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-- Tests for caesar_cipher.lua local caesar = require 'caesar_cipher' local total, pass = 0, 0 local function dec(str, len) return #str < len and str .. (('.'):rep(len-#str)) or str:sub(1,len) end local function run(message, f) total = total + 1 local ok, err = pcall(f) if ok then pass = pass + 1 ...
--DEBUG = true local class if DEBUG == false then class = require("lib.external.30log") require("lib.orm.model") else class = require("30log") require("table_util") require("model") end local Casa = Model:extend("Casa", { columns = { nome = {}, idade = { notNull=true } }, belongsTo={ ...
-- vim.cmd [[ packadd nvim-lsp-installer ]] local lsp_installer = require("nvim-lsp-installer") local capabilities = require('cmp_nvim_lsp').update_capabilities(vim.lsp.protocol.make_client_capabilities()) local installed_servers = require'nvim-lsp-installer.servers' -- Provide settings first! lsp_installer.setting...
-- 比较两数大小 function max(num1, num2) if (num1 > num2) then result = num1; else result = num2; end return result; end -- 调用函数 print("两值比较最大值为 ",max(10,4)) print("两值比较最大值为 ",max(5,6)) -- 将函数作为参数传递给另一个函数 myprint = function(param) -- 定义格式化打印函数 print("这是打印函数 - ##",param,"##") end function ...
local path = require('plenary.path') local Job = require('plenary.job') local utils = require('noteflow.utils') local note = require('noteflow.notes') local config = require('noteflow.config') local log = utils.log local text_iterator = utils.text_iterator local from_paths = utils.from_paths local luv = vim.loop lo...
----------------------------------- -- Area: Alzadaal Undersea Ruins -- ZNM: Cheese Hoarder Gigiroon -- TODO: Running around mechanic and dropping bombs ----------------------------------- mixins = {require("scripts/mixins/rage")} require("scripts/globals/status") ----------------------------------- function onMobIni...
--[[ desc: Input, a component with key map. author: Musoucrow since: 2018-3-29 alter: 2018-5-5 ]]-- ---@class Actor.Component.Input local _Input = require("core.class")() function _Input:Ctor() self.map = {} end return _Input
if game:GetService("RunService"):IsEdit() then local Sunshine = require(script.Parent.Sunshine) local PluginNetworkClient = require(script.Parent.PluginNetworkClient) for _, child in pairs(workspace:GetChildren()) do if child:IsA("Message") and child.Name == "SunshineSuiteWorkspace" then ...
fn = vim.fn api = vim.api cmd = vim.cmd opt = vim.opt g = vim.g _G.theme = "paradise-dark" local modules = { 'options', 'mappings', 'statusline', 'colors', 'plugins', } for i, a in ipairs(modules) do local ok, err = pcall(require, a) if not ok then error("Error calling " .. a .. err) end end --...
--[[ File Name : Friends.lua Created By : tubiakou Creation Date : [2019-01-07 01:28] Last Modified : [2019-02-11 22:07] Description : Friends class for the WoW addon AllFriends --]] --[[ This module of AllFriends implements a Friends ...
-- This is a generated file! Please edit source .ksy file and use kaitai-struct-compiler to rebuild -- -- This file is compatible with Lua 5.3 local class = require("class") require("kaitaistruct") ExprIfIntOps = class.class(KaitaiStruct) function ExprIfIntOps:_init(io, parent, root) KaitaiStruct._init(self, io) ...
local map_string = [[ ################################# #...............................# #..##...........................# #..##...............#...........# #...................##..........# #.....####...........#..........# #.....#..#...........##.........# #..#..#..#............###.......# #.....####...........#####...
Objects = { createObject ( 6959, 997.5, 1323.7998, -10.1, 90, 0, 90 ), createObject ( 6959, 997.5, 1365.0996, -10.1, 90, 0, 90 ), createObject ( 6959, 997.5, 1406.4, -10.1, 90, 0, 90 ), createObject ( 6959, 997.5, 1447.7, -10.1, 90, 0, 90 ), createObject ( 6959, 997.5, 1489, -10.1, 90, 0, 90 ), createObject ( 6959, 997...
-- load module luafsm = require('luafsm') -- define the state machine hello_world_states = { entry = "print_hello", substates = { print_hello = function() io.write("hello") return true, "print_space" end, print_space = function() io.write(" ") return true, "print_world" end, print_world = fun...
import "metabase_common.lua" writer "writer_gnumakegcccompatible.lua" local cppFlagsCommon = "-Wall" option("cc", "gcc") option("cxx", "g++") option("ar", "ar") option("ld", "g++") option("cxxflags", "-Wall") option("arflags", "crsT") option("ldflags", "") config "Debug" option("cppflags", cppFlagsCommon .. " -g -...
local Rand = require("api.Rand") local function pick(choices, chance) return function() if Rand.one_in(chance) then return Rand.choice(choices) end return choices[1] end end data:add_multi( "elona_sys.map_tileset", { { _id = "default", door = { ...
-- Copyright 2017-2019, Firaxis Games include("TeamSupport"); include("DiplomacyRibbonSupport"); print("LeaderIcon for BSM") -- =========================================================================== -- Class Table -- =========================================================================== LeaderIcon =...
require "some" x = 0; y = 0; function love.load() fruits = {"apple", "banana"} table.insert(fruits, "pear") for i=1,#fruits do print(fruits[i]) end listOfRectangles = {} end -- function love.draw() -- love.graphics.print(x, 300, 300) -- love.graphics.print(y, 300, 400) -- ...
object_static_item_item_hoth_standing_light = object_static_item_shared_item_hoth_standing_light:new { } ObjectTemplates:addTemplate(object_static_item_item_hoth_standing_light, "object/static/item/item_hoth_standing_light.iff")
local npairs = require('nvim-autopairs') npairs.setup({ -- defaults -- local disable_filetype = { "TelescopePrompt" } -- local ignored_next_char = string.gsub([[ [%w%%%'%[%"%.] ]],"%s+", "") -- local enable_moveright = true -- local check_ts = false, disable_filetype = { "TelescopePrompt" }, }) _G.calls= {} vim....
----------------------------------- -- Area: Chamber of Oracles -- NPC: Pedestal of Water -- Involved in Zilart Mission 7 -- !pos 199 -2 36 168 ------------------------------------- require("scripts/globals/titles") require("scripts/globals/keyitems") require("scripts/globals/missions") local ID = require("scripts/zon...
require 'busted.runner'() local lfs = require 'lfs' local SRV_CONFIG_FOLDER = './tests/data/srv-configs' local SMARTSTACK_CONFIG = './tests/data/services.yaml' local SRV1_CONFIG_PATH = './tests/data/srv-configs/service1.main.yaml' local ENVOY_CONFIGS_PATH = './tests/data/srv-configs' describe("config_loader", functio...
add_rules("mode.debug", "mode.release") set_languages("c++17") target("sodium") set_kind("static") add_files("3rd/libsodium/src/libsodium/crypto_aead/aes256gcm/aesni/aead_aes256gcm_aesni.c", "3rd/libsodium/src/libsodium/crypto_aead/chacha20poly1305/sodium/aead_chacha20poly1305.c", "3rd/libsodium/src/libsod...
local M = {} M.config = function() local cmp = require'cmp' local fk = vim.fn.feedkeys local map = cmp.mapping local pv = vim.fn.pumvisible local rep = vim.api.nvim_replace_termcodes local snip = require'luasnip' cmp.setup{ formatting = { format = function (entry, vimitem) vimitem.kind...
-------------------------------------------------------------------------------- local composer = require "composer" local widget = require "widget" local store = require "store" local _ = require "lib.underscore" local Message = require "app.views.message" local NavBar = require "app.views.navBar" loc...
require("assert_equal_expected") insulate("", function() test("Expected to be equal", function() local expected = 1 local actual = 1 assert.is_eq_expected(expected, actual) end) test("Expected to NOT be equal", function() local expected = 1 local actual = 2 assert.is_not_eq_expected(expe...
string.startswith = function (s, p) return string.sub(s, 1, string.len(p)) == p end string.endswith = function (s, p) return string.sub(s, string.len(s) - string.len(p) + 1) == p end string.split = function (str, delimiter) if str == nil or str == '' or delimiter == nil then return nil end local...
local tasty = require 'tasty' local test = tasty.test_case local group = tasty.test_group local assert = tasty.assert return { group 'ListAttributes' { test('has field `start`', function () local la = ListAttributes(7, DefaultStyle, Period) assert.are_equal(la.start, 7) end), test('has field...
local function create() local inst = {} inst.items = {} function inst:GetItem(slot) return self.items[slot] end function inst:RemoveItem(slot) self.items[slot] = nil end function inst:SetItem(slot, name) self.items[slot] = CreateItem(self, slot, name) end function inst:IsEmpty(slot) return not self.ite...
local ok, saga = pcall(require, "lspsaga") if (not ok) then return end local map = require('helpers.map').map saga.init_lsp_saga({ code_action_icon = " ", definition_preview_icon = " ", dianostic_header_icon = "  ", error_sign = " ", finder_definition_icon = " ", finder_reference_icon = " ", h...
local base58 = require('basex').base58bitcoin local cipher = require('app.cipher') local mediatypes = require('app.mediatypes') local utils = require('app.utils') local cipher_encrypt = cipher.encrypt local cipher_decrypt = cipher.decrypt local DEFAULT_TYPE_ID = mediatypes.DEFAULT_TYPE_ID local ID_TYPE_MAP = mediaty...
if not pcall(require, "lualine") then return end local should_reload = true local reloader = function() if should_reload then RELOAD "lualine" RELOAD "bufferline" RELOAD "kalimali.lualine.utils" RELOAD "kalimali.lualine.bufferline" end end reloader() local lualine = require 'lualine' local utils = require ...
---@class CS.FairyGUI.GPath ---@field public length number ---@field public segmentCount number ---@type CS.FairyGUI.GPath CS.FairyGUI.GPath = { } ---@return CS.FairyGUI.GPath function CS.FairyGUI.GPath.New() end ---@overload fun(points:CS.System.Collections.Generic.IEnumerable_CS.FairyGUI.GPathPoint): void ---@overlo...
----------------------------------- -- Area: Windurst Waters -- NPC: Machitata -- Involved in Quest: Hat in Hand -- !pos 163 0 -22 238 ----------------------------------- local ID = require("scripts/zones/Windurst_Waters/IDs") require("scripts/globals/settings") require("scripts/globals/keyitems") require("scripts/glo...
local Typer = require(script.Parent.Parent.Parent.Typer) local function toList(set) local new = {} local index = 1 for key in next, set do new[index] = key index = index + 1 end return new end return Typer.AssignSignature(Typer.Table, toList)
local on_tick = {} local event = require("__flib__.event") local translation = require("__flib__.translation") local function handler(e) if translation.translating_players_count() > 0 then translation.iterate_batch(e) else event.on_tick(nil) end end function on_tick.update() if global.__flib and tran...
function saving(p,typ,money) local username = getElementData(p,"username") if typ == 1 then setElementData(p,"susa:d_licence",1) local f = dbQuery(db, "UPDATE accounts SET d_licence=?, money=? WHERE username=?",1 ) dbFree(f) elseif typ == 2 then setElementData(p,"susa:b_licence",1) local...
if not modules then modules = { } end modules ['typo-fkr'] = { version = 1.001, comment = "companion to typo-fkr.mkiv", author = "Hans Hagen, PRAGMA-ADE, Hasselt NL", copyright = "PRAGMA ADE / ConTeXt Development Team", license = "see context related readme files" } local nuts = n...
local bp = require("bp") test_ai = {} function test_ai:test_call_func( ) local testValue = 1 local action = bp.call_func {function(graph) testValue = graph:get_data().value end} local graph = bp.graph {} graph:set_data({value=1234}) action:start(graph) action:update() lu.assertTrue(action:is_done()) lu.as...
SLASH_PTR1 = "/ptr"; SlashCmdList["PTR"] = function (message) local parsed = EOT_ParseCommand(message) if parsed[1] == nil then EOT_Log("/ptr") EOT_Log(" buff - Buff the current target. Hold ctrl for offspec") EOT_Log(" wipe - Wipe your group quickly") EOT_Log(" res - Revive/reset health/mana of...
local class = require 'middleclass' return class('Game', require 'Application')
local export = {} local m_data = require('grc-utilities/data') local tokenize = require('grc-utilities').tokenize local ufind = mw.ustring.find local ugsub = mw.ustring.gsub local U = mw.ustring.char local ulower = mw.ustring.lower local uupper = mw.ustring.upper local UTF8char = '[%z\1-\127\194-\244][\128-\191]*' ...
local ok, gfold = pcall(require, "gfold") if not ok then return end gfold.setup({ picker = { on_select = function(repo) if not repo then return end vim.cmd("cd " .. repo.path) vim.cmd("%bw!") vim.lsp.stop_client(vim.lsp.get_active_clients()) vim.cmd("e .") end }, status = { enable = fal...
-- https://www.codewars.com/kata/5772382d509c65de7e000982/solutions/lua
--[[-- Interactable entities that can be held in inventories. Items are objects that are contained inside of an `Inventory`, or as standalone entities if they are dropped in the world. They usually have functionality that provides more gameplay aspects to the schema. For example, the zipties in the HL2 RP schema allo...
---@meta --=== file === ---@class file file = {} ---@class fd local fd = {} ---Change current directory (and drive). This will be used\ ---when no drive/directory is prepended to filenames. ---@param dir string|'"/FLASH"'|'"/SD0"'|'"/SD1"' @directory name ---@return boolean function file.chdir(dir) end ---Determin...
function love.timer.getTime() return os.time() end function love.timer.getDelta() return dt end
--[[ APP_easing Display the various easing/interpolation functions ]] local vkeys = require("vkeys") local GraphicGroup = require("GraphicGroup") local functor = require("functor") local easing = require("easing") local radians = math.rad local maths = require("maths") local map = maths.map local EasingGraph...
-- not a test, but a helper local function local function is_truthy(condition) if condition then return true end return false end function test_true_is_truthy() assert_equal(true, is_truthy(true)) end function test_false_is_not_truthy() assert_equal(false, is_truthy(false)) end function test_nil_is_also_not...
fightcondition = createConditionObject(CONDITION_INFIGHT) setConditionParam(fightcondition, CONDITION_PARAM_TICKS, 5000) ordercondition = createConditionObject(CONDITION_EXHAUST) setConditionParam(ordercondition, CONDITION_PARAM_TICKS, 500) movecondition = createConditionObject(CONDITION_EXHAUST) setConditionP...
module ('mapgenerator', package.seeall) do require 'map.tileset' require 'map.tiletype' require 'map.map' require 'map.generator.grid' require 'map.generator.procedural.cave' local tilesets = {} function get_tileset() if not tilesets.default then tilesets.default = tileset:new { types...
if game.SinglePlayer() then if SERVER then util.AddNetworkString('pac_footstep') hook.Add("PlayerFootstep", "footstep_fix", function(ply, pos, _, snd, vol) net.Start("pac_footstep") net.WriteEntity(ply) net.WriteVector(pos) net.WriteString(snd) net.WriteFloat(vol) net.Broadcast() end) end...
if not turtle then error( "Cannot load turtle API on computer", 2 ) end native = turtle.native or turtle local function addCraftMethod( object ) if peripheral.getType( "left" ) == "workbench" then object.craft = function( ... ) return peripheral.call( "left", "craft", ... ) end ...
local Factory = require("support.factory") local Ability = require("invokation.dota2.Ability") Factory.define("ability", function(attributes) return Ability(Factory.create("dota_ability", attributes)) end)
--- Free functions used to create and prepare some font objects. -- -- Permission is hereby granted, free of charge, to any person obtaining -- a copy of this software and associated documentation files (the -- "Software"), to deal in the Software without restriction, including -- without limitation the rights to use,...
local entity_list = require("entity-list") function has_value(tab, val) for index, value in ipairs(tab) do if value == val then return true end end return false end function place_off_grid(dataType) for i, e in pairs(data.raw[dataType]) do if not e.flags then ...
-- Generated By protoc-gen-lua Do not Edit local protobuf = require( "depends/protobuf/protobuf" ) local __COMMON_ENUMS_PB = require( "pb/__common_enums_pb" ) local COMMON_BASE_PB = require( "pb/common_base_pb" ) --module('login_pb') local login_pb = {} local LOGINREQUEST = protobuf.Descriptor(); local LOGINREQUEST_U...
-- // Dependencies local Aiming = loadstring(game:HttpGet("https://raw.githubusercontent.com/Stefanuk12/ROBLOX/master/Universal/Aiming/GamePatches/RushPoint.lua"))() -- // Services local Workspace = game:GetService("Workspace") -- // Vars local CurrentCamera = Workspace.CurrentCamera local CFramelookAt = CFrame.lookA...
---@class i18n local i18n = ECSLoader:CreateModule("i18n") local _UseLanguage function i18n:LoadLanguageData() local locale = ExtendedCharacterStats.general.langugage if (not locale) or (locale == "auto") then locale = GetLocale() end _UseLanguage(locale) end ---@param lang string _UseLanguag...
local ACTIONS_PATH = ACTIONS_PATH or ({...})[1]:gsub("[%.\\/]init$", "") .. '.' return { Dispatcher = require(ACTIONS_PATH .. "dispatcher"), Task = require(ACTIONS_PATH .. "tasks") }
local function input(event) -- for update button if event.type ~= "InputEventType_Release" then if event.DeviceInput.button == "DeviceButton_left mouse button" then MESSAGEMAN:Broadcast("MouseLeftClick") elseif event.DeviceInput.button == "DeviceButton_right mouse button" then MESSAGEMAN:Broadcast("MouseRigh...
object_mobile_peawp_bodyguard_trainer = object_mobile_shared_peawp_bodyguard_trainer:new { } ObjectTemplates:addTemplate(object_mobile_peawp_bodyguard_trainer, "object/mobile/peawp_bodyguard_trainer.iff")
local M = torch.zeros(total_num_words(), word_vecs_size):float() --Reading Contents for line in io.lines(w2v_txtfilename) do local parts = split(line, ' ') local w = parts[1] local w_id = get_id_from_word(w) if w_id ~= unk_w_id then for i=2, #parts do M[w_id][i-1] = tonumber(parts[i]) end end e...
if not modules then modules = { } end modules ['data-use'] = { version = 1.001, comment = "companion to luat-lib.mkiv", author = "Hans Hagen, PRAGMA-ADE, Hasselt NL", copyright = "PRAGMA ADE / ConTeXt Development Team", license = "see context related readme files" } local format, lower, gs...
menu = {} username = "" roomname = "" function menu.update(dt, data, msg) return menu end function menu.draw() if mode == 1 then love.graphics.setColor(0,0,0) love.graphics.setFont(largefont) love.graphics.printf("Please enter a username!",100,100,love.graphics.getWidth()-200,"center") love.graphi...
local Q = require 'Q' local qc = require 'Q/UTILS/lua/q_core' local Vector = require 'libvec' local test = {} test.t1 = function () local sum_prod = require 'Q/ML/LOGREG/lua/sum_prod_eval' local N = 256 * 65536 local M = 16 local X = {} for i = 1, M do X[i] = Q.rand({lb = 0, ub = 10, qtype = "F4...
--[[ @author Sebastian "CrosRoad95" Jura <sebajura1234@gmail.com> @copyright 2011-2021 Sebastian Jura <sebajura1234@gmail.com> @license MIT ]]-- function findPlayer(plr,cel) local target=nil if (tonumber(cel) ~= nil) then target=getElementByID("p"..cel) else -- podano fragment nicku for _,thePlayer in ipairs(ge...
local lspconfig = require('lspconfig') local lsp_status = require('lsp-status') local cmp_nvim_lsp = require('cmp_nvim_lsp') lsp_status.register_progress() local on_attach = function(client, bufnr) if client.resolved_capabilities.hover then vim.api.nvim_exec([[ augroup lsp_hover autocmd! a...
------------------------------------------------------------------------------------------- -- -- raylib [core] example - Basic window -- -- This example has been created using raylib 1.6 (www.raylib.com) -- raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) -- -- Copyright (c) 2...
local LogFile={}; function LogFile.create(_filename) LogFile.filename=_filename; LogFile.handle=io.open(LogFile.filename, "w"); end function LogFile.println(line) LogFile.handle:write(line .. "\n"); end function LogFile.print(line) LogFile.handle:write(line); end function LogFile.close() LogFile.handle:close()...
local M = {} local tinsert, ipairs, setmetatable = table.insert, ipairs, setmetatable function M.new(key) local meta = { __index = function(_, k) return M[k] end } return setmetatable({ deps = {}, collect = {}, key = key }, meta) end function M:record(path) if not self.deps[path] then self.deps[pa...
-- Corona Cannon -- A complete remake of Ghosts vs. Monsters sample game for Corona SDK. -- Most of the graphics made by kenney.nl -- Please use Corona daily build 2016.2818 or later. -- Created by Sergey Lerg for Corona Labs. -- License - MIT. display.setStatusBar(display.HiddenStatusBar) system.activate('multitouch'...
local skynet = require "skynet" local sharetable = require "skynet.sharetable" skynet.start(function() -- You can also use sharetable.loadfile / sharetable.loadstring sharetable.loadtable ("test", { x=1,y={ 'hello world' },['hello world'] = true }) local t = sharetable.query("test") for k,v in pairs(t) do print(...
--[[ Carbon for Lua #class Math.Vector #inherits OOP.Object #description { **Abstract Template `Vector<N>`** Provides a metaprogramming-driven method of generating N-length vectors. Presently has a hard maximum component count of 26, can be expanded upon request. } ]] local Carbon = (...) local OOP = Car...
local kong = kong local _M = {} local function show_kong_headers(show) kong.configuration.enabled_headers['X-Kong-Upstream-Latency'] = show kong.configuration.enabled_headers['X-Kong-Proxy-Latency'] = show kong.configuration.enabled_headers['Via'] = show end function _M.execute(config) show_kong_headers(confi...
local Layout = {mediaPath = {}} local SML, mediaRequired, anchoringQueued local mediaPath = Layout.mediaPath local backdropTbl = {insets = {}} local _G = getfenv(0) ShadowUF.Layout = Layout -- Someone is using another mod that is forcing a media type for all mods using SML function Layout:MediaForced(mediaType) loca...
-------------------------------------------------------------------------------- -- account.lua -------------------------------------------------------------------------------- local store = require("lib.store") return store.model("Account", { attributes = { "account", -- 账号 'password', -- 登录密码 "name", --...
local M = { __prefix = 'pokemon', } M.name = function(self) return self:fetch('pokemon.names') end M.location = function(self) return self:fetch('pokemon.locations') end local Base = require "faker.base" return Base(M)
-- handle new payments events ONLY SERVER-SIDE AddEventHandler('tebex:newPayment', function(packageName, packageData) print( ("[PAYMENTS]: New payment for %s"):format(packageName) ) end) -- execute any framework function ONLY SERVER-SIDE ESX = nil TriggerEvent('esx:getSharedObject', function(o) ESX = o end) AddE...
project "lua_grdmap" language "C++" files { "code/**.cpp" , "code/**.c" , "code/**.h" , "all.h" } links { "lib_lua" , "lib_grd" } includedirs { "." , "../lua_grd" } KIND{kind="lua",dir="wetgenes/grdmap",name="core",luaname="wetgenes.grdmap.core",luaopen="wetgenes_grdmap_core"}
msg = "Date duži ne mogu biti stranice trougla."
package.cpath = package.cpath..";../?.so" package.path = package.cpath..";../?.lua" local ljson_decoder = require 'json_decoder' local decoder = ljson_decoder.new() local function cmp_lua_var(obj1, obj2) if type(obj1) ~= type(obj2) then return end if type(obj1) == "string" or type(obj1) ==...
--- Bresenham Based Ray-Casting FOV calculator. -- See http://en.wikipedia.org/wiki/Bresenham's_line_algorithm. -- Included for sake of having options. Provides three functions for computing FOV -- @module ROT.FOV.Bresenham local ROT = require((...):gsub(('.[^./\\]*'):rep(2) .. '$', '')) local Bresenham=ROT.FOV:extend(...
--Need to redefine this old-way because sometimes cannot be copied right parameter ---------------- --DEFINE ITEMS-- ---------------- data:extend({ { type = "item", name = "armored-platform-minigun-mk1", icon = "__Armored-train__/graphics/icons/armored-paltform-minigun-mk1-icon.png", icon_size = 32, ...
require "lmk" require "lmkutil" local startTime = os.time () local function print_usage () print ("") print ("LMK options:") print (" -u <path/lmk file>") print (" -b <path/lmk file>") print (" -m <debug, opt, bc>") print (" -f <function name>") print (" -r <on/off>") print (" -v <...
DEBUGMODE = false MTAVER = 1.4 HVER = "2.1.2"
local _M = {} local k8s_suffix = os.getenv("fqdn_suffix") if (k8s_suffix == nil) then k8s_suffix = "" end local function _StrIsEmpty(s) return s == nil or s == '' end local function _LoadTimeline(data) local timeline = {} for _, timeline_post in ipairs(data) do local new_post = {} new_post["post_id"] ...
-- imports local WIM = WIM; local _G = _G; local CreateFrame = CreateFrame; local select = select; local type = type; local table = table; local pairs = pairs; local string = string; local next = next; local Ambiguate = Ambiguate; -- set name space setfenv(1, WIM); -- Core information addonTocName = "WIM"; version = ...
--[[/* * (C) 2012-2013 Marmalade. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish,...
local enemy = {} enemy.__index = enemy local maxSpeed = 350 local accSpeed = 500 local function new(x, y) x = x or 0 y = y or 0 return setmetatable({ x = x, y = y, r = 10, dx = 0, dy = 0, timer = 0, keys = {}, hp = 100, hpRegen =...
--[=========================================================================[ ZSS v1.0.1 See http://github.com/Phrogz/ZSS for usage documentation. Licensed under MIT License. See https://opensource.org/licenses/MIT for details. --]=========================================================================] l...
local Parser = {} Parser.kind = {} local kindSeed = 0 local kind2Txt = {} local function regKind( name ) local kind = kindSeed kindSeed = kindSeed + 1 kind2Txt[ kind ] = name Parser.kind[ name ] = kind return kind end local kindCmnt = regKind( "Cmnt" ) local kindStr = regKind( "Str" ) local kindInt = ...
UTIL = UTIL or require "util" Enums = Enums or require "enums" local Elements = Enums.Elements Modules = Modules or require "modules" local Vec = Modules.Vec local Collider = Modules.Collider local Dim = Modules.Dim Contents = Contents or {} Contents.Game = Contents.Game or {} Contents.Game.Bullet = Contents.Game.Bu...
-- FUNCTIONAL require 'Q/UTILS/lua/strict' local Q = require 'Q' local C_to_txt = require "Q/UTILS/lua/C_to_txt" local lVector = require 'Q/RUNTIME/VCTR/lua/lVector' local qconsts = require 'Q/UTILS/lua/q_consts' local ffi = require 'ffi' local Scalar = require 'libsclr' ; local cmem = require 'libcm...
-- License: CC0 -- A simple Pandoc Lua filter to extract the links in a file. function Link(elem) if elem.target:find("^https?://") then io.stdout:write(elem.target .. "\n") elseif elem.target:find("^mailto:") then -- Do nothing else -- Internal link io.stdout:write("https://issarice.com/" .. ele...
collectibles = { {"do_antimagic", 1}, {"do_antigravity", 1}, } markers = { { map = "res/map/highland/highland.tmx", position = {1900, 600}, step = 0 }, { map = "res/map/gandria/gandria.tmx", position = {2275, 375}, npc = "npc_jonathan", step = -1 } }
local MyStation = function(templateName, x, y) -- needs to be a CpuShip to have beams local station = CpuShip(): setTemplate(templateName): setFaction("Academy"): setPosition(x, y): setRotation(math.random(0,359)): setShieldsMax(): setImpulseMaxSpeed(0): setRotationMaxSpeed(0): s...
object_mobile_loveday_ewok_cupid_familiar = object_mobile_shared_loveday_ewok_cupid_familiar:new { } ObjectTemplates:addTemplate(object_mobile_loveday_ewok_cupid_familiar, "object/mobile/loveday_ewok_cupid_familiar.iff")
local pairwise_utils = require 'pairwise_transform_utils' local data_augmentation = require 'data_augmentation' local iproc = require 'iproc' local gm = {} gm.Image = require 'graphicsmagick.Image' local pairwise_transform = {} function pairwise_transform.user(x, y, size, offset, n, options) assert(x:size(1) == y:s...
ESX = nil TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) ESX.RegisterServerCallback('denyCloseFrame:isPlayerWhitelist', function(src, cb) local xPlayer = ESX.GetPlayerFromId(src) local xlincense = xPlayer.getIdentifier() for k, v in ipairs(Config.WhitelistLicence) do if v == xlin...