <silent><expr> <CR> compe#confirm('<CR>')
-- inoremap <silent><expr> <C-e> compe#close('<C-e>')
-- inoremap <silent><expr> <C-f> compe#scroll({ 'delta': +4 })
-- inoremap <silent><expr> <C-d> compe#scroll({ 'delta': -4 })
H.keymap('i', '... |
-- GGNN for making a sequence of graph level predictions. Designed for
-- bAbI task 19.
--
-- This is a variant where the graph level output and the node annotation
-- output share the same propagation network.
--
-- Yujia Li, 04/2016
--
local GraphLevelSequenceSharePropagationGGNN = torch.class('ggnn.GraphLevelSequ... |
RegisterCommand('ooc', function(source, args)
local LocalPlayer = exports["npc-core"]:getModule("LocalPlayer")
local Player = LocalPlayer:getCurrentCharacter()
local cid = exports['isPed']:isPed('cid')
local firstname = Player.first_name
local lastname = Player.last_name
local dob = Player.dob
local gende... |
local function should_error_code(code)
local fn = assert(loadstring(code, "should_error_code"))
local ok = pcall(fn)
assert(not ok, string.format("the code should get error but not, code: %s", code))
end
should_error_code [[io.open("anonymous.file")]]
should_error_code [[os.open("anonymous.file")]]
should_erro... |
-----------------------------------
-- Ability: Warding Circle
-- Grants resistance, defense, and attack against Demons to party members within the area of effect.
-- Obtained: Samurai Level 5
-- Recast Time: 5:00
-- Duration: 3:00
-----------------------------------
require("scripts/globals/settings")
require("scripts... |
--[[
Desc: Gorecross state
Author: SerDing
Since: 2017-07-28
Alter: 2020-02-04
]]
local _Base = require("entity.states.base")
---@class Entity.State.Swordman.GoreCross : Entity.State.Base
---@field protected _effectTicks table<number, number>
---@field protected _attackTicks table<number, number>
local _GoreCross ... |
local fn = require('tmux.lib.fn')
local M = {}
local function restore_zoom()
if vim.fn.exists('t:tmux_pane_zoom') == 1 then
vim.cmd(vim.api.nvim_tabpage_get_var(0, 'tmux_pane_zoom'))
vim.api.nvim_tabpage_del_var(0, 'tmux_pane_zoom')
end
end
M.display_message = function (opts)
opts = opts or {}
local... |
-- two toolchain
-- module
function dep(namespace, name, cppmodule, usage_decl, deps)
local m = {
project = nil,
cppmodule = cppmodule,
namespace = namespace,
name = name,
dotname = string.gsub(name, "-", "."),
idname = string.gsub(name, "-", "_"),
usage_decl... |
local mod = DBM:NewMod(1209, "DBM-Party-WoD", 5, 556)
local L = mod:GetLocalizedStrings()
mod:SetRevision(("$Revision: 12458 $"):sub(12, -3))
mod:SetCreatureID(84550)
mod:SetEncounterID(1752)--TODO: VERIFY, "Boss 4" isn't descriptive enough
mod:SetZone()
mod:SetReCombatTime(120, 3)--this boss can quickly re-enter com... |
------------------------------------------------------------------
-- lib.lua
-- Author : Xin Zhang
-- Version : 1.0.0.0
-- Date : 2011-10-16
-- Description:
------------------------------------------------------------------
local strModuleName = "lib";
-----------------------------------------... |
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