content stringlengths 5 1.05M |
|---|
object_mobile_dressed_disappearances_husband = object_mobile_shared_dressed_disappearances_husband:new {
}
ObjectTemplates:addTemplate(object_mobile_dressed_disappearances_husband, "object/mobile/dressed_disappearances_husband.iff")
|
-----------------------------------
-- Area: Dynamis-San_dOria_[D]
-----------------------------------
require("scripts/globals/zone")
-----------------------------------
zones = zones or {}
zones[tpz.zone.DYNAMIS_SAN_DORIA_D] =
{
text =
{
},
mob =
{
},
npc =
{
},
}
return zones[t... |
--[[
ScoreState Class
Author: Colton Ogden
cogden@cs50.harvard.edu
A simple state used to display the player's score before they
transition back into the play state. Transitioned to from the
PlayState when they collide with a Pipe.
]]
ScoreState = Class{__includes = BaseState}
--[[
When w... |
local typecheck = require('typecheck')
local unm, add, sub, mul, div, eq
unm = typecheck('number', 'number') .. function(x, y)
return -x, -y
end
add = typecheck('number', 'number', 'number', 'number') .. function(ax, ay, bx, by)
return ax + bx, ay + by
end
sub = typecheck('number', 'number', 'number', 'number') .. ... |
local crab = require "crab.c"
local utf8 = require "utf8.c"
local words = {}
for line in io.lines("words.txt") do
local t = {}
assert(utf8.toutf32(line, t), "non utf8 words detected:"..line)
table.insert(words, t)
end
crab.open(words)
local input = io.input("texts.txt"):read("*a")
local texts = {}
assert... |
local kb = libs.keyboard;
local mouse = libs.mouse;
local width = 0;
local height = 0;
local dist = 0;
local last = 0;
local free = true;
local noOfScroll = 1;
actions.done = function (id)
free = true;
end
actions.abs = function (id, x, y)
local angel = math.atan2(y-height, x-width) * 180 / math.pi;... |
includeFile("tangible/wearables/cybernetic/s04/cybernetic_s04_torso.lua")
includeFile("tangible/wearables/cybernetic/s04/cybernetic_s04_arm_r.lua")
|
local status_ok, dial = pcall(require, "dial")
if not status_ok then
return
end
-- ≈ is <M-x>
vim.cmd([[
nmap ≈ <Plug>(dial-increment)
nmap <C-x> <Plug>(dial-decrement)
vmap ≈ <Plug>(dial-increment)
vmap <C-x> <Plug>(dial-decrement)
vmap g≈ <Plug>(dial-increment-additional)
vmap g<C-x> <Plug>(dial-decreme... |
function onStartCountdown()
setProperty('defaultCamZoom', 0.7);
end |
---
-- Utils.lua - Various UI utilities
--
local Utils = {}
function Utils.lerpNumber(a, b, alpha)
return a + (b - a) * alpha
end
function Utils.createIndicator(parent)
local indicator = Instance.new("Frame")
indicator.BorderSizePixel = 0
indicator.Parent = parent
local uiCorner = Instance.new("UICorner")
uiC... |
-- ===============
-- HIGHLIGHT UTILS
-- ===============
-- Created by datwaft <github.com/datwaft>
-- ========
-- Preamble
-- ========
local M = require'bubbly.core.module'.new('utils.highlight')
local titlecase = require'bubbly.utils.string'.titlecase
-- =========================
-- Generate highlight string... |
local RudeBusterBeam, super = Class(Sprite)
function RudeBusterBeam:init(red, x, y, tx, ty, after)
super:init(self, red and "effects/rudebuster/beam_red" or "effects/rudebuster/beam", x, y)
self:setOrigin(0.5, 0.5)
self:setScale(2)
self:play(1/30, true)
self.target_x = tx
self.target_y = ty
... |
--
-- (C) 2013 Kriss@XIXs.com
--
local coroutine,package,string,table,math,io,os,debug,assert,dofile,error,_G,getfenv,getmetatable,ipairs,Gload,loadfile,loadstring,next,pairs,pcall,print,rawequal,rawget,rawset,select,setfenv,setmetatable,tonumber,tostring,type,unpack,_VERSION,xpcall,module,require=coroutine,package,str... |
--[[---------------------------------------------------------
If false is returned then the spawn menu is never created.
This saves load times if your mod doesn't actually use the
spawn menu for any reason.
-----------------------------------------------------------]]
function GM:SpawnMenuEnabled()
return false
en... |
f = io.open('log.js', 'w')
f:write('var l=[];\n')
f:write('l.p=function(v){this.push(v)};\n')
function main()
local player = game_sides[player_side].player
f:write('l.p({x:'..tostring(player.x)..',y:'..tostring(player.y)..'});\n')
end
|
-- This example demonstrate how to run multiple processes concurrently. It uses
-- the fact that processes are pollable objects to wait for their termination.
local cqueues = require 'cqueues'
local subprocess = require 'xcq.subprocess'
local unpack = unpack or table.unpack
assert(cqueues.new():wrap(function()
loca... |
describe('http', function()
end)
|
local downloader = require "cclua.downloader"
local timer = require "xgame.timer"
local filesystem = require "xgame.filesystem"
local Manifest = require "xgame.Manifest"
local assert = assert
local xpcall = xpcall
local MAX_LOADING_FILES = 10
local MAX_ATTEMPTS = 3
local ATTEMPT_INTERVAL = 0.5
loc... |
object_tangible_loot_generic_usable_slave_collar_generic = object_tangible_loot_generic_usable_shared_slave_collar_generic:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_generic_usable_slave_collar_generic, "object/tangible/loot/generic/usable/slave_collar_generic.iff")
|
local t = Def.ActorFrame{}
-- NumWheelItems under [MusicWheel] in Metrics.ini needs to be 17.
-- Only 15 can be seen onscreen at once, but we use 1 extra on top and
-- 1 extra at bottom so that MusicWheelItems don't visually
-- appear/disappear too suddenly while quickly scrolling through the wheel.
-- For this file ... |
ti9_radiance = class({})
function ti9_radiance:GetDuration()
return -1
end
function ti9_radiance:GetEffectName()
return "particles/econ/events/ti9/radiance_owner_ti9.vpcf"
end
function ti9_radiance:GetEffectAttachType()
return PATTACH_ABSORIGIN_FOLLOW
end
function ti9_radiance:AllowIllusionDuplicate()
... |
--POSIX threads binding for Linux, OSX and Windows.
--Written by Cosmin Apreutesei. Public Domain.
if not ... then return require'pthread_test' end
local ffi = require'ffi'
local lib = ffi.os == 'Windows' and 'libwinpthread-1' or 'pthread'
local C = ffi.load(lib)
local H = {} --header namespace
local M = {C = C, H =... |
-- Forged Alliance Forever mod_info.lua file
--
-- Documentation for the extended FAF mod_info.lua format can be found here:
-- https://github.com/FAForever/fa/wiki/mod_info.lua-documentation
name = "Forged Alliance Forever"
version = 1337
_faf_modname = 'balancetesting'
copyright = "Forged Alliance Forever Community"
... |
local _
local LAM = LibStub:GetLibrary("LibAddonMenu-2.0")
function BUI.CIM.InitModule(m_options)
m_options["attributeIcons"] = true
m_options["triggerSpeed"] = 10
m_options["condenseLtooltip"] = false
m_options["enhanceCompat"] = false
m_options["rhScrollSpeed"] = 50
return m_options
end
function BUI.CIM.S... |
loveframes = require("loveframes")
tween = require("loveframes/tween")
win = {}
text = "Click the button to generate a name"
win.width, win.height, win.flags = love.window.getMode()
function love.load()
love.graphics.setBackgroundColor(1,1,1,1) --White
love.graphics.setColor(0,0,0,1) --Black
font = love.g... |
DeriveGamemode( "sandbox" )
include("modules/buymenu.lua")
--function GM:Initialize()
-- Do stuff
--end |
#!/bin/sh
_=[[
. "${0%/*}/regress.sh"
exec runlua -r5.2 "$0" "$@"
]]
local unix = require"unix"
local unsafe = require"unix.unsafe"
local regress = require"regress".export".*"
if unix.F_GETPATH then
local fh = check(io.open("/etc/passwd", "r"))
local path = check(unix.fcntl(fh, unix.F_GETPATH))
info("opened '/et... |
GM.BodyParts = {HEAD = 1, BODY = 2, RARM = 3, LARM = 4, RLEG = 5, LLEG = 6}
local Ply = FindMetaTable("Player")
Ply.Health = {}
function Ply:ResetMedical()
self.Health = {
[GAMEMODE.BodyParts.HEAD] = {},
[GAMEMODE.BodyParts.BODY] = {},
[GAMEMODE.BodyParts.RARM] = {},
[GAMEMODE.Body... |
-- http://stackoverflow.com/questions/11070623/lua-send-mail-with-gmail-account
-- http://stackoverflow.com/questions/29312494/sending-email-using-luasocket-smtp-and-ssl
-- Michal Kottman, 2011, public domain
local socket = require 'socket'
local smtp = require 'socket.smtp'
local ssl = require 'ssl'
local https = requ... |
---
--- Generated by EmmyLua(https://github.com/EmmyLua)
--- Created by lhq.
--- DateTime: 2021/7/18 17:39
---
local result = redis.call('set', KEYS[1], KEYS[2], 'ex', KEYS[3], 'nx')
if result == false then
return 0
else type(result) == 'table' and result['ok'] == 'OK' then
return 1
end
return 0
|
enchantments = {}
local vampiric = {
name = "Vampiric",
prefix = "vampiric",
description = "Drains health from your enemies and gives it to you.",
tags={"unholy"},
requires_tags={"sharp"},
itemType="weapon",
subType="melee"
}
function vampiric:after_damage(item,possessor,target,damage)
if (random(1,2) ... |
local pps = require('pipes')
local log = require('pipes.logger')
pps.dispatch('error',
function(err)
log.error('boot caught err:'..err)
end)
local sock = require('pipes.socket')
log.info('boot service start', true, 123, 88.99)
--error('boot error test')
--local n = table.unpack(nil)
--[[ share table test ]]
loca... |
-- Copyright 2017-2018 Dirk Brenken (dev@brenken.org)
-- Copyright 2020 muink <https://github.com/muink>
-- This is free software, licensed under the Apache License, Version 2.0
local m, s, o
local fs = require("nixio.fs")
local util = require("luci.util")
local input = "/tmp/pcap-dnsproxy-error.log"
if not fs.a... |
local find_call = SteamUserStats.FindLeaderboard("Quickest Win")
local download_requested = false
local download_call = -1
local lb = -1
local done = false
local lb_data = {}
function onGUI()
if not done then
if not download_requested and SteamUtils.IsAPICallCompleted(find_call) then
Engine.logError("Download... |
--===========================================================================--
-- --
-- NgxLua.Net.MQTT.Proxy --
-- --
... |
---@class Framework.event.Event
---@field private target
---@field private currentTarget
---@field private name string
---@field private data table
Event = class("Framework.event.Event")
Event.COMPLETE = "COMPLETE"
function Event:ctor(name, data)
self.name = name
self.data = data
end
function Event:GetTarget... |
ESX.RegisterServerCallback(
"esx_inventoryhud:getStorageInventory",
function(source, cb, storage)
local targetXPlayer = ESX.GetPlayerFromId(target)
local weapons, items, blackMoney
TriggerEvent(
"esx_datastore:getSharedDataStore",
storage,
function(st... |
ESX = nil
Citizen.CreateThread(function()
while ESX == nil do
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
Citizen.Wait(0)
end
while ESX.GetPlayerData().job == nil do
Citizen.Wait(10)
end
PlayerData = ESX.GetPlayerData()
end)
RegisterNetEvent('esx:player... |
ImportScript("Library/LibTagging.lua")
PedSetUniqueModelStatus(7, -1)
PedSetUniqueModelStatus(14, -1)
F_TableStuff = function()
tblSchoolTags = {
{
id = TRIGGER._4_G4_SCHOOLTAG2,
poster = TRIGGER._4_G4_SCHOOLPOSTER02,
bCheckTag = true,
tagName = "SchoolTagEntranceA",
startN... |
local Spatial_Weight_BN, parent =
torch.class('cudnn.Spatial_Weight_BN', 'nn.SpatialConvolution')
local ffi = require 'ffi'
local find = require 'cudnn.find'
local errcheck = cudnn.errcheck
local checkedCall = find.checkedCall
function Spatial_Weight_BN:__init(nInputPlane, nOutputPlane,flag_adjustScale, N_scale,
... |
local exports = {}
local string = require("string")
local sax = require("../sax")
exports["parseStartTag"] = function (test)
local parser = sax.Parser:new()
local startTagCount = 0
parser:on("startTag", function(name)
startTagCount = startTagCount + 1
test.equal(name, "DocumentElement")
end)
parser:... |
local config = require "config"
local puremagic = require "util.puremagic"
local log = require "log"
local sformat = string.format
local iopen = io.open
local via_content = puremagic.via_content
local M = {}
function M.get_content(filepath)
local f = iopen(filepath, "rb")
if not f then
return
end... |
local version = require("orange.version")
local args_util = require("bin.utils.args_util")
local logger = require("bin.utils.logger")
local cmds = {
start = "Start the Orange Gateway",
stop = "Stop current Orange",
restart = "Restart Orange",
reload = "Reload the config of Orange",
store = "Init/Up... |
--[[
------------------------------------
Description: HPC Vehicle Triggered Portals (OWV Server), Phasor V2+
Copyright (c) 2016-2018
* Author: Jericho Crosby
* IGN: Chalwk
* Written and Created by Jericho Crosby
Script Version: 2.5
-----------------------------------
]]--
-- Rocket Hog on top of Turret Mountain - Ove... |
-----------------------------------
-- Area: Apollyon Central
-- Mob: Gunpod
-----------------------------------
local loot =
{
[1] = -- AF
{
{
{itemid = 1933, droprate = 9}, -- MNK
{itemid = 1931, droprate = 53}, -- WAR
{itemid = 1959, droprate = 6}, -- SMN
... |
--
-- premake5 file to build RecastDemo
-- http://premake.github.io/
--
local action = _ACTION or ""
local todir = "Build/" .. action
solution "recastnavigation"
configurations {
"Debug",
"Release"
}
location (todir)
-- extra warnings, no exceptions or rtti
flags {
"ExtraWarnings",
"FloatFast",
"Sym... |
local idevice_log, fmt = suppl_add_logfn("idevice");
local touchm_evlog = function(msg)
idevice_log("submodule=touch:classifier=touch:" .. msg);
end
local function init(scaled, prof)
prof.scaled = scaled;
end
local function sample(dev, io)
-- ignore other sample types for the time being
if not io.touch then
retu... |
--------------------------------------------------------------------------------
-- init.lua
--------------------------------------------------------------------------------
local INFO_MSG = tengine.INFO_MSG
local DEBUG_MSG = tengine.DEBUG_MSG
local ERROR_MSG = tengine.ERROR_MSG
local class = require "lib.middleclass"... |
object_static_worldbuilding_terminal_wall_door_keypad_01 = object_static_worldbuilding_terminal_shared_wall_door_keypad_01:new {
}
ObjectTemplates:addTemplate(object_static_worldbuilding_terminal_wall_door_keypad_01, "object/static/worldbuilding/terminal/wall_door_keypad_01.iff") |
module('luci.controller.log', package.seeall)
function index()
entry({'admin', 'services', 'log'}, firstchild(), _('Log'), 22).acl_depends = { 'luci-app-log' }
entry({'admin', 'services', 'log', 'messages'}, view('log/multilog/messages'), _('messages'), 10)
entry({'admin', 'services', 'log', 'secure'}, view('log/mu... |
object_draft_schematic_munition_beast_steroid_raptor_rat_mk2 = object_draft_schematic_munition_shared_beast_steroid_raptor_rat_mk2:new {
}
ObjectTemplates:addTemplate(object_draft_schematic_munition_beast_steroid_raptor_rat_mk2, "object/draft_schematic/munition/beast_steroid_raptor_rat_mk2.iff")
|
print('testing load')
macros.inner = function(next_char)
return 'abc'
end
macros.outer = function(next_char)
return "@inner"
end
local f, e = load([[
abc = 5
assert(@outer + @inner == 10)
]])
assert(f)
f()
|
--------------------------------------------------------------------------------
--- Head: Require
--
-- Standard awesome library
local gears = require("gears")
local awful = require("awful")
require("awful.autofocus")
--
-- Tail: Require
------------------------------------------------------------------------------... |
local ffi = require("ffi")
local base = require("resty.core.base")
local ffi_gc = ffi.gc
local ffi_str = ffi.string
local C = ffi.C
local get_request = base.get_request
base.allows_subsystem("http")
ffi.cdef[[
typedef unsigned char u_char;
typedef struct {
size_t len;
u_char *data;
} ngx_str_t;
typ... |
function fibonacci(number)
if number >= 2 then
local t = {0,1}
while #t < number do
t[#t + 1] = t[#t-1] + t[#t]
end
return t[#t]
elseif number == 1 then print(0) end
end
print(fibonacci(7)) |
--[[
@ Instance2
@ colbert2677
@ October 12, 2019
Library for improved object instancing.
--]]
local Instance2 = {}
-- Classic Instance.new with better support for parent argument
function Instance2.new(className, parent)
local object = Instance.new(className)
if parent then
object.Parent = parent
end
... |
--[[
.______ ______ _______. _______. ____ ____ _______. .______ __ ___ ____ ____ _______ .______ _______.
| _ \ / __ \ / | / | \ \ / / / | | _ \ | | / \ \ \ / / | ____|| _ \ / |
| |_) ... |
local query = {}
local function comma_separated_query(t)
local result = ""
for k, v in pairs(t) do
result = result .. tostring(v) .. ","
end
return (result:sub(1, - 2))
end
query.stringify = function (q)
local result = '?'
for name, value in pairs(q) do
if name == "collections" or name == "recta... |
--[[
Keepa API
The Keepa API offers numerous endpoints. Every request requires your API access key as a parameter. You can find and change your key in the keepa portal. All requests must be issued as a HTTPS GET and accept gzip encoding. If possible, use a Keep-Alive connection. Multiple requests can be made in... |
local _M = { _VERSION = '0.01', w = 0, l = 0 }
local setmetatable = setmetatable
mt = { __index = _M }
function _M:new(w,l,o)
o = o or {}
self.w = w
self.l = l
setmetatable(o,mt)
return o
end
function _M:per()
return self.w * self.l
end
return _M
|
ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
function showNotification(src, msg)
TriggerClientEvent('esx:showNotification', src, msg)
end
RegisterServerEvent('moneywash:process')
AddEventHandler('moneywash:process', function()
local source = source
local xPlayer... |
array_operation = {"Razlici", "Zbiru"}
|
-- test_socketacceptor.lua
local Computicle = require("Computicle");
local acceptsink = Computicle:create([[require("AcceptHandler")]])
local comp = Computicle:create([[require("SocketAcceptor")]], {sink1=acceptsink:getStoned()});
comp:waitForFinish();
|
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
-- F I N A L C U T P R O A P I --
-----------------------------------------------------------------------------... |
local QtCore = require 'qtcore'
local QtGui = require 'qtgui'
local QtWidgets = require 'qtwidgets'
local app = QtWidgets.QApplication.new(1, {})
local btn = QtWidgets.QPushButton.new("Hello World!")
btn:connect('pressed()', function(self)
print("I'm about to close...")
self:close()
end)
btn:setWindowTitle(... |
if not RCT then return end
local RCT = RCT
RCT.classes = {
Mage = "MAGE",
Paladin = "PALADIN",
Warrior = "WARRIOR",
Druid = "DRUID",
DeathKnight = "DEATHKNIGHT",
Hunter = "HUNTER",
Priest = "PRIEST",
Rogue = "ROGUE",
Shaman = "SHAMAN",
Warlock = "WARLOCK",
Monk = "MONK",
DemonHunter = "DEMONHUNTE... |
AddCSLuaFile( "shared.lua" );
AddCSLuaFile( "cl_init.lua" );
include( "shared.lua" );
function ENT:SelectRandomProblem()
local id = table.Random( table.GetKeys( GAMEMODE.Subsystems ) );
self:SelectProblem( id );
end
function ENT:SelectProblem( id )
local ss = GAMEMODE.Subsystems[id];
self:SetSubsystem( id );... |
local discordia = require("discordia")
local classes = discordia.class.classes
local FFmpegProcess = classes.FFmpegProcess
local floor = math.floor
local insert = table.insert
local uv = require('uv')
local yield, resume, running = coroutine.yield, coroutine.resume, coroutine.running
local function onExit() end
local ... |
--------------------------------------------------------------------------
-- GTFO_Spells_BC.lua
--------------------------------------------------------------------------
--[[
GTFO Spell List - Burning Crusade
Author: Zensunim of Malygos
]]--
GTFO.SpellID["40611"] = {
--desc = "Blaze (Illidan)";
sound = 1;
};
GTF... |
local TcpCbServer = class("TcpCbServer")
function TcpCbServer:ctor()
self.Service = nil;
self.ConnectCallbackEvent = "";
self.DisConnectCallbackEvent = "";
end
function TcpCbServer:Listen( name, port )
self.ConnectCallbackEvent = name .. "Connection";
self.DisConnectCallbackEvent = name .. "DisConnection";
... |
-- TOWING REMOVALS @ DOCKS
removeWorldModel(3623, 60, 2510.642578125, -2566.6826171875, 22.095170974731)
removeWorldModel(3709, 60, 2510.642578125, -2566.6826171875, 22.095170974731)
removeWorldModel(3578, 60, 2510.642578125, -2566.6826171875, 22.095170974731)
removeWorldModel(1413, 60, 2510.642578125, -2566.682617... |
--------- [ Element Data returns ] ---------
local function getData( theElement, key )
local key = tostring(key)
if isElement(theElement) and (key) then
return exports['[ars]anticheat-system']:c_callData( theElement, tostring(key) )
else
return false
end
end
local function setData( theElement, key, value )... |
exiled_gungan = Creature:new {
objectName = "@mob/creature_names:mordran_gungan_exile",
socialGroup = "borvo",
faction = "borvo",
level = 40,
chanceHit = 0.44,
damageMin = 345,
damageMax = 400,
baseXp = 3915,
baseHAM = 9300,
baseHAMmax = 11300,
armor = 0,
resists = {0,0,0,0,0,0,0,0,-1},
meatType = "",
mea... |
local DistanceRTPC =
{
Properties =
{
Target = EntityId(),
MaxDistance = 100,
RTPC = ""
}
}
function DistanceRTPC:OnActivate()
self.listener = TransformNotificationBus.Connect(self, self.Properties.Target)
end
function DistanceRTPC:OnTransformChanged(localTM, worldTM)
-- ... |
local cartridge = require('cartridge')
local function eval_handler(req)
local resp = req:render({json = { data = loadstring(req:json().eval_string)() }})
return resp
end
local function init(opts) -- luacheck: no unused args
local httpd = assert(cartridge.service_get('httpd'), "Failed to get httpd serivce"... |
-- Scooby-Doo! Night of 100 Frights (NTSC-U v1.0)
local core = require("games.core")
return core.newGame(0x801AD440)
|
minetest.register_node("plasticbox:plasticbox", {
description = "Plastic Box",
tiles = {"plasticbox_white.png"},
is_ground_content = false,
groups = {choppy=1, snappy=1, oddly_breakable_by_hand=1, ud_param2_colorable = 1},
sounds = default.node_sound_stone_defaults(),
paramtype2 = "color",
palette = "unifieddyes... |
-- This is the platform specific board configuration file
-- It is used by the generic board configuration system (config/)
module( ..., package.seeall )
-- Add specific components to the 'components' table
function add_platform_components( t, board, cpu )
end
-- Add specific configuration to the 'configs' table
fu... |
---
-- @classmod GameSettings
local middleclass = require("middleclass")
local typeutils = require("typeutils")
---
-- @table instance
-- @tfield number side_count
local GameSettings = middleclass("GameSettings")
---
-- @function new
-- @tparam number side_count [0, ∞)
-- @treturn GameSettings
function GameSettings... |
local lutil = { }
local lfs = require 'lfs'
local inside = function (array, element, cmp)
if cmp == nil then cmp = function (x, y) return x == y end end
for i, v in ipairs(array) do
if cmp(v, element) then return true end
end
return false
end
-- input: rusage tpye
-- output: usertime + system time in second
lo... |
module ("mi.module.miota", package.seeall)
local json = require("cjson")
local util = require("mi.miutil")
local client = require("mi.util.mihttp")
local logger = require("mi.milogger")
local crypto = require("mi.util.micrypto")
local SERVER_CONFIG = 0
local SERVER_CONFIG_ONLINE_URL = "http://api... |
--[[
FastAPI
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
The version of the OpenAPI document: 0.1.0
Generated by: https://openapi-generator.tech
]]
-- http_validation_error class
local http_validation_error = {}
local http_validation_error_m... |
-- It is an easy script for multi-gpu training in Torch7.
require 'optim'
require 'nn'
require 'cutorch'
require 'cunn'
require 'torch'
torch.setdefaulttensortype('torch.FloatTensor')
local conv_net = nn.Sequential()
local concat = nn.ConcatTable()
concat:add(nn.SpatialConvolution(3,3,3,3,1,1,1,1):noBias())
concat:ad... |
--ZFUNC-explode-v1
local function explode( str, delimiter, limit ) --> strlst
limit = limit or 4294967296
if limit == 0 then limit = 1 end
if limit == 1 then return { str } end
local strlst = {}
local position = 1
local s, e = string.find( str, delimiter, position, true )
local cond = function( s... |
local gridSize = 7
local rif = dofile("/lib/rif.lua")
local fontW, fontH = gpu.font.data.w, gpu.font.data.h
local running = true
local width, height = gpu.width, gpu.height
local translateX = math.floor((width - (gridSize) * 16) / 2)
local translateY = math.floor((height - (gridSize + 1) * 16) / 2)
local curs = ri... |
---
-- @author wesen
-- @copyright 2019 wesen <wesen-ac@web.de>
-- @release 0.1
-- @license MIT
--
local ObjectUtils = require("LuaORM/Util/ObjectUtils")
local SettingValueList = require("LuaORM/Util/SettingValueList/SettingValueList")
---
-- Represents a SQL data type for TableColumn's.
--
-- @type DataType
--
local... |
require "lib.classes.class"
local LoveUIComponent = require("lib.ui.love_ui_components.LoveUIComponent")
--------------------------------------------------------------------------------------------------------
-- class: PolygonUIComponent
-- param: mode:("fill" or "line") -> defines the way to define the polygon, "fil... |
-- Copyright 2020 Intel Corporation, Inc
-- Licensed to the public under the Apache License 2.0.
module("luci.controller.rest_v1.firewall_rest", package.seeall)
local uci = require "luci.model.uci"
json = require "luci.jsonc"
io = require "io"
sys = require "luci.sys"
utils = require "luci.controller.rest_v1.utils"
... |
local auth = require('lib.auth_service_provider')
local redis = require('lib.redis')
local _M = {}
function _M:verify_password(password, user_password)
if hash(password) == user_password then
return true
end
return false
end
function _M:notify(phone)
-- you can send a message to message queue... |
local addonName = ...
local L = LibStub("AceLocale-3.0"):NewLocale(addonName, "enUS", true, true)
if L then
--@localization(locale="enUS", format="lua_additive_table", same-key-is-true=true)@
end
|
Locales['de'] = {
['inventory'] = 'Inventar',
['use'] = 'benutzen',
['give'] = 'geben',
['remove'] = 'entfernen',
['return'] = 'zurück',
['amount'] = 'Betrag',
['amount_invalid'] = 'ungültiger Betrag',
['players_nearby'] = 'keine Spieler in der Nähe',
['ex_inv_lim'] = 'Aktion nicht möglich, inventarli... |
--
-- Agario Checkers - Checkers-like game with inspiration from agar.io
-- Copyright (C) 2015-2018 Delwink, LLC
--
-- Redistributions, modified or unmodified, in whole or in part, must retain
-- applicable copyright or other legal privilege notices, these conditions, and
-- the following license terms and disclaimer. ... |
-- Dry Dirt (copied from ethereal)
minetest.register_node("fractured:dry_dirt", {
description = "Dried Dirt",
tiles = {"ethereal_dry_dirt.png"},
is_ground_content = false,
groups = {crumbly=3} --,
--sounds = default.node_sound_dirt_defaults()
})
-- scorched trunk copied from ethereal
minetest.register_node("... |
-- Copyright (C) by Jianhao Dai (Toruneko)
local timer = require "resty.influx.metrics.timer"
local counter = require "resty.influx.metrics.counter"
local averager = require "resty.influx.metrics.averager"
local histogram = require "resty.influx.metrics.histogram"
local pairs = pairs
local setmetatable = setmetatable... |
--[[
Xmp.lua
--]]
local Xmp, dbg = Object:newClass{ className = "Xmp", register = true }
--- Constructor for extending class.
--
function Xmp:newClass( t )
return Object.newClass( self, t )
end
--- Constructor for new instance.
--
-- @return new image instance, or nil.
-- @return error m... |
local utils = require("Module:TemplateUtils")
local json = require("Dev:Json")
local p = {}
local totalNumberOfCards = 1394
local totalNumberOfOtherCards = 378
local setNames = {}
setNames["D"]="Starter set"
setNames["ORI"]="Origins"
setNames["BFZ"]="Battle for Zendikar"
setNames["OGW"]="Oath of the Gatewatch"
se... |
-- Torch/Lua Ball tracking using a Kalman Filter
-- (c) 2013 Stephen McGill
local libKalman = require'libKalman'
local torch = require 'torch'
local cov_debug = false
local prior_debug = true
local libBallTrack = {}
local tmp_rotatation = torch.Tensor(2,2)
local DEFAULT_VAR = 100*100
local EPS = .1/(DEFAULT_VAR*DEFAUL... |
#!/usr/bin/env lua
function eprint(...)
io.stderr:write(...)
io.stderr:write'\n'
end
function readfile(path)
eprint('readfile: ', path)
local f = io.open(path)
local content = f:read('*a')
f:close()
return content
end
files={}
for i=1,#arg do
files[arg[i]:gsub('.*jln/', '')] = {readfile(arg[i]), true... |
require "lua/tools"
header("Amap")
local amap = Amap("int")
print(pad("amap #"..#amap), amap)
amap[2] = 22
amap[17] = 100
amap[4] = 33
amap[-1000] = 512
amap[99] = 999
amap[1] = 0
print(pad("amap #"..#amap), amap)
print(pad("amap:Find(5)"), amap:Find(5))
print(pad("amap:Find(99)"), amap:Find(99))
print(pad("amap[4]"),... |
local status, err =
pcall(
function()
a = "a" + 1
end
)
print(err)
|
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