content stringlengths 5 1.05M |
|---|
--[[
This file isn't actually interesting or novel, I just felt like writing a
name generator that would create nonsensical item names so that I could
identify individual items for debugging.
]]
local modifiers = {
"Rusty",
"Evil",
"Dull",
"Moldy",
"Sparkly",
"Broken",
"Soggy",
"Unyielding",
"Balanced",
"... |
--[[
Name: cl_menu_qmenu.lua
-----------------------------------------------------------------
-- @package VrZn - Custom Gamemode (SRP BASE)
-- @author Nodge
-- @build Beta 1
-----------------------------------------------------------------
]]--
local Panel = {}
function Panel:Init()
self.m_pnlTabs = ... |
--[[
http://yann.lecun.com/exdb/mnist/
http://rnduja.github.io/2015/10/13/torch-mnist/
http://rnduja.github.io/2015/10/01/deep_learning_with_torch/
http://mdtux89.github.io/2015/12/11/torch-tutorial.html
--]]
require 'torch'
require 'nn'
dofile "train.lua"
function load_data()
print 'Loading data...'
tar = 'http:/... |
local startup = require("startup")
startup.create_mappings(
{
["<leader>ff"] = "<cmd>Telescope find_files<CR>",
["<leader>fl"] = "<cmd>Telescope git_files<CR>"
}
)
startup.setup({theme = "my_evil"})
vim.api.nvim_set_keymap("n", "<leader>st", "<cmd>Startup display<CR>", {noremap = true, silent = true})
|
-- idempotency protected script, do not remove comment
local idempotency_token = ARGV[1]
local notifications = ARGV[2]
local running_jobs_key = ARGV[3]
local namespace = ARGV[4]
local future_jobs = ARGV[5]
local max_concurrency_key = ARGV[6]
local current_concurrency_key = ARGV[7]
local from_failure = ARGV[8]
-- jobs ... |
local MAKE_CHANGES = true -- false for debugging
local PRINT_LIBRARIAN_REPORT = false
local SCAN_FOR_AUTHORS = false -- should be false normally; if this is true, MAKE_CHANGES will be set to false
local CONVERT_AUTHORS = false -- if true, the above options will be set to false
--local ALLOW_REPLACING_AUTHOR_NAMES = tru... |
-- ceat_ceat fake instance
-- please keep my credit! thank you!
local http = game:GetService("HttpService")
if _G.BaseInstance then return _G.BaseInstance end
loadstring(game:HttpGet("https://raw.githubusercontent.com/ceat-ceat/roblox-script-utils/main/fakebindable.lua"))()
local instancemaker,instances = {},{}
local i... |
local M = {}
M.keys = 'asdfghjklqwertyuiopzxcvbnm'
M.hl_grey = 'Comment'
M.hl_snipe = 'Search'
M.hl_selection = 'Visual'
M.grey = 'enable'
return M
|
-- Allow to hide clients by pressing MOD + H.
-- This will move the clients to an invisible tag.
local lunaconf = require('lunaconf')
local awful = require('awful')
local gears = require('gears')
local wibox = require('wibox')
-- The actual tag object which is used to hide clients
local hidden_tag = awful.tag.add("Hid... |
ENT.Type = "anim"
ENT.Base = "base_gmodentity"
ENT.PrintName = "Javelin"
ENT.Author = "Feihc"
|
battlefieldTint = {r = 0.72156862745098, g = 0.67843137254902, b = 0.596078431372549}
|
--[[
A few string helper functions.
]]
_libs = _libs or {}
_libs.stringhelper = true
_libs.functools = _libs.functools or require 'functools'
_meta = _meta or {}
_meta.T = _meta.T or {}
debug.getmetatable('').__index = string
debug.getmetatable('').__unm = functools.negate..functools.equals
-- Returns the character... |
local devmode = settings.startup["durni:startup:dev-mode"].value
data:extend(
{
{
type = "recipe-category",
name = "durni:air-compressor"
},
{
type = "recipe",
name = "durni:air-compressor:compressed-air",
category = "durni:air-compressor",
ingredients = {},
resu... |
-- %D \module
-- %D [ file=t-handlecsv.lua,
-- %D version=2018.02.26,
-- %D title=HandleCSV module,
-- %D subtitle=CSV file handling,
-- %D author=Jaroslav Hajtmar,
-- %D date=\currentdate,
-- %D copyright=Jaroslav Hajtmar,
-- %D email=hajtmar@gyza.cz,
-- %D license=GN... |
local function word_count(s)
local counts = {}
for w in s:gmatch('%w+') do
local normalized = w:lower()
counts[normalized] = (counts[normalized] or 0) + 1
end
return counts
end
return {
word_count = word_count,
}
|
L = {}
-- not a translate string, but in case a language needs its own font
L["default_font"] = "Bahnschrift"
-- Attachment Slots
L["attslot.optic"] = "Optic"
L["attslot.bkoptic"] = "Backup Optic"
L["attslot.muzzle"] = "Muzzle"
L["attslot.barrel"] = "Barrel"
L["attslot.choke"] = "Choke"
L["attslot.underbarrel"] = "Un... |
if inline_functions then
parse_request = dofile('webserver/request.lc')
serve_file = dofile('webserver/serve-file.lc')
header = dofile('webserver/header.lc')
else
parse_request = function(r) return dofile('webserver/request.lc')(r) end
serve_file = function(s, f, gz) return dofile('webserver/serve-file.lc')(s... |
_INFO = {
_VERSION = "Alpha 1.0",
_AUTHOR = "UmmUmmDe"
}
la = love.audio
le = love.event
lf = love.filesystem
lft = love.font
lg = love.graphics
li = love.image
lj = love.joystick
lk = love.keyboard
lm = love.math
lmou = love.mouse
ls = love.sound
lsys = love.system
lt = love.thread
ltm = love.timer
ltc = love.touch... |
wrk.method = "POST"
wrk.body = string.char(0x24, 0x84, 0x6e, 0x61, 0x6d, 0x65, 0x91, 0x4d, 0x61, 0x6c, 0x74, 0x68, 0x75, 0x73, 0x69, 0x61, 0x6e, 0x50, 0x72, 0x6f, 0x70, 0x68, 0x65, 0x74, 0x82, 0x74, 0x6c, 0x68, 0xd4, 0x7, 0x0, 0x0, 0x89, 0x64, 0x61, 0x6e, 0x6b, 0x6d, 0x65, 0x6d, 0x65, 0x73, 0x61, 0x84, 0x6c, 0x69, 0x73... |
if GetLocale() ~= "zhTW" then return end
local L
---------------
-- Skorpyron --
---------------
L= DBM:GetModLocalization(1706)
---------------------------
-- Chronomatic Anomaly --
---------------------------
L= DBM:GetModLocalization(1725)
L:SetOptionLocalization({
InfoFrameBehavior = "設置此戰鬥訊息框架的顯示... |
local ADDON, Addon = ...
local Mod = Addon:NewModule('Gossip')
local npcBlacklist = {
[107435] = true, [112697] = true, [112699] = true, [107486] = true, -- Suspicous Noble
[101462] = true, -- Reaves
}
local function GossipNPCID()
local guid = UnitGUID("npc")
local npcid = guid and select(6, strsplit("-", guid))
... |
local function isEmpty(object)
return next(object) == nil
end
return isEmpty |
-- Copyright 2021 The Mumble Developers. All rights reserved.
-- Use of this source code is governed by a BSD-style license
-- that can be found in the LICENSE file at the root of the
-- Mumble source tree or at <https://www.mumble.info/LICENSE>.
local dnsutils = require "dnsutils"
local iputils = require "iputils"
lo... |
#!/usr/bin/env tarantool
local test = require("sqltester")
test:plan(69)
--!./tcltestrunner.lua
-- 2005 January 19
--
-- The author disclaims copyright to this source code. In place of
-- a legal notice, here is a blessing:
--
-- May you do good and not evil.
-- May you find forgiveness for yourself and forgive... |
local fuego_ironworks_0 = DoorSlot("fuego_ironworks","0")
local fuego_ironworks_0_hub = DoorSlotHub("fuego_ironworks","0",fuego_ironworks_0)
fuego_ironworks_0:setHubIcon(fuego_ironworks_0_hub)
local fuego_ironworks_1 = DoorSlot("fuego_ironworks","1")
local fuego_ironworks_1_hub = DoorSlotHub("fuego_ironworks","1",fuego... |
local regular_value=function(v,vmax)
while v<0 do v=v+vmax end
return v>vmax and vmax or v
end
get_editable_block=function(src,x,y,width,height)
-- init effictive values
local w,h=src.width, src.height
x=x and regular_value(x,w) or 0
y=y and regular_value(y,h) or 0
width = width and regular_value(width,w-x) or... |
local CSGGroupsGUI = {}
local AURGroupsGUI = {}
local theFounderAccount = false
local theGroupID = false
nickToPlayer={}
exports.DENsettings:addPlayerSetting( "groupblips", "true" )
exports.DENsettings:addPlayerSetting( "grouptags", "false" )
blacklist = {
edit = {},
button = {},
window = {},
label = {... |
--[[-------------------------------------------------------------------------
Notification System
It is a feature in Garry's Mod, though it's accessablity is not that easy.
We shall change that with this file. You can do Player:Notify(msg, class)
with msg being the message you want to send them and class the type.
Se... |
local allowCountdown = false
local startedEndDialogue = false
function onEndSong()
if not allowCountdown and isStoryMode and not startedEndDialogue then
setProperty('inCutscene', true);
if getProperty('boyfriend.curCharacter') == 'bfYOUGHOST' then
runTimer('startDialogueBadEnd', ... |
ENT.Base = "base_ai"
ENT.Type = "ai"
ENT.PrintName = "Farm Market"
ENT.Author = "<CODE BLUE>"
ENT.Contact = "Via Steam"
ENT.Spawnable = true
ENT.Category = "Blue's Farm"
ENT.AdminSpawnable = true
ENT.AutomaticFrameAdvance = true
function ENT:SetAutomaticFrameAdvance( anim )
self.AutomaticFrameAdvance = anim
end |
--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law... |
return {
id = "crimsonwrath",
name = "Crimsonwrath, Lord of the Magma",
description = "Sort of like Lord of the Void, except with less wrath and more fire.",
type = "hat",
rarity = 4,
hidden = false,
}
|
-- If you're not sure your plugin is executing, uncomment the line below and restart Kong
-- then it will throw an error which indicates the plugin is being loaded at least.
--assert(ngx.get_phase() == "timer", "The world is coming to an end!")
-------------------------------------------------------------------------... |
-- Modules
local composer = require "composer"
local fonts = require "modules.fonts"
local memoryManagement = require "modules.memoryManagement"
local musicAndSound = require "modules.musicAndSound"
local playerImageSheets = require "modules.imageSheet"
local UI = require "modules.UI"
local blackFade
local button
loca... |
--[[
Corecii
Runs a function with a random script name.
(Comments by TheNexusAvenger)
--]]
return setmetatable({}, {
__call = function(_,func,...)
return func(...)
end
}) |
local communityCleanUpLayout = require(ViewPath.."hall/community/friend/nearbylist/communityCleanUpLayout");
local CommunityNearByLayer = require("hall/community/widget/friend/nearbyList/communityNearByLayer");
local CommunityCleanUpLayout = class(IBaseDialog,false);
local h_index = 0;
local getIndex = function(s... |
return {
tag = 'graphicsPrimitives',
summary = 'Draw one or more points.',
description = 'Draws one or more points.',
arguments = {
x = {
type = 'number',
description = 'The x coordinate of the point.'
},
y = {
type = 'number',
description = 'The y coordinate of the point.'
... |
local ffi = require("ffi")
ffi.cdef[[
typedef unsigned int socklen_t;
typedef unsigned short int sa_family_t;
typedef uint32_t in_addr_t;
typedef uint16_t in_port_t;
struct in_addr
{
in_addr_t s_addr;
};
struct sockaddr
{
sa_family_t sa_family;
char sa_data[14];
};
struct sockaddr_in
{
sa_... |
local PurchasePanelText = {}
PurchasePanelText.PurchaseableSkin = "Purchase %s for the Weapon %s?\n $%d or for %d Strike Coins"
PurchasePanelText.PurchaseableSkinPending = "Processing purchase...."
PurchasePanelText.PurchaseableSkinFailed = "You do not have enough cash or Strike Coins to purchase %s skin.\n Earn more... |
return {'nar','narcis','narcisme','narcist','narcistisch','narcoanalyse','narcolepsie','narcose','narcostaat','narcotica','narcoticabrigade','narcoticahandel','narcoticum','narcotine','narcotisch','narcotiseren','narcotiseur','nardus','narede','nareiken','nareizen','narekenen','narennen','narigheid','narijden','naroepe... |
Window = Node:extend("Window")
WindowController = Node:extend("WindowController")
function WindowController:init(parent)
WindowController.super.init(self, parent, "winc", 0, 0);
end
function WindowController:focus(u)
local window_to_focus = self.children[u];
table.remove(self.children, u);
table.insert(self.child... |
function get_begin_environment(environment)
return pandoc.RawBlock("latex", "\\begin{" .. environment .. "}")
end
function get_end_environment(environment)
return pandoc.RawBlock("latex", "\\end{" .. environment .. "}")
end
-- Returns an array of strings: the div's classes
function get_div_classes(div)
r... |
local mock_fs = require "deftest.mock.fs"
local file = require "googleanalytics.internal.file"
return function()
describe("file", function()
local file
before(function()
mock_fs.mock()
file = require "googleanalytics.internal.file"
end)
after(function()
mock_fs.unmock()
package.loaded["googlean... |
local angle = -90
local position = { love.graphics.getWidth()/2, love.graphics.getHeight()/2 }
local change_angle_vel = 7
local change_pos_vel = 20
local change_pos_p = 0
local change_pos_n = 0
local change_angle_p = 0
local change_angle_n = 0
-- Utility functions
function move(x, y, r, velocity)
x = x + math.cos(... |
-- switch.lua
station_config = {}
station_config.ssid = "raspiot_0x0001"
station_config.pwd = "rasp_Iot"
print('Setting up WIFI...')
wifi.setmode(wifi.STATION)
wifi.sta.config(station_config)
wifi.sta.connect()
tcpS = net.createServer(net.TCP, 10)
pin = 3
switchStatus = 'false'
gpio.mode(pin, gpio.OUTPUT)
function g... |
local MOD_NAME = minetest.get_current_modname();
local MOD_PATH = minetest.get_modpath(MOD_NAME);
local WORLD_PATH = minetest.get_worldpath();
if MOD_NAME ~= "wardrobe" then
error("mod directory must be named 'wardrobe'");
end
wardrobe = {};
local initSkin, changeSkin, updateSkin = dofile(MOD_PATH.."/skinMethods.l... |
-- ConEmu setupper solution generator script
-- 1. Download premake5 from https://premake.github.io/download.html
-- 2. Run `premake5 vs2019`
workspace "Setupper"
configurations { "Release" }
platforms { "Win32" }
staticruntime "On"
filter "configurations:Release"
flags { "NoIncrementalLink" }
filter "... |
local MODULE = PAW_MODULE('lib')
local Colors = MODULE.Config.Colors
local CloseMaterial = Material('icon16/cancel.png')
local AdditionMaterial = Material('icon16/cog.png')
function MODULE:VGUIHeader(parent, text1, font1, color1, text2, font2, color2, addclick, addmaterial)
local header = vgui.Create('DPanel', pa... |
local TweenService = game:GetService("TweenService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local AtmosphericParticleGrid = {}
AtmosphericParticleGrid.__index = AtmosphericParticleGrid
local camera = workspace.CurrentCamera
function AtmosphericParticleGrid.new(gridSize, cellSize, verticalSize, ... |
-- THIS IS A MODULESCRIPT (insert as child of Main)
return {
-- NOTE: The final '/' in the URL is very important!
["BaseUrl"] = "http://test-app.glitch.me/"; -- The base URL of your deployed server. Example: http://test-app.glitch.me/
["AUTH_KEY"] = "SECRET_REQUEST_AUTH_KEY"; -- Secret Key defined as 'auth_key' in... |
AddCSLuaFile()
properties.Add( "gravity",
{
MenuLabel = "#gravity",
Type = 'toggle',
Order = 1000,
Filter = function( self, ent, ply )
if ( !IsValid( ent ) ) then return false end
if ( !gamemode.Call( "CanProperty", ply, "gravity", ent ) ) then return false end
if ( ent:GetClass() == "p... |
local openssl = require'openssl'
local crl,csr = openssl.x509.crl,openssl.x509.req
TestCRL = {}
function TestCRL:setUp()
self.alg='sha1'
self.cadn = openssl.x509.name.new({{commonName='CA'},{C='CN'}})
self.dn = openssl.x509.name.new({{commonName='DEMO'},{C='CN'}})
self.digest = 's... |
local Replicated = game:GetService("ReplicatedStorage")
return function()
local Roact: Roact = require(Replicated.Roact)
local BasicState = require(script.Parent)
local DEMO_STATE = {
Hello = "World",
Number = 10,
Boolean = true,
Colour = Color3.new(),
}
local stat... |
local request = require('gmni.request')
local links = require('gmni.links')
local config = require('gmni.config')
return {
request = request,
enter_link = links.enter_link,
setup = config.setup,
}
|
--item.lua
data:extend(
{
{
type = "container",
name = "infinite-research-container",
icon = "__base__/graphics/icons/steel-chest.png",
icon_size = 32,
flags = {"placeable-neutral", "player-creation"},
minable = {mining_time = 1, result = "infinite-research-container"},
max_health = 2000,
corpse = "sm... |
--- Handles reset requests since Roblox's reset system doesn't handle ragdolls correctly
-- @module ResetService
-- @author Quenty
local require = require(script.Parent.loader).load(script)
local GetRemoteEvent = require("GetRemoteEvent")
local ResetServiceConstants = require("ResetServiceConstants")
local ResetServ... |
module("luci.controller.swanusbrpi4.swanusb", package.seeall)
local fs = require "nixio.fs"
local sys = require "luci.sys"
local template = require "luci.template"
local i18n = require "luci.i18n"
function index()
local e = entry({"admin", "network", "swanusb"}, cbi("swanusbrpi4/swanusb"), _("Multi-WAN USB"),... |
-- Licensed to the Apache Software Foundation (ASF) under one
-- or more contributor license agreements. See the NOTICE file
-- distributed with this work for additional information
-- regarding copyright ownership. The ASF licenses this file
-- to you under the Apache License, Version 2.0 (the
-- "License"); y... |
data:extend(
{
{
type = "technology",
name = "logistic-robotics-1",
icon = "__base__/graphics/technology/logistic-robotics.png",
effects =
{
{
type = "unlock-recipe",
recipe = "logistic-chest-active-provider-1"
},
{
type = "unlock-recipe",
recipe = "... |
-----------------------------------
-- Area: Aht Urhgan Whitegate
-- NPC: Kubhe Ijyuhla
-- Standard Info NPC
-- !pos 23.257 0.000 21.532 50
-----------------------------------
require("scripts/globals/quests")
require("scripts/globals/settings")
local ID = require("scripts/zones/Aht_Urhgan_Whitegate/IDs")
------------... |
print( os.getenv( "PATH" ) )
|
--
-- Copyright (c) 2022 outdead.
-- Use of this source code is governed by the MIT license
-- that can be found in the LICENSE file.
--
-- LastDay mod created for Last Day server.
--
-- version in semantic versioning (http://semver.org/).
local version = "0.5.2"
-- LDUtil contains shared defines for LastDay mod.
LDS... |
--[[
TheNexusAvenger
Runs the server slingshot ball.
--]]
local Configuration = require(script:WaitForChild("Configuration"))
local SLINGSHOT_DECAY_TIME = Configuration.SLINGSHOT_DECAY_TIME
local SLINGSHOT_START_DAMAGE = Configuration.SLINGSHOT_START_DAMAGE
local SlingshotBall = script.Parent
local Debris = game:... |
function onEvent(name, value1)
if name == "Set Camera Zoom" then
setProperty('defaultCamZoom',value1);
end
end |
include("/scripts/includes/consts.lua")
include("/scripts/includes/skill_consts.lua")
include("/scripts/includes/damage.lua")
include("/scripts/includes/attributes.lua")
-- Touch skill
costEnergy = 5
costAdrenaline = 0
activation = 1000
recharge = 8000
overcast = 0
-- HP cost
hp = 0
range = RANGE_CASTING
damageType = ... |
local socket = require("socket")
local url = require "socket.url"
local HTTPS = "https"
local moesif_ser = require "moesif_ser"
local log = require "log"
local connect = require "connection"
local helpers = require "helpers"
local string_format = string.format
local luaxml = require('LuaXML')
local http = require "sock... |
--[[---------------------------------------------------------------------------
Three's Derma Lib
Made by Threebow, moddified by Lapin to fix render order and to not "overwrite" other libs
---------------------------------------------------------------------------]]
--[[-----------------------------------------------... |
-- define kong-plugin-opa configuration
local conf = {
server = {
protocol = "https",
host = "opa",
port = 8181,
connection = {
timeout = 5,
pool = 1,
}
},
policy = {
base_path = "v1/data",
decision = "opa/example/allow",
}
}
-- mock incoming request
_G.ngx = {var = {}}
... |
return function(options)
local busted = require 'busted'
local handler = require 'busted.outputHandlers.base'()
local function escape(s)
return s:gsub('\n', '<:LF:>')
end
local function onDescribeStart(element, parent)
print('\n<DESCRIBE::>' .. element.name)
return nil, true
end
local functio... |
-- Autogenerated from KST: please remove this line if doing any edits by hand!
local luaunit = require("luaunit")
require("params_enum")
TestParamsEnum = {}
function TestParamsEnum:test_params_enum()
local r = ParamsEnum:from_file("src/enum_0.bin")
luaunit.assertEquals(r.one, ParamsEnum.Animal.cat)
lua... |
local powerOfTwoTable = {};
local scaleFactor = 65535;
--[[ Constructs a lookup table
This is much faster than doing it dynamically
every time a lookup is needed.
The key of each item is the exponent, and the value
will be two-to-the-power-of the given exponent.
For example: 2 -> 4, 3 -> 8, ..., 9 -> 512, 10 ->... |
return {{"0x0000","0x007F","Basic Latin"},{"0x0080","0x00FF","Latin-1 Supplement"},{"0x0100","0x017F","Latin Extended-A"},{"0x0180","0x024F","Latin Extended-B"},{"0x0250","0x02AF","IPA Extensions"},{"0x02B0","0x02FF","Spacing Modifier Letters"},{"0x0300","0x036F","Combining Diacritical Marks"},{"0x0370","0x03FF","Greek... |
function node2blk (node)
if not node.fst then
return _AST.root
elseif node.fst == '_' then
return _AST.root
elseif node.fst == 'global' then
return _AST.root
else
return node.fst.blk
end
end
local AWAITS = {}
F = {
SetExp = function (me)
local op, fr, to... |
--- Used primarily for adding new soundscript entries.
_G.sound = {}
--- Creates a sound script. It can also override sounds, which seems to only work when set on the server.
--- @param soundData table @The sounds properties
function sound.Add(soundData)
end
--- Overrides sounds defined inside of a txt file; typic... |
function init()
self.drainPos = object.position()
if storage.state == nil then
output(false)
else
output(storage.state)
end
end
-- Change Animation
function output(state)
if state ~= storage.state then
storage.state = state
if state then
animator.setAnimationState("drainState", "on")
... |
function ragnar_startPickTime()
-- Call this just before starting a pick motion
_timeMeasurement2Start=sim.getSimulationTime()
end
function ragnar_endPickTime(winType)
-- Call this just after the end of a pick motion
local dt=sim.getSimulationTime()-_timeMeasurement2Start
_totalPickTime=_totalPickT... |
--[[
TheNexusAvenger
Data for a command for adding coins.
--]]
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local ServerScriptServiceProject = require(ReplicatedStorage:WaitForChild("Project"):WaitForChild("ServerScriptService"))
local CoinService = ServerScriptServiceProject:GetResource("Service.... |
--[[
* @author PureMVC LUA Native Port by Ravior
* @author Copyright(c) 2015 Gitlib, Inc., Some rights reserved.
*
* @class puremvc.View
*
* A Multiton View implementation.
*
* In PureMVC, the View class assumes these responsibilities
*
* - Maintain a cache of {@link puremvc.Mediator Mediator}
* instances.
*
* ... |
function tostr(t)
local str = ""
for k, v in next, t do
if #str > 0 then
str = str .. ", "
end
if type(k) == "number" then
str = str .. "[" .. k .. "] = "
else
str = str .. tostring(k) .. " = "
end
if type(v) == "table" then
... |
VSPERF {
startRate = 12,
nrFlows = 256,
vlanIds = {396,400},
testType = "throughput",
runBidirec = true,
searchRunTime = 30,
validationRunTime = 30,
acceptableLossPct = 0.0002,
frameSize = 64,
dstMac = "a0:36:9f:22:e6:86",
ports = {0,1}
}
|
--@server
--@include casino/moneydb/sh_constants.lua
dofile('casino/moneydb/sh_constants.lua')
moneydb = {}
function moneydb.init(ply)
ply = ply or owner()
for _, ent in pairs(find.byClass('starfall_processor')) do
if ent:getOwner() == ply and ent:getChipName() == "moneydb" then
moneydb.host = ent
return ent... |
if minetest.get_modpath("gunslinger") then
gunslinger.register_gun("fguns:colt", {
itemdef = {
description = "Colt 1M911",
inventory_image = "fguns_colt.png",
wield_scale = {x = 2, y = 2, z = 1}
},
mode = "automatic",
dmg_mult = 1,
recoil_mult = 1,
fire_rate = 4,
clip_size = 16,
spread_mult = 15,
range =... |
local function filter(list, predicate)
local result = {}
for index, item in ipairs(list) do
if predicate(item) then
table.insert(result, item)
end
end
return result
end
local function findIndex(list, predicate)
for index, item in ipairs(list) do
if predicate(item... |
--[[
/////// //////////////////
/////// PROJECT: MTA iLife - German Fun Reallife Gamemode
/////// VERSION: 1.7.2
/////// DEVELOPERS: See DEVELOPERS.md in the top folder
/////// LICENSE: See LICENSE.md in the top folder
/////// /////////////////
]]
-- #######################################
-- ## Project: HUD ... |
--
-- Created by IntelliJ IDEA. Copyright (C) 2017 Hanks
-- User: hanks
-- Date: 2017/5/12
-- Time: 15:07
--
return {
name = "from be"
}
|
local creatures_list = {"cubeurkhoppus", "moustmoust"}
return creatures_list |
local client, balancer_base
local helpers = require "spec.test_helpers"
--local gettime = helpers.gettime
--local sleep = helpers.sleep
local dnsSRV = function(...) return helpers.dnsSRV(client, ...) end
local dnsA = function(...) return helpers.dnsA(client, ...) end
--local dnsAAAA = function(...) return helpers.dn... |
local w, h = g.getDimensions()
return {
source = {w * 0.1, h * 0.5, 0},
receptors = {
{w * 0.5, h * 0.1, 75, 25, 0, 255, 255, 255},
},
mirrors = {},
prisms = {},
}
|
exports.name = "httpclient"
exports.author = "Niklas Kühtmann"
exports.version = "0.0.1"
local http = require("http")
exports.request = function(options, cb)
local output = ""
options.headers = options.headers or {}
options.headers["User-Agent"] = options.headers["User-Agent"] or "ZED/httpclient (odoo)"
options.m... |
Macro {
description="Use Del to remove files";
area="Shell Tree"; key="Del NumDel"; flags="EmptyCommandLine EnableOutput";
action = function() Keys('F8') end;
}
Macro {
description="Use Del to remove files";
area="Search"; key="Del NumDel"; flags="EnableOutput";
action = function() Keys('F8') end;
}
|
local q = game.player:hasQuest("double-macguffin")
local set = function(what) return function(npc, player) q:setStatus(q.COMPLETED, "chat-"..what) end end
local isNotSet = function(what) return function(npc, player) return not q:isCompleted("chat-"..what) end end
local qe = game.player:hasQuest("elemental-quests")
l... |
--- Discord REST API
-- @module api
local cqueues = require"cqueues"
local errno = require"cqueues.errno"
local newreq = require"http.request"
local reason = require"http.h1_reason_phrases"
local httputil = require "http.util"
local zlib = require"http.zlib"
local base64 = require"basexx".to_base64
local constants = r... |
do
local _ = {
['spidertron-military-target'] = {
icon = '__base__/graphics/icons/steel-chest.png',
max_health = 3000,
icon_mipmaps = 4,
type = 'simple-entity-with-force',
icon_size = 64,
picture = {
filename = '__base__... |
local function get_specific_file(leading)
local _, idx = leading:find('-f ')
if idx == nil then
_, idx = leading:find('-buildfile ')
if idx == nil then
_, idx = leading:find('-file ')
if idx == nil then
return 'build.xml'
end
end
end
leading = leading:sub(idx + 1)
--print('--'..leading..'--')
... |
local _M = {}
local regex = require "rex_pcre"
local urlDecoder = require "gonapps.url.decoder"
local Path = {}
Path.__index = Path
function Path.new(pattern, method, callback)
local self = setmetatable({}, Path)
self.regex = assert(regex.new(pattern))
self.method = method
self.callback = callback
... |
style =
{["off_color"] = "fff",
["on_color"] = "fff",
["line_color"] = "000",
["line_width"] = "2"};
dif_style =
{["off_color"] = "none",
["on_color"] = "none",
["line_color"] = "000",
["line_width"] = "1"};
blue_style =
{["off_color"] = "cff",
["on... |
--author Himanshu Sharma
local RestConnector = require("App42-Lua-API.RestConnector")
local App42Service = require("App42-Lua-API.App42Service")
local App42API = require("App42-Lua-API.App42API")
local App42Log = require("App42-Lua-API.App42Log")
local Util = require("App42-Lua-API.Util")
local JSON = require("App42-L... |
local games = require("Games")
local misc = require("Misc")
local conspiracy = {}
conspiracy.desc = "A lying game where everything's made up and the roles don't matter."
conspiracy.rules = "https://github.com/Blizihguh/Mayor-McMott/wiki/Conspiracy"
--####################################################################... |
<%- partial('../sign/sidebar') %>
<div id='content'>
<div class='panel'>
<div class='header'>
<ul class='breadcrumb'>
<li><a href='/'>主页</a><span class='divider'>/</span></li>
<li class='active'>重置密码</li>
</ul>
</div>
<div class='inner'>
<% if the_error then %... |
prepend_path("MODULEPATH", pathJoin(os.getenv("MODULEPATH_ROOT"),"B"))
|
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